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Revision: 1.489
Committed: Fri Nov 6 12:27:05 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.488: +1 -0 lines
Log Message:
remove all protos from include/*proto.h for functions that are effectively static

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.486 TODO: mark apgl sections
10     TODO: make containers accept match expressions
11 root 1.481 - some Andrew Madloch wanted, despite being specifically told
12     multiple times that the Deliantra parts additions are under AGPL,
13 root 1.487 lock up the source code of the server within his company.
14 root 1.481 some reorganisations have been done to the sourcecode to make
15     it clearer that this violates the Affero GPL. Help to keep
16     Deliantra free software even for the coming generations
17     and be wary of the promises of Andrew Madloch, he has nothing
18 root 1.487 good in mind for free software.
19 root 1.480 - clarify which files of the server are 100% AGPL.
20 root 1.481 - minor reorganisation, move some GPL code into other files.
21 root 1.483 - implement viewpoint (which is like observe, but only for the map,
22     not stats etc.).
23 root 1.484 - replace magic mapping overlay by a flying bird exposing area
24     on the worldmap (ext/magic_mapping.ext).
25 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
26     - @find results in npc dialogue is now stored in $find.
27 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
28 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
29 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
30     dm instead.
31 root 1.456 - (maps) add town portal to celvear.
32 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
33     mapsets from crossfire, together with associated archetypes.
34 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
35     - (maps) define a new whalingoutpost region.
36 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
37     and most archetypes that go with them (without stoning and swallow effects),
38     casino tokens and stock certificates are also missing.
39 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
40     and santo dominion.
41 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
42     to go with them. also adjusted archetypes to be more korrekt "gotisch".
43 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
44 root 1.460 - properly close client-side dialogue when the player is teleported away.
45 root 1.459 - map-tags did not properly close it's database tables or wait
46     for a quiescent state, causing memory corruption on reload.
47 root 1.454 - support "stat.xyz" accessor in match expressions.
48 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
49 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
50     fixes long answers from npc dialogue).
51 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
52 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
53     and to not add a "put your code here" force needlessly.
54 root 1.463 - (arch) fix or improve many plurals.
55 root 1.465 - markers do no longer add a force if the slaying field is unset.
56 root 1.466 - sped up search-items implementation, but it's still horrible.
57 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
58 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
59     used to reogianise the illogical arch tree a bit.
60 root 1.479 - (maps) import most map names from crossfire.
61 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
62 root 1.483 - fly_high movement gives better los, ignoring blocksview.
63 root 1.488 - the addexp command should now honour skill names with spaces.
64 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
65 root 1.452
66 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
67 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
68 root 1.451 - fix a memory buffer overflow in the book code.
69 root 1.429 - add @check, @find npc dialogue commands.
70     - (maps) add a number of town interiors.
71 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
72 root 1.451 - (maps) add celvear area from cfextended.
73 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
74     - (server,maps) fix bug causing some library books not to be chained down,
75     cause Scorn/Navar libraries not to have inscribable books.
76 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
77 sf-marcmagus 1.433 inappropriate item power.
78 root 1.448 - (maps) fix intwell balancing issue.
79 root 1.437 - improve the look of generated books.
80 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
81     - fix bug where players could bypass no_drop by putting items in containers.
82 root 1.430 - consecutive commands arriving at the same time in the server would be
83     corrupted if the length was >255.
84 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
85 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
86     and perl.
87 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
88     functionality (and more) inside the same object using the match expressions.
89     - create simpler match expression compiles in many common cases.
90 root 1.439 - reduce object size by removing obsolete "seen_by" member.
91 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
92     of the new dynbuf::splice function (which gave an unexpected net win
93     in code size...).
94 root 1.442 - the server will no longer complain (and subtly fail) when an object
95     being removed from a map causes another object to get removed.
96 root 1.441 - banish strncpy from the server, speed up and simplify sending item
97     descriptions to the client considerably.
98 root 1.442 - add new "in head" set modifier for matches.
99     - new BLOCKED_MOVE event added.
100     - mapscript archetype now has activate_on_xxx true by default, as similar
101     connected elements.
102 root 1.448 - (maps) imported all styles from cfextended except
103 root 1.444 floorstyles/land_plots and monsterstyles.
104 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
105 root 1.446 - don't crash when treasure lists are empty / supply new empty
106     treasurelist for randomitems when none can be found.
107     - implement cf::map::static_maps and use it in map-tags.ext.
108 root 1.449 - fix a bug in map-tag scanning when moving tags.
109 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
110     for a reaction.
111 root 1.447 - implement new "loadall" map loading command, purely for debugging.
112 root 1.429
113 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
114 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
115     but not horns (to make them more useful for content-creators).
116 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
117     2) it skipped spell effects and 3) it didn't handle the case where
118     and object was destroyed while iterating over it correctly. all this
119     allowed players to sometimes walk onto spaces they should not be able to
120     walk on.
