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Revision: 1.485
Committed: Wed Nov 4 19:20:49 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.484: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.481 - some Andrew Madloch wanted, despite being specifically told
10     multiple times that the Deliantra parts additions are under AGPL,
11     close up the source code of the server within his company.
12     some reorganisations have been done to the sourcecode to make
13     it clearer that this violates the Affero GPL. Help to keep
14     Deliantra free software even for the coming generations
15     and be wary of the promises of Andrew Madloch, he has nothing
16     good in mind for your free software.
17 root 1.480 - clarify which files of the server are 100% AGPL.
18 root 1.481 - minor reorganisation, move some GPL code into other files.
19 root 1.483 - implement viewpoint (which is like observe, but only for the map,
20     not stats etc.).
21 root 1.484 - replace magic mapping overlay by a flying bird exposing area
22     on the worldmap (ext/magic_mapping.ext).
23 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
24     - @find results in npc dialogue is now stored in $find.
25 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
26 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
27 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
28     dm instead.
29 root 1.456 - (maps) add town portal to celvear.
30 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
31     mapsets from crossfire, together with associated archetypes.
32 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
33     - (maps) define a new whalingoutpost region.
34 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
35     and most archetypes that go with them (without stoning and swallow effects),
36     casino tokens and stock certificates are also missing.
37 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
38     and santo dominion.
39 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
40     to go with them. also adjusted archetypes to be more korrekt "gotisch".
41 root 1.460 - properly close client-side dialogue when the player is teleported away.
42 root 1.459 - map-tags did not properly close it's database tables or wait
43     for a quiescent state, causing memory corruption on reload.
44 root 1.454 - support "stat.xyz" accessor in match expressions.
45 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
46 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
47     fixes long answers from npc dialogue).
48 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
49 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
50     and to not add a "put your code here" force needlessly.
51 root 1.463 - (arch) fix or improve many plurals.
52 root 1.465 - markers do no longer add a force if the slaying field is unset.
53 root 1.466 - sped up search-items implementation, but it's still horrible.
54 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
55 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
56     used to reogianise the illogical arch tree a bit.
57 root 1.479 - (maps) import most map names from crossfire.
58 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
59 root 1.483 - fly_high movement gives better los, ignoring blocksview.
60 root 1.452
61 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
62 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
63 root 1.451 - fix a memory buffer overflow in the book code.
64 root 1.429 - add @check, @find npc dialogue commands.
65     - (maps) add a number of town interiors.
66 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
67 root 1.451 - (maps) add celvear area from cfextended.
68 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
69     - (server,maps) fix bug causing some library books not to be chained down,
70     cause Scorn/Navar libraries not to have inscribable books.
71 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
72 sf-marcmagus 1.433 inappropriate item power.
73 root 1.448 - (maps) fix intwell balancing issue.
74 root 1.437 - improve the look of generated books.
75 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
76     - fix bug where players could bypass no_drop by putting items in containers.
77 root 1.430 - consecutive commands arriving at the same time in the server would be
78     corrupted if the length was >255.
79 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
80 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
81     and perl.
82 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
83     functionality (and more) inside the same object using the match expressions.
84     - create simpler match expression compiles in many common cases.
85 root 1.439 - reduce object size by removing obsolete "seen_by" member.
86 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
87     of the new dynbuf::splice function (which gave an unexpected net win
88     in code size...).
89 root 1.442 - the server will no longer complain (and subtly fail) when an object
90     being removed from a map causes another object to get removed.
91 root 1.441 - banish strncpy from the server, speed up and simplify sending item
92     descriptions to the client considerably.
93 root 1.442 - add new "in head" set modifier for matches.
94     - new BLOCKED_MOVE event added.
95     - mapscript archetype now has activate_on_xxx true by default, as similar
96     connected elements.
97 root 1.448 - (maps) imported all styles from cfextended except
98 root 1.444 floorstyles/land_plots and monsterstyles.
99 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
100 root 1.446 - don't crash when treasure lists are empty / supply new empty
101     treasurelist for randomitems when none can be found.
102     - implement cf::map::static_maps and use it in map-tags.ext.
103 root 1.449 - fix a bug in map-tag scanning when moving tags.
104 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
105     for a reaction.
106 root 1.447 - implement new "loadall" map loading command, purely for debugging.
107 root 1.429
108 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
109 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
110     but not horns (to make them more useful for content-creators).
111 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
112     2) it skipped spell effects and 3) it didn't handle the case where
113     and object was destroyed while iterating over it correctly. all this
114     allowed players to sometimes walk onto spaces they should not be able to
115     walk on.
116 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
117 root 1.399 - examining an object now dumps the serialised object form when the user
118 root 1.404 is a wizard (wizlook).
119 root 1.421 - altars no longer accept unpaid items.
120 root 1.411 - party spells didn't work all that well.
121 root 1.424 - added complex object matching framework (cf::match), and make altars
122     and pedestals use it.
