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Revision: 1.490
Committed: Fri Nov 6 13:12:09 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.489: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.486 TODO: mark apgl sections
10     TODO: make containers accept match expressions
11 root 1.481 - some Andrew Madloch wanted, despite being specifically told
12     multiple times that the Deliantra parts additions are under AGPL,
13 root 1.487 lock up the source code of the server within his company.
14 root 1.481 some reorganisations have been done to the sourcecode to make
15     it clearer that this violates the Affero GPL. Help to keep
16     Deliantra free software even for the coming generations
17     and be wary of the promises of Andrew Madloch, he has nothing
18 root 1.487 good in mind for free software.
19 root 1.480 - clarify which files of the server are 100% AGPL.
20 root 1.481 - minor reorganisation, move some GPL code into other files.
21 root 1.483 - implement viewpoint (which is like observe, but only for the map,
22     not stats etc.).
23 root 1.484 - replace magic mapping overlay by a flying bird exposing area
24     on the worldmap (ext/magic_mapping.ext).
25 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
26     - @find results in npc dialogue is now stored in $find.
27 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
28 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
29 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
30     dm instead.
31 root 1.456 - (maps) add town portal to celvear.
32 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
33     mapsets from crossfire, together with associated archetypes.
34 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
35     - (maps) define a new whalingoutpost region.
36 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
37     and most archetypes that go with them (without stoning and swallow effects),
38     casino tokens and stock certificates are also missing.
39 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
40     and santo dominion.
41 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
42     to go with them. also adjusted archetypes to be more korrekt "gotisch".
43 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
44 root 1.460 - properly close client-side dialogue when the player is teleported away.
45 root 1.459 - map-tags did not properly close it's database tables or wait
46     for a quiescent state, causing memory corruption on reload.
47 root 1.454 - support "stat.xyz" accessor in match expressions.
48 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
49 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
50     fixes long answers from npc dialogue).
51 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
52 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
53     and to not add a "put your code here" force needlessly.
54 root 1.463 - (arch) fix or improve many plurals.
55 root 1.465 - markers do no longer add a force if the slaying field is unset.
56 root 1.466 - sped up search-items implementation, but it's still horrible.
57 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
58 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
59     used to reogianise the illogical arch tree a bit.
60 root 1.479 - (maps) import most map names from crossfire.
61 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
62 root 1.483 - fly_high movement gives better los, ignoring blocksview.
63 root 1.488 - the addexp command should now honour skill names with spaces.
64 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
65 root 1.490 - major namespace cleanup: save 45kb by making functions static
66     that were unnecessarily global.
67 root 1.452
68 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
69 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
70 root 1.451 - fix a memory buffer overflow in the book code.
71 root 1.429 - add @check, @find npc dialogue commands.
72     - (maps) add a number of town interiors.
73 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
74 root 1.451 - (maps) add celvear area from cfextended.
75 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
76     - (server,maps) fix bug causing some library books not to be chained down,
77     cause Scorn/Navar libraries not to have inscribable books.
78 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
79 sf-marcmagus 1.433 inappropriate item power.
80 root 1.448 - (maps) fix intwell balancing issue.
81 root 1.437 - improve the look of generated books.
82 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
83     - fix bug where players could bypass no_drop by putting items in containers.
84 root 1.430 - consecutive commands arriving at the same time in the server would be
85     corrupted if the length was >255.
86 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
87 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
88     and perl.
89 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
90     functionality (and more) inside the same object using the match expressions.
91     - create simpler match expression compiles in many common cases.
92 root 1.439 - reduce object size by removing obsolete "seen_by" member.
93 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
94     of the new dynbuf::splice function (which gave an unexpected net win
95     in code size...).
96 root 1.442 - the server will no longer complain (and subtly fail) when an object
97     being removed from a map causes another object to get removed.
98 root 1.441 - banish strncpy from the server, speed up and simplify sending item
99     descriptions to the client considerably.
100 root 1.442 - add new "in head" set modifier for matches.
101     - new BLOCKED_MOVE event added.
102     - mapscript archetype now has activate_on_xxx true by default, as similar
103     connected elements.
104 root 1.448 - (maps) imported all styles from cfextended except
105 root 1.444 floorstyles/land_plots and monsterstyles.
106 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
107 root 1.446 - don't crash when treasure lists are empty / supply new empty
108     treasurelist for randomitems when none can be found.
109     - implement cf::map::static_maps and use it in map-tags.ext.
110 root 1.449 - fix a bug in map-tag scanning when moving tags.
111 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
112     for a reaction.
113 root 1.447 - implement new "loadall" map loading command, purely for debugging.
114 root 1.429
115 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
116 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
117     but not horns (to make them more useful for content-creators).
118 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
119     2) it skipped spell effects and 3) it didn't handle the case where
120     and object was destroyed while iterating over it correctly. all this
121     allowed players to sometimes walk onto spaces they should not be able to
122     walk on.
