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Revision: 1.493
Committed: Sat Nov 7 14:09:40 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
CVS Tags: rel-2_90
Changes since 1.492: +2 -3 lines
Log Message:
2.90

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.492 TODO: explicitly tell people about goidgiven items
9 root 1.493
10     2.90 Sat Nov 7 15:06:06 CET 2009
11 root 1.481 - some Andrew Madloch wanted, despite being specifically told
12     multiple times that the Deliantra parts additions are under AGPL,
13 root 1.487 lock up the source code of the server within his company.
14 root 1.481 some reorganisations have been done to the sourcecode to make
15     it clearer that this violates the Affero GPL. Help to keep
16     Deliantra free software even for the coming generations
17     and be wary of the promises of Andrew Madloch, he has nothing
18 root 1.487 good in mind for free software.
19 root 1.480 - clarify which files of the server are 100% AGPL.
20 root 1.481 - minor reorganisation, move some GPL code into other files.
21 root 1.483 - implement viewpoint (which is like observe, but only for the map,
22     not stats etc.).
23 root 1.484 - replace magic mapping overlay by a flying bird exposing area
24     on the worldmap (ext/magic_mapping.ext).
25 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
26     - @find results in npc dialogue is now stored in $find.
27 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
28 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
29 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
30     dm instead.
31 root 1.456 - (maps) add town portal to celvear.
32 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
33     mapsets from crossfire, together with associated archetypes.
34 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
35     - (maps) define a new whalingoutpost region.
36 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
37     and most archetypes that go with them (without stoning and swallow effects),
38     casino tokens and stock certificates are also missing.
39 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
40     and santo dominion.
41 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
42     to go with them. also adjusted archetypes to be more korrekt "gotisch".
43 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
44 root 1.460 - properly close client-side dialogue when the player is teleported away.
45 root 1.459 - map-tags did not properly close it's database tables or wait
46     for a quiescent state, causing memory corruption on reload.
47 root 1.454 - support "stat.xyz" accessor in match expressions.
48 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
49 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
50     fixes long answers from npc dialogue).
51 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
52 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
53     and to not add a "put your code here" force needlessly.
54 root 1.463 - (arch) fix or improve many plurals.
55 root 1.465 - markers do no longer add a force if the slaying field is unset.
56 root 1.466 - sped up search-items implementation, but it's still horrible.
57 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
58 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
59     used to reogianise the illogical arch tree a bit.
60 root 1.479 - (maps) import most map names from crossfire.
61 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
62 root 1.483 - fly_high movement gives better los, ignoring blocksview.
63 root 1.488 - the addexp command should now honour skill names with spaces.
64 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
65 root 1.491 - (arch) added many more buildable marble floors.
66 root 1.490 - major namespace cleanup: save 45kb by making functions static
67     that were unnecessarily global.
68 root 1.452
69 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
70 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
71 root 1.451 - fix a memory buffer overflow in the book code.
72 root 1.429 - add @check, @find npc dialogue commands.
73     - (maps) add a number of town interiors.
74 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
75 root 1.451 - (maps) add celvear area from cfextended.
76 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
77     - (server,maps) fix bug causing some library books not to be chained down,
78     cause Scorn/Navar libraries not to have inscribable books.
79 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
80 sf-marcmagus 1.433 inappropriate item power.
81 root 1.448 - (maps) fix intwell balancing issue.
82 root 1.437 - improve the look of generated books.
83 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
84     - fix bug where players could bypass no_drop by putting items in containers.
85 root 1.430 - consecutive commands arriving at the same time in the server would be
86     corrupted if the length was >255.
87 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
88 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
89     and perl.
90 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
91     functionality (and more) inside the same object using the match expressions.
92     - create simpler match expression compiles in many common cases.
93 root 1.439 - reduce object size by removing obsolete "seen_by" member.
94 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
95     of the new dynbuf::splice function (which gave an unexpected net win
96     in code size...).
97 root 1.442 - the server will no longer complain (and subtly fail) when an object
98     being removed from a map causes another object to get removed.
99 root 1.441 - banish strncpy from the server, speed up and simplify sending item
100     descriptions to the client considerably.
101 root 1.442 - add new "in head" set modifier for matches.
102     - new BLOCKED_MOVE event added.
103     - mapscript archetype now has activate_on_xxx true by default, as similar
104     connected elements.
105 root 1.448 - (maps) imported all styles from cfextended except
106 root 1.444 floorstyles/land_plots and monsterstyles.
107 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
108 root 1.446 - don't crash when treasure lists are empty / supply new empty
109     treasurelist for randomitems when none can be found.
110     - implement cf::map::static_maps and use it in map-tags.ext.
111 root 1.449 - fix a bug in map-tag scanning when moving tags.
112 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
113     for a reaction.
114 root 1.447 - implement new "loadall" map loading command, purely for debugging.
115 root 1.429
116 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
117 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
118     but not horns (to make them more useful for content-creators).
