ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.484
Committed: Wed Nov 4 18:17:57 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.483: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.481 - some Andrew Madloch wanted, despite being specifically told
10     multiple times that the Deliantra parts additions are under AGPL,
11     close up the source code of the server within his company.
12     some reorganisations have been done to the sourcecode to make
13     it clearer that this violates the Affero GPL. Help to keep
14     Deliantra free software even for the coming generations
15     and be wary of the promises of Andrew Madloch, he has nothing
16     good in mind for your free software.
17 root 1.480 - clarify which files of the server are 100% AGPL.
18 root 1.481 - minor reorganisation, move some GPL code into other files.
19 root 1.483 - implement viewpoint (which is like observe, but only for the map,
20     not stats etc.).
21 root 1.484 - replace magic mapping overlay by a flying bird exposing area
22     on the worldmap (ext/magic_mapping.ext).
23 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
24 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
25 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
26     dm instead.
27 root 1.456 - (maps) add town portal to celvear.
28 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
29     mapsets from crossfire, together with associated archetypes.
30 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
31     - (maps) define a new whalingoutpost region.
32 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
33     and most archetypes that go with them (without stoning and swallow effects),
34     casino tokens and stock certificates are also missing.
35 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
36     and santo dominion.
37 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
38     to go with them. also adjusted archetypes to be more korrekt "gotisch".
39 root 1.460 - properly close client-side dialogue when the player is teleported away.
40 root 1.459 - map-tags did not properly close it's database tables or wait
41     for a quiescent state, causing memory corruption on reload.
42 root 1.454 - support "stat.xyz" accessor in match expressions.
43 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
44 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
45     fixes long answers from npc dialogue).
46 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
47 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
48     and to not add a "put your code here" force needlessly.
49 root 1.463 - (arch) fix or improve many plurals.
50 root 1.465 - markers do no longer add a force if the slaying field is unset.
51 root 1.466 - sped up search-items implementation, but it's still horrible.
52 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
53 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
54     used to reogianise the illogical arch tree a bit.
55 root 1.479 - (maps) import most map names from crossfire.
56 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
57 root 1.483 - fly_high movement gives better los, ignoring blocksview.
58 root 1.452
59 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
60 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
61 root 1.451 - fix a memory buffer overflow in the book code.
62 root 1.429 - add @check, @find npc dialogue commands.
63     - (maps) add a number of town interiors.
64 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
65 root 1.451 - (maps) add celvear area from cfextended.
66 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
67     - (server,maps) fix bug causing some library books not to be chained down,
68     cause Scorn/Navar libraries not to have inscribable books.
69 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
70 sf-marcmagus 1.433 inappropriate item power.
71 root 1.448 - (maps) fix intwell balancing issue.
72 root 1.437 - improve the look of generated books.
73 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
74     - fix bug where players could bypass no_drop by putting items in containers.
75 root 1.430 - consecutive commands arriving at the same time in the server would be
76     corrupted if the length was >255.
77 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
78 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
79     and perl.
80 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
81     functionality (and more) inside the same object using the match expressions.
82     - create simpler match expression compiles in many common cases.
83 root 1.439 - reduce object size by removing obsolete "seen_by" member.
84 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
85     of the new dynbuf::splice function (which gave an unexpected net win
86     in code size...).
87 root 1.442 - the server will no longer complain (and subtly fail) when an object
88     being removed from a map causes another object to get removed.
89 root 1.441 - banish strncpy from the server, speed up and simplify sending item
90     descriptions to the client considerably.
91 root 1.442 - add new "in head" set modifier for matches.
92     - new BLOCKED_MOVE event added.
93     - mapscript archetype now has activate_on_xxx true by default, as similar
94     connected elements.
95 root 1.448 - (maps) imported all styles from cfextended except
96 root 1.444 floorstyles/land_plots and monsterstyles.
97 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
98 root 1.446 - don't crash when treasure lists are empty / supply new empty
99     treasurelist for randomitems when none can be found.
100     - implement cf::map::static_maps and use it in map-tags.ext.
101 root 1.449 - fix a bug in map-tag scanning when moving tags.
102 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
103     for a reaction.
104 root 1.447 - implement new "loadall" map loading command, purely for debugging.
105 root 1.429
106 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
107 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
108     but not horns (to make them more useful for content-creators).
109 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
110     2) it skipped spell effects and 3) it didn't handle the case where
111     and object was destroyed while iterating over it correctly. all this
112     allowed players to sometimes walk onto spaces they should not be able to
113     walk on.
114 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
115 root 1.399 - examining an object now dumps the serialised object form when the user
116 root 1.404 is a wizard (wizlook).
117 root 1.421 - altars no longer accept unpaid items.
118 root 1.411 - party spells didn't work all that well.
119 root 1.424 - added complex object matching framework (cf::match), and make altars
120     and pedestals use it.
121 root 1.425 - identified skill-tools show what skill they grant.