123 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
124 root 1.399 - examining an object now dumps the serialised object form when the user
125 root 1.404 is a wizard (wizlook).
126 root 1.421 - altars no longer accept unpaid items.
127 root 1.411 - party spells didn't work all that well.
128 root 1.424 - added complex object matching framework (cf::match), and make altars
129     and pedestals use it.
130 root 1.425 - identified skill-tools show what skill they grant.
131 root 1.399 - display the duration of change_ability spells when examining them
132     (missing: protection spells, but they are a hack...).
133 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
134     adding more variety to the different mushrooms.
135 root 1.398 - fix a minor cfpod formatting bug.
136 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
137     the hintmode setting on the settings page.
138 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
139 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
140 root 1.399 - enable the object loader to also dump archetypes.
141 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
142 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
143 root 1.402 - force the initial face when loading an object that is time-animated
144     or a monster, so it does not have to be specified anymore.
145 root 1.403 - fix a bug where recasting an ability changing spell could shorten
146     its remaining duration.
147 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
148 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
149 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
150     up splay operations as well.
151 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
152 root 1.412 - implement introspection data for C++ classes (%REFLECT).
153 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
154 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
155 root 1.419 - fix transmutation alchemy.
156 root 1.424 - speed up many frequently-invoked C->perl callbacks.
157 root 1.419 - added complex object matching framework, to be used in altars and the like.
158 root 1.426 - switch to YAML::XS from YAML.
159 root 1.396
160 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
161 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
162     that ultimately was not helpful to catch it :)
163 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
164     all callers to use either one or the other, as appropriate. This
165     fixes the (rather fragile) light spell, maybe others.
166     - fixed an overflow and exploit in the bank/payment code.
167     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
168 elmex 1.384 to explain the skill a bit more.
169 root 1.389 - removed a buggy check for zero attacktype. So that we might find
170 elmex 1.388 the real bugs in the archs/maps/objects.
171 elmex 1.394 - Fixed enabling torches with lighters.
172 elmex 1.387 - (maps) Added Heaven Town region.
173     - (arch+maps) Fixed & normalized warriors on map
174     /quests/peterm/CTower/Barracks.
175 root 1.392 - fix the light spell (and possibly diseases and other lights).
176 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
177 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
178     a long time ago, and similar cases are still to be found in the maps.
179     - make the socket_timeout configurable in the code (but not yet for users).
180 root 1.393 - earth wall health bar is now correct.
181 elmex 1.384
182 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
183 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
184     freeze with IO::AIO anymore due this change.
185 root 1.364 - avoid a crash when a player tries to apply a lighter.
186 root 1.376 - allow a spell argument for dimension door.
187 root 1.362 - move shop item listing and some otherstuff into the info tab.
188 root 1.360 - avoid crashes when non-players cast party spells.
189 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
190 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
191     - small improvement of the number of potions in shops
192     (by Job Vranish).
193     - added a few party spells (by Job Vranish).
194 root 1.362 - use a common message dynbuf.
195 root 1.364 - destroying tear down objects will now use the full hp range
196     for animation and will only destroy/lastframe when hp < 0.
197     - allow monsters to use earth to dust.
198     - use manhattan distance for get_rangevector_from_mapcoord, just as
199     in get_rangevector.
200     - los updates now correctly take tiled maps into account.
201     - do los updates even on maps without darkness.
202 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
203 root 1.375 - upgrade to IO::AIO 3.21.
204 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
205 elmex 1.373 - properly catching exceptions from callback in irc.ext.
206 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
207 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
208 elmex 1.368 - (arch) added hint about usage to Slag Ex.
209 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
210     like the rest.
211 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
212 root 1.378 - (arch+maps) added rate limited converter and adjusted
213     /elmex/mana_fountain.
214     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
215     - reduce size of casting_time, move_status, attack_movement,
216     last_heal and last_sp slots, squeezing some more space out of struct
217 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
218     anywhere.
219 root 1.358
220 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
221     - fixed bug in alchemy, where finding the right object for enhancements
222     didn't work.
223 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
224     effects (w.r.t. put_more) per mapspace, to give the server a chance
225     to survive a hundred deathsheads.
226 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
227     disastrous bug of unfortunately unknown proportions...
228 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
229 root 1.343 - use gender-neutral place descriptions for invite.
230 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
231     Thanks go to Lisa Larsen!
232 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
233     anymore).
234 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
235 root 1.345 - use better dependency tracking for include/keyword.h.
236 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
237     so it is possible to invite somebody out of some stck-till-death traps,
238 root 1.346 or simply to commit suicide.
239 root 1.352 - replace the "ignoring delayed commands" message by something more useful
240     (cf. cunning gnome freezeing issue).
241 elmex 1.349 - various fixes for weapon improvements.
242 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
243 root 1.353 - support T and G sequences in cfpod.
244 root 1.343
245 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
246 root 1.339 - convert me command from per-map to chat, which makes more sense, also
247     document it.