119 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
120     2) it skipped spell effects and 3) it didn't handle the case where
121     and object was destroyed while iterating over it correctly. all this
122     allowed players to sometimes walk onto spaces they should not be able to
123     walk on.
124 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
125 root 1.399 - examining an object now dumps the serialised object form when the user
126 root 1.404 is a wizard (wizlook).
127 root 1.421 - altars no longer accept unpaid items.
128 root 1.411 - party spells didn't work all that well.
129 root 1.424 - added complex object matching framework (cf::match), and make altars
130     and pedestals use it.
131 root 1.425 - identified skill-tools show what skill they grant.
132 root 1.399 - display the duration of change_ability spells when examining them
133     (missing: protection spells, but they are a hack...).
134 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
135     adding more variety to the different mushrooms.
136 root 1.398 - fix a minor cfpod formatting bug.
137 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
138     the hintmode setting on the settings page.
139 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
140 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
141 root 1.399 - enable the object loader to also dump archetypes.
142 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
143 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
144 root 1.402 - force the initial face when loading an object that is time-animated
145     or a monster, so it does not have to be specified anymore.
146 root 1.403 - fix a bug where recasting an ability changing spell could shorten
147     its remaining duration.
148 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
149 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
150 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
151     up splay operations as well.
152 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
153 root 1.412 - implement introspection data for C++ classes (%REFLECT).
154 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
155 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
156 root 1.419 - fix transmutation alchemy.
157 root 1.424 - speed up many frequently-invoked C->perl callbacks.
158 root 1.419 - added complex object matching framework, to be used in altars and the like.
159 root 1.426 - switch to YAML::XS from YAML.
160 root 1.396
161 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
162 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
163     that ultimately was not helpful to catch it :)
164 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
165     all callers to use either one or the other, as appropriate. This
166     fixes the (rather fragile) light spell, maybe others.
167     - fixed an overflow and exploit in the bank/payment code.
168     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
169 elmex 1.384 to explain the skill a bit more.
170 root 1.389 - removed a buggy check for zero attacktype. So that we might find
171 elmex 1.388 the real bugs in the archs/maps/objects.
172 elmex 1.394 - Fixed enabling torches with lighters.
173 elmex 1.387 - (maps) Added Heaven Town region.
174     - (arch+maps) Fixed & normalized warriors on map
175     /quests/peterm/CTower/Barracks.
176 root 1.392 - fix the light spell (and possibly diseases and other lights).
177 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
178 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
179     a long time ago, and similar cases are still to be found in the maps.
180     - make the socket_timeout configurable in the code (but not yet for users).
181 root 1.393 - earth wall health bar is now correct.
182 elmex 1.384
183 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
184 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
185     freeze with IO::AIO anymore due this change.
186 root 1.364 - avoid a crash when a player tries to apply a lighter.
187 root 1.376 - allow a spell argument for dimension door.
188 root 1.362 - move shop item listing and some otherstuff into the info tab.
189 root 1.360 - avoid crashes when non-players cast party spells.
190 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
191 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
192     - small improvement of the number of potions in shops
193     (by Job Vranish).
194     - added a few party spells (by Job Vranish).
195 root 1.362 - use a common message dynbuf.
196 root 1.364 - destroying tear down objects will now use the full hp range
197     for animation and will only destroy/lastframe when hp < 0.
198     - allow monsters to use earth to dust.
199     - use manhattan distance for get_rangevector_from_mapcoord, just as
200     in get_rangevector.
201     - los updates now correctly take tiled maps into account.
202     - do los updates even on maps without darkness.
203 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
204 root 1.375 - upgrade to IO::AIO 3.21.
205 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
206 elmex 1.373 - properly catching exceptions from callback in irc.ext.
207 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
208 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
209 elmex 1.368 - (arch) added hint about usage to Slag Ex.
210 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
211     like the rest.
212 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
213 root 1.378 - (arch+maps) added rate limited converter and adjusted
214     /elmex/mana_fountain.
215     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
216     - reduce size of casting_time, move_status, attack_movement,
217     last_heal and last_sp slots, squeezing some more space out of struct
218 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
219     anywhere.
220 root 1.358
221 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
222     - fixed bug in alchemy, where finding the right object for enhancements
223     didn't work.
224 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
225     effects (w.r.t. put_more) per mapspace, to give the server a chance
226     to survive a hundred deathsheads.
227 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
228     disastrous bug of unfortunately unknown proportions...
229 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
230 root 1.343 - use gender-neutral place descriptions for invite.
231 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
232     Thanks go to Lisa Larsen!
233 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
234     anymore).
235 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
236 root 1.345 - use better dependency tracking for include/keyword.h.
237 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
238     so it is possible to invite somebody out of some stck-till-death traps,
239 root 1.346 or simply to commit suicide.
240 root 1.352 - replace the "ignoring delayed commands" message by something more useful
241     (cf. cunning gnome freezeing issue).
242 elmex 1.349 - various fixes for weapon improvements.
