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Revision: 1.488
Committed: Thu Nov 5 16:00:25 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.487: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.486 TODO: mark apgl sections
10     TODO: make containers accept match expressions
11 root 1.481 - some Andrew Madloch wanted, despite being specifically told
12     multiple times that the Deliantra parts additions are under AGPL,
13 root 1.487 lock up the source code of the server within his company.
14 root 1.481 some reorganisations have been done to the sourcecode to make
15     it clearer that this violates the Affero GPL. Help to keep
16     Deliantra free software even for the coming generations
17     and be wary of the promises of Andrew Madloch, he has nothing
18 root 1.487 good in mind for free software.
19 root 1.480 - clarify which files of the server are 100% AGPL.
20 root 1.481 - minor reorganisation, move some GPL code into other files.
21 root 1.483 - implement viewpoint (which is like observe, but only for the map,
22     not stats etc.).
23 root 1.484 - replace magic mapping overlay by a flying bird exposing area
24     on the worldmap (ext/magic_mapping.ext).
25 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
26     - @find results in npc dialogue is now stored in $find.
27 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
28 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
29 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
30     dm instead.
31 root 1.456 - (maps) add town portal to celvear.
32 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
33     mapsets from crossfire, together with associated archetypes.
34 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
35     - (maps) define a new whalingoutpost region.
36 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
37     and most archetypes that go with them (without stoning and swallow effects),
38     casino tokens and stock certificates are also missing.
39 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
40     and santo dominion.
41 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
42     to go with them. also adjusted archetypes to be more korrekt "gotisch".
43 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
44 root 1.460 - properly close client-side dialogue when the player is teleported away.
45 root 1.459 - map-tags did not properly close it's database tables or wait
46     for a quiescent state, causing memory corruption on reload.
47 root 1.454 - support "stat.xyz" accessor in match expressions.
48 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
49 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
50     fixes long answers from npc dialogue).
51 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
52 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
53     and to not add a "put your code here" force needlessly.
54 root 1.463 - (arch) fix or improve many plurals.
55 root 1.465 - markers do no longer add a force if the slaying field is unset.
56 root 1.466 - sped up search-items implementation, but it's still horrible.
57 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
58 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
59     used to reogianise the illogical arch tree a bit.
60 root 1.479 - (maps) import most map names from crossfire.
61 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
62 root 1.483 - fly_high movement gives better los, ignoring blocksview.
63 root 1.488 - the addexp command should now honour skill names with spaces.
64 root 1.452
65 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
66 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
67 root 1.451 - fix a memory buffer overflow in the book code.
68 root 1.429 - add @check, @find npc dialogue commands.
69     - (maps) add a number of town interiors.
70 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
71 root 1.451 - (maps) add celvear area from cfextended.
72 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
73     - (server,maps) fix bug causing some library books not to be chained down,
74     cause Scorn/Navar libraries not to have inscribable books.
75 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
76 sf-marcmagus 1.433 inappropriate item power.
77 root 1.448 - (maps) fix intwell balancing issue.
78 root 1.437 - improve the look of generated books.
79 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
80     - fix bug where players could bypass no_drop by putting items in containers.
81 root 1.430 - consecutive commands arriving at the same time in the server would be
82     corrupted if the length was >255.
83 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
84 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
85     and perl.
86 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
87     functionality (and more) inside the same object using the match expressions.
88     - create simpler match expression compiles in many common cases.
89 root 1.439 - reduce object size by removing obsolete "seen_by" member.
90 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
91     of the new dynbuf::splice function (which gave an unexpected net win
92     in code size...).
93 root 1.442 - the server will no longer complain (and subtly fail) when an object
94     being removed from a map causes another object to get removed.
95 root 1.441 - banish strncpy from the server, speed up and simplify sending item
96     descriptions to the client considerably.
97 root 1.442 - add new "in head" set modifier for matches.
98     - new BLOCKED_MOVE event added.
99     - mapscript archetype now has activate_on_xxx true by default, as similar
100     connected elements.
101 root 1.448 - (maps) imported all styles from cfextended except
102 root 1.444 floorstyles/land_plots and monsterstyles.
103 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
104 root 1.446 - don't crash when treasure lists are empty / supply new empty
105     treasurelist for randomitems when none can be found.
106     - implement cf::map::static_maps and use it in map-tags.ext.
107 root 1.449 - fix a bug in map-tag scanning when moving tags.
108 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
109     for a reaction.
110 root 1.447 - implement new "loadall" map loading command, purely for debugging.
111 root 1.429
112 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
113 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
114     but not horns (to make them more useful for content-creators).
115 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
116     2) it skipped spell effects and 3) it didn't handle the case where
117     and object was destroyed while iterating over it correctly. all this
118     allowed players to sometimes walk onto spaces they should not be able to
119     walk on.
120 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
121 root 1.399 - examining an object now dumps the serialised object form when the user
122 root 1.404 is a wizard (wizlook).
