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Revision: 1.492
Committed: Sat Nov 7 13:58:00 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.491: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.482 TODO: random stuff should not be in compat.C
9 root 1.486 TODO: mark apgl sections
10     TODO: make containers accept match expressions
11 root 1.492 TODO: explicitly tell people about goidgiven items
12 root 1.481 - some Andrew Madloch wanted, despite being specifically told
13     multiple times that the Deliantra parts additions are under AGPL,
14 root 1.487 lock up the source code of the server within his company.
15 root 1.481 some reorganisations have been done to the sourcecode to make
16     it clearer that this violates the Affero GPL. Help to keep
17     Deliantra free software even for the coming generations
18     and be wary of the promises of Andrew Madloch, he has nothing
19 root 1.487 good in mind for free software.
20 root 1.480 - clarify which files of the server are 100% AGPL.
21 root 1.481 - minor reorganisation, move some GPL code into other files.
22 root 1.483 - implement viewpoint (which is like observe, but only for the map,
23     not stats etc.).
24 root 1.484 - replace magic mapping overlay by a flying bird exposing area
25     on the worldmap (ext/magic_mapping.ext).
26 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
27     - @find results in npc dialogue is now stored in $find.
28 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
29 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
30 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
31     dm instead.
32 root 1.456 - (maps) add town portal to celvear.
33 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
34     mapsets from crossfire, together with associated archetypes.
35 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
36     - (maps) define a new whalingoutpost region.
37 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
38     and most archetypes that go with them (without stoning and swallow effects),
39     casino tokens and stock certificates are also missing.
40 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
41     and santo dominion.
42 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
43     to go with them. also adjusted archetypes to be more korrekt "gotisch".
44 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
45 root 1.460 - properly close client-side dialogue when the player is teleported away.
46 root 1.459 - map-tags did not properly close it's database tables or wait
47     for a quiescent state, causing memory corruption on reload.
48 root 1.454 - support "stat.xyz" accessor in match expressions.
49 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
50 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
51     fixes long answers from npc dialogue).
52 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
53 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
54     and to not add a "put your code here" force needlessly.
55 root 1.463 - (arch) fix or improve many plurals.
56 root 1.465 - markers do no longer add a force if the slaying field is unset.
57 root 1.466 - sped up search-items implementation, but it's still horrible.
58 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
59 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
60     used to reogianise the illogical arch tree a bit.
61 root 1.479 - (maps) import most map names from crossfire.
62 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
63 root 1.483 - fly_high movement gives better los, ignoring blocksview.
64 root 1.488 - the addexp command should now honour skill names with spaces.
65 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
66 root 1.491 - (arch) added many more buildable marble floors.
67 root 1.490 - major namespace cleanup: save 45kb by making functions static
68     that were unnecessarily global.
69 root 1.452
70 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
71 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
72 root 1.451 - fix a memory buffer overflow in the book code.
73 root 1.429 - add @check, @find npc dialogue commands.
74     - (maps) add a number of town interiors.
75 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
76 root 1.451 - (maps) add celvear area from cfextended.
77 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
78     - (server,maps) fix bug causing some library books not to be chained down,
79     cause Scorn/Navar libraries not to have inscribable books.
80 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
81 sf-marcmagus 1.433 inappropriate item power.
82 root 1.448 - (maps) fix intwell balancing issue.
83 root 1.437 - improve the look of generated books.
84 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
85     - fix bug where players could bypass no_drop by putting items in containers.
86 root 1.430 - consecutive commands arriving at the same time in the server would be
87     corrupted if the length was >255.
88 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
89 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
90     and perl.
91 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
92     functionality (and more) inside the same object using the match expressions.
93     - create simpler match expression compiles in many common cases.
94 root 1.439 - reduce object size by removing obsolete "seen_by" member.
95 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
96     of the new dynbuf::splice function (which gave an unexpected net win
97     in code size...).
98 root 1.442 - the server will no longer complain (and subtly fail) when an object
99     being removed from a map causes another object to get removed.
100 root 1.441 - banish strncpy from the server, speed up and simplify sending item
101     descriptions to the client considerably.
102 root 1.442 - add new "in head" set modifier for matches.
103     - new BLOCKED_MOVE event added.
104     - mapscript archetype now has activate_on_xxx true by default, as similar
105     connected elements.
106 root 1.448 - (maps) imported all styles from cfextended except
107 root 1.444 floorstyles/land_plots and monsterstyles.
108 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
109 root 1.446 - don't crash when treasure lists are empty / supply new empty
110     treasurelist for randomitems when none can be found.
111     - implement cf::map::static_maps and use it in map-tags.ext.
112 root 1.449 - fix a bug in map-tag scanning when moving tags.
113 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
114     for a reaction.
115 root 1.447 - implement new "loadall" map loading command, purely for debugging.
116 root 1.429
117 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
118 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
119     but not horns (to make them more useful for content-creators).