121 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
122 root 1.399 - examining an object now dumps the serialised object form when the user
123 root 1.404 is a wizard (wizlook).
124 root 1.421 - altars no longer accept unpaid items.
125 root 1.411 - party spells didn't work all that well.
126 root 1.424 - added complex object matching framework (cf::match), and make altars
127     and pedestals use it.
128 root 1.425 - identified skill-tools show what skill they grant.
129 root 1.399 - display the duration of change_ability spells when examining them
130     (missing: protection spells, but they are a hack...).
131 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
132     adding more variety to the different mushrooms.
133 root 1.398 - fix a minor cfpod formatting bug.
134 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
135     the hintmode setting on the settings page.
136 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
137 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
138 root 1.399 - enable the object loader to also dump archetypes.
139 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
140 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
141 root 1.402 - force the initial face when loading an object that is time-animated
142     or a monster, so it does not have to be specified anymore.
143 root 1.403 - fix a bug where recasting an ability changing spell could shorten
144     its remaining duration.
145 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
146 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
147 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
148     up splay operations as well.
149 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
150 root 1.412 - implement introspection data for C++ classes (%REFLECT).
151 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
152 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
153 root 1.419 - fix transmutation alchemy.
154 root 1.424 - speed up many frequently-invoked C->perl callbacks.
155 root 1.419 - added complex object matching framework, to be used in altars and the like.
156 root 1.426 - switch to YAML::XS from YAML.
157 root 1.396
158 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
159 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
160     that ultimately was not helpful to catch it :)
161 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
162     all callers to use either one or the other, as appropriate. This
163     fixes the (rather fragile) light spell, maybe others.
164     - fixed an overflow and exploit in the bank/payment code.
165     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
166 elmex 1.384 to explain the skill a bit more.
167 root 1.389 - removed a buggy check for zero attacktype. So that we might find
168 elmex 1.388 the real bugs in the archs/maps/objects.
169 elmex 1.394 - Fixed enabling torches with lighters.
170 elmex 1.387 - (maps) Added Heaven Town region.
171     - (arch+maps) Fixed & normalized warriors on map
172     /quests/peterm/CTower/Barracks.
173 root 1.392 - fix the light spell (and possibly diseases and other lights).
174 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
175 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
176     a long time ago, and similar cases are still to be found in the maps.
177     - make the socket_timeout configurable in the code (but not yet for users).
178 root 1.393 - earth wall health bar is now correct.
179 elmex 1.384
180 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
181 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
182     freeze with IO::AIO anymore due this change.
183 root 1.364 - avoid a crash when a player tries to apply a lighter.
184 root 1.376 - allow a spell argument for dimension door.
185 root 1.362 - move shop item listing and some otherstuff into the info tab.
186 root 1.360 - avoid crashes when non-players cast party spells.
187 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
188 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
189     - small improvement of the number of potions in shops
190     (by Job Vranish).
191     - added a few party spells (by Job Vranish).
192 root 1.362 - use a common message dynbuf.
193 root 1.364 - destroying tear down objects will now use the full hp range
194     for animation and will only destroy/lastframe when hp < 0.
195     - allow monsters to use earth to dust.
196     - use manhattan distance for get_rangevector_from_mapcoord, just as
197     in get_rangevector.
198     - los updates now correctly take tiled maps into account.
199     - do los updates even on maps without darkness.
200 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
201 root 1.375 - upgrade to IO::AIO 3.21.
202 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
203 elmex 1.373 - properly catching exceptions from callback in irc.ext.
204 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
205 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
206 elmex 1.368 - (arch) added hint about usage to Slag Ex.
207 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
208     like the rest.
209 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
210 root 1.378 - (arch+maps) added rate limited converter and adjusted
211     /elmex/mana_fountain.
212     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
213     - reduce size of casting_time, move_status, attack_movement,
214     last_heal and last_sp slots, squeezing some more space out of struct
215 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
216     anywhere.
217 root 1.358
218 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
219     - fixed bug in alchemy, where finding the right object for enhancements
220     didn't work.
221 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
222     effects (w.r.t. put_more) per mapspace, to give the server a chance
223     to survive a hundred deathsheads.
224 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
225     disastrous bug of unfortunately unknown proportions...
226 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
227 root 1.343 - use gender-neutral place descriptions for invite.
228 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
229     Thanks go to Lisa Larsen!
230 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
231     anymore).
232 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
233 root 1.345 - use better dependency tracking for include/keyword.h.
234 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
235     so it is possible to invite somebody out of some stck-till-death traps,
236 root 1.346 or simply to commit suicide.
237 root 1.352 - replace the "ignoring delayed commands" message by something more useful
238     (cf. cunning gnome freezeing issue).
239 elmex 1.349 - various fixes for weapon improvements.
240 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
241 root 1.353 - support T and G sequences in cfpod.
242 root 1.343
243 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
244 root 1.339 - convert me command from per-map to chat, which makes more sense, also
245     document it.