122 root 1.399 - display the duration of change_ability spells when examining them
123     (missing: protection spells, but they are a hack...).
124 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
125     adding more variety to the different mushrooms.
126 root 1.398 - fix a minor cfpod formatting bug.
127 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
128     the hintmode setting on the settings page.
129 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
130 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
131 root 1.399 - enable the object loader to also dump archetypes.
132 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
133 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
134 root 1.402 - force the initial face when loading an object that is time-animated
135     or a monster, so it does not have to be specified anymore.
136 root 1.403 - fix a bug where recasting an ability changing spell could shorten
137     its remaining duration.
138 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
139 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
140 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
141     up splay operations as well.
142 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
143 root 1.412 - implement introspection data for C++ classes (%REFLECT).
144 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
145 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
146 root 1.419 - fix transmutation alchemy.
147 root 1.424 - speed up many frequently-invoked C->perl callbacks.
148 root 1.419 - added complex object matching framework, to be used in altars and the like.
149 root 1.426 - switch to YAML::XS from YAML.
150 root 1.396
151 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
152 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
153     that ultimately was not helpful to catch it :)
154 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
155     all callers to use either one or the other, as appropriate. This
156     fixes the (rather fragile) light spell, maybe others.
157     - fixed an overflow and exploit in the bank/payment code.
158     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
159 elmex 1.384 to explain the skill a bit more.
160 root 1.389 - removed a buggy check for zero attacktype. So that we might find
161 elmex 1.388 the real bugs in the archs/maps/objects.
162 elmex 1.394 - Fixed enabling torches with lighters.
163 elmex 1.387 - (maps) Added Heaven Town region.
164     - (arch+maps) Fixed & normalized warriors on map
165     /quests/peterm/CTower/Barracks.
166 root 1.392 - fix the light spell (and possibly diseases and other lights).
167 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
168 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
169     a long time ago, and similar cases are still to be found in the maps.
170     - make the socket_timeout configurable in the code (but not yet for users).
171 root 1.393 - earth wall health bar is now correct.
172 elmex 1.384
173 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
174 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
175     freeze with IO::AIO anymore due this change.
176 root 1.364 - avoid a crash when a player tries to apply a lighter.
177 root 1.376 - allow a spell argument for dimension door.
178 root 1.362 - move shop item listing and some otherstuff into the info tab.
179 root 1.360 - avoid crashes when non-players cast party spells.
180 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
181 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
182     - small improvement of the number of potions in shops
183     (by Job Vranish).
184     - added a few party spells (by Job Vranish).
185 root 1.362 - use a common message dynbuf.
186 root 1.364 - destroying tear down objects will now use the full hp range
187     for animation and will only destroy/lastframe when hp < 0.
188     - allow monsters to use earth to dust.
189     - use manhattan distance for get_rangevector_from_mapcoord, just as
190     in get_rangevector.
191     - los updates now correctly take tiled maps into account.
192     - do los updates even on maps without darkness.
193 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
194 root 1.375 - upgrade to IO::AIO 3.21.
195 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
196 elmex 1.373 - properly catching exceptions from callback in irc.ext.
197 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
198 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
199 elmex 1.368 - (arch) added hint about usage to Slag Ex.
200 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
201     like the rest.
202 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
203 root 1.378 - (arch+maps) added rate limited converter and adjusted
204     /elmex/mana_fountain.
205     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
206     - reduce size of casting_time, move_status, attack_movement,
207     last_heal and last_sp slots, squeezing some more space out of struct
208 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
209     anywhere.
210 root 1.358
211 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
212     - fixed bug in alchemy, where finding the right object for enhancements
213     didn't work.
214 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
215     effects (w.r.t. put_more) per mapspace, to give the server a chance
216     to survive a hundred deathsheads.
217 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
218     disastrous bug of unfortunately unknown proportions...
219 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
220 root 1.343 - use gender-neutral place descriptions for invite.
221 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
222     Thanks go to Lisa Larsen!
223 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
224     anymore).
225 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
226 root 1.345 - use better dependency tracking for include/keyword.h.
227 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
228     so it is possible to invite somebody out of some stck-till-death traps,
229 root 1.346 or simply to commit suicide.
230 root 1.352 - replace the "ignoring delayed commands" message by something more useful
231     (cf. cunning gnome freezeing issue).
232 elmex 1.349 - various fixes for weapon improvements.
233 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
234 root 1.353 - support T and G sequences in cfpod.
235 root 1.343
236 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
237 root 1.339 - convert me command from per-map to chat, which makes more sense, also
238     document it.
239 elmex 1.336 - more than one spellbooks of same class can now be given
240     in class selection.
241 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
242     spell rebalancements.
243 elmex 1.338 - the IRC gateway filters IRC colors now.
244 elmex 1.336
245 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
246 root 1.331 - (arch) fix quiver of Holding Bolts.