123 root 1.425 - identified skill-tools show what skill they grant.
124 root 1.399 - display the duration of change_ability spells when examining them
125     (missing: protection spells, but they are a hack...).
126 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
127     adding more variety to the different mushrooms.
128 root 1.398 - fix a minor cfpod formatting bug.
129 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
130     the hintmode setting on the settings page.
131 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
132 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
133 root 1.399 - enable the object loader to also dump archetypes.
134 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
135 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
136 root 1.402 - force the initial face when loading an object that is time-animated
137     or a monster, so it does not have to be specified anymore.
138 root 1.403 - fix a bug where recasting an ability changing spell could shorten
139     its remaining duration.
140 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
141 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
142 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
143     up splay operations as well.
144 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
145 root 1.412 - implement introspection data for C++ classes (%REFLECT).
146 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
147 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
148 root 1.419 - fix transmutation alchemy.
149 root 1.424 - speed up many frequently-invoked C->perl callbacks.
150 root 1.419 - added complex object matching framework, to be used in altars and the like.
151 root 1.426 - switch to YAML::XS from YAML.
152 root 1.396
153 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
154 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
155     that ultimately was not helpful to catch it :)
156 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
157     all callers to use either one or the other, as appropriate. This
158     fixes the (rather fragile) light spell, maybe others.
159     - fixed an overflow and exploit in the bank/payment code.
160     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
161 elmex 1.384 to explain the skill a bit more.
162 root 1.389 - removed a buggy check for zero attacktype. So that we might find
163 elmex 1.388 the real bugs in the archs/maps/objects.
164 elmex 1.394 - Fixed enabling torches with lighters.
165 elmex 1.387 - (maps) Added Heaven Town region.
166     - (arch+maps) Fixed & normalized warriors on map
167     /quests/peterm/CTower/Barracks.
168 root 1.392 - fix the light spell (and possibly diseases and other lights).
169 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
170 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
171     a long time ago, and similar cases are still to be found in the maps.
172     - make the socket_timeout configurable in the code (but not yet for users).
173 root 1.393 - earth wall health bar is now correct.
174 elmex 1.384
175 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
176 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
177     freeze with IO::AIO anymore due this change.
178 root 1.364 - avoid a crash when a player tries to apply a lighter.
179 root 1.376 - allow a spell argument for dimension door.
180 root 1.362 - move shop item listing and some otherstuff into the info tab.
181 root 1.360 - avoid crashes when non-players cast party spells.
182 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
183 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
184     - small improvement of the number of potions in shops
185     (by Job Vranish).
186     - added a few party spells (by Job Vranish).
187 root 1.362 - use a common message dynbuf.
188 root 1.364 - destroying tear down objects will now use the full hp range
189     for animation and will only destroy/lastframe when hp < 0.
190     - allow monsters to use earth to dust.
191     - use manhattan distance for get_rangevector_from_mapcoord, just as
192     in get_rangevector.
193     - los updates now correctly take tiled maps into account.
194     - do los updates even on maps without darkness.
195 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
196 root 1.375 - upgrade to IO::AIO 3.21.
197 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
198 elmex 1.373 - properly catching exceptions from callback in irc.ext.
199 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
200 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
201 elmex 1.368 - (arch) added hint about usage to Slag Ex.
202 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
203     like the rest.
204 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
205 root 1.378 - (arch+maps) added rate limited converter and adjusted
206     /elmex/mana_fountain.
207     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
208     - reduce size of casting_time, move_status, attack_movement,
209     last_heal and last_sp slots, squeezing some more space out of struct
210 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
211     anywhere.
212 root 1.358
213 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
214     - fixed bug in alchemy, where finding the right object for enhancements
215     didn't work.
216 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
217     effects (w.r.t. put_more) per mapspace, to give the server a chance
218     to survive a hundred deathsheads.
219 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
220     disastrous bug of unfortunately unknown proportions...
221 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
222 root 1.343 - use gender-neutral place descriptions for invite.
223 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
224     Thanks go to Lisa Larsen!
225 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
226     anymore).
227 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
228 root 1.345 - use better dependency tracking for include/keyword.h.
229 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
230     so it is possible to invite somebody out of some stck-till-death traps,
231 root 1.346 or simply to commit suicide.
232 root 1.352 - replace the "ignoring delayed commands" message by something more useful
233     (cf. cunning gnome freezeing issue).
234 elmex 1.349 - various fixes for weapon improvements.
235 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
236 root 1.353 - support T and G sequences in cfpod.
237 root 1.343
238 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
239 root 1.339 - convert me command from per-map to chat, which makes more sense, also
240     document it.
241 elmex 1.336 - more than one spellbooks of same class can now be given
242     in class selection.
243 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
244     spell rebalancements.
245 elmex 1.338 - the IRC gateway filters IRC colors now.