243 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
244 root 1.353 - support T and G sequences in cfpod.
245 root 1.343
246 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
247 root 1.339 - convert me command from per-map to chat, which makes more sense, also
248     document it.
249 elmex 1.336 - more than one spellbooks of same class can now be given
250     in class selection.
251 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
252     spell rebalancements.
253 elmex 1.338 - the IRC gateway filters IRC colors now.
254 elmex 1.336
255 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
256 root 1.331 - (arch) fix quiver of Holding Bolts.
257 root 1.332 - applying unpaid items will now examine them.
258 root 1.330 - add "What" column to body command, showing items in that slot.
259 elmex 1.329 - redesigned and rebalanced lamps and torches.
260 root 1.330 - add "..." to item names that have been shortened.
261     - fixed "assign" function that squeezes strings into fixed length.
262 elmex 1.333 - add cursed effect to lamps and (some) torches.
263 elmex 1.334 - fixed bad assigned crafting skills and their tools.
264 root 1.312
265 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
266 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
267 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
268 root 1.312 - make monster smell logic dependent on their wisdom stat.
269 root 1.324 - put the death reason into a separate tab.
270     - converted "connected" slot to string, cleanly got rid of some ugly
271     hacks such as the path_attuned hack.
272 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
273     - replace one-at-a-time hash by faster than smaller FNV-1a hash
274     when hashing strings.
275 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
276 elmex 1.320 whether the right cauldron is used.
277 root 1.313 - considerably optimise shared string implementation by
278 root 1.316 making its null value a compiletime constant.
279 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
280     as well as using shstr_cmp to pass shared stringsa round efficiently,
281     for lots of code size savings.
282 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
283     they are sleeping: generators now check for the sleeping flag.
284 root 1.318 - tell gcc not to excessively inline some perl interface functions.
285 root 1.322 - remove marking rune length limit.
286 root 1.323 - fix formatting of cfpod when a verbatim block was following
287     a single newline.
288     - move resistances, statistics and showpets command output into tabs.
289 root 1.326 - implement map scripts that can replace the boulder logic without
290     having to write extensions.
291 root 1.310
292 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
293 root 1.302 - fix a longstanding bug that teared multipart monsters
294     at map boundaries apart.
295 root 1.292 - temporarily make permanently invisible player visible when
296     he/she makes noise.
297 root 1.284 - fix being able to see through walls a bit.
298 root 1.303 - improve look at output.
299 root 1.285 - completely replaced the line of sight algorithm with a variant
300     of spiral fov capable of visibility grades and arbitrary
301     shadow angles, that uses less memory and less code.
302     - the new los code supports arbitrary map rectangles and loosens
303 root 1.310 other restrictions of the old code, supporting further optimisations.
304     - update los if blocksview-objects are inserted in a map, not just when
305 root 1.287 removed (e.g. for summon fog).
306 root 1.303 - permanent invisibility doesn't make immune against making noise:
307     implement a noise system that allows monsters to locate the player
308     when he/she makes noise.
309     - implement a primitive smell system that monsters can use to track
310     players.
311 elmex 1.288 - create bomb now also works when casted by door traps.
312 elmex 1.290 - (arch) new torch graphics.
313 root 1.289 - (maps) considerably soften the subway spider.
314 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
315     the guards from being killed by players.
316 root 1.310 - (maps) lots of tweaks in and around scorn.
317     - (maps) use special non-blocksview jungle, mountain and
318     darkforest freely on the worldmap, to get gradual sight obstacles
319     instead of total blackout in those areas.
320 root 1.289 - no maximum darkness for outdoor maps anymore.
321 root 1.291 - add more hints, fix some messages.
322 root 1.292 - fix a bug: firing rods should tell you something about them.
323     - make light additive even within players.
324 root 1.293 - darken xrays effect a bit.
325     - improve handling of los changes when inserting or removing
326     objects, not perfect yet.
327     - make map darkness signed (formerly unsigned) to allow
328 root 1.294 ambient lighting and centrally manage darkness as an offset.
329     - revamped, fixed and documented the server calendrics, also
330     tell users the current time and data, to improve awareness.
331     - implement proper wizlook flag and handling of wizlook, instead
332     of dumbly just clearing los once.
333 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
334     and has a smaller runtime variance.
335 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
336     making them actually useful.
337     - see_in_dark now increases the viewing radius by 3.
338 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
339     speedup, as well as in many other places.
340 root 1.299 - remove support for extended map infos - these are not used
341     by the deliantra client and removing them gives us a 10% speedup
342     when sending map changes.
343 root 1.300 - remove most gcfclient and other client bug workarounds, as well
344     as now obsolete protocol versions, simplying the code.
345 root 1.301 - optimise and simplify generation of random numbers.
346 root 1.303 - correctly provide a non-zero default density for materials, to
347     avoid crashes, fix other bugs in the material handling code.
348     - fix volume calculations.
349     - fix cfpod parsing when multiple verbatim blocks were separated by
350     newlines.