247 root 1.332 - applying unpaid items will now examine them.
248 root 1.330 - add "What" column to body command, showing items in that slot.
249 elmex 1.329 - redesigned and rebalanced lamps and torches.
250 root 1.330 - add "..." to item names that have been shortened.
251     - fixed "assign" function that squeezes strings into fixed length.
252 elmex 1.333 - add cursed effect to lamps and (some) torches.
253 elmex 1.334 - fixed bad assigned crafting skills and their tools.
254 root 1.312
255 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
256 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
257 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
258 root 1.312 - make monster smell logic dependent on their wisdom stat.
259 root 1.324 - put the death reason into a separate tab.
260     - converted "connected" slot to string, cleanly got rid of some ugly
261     hacks such as the path_attuned hack.
262 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
263     - replace one-at-a-time hash by faster than smaller FNV-1a hash
264     when hashing strings.
265 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
266 elmex 1.320 whether the right cauldron is used.
267 root 1.313 - considerably optimise shared string implementation by
268 root 1.316 making its null value a compiletime constant.
269 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
270     as well as using shstr_cmp to pass shared stringsa round efficiently,
271     for lots of code size savings.
272 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
273     they are sleeping: generators now check for the sleeping flag.
274 root 1.318 - tell gcc not to excessively inline some perl interface functions.
275 root 1.322 - remove marking rune length limit.
276 root 1.323 - fix formatting of cfpod when a verbatim block was following
277     a single newline.
278     - move resistances, statistics and showpets command output into tabs.
279 root 1.326 - implement map scripts that can replace the boulder logic without
280     having to write extensions.
281 root 1.310
282 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
283 root 1.302 - fix a longstanding bug that teared multipart monsters
284     at map boundaries apart.
285 root 1.292 - temporarily make permanently invisible player visible when
286     he/she makes noise.
287 root 1.284 - fix being able to see through walls a bit.
288 root 1.303 - improve look at output.
289 root 1.285 - completely replaced the line of sight algorithm with a variant
290     of spiral fov capable of visibility grades and arbitrary
291     shadow angles, that uses less memory and less code.
292     - the new los code supports arbitrary map rectangles and loosens
293 root 1.310 other restrictions of the old code, supporting further optimisations.
294     - update los if blocksview-objects are inserted in a map, not just when
295 root 1.287 removed (e.g. for summon fog).
296 root 1.303 - permanent invisibility doesn't make immune against making noise:
297     implement a noise system that allows monsters to locate the player
298     when he/she makes noise.
299     - implement a primitive smell system that monsters can use to track
300     players.
301 elmex 1.288 - create bomb now also works when casted by door traps.
302 elmex 1.290 - (arch) new torch graphics.
303 root 1.289 - (maps) considerably soften the subway spider.
304 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
305     the guards from being killed by players.
306 root 1.310 - (maps) lots of tweaks in and around scorn.
307     - (maps) use special non-blocksview jungle, mountain and
308     darkforest freely on the worldmap, to get gradual sight obstacles
309     instead of total blackout in those areas.
310 root 1.289 - no maximum darkness for outdoor maps anymore.
311 root 1.291 - add more hints, fix some messages.
312 root 1.292 - fix a bug: firing rods should tell you something about them.
313     - make light additive even within players.
314 root 1.293 - darken xrays effect a bit.
315     - improve handling of los changes when inserting or removing
316     objects, not perfect yet.
317     - make map darkness signed (formerly unsigned) to allow
318 root 1.294 ambient lighting and centrally manage darkness as an offset.
319     - revamped, fixed and documented the server calendrics, also
320     tell users the current time and data, to improve awareness.
321     - implement proper wizlook flag and handling of wizlook, instead
322     of dumbly just clearing los once.
323 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
324     and has a smaller runtime variance.
325 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
326     making them actually useful.
327     - see_in_dark now increases the viewing radius by 3.
328 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
329     speedup, as well as in many other places.
330 root 1.299 - remove support for extended map infos - these are not used
331     by the deliantra client and removing them gives us a 10% speedup
332     when sending map changes.
333 root 1.300 - remove most gcfclient and other client bug workarounds, as well
334     as now obsolete protocol versions, simplying the code.
335 root 1.301 - optimise and simplify generation of random numbers.
336 root 1.303 - correctly provide a non-zero default density for materials, to
337     avoid crashes, fix other bugs in the material handling code.
338     - fix volume calculations.
339     - fix cfpod parsing when multiple verbatim blocks were separated by
340     newlines.
341 root 1.305 - increase monster detection radius from wis/5 to wis/3.
342 root 1.306 - remove old pickup modes.
343     - remove obsolete disarm and search commands (search wasn't working
344     anyways).
345 root 1.308 - fix a crash when an npc applied a sign.
346 root 1.284
347 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
348 root 1.283 - this release is assumed to be very stable.
349     - (maps) radically redesigned and improved tutorial.