246 elmex 1.336
247 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
248 root 1.331 - (arch) fix quiver of Holding Bolts.
249 root 1.332 - applying unpaid items will now examine them.
250 root 1.330 - add "What" column to body command, showing items in that slot.
251 elmex 1.329 - redesigned and rebalanced lamps and torches.
252 root 1.330 - add "..." to item names that have been shortened.
253     - fixed "assign" function that squeezes strings into fixed length.
254 elmex 1.333 - add cursed effect to lamps and (some) torches.
255 elmex 1.334 - fixed bad assigned crafting skills and their tools.
256 root 1.312
257 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
258 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
259 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
260 root 1.312 - make monster smell logic dependent on their wisdom stat.
261 root 1.324 - put the death reason into a separate tab.
262     - converted "connected" slot to string, cleanly got rid of some ugly
263     hacks such as the path_attuned hack.
264 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
265     - replace one-at-a-time hash by faster than smaller FNV-1a hash
266     when hashing strings.
267 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
268 elmex 1.320 whether the right cauldron is used.
269 root 1.313 - considerably optimise shared string implementation by
270 root 1.316 making its null value a compiletime constant.
271 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
272     as well as using shstr_cmp to pass shared stringsa round efficiently,
273     for lots of code size savings.
274 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
275     they are sleeping: generators now check for the sleeping flag.
276 root 1.318 - tell gcc not to excessively inline some perl interface functions.
277 root 1.322 - remove marking rune length limit.
278 root 1.323 - fix formatting of cfpod when a verbatim block was following
279     a single newline.
280     - move resistances, statistics and showpets command output into tabs.
281 root 1.326 - implement map scripts that can replace the boulder logic without
282     having to write extensions.
283 root 1.310
284 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
285 root 1.302 - fix a longstanding bug that teared multipart monsters
286     at map boundaries apart.
287 root 1.292 - temporarily make permanently invisible player visible when
288     he/she makes noise.
289 root 1.284 - fix being able to see through walls a bit.
290 root 1.303 - improve look at output.
291 root 1.285 - completely replaced the line of sight algorithm with a variant
292     of spiral fov capable of visibility grades and arbitrary
293     shadow angles, that uses less memory and less code.
294     - the new los code supports arbitrary map rectangles and loosens
295 root 1.310 other restrictions of the old code, supporting further optimisations.
296     - update los if blocksview-objects are inserted in a map, not just when
297 root 1.287 removed (e.g. for summon fog).
298 root 1.303 - permanent invisibility doesn't make immune against making noise:
299     implement a noise system that allows monsters to locate the player
300     when he/she makes noise.
301     - implement a primitive smell system that monsters can use to track
302     players.
303 elmex 1.288 - create bomb now also works when casted by door traps.
304 elmex 1.290 - (arch) new torch graphics.
305 root 1.289 - (maps) considerably soften the subway spider.
306 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
307     the guards from being killed by players.
308 root 1.310 - (maps) lots of tweaks in and around scorn.
309     - (maps) use special non-blocksview jungle, mountain and
310     darkforest freely on the worldmap, to get gradual sight obstacles
311     instead of total blackout in those areas.
312 root 1.289 - no maximum darkness for outdoor maps anymore.
313 root 1.291 - add more hints, fix some messages.
314 root 1.292 - fix a bug: firing rods should tell you something about them.
315     - make light additive even within players.
316 root 1.293 - darken xrays effect a bit.
317     - improve handling of los changes when inserting or removing
318     objects, not perfect yet.
319     - make map darkness signed (formerly unsigned) to allow
320 root 1.294 ambient lighting and centrally manage darkness as an offset.
321     - revamped, fixed and documented the server calendrics, also
322     tell users the current time and data, to improve awareness.
323     - implement proper wizlook flag and handling of wizlook, instead
324     of dumbly just clearing los once.
325 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
326     and has a smaller runtime variance.
327 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
328     making them actually useful.
329     - see_in_dark now increases the viewing radius by 3.
330 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
331     speedup, as well as in many other places.
332 root 1.299 - remove support for extended map infos - these are not used
333     by the deliantra client and removing them gives us a 10% speedup
334     when sending map changes.
335 root 1.300 - remove most gcfclient and other client bug workarounds, as well
336     as now obsolete protocol versions, simplying the code.
337 root 1.301 - optimise and simplify generation of random numbers.
338 root 1.303 - correctly provide a non-zero default density for materials, to
339     avoid crashes, fix other bugs in the material handling code.
340     - fix volume calculations.
341     - fix cfpod parsing when multiple verbatim blocks were separated by
342     newlines.
343 root 1.305 - increase monster detection radius from wis/5 to wis/3.
344 root 1.306 - remove old pickup modes.
345     - remove obsolete disarm and search commands (search wasn't working
346     anyways).
347 root 1.308 - fix a crash when an npc applied a sign.
348 root 1.284
349 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
350 root 1.283 - this release is assumed to be very stable.