351 root 1.305 - increase monster detection radius from wis/5 to wis/3.
352 root 1.306 - remove old pickup modes.
353     - remove obsolete disarm and search commands (search wasn't working
354     anyways).
355 root 1.308 - fix a crash when an npc applied a sign.
356 root 1.284
357 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
358 root 1.283 - this release is assumed to be very stable.
359     - (maps) radically redesigned and improved tutorial.
360 root 1.280 - directional casting no longer immediately removes the invisible effect.
361 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
362 root 1.272 - fix overflow in lighting calculations.
363     - negative glow radii can no longer cause total darkness.
364 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
365     only maximally-lit ones.
366 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
367     - swashbucklers got the oratory skill now.
368 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
369 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
370 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
371 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
372     (which was probably broken, too).
373 root 1.281 - support negative glow radii during daytime, too.
374     - use circular, not rectangular, viewing area.
375     - use minimum viewing distance of 2 in outdoor maps.
376     - negative glow is stronger than viewing area or lamps.
377 root 1.283 - (arch) new darkness spell face.
378 root 1.272
379 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
380     - (maps) completely redesigned scorn.
381 root 1.269 - "cast light" now works on oneself.
382 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
383     negative glow radii again (they were totally broken before).
384 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
385 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
386 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
387 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
388 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
389     back to the player.
390 root 1.251 - attuned/repell and spell base level system reworked.
391 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
392 root 1.247 be less erratic now.
393 root 1.248 - refuse to write the uuid file if the uuid is zero
394     (to avoid writing it in early crashes).
395 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
396     - speed up emergency_save by not syncing every file separately.
397     - no longer reattach perl to every object on reload, it's slow, and no longer
398     necessary since we don't nuke stashes anymore.
399     - do not bootstrap perl from the commandline args, use separate eval for
400     better error reporting.
401 root 1.259 - fix a crash when pushing cone spells met ice attacks.
402 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
403 root 1.255 - speed up map refresh in server a bit.
404 elmex 1.258 - refactored drop code and fixed some programming errors in it.
405 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
406 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
407 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
408     as the current weight of the inventory.
409 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
410     dragonfire has been introduced for the non-dragon players.
411 root 1.265 - remove unused "tooltype", "start_holding" object slots.
412     - change "weapontype" object slot to uint8.
413     - convert "hide" object slot into flag.
414     - reorder object members for better locality of reference and codesize
415     decrease.
416 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
417 root 1.267 - fix a crash when no skill could be found when killing amonster.
418 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
419     every completed aio operation.
420 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
421     and update mapspaces if necessary.
422 root 1.246
423 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
424 root 1.241 - removed all command line parsing, only env variables are supported
425     anymore.
426 root 1.239 - region-specific monsters will now once more be on the worldmap.
427 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
428 root 1.225 would grow out of bounds.
429 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
430 root 1.222 - fixed a double-escaping bug in the pod-parser.
431     - rewrote the cfpod parser in C++.
432     - hintmode moved to C++, players need to re-set their hintmode if
433     they dislike "show".
434 root 1.231 - fix RIP inscription.
435 root 1.239 - bump login name length from 18 to 20 char max.
436 root 1.231 - correctly support gender in emotes.
437     - correctly support gender in the death messages.
438     - correctly generate death messages for players only when they really die,
439     with increased information.
440 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
441     and data corruption (but apparently was never triggered).
442 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
443 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
444     data corruption bug.
445 root 1.223 - tweak coredumping/monitoring a bit.
446 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
447 root 1.227 - do not crash in the loader when an inventory object could not be loaded
448     (from a corrupted file).
449 root 1.241 - redid skills command to send output to proper channel.
450 root 1.233 - object->map is no longer refcounting.
451 root 1.228 - add FLAG_DEBUG for internal debugging.
452 root 1.231 - add NDI_VERBATIM flag to send_msg.
453 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
454 root 1.240 - player->exists is no longer a sync_job.
455 root 1.233 - split login.ext's player scheduler into
456     it's own player-scheduler.ext extension.
457 root 1.222
458 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
459 root 1.212 - require perl 5.10.
460 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
461 root 1.204 - swap player and observed count's on the map when observing.
462 root 1.205 - add (mostly untested) mapspace perl class and accessors.
463 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
464 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
465     could be found.
466 root 1.208 - pits now have a configurable "random spread" range and default
467 root 1.213 to a radius of two now.
468 root 1.212 - rewrite pay_player_arch.
469     - use a more stable perl_reload implementation.
470     - do not use Symbol::delete_package (causes crashes after perl-reload),
471     use our own, safer, clear_package instead.
472     - when asynchronously dumping core, close all file handles to allow
473     the server to restart concurrently.
474 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
475     sequences, without double-encoding. it should be faster, too.
476     - the above fixes wrong display of help tetx and many other issues.
477 root 1.216 - use lzf and frag packets for large messages for clients supporting them
478 root 1.218 (0.9976+), use it for long books and other messages.