123 root 1.421 - altars no longer accept unpaid items.
124 root 1.411 - party spells didn't work all that well.
125 root 1.424 - added complex object matching framework (cf::match), and make altars
126     and pedestals use it.
127 root 1.425 - identified skill-tools show what skill they grant.
128 root 1.399 - display the duration of change_ability spells when examining them
129     (missing: protection spells, but they are a hack...).
130 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
131     adding more variety to the different mushrooms.
132 root 1.398 - fix a minor cfpod formatting bug.
133 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
134     the hintmode setting on the settings page.
135 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
136 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
137 root 1.399 - enable the object loader to also dump archetypes.
138 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
139 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
140 root 1.402 - force the initial face when loading an object that is time-animated
141     or a monster, so it does not have to be specified anymore.
142 root 1.403 - fix a bug where recasting an ability changing spell could shorten
143     its remaining duration.
144 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
145 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
146 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
147     up splay operations as well.
148 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
149 root 1.412 - implement introspection data for C++ classes (%REFLECT).
150 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
151 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
152 root 1.419 - fix transmutation alchemy.
153 root 1.424 - speed up many frequently-invoked C->perl callbacks.
154 root 1.419 - added complex object matching framework, to be used in altars and the like.
155 root 1.426 - switch to YAML::XS from YAML.
156 root 1.396
157 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
158 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
159     that ultimately was not helpful to catch it :)
160 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
161     all callers to use either one or the other, as appropriate. This
162     fixes the (rather fragile) light spell, maybe others.
163     - fixed an overflow and exploit in the bank/payment code.
164     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
165 elmex 1.384 to explain the skill a bit more.
166 root 1.389 - removed a buggy check for zero attacktype. So that we might find
167 elmex 1.388 the real bugs in the archs/maps/objects.
168 elmex 1.394 - Fixed enabling torches with lighters.
169 elmex 1.387 - (maps) Added Heaven Town region.
170     - (arch+maps) Fixed & normalized warriors on map
171     /quests/peterm/CTower/Barracks.
172 root 1.392 - fix the light spell (and possibly diseases and other lights).
173 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
174 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
175     a long time ago, and similar cases are still to be found in the maps.
176     - make the socket_timeout configurable in the code (but not yet for users).
177 root 1.393 - earth wall health bar is now correct.
178 elmex 1.384
179 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
180 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
181     freeze with IO::AIO anymore due this change.
182 root 1.364 - avoid a crash when a player tries to apply a lighter.
183 root 1.376 - allow a spell argument for dimension door.
184 root 1.362 - move shop item listing and some otherstuff into the info tab.
185 root 1.360 - avoid crashes when non-players cast party spells.
186 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
187 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
188     - small improvement of the number of potions in shops
189     (by Job Vranish).
190     - added a few party spells (by Job Vranish).
191 root 1.362 - use a common message dynbuf.
192 root 1.364 - destroying tear down objects will now use the full hp range
193     for animation and will only destroy/lastframe when hp < 0.
194     - allow monsters to use earth to dust.
195     - use manhattan distance for get_rangevector_from_mapcoord, just as
196     in get_rangevector.
197     - los updates now correctly take tiled maps into account.
198     - do los updates even on maps without darkness.
199 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
200 root 1.375 - upgrade to IO::AIO 3.21.
201 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
202 elmex 1.373 - properly catching exceptions from callback in irc.ext.
203 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
204 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
205 elmex 1.368 - (arch) added hint about usage to Slag Ex.
206 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
207     like the rest.
208 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
209 root 1.378 - (arch+maps) added rate limited converter and adjusted
210     /elmex/mana_fountain.
211     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
212     - reduce size of casting_time, move_status, attack_movement,
213     last_heal and last_sp slots, squeezing some more space out of struct
214 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
215     anywhere.
216 root 1.358
217 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
218     - fixed bug in alchemy, where finding the right object for enhancements
219     didn't work.
220 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
221     effects (w.r.t. put_more) per mapspace, to give the server a chance
222     to survive a hundred deathsheads.
223 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
224     disastrous bug of unfortunately unknown proportions...
225 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
226 root 1.343 - use gender-neutral place descriptions for invite.
227 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
228     Thanks go to Lisa Larsen!
229 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
230     anymore).
231 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
232 root 1.345 - use better dependency tracking for include/keyword.h.
233 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
234     so it is possible to invite somebody out of some stck-till-death traps,
235 root 1.346 or simply to commit suicide.
236 root 1.352 - replace the "ignoring delayed commands" message by something more useful
237     (cf. cunning gnome freezeing issue).
238 elmex 1.349 - various fixes for weapon improvements.
239 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
240 root 1.353 - support T and G sequences in cfpod.
241 root 1.343
242 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
243 root 1.339 - convert me command from per-map to chat, which makes more sense, also
244     document it.
245 elmex 1.336 - more than one spellbooks of same class can now be given
246     in class selection.