246 elmex 1.336 - more than one spellbooks of same class can now be given
247     in class selection.
248 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
249     spell rebalancements.
250 elmex 1.338 - the IRC gateway filters IRC colors now.
251 elmex 1.336
252 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
253 root 1.331 - (arch) fix quiver of Holding Bolts.
254 root 1.332 - applying unpaid items will now examine them.
255 root 1.330 - add "What" column to body command, showing items in that slot.
256 elmex 1.329 - redesigned and rebalanced lamps and torches.
257 root 1.330 - add "..." to item names that have been shortened.
258     - fixed "assign" function that squeezes strings into fixed length.
259 elmex 1.333 - add cursed effect to lamps and (some) torches.
260 elmex 1.334 - fixed bad assigned crafting skills and their tools.
261 root 1.312
262 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
263 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
264 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
265 root 1.312 - make monster smell logic dependent on their wisdom stat.
266 root 1.324 - put the death reason into a separate tab.
267     - converted "connected" slot to string, cleanly got rid of some ugly
268     hacks such as the path_attuned hack.
269 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
270     - replace one-at-a-time hash by faster than smaller FNV-1a hash
271     when hashing strings.
272 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
273 elmex 1.320 whether the right cauldron is used.
274 root 1.313 - considerably optimise shared string implementation by
275 root 1.316 making its null value a compiletime constant.
276 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
277     as well as using shstr_cmp to pass shared stringsa round efficiently,
278     for lots of code size savings.
279 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
280     they are sleeping: generators now check for the sleeping flag.
281 root 1.318 - tell gcc not to excessively inline some perl interface functions.
282 root 1.322 - remove marking rune length limit.
283 root 1.323 - fix formatting of cfpod when a verbatim block was following
284     a single newline.
285     - move resistances, statistics and showpets command output into tabs.
286 root 1.326 - implement map scripts that can replace the boulder logic without
287     having to write extensions.
288 root 1.310
289 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
290 root 1.302 - fix a longstanding bug that teared multipart monsters
291     at map boundaries apart.
292 root 1.292 - temporarily make permanently invisible player visible when
293     he/she makes noise.
294 root 1.284 - fix being able to see through walls a bit.
295 root 1.303 - improve look at output.
296 root 1.285 - completely replaced the line of sight algorithm with a variant
297     of spiral fov capable of visibility grades and arbitrary
298     shadow angles, that uses less memory and less code.
299     - the new los code supports arbitrary map rectangles and loosens
300 root 1.310 other restrictions of the old code, supporting further optimisations.
301     - update los if blocksview-objects are inserted in a map, not just when
302 root 1.287 removed (e.g. for summon fog).
303 root 1.303 - permanent invisibility doesn't make immune against making noise:
304     implement a noise system that allows monsters to locate the player
305     when he/she makes noise.
306     - implement a primitive smell system that monsters can use to track
307     players.
308 elmex 1.288 - create bomb now also works when casted by door traps.
309 elmex 1.290 - (arch) new torch graphics.
310 root 1.289 - (maps) considerably soften the subway spider.
311 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
312     the guards from being killed by players.
313 root 1.310 - (maps) lots of tweaks in and around scorn.
314     - (maps) use special non-blocksview jungle, mountain and
315     darkforest freely on the worldmap, to get gradual sight obstacles
316     instead of total blackout in those areas.
317 root 1.289 - no maximum darkness for outdoor maps anymore.
318 root 1.291 - add more hints, fix some messages.
319 root 1.292 - fix a bug: firing rods should tell you something about them.
320     - make light additive even within players.
321 root 1.293 - darken xrays effect a bit.
322     - improve handling of los changes when inserting or removing
323     objects, not perfect yet.
324     - make map darkness signed (formerly unsigned) to allow
325 root 1.294 ambient lighting and centrally manage darkness as an offset.
326     - revamped, fixed and documented the server calendrics, also
327     tell users the current time and data, to improve awareness.
328     - implement proper wizlook flag and handling of wizlook, instead
329     of dumbly just clearing los once.
330 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
331     and has a smaller runtime variance.
332 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
333     making them actually useful.
334     - see_in_dark now increases the viewing radius by 3.
335 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
336     speedup, as well as in many other places.
337 root 1.299 - remove support for extended map infos - these are not used
338     by the deliantra client and removing them gives us a 10% speedup
339     when sending map changes.
340 root 1.300 - remove most gcfclient and other client bug workarounds, as well
341     as now obsolete protocol versions, simplying the code.
342 root 1.301 - optimise and simplify generation of random numbers.
343 root 1.303 - correctly provide a non-zero default density for materials, to
344     avoid crashes, fix other bugs in the material handling code.
345     - fix volume calculations.
346     - fix cfpod parsing when multiple verbatim blocks were separated by
347     newlines.
348 root 1.305 - increase monster detection radius from wis/5 to wis/3.
349 root 1.306 - remove old pickup modes.
