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Revision: 1.487
Committed: Thu Nov 5 15:18:26 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.486: +3 -3 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.486 TODO: mark apgl sections
10     TODO: make containers accept match expressions
11 root 1.481 - some Andrew Madloch wanted, despite being specifically told
12     multiple times that the Deliantra parts additions are under AGPL,
13 root 1.487 lock up the source code of the server within his company.
14 root 1.481 some reorganisations have been done to the sourcecode to make
15     it clearer that this violates the Affero GPL. Help to keep
16     Deliantra free software even for the coming generations
17     and be wary of the promises of Andrew Madloch, he has nothing
18 root 1.487 good in mind for free software.
19 root 1.480 - clarify which files of the server are 100% AGPL.
20 root 1.481 - minor reorganisation, move some GPL code into other files.
21 root 1.483 - implement viewpoint (which is like observe, but only for the map,
22     not stats etc.).
23 root 1.484 - replace magic mapping overlay by a flying bird exposing area
24     on the worldmap (ext/magic_mapping.ext).
25 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
26     - @find results in npc dialogue is now stored in $find.
27 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
28 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
29 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
30     dm instead.
31 root 1.456 - (maps) add town portal to celvear.
32 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
33     mapsets from crossfire, together with associated archetypes.
34 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
35     - (maps) define a new whalingoutpost region.
36 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
37     and most archetypes that go with them (without stoning and swallow effects),
38     casino tokens and stock certificates are also missing.
39 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
40     and santo dominion.
41 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
42     to go with them. also adjusted archetypes to be more korrekt "gotisch".
43 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
44 root 1.460 - properly close client-side dialogue when the player is teleported away.
45 root 1.459 - map-tags did not properly close it's database tables or wait
46     for a quiescent state, causing memory corruption on reload.
47 root 1.454 - support "stat.xyz" accessor in match expressions.
48 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
49 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
50     fixes long answers from npc dialogue).
51 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
52 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
53     and to not add a "put your code here" force needlessly.
54 root 1.463 - (arch) fix or improve many plurals.
55 root 1.465 - markers do no longer add a force if the slaying field is unset.
56 root 1.466 - sped up search-items implementation, but it's still horrible.
57 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
58 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
59     used to reogianise the illogical arch tree a bit.
60 root 1.479 - (maps) import most map names from crossfire.
61 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
62 root 1.483 - fly_high movement gives better los, ignoring blocksview.
63 root 1.452
64 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
65 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
66 root 1.451 - fix a memory buffer overflow in the book code.
67 root 1.429 - add @check, @find npc dialogue commands.
68     - (maps) add a number of town interiors.
69 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
70 root 1.451 - (maps) add celvear area from cfextended.
71 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
72     - (server,maps) fix bug causing some library books not to be chained down,
73     cause Scorn/Navar libraries not to have inscribable books.
74 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
75 sf-marcmagus 1.433 inappropriate item power.
76 root 1.448 - (maps) fix intwell balancing issue.
77 root 1.437 - improve the look of generated books.
78 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
79     - fix bug where players could bypass no_drop by putting items in containers.
80 root 1.430 - consecutive commands arriving at the same time in the server would be
81     corrupted if the length was >255.
82 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
83 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
84     and perl.
85 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
86     functionality (and more) inside the same object using the match expressions.
87     - create simpler match expression compiles in many common cases.
88 root 1.439 - reduce object size by removing obsolete "seen_by" member.
89 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
90     of the new dynbuf::splice function (which gave an unexpected net win
91     in code size...).
92 root 1.442 - the server will no longer complain (and subtly fail) when an object
93     being removed from a map causes another object to get removed.
94 root 1.441 - banish strncpy from the server, speed up and simplify sending item
95     descriptions to the client considerably.
96 root 1.442 - add new "in head" set modifier for matches.
97     - new BLOCKED_MOVE event added.
98     - mapscript archetype now has activate_on_xxx true by default, as similar
99     connected elements.
100 root 1.448 - (maps) imported all styles from cfextended except
101 root 1.444 floorstyles/land_plots and monsterstyles.
102 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
103 root 1.446 - don't crash when treasure lists are empty / supply new empty
104     treasurelist for randomitems when none can be found.
105     - implement cf::map::static_maps and use it in map-tags.ext.
106 root 1.449 - fix a bug in map-tag scanning when moving tags.
107 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
108     for a reaction.
109 root 1.447 - implement new "loadall" map loading command, purely for debugging.
110 root 1.429
111 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
112 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
113     but not horns (to make them more useful for content-creators).
114 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
115     2) it skipped spell effects and 3) it didn't handle the case where
116     and object was destroyed while iterating over it correctly. all this
117     allowed players to sometimes walk onto spaces they should not be able to
118     walk on.
119 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
120 root 1.399 - examining an object now dumps the serialised object form when the user
121 root 1.404 is a wizard (wizlook).
122 root 1.421 - altars no longer accept unpaid items.