350 root 1.280 - directional casting no longer immediately removes the invisible effect.
351 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
352 root 1.272 - fix overflow in lighting calculations.
353     - negative glow radii can no longer cause total darkness.
354 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
355     only maximally-lit ones.
356 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
357     - swashbucklers got the oratory skill now.
358 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
359 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
360 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
361 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
362     (which was probably broken, too).
363 root 1.281 - support negative glow radii during daytime, too.
364     - use circular, not rectangular, viewing area.
365     - use minimum viewing distance of 2 in outdoor maps.
366     - negative glow is stronger than viewing area or lamps.
367 root 1.283 - (arch) new darkness spell face.
368 root 1.272
369 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
370     - (maps) completely redesigned scorn.
371 root 1.269 - "cast light" now works on oneself.
372 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
373     negative glow radii again (they were totally broken before).
374 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
375 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
376 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
377 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
378 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
379     back to the player.
380 root 1.251 - attuned/repell and spell base level system reworked.
381 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
382 root 1.247 be less erratic now.
383 root 1.248 - refuse to write the uuid file if the uuid is zero
384     (to avoid writing it in early crashes).
385 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
386     - speed up emergency_save by not syncing every file separately.
387     - no longer reattach perl to every object on reload, it's slow, and no longer
388     necessary since we don't nuke stashes anymore.
389     - do not bootstrap perl from the commandline args, use separate eval for
390     better error reporting.
391 root 1.259 - fix a crash when pushing cone spells met ice attacks.
392 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
393 root 1.255 - speed up map refresh in server a bit.
394 elmex 1.258 - refactored drop code and fixed some programming errors in it.
395 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
396 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
397 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
398     as the current weight of the inventory.
399 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
400     dragonfire has been introduced for the non-dragon players.
401 root 1.265 - remove unused "tooltype", "start_holding" object slots.
402     - change "weapontype" object slot to uint8.
403     - convert "hide" object slot into flag.
404     - reorder object members for better locality of reference and codesize
405     decrease.
406 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
407 root 1.267 - fix a crash when no skill could be found when killing amonster.
408 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
409     every completed aio operation.
410 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
411     and update mapspaces if necessary.
412 root 1.246
413 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
414 root 1.241 - removed all command line parsing, only env variables are supported
415     anymore.
416 root 1.239 - region-specific monsters will now once more be on the worldmap.
417 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
418 root 1.225 would grow out of bounds.
419 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
420 root 1.222 - fixed a double-escaping bug in the pod-parser.
421     - rewrote the cfpod parser in C++.
422     - hintmode moved to C++, players need to re-set their hintmode if
423     they dislike "show".
424 root 1.231 - fix RIP inscription.
425 root 1.239 - bump login name length from 18 to 20 char max.
426 root 1.231 - correctly support gender in emotes.
427     - correctly support gender in the death messages.
428     - correctly generate death messages for players only when they really die,
429     with increased information.
430 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
431     and data corruption (but apparently was never triggered).
432 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
433 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
434     data corruption bug.
435 root 1.223 - tweak coredumping/monitoring a bit.
436 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
437 root 1.227 - do not crash in the loader when an inventory object could not be loaded
438     (from a corrupted file).
439 root 1.241 - redid skills command to send output to proper channel.
440 root 1.233 - object->map is no longer refcounting.
441 root 1.228 - add FLAG_DEBUG for internal debugging.
442 root 1.231 - add NDI_VERBATIM flag to send_msg.
443 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
444 root 1.240 - player->exists is no longer a sync_job.
445 root 1.233 - split login.ext's player scheduler into
446     it's own player-scheduler.ext extension.
447 root 1.222
448 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
449 root 1.212 - require perl 5.10.
450 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
451 root 1.204 - swap player and observed count's on the map when observing.
452 root 1.205 - add (mostly untested) mapspace perl class and accessors.
453 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
454 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
455     could be found.
456 root 1.208 - pits now have a configurable "random spread" range and default
457 root 1.213 to a radius of two now.
458 root 1.212 - rewrite pay_player_arch.
459     - use a more stable perl_reload implementation.
460     - do not use Symbol::delete_package (causes crashes after perl-reload),
461     use our own, safer, clear_package instead.
462     - when asynchronously dumping core, close all file handles to allow
463     the server to restart concurrently.
464 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
465     sequences, without double-encoding. it should be faster, too.
466     - the above fixes wrong display of help tetx and many other issues.
467 root 1.216 - use lzf and frag packets for large messages for clients supporting them
468 root 1.218 (0.9976+), use it for long books and other messages.
469 root 1.210 - eradicate listen command and corresponding code.
470 root 1.211 - eradicate logs command.
471 root 1.218 - let the client log into the server log, used for crash backtraces.
472 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
473     old style spell objects with the spell magic bullet.