350     - remove obsolete disarm and search commands (search wasn't working
351     anyways).
352 root 1.308 - fix a crash when an npc applied a sign.
353 root 1.284
354 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
355 root 1.283 - this release is assumed to be very stable.
356     - (maps) radically redesigned and improved tutorial.
357 root 1.280 - directional casting no longer immediately removes the invisible effect.
358 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
359 root 1.272 - fix overflow in lighting calculations.
360     - negative glow radii can no longer cause total darkness.
361 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
362     only maximally-lit ones.
363 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
364     - swashbucklers got the oratory skill now.
365 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
366 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
367 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
368 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
369     (which was probably broken, too).
370 root 1.281 - support negative glow radii during daytime, too.
371     - use circular, not rectangular, viewing area.
372     - use minimum viewing distance of 2 in outdoor maps.
373     - negative glow is stronger than viewing area or lamps.
374 root 1.283 - (arch) new darkness spell face.
375 root 1.272
376 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
377     - (maps) completely redesigned scorn.
378 root 1.269 - "cast light" now works on oneself.
379 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
380     negative glow radii again (they were totally broken before).
381 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
382 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
383 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
384 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
385 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
386     back to the player.
387 root 1.251 - attuned/repell and spell base level system reworked.
388 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
389 root 1.247 be less erratic now.
390 root 1.248 - refuse to write the uuid file if the uuid is zero
391     (to avoid writing it in early crashes).
392 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
393     - speed up emergency_save by not syncing every file separately.
394     - no longer reattach perl to every object on reload, it's slow, and no longer
395     necessary since we don't nuke stashes anymore.
396     - do not bootstrap perl from the commandline args, use separate eval for
397     better error reporting.
398 root 1.259 - fix a crash when pushing cone spells met ice attacks.
399 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
400 root 1.255 - speed up map refresh in server a bit.
401 elmex 1.258 - refactored drop code and fixed some programming errors in it.
402 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
403 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
404 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
405     as the current weight of the inventory.
406 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
407     dragonfire has been introduced for the non-dragon players.
408 root 1.265 - remove unused "tooltype", "start_holding" object slots.
409     - change "weapontype" object slot to uint8.
410     - convert "hide" object slot into flag.
411     - reorder object members for better locality of reference and codesize
412     decrease.
413 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
414 root 1.267 - fix a crash when no skill could be found when killing amonster.
415 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
416     every completed aio operation.
417 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
418     and update mapspaces if necessary.
419 root 1.246
420 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
421 root 1.241 - removed all command line parsing, only env variables are supported
422     anymore.
423 root 1.239 - region-specific monsters will now once more be on the worldmap.
424 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
425 root 1.225 would grow out of bounds.
426 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
427 root 1.222 - fixed a double-escaping bug in the pod-parser.
428     - rewrote the cfpod parser in C++.
429     - hintmode moved to C++, players need to re-set their hintmode if
430     they dislike "show".
431 root 1.231 - fix RIP inscription.
432 root 1.239 - bump login name length from 18 to 20 char max.
433 root 1.231 - correctly support gender in emotes.
434     - correctly support gender in the death messages.
435     - correctly generate death messages for players only when they really die,
436     with increased information.
437 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
438     and data corruption (but apparently was never triggered).
439 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
440 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
441     data corruption bug.
442 root 1.223 - tweak coredumping/monitoring a bit.
443 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
444 root 1.227 - do not crash in the loader when an inventory object could not be loaded
445     (from a corrupted file).
446 root 1.241 - redid skills command to send output to proper channel.
447 root 1.233 - object->map is no longer refcounting.
448 root 1.228 - add FLAG_DEBUG for internal debugging.
449 root 1.231 - add NDI_VERBATIM flag to send_msg.
450 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
451 root 1.240 - player->exists is no longer a sync_job.
452 root 1.233 - split login.ext's player scheduler into
453     it's own player-scheduler.ext extension.
454 root 1.222
455 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
456 root 1.212 - require perl 5.10.
457 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
458 root 1.204 - swap player and observed count's on the map when observing.
459 root 1.205 - add (mostly untested) mapspace perl class and accessors.
460 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
461 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
462     could be found.
463 root 1.208 - pits now have a configurable "random spread" range and default
464 root 1.213 to a radius of two now.
465 root 1.212 - rewrite pay_player_arch.
466     - use a more stable perl_reload implementation.
467     - do not use Symbol::delete_package (causes crashes after perl-reload),
468     use our own, safer, clear_package instead.
469     - when asynchronously dumping core, close all file handles to allow
470     the server to restart concurrently.
471 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
472     sequences, without double-encoding. it should be faster, too.
473     - the above fixes wrong display of help tetx and many other issues.
474 root 1.216 - use lzf and frag packets for large messages for clients supporting them
475 root 1.218 (0.9976+), use it for long books and other messages.
476 root 1.210 - eradicate listen command and corresponding code.
477 root 1.211 - eradicate logs command.