247 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
248     spell rebalancements.
249 elmex 1.338 - the IRC gateway filters IRC colors now.
250 elmex 1.336
251 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
252 root 1.331 - (arch) fix quiver of Holding Bolts.
253 root 1.332 - applying unpaid items will now examine them.
254 root 1.330 - add "What" column to body command, showing items in that slot.
255 elmex 1.329 - redesigned and rebalanced lamps and torches.
256 root 1.330 - add "..." to item names that have been shortened.
257     - fixed "assign" function that squeezes strings into fixed length.
258 elmex 1.333 - add cursed effect to lamps and (some) torches.
259 elmex 1.334 - fixed bad assigned crafting skills and their tools.
260 root 1.312
261 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
262 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
263 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
264 root 1.312 - make monster smell logic dependent on their wisdom stat.
265 root 1.324 - put the death reason into a separate tab.
266     - converted "connected" slot to string, cleanly got rid of some ugly
267     hacks such as the path_attuned hack.
268 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
269     - replace one-at-a-time hash by faster than smaller FNV-1a hash
270     when hashing strings.
271 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
272 elmex 1.320 whether the right cauldron is used.
273 root 1.313 - considerably optimise shared string implementation by
274 root 1.316 making its null value a compiletime constant.
275 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
276     as well as using shstr_cmp to pass shared stringsa round efficiently,
277     for lots of code size savings.
278 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
279     they are sleeping: generators now check for the sleeping flag.
280 root 1.318 - tell gcc not to excessively inline some perl interface functions.
281 root 1.322 - remove marking rune length limit.
282 root 1.323 - fix formatting of cfpod when a verbatim block was following
283     a single newline.
284     - move resistances, statistics and showpets command output into tabs.
285 root 1.326 - implement map scripts that can replace the boulder logic without
286     having to write extensions.
287 root 1.310
288 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
289 root 1.302 - fix a longstanding bug that teared multipart monsters
290     at map boundaries apart.
291 root 1.292 - temporarily make permanently invisible player visible when
292     he/she makes noise.
293 root 1.284 - fix being able to see through walls a bit.
294 root 1.303 - improve look at output.
295 root 1.285 - completely replaced the line of sight algorithm with a variant
296     of spiral fov capable of visibility grades and arbitrary
297     shadow angles, that uses less memory and less code.
298     - the new los code supports arbitrary map rectangles and loosens
299 root 1.310 other restrictions of the old code, supporting further optimisations.
300     - update los if blocksview-objects are inserted in a map, not just when
301 root 1.287 removed (e.g. for summon fog).
302 root 1.303 - permanent invisibility doesn't make immune against making noise:
303     implement a noise system that allows monsters to locate the player
304     when he/she makes noise.
305     - implement a primitive smell system that monsters can use to track
306     players.
307 elmex 1.288 - create bomb now also works when casted by door traps.
308 elmex 1.290 - (arch) new torch graphics.
309 root 1.289 - (maps) considerably soften the subway spider.
310 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
311     the guards from being killed by players.
312 root 1.310 - (maps) lots of tweaks in and around scorn.
313     - (maps) use special non-blocksview jungle, mountain and
314     darkforest freely on the worldmap, to get gradual sight obstacles
315     instead of total blackout in those areas.
316 root 1.289 - no maximum darkness for outdoor maps anymore.
317 root 1.291 - add more hints, fix some messages.
318 root 1.292 - fix a bug: firing rods should tell you something about them.
319     - make light additive even within players.
320 root 1.293 - darken xrays effect a bit.
321     - improve handling of los changes when inserting or removing
322     objects, not perfect yet.
323     - make map darkness signed (formerly unsigned) to allow
324 root 1.294 ambient lighting and centrally manage darkness as an offset.
325     - revamped, fixed and documented the server calendrics, also
326     tell users the current time and data, to improve awareness.
327     - implement proper wizlook flag and handling of wizlook, instead
328     of dumbly just clearing los once.
329 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
330     and has a smaller runtime variance.
331 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
332     making them actually useful.
333     - see_in_dark now increases the viewing radius by 3.
334 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
335     speedup, as well as in many other places.
336 root 1.299 - remove support for extended map infos - these are not used
337     by the deliantra client and removing them gives us a 10% speedup
338     when sending map changes.
339 root 1.300 - remove most gcfclient and other client bug workarounds, as well
340     as now obsolete protocol versions, simplying the code.
341 root 1.301 - optimise and simplify generation of random numbers.
342 root 1.303 - correctly provide a non-zero default density for materials, to
343     avoid crashes, fix other bugs in the material handling code.
344     - fix volume calculations.
345     - fix cfpod parsing when multiple verbatim blocks were separated by
346     newlines.
347 root 1.305 - increase monster detection radius from wis/5 to wis/3.
348 root 1.306 - remove old pickup modes.
349     - remove obsolete disarm and search commands (search wasn't working
350     anyways).