120 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
121     2) it skipped spell effects and 3) it didn't handle the case where
122     and object was destroyed while iterating over it correctly. all this
123     allowed players to sometimes walk onto spaces they should not be able to
124     walk on.
125 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
126 root 1.399 - examining an object now dumps the serialised object form when the user
127 root 1.404 is a wizard (wizlook).
128 root 1.421 - altars no longer accept unpaid items.
129 root 1.411 - party spells didn't work all that well.
130 root 1.424 - added complex object matching framework (cf::match), and make altars
131     and pedestals use it.
132 root 1.425 - identified skill-tools show what skill they grant.
133 root 1.399 - display the duration of change_ability spells when examining them
134     (missing: protection spells, but they are a hack...).
135 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
136     adding more variety to the different mushrooms.
137 root 1.398 - fix a minor cfpod formatting bug.
138 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
139     the hintmode setting on the settings page.
140 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
141 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
142 root 1.399 - enable the object loader to also dump archetypes.
143 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
144 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
145 root 1.402 - force the initial face when loading an object that is time-animated
146     or a monster, so it does not have to be specified anymore.
147 root 1.403 - fix a bug where recasting an ability changing spell could shorten
148     its remaining duration.
149 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
150 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
151 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
152     up splay operations as well.
153 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
154 root 1.412 - implement introspection data for C++ classes (%REFLECT).
155 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
156 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
157 root 1.419 - fix transmutation alchemy.
158 root 1.424 - speed up many frequently-invoked C->perl callbacks.
159 root 1.419 - added complex object matching framework, to be used in altars and the like.
160 root 1.426 - switch to YAML::XS from YAML.
161 root 1.396
162 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
163 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
164     that ultimately was not helpful to catch it :)
165 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
166     all callers to use either one or the other, as appropriate. This
167     fixes the (rather fragile) light spell, maybe others.
168     - fixed an overflow and exploit in the bank/payment code.
169     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
170 elmex 1.384 to explain the skill a bit more.
171 root 1.389 - removed a buggy check for zero attacktype. So that we might find
172 elmex 1.388 the real bugs in the archs/maps/objects.
173 elmex 1.394 - Fixed enabling torches with lighters.
174 elmex 1.387 - (maps) Added Heaven Town region.
175     - (arch+maps) Fixed & normalized warriors on map
176     /quests/peterm/CTower/Barracks.
177 root 1.392 - fix the light spell (and possibly diseases and other lights).
178 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
179 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
180     a long time ago, and similar cases are still to be found in the maps.
181     - make the socket_timeout configurable in the code (but not yet for users).
182 root 1.393 - earth wall health bar is now correct.
183 elmex 1.384
184 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
185 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
186     freeze with IO::AIO anymore due this change.
187 root 1.364 - avoid a crash when a player tries to apply a lighter.
188 root 1.376 - allow a spell argument for dimension door.
189 root 1.362 - move shop item listing and some otherstuff into the info tab.
190 root 1.360 - avoid crashes when non-players cast party spells.
191 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
192 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
193     - small improvement of the number of potions in shops
194     (by Job Vranish).
195     - added a few party spells (by Job Vranish).
196 root 1.362 - use a common message dynbuf.
197 root 1.364 - destroying tear down objects will now use the full hp range
198     for animation and will only destroy/lastframe when hp < 0.
199     - allow monsters to use earth to dust.
200     - use manhattan distance for get_rangevector_from_mapcoord, just as
201     in get_rangevector.
202     - los updates now correctly take tiled maps into account.
203     - do los updates even on maps without darkness.
204 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
205 root 1.375 - upgrade to IO::AIO 3.21.
206 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
207 elmex 1.373 - properly catching exceptions from callback in irc.ext.
208 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
209 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
210 elmex 1.368 - (arch) added hint about usage to Slag Ex.
211 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
212     like the rest.
213 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
214 root 1.378 - (arch+maps) added rate limited converter and adjusted
215     /elmex/mana_fountain.
216     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
217     - reduce size of casting_time, move_status, attack_movement,
218     last_heal and last_sp slots, squeezing some more space out of struct
219 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
220     anywhere.
221 root 1.358
222 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
223     - fixed bug in alchemy, where finding the right object for enhancements
224     didn't work.
225 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
226     effects (w.r.t. put_more) per mapspace, to give the server a chance
227     to survive a hundred deathsheads.
228 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
229     disastrous bug of unfortunately unknown proportions...
230 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
231 root 1.343 - use gender-neutral place descriptions for invite.
232 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
233     Thanks go to Lisa Larsen!
234 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
235     anymore).
236 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
237 root 1.345 - use better dependency tracking for include/keyword.h.
238 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
239     so it is possible to invite somebody out of some stck-till-death traps,
240 root 1.346 or simply to commit suicide.
241 root 1.352 - replace the "ignoring delayed commands" message by something more useful
242     (cf. cunning gnome freezeing issue).
243 elmex 1.349 - various fixes for weapon improvements.