478 root 1.218 - let the client log into the server log, used for crash backtraces.
479 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
480     old style spell objects with the spell magic bullet.
481 root 1.220 - (arch) fixed skill less rods in the archetypes
482 root 1.204
483 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
484 elmex 1.197 - made jeweler workbench larger and some other minor map
485     changes in jeweler town.
486 root 1.196 - fixed wrong item handling in jeweler skill code.
487 root 1.198 - (arch) use a special "key_random_map" for random map keys
488     that are used up.
489 root 1.199 - fix a crash when the player who was observed has logged out long
490     enough for his region/map to be gone.
491 root 1.200 - port to g++-4.3's incompatible tr1 changes.
492 root 1.201 - add some missing dependencies.
493 root 1.203 - log to /var/log/deliantra/ by default.
494     - hack observe code to enable smooth movmenet when observing.
495 elmex 1.195
496 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
497 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
498 root 1.179 - correctly move gsay to the party channel.
499 root 1.178 - fix a crash when animate weapon was used in some areas.
500 elmex 1.177 - fixed unnecessary identification of by converters created objects.
501 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
502     with NPCs.
503 elmex 1.175 - (arch) dragon scales got proper type now
504 root 1.193 - object::decrease would sometimes cause container weights to
505     be wrong, this has been fixed.
506 root 1.194 - do not send time updates for newly-seen items.
507 root 1.185 - thawing an icecube will once more drop its contents to the ground.
508 root 1.183 - fix cone spells etc. going through walls sometimes.
509 root 1.186 - fix a weight update bug that sometimes left containers
510     with wrong weights.
511 root 1.194 - added auto_apply event and extension for shop tiles.
512 root 1.172 - work around get_map_flags invoking perl and switching the stack.
513     - make sure the map is loaded when using a town portal return.
514 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
515     where healing spells didn't cost any grace.
516 root 1.173 - fix starvation kill reason.
517 root 1.174 - fix pk killer name message.
518 root 1.189 - don't let people apply signs with @match.
519 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
520     what seems to be the biggets memleak in the server).
521 elmex 1.171
522 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
523 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
524     - use anyevent to manage listen ports (this enables IPv6 support).
525 root 1.167 - server supports ipv6 client connections now.
526 root 1.168 - use newly-available Coro::AnyEvent.
527 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
528     to let it handle AIO requests.
529 root 1.167
530 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
531 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
532     processing considerably (especially in the client) and reduces data transfers
533     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
534 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
535     - (map) fixed npc dialogue in pup_land/s_f/special.
536     - bugfix: fix a crash when a player casts a swarm spell and then logs out
537     (swarm spells now stay in the player's inventory).
538 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
539 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
540     archetype *archname* (chairs of different facings were merged).
541     - bugfix: fix a potential crash issue in find_object_name (not used
542     normally).
543 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
544     (destruction, magic missile etc.).
545 root 1.163 - swarm spells without a direction now use various spiral patterns
546     instead of being fully random.
547 root 1.158 - update AnyEvent API to 3.4 and above.
548 root 1.156
549 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
550 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
551 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
552 root 1.152 - bugfix: the jumping skill now gives experience for jumping
553     and for attacking monsters. it also takes about one second to do a jump.
554 root 1.138 - bugfix: players couldn't starve in 2.53 :(
555 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
556 root 1.152 - bugfix: spell effects like word of recall are removed on death.
557 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
558     were created outside a map.
559 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
560     (fixed by reversing the logic).
561 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
562 root 1.153 - bugfix: the random map generator no longer leaks key objects.
563 root 1.154 - bugfix: support random maps >127x127.
564 root 1.152 - (maps) fixed the death certificate system in nimbus.
565 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
566 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
567 root 1.147 - (arch) give ball lightning a real name.
568 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
569 root 1.155 - support cfpod in ex replies (client item tooltips).
570 root 1.143 - unapply item in range slow when readying a spell.
571 root 1.148 - bugfix: account for rounding errors in weight updates.
572 root 1.139 - remove synchronous mkdir in chargen_race_done.
573     - fix per-race starting maps.
574 root 1.142 - check hiscore on suicide and quit as well.
575 root 1.138 - tell players when they are starving.
576 root 1.133 - get rid of costly object_from_name conversion for altar effects.
577     - fix map difficulty calculation for generators.
578 root 1.146 - slightly more intelligent handling of "is_animated" flag.
579 root 1.149 - support no_drop map header flag (before it was only available internally).
580 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
581 root 1.133
582 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
583 root 1.119 - bugfix: custom skill settings were not saved by the server.
584     - bugfix: remove did not actually remove items from the inventory, leaving
585 root 1.116 ghost items.
586 root 1.119 - bugfix: properly update items identified on the ground.
587 root 1.120 - bugfix: use localtime_r in the logger thread.
588 root 1.122 - bugfix: player starvation will now give the correct kill reason.