351     - (maps) radically redesigned and improved tutorial.
352 root 1.280 - directional casting no longer immediately removes the invisible effect.
353 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
354 root 1.272 - fix overflow in lighting calculations.
355     - negative glow radii can no longer cause total darkness.
356 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
357     only maximally-lit ones.
358 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
359     - swashbucklers got the oratory skill now.
360 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
361 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
362 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
363 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
364     (which was probably broken, too).
365 root 1.281 - support negative glow radii during daytime, too.
366     - use circular, not rectangular, viewing area.
367     - use minimum viewing distance of 2 in outdoor maps.
368     - negative glow is stronger than viewing area or lamps.
369 root 1.283 - (arch) new darkness spell face.
370 root 1.272
371 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
372     - (maps) completely redesigned scorn.
373 root 1.269 - "cast light" now works on oneself.
374 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
375     negative glow radii again (they were totally broken before).
376 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
377 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
378 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
379 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
380 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
381     back to the player.
382 root 1.251 - attuned/repell and spell base level system reworked.
383 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
384 root 1.247 be less erratic now.
385 root 1.248 - refuse to write the uuid file if the uuid is zero
386     (to avoid writing it in early crashes).
387 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
388     - speed up emergency_save by not syncing every file separately.
389     - no longer reattach perl to every object on reload, it's slow, and no longer
390     necessary since we don't nuke stashes anymore.
391     - do not bootstrap perl from the commandline args, use separate eval for
392     better error reporting.
393 root 1.259 - fix a crash when pushing cone spells met ice attacks.
394 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
395 root 1.255 - speed up map refresh in server a bit.
396 elmex 1.258 - refactored drop code and fixed some programming errors in it.
397 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
398 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
399 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
400     as the current weight of the inventory.
401 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
402     dragonfire has been introduced for the non-dragon players.
403 root 1.265 - remove unused "tooltype", "start_holding" object slots.
404     - change "weapontype" object slot to uint8.
405     - convert "hide" object slot into flag.
406     - reorder object members for better locality of reference and codesize
407     decrease.
408 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
409 root 1.267 - fix a crash when no skill could be found when killing amonster.
410 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
411     every completed aio operation.
412 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
413     and update mapspaces if necessary.
414 root 1.246
415 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
416 root 1.241 - removed all command line parsing, only env variables are supported
417     anymore.
418 root 1.239 - region-specific monsters will now once more be on the worldmap.
419 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
420 root 1.225 would grow out of bounds.
421 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
422 root 1.222 - fixed a double-escaping bug in the pod-parser.
423     - rewrote the cfpod parser in C++.
424     - hintmode moved to C++, players need to re-set their hintmode if
425     they dislike "show".
426 root 1.231 - fix RIP inscription.
427 root 1.239 - bump login name length from 18 to 20 char max.
428 root 1.231 - correctly support gender in emotes.
429     - correctly support gender in the death messages.
430     - correctly generate death messages for players only when they really die,
431     with increased information.
432 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
433     and data corruption (but apparently was never triggered).
434 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
435 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
436     data corruption bug.
437 root 1.223 - tweak coredumping/monitoring a bit.
438 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
439 root 1.227 - do not crash in the loader when an inventory object could not be loaded
440     (from a corrupted file).
441 root 1.241 - redid skills command to send output to proper channel.
442 root 1.233 - object->map is no longer refcounting.
443 root 1.228 - add FLAG_DEBUG for internal debugging.
444 root 1.231 - add NDI_VERBATIM flag to send_msg.
445 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
446 root 1.240 - player->exists is no longer a sync_job.
447 root 1.233 - split login.ext's player scheduler into
448     it's own player-scheduler.ext extension.
449 root 1.222
450 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
451 root 1.212 - require perl 5.10.
452 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
453 root 1.204 - swap player and observed count's on the map when observing.
454 root 1.205 - add (mostly untested) mapspace perl class and accessors.
455 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
456 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
457     could be found.
458 root 1.208 - pits now have a configurable "random spread" range and default
459 root 1.213 to a radius of two now.
460 root 1.212 - rewrite pay_player_arch.
461     - use a more stable perl_reload implementation.
462     - do not use Symbol::delete_package (causes crashes after perl-reload),
463     use our own, safer, clear_package instead.
464     - when asynchronously dumping core, close all file handles to allow
465     the server to restart concurrently.
466 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
467     sequences, without double-encoding. it should be faster, too.
468     - the above fixes wrong display of help tetx and many other issues.
469 root 1.216 - use lzf and frag packets for large messages for clients supporting them
470 root 1.218 (0.9976+), use it for long books and other messages.
471 root 1.210 - eradicate listen command and corresponding code.
472 root 1.211 - eradicate logs command.
473 root 1.218 - let the client log into the server log, used for crash backtraces.
474 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
475     old style spell objects with the spell magic bullet.