123 root 1.411 - party spells didn't work all that well.
124 root 1.424 - added complex object matching framework (cf::match), and make altars
125     and pedestals use it.
126 root 1.425 - identified skill-tools show what skill they grant.
127 root 1.399 - display the duration of change_ability spells when examining them
128     (missing: protection spells, but they are a hack...).
129 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
130     adding more variety to the different mushrooms.
131 root 1.398 - fix a minor cfpod formatting bug.
132 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
133     the hintmode setting on the settings page.
134 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
135 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
136 root 1.399 - enable the object loader to also dump archetypes.
137 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
138 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
139 root 1.402 - force the initial face when loading an object that is time-animated
140     or a monster, so it does not have to be specified anymore.
141 root 1.403 - fix a bug where recasting an ability changing spell could shorten
142     its remaining duration.
143 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
144 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
145 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
146     up splay operations as well.
147 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
148 root 1.412 - implement introspection data for C++ classes (%REFLECT).
149 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
150 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
151 root 1.419 - fix transmutation alchemy.
152 root 1.424 - speed up many frequently-invoked C->perl callbacks.
153 root 1.419 - added complex object matching framework, to be used in altars and the like.
154 root 1.426 - switch to YAML::XS from YAML.
155 root 1.396
156 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
157 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
158     that ultimately was not helpful to catch it :)
159 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
160     all callers to use either one or the other, as appropriate. This
161     fixes the (rather fragile) light spell, maybe others.
162     - fixed an overflow and exploit in the bank/payment code.
163     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
164 elmex 1.384 to explain the skill a bit more.
165 root 1.389 - removed a buggy check for zero attacktype. So that we might find
166 elmex 1.388 the real bugs in the archs/maps/objects.
167 elmex 1.394 - Fixed enabling torches with lighters.
168 elmex 1.387 - (maps) Added Heaven Town region.
169     - (arch+maps) Fixed & normalized warriors on map
170     /quests/peterm/CTower/Barracks.
171 root 1.392 - fix the light spell (and possibly diseases and other lights).
172 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
173 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
174     a long time ago, and similar cases are still to be found in the maps.
175     - make the socket_timeout configurable in the code (but not yet for users).
176 root 1.393 - earth wall health bar is now correct.
177 elmex 1.384
178 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
179 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
180     freeze with IO::AIO anymore due this change.
181 root 1.364 - avoid a crash when a player tries to apply a lighter.
182 root 1.376 - allow a spell argument for dimension door.
183 root 1.362 - move shop item listing and some otherstuff into the info tab.
184 root 1.360 - avoid crashes when non-players cast party spells.
185 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
186 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
187     - small improvement of the number of potions in shops
188     (by Job Vranish).
189     - added a few party spells (by Job Vranish).
190 root 1.362 - use a common message dynbuf.
191 root 1.364 - destroying tear down objects will now use the full hp range
192     for animation and will only destroy/lastframe when hp < 0.
193     - allow monsters to use earth to dust.
194     - use manhattan distance for get_rangevector_from_mapcoord, just as
195     in get_rangevector.
196     - los updates now correctly take tiled maps into account.
197     - do los updates even on maps without darkness.
198 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
199 root 1.375 - upgrade to IO::AIO 3.21.
200 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
201 elmex 1.373 - properly catching exceptions from callback in irc.ext.
202 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
203 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
204 elmex 1.368 - (arch) added hint about usage to Slag Ex.
205 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
206     like the rest.
207 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
208 root 1.378 - (arch+maps) added rate limited converter and adjusted
209     /elmex/mana_fountain.
210     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
211     - reduce size of casting_time, move_status, attack_movement,
212     last_heal and last_sp slots, squeezing some more space out of struct
213 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
214     anywhere.
215 root 1.358
216 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
217     - fixed bug in alchemy, where finding the right object for enhancements
218     didn't work.
219 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
220     effects (w.r.t. put_more) per mapspace, to give the server a chance
221     to survive a hundred deathsheads.
222 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
223     disastrous bug of unfortunately unknown proportions...
224 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
225 root 1.343 - use gender-neutral place descriptions for invite.
226 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
227     Thanks go to Lisa Larsen!
228 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
229     anymore).
230 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
231 root 1.345 - use better dependency tracking for include/keyword.h.
232 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
233     so it is possible to invite somebody out of some stck-till-death traps,
234 root 1.346 or simply to commit suicide.
235 root 1.352 - replace the "ignoring delayed commands" message by something more useful
236     (cf. cunning gnome freezeing issue).
237 elmex 1.349 - various fixes for weapon improvements.
238 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
239 root 1.353 - support T and G sequences in cfpod.
240 root 1.343
241 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
242 root 1.339 - convert me command from per-map to chat, which makes more sense, also
243     document it.
244 elmex 1.336 - more than one spellbooks of same class can now be given
245     in class selection.
246 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
247     spell rebalancements.