474 root 1.220 - (arch) fixed skill less rods in the archetypes
475 root 1.204
476 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
477 elmex 1.197 - made jeweler workbench larger and some other minor map
478     changes in jeweler town.
479 root 1.196 - fixed wrong item handling in jeweler skill code.
480 root 1.198 - (arch) use a special "key_random_map" for random map keys
481     that are used up.
482 root 1.199 - fix a crash when the player who was observed has logged out long
483     enough for his region/map to be gone.
484 root 1.200 - port to g++-4.3's incompatible tr1 changes.
485 root 1.201 - add some missing dependencies.
486 root 1.203 - log to /var/log/deliantra/ by default.
487     - hack observe code to enable smooth movmenet when observing.
488 elmex 1.195
489 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
490 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
491 root 1.179 - correctly move gsay to the party channel.
492 root 1.178 - fix a crash when animate weapon was used in some areas.
493 elmex 1.177 - fixed unnecessary identification of by converters created objects.
494 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
495     with NPCs.
496 elmex 1.175 - (arch) dragon scales got proper type now
497 root 1.193 - object::decrease would sometimes cause container weights to
498     be wrong, this has been fixed.
499 root 1.194 - do not send time updates for newly-seen items.
500 root 1.185 - thawing an icecube will once more drop its contents to the ground.
501 root 1.183 - fix cone spells etc. going through walls sometimes.
502 root 1.186 - fix a weight update bug that sometimes left containers
503     with wrong weights.
504 root 1.194 - added auto_apply event and extension for shop tiles.
505 root 1.172 - work around get_map_flags invoking perl and switching the stack.
506     - make sure the map is loaded when using a town portal return.
507 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
508     where healing spells didn't cost any grace.
509 root 1.173 - fix starvation kill reason.
510 root 1.174 - fix pk killer name message.
511 root 1.189 - don't let people apply signs with @match.
512 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
513     what seems to be the biggets memleak in the server).
514 elmex 1.171
515 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
516 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
517     - use anyevent to manage listen ports (this enables IPv6 support).
518 root 1.167 - server supports ipv6 client connections now.
519 root 1.168 - use newly-available Coro::AnyEvent.
520 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
521     to let it handle AIO requests.
522 root 1.167
523 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
524 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
525     processing considerably (especially in the client) and reduces data transfers
526     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
527 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
528     - (map) fixed npc dialogue in pup_land/s_f/special.
529     - bugfix: fix a crash when a player casts a swarm spell and then logs out
530     (swarm spells now stay in the player's inventory).
531 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
532 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
533     archetype *archname* (chairs of different facings were merged).
534     - bugfix: fix a potential crash issue in find_object_name (not used
535     normally).
536 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
537     (destruction, magic missile etc.).
538 root 1.163 - swarm spells without a direction now use various spiral patterns
539     instead of being fully random.
540 root 1.158 - update AnyEvent API to 3.4 and above.
541 root 1.156
542 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
543 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
544 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
545 root 1.152 - bugfix: the jumping skill now gives experience for jumping
546     and for attacking monsters. it also takes about one second to do a jump.
547 root 1.138 - bugfix: players couldn't starve in 2.53 :(
548 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
549 root 1.152 - bugfix: spell effects like word of recall are removed on death.
550 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
551     were created outside a map.
552 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
553     (fixed by reversing the logic).
554 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
555 root 1.153 - bugfix: the random map generator no longer leaks key objects.
556 root 1.154 - bugfix: support random maps >127x127.
557 root 1.152 - (maps) fixed the death certificate system in nimbus.
558 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
559 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
560 root 1.147 - (arch) give ball lightning a real name.
561 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
562 root 1.155 - support cfpod in ex replies (client item tooltips).
563 root 1.143 - unapply item in range slow when readying a spell.
564 root 1.148 - bugfix: account for rounding errors in weight updates.
565 root 1.139 - remove synchronous mkdir in chargen_race_done.
566     - fix per-race starting maps.
567 root 1.142 - check hiscore on suicide and quit as well.
568 root 1.138 - tell players when they are starving.
569 root 1.133 - get rid of costly object_from_name conversion for altar effects.
570     - fix map difficulty calculation for generators.
571 root 1.146 - slightly more intelligent handling of "is_animated" flag.
572 root 1.149 - support no_drop map header flag (before it was only available internally).
573 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
574 root 1.133
575 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
576 root 1.119 - bugfix: custom skill settings were not saved by the server.
577     - bugfix: remove did not actually remove items from the inventory, leaving
578 root 1.116 ghost items.
579 root 1.119 - bugfix: properly update items identified on the ground.
580 root 1.120 - bugfix: use localtime_r in the logger thread.
581 root 1.122 - bugfix: player starvation will now give the correct kill reason.
582     - bugfix: archetype reloads could crash the server.
583 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
584 elmex 1.114 player is not logged in.
585 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
586 root 1.117 server startup.