248 elmex 1.336 - more than one spellbooks of same class can now be given
249     in class selection.
250 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
251     spell rebalancements.
252 elmex 1.338 - the IRC gateway filters IRC colors now.
253 elmex 1.336
254 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
255 root 1.331 - (arch) fix quiver of Holding Bolts.
256 root 1.332 - applying unpaid items will now examine them.
257 root 1.330 - add "What" column to body command, showing items in that slot.
258 elmex 1.329 - redesigned and rebalanced lamps and torches.
259 root 1.330 - add "..." to item names that have been shortened.
260     - fixed "assign" function that squeezes strings into fixed length.
261 elmex 1.333 - add cursed effect to lamps and (some) torches.
262 elmex 1.334 - fixed bad assigned crafting skills and their tools.
263 root 1.312
264 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
265 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
266 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
267 root 1.312 - make monster smell logic dependent on their wisdom stat.
268 root 1.324 - put the death reason into a separate tab.
269     - converted "connected" slot to string, cleanly got rid of some ugly
270     hacks such as the path_attuned hack.
271 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
272     - replace one-at-a-time hash by faster than smaller FNV-1a hash
273     when hashing strings.
274 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
275 elmex 1.320 whether the right cauldron is used.
276 root 1.313 - considerably optimise shared string implementation by
277 root 1.316 making its null value a compiletime constant.
278 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
279     as well as using shstr_cmp to pass shared stringsa round efficiently,
280     for lots of code size savings.
281 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
282     they are sleeping: generators now check for the sleeping flag.
283 root 1.318 - tell gcc not to excessively inline some perl interface functions.
284 root 1.322 - remove marking rune length limit.
285 root 1.323 - fix formatting of cfpod when a verbatim block was following
286     a single newline.
287     - move resistances, statistics and showpets command output into tabs.
288 root 1.326 - implement map scripts that can replace the boulder logic without
289     having to write extensions.
290 root 1.310
291 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
292 root 1.302 - fix a longstanding bug that teared multipart monsters
293     at map boundaries apart.
294 root 1.292 - temporarily make permanently invisible player visible when
295     he/she makes noise.
296 root 1.284 - fix being able to see through walls a bit.
297 root 1.303 - improve look at output.
298 root 1.285 - completely replaced the line of sight algorithm with a variant
299     of spiral fov capable of visibility grades and arbitrary
300     shadow angles, that uses less memory and less code.
301     - the new los code supports arbitrary map rectangles and loosens
302 root 1.310 other restrictions of the old code, supporting further optimisations.
303     - update los if blocksview-objects are inserted in a map, not just when
304 root 1.287 removed (e.g. for summon fog).
305 root 1.303 - permanent invisibility doesn't make immune against making noise:
306     implement a noise system that allows monsters to locate the player
307     when he/she makes noise.
308     - implement a primitive smell system that monsters can use to track
309     players.
310 elmex 1.288 - create bomb now also works when casted by door traps.
311 elmex 1.290 - (arch) new torch graphics.
312 root 1.289 - (maps) considerably soften the subway spider.
313 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
314     the guards from being killed by players.
315 root 1.310 - (maps) lots of tweaks in and around scorn.
316     - (maps) use special non-blocksview jungle, mountain and
317     darkforest freely on the worldmap, to get gradual sight obstacles
318     instead of total blackout in those areas.
319 root 1.289 - no maximum darkness for outdoor maps anymore.
320 root 1.291 - add more hints, fix some messages.
321 root 1.292 - fix a bug: firing rods should tell you something about them.
322     - make light additive even within players.
323 root 1.293 - darken xrays effect a bit.
324     - improve handling of los changes when inserting or removing
325     objects, not perfect yet.
326     - make map darkness signed (formerly unsigned) to allow
327 root 1.294 ambient lighting and centrally manage darkness as an offset.
328     - revamped, fixed and documented the server calendrics, also
329     tell users the current time and data, to improve awareness.
330     - implement proper wizlook flag and handling of wizlook, instead
331     of dumbly just clearing los once.
332 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
333     and has a smaller runtime variance.
334 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
335     making them actually useful.
336     - see_in_dark now increases the viewing radius by 3.
337 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
338     speedup, as well as in many other places.
339 root 1.299 - remove support for extended map infos - these are not used
340     by the deliantra client and removing them gives us a 10% speedup
341     when sending map changes.
342 root 1.300 - remove most gcfclient and other client bug workarounds, as well
343     as now obsolete protocol versions, simplying the code.
344 root 1.301 - optimise and simplify generation of random numbers.
345 root 1.303 - correctly provide a non-zero default density for materials, to
346     avoid crashes, fix other bugs in the material handling code.
347     - fix volume calculations.
348     - fix cfpod parsing when multiple verbatim blocks were separated by
349     newlines.
350 root 1.305 - increase monster detection radius from wis/5 to wis/3.
351 root 1.306 - remove old pickup modes.