248 elmex 1.338 - the IRC gateway filters IRC colors now.
249 elmex 1.336
250 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
251 root 1.331 - (arch) fix quiver of Holding Bolts.
252 root 1.332 - applying unpaid items will now examine them.
253 root 1.330 - add "What" column to body command, showing items in that slot.
254 elmex 1.329 - redesigned and rebalanced lamps and torches.
255 root 1.330 - add "..." to item names that have been shortened.
256     - fixed "assign" function that squeezes strings into fixed length.
257 elmex 1.333 - add cursed effect to lamps and (some) torches.
258 elmex 1.334 - fixed bad assigned crafting skills and their tools.
259 root 1.312
260 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
261 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
262 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
263 root 1.312 - make monster smell logic dependent on their wisdom stat.
264 root 1.324 - put the death reason into a separate tab.
265     - converted "connected" slot to string, cleanly got rid of some ugly
266     hacks such as the path_attuned hack.
267 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
268     - replace one-at-a-time hash by faster than smaller FNV-1a hash
269     when hashing strings.
270 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
271 elmex 1.320 whether the right cauldron is used.
272 root 1.313 - considerably optimise shared string implementation by
273 root 1.316 making its null value a compiletime constant.
274 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
275     as well as using shstr_cmp to pass shared stringsa round efficiently,
276     for lots of code size savings.
277 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
278     they are sleeping: generators now check for the sleeping flag.
279 root 1.318 - tell gcc not to excessively inline some perl interface functions.
280 root 1.322 - remove marking rune length limit.
281 root 1.323 - fix formatting of cfpod when a verbatim block was following
282     a single newline.
283     - move resistances, statistics and showpets command output into tabs.
284 root 1.326 - implement map scripts that can replace the boulder logic without
285     having to write extensions.
286 root 1.310
287 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
288 root 1.302 - fix a longstanding bug that teared multipart monsters
289     at map boundaries apart.
290 root 1.292 - temporarily make permanently invisible player visible when
291     he/she makes noise.
292 root 1.284 - fix being able to see through walls a bit.
293 root 1.303 - improve look at output.
294 root 1.285 - completely replaced the line of sight algorithm with a variant
295     of spiral fov capable of visibility grades and arbitrary
296     shadow angles, that uses less memory and less code.
297     - the new los code supports arbitrary map rectangles and loosens
298 root 1.310 other restrictions of the old code, supporting further optimisations.
299     - update los if blocksview-objects are inserted in a map, not just when
300 root 1.287 removed (e.g. for summon fog).
301 root 1.303 - permanent invisibility doesn't make immune against making noise:
302     implement a noise system that allows monsters to locate the player
303     when he/she makes noise.
304     - implement a primitive smell system that monsters can use to track
305     players.
306 elmex 1.288 - create bomb now also works when casted by door traps.
307 elmex 1.290 - (arch) new torch graphics.
308 root 1.289 - (maps) considerably soften the subway spider.
309 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
310     the guards from being killed by players.
311 root 1.310 - (maps) lots of tweaks in and around scorn.
312     - (maps) use special non-blocksview jungle, mountain and
313     darkforest freely on the worldmap, to get gradual sight obstacles
314     instead of total blackout in those areas.
315 root 1.289 - no maximum darkness for outdoor maps anymore.
316 root 1.291 - add more hints, fix some messages.
317 root 1.292 - fix a bug: firing rods should tell you something about them.
318     - make light additive even within players.
319 root 1.293 - darken xrays effect a bit.
320     - improve handling of los changes when inserting or removing
321     objects, not perfect yet.
322     - make map darkness signed (formerly unsigned) to allow
323 root 1.294 ambient lighting and centrally manage darkness as an offset.
324     - revamped, fixed and documented the server calendrics, also
325     tell users the current time and data, to improve awareness.
326     - implement proper wizlook flag and handling of wizlook, instead
327     of dumbly just clearing los once.
328 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
329     and has a smaller runtime variance.
330 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
331     making them actually useful.
332     - see_in_dark now increases the viewing radius by 3.
333 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
334     speedup, as well as in many other places.
335 root 1.299 - remove support for extended map infos - these are not used
336     by the deliantra client and removing them gives us a 10% speedup
337     when sending map changes.
338 root 1.300 - remove most gcfclient and other client bug workarounds, as well
339     as now obsolete protocol versions, simplying the code.
340 root 1.301 - optimise and simplify generation of random numbers.
341 root 1.303 - correctly provide a non-zero default density for materials, to
342     avoid crashes, fix other bugs in the material handling code.
343     - fix volume calculations.
344     - fix cfpod parsing when multiple verbatim blocks were separated by
345     newlines.
346 root 1.305 - increase monster detection radius from wis/5 to wis/3.
347 root 1.306 - remove old pickup modes.
348     - remove obsolete disarm and search commands (search wasn't working
349     anyways).