244 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
245 root 1.353 - support T and G sequences in cfpod.
246 root 1.343
247 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
248 root 1.339 - convert me command from per-map to chat, which makes more sense, also
249     document it.
250 elmex 1.336 - more than one spellbooks of same class can now be given
251     in class selection.
252 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
253     spell rebalancements.
254 elmex 1.338 - the IRC gateway filters IRC colors now.
255 elmex 1.336
256 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
257 root 1.331 - (arch) fix quiver of Holding Bolts.
258 root 1.332 - applying unpaid items will now examine them.
259 root 1.330 - add "What" column to body command, showing items in that slot.
260 elmex 1.329 - redesigned and rebalanced lamps and torches.
261 root 1.330 - add "..." to item names that have been shortened.
262     - fixed "assign" function that squeezes strings into fixed length.
263 elmex 1.333 - add cursed effect to lamps and (some) torches.
264 elmex 1.334 - fixed bad assigned crafting skills and their tools.
265 root 1.312
266 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
267 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
268 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
269 root 1.312 - make monster smell logic dependent on their wisdom stat.
270 root 1.324 - put the death reason into a separate tab.
271     - converted "connected" slot to string, cleanly got rid of some ugly
272     hacks such as the path_attuned hack.
273 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
274     - replace one-at-a-time hash by faster than smaller FNV-1a hash
275     when hashing strings.
276 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
277 elmex 1.320 whether the right cauldron is used.
278 root 1.313 - considerably optimise shared string implementation by
279 root 1.316 making its null value a compiletime constant.
280 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
281     as well as using shstr_cmp to pass shared stringsa round efficiently,
282     for lots of code size savings.
283 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
284     they are sleeping: generators now check for the sleeping flag.
285 root 1.318 - tell gcc not to excessively inline some perl interface functions.
286 root 1.322 - remove marking rune length limit.
287 root 1.323 - fix formatting of cfpod when a verbatim block was following
288     a single newline.
289     - move resistances, statistics and showpets command output into tabs.
290 root 1.326 - implement map scripts that can replace the boulder logic without
291     having to write extensions.
292 root 1.310
293 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
294 root 1.302 - fix a longstanding bug that teared multipart monsters
295     at map boundaries apart.
296 root 1.292 - temporarily make permanently invisible player visible when
297     he/she makes noise.
298 root 1.284 - fix being able to see through walls a bit.
299 root 1.303 - improve look at output.
300 root 1.285 - completely replaced the line of sight algorithm with a variant
301     of spiral fov capable of visibility grades and arbitrary
302     shadow angles, that uses less memory and less code.
303     - the new los code supports arbitrary map rectangles and loosens
304 root 1.310 other restrictions of the old code, supporting further optimisations.
305     - update los if blocksview-objects are inserted in a map, not just when
306 root 1.287 removed (e.g. for summon fog).
307 root 1.303 - permanent invisibility doesn't make immune against making noise:
308     implement a noise system that allows monsters to locate the player
309     when he/she makes noise.
310     - implement a primitive smell system that monsters can use to track
311     players.
312 elmex 1.288 - create bomb now also works when casted by door traps.
313 elmex 1.290 - (arch) new torch graphics.
314 root 1.289 - (maps) considerably soften the subway spider.
315 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
316     the guards from being killed by players.
317 root 1.310 - (maps) lots of tweaks in and around scorn.
318     - (maps) use special non-blocksview jungle, mountain and
319     darkforest freely on the worldmap, to get gradual sight obstacles
320     instead of total blackout in those areas.
321 root 1.289 - no maximum darkness for outdoor maps anymore.
322 root 1.291 - add more hints, fix some messages.
323 root 1.292 - fix a bug: firing rods should tell you something about them.
324     - make light additive even within players.
325 root 1.293 - darken xrays effect a bit.
326     - improve handling of los changes when inserting or removing
327     objects, not perfect yet.
328     - make map darkness signed (formerly unsigned) to allow
329 root 1.294 ambient lighting and centrally manage darkness as an offset.
330     - revamped, fixed and documented the server calendrics, also
331     tell users the current time and data, to improve awareness.
332     - implement proper wizlook flag and handling of wizlook, instead
333     of dumbly just clearing los once.
334 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
335     and has a smaller runtime variance.
336 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
337     making them actually useful.
338     - see_in_dark now increases the viewing radius by 3.
339 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
340     speedup, as well as in many other places.
341 root 1.299 - remove support for extended map infos - these are not used
342     by the deliantra client and removing them gives us a 10% speedup
343     when sending map changes.
344 root 1.300 - remove most gcfclient and other client bug workarounds, as well
345     as now obsolete protocol versions, simplying the code.
346 root 1.301 - optimise and simplify generation of random numbers.
347 root 1.303 - correctly provide a non-zero default density for materials, to
348     avoid crashes, fix other bugs in the material handling code.
349     - fix volume calculations.
350     - fix cfpod parsing when multiple verbatim blocks were separated by
351     newlines.