352     - remove obsolete disarm and search commands (search wasn't working
353     anyways).
354 root 1.308 - fix a crash when an npc applied a sign.
355 root 1.284
356 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
357 root 1.283 - this release is assumed to be very stable.
358     - (maps) radically redesigned and improved tutorial.
359 root 1.280 - directional casting no longer immediately removes the invisible effect.
360 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
361 root 1.272 - fix overflow in lighting calculations.
362     - negative glow radii can no longer cause total darkness.
363 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
364     only maximally-lit ones.
365 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
366     - swashbucklers got the oratory skill now.
367 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
368 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
369 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
370 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
371     (which was probably broken, too).
372 root 1.281 - support negative glow radii during daytime, too.
373     - use circular, not rectangular, viewing area.
374     - use minimum viewing distance of 2 in outdoor maps.
375     - negative glow is stronger than viewing area or lamps.
376 root 1.283 - (arch) new darkness spell face.
377 root 1.272
378 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
379     - (maps) completely redesigned scorn.
380 root 1.269 - "cast light" now works on oneself.
381 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
382     negative glow radii again (they were totally broken before).
383 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
384 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
385 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
386 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
387 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
388     back to the player.
389 root 1.251 - attuned/repell and spell base level system reworked.
390 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
391 root 1.247 be less erratic now.
392 root 1.248 - refuse to write the uuid file if the uuid is zero
393     (to avoid writing it in early crashes).
394 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
395     - speed up emergency_save by not syncing every file separately.
396     - no longer reattach perl to every object on reload, it's slow, and no longer
397     necessary since we don't nuke stashes anymore.
398     - do not bootstrap perl from the commandline args, use separate eval for
399     better error reporting.
400 root 1.259 - fix a crash when pushing cone spells met ice attacks.
401 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
402 root 1.255 - speed up map refresh in server a bit.
403 elmex 1.258 - refactored drop code and fixed some programming errors in it.
404 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
405 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
406 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
407     as the current weight of the inventory.
408 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
409     dragonfire has been introduced for the non-dragon players.
410 root 1.265 - remove unused "tooltype", "start_holding" object slots.
411     - change "weapontype" object slot to uint8.
412     - convert "hide" object slot into flag.
413     - reorder object members for better locality of reference and codesize
414     decrease.
415 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
416 root 1.267 - fix a crash when no skill could be found when killing amonster.
417 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
418     every completed aio operation.
419 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
420     and update mapspaces if necessary.
421 root 1.246
422 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
423 root 1.241 - removed all command line parsing, only env variables are supported
424     anymore.
425 root 1.239 - region-specific monsters will now once more be on the worldmap.
426 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
427 root 1.225 would grow out of bounds.
428 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
429 root 1.222 - fixed a double-escaping bug in the pod-parser.
430     - rewrote the cfpod parser in C++.
431     - hintmode moved to C++, players need to re-set their hintmode if
432     they dislike "show".
433 root 1.231 - fix RIP inscription.
434 root 1.239 - bump login name length from 18 to 20 char max.
435 root 1.231 - correctly support gender in emotes.
436     - correctly support gender in the death messages.
437     - correctly generate death messages for players only when they really die,
438     with increased information.
439 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
440     and data corruption (but apparently was never triggered).
441 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
442 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
443     data corruption bug.
444 root 1.223 - tweak coredumping/monitoring a bit.
445 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
446 root 1.227 - do not crash in the loader when an inventory object could not be loaded
447     (from a corrupted file).
448 root 1.241 - redid skills command to send output to proper channel.
449 root 1.233 - object->map is no longer refcounting.
450 root 1.228 - add FLAG_DEBUG for internal debugging.
451 root 1.231 - add NDI_VERBATIM flag to send_msg.
452 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
453 root 1.240 - player->exists is no longer a sync_job.
454 root 1.233 - split login.ext's player scheduler into
455     it's own player-scheduler.ext extension.
456 root 1.222
457 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
458 root 1.212 - require perl 5.10.
459 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
460 root 1.204 - swap player and observed count's on the map when observing.
461 root 1.205 - add (mostly untested) mapspace perl class and accessors.
462 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
463 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
464     could be found.
465 root 1.208 - pits now have a configurable "random spread" range and default
466 root 1.213 to a radius of two now.
467 root 1.212 - rewrite pay_player_arch.
468     - use a more stable perl_reload implementation.
469     - do not use Symbol::delete_package (causes crashes after perl-reload),
470     use our own, safer, clear_package instead.
471     - when asynchronously dumping core, close all file handles to allow
472     the server to restart concurrently.
473 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
474     sequences, without double-encoding. it should be faster, too.
475     - the above fixes wrong display of help tetx and many other issues.
476 root 1.216 - use lzf and frag packets for large messages for clients supporting them
477 root 1.218 (0.9976+), use it for long books and other messages.
478 root 1.210 - eradicate listen command and corresponding code.