351 root 1.308 - fix a crash when an npc applied a sign.
352 root 1.284
353 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
354 root 1.283 - this release is assumed to be very stable.
355     - (maps) radically redesigned and improved tutorial.
356 root 1.280 - directional casting no longer immediately removes the invisible effect.
357 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
358 root 1.272 - fix overflow in lighting calculations.
359     - negative glow radii can no longer cause total darkness.
360 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
361     only maximally-lit ones.
362 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
363     - swashbucklers got the oratory skill now.
364 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
365 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
366 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
367 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
368     (which was probably broken, too).
369 root 1.281 - support negative glow radii during daytime, too.
370     - use circular, not rectangular, viewing area.
371     - use minimum viewing distance of 2 in outdoor maps.
372     - negative glow is stronger than viewing area or lamps.
373 root 1.283 - (arch) new darkness spell face.
374 root 1.272
375 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
376     - (maps) completely redesigned scorn.
377 root 1.269 - "cast light" now works on oneself.
378 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
379     negative glow radii again (they were totally broken before).
380 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
381 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
382 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
383 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
384 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
385     back to the player.
386 root 1.251 - attuned/repell and spell base level system reworked.
387 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
388 root 1.247 be less erratic now.
389 root 1.248 - refuse to write the uuid file if the uuid is zero
390     (to avoid writing it in early crashes).
391 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
392     - speed up emergency_save by not syncing every file separately.
393     - no longer reattach perl to every object on reload, it's slow, and no longer
394     necessary since we don't nuke stashes anymore.
395     - do not bootstrap perl from the commandline args, use separate eval for
396     better error reporting.
397 root 1.259 - fix a crash when pushing cone spells met ice attacks.
398 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
399 root 1.255 - speed up map refresh in server a bit.
400 elmex 1.258 - refactored drop code and fixed some programming errors in it.
401 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
402 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
403 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
404     as the current weight of the inventory.
405 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
406     dragonfire has been introduced for the non-dragon players.
407 root 1.265 - remove unused "tooltype", "start_holding" object slots.
408     - change "weapontype" object slot to uint8.
409     - convert "hide" object slot into flag.
410     - reorder object members for better locality of reference and codesize
411     decrease.
412 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
413 root 1.267 - fix a crash when no skill could be found when killing amonster.
414 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
415     every completed aio operation.
416 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
417     and update mapspaces if necessary.
418 root 1.246
419 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
420 root 1.241 - removed all command line parsing, only env variables are supported
421     anymore.
422 root 1.239 - region-specific monsters will now once more be on the worldmap.
423 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
424 root 1.225 would grow out of bounds.
425 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
426 root 1.222 - fixed a double-escaping bug in the pod-parser.
427     - rewrote the cfpod parser in C++.
428     - hintmode moved to C++, players need to re-set their hintmode if
429     they dislike "show".
430 root 1.231 - fix RIP inscription.
431 root 1.239 - bump login name length from 18 to 20 char max.
432 root 1.231 - correctly support gender in emotes.
433     - correctly support gender in the death messages.
434     - correctly generate death messages for players only when they really die,
435     with increased information.
436 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
437     and data corruption (but apparently was never triggered).
438 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
439 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
440     data corruption bug.
441 root 1.223 - tweak coredumping/monitoring a bit.
442 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
443 root 1.227 - do not crash in the loader when an inventory object could not be loaded
444     (from a corrupted file).
445 root 1.241 - redid skills command to send output to proper channel.
446 root 1.233 - object->map is no longer refcounting.
447 root 1.228 - add FLAG_DEBUG for internal debugging.
448 root 1.231 - add NDI_VERBATIM flag to send_msg.
449 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
450 root 1.240 - player->exists is no longer a sync_job.
451 root 1.233 - split login.ext's player scheduler into
452     it's own player-scheduler.ext extension.
453 root 1.222
454 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
455 root 1.212 - require perl 5.10.
456 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
457 root 1.204 - swap player and observed count's on the map when observing.
458 root 1.205 - add (mostly untested) mapspace perl class and accessors.
459 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
460 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
461     could be found.
462 root 1.208 - pits now have a configurable "random spread" range and default
463 root 1.213 to a radius of two now.
464 root 1.212 - rewrite pay_player_arch.
465     - use a more stable perl_reload implementation.
466     - do not use Symbol::delete_package (causes crashes after perl-reload),
467     use our own, safer, clear_package instead.
468     - when asynchronously dumping core, close all file handles to allow
469     the server to restart concurrently.
470 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
471     sequences, without double-encoding. it should be faster, too.
472     - the above fixes wrong display of help tetx and many other issues.
473 root 1.216 - use lzf and frag packets for large messages for clients supporting them
474 root 1.218 (0.9976+), use it for long books and other messages.
475 root 1.210 - eradicate listen command and corresponding code.
476 root 1.211 - eradicate logs command.