589     - bugfix: archetype reloads could crash the server.
590 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
591 elmex 1.114 player is not logged in.
592 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
593 root 1.117 server startup.
594 root 1.128 - bugfix: fix the door surround check in the random map generator.
595     - (maps) fix heaven quest difficulty progression.
596     - (maps) fix some random map styles.
597     - dropping items a shop is not interested in won't sell them anymore.
598     - rods and horns with a too low maximum charge allow now at least one discharge.
599     - implement kill & death statistics.
600     - random map preparation is no longer synchronous.
601     - rewrite find_style in perl, no longer does synchronous I/O.
602     - improve random map specials placement.
603     - make the killer a real object pointer instead of a string, improved
604     kill reason messages.
605 root 1.117 - take advantage of new aio_close and aio_chmod.
606 root 1.128 - implement archetype::get, object::deep_clone and update callers.
607 root 1.125 - change_abil is much faster.
608 root 1.126 - update the floorbox more often to work around the reverses item order
609     display in clients.
610 root 1.125 - cleaned up object copying by encapsulating it to a single place.
611 root 1.126 - add hints to the invite messages.
612 root 1.127 - rewrote key<->value pair handling.
613 root 1.128 - use an independent random number generator for the random map generator.
614 elmex 1.113
615 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
616 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
617     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
618     - completely automate the weight handling, should fix all weight
619     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
620 root 1.103 - reloading archetypes while a user was in the character creation phase
621     could crash the server.
622 root 1.106 - fix a nontrivial number of cases of code commented similar
623     to "is this really correct?", as many of those cases are now handles
624     automatically by lower level code.
625     - replace many ad-hoc checks for client visibility by object::visible_to,
626     should result in broader applicability of functions using it.
627 root 1.104 - merge items with different arch pointers refering to the same arch
628     (due to archetype reloads).
629 root 1.106 - refactored the object remove/insert functions and most related
630     functions (decrease, split, merge_ob etc.).
631 root 1.105 - make it compile better on freebsd (reported by pippijn).
632 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
633 root 1.108 - fix the longstanding "container stays open" bug.
634 root 1.107 - improved floorbox updating to be incremental and other protocol
635     optimisations.
636     - get rid of update_after_inventory_change and only do update stats
637     for weight once/tick/player at max.
638 root 1.109 - rewrite party commands, use party channel.
639 root 1.103
640 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
641 root 1.97 - properly link against libgthread as that is needed to make the slice
642     allocator thread-safe.
643 root 1.91 - support perls not compiled with 64 bit support (though this is not a
644     recommended configuration) (reported by Samuel Gondouin).
645 root 1.94 - always put godgiven items into the player inventory, never any containers.
646 root 1.92 - (maps, arch) the scorn go club was founded!
647 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
648 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
649     became a real spell-class.
650 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
651     - (arch) considerably strengthened spark shower and destruction.
652     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
653     finally reloadable at runtime.
654     - changed archetype loading algorithm to only require one pass and
655     use delayed resolving of references.
656 root 1.101 - examine command now uses the examine infobox.
657 root 1.102 - implement an "incremental garbage collector" for archetypes.
658 root 1.98 - enable slice allocator again.
659 root 1.96 - implement optional free memory poisoning.
660 root 1.91
661 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
662 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
663 root 1.85 skill.
664 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
665     names (also update all maps to use money instead of coins).
666 root 1.78 - add uuid accessors to perl.
667     - add coin names and archetype accessors to perl.
668 root 1.80 - fix runtime uuid file format to use "." instead of ",".
669 root 1.78 - change perl extensions to not use hardcoded coins and values.
670 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
671     and be more parsimonous of uuid usage by the exact value out on exit.
672 root 1.86 - write log messages in another thread, removing another sync point.
673     - support multi-line log messages in a nicer way.
674 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
675 root 1.81 - fix a minor memleak in the random map generator.
676     - some parts of the random map generator are not coroutine-safe,
677     so only call it "single-threaded".
678     - major cleanup of memory management in random map generator.
679 root 1.87 - slight refactoring of the random map generator, faster too.
680 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
681     bookkeeping bug.
682 root 1.87 - work around "player is on active list" problem by deactivating player
683     after loading.
684 root 1.81 - garbage collect shstr's more evenly and adaptively only when
685     there have in fact been allocations.
686 root 1.82 - fix object::insert to do as documented and insert into the env
687     if necessary.
688     - fix cf::map::unique_maps.
689     - fix nrof overflow check in can_merge_slow.
690     - fix converter code to handle >31 bit values.
691 elmex 1.83 - added support for the player_sold flag
692 root 1.84 - converters no longer accept unpaid items.
693 root 1.88 - canonicalize random map meta files for better unification.
694 root 1.77
695 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
696 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
697     when mlockall has been used.
698 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
699 root 1.72 - use separate thread for ticker timing (and more in the future).
700     this greatly increases timing accuracy and gets rid of an enourmous
701     number of gettimeofday calls.