352 root 1.305 - increase monster detection radius from wis/5 to wis/3.
353 root 1.306 - remove old pickup modes.
354     - remove obsolete disarm and search commands (search wasn't working
355     anyways).
356 root 1.308 - fix a crash when an npc applied a sign.
357 root 1.284
358 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
359 root 1.283 - this release is assumed to be very stable.
360     - (maps) radically redesigned and improved tutorial.
361 root 1.280 - directional casting no longer immediately removes the invisible effect.
362 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
363 root 1.272 - fix overflow in lighting calculations.
364     - negative glow radii can no longer cause total darkness.
365 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
366     only maximally-lit ones.
367 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
368     - swashbucklers got the oratory skill now.
369 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
370 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
371 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
372 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
373     (which was probably broken, too).
374 root 1.281 - support negative glow radii during daytime, too.
375     - use circular, not rectangular, viewing area.
376     - use minimum viewing distance of 2 in outdoor maps.
377     - negative glow is stronger than viewing area or lamps.
378 root 1.283 - (arch) new darkness spell face.
379 root 1.272
380 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
381     - (maps) completely redesigned scorn.
382 root 1.269 - "cast light" now works on oneself.
383 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
384     negative glow radii again (they were totally broken before).
385 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
386 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
387 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
388 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
389 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
390     back to the player.
391 root 1.251 - attuned/repell and spell base level system reworked.
392 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
393 root 1.247 be less erratic now.
394 root 1.248 - refuse to write the uuid file if the uuid is zero
395     (to avoid writing it in early crashes).
396 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
397     - speed up emergency_save by not syncing every file separately.
398     - no longer reattach perl to every object on reload, it's slow, and no longer
399     necessary since we don't nuke stashes anymore.
400     - do not bootstrap perl from the commandline args, use separate eval for
401     better error reporting.
402 root 1.259 - fix a crash when pushing cone spells met ice attacks.
403 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
404 root 1.255 - speed up map refresh in server a bit.
405 elmex 1.258 - refactored drop code and fixed some programming errors in it.
406 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
407 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
408 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
409     as the current weight of the inventory.
410 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
411     dragonfire has been introduced for the non-dragon players.
412 root 1.265 - remove unused "tooltype", "start_holding" object slots.
413     - change "weapontype" object slot to uint8.
414     - convert "hide" object slot into flag.
415     - reorder object members for better locality of reference and codesize
416     decrease.
417 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
418 root 1.267 - fix a crash when no skill could be found when killing amonster.
419 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
420     every completed aio operation.
421 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
422     and update mapspaces if necessary.
423 root 1.246
424 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
425 root 1.241 - removed all command line parsing, only env variables are supported
426     anymore.
427 root 1.239 - region-specific monsters will now once more be on the worldmap.
428 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
429 root 1.225 would grow out of bounds.
430 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
431 root 1.222 - fixed a double-escaping bug in the pod-parser.
432     - rewrote the cfpod parser in C++.
433     - hintmode moved to C++, players need to re-set their hintmode if
434     they dislike "show".
435 root 1.231 - fix RIP inscription.
436 root 1.239 - bump login name length from 18 to 20 char max.
437 root 1.231 - correctly support gender in emotes.
438     - correctly support gender in the death messages.
439     - correctly generate death messages for players only when they really die,
440     with increased information.
441 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
442     and data corruption (but apparently was never triggered).
443 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
444 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
445     data corruption bug.
446 root 1.223 - tweak coredumping/monitoring a bit.
447 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
448 root 1.227 - do not crash in the loader when an inventory object could not be loaded
449     (from a corrupted file).
450 root 1.241 - redid skills command to send output to proper channel.
451 root 1.233 - object->map is no longer refcounting.
452 root 1.228 - add FLAG_DEBUG for internal debugging.
453 root 1.231 - add NDI_VERBATIM flag to send_msg.
454 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
455 root 1.240 - player->exists is no longer a sync_job.
456 root 1.233 - split login.ext's player scheduler into
457     it's own player-scheduler.ext extension.
458 root 1.222
459 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
460 root 1.212 - require perl 5.10.
461 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
462 root 1.204 - swap player and observed count's on the map when observing.
463 root 1.205 - add (mostly untested) mapspace perl class and accessors.
464 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
465 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
466     could be found.
467 root 1.208 - pits now have a configurable "random spread" range and default
468 root 1.213 to a radius of two now.
469 root 1.212 - rewrite pay_player_arch.
470     - use a more stable perl_reload implementation.
471     - do not use Symbol::delete_package (causes crashes after perl-reload),
472     use our own, safer, clear_package instead.
473     - when asynchronously dumping core, close all file handles to allow
474     the server to restart concurrently.
475 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
476     sequences, without double-encoding. it should be faster, too.
477     - the above fixes wrong display of help tetx and many other issues.
478 root 1.216 - use lzf and frag packets for large messages for clients supporting them
479 root 1.218 (0.9976+), use it for long books and other messages.