350 root 1.308 - fix a crash when an npc applied a sign.
351 root 1.284
352 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
353 root 1.283 - this release is assumed to be very stable.
354     - (maps) radically redesigned and improved tutorial.
355 root 1.280 - directional casting no longer immediately removes the invisible effect.
356 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
357 root 1.272 - fix overflow in lighting calculations.
358     - negative glow radii can no longer cause total darkness.
359 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
360     only maximally-lit ones.
361 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
362     - swashbucklers got the oratory skill now.
363 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
364 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
365 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
366 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
367     (which was probably broken, too).
368 root 1.281 - support negative glow radii during daytime, too.
369     - use circular, not rectangular, viewing area.
370     - use minimum viewing distance of 2 in outdoor maps.
371     - negative glow is stronger than viewing area or lamps.
372 root 1.283 - (arch) new darkness spell face.
373 root 1.272
374 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
375     - (maps) completely redesigned scorn.
376 root 1.269 - "cast light" now works on oneself.
377 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
378     negative glow radii again (they were totally broken before).
379 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
380 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
381 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
382 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
383 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
384     back to the player.
385 root 1.251 - attuned/repell and spell base level system reworked.
386 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
387 root 1.247 be less erratic now.
388 root 1.248 - refuse to write the uuid file if the uuid is zero
389     (to avoid writing it in early crashes).
390 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
391     - speed up emergency_save by not syncing every file separately.
392     - no longer reattach perl to every object on reload, it's slow, and no longer
393     necessary since we don't nuke stashes anymore.
394     - do not bootstrap perl from the commandline args, use separate eval for
395     better error reporting.
396 root 1.259 - fix a crash when pushing cone spells met ice attacks.
397 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
398 root 1.255 - speed up map refresh in server a bit.
399 elmex 1.258 - refactored drop code and fixed some programming errors in it.
400 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
401 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
402 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
403     as the current weight of the inventory.
404 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
405     dragonfire has been introduced for the non-dragon players.
406 root 1.265 - remove unused "tooltype", "start_holding" object slots.
407     - change "weapontype" object slot to uint8.
408     - convert "hide" object slot into flag.
409     - reorder object members for better locality of reference and codesize
410     decrease.
411 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
412 root 1.267 - fix a crash when no skill could be found when killing amonster.
413 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
414     every completed aio operation.
415 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
416     and update mapspaces if necessary.
417 root 1.246
418 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
419 root 1.241 - removed all command line parsing, only env variables are supported
420     anymore.
421 root 1.239 - region-specific monsters will now once more be on the worldmap.
422 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
423 root 1.225 would grow out of bounds.
424 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
425 root 1.222 - fixed a double-escaping bug in the pod-parser.
426     - rewrote the cfpod parser in C++.
427     - hintmode moved to C++, players need to re-set their hintmode if
428     they dislike "show".
429 root 1.231 - fix RIP inscription.
430 root 1.239 - bump login name length from 18 to 20 char max.
431 root 1.231 - correctly support gender in emotes.
432     - correctly support gender in the death messages.
433     - correctly generate death messages for players only when they really die,
434     with increased information.
435 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
436     and data corruption (but apparently was never triggered).
437 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
438 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
439     data corruption bug.
440 root 1.223 - tweak coredumping/monitoring a bit.
441 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
442 root 1.227 - do not crash in the loader when an inventory object could not be loaded
443     (from a corrupted file).
444 root 1.241 - redid skills command to send output to proper channel.
445 root 1.233 - object->map is no longer refcounting.
446 root 1.228 - add FLAG_DEBUG for internal debugging.
447 root 1.231 - add NDI_VERBATIM flag to send_msg.
448 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
449 root 1.240 - player->exists is no longer a sync_job.
450 root 1.233 - split login.ext's player scheduler into
451     it's own player-scheduler.ext extension.
452 root 1.222
453 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
454 root 1.212 - require perl 5.10.
455 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
456 root 1.204 - swap player and observed count's on the map when observing.
457 root 1.205 - add (mostly untested) mapspace perl class and accessors.
458 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
459 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
460     could be found.
461 root 1.208 - pits now have a configurable "random spread" range and default
462 root 1.213 to a radius of two now.
463 root 1.212 - rewrite pay_player_arch.
464     - use a more stable perl_reload implementation.
465     - do not use Symbol::delete_package (causes crashes after perl-reload),
466     use our own, safer, clear_package instead.
467     - when asynchronously dumping core, close all file handles to allow
468     the server to restart concurrently.
469 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
470     sequences, without double-encoding. it should be faster, too.
471     - the above fixes wrong display of help tetx and many other issues.
472 root 1.216 - use lzf and frag packets for large messages for clients supporting them
473 root 1.218 (0.9976+), use it for long books and other messages.
474 root 1.210 - eradicate listen command and corresponding code.
475 root 1.211 - eradicate logs command.
476 root 1.218 - let the client log into the server log, used for crash backtraces.