702 root 1.82 - use a separate thread to signal aio completion, for lower latency.
703 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
704 root 1.71
705 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
706 root 1.68 - rebalanced default experience table to be more exponential
707     and much easier up to level ~40, then moderately harder.
708 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
709 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
710     - do not exit on reload/load errors but properly cleanup.
711 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
712 root 1.66
713 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
714 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
715     (this fixes the jeweler skill).
716 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
717 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
718 root 1.63 - move tombstone to real map if player died due to cave-in (even if
719     it has reset, which is better than putting it on the savebed, also as
720 root 1.321 proof that the player didn't use a savebed).
721 root 1.59
722 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
723 root 1.56 - work around perl bug in configure perl module version check.
724 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
725 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
726 root 1.52 - fix a bug in animate_weapon, causing a crash.
727 root 1.54 - no longer exit when a coroutine throws an exception.
728 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
729 root 1.53 - fix the "<player> is nuts" message.
730 root 1.58 - fix an exception at logout due to the json_coder being gone.
731 root 1.43 - upgrade to EV version 2.0 API.
732 root 1.47 - when players don't apply a savebed correctly but stand above one,
733     do not move or kill them.
734 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
735 root 1.43 - implement generic framework for server-side resource files.
736     - implement resource file update event.
737     - hook experience table update into the framework.
738     - move jeweler.yaml to resources (arch/).
739 root 1.44 - switch from Crossfire to Deliantra perl module.
740     - implement json2json arch filter.
741 root 1.45 - implement widget protocol version 2, support for ui templates.
742 root 1.54 - mapinfo is now handled fully asynchronously.
743 root 1.48 - ext/irc: also log irc messages.
744 root 1.51 - ext/schmorplog: write user stat files asynchronously.
745 root 1.43
746 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
747 elmex 1.41 - limited the number of items that can be picked up and dropped
748 root 1.42 as temporary measurement against bad performance or dropping things
749     (this lead to long freezes and triggered the watchdog).
750 elmex 1.41 - improved the performance of the drop command a bit.
751 root 1.38 - switch from Event to EV for higher performance, easier usage,
752     less bugs...
753 root 1.39 - updated to release version of the gnu affero license.
754 root 1.38
755 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
756 root 1.36 - more thoroughly rename the binaries, contact addresses.
757     - update the copyrights.
758 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
759     crashes.
760 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
761     potentially causing crashes.
762 root 1.35 - assign weapons on user load time, not login-time, avoiding
763     crashes.
764    
765 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
766 root 1.32 - fixed an important bug that caused passwords to be forgotten.
767 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
768     in some of the maps.
769 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
770     which is now trivial to do.
771 root 1.33 - removed all traces of the old (and never working) plug-in interface
772     (70kb code less on amd64).
773 root 1.34 - improve/tune scheduling priorities.
774     - fix some freezing bugs.
775     - fix a memory corruption problem in dynbuf.printf.
776     - use channels for chat and many informational commands.
777     - improved the tutorial.
778     - create missile is now fixed.
779     - race fields must now contain archetypes.
780     - jumping skill now works as advertised.
781 root 1.31
782 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
783 root 1.24 - relicense under the gnu affero license.
784 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
785 root 1.24 - implement server-side framework for generic resources.
786     - use resource framework for server-provided ambient
787     music.
788 root 1.27 - save object owners (players only atm).
789 root 1.24 - replace limited sound api with server-provided sound effects.
790     - new sc (sound control) protocol command.
791     - improve fxix protocol to include types.
792     - exactly fill tcp segments, if possible.
793     - output-rate is now an upper limit, the server will automatically
794     (and quite perfectly) adjust to the network conditions, ensuring
795     low latency even during bulk transfers (music, images, sounds etc.).
796     - implement server-side widgets (i.e. client widgets controlled
797     in the server side). this will allow future expansion without
798     having to upgrade clients.
799     - implement a (artwork) world map with realtime player position
800     tracking.
801     - new and more efficient extcmd (server still supports old extcmd
802     protocol).
803 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
804     calcluation that could be easily exploited by users.
805     - rebalanced diseases to spread more naturally/evenly.
806     - completely asynchronous map loading even for tiled maps.
807 root 1.24 - replace simple messaging protocol with channels carrying metadata
808     (similar to message types, but more directed at the user).
809     - reduce command processing latency by a whopping 120ms by
810     reordering some processing steps inside the server. this directly
811     reduces lag by 120ms.
812     - actually send spell faces to the client.
813 root 1.23 - implement player genders.
814 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
815     otherwise return to savebed and possible kill if the log-out
816     was for too long.
817     - fast socket-dead detection (kick player after 8 seconds without ack).
818     - greatly reduce the cpu time needed to draw maps _again_.
819     - archetypes are now subclasses of objects.
820     - rebalanced shop greed and approval functions to be more realistic
821     (and likely match the actual intention).