477 root 1.218 - let the client log into the server log, used for crash backtraces.
478 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
479     old style spell objects with the spell magic bullet.
480 root 1.220 - (arch) fixed skill less rods in the archetypes
481 root 1.204
482 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
483 elmex 1.197 - made jeweler workbench larger and some other minor map
484     changes in jeweler town.
485 root 1.196 - fixed wrong item handling in jeweler skill code.
486 root 1.198 - (arch) use a special "key_random_map" for random map keys
487     that are used up.
488 root 1.199 - fix a crash when the player who was observed has logged out long
489     enough for his region/map to be gone.
490 root 1.200 - port to g++-4.3's incompatible tr1 changes.
491 root 1.201 - add some missing dependencies.
492 root 1.203 - log to /var/log/deliantra/ by default.
493     - hack observe code to enable smooth movmenet when observing.
494 elmex 1.195
495 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
496 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
497 root 1.179 - correctly move gsay to the party channel.
498 root 1.178 - fix a crash when animate weapon was used in some areas.
499 elmex 1.177 - fixed unnecessary identification of by converters created objects.
500 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
501     with NPCs.
502 elmex 1.175 - (arch) dragon scales got proper type now
503 root 1.193 - object::decrease would sometimes cause container weights to
504     be wrong, this has been fixed.
505 root 1.194 - do not send time updates for newly-seen items.
506 root 1.185 - thawing an icecube will once more drop its contents to the ground.
507 root 1.183 - fix cone spells etc. going through walls sometimes.
508 root 1.186 - fix a weight update bug that sometimes left containers
509     with wrong weights.
510 root 1.194 - added auto_apply event and extension for shop tiles.
511 root 1.172 - work around get_map_flags invoking perl and switching the stack.
512     - make sure the map is loaded when using a town portal return.
513 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
514     where healing spells didn't cost any grace.
515 root 1.173 - fix starvation kill reason.
516 root 1.174 - fix pk killer name message.
517 root 1.189 - don't let people apply signs with @match.
518 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
519     what seems to be the biggets memleak in the server).
520 elmex 1.171
521 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
522 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
523     - use anyevent to manage listen ports (this enables IPv6 support).
524 root 1.167 - server supports ipv6 client connections now.
525 root 1.168 - use newly-available Coro::AnyEvent.
526 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
527     to let it handle AIO requests.
528 root 1.167
529 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
530 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
531     processing considerably (especially in the client) and reduces data transfers
532     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
533 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
534     - (map) fixed npc dialogue in pup_land/s_f/special.
535     - bugfix: fix a crash when a player casts a swarm spell and then logs out
536     (swarm spells now stay in the player's inventory).
537 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
538 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
539     archetype *archname* (chairs of different facings were merged).
540     - bugfix: fix a potential crash issue in find_object_name (not used
541     normally).
542 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
543     (destruction, magic missile etc.).
544 root 1.163 - swarm spells without a direction now use various spiral patterns
545     instead of being fully random.
546 root 1.158 - update AnyEvent API to 3.4 and above.
547 root 1.156
548 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
549 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
550 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
551 root 1.152 - bugfix: the jumping skill now gives experience for jumping
552     and for attacking monsters. it also takes about one second to do a jump.
553 root 1.138 - bugfix: players couldn't starve in 2.53 :(
554 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
555 root 1.152 - bugfix: spell effects like word of recall are removed on death.
556 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
557     were created outside a map.
558 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
559     (fixed by reversing the logic).
560 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
561 root 1.153 - bugfix: the random map generator no longer leaks key objects.
562 root 1.154 - bugfix: support random maps >127x127.
563 root 1.152 - (maps) fixed the death certificate system in nimbus.
564 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
565 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
566 root 1.147 - (arch) give ball lightning a real name.
567 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
568 root 1.155 - support cfpod in ex replies (client item tooltips).
569 root 1.143 - unapply item in range slow when readying a spell.
570 root 1.148 - bugfix: account for rounding errors in weight updates.
571 root 1.139 - remove synchronous mkdir in chargen_race_done.
572     - fix per-race starting maps.
573 root 1.142 - check hiscore on suicide and quit as well.
574 root 1.138 - tell players when they are starving.
575 root 1.133 - get rid of costly object_from_name conversion for altar effects.
576     - fix map difficulty calculation for generators.
577 root 1.146 - slightly more intelligent handling of "is_animated" flag.
578 root 1.149 - support no_drop map header flag (before it was only available internally).
579 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
580 root 1.133
581 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
582 root 1.119 - bugfix: custom skill settings were not saved by the server.
583     - bugfix: remove did not actually remove items from the inventory, leaving
584 root 1.116 ghost items.
585 root 1.119 - bugfix: properly update items identified on the ground.
586 root 1.120 - bugfix: use localtime_r in the logger thread.
587 root 1.122 - bugfix: player starvation will now give the correct kill reason.
588     - bugfix: archetype reloads could crash the server.