476 root 1.220 - (arch) fixed skill less rods in the archetypes
477 root 1.204
478 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
479 elmex 1.197 - made jeweler workbench larger and some other minor map
480     changes in jeweler town.
481 root 1.196 - fixed wrong item handling in jeweler skill code.
482 root 1.198 - (arch) use a special "key_random_map" for random map keys
483     that are used up.
484 root 1.199 - fix a crash when the player who was observed has logged out long
485     enough for his region/map to be gone.
486 root 1.200 - port to g++-4.3's incompatible tr1 changes.
487 root 1.201 - add some missing dependencies.
488 root 1.203 - log to /var/log/deliantra/ by default.
489     - hack observe code to enable smooth movmenet when observing.
490 elmex 1.195
491 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
492 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
493 root 1.179 - correctly move gsay to the party channel.
494 root 1.178 - fix a crash when animate weapon was used in some areas.
495 elmex 1.177 - fixed unnecessary identification of by converters created objects.
496 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
497     with NPCs.
498 elmex 1.175 - (arch) dragon scales got proper type now
499 root 1.193 - object::decrease would sometimes cause container weights to
500     be wrong, this has been fixed.
501 root 1.194 - do not send time updates for newly-seen items.
502 root 1.185 - thawing an icecube will once more drop its contents to the ground.
503 root 1.183 - fix cone spells etc. going through walls sometimes.
504 root 1.186 - fix a weight update bug that sometimes left containers
505     with wrong weights.
506 root 1.194 - added auto_apply event and extension for shop tiles.
507 root 1.172 - work around get_map_flags invoking perl and switching the stack.
508     - make sure the map is loaded when using a town portal return.
509 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
510     where healing spells didn't cost any grace.
511 root 1.173 - fix starvation kill reason.
512 root 1.174 - fix pk killer name message.
513 root 1.189 - don't let people apply signs with @match.
514 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
515     what seems to be the biggets memleak in the server).
516 elmex 1.171
517 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
518 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
519     - use anyevent to manage listen ports (this enables IPv6 support).
520 root 1.167 - server supports ipv6 client connections now.
521 root 1.168 - use newly-available Coro::AnyEvent.
522 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
523     to let it handle AIO requests.
524 root 1.167
525 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
526 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
527     processing considerably (especially in the client) and reduces data transfers
528     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
529 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
530     - (map) fixed npc dialogue in pup_land/s_f/special.
531     - bugfix: fix a crash when a player casts a swarm spell and then logs out
532     (swarm spells now stay in the player's inventory).
533 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
534 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
535     archetype *archname* (chairs of different facings were merged).
536     - bugfix: fix a potential crash issue in find_object_name (not used
537     normally).
538 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
539     (destruction, magic missile etc.).
540 root 1.163 - swarm spells without a direction now use various spiral patterns
541     instead of being fully random.
542 root 1.158 - update AnyEvent API to 3.4 and above.
543 root 1.156
544 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
545 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
546 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
547 root 1.152 - bugfix: the jumping skill now gives experience for jumping
548     and for attacking monsters. it also takes about one second to do a jump.
549 root 1.138 - bugfix: players couldn't starve in 2.53 :(
550 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
551 root 1.152 - bugfix: spell effects like word of recall are removed on death.
552 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
553     were created outside a map.
554 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
555     (fixed by reversing the logic).
556 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
557 root 1.153 - bugfix: the random map generator no longer leaks key objects.
558 root 1.154 - bugfix: support random maps >127x127.
559 root 1.152 - (maps) fixed the death certificate system in nimbus.
560 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
561 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
562 root 1.147 - (arch) give ball lightning a real name.
563 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
564 root 1.155 - support cfpod in ex replies (client item tooltips).
565 root 1.143 - unapply item in range slow when readying a spell.
566 root 1.148 - bugfix: account for rounding errors in weight updates.
567 root 1.139 - remove synchronous mkdir in chargen_race_done.
568     - fix per-race starting maps.
569 root 1.142 - check hiscore on suicide and quit as well.
570 root 1.138 - tell players when they are starving.
571 root 1.133 - get rid of costly object_from_name conversion for altar effects.
572     - fix map difficulty calculation for generators.
573 root 1.146 - slightly more intelligent handling of "is_animated" flag.
574 root 1.149 - support no_drop map header flag (before it was only available internally).
575 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
576 root 1.133
577 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
578 root 1.119 - bugfix: custom skill settings were not saved by the server.
579     - bugfix: remove did not actually remove items from the inventory, leaving
580 root 1.116 ghost items.
581 root 1.119 - bugfix: properly update items identified on the ground.
582 root 1.120 - bugfix: use localtime_r in the logger thread.
583 root 1.122 - bugfix: player starvation will now give the correct kill reason.
584     - bugfix: archetype reloads could crash the server.
585 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
586 elmex 1.114 player is not logged in.
587 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
588 root 1.117 server startup.