822 root 1.23 - implement "crossfire pod" format for messages, with working bold,
823     italic, gender-specific text, paragraphs etc.
824 root 1.24 - implemented hint framework, players can opt to receive hints.
825     - implemented (long) book framework, added some books from the cf wiki.
826 root 1.23 - implement generic message framework that uses xml, utf8 for the client
827     protocol and is capable of transmitting generic meta information.
828 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
829     - replace the nexus by a per-player tutorial map that teaches stuff
830     better than the newbie house.
831 root 1.18 - fix the magicmap colours.
832 root 1.19 - optimise map update even more by removing unneeded code and checks.
833     - decouple map and stats update from pl->ob and use pl->observe instead.
834     - implement observe command.
835 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
836     calls with a simple comparison.
837     - fix a latent crossfire bug that could crash the server because the
838     map refresh did not update the mapspace.
839 root 1.24 - support custom keys for regions and maps, regions are now
840     refcount-managed.
841     - allow worldmap overlays anywhere in the 000..999 range.
842     - new system to acquire time slices for background jobs, to reduce
843     jitter.
844 root 1.27 - semi-persistent object-referencing framework (currently only players
845     supported).
846 root 1.22 - dependency tracking for perl extensions.
847 root 1.24 - new slag-ex extension for cleaning cauldrons.
848     - fix invoke result processing.
849     - there are even less i/o syncpoints in the server now.
850 root 1.29 - added map-tags extension that scans all maps for object tags
851     and records them in the database (not used yet).
852 root 1.28 - metaserver 2 support.
853 root 1.22 - many more bugfixes and minor optimisations.
854 root 1.16
855 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
856 root 1.14 - optimised event invocation (non-wanted events can now be
857     skipped with 4-5 inlined instructions).
858 root 1.12 - complete rewrite of town_portal: it now creates a portal
859     to the "nearest" town only, travel is only possible
860 root 1.13 to the town and back, anybody can use it (also removes
861     one of the remaining syncpoints in the server).
862 root 1.10 - complete rewrite of the range/attack skill slot system:
863     there are now two slots, one for combat, one for ranged
864     attacks.
865     - introduce the concept of a current weapon (either a ranged
866     or a combat weapon/skill/tool) and switch between them as
867     needed.
868     - rewrite bow code so bows get more useful: apply damage,
869     attacktype and other stats to the arrows and treat
870     bows as weapons. also rebalance the missile weapons skill
871     so its damage increases with level.
872     - rewrite the complete player speed logic: weapon_speed now
873     works as documented and there are no unnatural speed boosts.
874 root 1.6 - implement a utility - cfutil - that simplifies arch and map
875     installation, replacing the old collect scripts and
876 root 1.9 simplying deployment by scaling and cutting faces as required.
877     - simplify the map protocol extensively by taking advantage
878     of missing bigfaces, speeding up map generation immensely.
879 root 1.6 - implement inherit keyword allowing archetypes to inherit from
880     other archetypes.
881     - rationalise archetype, region and treasurelist file format
882     into a single file format and make them reloadable asynchronously.
883 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
884     reloadable at runtime.
885 root 1.6 - implement 64x64 faceset support.
886     - implement fxixsx protocol that saves
887     a lot of bandwidth over the old image/face/smooth packets
888 root 1.11 and allows images > packetsize, incremental and background
889     transfers.
890 root 1.6 - implement a bandwidth-saving smoothing protocol that works
891     on a face basis as opposed to a mapspace basis.
892 root 1.7 - the server can now rate-limit image uploads to not exceed
893     a certain (client-configurable) speed while guarenteeing full
894     freedom of movement.
895 root 1.8 - implement new ex command to request item descriptions.
896     - implement new msg command for in-game messages with meta
897     information (using xml).
898 root 1.9 - enforce utf-8 for all text messages.
899 root 1.13 - added micropather (not used yet).
900 root 1.6 - many, many bugfixes.
901 root 1.1
902 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
903 root 1.1 - make coroapi accessible to cf+.
904     - moved map handling logic completely to perl
905     - per player maps are now marked in the map
906 root 1.2 - maps are saved completely differently now,
907     and much more often.
908 root 1.17 - rewrote map header parser and writer, to be much faster.
909 pippijn 1.4 - maps and players are now (in the average case) loaded
910 root 1.2 and saved completely asynchronously, I/O contention will no
911     longer freeze the server.
912 pippijn 1.4 - players and maps can be loaded anytime, without the player
913 root 1.2 being logged in.
914 root 1.1 - automatically generate method interfaces for perl from headers
915     - unbundled freezethaw
916     - mostly rewrote common/map.C
917     - completely rewrite server/swap.C
918     - introduced "runtime", the CCT clock (corrected crossfire time) :)
919     - introduced new keyword for map files: file_format_version (integer, server version: 0)
920     - better message for apply failures due to applymode
921     - removed most all of the weather code
922     - unified logging to stderr and file
923     - too many minor changes to document