480 root 1.210 - eradicate listen command and corresponding code.
481 root 1.211 - eradicate logs command.
482 root 1.218 - let the client log into the server log, used for crash backtraces.
483 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
484     old style spell objects with the spell magic bullet.
485 root 1.220 - (arch) fixed skill less rods in the archetypes
486 root 1.204
487 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
488 elmex 1.197 - made jeweler workbench larger and some other minor map
489     changes in jeweler town.
490 root 1.196 - fixed wrong item handling in jeweler skill code.
491 root 1.198 - (arch) use a special "key_random_map" for random map keys
492     that are used up.
493 root 1.199 - fix a crash when the player who was observed has logged out long
494     enough for his region/map to be gone.
495 root 1.200 - port to g++-4.3's incompatible tr1 changes.
496 root 1.201 - add some missing dependencies.
497 root 1.203 - log to /var/log/deliantra/ by default.
498     - hack observe code to enable smooth movmenet when observing.
499 elmex 1.195
500 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
501 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
502 root 1.179 - correctly move gsay to the party channel.
503 root 1.178 - fix a crash when animate weapon was used in some areas.
504 elmex 1.177 - fixed unnecessary identification of by converters created objects.
505 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
506     with NPCs.
507 elmex 1.175 - (arch) dragon scales got proper type now
508 root 1.193 - object::decrease would sometimes cause container weights to
509     be wrong, this has been fixed.
510 root 1.194 - do not send time updates for newly-seen items.
511 root 1.185 - thawing an icecube will once more drop its contents to the ground.
512 root 1.183 - fix cone spells etc. going through walls sometimes.
513 root 1.186 - fix a weight update bug that sometimes left containers
514     with wrong weights.
515 root 1.194 - added auto_apply event and extension for shop tiles.
516 root 1.172 - work around get_map_flags invoking perl and switching the stack.
517     - make sure the map is loaded when using a town portal return.
518 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
519     where healing spells didn't cost any grace.
520 root 1.173 - fix starvation kill reason.
521 root 1.174 - fix pk killer name message.
522 root 1.189 - don't let people apply signs with @match.
523 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
524     what seems to be the biggets memleak in the server).
525 elmex 1.171
526 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
527 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
528     - use anyevent to manage listen ports (this enables IPv6 support).
529 root 1.167 - server supports ipv6 client connections now.
530 root 1.168 - use newly-available Coro::AnyEvent.
531 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
532     to let it handle AIO requests.
533 root 1.167
534 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
535 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
536     processing considerably (especially in the client) and reduces data transfers
537     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
538 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
539     - (map) fixed npc dialogue in pup_land/s_f/special.
540     - bugfix: fix a crash when a player casts a swarm spell and then logs out
541     (swarm spells now stay in the player's inventory).
542 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
543 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
544     archetype *archname* (chairs of different facings were merged).
545     - bugfix: fix a potential crash issue in find_object_name (not used
546     normally).
547 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
548     (destruction, magic missile etc.).
549 root 1.163 - swarm spells without a direction now use various spiral patterns
550     instead of being fully random.
551 root 1.158 - update AnyEvent API to 3.4 and above.
552 root 1.156
553 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
554 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
555 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
556 root 1.152 - bugfix: the jumping skill now gives experience for jumping
557     and for attacking monsters. it also takes about one second to do a jump.
558 root 1.138 - bugfix: players couldn't starve in 2.53 :(
559 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
560 root 1.152 - bugfix: spell effects like word of recall are removed on death.
561 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
562     were created outside a map.
563 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
564     (fixed by reversing the logic).
565 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
566 root 1.153 - bugfix: the random map generator no longer leaks key objects.
567 root 1.154 - bugfix: support random maps >127x127.
568 root 1.152 - (maps) fixed the death certificate system in nimbus.
569 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
570 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
571 root 1.147 - (arch) give ball lightning a real name.
572 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
573 root 1.155 - support cfpod in ex replies (client item tooltips).
574 root 1.143 - unapply item in range slow when readying a spell.
575 root 1.148 - bugfix: account for rounding errors in weight updates.
576 root 1.139 - remove synchronous mkdir in chargen_race_done.
577     - fix per-race starting maps.
578 root 1.142 - check hiscore on suicide and quit as well.
579 root 1.138 - tell players when they are starving.
580 root 1.133 - get rid of costly object_from_name conversion for altar effects.
581     - fix map difficulty calculation for generators.
582 root 1.146 - slightly more intelligent handling of "is_animated" flag.
583 root 1.149 - support no_drop map header flag (before it was only available internally).
584 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
585 root 1.133
586 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
587 root 1.119 - bugfix: custom skill settings were not saved by the server.
588     - bugfix: remove did not actually remove items from the inventory, leaving
589 root 1.116 ghost items.
590 root 1.119 - bugfix: properly update items identified on the ground.
591 root 1.120 - bugfix: use localtime_r in the logger thread.