479 root 1.210 - eradicate listen command and corresponding code.
480 root 1.211 - eradicate logs command.
481 root 1.218 - let the client log into the server log, used for crash backtraces.
482 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
483     old style spell objects with the spell magic bullet.
484 root 1.220 - (arch) fixed skill less rods in the archetypes
485 root 1.204
486 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
487 elmex 1.197 - made jeweler workbench larger and some other minor map
488     changes in jeweler town.
489 root 1.196 - fixed wrong item handling in jeweler skill code.
490 root 1.198 - (arch) use a special "key_random_map" for random map keys
491     that are used up.
492 root 1.199 - fix a crash when the player who was observed has logged out long
493     enough for his region/map to be gone.
494 root 1.200 - port to g++-4.3's incompatible tr1 changes.
495 root 1.201 - add some missing dependencies.
496 root 1.203 - log to /var/log/deliantra/ by default.
497     - hack observe code to enable smooth movmenet when observing.
498 elmex 1.195
499 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
500 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
501 root 1.179 - correctly move gsay to the party channel.
502 root 1.178 - fix a crash when animate weapon was used in some areas.
503 elmex 1.177 - fixed unnecessary identification of by converters created objects.
504 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
505     with NPCs.
506 elmex 1.175 - (arch) dragon scales got proper type now
507 root 1.193 - object::decrease would sometimes cause container weights to
508     be wrong, this has been fixed.
509 root 1.194 - do not send time updates for newly-seen items.
510 root 1.185 - thawing an icecube will once more drop its contents to the ground.
511 root 1.183 - fix cone spells etc. going through walls sometimes.
512 root 1.186 - fix a weight update bug that sometimes left containers
513     with wrong weights.
514 root 1.194 - added auto_apply event and extension for shop tiles.
515 root 1.172 - work around get_map_flags invoking perl and switching the stack.
516     - make sure the map is loaded when using a town portal return.
517 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
518     where healing spells didn't cost any grace.
519 root 1.173 - fix starvation kill reason.
520 root 1.174 - fix pk killer name message.
521 root 1.189 - don't let people apply signs with @match.
522 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
523     what seems to be the biggets memleak in the server).
524 elmex 1.171
525 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
526 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
527     - use anyevent to manage listen ports (this enables IPv6 support).
528 root 1.167 - server supports ipv6 client connections now.
529 root 1.168 - use newly-available Coro::AnyEvent.
530 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
531     to let it handle AIO requests.
532 root 1.167
533 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
534 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
535     processing considerably (especially in the client) and reduces data transfers
536     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
537 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
538     - (map) fixed npc dialogue in pup_land/s_f/special.
539     - bugfix: fix a crash when a player casts a swarm spell and then logs out
540     (swarm spells now stay in the player's inventory).
541 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
542 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
543     archetype *archname* (chairs of different facings were merged).
544     - bugfix: fix a potential crash issue in find_object_name (not used
545     normally).
546 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
547     (destruction, magic missile etc.).
548 root 1.163 - swarm spells without a direction now use various spiral patterns
549     instead of being fully random.
550 root 1.158 - update AnyEvent API to 3.4 and above.
551 root 1.156
552 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
553 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
554 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
555 root 1.152 - bugfix: the jumping skill now gives experience for jumping
556     and for attacking monsters. it also takes about one second to do a jump.
557 root 1.138 - bugfix: players couldn't starve in 2.53 :(
558 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
559 root 1.152 - bugfix: spell effects like word of recall are removed on death.
560 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
561     were created outside a map.
562 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
563     (fixed by reversing the logic).
564 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
565 root 1.153 - bugfix: the random map generator no longer leaks key objects.
566 root 1.154 - bugfix: support random maps >127x127.
567 root 1.152 - (maps) fixed the death certificate system in nimbus.
568 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
569 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
570 root 1.147 - (arch) give ball lightning a real name.
571 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
572 root 1.155 - support cfpod in ex replies (client item tooltips).
573 root 1.143 - unapply item in range slow when readying a spell.
574 root 1.148 - bugfix: account for rounding errors in weight updates.
575 root 1.139 - remove synchronous mkdir in chargen_race_done.
576     - fix per-race starting maps.
577 root 1.142 - check hiscore on suicide and quit as well.
578 root 1.138 - tell players when they are starving.
579 root 1.133 - get rid of costly object_from_name conversion for altar effects.
580     - fix map difficulty calculation for generators.
581 root 1.146 - slightly more intelligent handling of "is_animated" flag.
582 root 1.149 - support no_drop map header flag (before it was only available internally).
583 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
584 root 1.133
585 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
586 root 1.119 - bugfix: custom skill settings were not saved by the server.
587     - bugfix: remove did not actually remove items from the inventory, leaving
588 root 1.116 ghost items.
589 root 1.119 - bugfix: properly update items identified on the ground.
590 root 1.120 - bugfix: use localtime_r in the logger thread.