479 root 1.211 - eradicate logs command.
480 root 1.218 - let the client log into the server log, used for crash backtraces.
481 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
482     old style spell objects with the spell magic bullet.
483 root 1.220 - (arch) fixed skill less rods in the archetypes
484 root 1.204
485 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
486 elmex 1.197 - made jeweler workbench larger and some other minor map
487     changes in jeweler town.
488 root 1.196 - fixed wrong item handling in jeweler skill code.
489 root 1.198 - (arch) use a special "key_random_map" for random map keys
490     that are used up.
491 root 1.199 - fix a crash when the player who was observed has logged out long
492     enough for his region/map to be gone.
493 root 1.200 - port to g++-4.3's incompatible tr1 changes.
494 root 1.201 - add some missing dependencies.
495 root 1.203 - log to /var/log/deliantra/ by default.
496     - hack observe code to enable smooth movmenet when observing.
497 elmex 1.195
498 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
499 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
500 root 1.179 - correctly move gsay to the party channel.
501 root 1.178 - fix a crash when animate weapon was used in some areas.
502 elmex 1.177 - fixed unnecessary identification of by converters created objects.
503 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
504     with NPCs.
505 elmex 1.175 - (arch) dragon scales got proper type now
506 root 1.193 - object::decrease would sometimes cause container weights to
507     be wrong, this has been fixed.
508 root 1.194 - do not send time updates for newly-seen items.
509 root 1.185 - thawing an icecube will once more drop its contents to the ground.
510 root 1.183 - fix cone spells etc. going through walls sometimes.
511 root 1.186 - fix a weight update bug that sometimes left containers
512     with wrong weights.
513 root 1.194 - added auto_apply event and extension for shop tiles.
514 root 1.172 - work around get_map_flags invoking perl and switching the stack.
515     - make sure the map is loaded when using a town portal return.
516 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
517     where healing spells didn't cost any grace.
518 root 1.173 - fix starvation kill reason.
519 root 1.174 - fix pk killer name message.
520 root 1.189 - don't let people apply signs with @match.
521 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
522     what seems to be the biggets memleak in the server).
523 elmex 1.171
524 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
525 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
526     - use anyevent to manage listen ports (this enables IPv6 support).
527 root 1.167 - server supports ipv6 client connections now.
528 root 1.168 - use newly-available Coro::AnyEvent.
529 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
530     to let it handle AIO requests.
531 root 1.167
532 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
533 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
534     processing considerably (especially in the client) and reduces data transfers
535     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
536 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
537     - (map) fixed npc dialogue in pup_land/s_f/special.
538     - bugfix: fix a crash when a player casts a swarm spell and then logs out
539     (swarm spells now stay in the player's inventory).
540 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
541 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
542     archetype *archname* (chairs of different facings were merged).
543     - bugfix: fix a potential crash issue in find_object_name (not used
544     normally).
545 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
546     (destruction, magic missile etc.).
547 root 1.163 - swarm spells without a direction now use various spiral patterns
548     instead of being fully random.
549 root 1.158 - update AnyEvent API to 3.4 and above.
550 root 1.156
551 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
552 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
553 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
554 root 1.152 - bugfix: the jumping skill now gives experience for jumping
555     and for attacking monsters. it also takes about one second to do a jump.
556 root 1.138 - bugfix: players couldn't starve in 2.53 :(
557 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
558 root 1.152 - bugfix: spell effects like word of recall are removed on death.
559 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
560     were created outside a map.
561 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
562     (fixed by reversing the logic).
563 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
564 root 1.153 - bugfix: the random map generator no longer leaks key objects.
565 root 1.154 - bugfix: support random maps >127x127.
566 root 1.152 - (maps) fixed the death certificate system in nimbus.
567 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
568 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
569 root 1.147 - (arch) give ball lightning a real name.
570 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
571 root 1.155 - support cfpod in ex replies (client item tooltips).
572 root 1.143 - unapply item in range slow when readying a spell.
573 root 1.148 - bugfix: account for rounding errors in weight updates.
574 root 1.139 - remove synchronous mkdir in chargen_race_done.
575     - fix per-race starting maps.
576 root 1.142 - check hiscore on suicide and quit as well.
577 root 1.138 - tell players when they are starving.
578 root 1.133 - get rid of costly object_from_name conversion for altar effects.
579     - fix map difficulty calculation for generators.
580 root 1.146 - slightly more intelligent handling of "is_animated" flag.
581 root 1.149 - support no_drop map header flag (before it was only available internally).
582 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
583 root 1.133
584 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
585 root 1.119 - bugfix: custom skill settings were not saved by the server.
586     - bugfix: remove did not actually remove items from the inventory, leaving
587 root 1.116 ghost items.
588 root 1.119 - bugfix: properly update items identified on the ground.
589 root 1.120 - bugfix: use localtime_r in the logger thread.
590 root 1.122 - bugfix: player starvation will now give the correct kill reason.