589 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
590 elmex 1.114 player is not logged in.
591 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
592 root 1.117 server startup.
593 root 1.128 - bugfix: fix the door surround check in the random map generator.
594     - (maps) fix heaven quest difficulty progression.
595     - (maps) fix some random map styles.
596     - dropping items a shop is not interested in won't sell them anymore.
597     - rods and horns with a too low maximum charge allow now at least one discharge.
598     - implement kill & death statistics.
599     - random map preparation is no longer synchronous.
600     - rewrite find_style in perl, no longer does synchronous I/O.
601     - improve random map specials placement.
602     - make the killer a real object pointer instead of a string, improved
603     kill reason messages.
604 root 1.117 - take advantage of new aio_close and aio_chmod.
605 root 1.128 - implement archetype::get, object::deep_clone and update callers.
606 root 1.125 - change_abil is much faster.
607 root 1.126 - update the floorbox more often to work around the reverses item order
608     display in clients.
609 root 1.125 - cleaned up object copying by encapsulating it to a single place.
610 root 1.126 - add hints to the invite messages.
611 root 1.127 - rewrote key<->value pair handling.
612 root 1.128 - use an independent random number generator for the random map generator.
613 elmex 1.113
614 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
615 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
616     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
617     - completely automate the weight handling, should fix all weight
618     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
619 root 1.103 - reloading archetypes while a user was in the character creation phase
620     could crash the server.
621 root 1.106 - fix a nontrivial number of cases of code commented similar
622     to "is this really correct?", as many of those cases are now handles
623     automatically by lower level code.
624     - replace many ad-hoc checks for client visibility by object::visible_to,
625     should result in broader applicability of functions using it.
626 root 1.104 - merge items with different arch pointers refering to the same arch
627     (due to archetype reloads).
628 root 1.106 - refactored the object remove/insert functions and most related
629     functions (decrease, split, merge_ob etc.).
630 root 1.105 - make it compile better on freebsd (reported by pippijn).
631 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
632 root 1.108 - fix the longstanding "container stays open" bug.
633 root 1.107 - improved floorbox updating to be incremental and other protocol
634     optimisations.
635     - get rid of update_after_inventory_change and only do update stats
636     for weight once/tick/player at max.
637 root 1.109 - rewrite party commands, use party channel.
638 root 1.103
639 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
640 root 1.97 - properly link against libgthread as that is needed to make the slice
641     allocator thread-safe.
642 root 1.91 - support perls not compiled with 64 bit support (though this is not a
643     recommended configuration) (reported by Samuel Gondouin).
644 root 1.94 - always put godgiven items into the player inventory, never any containers.
645 root 1.92 - (maps, arch) the scorn go club was founded!
646 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
647 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
648     became a real spell-class.
649 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
650     - (arch) considerably strengthened spark shower and destruction.
651     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
652     finally reloadable at runtime.
653     - changed archetype loading algorithm to only require one pass and
654     use delayed resolving of references.
655 root 1.101 - examine command now uses the examine infobox.
656 root 1.102 - implement an "incremental garbage collector" for archetypes.
657 root 1.98 - enable slice allocator again.
658 root 1.96 - implement optional free memory poisoning.
659 root 1.91
660 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
661 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
662 root 1.85 skill.
663 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
664     names (also update all maps to use money instead of coins).
665 root 1.78 - add uuid accessors to perl.
666     - add coin names and archetype accessors to perl.
667 root 1.80 - fix runtime uuid file format to use "." instead of ",".
668 root 1.78 - change perl extensions to not use hardcoded coins and values.
669 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
670     and be more parsimonous of uuid usage by the exact value out on exit.
671 root 1.86 - write log messages in another thread, removing another sync point.
672     - support multi-line log messages in a nicer way.
673 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
674 root 1.81 - fix a minor memleak in the random map generator.
675     - some parts of the random map generator are not coroutine-safe,
676     so only call it "single-threaded".
677     - major cleanup of memory management in random map generator.
678 root 1.87 - slight refactoring of the random map generator, faster too.
679 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
680     bookkeeping bug.
681 root 1.87 - work around "player is on active list" problem by deactivating player
682     after loading.
683 root 1.81 - garbage collect shstr's more evenly and adaptively only when
684     there have in fact been allocations.
685 root 1.82 - fix object::insert to do as documented and insert into the env
686     if necessary.
687     - fix cf::map::unique_maps.
688     - fix nrof overflow check in can_merge_slow.
689     - fix converter code to handle >31 bit values.
690 elmex 1.83 - added support for the player_sold flag
691 root 1.84 - converters no longer accept unpaid items.
692 root 1.88 - canonicalize random map meta files for better unification.
693 root 1.77
694 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
695 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
696     when mlockall has been used.
697 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
698 root 1.72 - use separate thread for ticker timing (and more in the future).
699     this greatly increases timing accuracy and gets rid of an enourmous
700     number of gettimeofday calls.