592 root 1.122 - bugfix: player starvation will now give the correct kill reason.
593     - bugfix: archetype reloads could crash the server.
594 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
595 elmex 1.114 player is not logged in.
596 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
597 root 1.117 server startup.
598 root 1.128 - bugfix: fix the door surround check in the random map generator.
599     - (maps) fix heaven quest difficulty progression.
600     - (maps) fix some random map styles.
601     - dropping items a shop is not interested in won't sell them anymore.
602     - rods and horns with a too low maximum charge allow now at least one discharge.
603     - implement kill & death statistics.
604     - random map preparation is no longer synchronous.
605     - rewrite find_style in perl, no longer does synchronous I/O.
606     - improve random map specials placement.
607     - make the killer a real object pointer instead of a string, improved
608     kill reason messages.
609 root 1.117 - take advantage of new aio_close and aio_chmod.
610 root 1.128 - implement archetype::get, object::deep_clone and update callers.
611 root 1.125 - change_abil is much faster.
612 root 1.126 - update the floorbox more often to work around the reverses item order
613     display in clients.
614 root 1.125 - cleaned up object copying by encapsulating it to a single place.
615 root 1.126 - add hints to the invite messages.
616 root 1.127 - rewrote key<->value pair handling.
617 root 1.128 - use an independent random number generator for the random map generator.
618 elmex 1.113
619 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
620 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
621     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
622     - completely automate the weight handling, should fix all weight
623     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
624 root 1.103 - reloading archetypes while a user was in the character creation phase
625     could crash the server.
626 root 1.106 - fix a nontrivial number of cases of code commented similar
627     to "is this really correct?", as many of those cases are now handles
628     automatically by lower level code.
629     - replace many ad-hoc checks for client visibility by object::visible_to,
630     should result in broader applicability of functions using it.
631 root 1.104 - merge items with different arch pointers refering to the same arch
632     (due to archetype reloads).
633 root 1.106 - refactored the object remove/insert functions and most related
634     functions (decrease, split, merge_ob etc.).
635 root 1.105 - make it compile better on freebsd (reported by pippijn).
636 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
637 root 1.108 - fix the longstanding "container stays open" bug.
638 root 1.107 - improved floorbox updating to be incremental and other protocol
639     optimisations.
640     - get rid of update_after_inventory_change and only do update stats
641     for weight once/tick/player at max.
642 root 1.109 - rewrite party commands, use party channel.
643 root 1.103
644 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
645 root 1.97 - properly link against libgthread as that is needed to make the slice
646     allocator thread-safe.
647 root 1.91 - support perls not compiled with 64 bit support (though this is not a
648     recommended configuration) (reported by Samuel Gondouin).
649 root 1.94 - always put godgiven items into the player inventory, never any containers.
650 root 1.92 - (maps, arch) the scorn go club was founded!
651 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
652 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
653     became a real spell-class.
654 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
655     - (arch) considerably strengthened spark shower and destruction.
656     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
657     finally reloadable at runtime.
658     - changed archetype loading algorithm to only require one pass and
659     use delayed resolving of references.
660 root 1.101 - examine command now uses the examine infobox.
661 root 1.102 - implement an "incremental garbage collector" for archetypes.
662 root 1.98 - enable slice allocator again.
663 root 1.96 - implement optional free memory poisoning.
664 root 1.91
665 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
666 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
667 root 1.85 skill.
668 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
669     names (also update all maps to use money instead of coins).
670 root 1.78 - add uuid accessors to perl.
671     - add coin names and archetype accessors to perl.
672 root 1.80 - fix runtime uuid file format to use "." instead of ",".
673 root 1.78 - change perl extensions to not use hardcoded coins and values.
674 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
675     and be more parsimonous of uuid usage by the exact value out on exit.
676 root 1.86 - write log messages in another thread, removing another sync point.
677     - support multi-line log messages in a nicer way.
678 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
679 root 1.81 - fix a minor memleak in the random map generator.
680     - some parts of the random map generator are not coroutine-safe,
681     so only call it "single-threaded".
682     - major cleanup of memory management in random map generator.
683 root 1.87 - slight refactoring of the random map generator, faster too.
684 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
685     bookkeeping bug.
686 root 1.87 - work around "player is on active list" problem by deactivating player
687     after loading.
688 root 1.81 - garbage collect shstr's more evenly and adaptively only when
689     there have in fact been allocations.
690 root 1.82 - fix object::insert to do as documented and insert into the env
691     if necessary.
692     - fix cf::map::unique_maps.
693     - fix nrof overflow check in can_merge_slow.
694     - fix converter code to handle >31 bit values.
695 elmex 1.83 - added support for the player_sold flag
696 root 1.84 - converters no longer accept unpaid items.
697 root 1.88 - canonicalize random map meta files for better unification.
698 root 1.77
699 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
700 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
701     when mlockall has been used.
702 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
703 root 1.72 - use separate thread for ticker timing (and more in the future).