591 root 1.122 - bugfix: player starvation will now give the correct kill reason.
592     - bugfix: archetype reloads could crash the server.
593 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
594 elmex 1.114 player is not logged in.
595 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
596 root 1.117 server startup.
597 root 1.128 - bugfix: fix the door surround check in the random map generator.
598     - (maps) fix heaven quest difficulty progression.
599     - (maps) fix some random map styles.
600     - dropping items a shop is not interested in won't sell them anymore.
601     - rods and horns with a too low maximum charge allow now at least one discharge.
602     - implement kill & death statistics.
603     - random map preparation is no longer synchronous.
604     - rewrite find_style in perl, no longer does synchronous I/O.
605     - improve random map specials placement.
606     - make the killer a real object pointer instead of a string, improved
607     kill reason messages.
608 root 1.117 - take advantage of new aio_close and aio_chmod.
609 root 1.128 - implement archetype::get, object::deep_clone and update callers.
610 root 1.125 - change_abil is much faster.
611 root 1.126 - update the floorbox more often to work around the reverses item order
612     display in clients.
613 root 1.125 - cleaned up object copying by encapsulating it to a single place.
614 root 1.126 - add hints to the invite messages.
615 root 1.127 - rewrote key<->value pair handling.
616 root 1.128 - use an independent random number generator for the random map generator.
617 elmex 1.113
618 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
619 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
620     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
621     - completely automate the weight handling, should fix all weight
622     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
623 root 1.103 - reloading archetypes while a user was in the character creation phase
624     could crash the server.
625 root 1.106 - fix a nontrivial number of cases of code commented similar
626     to "is this really correct?", as many of those cases are now handles
627     automatically by lower level code.
628     - replace many ad-hoc checks for client visibility by object::visible_to,
629     should result in broader applicability of functions using it.
630 root 1.104 - merge items with different arch pointers refering to the same arch
631     (due to archetype reloads).
632 root 1.106 - refactored the object remove/insert functions and most related
633     functions (decrease, split, merge_ob etc.).
634 root 1.105 - make it compile better on freebsd (reported by pippijn).
635 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
636 root 1.108 - fix the longstanding "container stays open" bug.
637 root 1.107 - improved floorbox updating to be incremental and other protocol
638     optimisations.
639     - get rid of update_after_inventory_change and only do update stats
640     for weight once/tick/player at max.
641 root 1.109 - rewrite party commands, use party channel.
642 root 1.103
643 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
644 root 1.97 - properly link against libgthread as that is needed to make the slice
645     allocator thread-safe.
646 root 1.91 - support perls not compiled with 64 bit support (though this is not a
647     recommended configuration) (reported by Samuel Gondouin).
648 root 1.94 - always put godgiven items into the player inventory, never any containers.
649 root 1.92 - (maps, arch) the scorn go club was founded!
650 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
651 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
652     became a real spell-class.
653 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
654     - (arch) considerably strengthened spark shower and destruction.
655     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
656     finally reloadable at runtime.
657     - changed archetype loading algorithm to only require one pass and
658     use delayed resolving of references.
659 root 1.101 - examine command now uses the examine infobox.
660 root 1.102 - implement an "incremental garbage collector" for archetypes.
661 root 1.98 - enable slice allocator again.
662 root 1.96 - implement optional free memory poisoning.
663 root 1.91
664 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
665 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
666 root 1.85 skill.
667 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
668     names (also update all maps to use money instead of coins).
669 root 1.78 - add uuid accessors to perl.
670     - add coin names and archetype accessors to perl.
671 root 1.80 - fix runtime uuid file format to use "." instead of ",".
672 root 1.78 - change perl extensions to not use hardcoded coins and values.
673 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
674     and be more parsimonous of uuid usage by the exact value out on exit.
675 root 1.86 - write log messages in another thread, removing another sync point.
676     - support multi-line log messages in a nicer way.
677 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
678 root 1.81 - fix a minor memleak in the random map generator.
679     - some parts of the random map generator are not coroutine-safe,
680     so only call it "single-threaded".
681     - major cleanup of memory management in random map generator.
682 root 1.87 - slight refactoring of the random map generator, faster too.
683 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
684     bookkeeping bug.
685 root 1.87 - work around "player is on active list" problem by deactivating player
686     after loading.
687 root 1.81 - garbage collect shstr's more evenly and adaptively only when
688     there have in fact been allocations.
689 root 1.82 - fix object::insert to do as documented and insert into the env
690     if necessary.
691     - fix cf::map::unique_maps.
692     - fix nrof overflow check in can_merge_slow.
693     - fix converter code to handle >31 bit values.
694 elmex 1.83 - added support for the player_sold flag
695 root 1.84 - converters no longer accept unpaid items.
696 root 1.88 - canonicalize random map meta files for better unification.
697 root 1.77
698 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
699 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
700     when mlockall has been used.
701 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
702 root 1.72 - use separate thread for ticker timing (and more in the future).