589 root 1.128 - bugfix: fix the door surround check in the random map generator.
590     - (maps) fix heaven quest difficulty progression.
591     - (maps) fix some random map styles.
592     - dropping items a shop is not interested in won't sell them anymore.
593     - rods and horns with a too low maximum charge allow now at least one discharge.
594     - implement kill & death statistics.
595     - random map preparation is no longer synchronous.
596     - rewrite find_style in perl, no longer does synchronous I/O.
597     - improve random map specials placement.
598     - make the killer a real object pointer instead of a string, improved
599     kill reason messages.
600 root 1.117 - take advantage of new aio_close and aio_chmod.
601 root 1.128 - implement archetype::get, object::deep_clone and update callers.
602 root 1.125 - change_abil is much faster.
603 root 1.126 - update the floorbox more often to work around the reverses item order
604     display in clients.
605 root 1.125 - cleaned up object copying by encapsulating it to a single place.
606 root 1.126 - add hints to the invite messages.
607 root 1.127 - rewrote key<->value pair handling.
608 root 1.128 - use an independent random number generator for the random map generator.
609 elmex 1.113
610 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
611 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
612     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
613     - completely automate the weight handling, should fix all weight
614     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
615 root 1.103 - reloading archetypes while a user was in the character creation phase
616     could crash the server.
617 root 1.106 - fix a nontrivial number of cases of code commented similar
618     to "is this really correct?", as many of those cases are now handles
619     automatically by lower level code.
620     - replace many ad-hoc checks for client visibility by object::visible_to,
621     should result in broader applicability of functions using it.
622 root 1.104 - merge items with different arch pointers refering to the same arch
623     (due to archetype reloads).
624 root 1.106 - refactored the object remove/insert functions and most related
625     functions (decrease, split, merge_ob etc.).
626 root 1.105 - make it compile better on freebsd (reported by pippijn).
627 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
628 root 1.108 - fix the longstanding "container stays open" bug.
629 root 1.107 - improved floorbox updating to be incremental and other protocol
630     optimisations.
631     - get rid of update_after_inventory_change and only do update stats
632     for weight once/tick/player at max.
633 root 1.109 - rewrite party commands, use party channel.
634 root 1.103
635 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
636 root 1.97 - properly link against libgthread as that is needed to make the slice
637     allocator thread-safe.
638 root 1.91 - support perls not compiled with 64 bit support (though this is not a
639     recommended configuration) (reported by Samuel Gondouin).
640 root 1.94 - always put godgiven items into the player inventory, never any containers.
641 root 1.92 - (maps, arch) the scorn go club was founded!
642 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
643 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
644     became a real spell-class.
645 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
646     - (arch) considerably strengthened spark shower and destruction.
647     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
648     finally reloadable at runtime.
649     - changed archetype loading algorithm to only require one pass and
650     use delayed resolving of references.
651 root 1.101 - examine command now uses the examine infobox.
652 root 1.102 - implement an "incremental garbage collector" for archetypes.
653 root 1.98 - enable slice allocator again.
654 root 1.96 - implement optional free memory poisoning.
655 root 1.91
656 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
657 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
658 root 1.85 skill.
659 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
660     names (also update all maps to use money instead of coins).
661 root 1.78 - add uuid accessors to perl.
662     - add coin names and archetype accessors to perl.
663 root 1.80 - fix runtime uuid file format to use "." instead of ",".
664 root 1.78 - change perl extensions to not use hardcoded coins and values.
665 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
666     and be more parsimonous of uuid usage by the exact value out on exit.
667 root 1.86 - write log messages in another thread, removing another sync point.
668     - support multi-line log messages in a nicer way.
669 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
670 root 1.81 - fix a minor memleak in the random map generator.
671     - some parts of the random map generator are not coroutine-safe,
672     so only call it "single-threaded".
673     - major cleanup of memory management in random map generator.
674 root 1.87 - slight refactoring of the random map generator, faster too.
675 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
676     bookkeeping bug.
677 root 1.87 - work around "player is on active list" problem by deactivating player
678     after loading.
679 root 1.81 - garbage collect shstr's more evenly and adaptively only when
680     there have in fact been allocations.
681 root 1.82 - fix object::insert to do as documented and insert into the env
682     if necessary.
683     - fix cf::map::unique_maps.
684     - fix nrof overflow check in can_merge_slow.
685     - fix converter code to handle >31 bit values.
686 elmex 1.83 - added support for the player_sold flag
687 root 1.84 - converters no longer accept unpaid items.
688 root 1.88 - canonicalize random map meta files for better unification.
689 root 1.77
690 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
691 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
692     when mlockall has been used.
693 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
694 root 1.72 - use separate thread for ticker timing (and more in the future).
695     this greatly increases timing accuracy and gets rid of an enourmous
696     number of gettimeofday calls.
697 root 1.82 - use a separate thread to signal aio completion, for lower latency.