587 root 1.128 - bugfix: fix the door surround check in the random map generator.
588     - (maps) fix heaven quest difficulty progression.
589     - (maps) fix some random map styles.
590     - dropping items a shop is not interested in won't sell them anymore.
591     - rods and horns with a too low maximum charge allow now at least one discharge.
592     - implement kill & death statistics.
593     - random map preparation is no longer synchronous.
594     - rewrite find_style in perl, no longer does synchronous I/O.
595     - improve random map specials placement.
596     - make the killer a real object pointer instead of a string, improved
597     kill reason messages.
598 root 1.117 - take advantage of new aio_close and aio_chmod.
599 root 1.128 - implement archetype::get, object::deep_clone and update callers.
600 root 1.125 - change_abil is much faster.
601 root 1.126 - update the floorbox more often to work around the reverses item order
602     display in clients.
603 root 1.125 - cleaned up object copying by encapsulating it to a single place.
604 root 1.126 - add hints to the invite messages.
605 root 1.127 - rewrote key<->value pair handling.
606 root 1.128 - use an independent random number generator for the random map generator.
607 elmex 1.113
608 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
609 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
610     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
611     - completely automate the weight handling, should fix all weight
612     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
613 root 1.103 - reloading archetypes while a user was in the character creation phase
614     could crash the server.
615 root 1.106 - fix a nontrivial number of cases of code commented similar
616     to "is this really correct?", as many of those cases are now handles
617     automatically by lower level code.
618     - replace many ad-hoc checks for client visibility by object::visible_to,
619     should result in broader applicability of functions using it.
620 root 1.104 - merge items with different arch pointers refering to the same arch
621     (due to archetype reloads).
622 root 1.106 - refactored the object remove/insert functions and most related
623     functions (decrease, split, merge_ob etc.).
624 root 1.105 - make it compile better on freebsd (reported by pippijn).
625 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
626 root 1.108 - fix the longstanding "container stays open" bug.
627 root 1.107 - improved floorbox updating to be incremental and other protocol
628     optimisations.
629     - get rid of update_after_inventory_change and only do update stats
630     for weight once/tick/player at max.
631 root 1.109 - rewrite party commands, use party channel.
632 root 1.103
633 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
634 root 1.97 - properly link against libgthread as that is needed to make the slice
635     allocator thread-safe.
636 root 1.91 - support perls not compiled with 64 bit support (though this is not a
637     recommended configuration) (reported by Samuel Gondouin).
638 root 1.94 - always put godgiven items into the player inventory, never any containers.
639 root 1.92 - (maps, arch) the scorn go club was founded!
640 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
641 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
642     became a real spell-class.
643 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
644     - (arch) considerably strengthened spark shower and destruction.
645     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
646     finally reloadable at runtime.
647     - changed archetype loading algorithm to only require one pass and
648     use delayed resolving of references.
649 root 1.101 - examine command now uses the examine infobox.
650 root 1.102 - implement an "incremental garbage collector" for archetypes.
651 root 1.98 - enable slice allocator again.
652 root 1.96 - implement optional free memory poisoning.
653 root 1.91
654 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
655 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
656 root 1.85 skill.
657 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
658     names (also update all maps to use money instead of coins).
659 root 1.78 - add uuid accessors to perl.
660     - add coin names and archetype accessors to perl.
661 root 1.80 - fix runtime uuid file format to use "." instead of ",".
662 root 1.78 - change perl extensions to not use hardcoded coins and values.
663 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
664     and be more parsimonous of uuid usage by the exact value out on exit.
665 root 1.86 - write log messages in another thread, removing another sync point.
666     - support multi-line log messages in a nicer way.
667 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
668 root 1.81 - fix a minor memleak in the random map generator.
669     - some parts of the random map generator are not coroutine-safe,
670     so only call it "single-threaded".
671     - major cleanup of memory management in random map generator.
672 root 1.87 - slight refactoring of the random map generator, faster too.
673 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
674     bookkeeping bug.
675 root 1.87 - work around "player is on active list" problem by deactivating player
676     after loading.
677 root 1.81 - garbage collect shstr's more evenly and adaptively only when
678     there have in fact been allocations.
679 root 1.82 - fix object::insert to do as documented and insert into the env
680     if necessary.
681     - fix cf::map::unique_maps.
682     - fix nrof overflow check in can_merge_slow.
683     - fix converter code to handle >31 bit values.
684 elmex 1.83 - added support for the player_sold flag
685 root 1.84 - converters no longer accept unpaid items.
686 root 1.88 - canonicalize random map meta files for better unification.
687 root 1.77
688 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
689 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
690     when mlockall has been used.
691 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
692 root 1.72 - use separate thread for ticker timing (and more in the future).
693     this greatly increases timing accuracy and gets rid of an enourmous
694     number of gettimeofday calls.
695 root 1.82 - use a separate thread to signal aio completion, for lower latency.