591     - bugfix: archetype reloads could crash the server.
592 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
593 elmex 1.114 player is not logged in.
594 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
595 root 1.117 server startup.
596 root 1.128 - bugfix: fix the door surround check in the random map generator.
597     - (maps) fix heaven quest difficulty progression.
598     - (maps) fix some random map styles.
599     - dropping items a shop is not interested in won't sell them anymore.
600     - rods and horns with a too low maximum charge allow now at least one discharge.
601     - implement kill & death statistics.
602     - random map preparation is no longer synchronous.
603     - rewrite find_style in perl, no longer does synchronous I/O.
604     - improve random map specials placement.
605     - make the killer a real object pointer instead of a string, improved
606     kill reason messages.
607 root 1.117 - take advantage of new aio_close and aio_chmod.
608 root 1.128 - implement archetype::get, object::deep_clone and update callers.
609 root 1.125 - change_abil is much faster.
610 root 1.126 - update the floorbox more often to work around the reverses item order
611     display in clients.
612 root 1.125 - cleaned up object copying by encapsulating it to a single place.
613 root 1.126 - add hints to the invite messages.
614 root 1.127 - rewrote key<->value pair handling.
615 root 1.128 - use an independent random number generator for the random map generator.
616 elmex 1.113
617 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
618 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
619     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
620     - completely automate the weight handling, should fix all weight
621     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
622 root 1.103 - reloading archetypes while a user was in the character creation phase
623     could crash the server.
624 root 1.106 - fix a nontrivial number of cases of code commented similar
625     to "is this really correct?", as many of those cases are now handles
626     automatically by lower level code.
627     - replace many ad-hoc checks for client visibility by object::visible_to,
628     should result in broader applicability of functions using it.
629 root 1.104 - merge items with different arch pointers refering to the same arch
630     (due to archetype reloads).
631 root 1.106 - refactored the object remove/insert functions and most related
632     functions (decrease, split, merge_ob etc.).
633 root 1.105 - make it compile better on freebsd (reported by pippijn).
634 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
635 root 1.108 - fix the longstanding "container stays open" bug.
636 root 1.107 - improved floorbox updating to be incremental and other protocol
637     optimisations.
638     - get rid of update_after_inventory_change and only do update stats
639     for weight once/tick/player at max.
640 root 1.109 - rewrite party commands, use party channel.
641 root 1.103
642 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
643 root 1.97 - properly link against libgthread as that is needed to make the slice
644     allocator thread-safe.
645 root 1.91 - support perls not compiled with 64 bit support (though this is not a
646     recommended configuration) (reported by Samuel Gondouin).
647 root 1.94 - always put godgiven items into the player inventory, never any containers.
648 root 1.92 - (maps, arch) the scorn go club was founded!
649 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
650 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
651     became a real spell-class.
652 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
653     - (arch) considerably strengthened spark shower and destruction.
654     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
655     finally reloadable at runtime.
656     - changed archetype loading algorithm to only require one pass and
657     use delayed resolving of references.
658 root 1.101 - examine command now uses the examine infobox.
659 root 1.102 - implement an "incremental garbage collector" for archetypes.
660 root 1.98 - enable slice allocator again.
661 root 1.96 - implement optional free memory poisoning.
662 root 1.91
663 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
664 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
665 root 1.85 skill.
666 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
667     names (also update all maps to use money instead of coins).
668 root 1.78 - add uuid accessors to perl.
669     - add coin names and archetype accessors to perl.
670 root 1.80 - fix runtime uuid file format to use "." instead of ",".
671 root 1.78 - change perl extensions to not use hardcoded coins and values.
672 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
673     and be more parsimonous of uuid usage by the exact value out on exit.
674 root 1.86 - write log messages in another thread, removing another sync point.
675     - support multi-line log messages in a nicer way.
676 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
677 root 1.81 - fix a minor memleak in the random map generator.
678     - some parts of the random map generator are not coroutine-safe,
679     so only call it "single-threaded".
680     - major cleanup of memory management in random map generator.
681 root 1.87 - slight refactoring of the random map generator, faster too.
682 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
683     bookkeeping bug.
684 root 1.87 - work around "player is on active list" problem by deactivating player
685     after loading.
686 root 1.81 - garbage collect shstr's more evenly and adaptively only when
687     there have in fact been allocations.
688 root 1.82 - fix object::insert to do as documented and insert into the env
689     if necessary.
690     - fix cf::map::unique_maps.
691     - fix nrof overflow check in can_merge_slow.
692     - fix converter code to handle >31 bit values.
693 elmex 1.83 - added support for the player_sold flag
694 root 1.84 - converters no longer accept unpaid items.
695 root 1.88 - canonicalize random map meta files for better unification.
696 root 1.77
697 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
698 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
699     when mlockall has been used.
700 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
701 root 1.72 - use separate thread for ticker timing (and more in the future).
702     this greatly increases timing accuracy and gets rid of an enourmous
703     number of gettimeofday calls.