703     this greatly increases timing accuracy and gets rid of an enourmous
704     number of gettimeofday calls.
705 root 1.82 - use a separate thread to signal aio completion, for lower latency.
706 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
707 root 1.71
708 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
709 root 1.68 - rebalanced default experience table to be more exponential
710     and much easier up to level ~40, then moderately harder.
711 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
712 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
713     - do not exit on reload/load errors but properly cleanup.
714 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
715 root 1.66
716 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
717 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
718     (this fixes the jeweler skill).
719 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
720 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
721 root 1.63 - move tombstone to real map if player died due to cave-in (even if
722     it has reset, which is better than putting it on the savebed, also as
723 root 1.321 proof that the player didn't use a savebed).
724 root 1.59
725 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
726 root 1.56 - work around perl bug in configure perl module version check.
727 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
728 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
729 root 1.52 - fix a bug in animate_weapon, causing a crash.
730 root 1.54 - no longer exit when a coroutine throws an exception.
731 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
732 root 1.53 - fix the "<player> is nuts" message.
733 root 1.58 - fix an exception at logout due to the json_coder being gone.
734 root 1.43 - upgrade to EV version 2.0 API.
735 root 1.47 - when players don't apply a savebed correctly but stand above one,
736     do not move or kill them.
737 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
738 root 1.43 - implement generic framework for server-side resource files.
739     - implement resource file update event.
740     - hook experience table update into the framework.
741     - move jeweler.yaml to resources (arch/).
742 root 1.44 - switch from Crossfire to Deliantra perl module.
743     - implement json2json arch filter.
744 root 1.45 - implement widget protocol version 2, support for ui templates.
745 root 1.54 - mapinfo is now handled fully asynchronously.
746 root 1.48 - ext/irc: also log irc messages.
747 root 1.51 - ext/schmorplog: write user stat files asynchronously.
748 root 1.43
749 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
750 elmex 1.41 - limited the number of items that can be picked up and dropped
751 root 1.42 as temporary measurement against bad performance or dropping things
752     (this lead to long freezes and triggered the watchdog).
753 elmex 1.41 - improved the performance of the drop command a bit.
754 root 1.38 - switch from Event to EV for higher performance, easier usage,
755     less bugs...
756 root 1.39 - updated to release version of the gnu affero license.
757 root 1.38
758 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
759 root 1.36 - more thoroughly rename the binaries, contact addresses.
760     - update the copyrights.
761 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
762     crashes.
763 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
764     potentially causing crashes.
765 root 1.35 - assign weapons on user load time, not login-time, avoiding
766     crashes.
767    
768 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
769 root 1.32 - fixed an important bug that caused passwords to be forgotten.
770 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
771     in some of the maps.
772 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
773     which is now trivial to do.
774 root 1.33 - removed all traces of the old (and never working) plug-in interface
775     (70kb code less on amd64).
776 root 1.34 - improve/tune scheduling priorities.
777     - fix some freezing bugs.
778     - fix a memory corruption problem in dynbuf.printf.
779     - use channels for chat and many informational commands.
780     - improved the tutorial.
781     - create missile is now fixed.
782     - race fields must now contain archetypes.
783     - jumping skill now works as advertised.
784 root 1.31
785 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
786 root 1.24 - relicense under the gnu affero license.
787 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
788 root 1.24 - implement server-side framework for generic resources.
789     - use resource framework for server-provided ambient
790     music.
791 root 1.27 - save object owners (players only atm).
792 root 1.24 - replace limited sound api with server-provided sound effects.
793     - new sc (sound control) protocol command.
794     - improve fxix protocol to include types.
795     - exactly fill tcp segments, if possible.
796     - output-rate is now an upper limit, the server will automatically
797     (and quite perfectly) adjust to the network conditions, ensuring
798     low latency even during bulk transfers (music, images, sounds etc.).
799     - implement server-side widgets (i.e. client widgets controlled
800     in the server side). this will allow future expansion without
801     having to upgrade clients.
802     - implement a (artwork) world map with realtime player position
803     tracking.
804     - new and more efficient extcmd (server still supports old extcmd
805     protocol).
806 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
807     calcluation that could be easily exploited by users.
808     - rebalanced diseases to spread more naturally/evenly.
809     - completely asynchronous map loading even for tiled maps.
810 root 1.24 - replace simple messaging protocol with channels carrying metadata
811     (similar to message types, but more directed at the user).
812     - reduce command processing latency by a whopping 120ms by
813     reordering some processing steps inside the server. this directly
814     reduces lag by 120ms.
815     - actually send spell faces to the client.
816 root 1.23 - implement player genders.
817 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
818     otherwise return to savebed and possible kill if the log-out
819     was for too long.
820     - fast socket-dead detection (kick player after 8 seconds without ack).
821     - greatly reduce the cpu time needed to draw maps _again_.
822     - archetypes are now subclasses of objects.
823     - rebalanced shop greed and approval functions to be more realistic
824     (and likely match the actual intention).