696 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
697 root 1.71
698 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
699 root 1.68 - rebalanced default experience table to be more exponential
700     and much easier up to level ~40, then moderately harder.
701 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
702 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
703     - do not exit on reload/load errors but properly cleanup.
704 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
705 root 1.66
706 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
707 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
708     (this fixes the jeweler skill).
709 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
710 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
711 root 1.63 - move tombstone to real map if player died due to cave-in (even if
712     it has reset, which is better than putting it on the savebed, also as
713 root 1.321 proof that the player didn't use a savebed).
714 root 1.59
715 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
716 root 1.56 - work around perl bug in configure perl module version check.
717 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
718 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
719 root 1.52 - fix a bug in animate_weapon, causing a crash.
720 root 1.54 - no longer exit when a coroutine throws an exception.
721 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
722 root 1.53 - fix the "<player> is nuts" message.
723 root 1.58 - fix an exception at logout due to the json_coder being gone.
724 root 1.43 - upgrade to EV version 2.0 API.
725 root 1.47 - when players don't apply a savebed correctly but stand above one,
726     do not move or kill them.
727 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
728 root 1.43 - implement generic framework for server-side resource files.
729     - implement resource file update event.
730     - hook experience table update into the framework.
731     - move jeweler.yaml to resources (arch/).
732 root 1.44 - switch from Crossfire to Deliantra perl module.
733     - implement json2json arch filter.
734 root 1.45 - implement widget protocol version 2, support for ui templates.
735 root 1.54 - mapinfo is now handled fully asynchronously.
736 root 1.48 - ext/irc: also log irc messages.
737 root 1.51 - ext/schmorplog: write user stat files asynchronously.
738 root 1.43
739 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
740 elmex 1.41 - limited the number of items that can be picked up and dropped
741 root 1.42 as temporary measurement against bad performance or dropping things
742     (this lead to long freezes and triggered the watchdog).
743 elmex 1.41 - improved the performance of the drop command a bit.
744 root 1.38 - switch from Event to EV for higher performance, easier usage,
745     less bugs...
746 root 1.39 - updated to release version of the gnu affero license.
747 root 1.38
748 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
749 root 1.36 - more thoroughly rename the binaries, contact addresses.
750     - update the copyrights.
751 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
752     crashes.
753 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
754     potentially causing crashes.
755 root 1.35 - assign weapons on user load time, not login-time, avoiding
756     crashes.
757    
758 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
759 root 1.32 - fixed an important bug that caused passwords to be forgotten.
760 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
761     in some of the maps.
762 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
763     which is now trivial to do.
764 root 1.33 - removed all traces of the old (and never working) plug-in interface
765     (70kb code less on amd64).
766 root 1.34 - improve/tune scheduling priorities.
767     - fix some freezing bugs.
768     - fix a memory corruption problem in dynbuf.printf.
769     - use channels for chat and many informational commands.
770     - improved the tutorial.
771     - create missile is now fixed.
772     - race fields must now contain archetypes.
773     - jumping skill now works as advertised.
774 root 1.31
775 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
776 root 1.24 - relicense under the gnu affero license.
777 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
778 root 1.24 - implement server-side framework for generic resources.
779     - use resource framework for server-provided ambient
780     music.
781 root 1.27 - save object owners (players only atm).
782 root 1.24 - replace limited sound api with server-provided sound effects.
783     - new sc (sound control) protocol command.
784     - improve fxix protocol to include types.
785     - exactly fill tcp segments, if possible.
786     - output-rate is now an upper limit, the server will automatically
787     (and quite perfectly) adjust to the network conditions, ensuring
788     low latency even during bulk transfers (music, images, sounds etc.).
789     - implement server-side widgets (i.e. client widgets controlled
790     in the server side). this will allow future expansion without
791     having to upgrade clients.
792     - implement a (artwork) world map with realtime player position
793     tracking.
794     - new and more efficient extcmd (server still supports old extcmd
795     protocol).
796 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
797     calcluation that could be easily exploited by users.
798     - rebalanced diseases to spread more naturally/evenly.
799     - completely asynchronous map loading even for tiled maps.
800 root 1.24 - replace simple messaging protocol with channels carrying metadata
801     (similar to message types, but more directed at the user).
802     - reduce command processing latency by a whopping 120ms by
803     reordering some processing steps inside the server. this directly
804     reduces lag by 120ms.
805     - actually send spell faces to the client.
806 root 1.23 - implement player genders.
807 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
808     otherwise return to savebed and possible kill if the log-out
809     was for too long.
810     - fast socket-dead detection (kick player after 8 seconds without ack).
811     - greatly reduce the cpu time needed to draw maps _again_.
812     - archetypes are now subclasses of objects.
813     - rebalanced shop greed and approval functions to be more realistic
814     (and likely match the actual intention).
815 root 1.23 - implement "crossfire pod" format for messages, with working bold,
816     italic, gender-specific text, paragraphs etc.