477 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
478     old style spell objects with the spell magic bullet.
479 root 1.220 - (arch) fixed skill less rods in the archetypes
480 root 1.204
481 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
482 elmex 1.197 - made jeweler workbench larger and some other minor map
483     changes in jeweler town.
484 root 1.196 - fixed wrong item handling in jeweler skill code.
485 root 1.198 - (arch) use a special "key_random_map" for random map keys
486     that are used up.
487 root 1.199 - fix a crash when the player who was observed has logged out long
488     enough for his region/map to be gone.
489 root 1.200 - port to g++-4.3's incompatible tr1 changes.
490 root 1.201 - add some missing dependencies.
491 root 1.203 - log to /var/log/deliantra/ by default.
492     - hack observe code to enable smooth movmenet when observing.
493 elmex 1.195
494 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
495 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
496 root 1.179 - correctly move gsay to the party channel.
497 root 1.178 - fix a crash when animate weapon was used in some areas.
498 elmex 1.177 - fixed unnecessary identification of by converters created objects.
499 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
500     with NPCs.
501 elmex 1.175 - (arch) dragon scales got proper type now
502 root 1.193 - object::decrease would sometimes cause container weights to
503     be wrong, this has been fixed.
504 root 1.194 - do not send time updates for newly-seen items.
505 root 1.185 - thawing an icecube will once more drop its contents to the ground.
506 root 1.183 - fix cone spells etc. going through walls sometimes.
507 root 1.186 - fix a weight update bug that sometimes left containers
508     with wrong weights.
509 root 1.194 - added auto_apply event and extension for shop tiles.
510 root 1.172 - work around get_map_flags invoking perl and switching the stack.
511     - make sure the map is loaded when using a town portal return.
512 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
513     where healing spells didn't cost any grace.
514 root 1.173 - fix starvation kill reason.
515 root 1.174 - fix pk killer name message.
516 root 1.189 - don't let people apply signs with @match.
517 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
518     what seems to be the biggets memleak in the server).
519 elmex 1.171
520 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
521 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
522     - use anyevent to manage listen ports (this enables IPv6 support).
523 root 1.167 - server supports ipv6 client connections now.
524 root 1.168 - use newly-available Coro::AnyEvent.
525 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
526     to let it handle AIO requests.
527 root 1.167
528 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
529 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
530     processing considerably (especially in the client) and reduces data transfers
531     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
532 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
533     - (map) fixed npc dialogue in pup_land/s_f/special.
534     - bugfix: fix a crash when a player casts a swarm spell and then logs out
535     (swarm spells now stay in the player's inventory).
536 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
537 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
538     archetype *archname* (chairs of different facings were merged).
539     - bugfix: fix a potential crash issue in find_object_name (not used
540     normally).
541 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
542     (destruction, magic missile etc.).
543 root 1.163 - swarm spells without a direction now use various spiral patterns
544     instead of being fully random.
545 root 1.158 - update AnyEvent API to 3.4 and above.
546 root 1.156
547 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
548 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
549 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
550 root 1.152 - bugfix: the jumping skill now gives experience for jumping
551     and for attacking monsters. it also takes about one second to do a jump.
552 root 1.138 - bugfix: players couldn't starve in 2.53 :(
553 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
554 root 1.152 - bugfix: spell effects like word of recall are removed on death.
555 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
556     were created outside a map.
557 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
558     (fixed by reversing the logic).
559 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
560 root 1.153 - bugfix: the random map generator no longer leaks key objects.
561 root 1.154 - bugfix: support random maps >127x127.
562 root 1.152 - (maps) fixed the death certificate system in nimbus.
563 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
564 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
565 root 1.147 - (arch) give ball lightning a real name.
566 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
567 root 1.155 - support cfpod in ex replies (client item tooltips).
568 root 1.143 - unapply item in range slow when readying a spell.
569 root 1.148 - bugfix: account for rounding errors in weight updates.
570 root 1.139 - remove synchronous mkdir in chargen_race_done.
571     - fix per-race starting maps.
572 root 1.142 - check hiscore on suicide and quit as well.
573 root 1.138 - tell players when they are starving.
574 root 1.133 - get rid of costly object_from_name conversion for altar effects.
575     - fix map difficulty calculation for generators.
576 root 1.146 - slightly more intelligent handling of "is_animated" flag.
577 root 1.149 - support no_drop map header flag (before it was only available internally).
578 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
579 root 1.133
580 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
581 root 1.119 - bugfix: custom skill settings were not saved by the server.
582     - bugfix: remove did not actually remove items from the inventory, leaving
583 root 1.116 ghost items.
584 root 1.119 - bugfix: properly update items identified on the ground.
585 root 1.120 - bugfix: use localtime_r in the logger thread.
586 root 1.122 - bugfix: player starvation will now give the correct kill reason.
587     - bugfix: archetype reloads could crash the server.
588 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
589 elmex 1.114 player is not logged in.