701 root 1.82 - use a separate thread to signal aio completion, for lower latency.
702 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
703 root 1.71
704 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
705 root 1.68 - rebalanced default experience table to be more exponential
706     and much easier up to level ~40, then moderately harder.
707 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
708 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
709     - do not exit on reload/load errors but properly cleanup.
710 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
711 root 1.66
712 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
713 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
714     (this fixes the jeweler skill).
715 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
716 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
717 root 1.63 - move tombstone to real map if player died due to cave-in (even if
718     it has reset, which is better than putting it on the savebed, also as
719 root 1.321 proof that the player didn't use a savebed).
720 root 1.59
721 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
722 root 1.56 - work around perl bug in configure perl module version check.
723 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
724 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
725 root 1.52 - fix a bug in animate_weapon, causing a crash.
726 root 1.54 - no longer exit when a coroutine throws an exception.
727 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
728 root 1.53 - fix the "<player> is nuts" message.
729 root 1.58 - fix an exception at logout due to the json_coder being gone.
730 root 1.43 - upgrade to EV version 2.0 API.
731 root 1.47 - when players don't apply a savebed correctly but stand above one,
732     do not move or kill them.
733 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
734 root 1.43 - implement generic framework for server-side resource files.
735     - implement resource file update event.
736     - hook experience table update into the framework.
737     - move jeweler.yaml to resources (arch/).
738 root 1.44 - switch from Crossfire to Deliantra perl module.
739     - implement json2json arch filter.
740 root 1.45 - implement widget protocol version 2, support for ui templates.
741 root 1.54 - mapinfo is now handled fully asynchronously.
742 root 1.48 - ext/irc: also log irc messages.
743 root 1.51 - ext/schmorplog: write user stat files asynchronously.
744 root 1.43
745 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
746 elmex 1.41 - limited the number of items that can be picked up and dropped
747 root 1.42 as temporary measurement against bad performance or dropping things
748     (this lead to long freezes and triggered the watchdog).
749 elmex 1.41 - improved the performance of the drop command a bit.
750 root 1.38 - switch from Event to EV for higher performance, easier usage,
751     less bugs...
752 root 1.39 - updated to release version of the gnu affero license.
753 root 1.38
754 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
755 root 1.36 - more thoroughly rename the binaries, contact addresses.
756     - update the copyrights.
757 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
758     crashes.
759 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
760     potentially causing crashes.
761 root 1.35 - assign weapons on user load time, not login-time, avoiding
762     crashes.
763    
764 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
765 root 1.32 - fixed an important bug that caused passwords to be forgotten.
766 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
767     in some of the maps.
768 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
769     which is now trivial to do.
770 root 1.33 - removed all traces of the old (and never working) plug-in interface
771     (70kb code less on amd64).
772 root 1.34 - improve/tune scheduling priorities.
773     - fix some freezing bugs.
774     - fix a memory corruption problem in dynbuf.printf.
775     - use channels for chat and many informational commands.
776     - improved the tutorial.
777     - create missile is now fixed.
778     - race fields must now contain archetypes.
779     - jumping skill now works as advertised.
780 root 1.31
781 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
782 root 1.24 - relicense under the gnu affero license.
783 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
784 root 1.24 - implement server-side framework for generic resources.
785     - use resource framework for server-provided ambient
786     music.
787 root 1.27 - save object owners (players only atm).
788 root 1.24 - replace limited sound api with server-provided sound effects.
789     - new sc (sound control) protocol command.
790     - improve fxix protocol to include types.
791     - exactly fill tcp segments, if possible.
792     - output-rate is now an upper limit, the server will automatically
793     (and quite perfectly) adjust to the network conditions, ensuring
794     low latency even during bulk transfers (music, images, sounds etc.).
795     - implement server-side widgets (i.e. client widgets controlled
796     in the server side). this will allow future expansion without
797     having to upgrade clients.
798     - implement a (artwork) world map with realtime player position
799     tracking.
800     - new and more efficient extcmd (server still supports old extcmd
801     protocol).
802 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
803     calcluation that could be easily exploited by users.
804     - rebalanced diseases to spread more naturally/evenly.
805     - completely asynchronous map loading even for tiled maps.
806 root 1.24 - replace simple messaging protocol with channels carrying metadata
807     (similar to message types, but more directed at the user).
808     - reduce command processing latency by a whopping 120ms by
809     reordering some processing steps inside the server. this directly
810     reduces lag by 120ms.
811     - actually send spell faces to the client.
812 root 1.23 - implement player genders.
813 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
814     otherwise return to savebed and possible kill if the log-out
815     was for too long.
816     - fast socket-dead detection (kick player after 8 seconds without ack).
817     - greatly reduce the cpu time needed to draw maps _again_.
818     - archetypes are now subclasses of objects.
819     - rebalanced shop greed and approval functions to be more realistic
820     (and likely match the actual intention).