698 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
699 root 1.71
700 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
701 root 1.68 - rebalanced default experience table to be more exponential
702     and much easier up to level ~40, then moderately harder.
703 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
704 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
705     - do not exit on reload/load errors but properly cleanup.
706 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
707 root 1.66
708 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
709 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
710     (this fixes the jeweler skill).
711 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
712 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
713 root 1.63 - move tombstone to real map if player died due to cave-in (even if
714     it has reset, which is better than putting it on the savebed, also as
715 root 1.321 proof that the player didn't use a savebed).
716 root 1.59
717 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
718 root 1.56 - work around perl bug in configure perl module version check.
719 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
720 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
721 root 1.52 - fix a bug in animate_weapon, causing a crash.
722 root 1.54 - no longer exit when a coroutine throws an exception.
723 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
724 root 1.53 - fix the "<player> is nuts" message.
725 root 1.58 - fix an exception at logout due to the json_coder being gone.
726 root 1.43 - upgrade to EV version 2.0 API.
727 root 1.47 - when players don't apply a savebed correctly but stand above one,
728     do not move or kill them.
729 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
730 root 1.43 - implement generic framework for server-side resource files.
731     - implement resource file update event.
732     - hook experience table update into the framework.
733     - move jeweler.yaml to resources (arch/).
734 root 1.44 - switch from Crossfire to Deliantra perl module.
735     - implement json2json arch filter.
736 root 1.45 - implement widget protocol version 2, support for ui templates.
737 root 1.54 - mapinfo is now handled fully asynchronously.
738 root 1.48 - ext/irc: also log irc messages.
739 root 1.51 - ext/schmorplog: write user stat files asynchronously.
740 root 1.43
741 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
742 elmex 1.41 - limited the number of items that can be picked up and dropped
743 root 1.42 as temporary measurement against bad performance or dropping things
744     (this lead to long freezes and triggered the watchdog).
745 elmex 1.41 - improved the performance of the drop command a bit.
746 root 1.38 - switch from Event to EV for higher performance, easier usage,
747     less bugs...
748 root 1.39 - updated to release version of the gnu affero license.
749 root 1.38
750 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
751 root 1.36 - more thoroughly rename the binaries, contact addresses.
752     - update the copyrights.
753 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
754     crashes.
755 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
756     potentially causing crashes.
757 root 1.35 - assign weapons on user load time, not login-time, avoiding
758     crashes.
759    
760 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
761 root 1.32 - fixed an important bug that caused passwords to be forgotten.
762 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
763     in some of the maps.
764 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
765     which is now trivial to do.
766 root 1.33 - removed all traces of the old (and never working) plug-in interface
767     (70kb code less on amd64).
768 root 1.34 - improve/tune scheduling priorities.
769     - fix some freezing bugs.
770     - fix a memory corruption problem in dynbuf.printf.
771     - use channels for chat and many informational commands.
772     - improved the tutorial.
773     - create missile is now fixed.
774     - race fields must now contain archetypes.
775     - jumping skill now works as advertised.
776 root 1.31
777 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
778 root 1.24 - relicense under the gnu affero license.
779 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
780 root 1.24 - implement server-side framework for generic resources.
781     - use resource framework for server-provided ambient
782     music.
783 root 1.27 - save object owners (players only atm).
784 root 1.24 - replace limited sound api with server-provided sound effects.
785     - new sc (sound control) protocol command.
786     - improve fxix protocol to include types.
787     - exactly fill tcp segments, if possible.
788     - output-rate is now an upper limit, the server will automatically
789     (and quite perfectly) adjust to the network conditions, ensuring
790     low latency even during bulk transfers (music, images, sounds etc.).
791     - implement server-side widgets (i.e. client widgets controlled
792     in the server side). this will allow future expansion without
793     having to upgrade clients.
794     - implement a (artwork) world map with realtime player position
795     tracking.
796     - new and more efficient extcmd (server still supports old extcmd
797     protocol).
798 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
799     calcluation that could be easily exploited by users.
800     - rebalanced diseases to spread more naturally/evenly.
801     - completely asynchronous map loading even for tiled maps.
802 root 1.24 - replace simple messaging protocol with channels carrying metadata
803     (similar to message types, but more directed at the user).
804     - reduce command processing latency by a whopping 120ms by
805     reordering some processing steps inside the server. this directly
806     reduces lag by 120ms.
807     - actually send spell faces to the client.
808 root 1.23 - implement player genders.
809 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
810     otherwise return to savebed and possible kill if the log-out
811     was for too long.
812     - fast socket-dead detection (kick player after 8 seconds without ack).
813     - greatly reduce the cpu time needed to draw maps _again_.
814     - archetypes are now subclasses of objects.
815     - rebalanced shop greed and approval functions to be more realistic
816     (and likely match the actual intention).
817 root 1.23 - implement "crossfire pod" format for messages, with working bold,
818     italic, gender-specific text, paragraphs etc.