590 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
591 root 1.117 server startup.
592 root 1.128 - bugfix: fix the door surround check in the random map generator.
593     - (maps) fix heaven quest difficulty progression.
594     - (maps) fix some random map styles.
595     - dropping items a shop is not interested in won't sell them anymore.
596     - rods and horns with a too low maximum charge allow now at least one discharge.
597     - implement kill & death statistics.
598     - random map preparation is no longer synchronous.
599     - rewrite find_style in perl, no longer does synchronous I/O.
600     - improve random map specials placement.
601     - make the killer a real object pointer instead of a string, improved
602     kill reason messages.
603 root 1.117 - take advantage of new aio_close and aio_chmod.
604 root 1.128 - implement archetype::get, object::deep_clone and update callers.
605 root 1.125 - change_abil is much faster.
606 root 1.126 - update the floorbox more often to work around the reverses item order
607     display in clients.
608 root 1.125 - cleaned up object copying by encapsulating it to a single place.
609 root 1.126 - add hints to the invite messages.
610 root 1.127 - rewrote key<->value pair handling.
611 root 1.128 - use an independent random number generator for the random map generator.
612 elmex 1.113
613 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
614 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
615     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
616     - completely automate the weight handling, should fix all weight
617     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
618 root 1.103 - reloading archetypes while a user was in the character creation phase
619     could crash the server.
620 root 1.106 - fix a nontrivial number of cases of code commented similar
621     to "is this really correct?", as many of those cases are now handles
622     automatically by lower level code.
623     - replace many ad-hoc checks for client visibility by object::visible_to,
624     should result in broader applicability of functions using it.
625 root 1.104 - merge items with different arch pointers refering to the same arch
626     (due to archetype reloads).
627 root 1.106 - refactored the object remove/insert functions and most related
628     functions (decrease, split, merge_ob etc.).
629 root 1.105 - make it compile better on freebsd (reported by pippijn).
630 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
631 root 1.108 - fix the longstanding "container stays open" bug.
632 root 1.107 - improved floorbox updating to be incremental and other protocol
633     optimisations.
634     - get rid of update_after_inventory_change and only do update stats
635     for weight once/tick/player at max.
636 root 1.109 - rewrite party commands, use party channel.
637 root 1.103
638 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
639 root 1.97 - properly link against libgthread as that is needed to make the slice
640     allocator thread-safe.
641 root 1.91 - support perls not compiled with 64 bit support (though this is not a
642     recommended configuration) (reported by Samuel Gondouin).
643 root 1.94 - always put godgiven items into the player inventory, never any containers.
644 root 1.92 - (maps, arch) the scorn go club was founded!
645 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
646 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
647     became a real spell-class.
648 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
649     - (arch) considerably strengthened spark shower and destruction.
650     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
651     finally reloadable at runtime.
652     - changed archetype loading algorithm to only require one pass and
653     use delayed resolving of references.
654 root 1.101 - examine command now uses the examine infobox.
655 root 1.102 - implement an "incremental garbage collector" for archetypes.
656 root 1.98 - enable slice allocator again.
657 root 1.96 - implement optional free memory poisoning.
658 root 1.91
659 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
660 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
661 root 1.85 skill.
662 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
663     names (also update all maps to use money instead of coins).
664 root 1.78 - add uuid accessors to perl.
665     - add coin names and archetype accessors to perl.
666 root 1.80 - fix runtime uuid file format to use "." instead of ",".
667 root 1.78 - change perl extensions to not use hardcoded coins and values.
668 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
669     and be more parsimonous of uuid usage by the exact value out on exit.
670 root 1.86 - write log messages in another thread, removing another sync point.
671     - support multi-line log messages in a nicer way.
672 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
673 root 1.81 - fix a minor memleak in the random map generator.
674     - some parts of the random map generator are not coroutine-safe,
675     so only call it "single-threaded".
676     - major cleanup of memory management in random map generator.
677 root 1.87 - slight refactoring of the random map generator, faster too.
678 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
679     bookkeeping bug.
680 root 1.87 - work around "player is on active list" problem by deactivating player
681     after loading.
682 root 1.81 - garbage collect shstr's more evenly and adaptively only when
683     there have in fact been allocations.
684 root 1.82 - fix object::insert to do as documented and insert into the env
685     if necessary.
686     - fix cf::map::unique_maps.
687     - fix nrof overflow check in can_merge_slow.
688     - fix converter code to handle >31 bit values.
689 elmex 1.83 - added support for the player_sold flag
690 root 1.84 - converters no longer accept unpaid items.
691 root 1.88 - canonicalize random map meta files for better unification.
692 root 1.77
693 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
694 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
695     when mlockall has been used.
696 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
697 root 1.72 - use separate thread for ticker timing (and more in the future).
698     this greatly increases timing accuracy and gets rid of an enourmous
699     number of gettimeofday calls.