704     this greatly increases timing accuracy and gets rid of an enourmous
705     number of gettimeofday calls.
706 root 1.82 - use a separate thread to signal aio completion, for lower latency.
707 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
708 root 1.71
709 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
710 root 1.68 - rebalanced default experience table to be more exponential
711     and much easier up to level ~40, then moderately harder.
712 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
713 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
714     - do not exit on reload/load errors but properly cleanup.
715 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
716 root 1.66
717 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
718 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
719     (this fixes the jeweler skill).
720 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
721 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
722 root 1.63 - move tombstone to real map if player died due to cave-in (even if
723     it has reset, which is better than putting it on the savebed, also as
724 root 1.321 proof that the player didn't use a savebed).
725 root 1.59
726 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
727 root 1.56 - work around perl bug in configure perl module version check.
728 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
729 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
730 root 1.52 - fix a bug in animate_weapon, causing a crash.
731 root 1.54 - no longer exit when a coroutine throws an exception.
732 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
733 root 1.53 - fix the "<player> is nuts" message.
734 root 1.58 - fix an exception at logout due to the json_coder being gone.
735 root 1.43 - upgrade to EV version 2.0 API.
736 root 1.47 - when players don't apply a savebed correctly but stand above one,
737     do not move or kill them.
738 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
739 root 1.43 - implement generic framework for server-side resource files.
740     - implement resource file update event.
741     - hook experience table update into the framework.
742     - move jeweler.yaml to resources (arch/).
743 root 1.44 - switch from Crossfire to Deliantra perl module.
744     - implement json2json arch filter.
745 root 1.45 - implement widget protocol version 2, support for ui templates.
746 root 1.54 - mapinfo is now handled fully asynchronously.
747 root 1.48 - ext/irc: also log irc messages.
748 root 1.51 - ext/schmorplog: write user stat files asynchronously.
749 root 1.43
750 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
751 elmex 1.41 - limited the number of items that can be picked up and dropped
752 root 1.42 as temporary measurement against bad performance or dropping things
753     (this lead to long freezes and triggered the watchdog).
754 elmex 1.41 - improved the performance of the drop command a bit.
755 root 1.38 - switch from Event to EV for higher performance, easier usage,
756     less bugs...
757 root 1.39 - updated to release version of the gnu affero license.
758 root 1.38
759 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
760 root 1.36 - more thoroughly rename the binaries, contact addresses.
761     - update the copyrights.
762 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
763     crashes.
764 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
765     potentially causing crashes.
766 root 1.35 - assign weapons on user load time, not login-time, avoiding
767     crashes.
768    
769 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
770 root 1.32 - fixed an important bug that caused passwords to be forgotten.
771 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
772     in some of the maps.
773 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
774     which is now trivial to do.
775 root 1.33 - removed all traces of the old (and never working) plug-in interface
776     (70kb code less on amd64).
777 root 1.34 - improve/tune scheduling priorities.
778     - fix some freezing bugs.
779     - fix a memory corruption problem in dynbuf.printf.
780     - use channels for chat and many informational commands.
781     - improved the tutorial.
782     - create missile is now fixed.
783     - race fields must now contain archetypes.
784     - jumping skill now works as advertised.
785 root 1.31
786 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
787 root 1.24 - relicense under the gnu affero license.
788 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
789 root 1.24 - implement server-side framework for generic resources.
790     - use resource framework for server-provided ambient
791     music.
792 root 1.27 - save object owners (players only atm).
793 root 1.24 - replace limited sound api with server-provided sound effects.
794     - new sc (sound control) protocol command.
795     - improve fxix protocol to include types.
796     - exactly fill tcp segments, if possible.
797     - output-rate is now an upper limit, the server will automatically
798     (and quite perfectly) adjust to the network conditions, ensuring
799     low latency even during bulk transfers (music, images, sounds etc.).
800     - implement server-side widgets (i.e. client widgets controlled
801     in the server side). this will allow future expansion without
802     having to upgrade clients.
803     - implement a (artwork) world map with realtime player position
804     tracking.
805     - new and more efficient extcmd (server still supports old extcmd
806     protocol).
807 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
808     calcluation that could be easily exploited by users.
809     - rebalanced diseases to spread more naturally/evenly.
810     - completely asynchronous map loading even for tiled maps.
811 root 1.24 - replace simple messaging protocol with channels carrying metadata
812     (similar to message types, but more directed at the user).
813     - reduce command processing latency by a whopping 120ms by
814     reordering some processing steps inside the server. this directly
815     reduces lag by 120ms.
816     - actually send spell faces to the client.
817 root 1.23 - implement player genders.
818 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
819     otherwise return to savebed and possible kill if the log-out
820     was for too long.
821     - fast socket-dead detection (kick player after 8 seconds without ack).
822     - greatly reduce the cpu time needed to draw maps _again_.
823     - archetypes are now subclasses of objects.
824     - rebalanced shop greed and approval functions to be more realistic
825     (and likely match the actual intention).