704 root 1.82 - use a separate thread to signal aio completion, for lower latency.
705 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
706 root 1.71
707 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
708 root 1.68 - rebalanced default experience table to be more exponential
709     and much easier up to level ~40, then moderately harder.
710 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
711 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
712     - do not exit on reload/load errors but properly cleanup.
713 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
714 root 1.66
715 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
716 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
717     (this fixes the jeweler skill).
718 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
719 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
720 root 1.63 - move tombstone to real map if player died due to cave-in (even if
721     it has reset, which is better than putting it on the savebed, also as
722 root 1.321 proof that the player didn't use a savebed).
723 root 1.59
724 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
725 root 1.56 - work around perl bug in configure perl module version check.
726 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
727 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
728 root 1.52 - fix a bug in animate_weapon, causing a crash.
729 root 1.54 - no longer exit when a coroutine throws an exception.
730 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
731 root 1.53 - fix the "<player> is nuts" message.
732 root 1.58 - fix an exception at logout due to the json_coder being gone.
733 root 1.43 - upgrade to EV version 2.0 API.
734 root 1.47 - when players don't apply a savebed correctly but stand above one,
735     do not move or kill them.
736 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
737 root 1.43 - implement generic framework for server-side resource files.
738     - implement resource file update event.
739     - hook experience table update into the framework.
740     - move jeweler.yaml to resources (arch/).
741 root 1.44 - switch from Crossfire to Deliantra perl module.
742     - implement json2json arch filter.
743 root 1.45 - implement widget protocol version 2, support for ui templates.
744 root 1.54 - mapinfo is now handled fully asynchronously.
745 root 1.48 - ext/irc: also log irc messages.
746 root 1.51 - ext/schmorplog: write user stat files asynchronously.
747 root 1.43
748 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
749 elmex 1.41 - limited the number of items that can be picked up and dropped
750 root 1.42 as temporary measurement against bad performance or dropping things
751     (this lead to long freezes and triggered the watchdog).
752 elmex 1.41 - improved the performance of the drop command a bit.
753 root 1.38 - switch from Event to EV for higher performance, easier usage,
754     less bugs...
755 root 1.39 - updated to release version of the gnu affero license.
756 root 1.38
757 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
758 root 1.36 - more thoroughly rename the binaries, contact addresses.
759     - update the copyrights.
760 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
761     crashes.
762 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
763     potentially causing crashes.
764 root 1.35 - assign weapons on user load time, not login-time, avoiding
765     crashes.
766    
767 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
768 root 1.32 - fixed an important bug that caused passwords to be forgotten.
769 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
770     in some of the maps.
771 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
772     which is now trivial to do.
773 root 1.33 - removed all traces of the old (and never working) plug-in interface
774     (70kb code less on amd64).
775 root 1.34 - improve/tune scheduling priorities.
776     - fix some freezing bugs.
777     - fix a memory corruption problem in dynbuf.printf.
778     - use channels for chat and many informational commands.
779     - improved the tutorial.
780     - create missile is now fixed.
781     - race fields must now contain archetypes.
782     - jumping skill now works as advertised.
783 root 1.31
784 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
785 root 1.24 - relicense under the gnu affero license.
786 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
787 root 1.24 - implement server-side framework for generic resources.
788     - use resource framework for server-provided ambient
789     music.
790 root 1.27 - save object owners (players only atm).
791 root 1.24 - replace limited sound api with server-provided sound effects.
792     - new sc (sound control) protocol command.
793     - improve fxix protocol to include types.
794     - exactly fill tcp segments, if possible.
795     - output-rate is now an upper limit, the server will automatically
796     (and quite perfectly) adjust to the network conditions, ensuring
797     low latency even during bulk transfers (music, images, sounds etc.).
798     - implement server-side widgets (i.e. client widgets controlled
799     in the server side). this will allow future expansion without
800     having to upgrade clients.
801     - implement a (artwork) world map with realtime player position
802     tracking.
803     - new and more efficient extcmd (server still supports old extcmd
804     protocol).
805 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
806     calcluation that could be easily exploited by users.
807     - rebalanced diseases to spread more naturally/evenly.
808     - completely asynchronous map loading even for tiled maps.
809 root 1.24 - replace simple messaging protocol with channels carrying metadata
810     (similar to message types, but more directed at the user).
811     - reduce command processing latency by a whopping 120ms by
812     reordering some processing steps inside the server. this directly
813     reduces lag by 120ms.
814     - actually send spell faces to the client.
815 root 1.23 - implement player genders.
816 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
817     otherwise return to savebed and possible kill if the log-out
818     was for too long.
819     - fast socket-dead detection (kick player after 8 seconds without ack).
820     - greatly reduce the cpu time needed to draw maps _again_.
821     - archetypes are now subclasses of objects.
822     - rebalanced shop greed and approval functions to be more realistic
823     (and likely match the actual intention).