700 root 1.82 - use a separate thread to signal aio completion, for lower latency.
701 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
702 root 1.71
703 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
704 root 1.68 - rebalanced default experience table to be more exponential
705     and much easier up to level ~40, then moderately harder.
706 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
707 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
708     - do not exit on reload/load errors but properly cleanup.
709 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
710 root 1.66
711 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
712 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
713     (this fixes the jeweler skill).
714 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
715 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
716 root 1.63 - move tombstone to real map if player died due to cave-in (even if
717     it has reset, which is better than putting it on the savebed, also as
718 root 1.321 proof that the player didn't use a savebed).
719 root 1.59
720 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
721 root 1.56 - work around perl bug in configure perl module version check.
722 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
723 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
724 root 1.52 - fix a bug in animate_weapon, causing a crash.
725 root 1.54 - no longer exit when a coroutine throws an exception.
726 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
727 root 1.53 - fix the "<player> is nuts" message.
728 root 1.58 - fix an exception at logout due to the json_coder being gone.
729 root 1.43 - upgrade to EV version 2.0 API.
730 root 1.47 - when players don't apply a savebed correctly but stand above one,
731     do not move or kill them.
732 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
733 root 1.43 - implement generic framework for server-side resource files.
734     - implement resource file update event.
735     - hook experience table update into the framework.
736     - move jeweler.yaml to resources (arch/).
737 root 1.44 - switch from Crossfire to Deliantra perl module.
738     - implement json2json arch filter.
739 root 1.45 - implement widget protocol version 2, support for ui templates.
740 root 1.54 - mapinfo is now handled fully asynchronously.
741 root 1.48 - ext/irc: also log irc messages.
742 root 1.51 - ext/schmorplog: write user stat files asynchronously.
743 root 1.43
744 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
745 elmex 1.41 - limited the number of items that can be picked up and dropped
746 root 1.42 as temporary measurement against bad performance or dropping things
747     (this lead to long freezes and triggered the watchdog).
748 elmex 1.41 - improved the performance of the drop command a bit.
749 root 1.38 - switch from Event to EV for higher performance, easier usage,
750     less bugs...
751 root 1.39 - updated to release version of the gnu affero license.
752 root 1.38
753 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
754 root 1.36 - more thoroughly rename the binaries, contact addresses.
755     - update the copyrights.
756 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
757     crashes.
758 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
759     potentially causing crashes.
760 root 1.35 - assign weapons on user load time, not login-time, avoiding
761     crashes.
762    
763 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
764 root 1.32 - fixed an important bug that caused passwords to be forgotten.
765 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
766     in some of the maps.
767 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
768     which is now trivial to do.
769 root 1.33 - removed all traces of the old (and never working) plug-in interface
770     (70kb code less on amd64).
771 root 1.34 - improve/tune scheduling priorities.
772     - fix some freezing bugs.
773     - fix a memory corruption problem in dynbuf.printf.
774     - use channels for chat and many informational commands.
775     - improved the tutorial.
776     - create missile is now fixed.
777     - race fields must now contain archetypes.
778     - jumping skill now works as advertised.
779 root 1.31
780 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
781 root 1.24 - relicense under the gnu affero license.
782 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
783 root 1.24 - implement server-side framework for generic resources.
784     - use resource framework for server-provided ambient
785     music.
786 root 1.27 - save object owners (players only atm).
787 root 1.24 - replace limited sound api with server-provided sound effects.
788     - new sc (sound control) protocol command.
789     - improve fxix protocol to include types.
790     - exactly fill tcp segments, if possible.
791     - output-rate is now an upper limit, the server will automatically
792     (and quite perfectly) adjust to the network conditions, ensuring
793     low latency even during bulk transfers (music, images, sounds etc.).
794     - implement server-side widgets (i.e. client widgets controlled
795     in the server side). this will allow future expansion without
796     having to upgrade clients.
797     - implement a (artwork) world map with realtime player position
798     tracking.
799     - new and more efficient extcmd (server still supports old extcmd
800     protocol).
801 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
802     calcluation that could be easily exploited by users.
803     - rebalanced diseases to spread more naturally/evenly.
804     - completely asynchronous map loading even for tiled maps.
805 root 1.24 - replace simple messaging protocol with channels carrying metadata
806     (similar to message types, but more directed at the user).
807     - reduce command processing latency by a whopping 120ms by
808     reordering some processing steps inside the server. this directly
809     reduces lag by 120ms.
810     - actually send spell faces to the client.
811 root 1.23 - implement player genders.
812 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
813     otherwise return to savebed and possible kill if the log-out
814     was for too long.
815     - fast socket-dead detection (kick player after 8 seconds without ack).
816     - greatly reduce the cpu time needed to draw maps _again_.
817     - archetypes are now subclasses of objects.
818     - rebalanced shop greed and approval functions to be more realistic
819     (and likely match the actual intention).