817 root 1.24 - implemented hint framework, players can opt to receive hints.
818     - implemented (long) book framework, added some books from the cf wiki.
819 root 1.23 - implement generic message framework that uses xml, utf8 for the client
820     protocol and is capable of transmitting generic meta information.
821 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
822     - replace the nexus by a per-player tutorial map that teaches stuff
823     better than the newbie house.
824 root 1.18 - fix the magicmap colours.
825 root 1.19 - optimise map update even more by removing unneeded code and checks.
826     - decouple map and stats update from pl->ob and use pl->observe instead.
827     - implement observe command.
828 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
829     calls with a simple comparison.
830     - fix a latent crossfire bug that could crash the server because the
831     map refresh did not update the mapspace.
832 root 1.24 - support custom keys for regions and maps, regions are now
833     refcount-managed.
834     - allow worldmap overlays anywhere in the 000..999 range.
835     - new system to acquire time slices for background jobs, to reduce
836     jitter.
837 root 1.27 - semi-persistent object-referencing framework (currently only players
838     supported).
839 root 1.22 - dependency tracking for perl extensions.
840 root 1.24 - new slag-ex extension for cleaning cauldrons.
841     - fix invoke result processing.
842     - there are even less i/o syncpoints in the server now.
843 root 1.29 - added map-tags extension that scans all maps for object tags
844     and records them in the database (not used yet).
845 root 1.28 - metaserver 2 support.
846 root 1.22 - many more bugfixes and minor optimisations.
847 root 1.16
848 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
849 root 1.14 - optimised event invocation (non-wanted events can now be
850     skipped with 4-5 inlined instructions).
851 root 1.12 - complete rewrite of town_portal: it now creates a portal
852     to the "nearest" town only, travel is only possible
853 root 1.13 to the town and back, anybody can use it (also removes
854     one of the remaining syncpoints in the server).
855 root 1.10 - complete rewrite of the range/attack skill slot system:
856     there are now two slots, one for combat, one for ranged
857     attacks.
858     - introduce the concept of a current weapon (either a ranged
859     or a combat weapon/skill/tool) and switch between them as
860     needed.
861     - rewrite bow code so bows get more useful: apply damage,
862     attacktype and other stats to the arrows and treat
863     bows as weapons. also rebalance the missile weapons skill
864     so its damage increases with level.
865     - rewrite the complete player speed logic: weapon_speed now
866     works as documented and there are no unnatural speed boosts.
867 root 1.6 - implement a utility - cfutil - that simplifies arch and map
868     installation, replacing the old collect scripts and
869 root 1.9 simplying deployment by scaling and cutting faces as required.
870     - simplify the map protocol extensively by taking advantage
871     of missing bigfaces, speeding up map generation immensely.
872 root 1.6 - implement inherit keyword allowing archetypes to inherit from
873     other archetypes.
874     - rationalise archetype, region and treasurelist file format
875     into a single file format and make them reloadable asynchronously.
876 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
877     reloadable at runtime.
878 root 1.6 - implement 64x64 faceset support.
879     - implement fxixsx protocol that saves
880     a lot of bandwidth over the old image/face/smooth packets
881 root 1.11 and allows images > packetsize, incremental and background
882     transfers.
883 root 1.6 - implement a bandwidth-saving smoothing protocol that works
884     on a face basis as opposed to a mapspace basis.
885 root 1.7 - the server can now rate-limit image uploads to not exceed
886     a certain (client-configurable) speed while guarenteeing full
887     freedom of movement.
888 root 1.8 - implement new ex command to request item descriptions.
889     - implement new msg command for in-game messages with meta
890     information (using xml).
891 root 1.9 - enforce utf-8 for all text messages.
892 root 1.13 - added micropather (not used yet).
893 root 1.6 - many, many bugfixes.
894 root 1.1
895 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
896 root 1.1 - make coroapi accessible to cf+.
897     - moved map handling logic completely to perl
898     - per player maps are now marked in the map
899 root 1.2 - maps are saved completely differently now,
900     and much more often.
901 root 1.17 - rewrote map header parser and writer, to be much faster.
902 pippijn 1.4 - maps and players are now (in the average case) loaded
903 root 1.2 and saved completely asynchronously, I/O contention will no
904     longer freeze the server.
905 pippijn 1.4 - players and maps can be loaded anytime, without the player
906 root 1.2 being logged in.
907 root 1.1 - automatically generate method interfaces for perl from headers
908     - unbundled freezethaw
909     - mostly rewrote common/map.C
910     - completely rewrite server/swap.C
911     - introduced "runtime", the CCT clock (corrected crossfire time) :)
912     - introduced new keyword for map files: file_format_version (integer, server version: 0)
913     - better message for apply failures due to applymode
914     - removed most all of the weather code
915     - unified logging to stderr and file
916     - too many minor changes to document