821 root 1.23 - implement "crossfire pod" format for messages, with working bold,
822     italic, gender-specific text, paragraphs etc.
823 root 1.24 - implemented hint framework, players can opt to receive hints.
824     - implemented (long) book framework, added some books from the cf wiki.
825 root 1.23 - implement generic message framework that uses xml, utf8 for the client
826     protocol and is capable of transmitting generic meta information.
827 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
828     - replace the nexus by a per-player tutorial map that teaches stuff
829     better than the newbie house.
830 root 1.18 - fix the magicmap colours.
831 root 1.19 - optimise map update even more by removing unneeded code and checks.
832     - decouple map and stats update from pl->ob and use pl->observe instead.
833     - implement observe command.
834 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
835     calls with a simple comparison.
836     - fix a latent crossfire bug that could crash the server because the
837     map refresh did not update the mapspace.
838 root 1.24 - support custom keys for regions and maps, regions are now
839     refcount-managed.
840     - allow worldmap overlays anywhere in the 000..999 range.
841     - new system to acquire time slices for background jobs, to reduce
842     jitter.
843 root 1.27 - semi-persistent object-referencing framework (currently only players
844     supported).
845 root 1.22 - dependency tracking for perl extensions.
846 root 1.24 - new slag-ex extension for cleaning cauldrons.
847     - fix invoke result processing.
848     - there are even less i/o syncpoints in the server now.
849 root 1.29 - added map-tags extension that scans all maps for object tags
850     and records them in the database (not used yet).
851 root 1.28 - metaserver 2 support.
852 root 1.22 - many more bugfixes and minor optimisations.
853 root 1.16
854 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
855 root 1.14 - optimised event invocation (non-wanted events can now be
856     skipped with 4-5 inlined instructions).
857 root 1.12 - complete rewrite of town_portal: it now creates a portal
858     to the "nearest" town only, travel is only possible
859 root 1.13 to the town and back, anybody can use it (also removes
860     one of the remaining syncpoints in the server).
861 root 1.10 - complete rewrite of the range/attack skill slot system:
862     there are now two slots, one for combat, one for ranged
863     attacks.
864     - introduce the concept of a current weapon (either a ranged
865     or a combat weapon/skill/tool) and switch between them as
866     needed.
867     - rewrite bow code so bows get more useful: apply damage,
868     attacktype and other stats to the arrows and treat
869     bows as weapons. also rebalance the missile weapons skill
870     so its damage increases with level.
871     - rewrite the complete player speed logic: weapon_speed now
872     works as documented and there are no unnatural speed boosts.
873 root 1.6 - implement a utility - cfutil - that simplifies arch and map
874     installation, replacing the old collect scripts and
875 root 1.9 simplying deployment by scaling and cutting faces as required.
876     - simplify the map protocol extensively by taking advantage
877     of missing bigfaces, speeding up map generation immensely.
878 root 1.6 - implement inherit keyword allowing archetypes to inherit from
879     other archetypes.
880     - rationalise archetype, region and treasurelist file format
881     into a single file format and make them reloadable asynchronously.
882 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
883     reloadable at runtime.
884 root 1.6 - implement 64x64 faceset support.
885     - implement fxixsx protocol that saves
886     a lot of bandwidth over the old image/face/smooth packets
887 root 1.11 and allows images > packetsize, incremental and background
888     transfers.
889 root 1.6 - implement a bandwidth-saving smoothing protocol that works
890     on a face basis as opposed to a mapspace basis.
891 root 1.7 - the server can now rate-limit image uploads to not exceed
892     a certain (client-configurable) speed while guarenteeing full
893     freedom of movement.
894 root 1.8 - implement new ex command to request item descriptions.
895     - implement new msg command for in-game messages with meta
896     information (using xml).
897 root 1.9 - enforce utf-8 for all text messages.
898 root 1.13 - added micropather (not used yet).
899 root 1.6 - many, many bugfixes.
900 root 1.1
901 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
902 root 1.1 - make coroapi accessible to cf+.
903     - moved map handling logic completely to perl
904     - per player maps are now marked in the map
905 root 1.2 - maps are saved completely differently now,
906     and much more often.
907 root 1.17 - rewrote map header parser and writer, to be much faster.
908 pippijn 1.4 - maps and players are now (in the average case) loaded
909 root 1.2 and saved completely asynchronously, I/O contention will no
910     longer freeze the server.
911 pippijn 1.4 - players and maps can be loaded anytime, without the player
912 root 1.2 being logged in.
913 root 1.1 - automatically generate method interfaces for perl from headers
914     - unbundled freezethaw
915     - mostly rewrote common/map.C
916     - completely rewrite server/swap.C
917     - introduced "runtime", the CCT clock (corrected crossfire time) :)
918     - introduced new keyword for map files: file_format_version (integer, server version: 0)
919     - better message for apply failures due to applymode
920     - removed most all of the weather code
921     - unified logging to stderr and file
922     - too many minor changes to document