824 root 1.23 - implement "crossfire pod" format for messages, with working bold,
825     italic, gender-specific text, paragraphs etc.
826 root 1.24 - implemented hint framework, players can opt to receive hints.
827     - implemented (long) book framework, added some books from the cf wiki.
828 root 1.23 - implement generic message framework that uses xml, utf8 for the client
829     protocol and is capable of transmitting generic meta information.
830 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
831     - replace the nexus by a per-player tutorial map that teaches stuff
832     better than the newbie house.
833 root 1.18 - fix the magicmap colours.
834 root 1.19 - optimise map update even more by removing unneeded code and checks.
835     - decouple map and stats update from pl->ob and use pl->observe instead.
836     - implement observe command.
837 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
838     calls with a simple comparison.
839     - fix a latent crossfire bug that could crash the server because the
840     map refresh did not update the mapspace.
841 root 1.24 - support custom keys for regions and maps, regions are now
842     refcount-managed.
843     - allow worldmap overlays anywhere in the 000..999 range.
844     - new system to acquire time slices for background jobs, to reduce
845     jitter.
846 root 1.27 - semi-persistent object-referencing framework (currently only players
847     supported).
848 root 1.22 - dependency tracking for perl extensions.
849 root 1.24 - new slag-ex extension for cleaning cauldrons.
850     - fix invoke result processing.
851     - there are even less i/o syncpoints in the server now.
852 root 1.29 - added map-tags extension that scans all maps for object tags
853     and records them in the database (not used yet).
854 root 1.28 - metaserver 2 support.
855 root 1.22 - many more bugfixes and minor optimisations.
856 root 1.16
857 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
858 root 1.14 - optimised event invocation (non-wanted events can now be
859     skipped with 4-5 inlined instructions).
860 root 1.12 - complete rewrite of town_portal: it now creates a portal
861     to the "nearest" town only, travel is only possible
862 root 1.13 to the town and back, anybody can use it (also removes
863     one of the remaining syncpoints in the server).
864 root 1.10 - complete rewrite of the range/attack skill slot system:
865     there are now two slots, one for combat, one for ranged
866     attacks.
867     - introduce the concept of a current weapon (either a ranged
868     or a combat weapon/skill/tool) and switch between them as
869     needed.
870     - rewrite bow code so bows get more useful: apply damage,
871     attacktype and other stats to the arrows and treat
872     bows as weapons. also rebalance the missile weapons skill
873     so its damage increases with level.
874     - rewrite the complete player speed logic: weapon_speed now
875     works as documented and there are no unnatural speed boosts.
876 root 1.6 - implement a utility - cfutil - that simplifies arch and map
877     installation, replacing the old collect scripts and
878 root 1.9 simplying deployment by scaling and cutting faces as required.
879     - simplify the map protocol extensively by taking advantage
880     of missing bigfaces, speeding up map generation immensely.
881 root 1.6 - implement inherit keyword allowing archetypes to inherit from
882     other archetypes.
883     - rationalise archetype, region and treasurelist file format
884     into a single file format and make them reloadable asynchronously.
885 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
886     reloadable at runtime.
887 root 1.6 - implement 64x64 faceset support.
888     - implement fxixsx protocol that saves
889     a lot of bandwidth over the old image/face/smooth packets
890 root 1.11 and allows images > packetsize, incremental and background
891     transfers.
892 root 1.6 - implement a bandwidth-saving smoothing protocol that works
893     on a face basis as opposed to a mapspace basis.
894 root 1.7 - the server can now rate-limit image uploads to not exceed
895     a certain (client-configurable) speed while guarenteeing full
896     freedom of movement.
897 root 1.8 - implement new ex command to request item descriptions.
898     - implement new msg command for in-game messages with meta
899     information (using xml).
900 root 1.9 - enforce utf-8 for all text messages.
901 root 1.13 - added micropather (not used yet).
902 root 1.6 - many, many bugfixes.
903 root 1.1
904 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
905 root 1.1 - make coroapi accessible to cf+.
906     - moved map handling logic completely to perl
907     - per player maps are now marked in the map
908 root 1.2 - maps are saved completely differently now,
909     and much more often.
910 root 1.17 - rewrote map header parser and writer, to be much faster.
911 pippijn 1.4 - maps and players are now (in the average case) loaded
912 root 1.2 and saved completely asynchronously, I/O contention will no
913     longer freeze the server.
914 pippijn 1.4 - players and maps can be loaded anytime, without the player
915 root 1.2 being logged in.
916 root 1.1 - automatically generate method interfaces for perl from headers
917     - unbundled freezethaw
918     - mostly rewrote common/map.C
919     - completely rewrite server/swap.C
920     - introduced "runtime", the CCT clock (corrected crossfire time) :)
921     - introduced new keyword for map files: file_format_version (integer, server version: 0)
922     - better message for apply failures due to applymode
923     - removed most all of the weather code
924     - unified logging to stderr and file
925     - too many minor changes to document