820 root 1.23 - implement "crossfire pod" format for messages, with working bold,
821     italic, gender-specific text, paragraphs etc.
822 root 1.24 - implemented hint framework, players can opt to receive hints.
823     - implemented (long) book framework, added some books from the cf wiki.
824 root 1.23 - implement generic message framework that uses xml, utf8 for the client
825     protocol and is capable of transmitting generic meta information.
826 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
827     - replace the nexus by a per-player tutorial map that teaches stuff
828     better than the newbie house.
829 root 1.18 - fix the magicmap colours.
830 root 1.19 - optimise map update even more by removing unneeded code and checks.
831     - decouple map and stats update from pl->ob and use pl->observe instead.
832     - implement observe command.
833 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
834     calls with a simple comparison.
835     - fix a latent crossfire bug that could crash the server because the
836     map refresh did not update the mapspace.
837 root 1.24 - support custom keys for regions and maps, regions are now
838     refcount-managed.
839     - allow worldmap overlays anywhere in the 000..999 range.
840     - new system to acquire time slices for background jobs, to reduce
841     jitter.
842 root 1.27 - semi-persistent object-referencing framework (currently only players
843     supported).
844 root 1.22 - dependency tracking for perl extensions.
845 root 1.24 - new slag-ex extension for cleaning cauldrons.
846     - fix invoke result processing.
847     - there are even less i/o syncpoints in the server now.
848 root 1.29 - added map-tags extension that scans all maps for object tags
849     and records them in the database (not used yet).
850 root 1.28 - metaserver 2 support.
851 root 1.22 - many more bugfixes and minor optimisations.
852 root 1.16
853 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
854 root 1.14 - optimised event invocation (non-wanted events can now be
855     skipped with 4-5 inlined instructions).
856 root 1.12 - complete rewrite of town_portal: it now creates a portal
857     to the "nearest" town only, travel is only possible
858 root 1.13 to the town and back, anybody can use it (also removes
859     one of the remaining syncpoints in the server).
860 root 1.10 - complete rewrite of the range/attack skill slot system:
861     there are now two slots, one for combat, one for ranged
862     attacks.
863     - introduce the concept of a current weapon (either a ranged
864     or a combat weapon/skill/tool) and switch between them as
865     needed.
866     - rewrite bow code so bows get more useful: apply damage,
867     attacktype and other stats to the arrows and treat
868     bows as weapons. also rebalance the missile weapons skill
869     so its damage increases with level.
870     - rewrite the complete player speed logic: weapon_speed now
871     works as documented and there are no unnatural speed boosts.
872 root 1.6 - implement a utility - cfutil - that simplifies arch and map
873     installation, replacing the old collect scripts and
874 root 1.9 simplying deployment by scaling and cutting faces as required.
875     - simplify the map protocol extensively by taking advantage
876     of missing bigfaces, speeding up map generation immensely.
877 root 1.6 - implement inherit keyword allowing archetypes to inherit from
878     other archetypes.
879     - rationalise archetype, region and treasurelist file format
880     into a single file format and make them reloadable asynchronously.
881 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
882     reloadable at runtime.
883 root 1.6 - implement 64x64 faceset support.
884     - implement fxixsx protocol that saves
885     a lot of bandwidth over the old image/face/smooth packets
886 root 1.11 and allows images > packetsize, incremental and background
887     transfers.
888 root 1.6 - implement a bandwidth-saving smoothing protocol that works
889     on a face basis as opposed to a mapspace basis.
890 root 1.7 - the server can now rate-limit image uploads to not exceed
891     a certain (client-configurable) speed while guarenteeing full
892     freedom of movement.
893 root 1.8 - implement new ex command to request item descriptions.
894     - implement new msg command for in-game messages with meta
895     information (using xml).
896 root 1.9 - enforce utf-8 for all text messages.
897 root 1.13 - added micropather (not used yet).
898 root 1.6 - many, many bugfixes.
899 root 1.1
900 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
901 root 1.1 - make coroapi accessible to cf+.
902     - moved map handling logic completely to perl
903     - per player maps are now marked in the map
904 root 1.2 - maps are saved completely differently now,
905     and much more often.
906 root 1.17 - rewrote map header parser and writer, to be much faster.
907 pippijn 1.4 - maps and players are now (in the average case) loaded
908 root 1.2 and saved completely asynchronously, I/O contention will no
909     longer freeze the server.
910 pippijn 1.4 - players and maps can be loaded anytime, without the player
911 root 1.2 being logged in.
912 root 1.1 - automatically generate method interfaces for perl from headers
913     - unbundled freezethaw
914     - mostly rewrote common/map.C
915     - completely rewrite server/swap.C
916     - introduced "runtime", the CCT clock (corrected crossfire time) :)
917     - introduced new keyword for map files: file_format_version (integer, server version: 0)
918     - better message for apply failures due to applymode
919     - removed most all of the weather code
920     - unified logging to stderr and file
921     - too many minor changes to document