819 root 1.24 - implemented hint framework, players can opt to receive hints.
820     - implemented (long) book framework, added some books from the cf wiki.
821 root 1.23 - implement generic message framework that uses xml, utf8 for the client
822     protocol and is capable of transmitting generic meta information.
823 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
824     - replace the nexus by a per-player tutorial map that teaches stuff
825     better than the newbie house.
826 root 1.18 - fix the magicmap colours.
827 root 1.19 - optimise map update even more by removing unneeded code and checks.
828     - decouple map and stats update from pl->ob and use pl->observe instead.
829     - implement observe command.
830 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
831     calls with a simple comparison.
832     - fix a latent crossfire bug that could crash the server because the
833     map refresh did not update the mapspace.
834 root 1.24 - support custom keys for regions and maps, regions are now
835     refcount-managed.
836     - allow worldmap overlays anywhere in the 000..999 range.
837     - new system to acquire time slices for background jobs, to reduce
838     jitter.
839 root 1.27 - semi-persistent object-referencing framework (currently only players
840     supported).
841 root 1.22 - dependency tracking for perl extensions.
842 root 1.24 - new slag-ex extension for cleaning cauldrons.
843     - fix invoke result processing.
844     - there are even less i/o syncpoints in the server now.
845 root 1.29 - added map-tags extension that scans all maps for object tags
846     and records them in the database (not used yet).
847 root 1.28 - metaserver 2 support.
848 root 1.22 - many more bugfixes and minor optimisations.
849 root 1.16
850 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
851 root 1.14 - optimised event invocation (non-wanted events can now be
852     skipped with 4-5 inlined instructions).
853 root 1.12 - complete rewrite of town_portal: it now creates a portal
854     to the "nearest" town only, travel is only possible
855 root 1.13 to the town and back, anybody can use it (also removes
856     one of the remaining syncpoints in the server).
857 root 1.10 - complete rewrite of the range/attack skill slot system:
858     there are now two slots, one for combat, one for ranged
859     attacks.
860     - introduce the concept of a current weapon (either a ranged
861     or a combat weapon/skill/tool) and switch between them as
862     needed.
863     - rewrite bow code so bows get more useful: apply damage,
864     attacktype and other stats to the arrows and treat
865     bows as weapons. also rebalance the missile weapons skill
866     so its damage increases with level.
867     - rewrite the complete player speed logic: weapon_speed now
868     works as documented and there are no unnatural speed boosts.
869 root 1.6 - implement a utility - cfutil - that simplifies arch and map
870     installation, replacing the old collect scripts and
871 root 1.9 simplying deployment by scaling and cutting faces as required.
872     - simplify the map protocol extensively by taking advantage
873     of missing bigfaces, speeding up map generation immensely.
874 root 1.6 - implement inherit keyword allowing archetypes to inherit from
875     other archetypes.
876     - rationalise archetype, region and treasurelist file format
877     into a single file format and make them reloadable asynchronously.
878 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
879     reloadable at runtime.
880 root 1.6 - implement 64x64 faceset support.
881     - implement fxixsx protocol that saves
882     a lot of bandwidth over the old image/face/smooth packets
883 root 1.11 and allows images > packetsize, incremental and background
884     transfers.
885 root 1.6 - implement a bandwidth-saving smoothing protocol that works
886     on a face basis as opposed to a mapspace basis.
887 root 1.7 - the server can now rate-limit image uploads to not exceed
888     a certain (client-configurable) speed while guarenteeing full
889     freedom of movement.
890 root 1.8 - implement new ex command to request item descriptions.
891     - implement new msg command for in-game messages with meta
892     information (using xml).
893 root 1.9 - enforce utf-8 for all text messages.
894 root 1.13 - added micropather (not used yet).
895 root 1.6 - many, many bugfixes.
896 root 1.1
897 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
898 root 1.1 - make coroapi accessible to cf+.
899     - moved map handling logic completely to perl
900     - per player maps are now marked in the map
901 root 1.2 - maps are saved completely differently now,
902     and much more often.
903 root 1.17 - rewrote map header parser and writer, to be much faster.
904 pippijn 1.4 - maps and players are now (in the average case) loaded
905 root 1.2 and saved completely asynchronously, I/O contention will no
906     longer freeze the server.
907 pippijn 1.4 - players and maps can be loaded anytime, without the player
908 root 1.2 being logged in.
909 root 1.1 - automatically generate method interfaces for perl from headers
910     - unbundled freezethaw
911     - mostly rewrote common/map.C
912     - completely rewrite server/swap.C
913     - introduced "runtime", the CCT clock (corrected crossfire time) :)
914     - introduced new keyword for map files: file_format_version (integer, server version: 0)
915     - better message for apply failures due to applymode
916     - removed most all of the weather code
917     - unified logging to stderr and file
918     - too many minor changes to document