825 root 1.23 - implement "crossfire pod" format for messages, with working bold,
826     italic, gender-specific text, paragraphs etc.
827 root 1.24 - implemented hint framework, players can opt to receive hints.
828     - implemented (long) book framework, added some books from the cf wiki.
829 root 1.23 - implement generic message framework that uses xml, utf8 for the client
830     protocol and is capable of transmitting generic meta information.
831 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
832     - replace the nexus by a per-player tutorial map that teaches stuff
833     better than the newbie house.
834 root 1.18 - fix the magicmap colours.
835 root 1.19 - optimise map update even more by removing unneeded code and checks.
836     - decouple map and stats update from pl->ob and use pl->observe instead.
837     - implement observe command.
838 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
839     calls with a simple comparison.
840     - fix a latent crossfire bug that could crash the server because the
841     map refresh did not update the mapspace.
842 root 1.24 - support custom keys for regions and maps, regions are now
843     refcount-managed.
844     - allow worldmap overlays anywhere in the 000..999 range.
845     - new system to acquire time slices for background jobs, to reduce
846     jitter.
847 root 1.27 - semi-persistent object-referencing framework (currently only players
848     supported).
849 root 1.22 - dependency tracking for perl extensions.
850 root 1.24 - new slag-ex extension for cleaning cauldrons.
851     - fix invoke result processing.
852     - there are even less i/o syncpoints in the server now.
853 root 1.29 - added map-tags extension that scans all maps for object tags
854     and records them in the database (not used yet).
855 root 1.28 - metaserver 2 support.
856 root 1.22 - many more bugfixes and minor optimisations.
857 root 1.16
858 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
859 root 1.14 - optimised event invocation (non-wanted events can now be
860     skipped with 4-5 inlined instructions).
861 root 1.12 - complete rewrite of town_portal: it now creates a portal
862     to the "nearest" town only, travel is only possible
863 root 1.13 to the town and back, anybody can use it (also removes
864     one of the remaining syncpoints in the server).
865 root 1.10 - complete rewrite of the range/attack skill slot system:
866     there are now two slots, one for combat, one for ranged
867     attacks.
868     - introduce the concept of a current weapon (either a ranged
869     or a combat weapon/skill/tool) and switch between them as
870     needed.
871     - rewrite bow code so bows get more useful: apply damage,
872     attacktype and other stats to the arrows and treat
873     bows as weapons. also rebalance the missile weapons skill
874     so its damage increases with level.
875     - rewrite the complete player speed logic: weapon_speed now
876     works as documented and there are no unnatural speed boosts.
877 root 1.6 - implement a utility - cfutil - that simplifies arch and map
878     installation, replacing the old collect scripts and
879 root 1.9 simplying deployment by scaling and cutting faces as required.
880     - simplify the map protocol extensively by taking advantage
881     of missing bigfaces, speeding up map generation immensely.
882 root 1.6 - implement inherit keyword allowing archetypes to inherit from
883     other archetypes.
884     - rationalise archetype, region and treasurelist file format
885     into a single file format and make them reloadable asynchronously.
886 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
887     reloadable at runtime.
888 root 1.6 - implement 64x64 faceset support.
889     - implement fxixsx protocol that saves
890     a lot of bandwidth over the old image/face/smooth packets
891 root 1.11 and allows images > packetsize, incremental and background
892     transfers.
893 root 1.6 - implement a bandwidth-saving smoothing protocol that works
894     on a face basis as opposed to a mapspace basis.
895 root 1.7 - the server can now rate-limit image uploads to not exceed
896     a certain (client-configurable) speed while guarenteeing full
897     freedom of movement.
898 root 1.8 - implement new ex command to request item descriptions.
899     - implement new msg command for in-game messages with meta
900     information (using xml).
901 root 1.9 - enforce utf-8 for all text messages.
902 root 1.13 - added micropather (not used yet).
903 root 1.6 - many, many bugfixes.
904 root 1.1
905 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
906 root 1.1 - make coroapi accessible to cf+.
907     - moved map handling logic completely to perl
908     - per player maps are now marked in the map
909 root 1.2 - maps are saved completely differently now,
910     and much more often.
911 root 1.17 - rewrote map header parser and writer, to be much faster.
912 pippijn 1.4 - maps and players are now (in the average case) loaded
913 root 1.2 and saved completely asynchronously, I/O contention will no
914     longer freeze the server.
915 pippijn 1.4 - players and maps can be loaded anytime, without the player
916 root 1.2 being logged in.
917 root 1.1 - automatically generate method interfaces for perl from headers
918     - unbundled freezethaw
919     - mostly rewrote common/map.C
920     - completely rewrite server/swap.C
921     - introduced "runtime", the CCT clock (corrected crossfire time) :)
922     - introduced new keyword for map files: file_format_version (integer, server version: 0)
923     - better message for apply failures due to applymode
924     - removed most all of the weather code
925     - unified logging to stderr and file
926     - too many minor changes to document