826 root 1.23 - implement "crossfire pod" format for messages, with working bold,
827     italic, gender-specific text, paragraphs etc.
828 root 1.24 - implemented hint framework, players can opt to receive hints.
829     - implemented (long) book framework, added some books from the cf wiki.
830 root 1.23 - implement generic message framework that uses xml, utf8 for the client
831     protocol and is capable of transmitting generic meta information.
832 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
833     - replace the nexus by a per-player tutorial map that teaches stuff
834     better than the newbie house.
835 root 1.18 - fix the magicmap colours.
836 root 1.19 - optimise map update even more by removing unneeded code and checks.
837     - decouple map and stats update from pl->ob and use pl->observe instead.
838     - implement observe command.
839 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
840     calls with a simple comparison.
841     - fix a latent crossfire bug that could crash the server because the
842     map refresh did not update the mapspace.
843 root 1.24 - support custom keys for regions and maps, regions are now
844     refcount-managed.
845     - allow worldmap overlays anywhere in the 000..999 range.
846     - new system to acquire time slices for background jobs, to reduce
847     jitter.
848 root 1.27 - semi-persistent object-referencing framework (currently only players
849     supported).
850 root 1.22 - dependency tracking for perl extensions.
851 root 1.24 - new slag-ex extension for cleaning cauldrons.
852     - fix invoke result processing.
853     - there are even less i/o syncpoints in the server now.
854 root 1.29 - added map-tags extension that scans all maps for object tags
855     and records them in the database (not used yet).
856 root 1.28 - metaserver 2 support.
857 root 1.22 - many more bugfixes and minor optimisations.
858 root 1.16
859 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
860 root 1.14 - optimised event invocation (non-wanted events can now be
861     skipped with 4-5 inlined instructions).
862 root 1.12 - complete rewrite of town_portal: it now creates a portal
863     to the "nearest" town only, travel is only possible
864 root 1.13 to the town and back, anybody can use it (also removes
865     one of the remaining syncpoints in the server).
866 root 1.10 - complete rewrite of the range/attack skill slot system:
867     there are now two slots, one for combat, one for ranged
868     attacks.
869     - introduce the concept of a current weapon (either a ranged
870     or a combat weapon/skill/tool) and switch between them as
871     needed.
872     - rewrite bow code so bows get more useful: apply damage,
873     attacktype and other stats to the arrows and treat
874     bows as weapons. also rebalance the missile weapons skill
875     so its damage increases with level.
876     - rewrite the complete player speed logic: weapon_speed now
877     works as documented and there are no unnatural speed boosts.
878 root 1.6 - implement a utility - cfutil - that simplifies arch and map
879     installation, replacing the old collect scripts and
880 root 1.9 simplying deployment by scaling and cutting faces as required.
881     - simplify the map protocol extensively by taking advantage
882     of missing bigfaces, speeding up map generation immensely.
883 root 1.6 - implement inherit keyword allowing archetypes to inherit from
884     other archetypes.
885     - rationalise archetype, region and treasurelist file format
886     into a single file format and make them reloadable asynchronously.
887 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
888     reloadable at runtime.
889 root 1.6 - implement 64x64 faceset support.
890     - implement fxixsx protocol that saves
891     a lot of bandwidth over the old image/face/smooth packets
892 root 1.11 and allows images > packetsize, incremental and background
893     transfers.
894 root 1.6 - implement a bandwidth-saving smoothing protocol that works
895     on a face basis as opposed to a mapspace basis.
896 root 1.7 - the server can now rate-limit image uploads to not exceed
897     a certain (client-configurable) speed while guarenteeing full
898     freedom of movement.
899 root 1.8 - implement new ex command to request item descriptions.
900     - implement new msg command for in-game messages with meta
901     information (using xml).
902 root 1.9 - enforce utf-8 for all text messages.
903 root 1.13 - added micropather (not used yet).
904 root 1.6 - many, many bugfixes.
905 root 1.1
906 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
907 root 1.1 - make coroapi accessible to cf+.
908     - moved map handling logic completely to perl
909     - per player maps are now marked in the map
910 root 1.2 - maps are saved completely differently now,
911     and much more often.
912 root 1.17 - rewrote map header parser and writer, to be much faster.
913 pippijn 1.4 - maps and players are now (in the average case) loaded
914 root 1.2 and saved completely asynchronously, I/O contention will no
915     longer freeze the server.
916 pippijn 1.4 - players and maps can be loaded anytime, without the player
917 root 1.2 being logged in.
918 root 1.1 - automatically generate method interfaces for perl from headers
919     - unbundled freezethaw
920     - mostly rewrote common/map.C
921     - completely rewrite server/swap.C
922     - introduced "runtime", the CCT clock (corrected crossfire time) :)
923     - introduced new keyword for map files: file_format_version (integer, server version: 0)
924     - better message for apply failures due to applymode
925     - removed most all of the weather code
926     - unified logging to stderr and file
927     - too many minor changes to document