ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.494
Committed: Sat Nov 7 18:30:05 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.493: +10 -0 lines
Log Message:
lots of cleanups

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.492 TODO: explicitly tell people about goidgiven items
9 root 1.493
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13     - pet monster level was not displayed correctly in "showpets index".
14     - clean up floating point conversions and many similar nitpicks.
15     - move gcc specifics to new file include/compiler.h.
16     - unrecognised cfpod directives could cause undefined behaviour.
17     - use fabs, min and max consistently (surprisingly for a code size
18     decrease).
19    
20 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
21 root 1.481 - some Andrew Madloch wanted, despite being specifically told
22     multiple times that the Deliantra parts additions are under AGPL,
23 root 1.487 lock up the source code of the server within his company.
24 root 1.481 some reorganisations have been done to the sourcecode to make
25     it clearer that this violates the Affero GPL. Help to keep
26     Deliantra free software even for the coming generations
27     and be wary of the promises of Andrew Madloch, he has nothing
28 root 1.487 good in mind for free software.
29 root 1.480 - clarify which files of the server are 100% AGPL.
30 root 1.481 - minor reorganisation, move some GPL code into other files.
31 root 1.483 - implement viewpoint (which is like observe, but only for the map,
32     not stats etc.).
33 root 1.484 - replace magic mapping overlay by a flying bird exposing area
34     on the worldmap (ext/magic_mapping.ext).
35 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
36     - @find results in npc dialogue is now stored in $find.
37 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
38 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
39 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
40     dm instead.
41 root 1.456 - (maps) add town portal to celvear.
42 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
43     mapsets from crossfire, together with associated archetypes.
44 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
45     - (maps) define a new whalingoutpost region.
46 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
47     and most archetypes that go with them (without stoning and swallow effects),
48     casino tokens and stock certificates are also missing.
49 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
50     and santo dominion.
51 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
52     to go with them. also adjusted archetypes to be more korrekt "gotisch".
53 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
54 root 1.460 - properly close client-side dialogue when the player is teleported away.
55 root 1.459 - map-tags did not properly close it's database tables or wait
56     for a quiescent state, causing memory corruption on reload.
57 root 1.454 - support "stat.xyz" accessor in match expressions.
58 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
59 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
60     fixes long answers from npc dialogue).
61 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
62 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
63     and to not add a "put your code here" force needlessly.
64 root 1.463 - (arch) fix or improve many plurals.
65 root 1.465 - markers do no longer add a force if the slaying field is unset.
66 root 1.466 - sped up search-items implementation, but it's still horrible.
67 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
68 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
69     used to reogianise the illogical arch tree a bit.
70 root 1.479 - (maps) import most map names from crossfire.
71 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
72 root 1.483 - fly_high movement gives better los, ignoring blocksview.
73 root 1.488 - the addexp command should now honour skill names with spaces.
74 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
75 root 1.491 - (arch) added many more buildable marble floors.
76 root 1.490 - major namespace cleanup: save 45kb by making functions static
77     that were unnecessarily global.
78 root 1.452
79 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
80 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
81 root 1.451 - fix a memory buffer overflow in the book code.
82 root 1.429 - add @check, @find npc dialogue commands.
83     - (maps) add a number of town interiors.
84 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
85 root 1.451 - (maps) add celvear area from cfextended.
86 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
87     - (server,maps) fix bug causing some library books not to be chained down,
88     cause Scorn/Navar libraries not to have inscribable books.
89 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
90 sf-marcmagus 1.433 inappropriate item power.
91 root 1.448 - (maps) fix intwell balancing issue.
92 root 1.437 - improve the look of generated books.
93 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
94     - fix bug where players could bypass no_drop by putting items in containers.
95 root 1.430 - consecutive commands arriving at the same time in the server would be
96     corrupted if the length was >255.
97 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
98 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
99     and perl.
100 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
101     functionality (and more) inside the same object using the match expressions.
102     - create simpler match expression compiles in many common cases.
103 root 1.439 - reduce object size by removing obsolete "seen_by" member.
104 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
105     of the new dynbuf::splice function (which gave an unexpected net win
106     in code size...).
107 root 1.442 - the server will no longer complain (and subtly fail) when an object
108     being removed from a map causes another object to get removed.
109 root 1.441 - banish strncpy from the server, speed up and simplify sending item
110     descriptions to the client considerably.
111 root 1.442 - add new "in head" set modifier for matches.
112     - new BLOCKED_MOVE event added.
113     - mapscript archetype now has activate_on_xxx true by default, as similar
114     connected elements.
115 root 1.448 - (maps) imported all styles from cfextended except
116 root 1.444 floorstyles/land_plots and monsterstyles.
117 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
118 root 1.446 - don't crash when treasure lists are empty / supply new empty
119     treasurelist for randomitems when none can be found.
120     - implement cf::map::static_maps and use it in map-tags.ext.
121 root 1.449 - fix a bug in map-tag scanning when moving tags.
122 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
123     for a reaction.
124 root 1.447 - implement new "loadall" map loading command, purely for debugging.
125 root 1.429
126 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
127 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
128     but not horns (to make them more useful for content-creators).
129 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
130     2) it skipped spell effects and 3) it didn't handle the case where
131     and object was destroyed while iterating over it correctly. all this
132     allowed players to sometimes walk onto spaces they should not be able to
133     walk on.
134 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
135 root 1.399 - examining an object now dumps the serialised object form when the user
136 root 1.404 is a wizard (wizlook).
137 root 1.421 - altars no longer accept unpaid items.
138 root 1.411 - party spells didn't work all that well.
139 root 1.424 - added complex object matching framework (cf::match), and make altars
140     and pedestals use it.
141 root 1.425 - identified skill-tools show what skill they grant.
142 root 1.399 - display the duration of change_ability spells when examining them
143     (missing: protection spells, but they are a hack...).
144 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
145     adding more variety to the different mushrooms.
146 root 1.398 - fix a minor cfpod formatting bug.
147 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
148     the hintmode setting on the settings page.
149 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
150 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
151 root 1.399 - enable the object loader to also dump archetypes.
152 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
153 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
154 root 1.402 - force the initial face when loading an object that is time-animated
155     or a monster, so it does not have to be specified anymore.
156 root 1.403 - fix a bug where recasting an ability changing spell could shorten
157     its remaining duration.
158 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
159 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
160 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
161     up splay operations as well.
162 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
163 root 1.412 - implement introspection data for C++ classes (%REFLECT).
164 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
165 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
166 root 1.419 - fix transmutation alchemy.
167 root 1.424 - speed up many frequently-invoked C->perl callbacks.
168 root 1.419 - added complex object matching framework, to be used in altars and the like.
169 root 1.426 - switch to YAML::XS from YAML.
170 root 1.396
171 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
172 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
173     that ultimately was not helpful to catch it :)
174 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
175     all callers to use either one or the other, as appropriate. This
176     fixes the (rather fragile) light spell, maybe others.
177     - fixed an overflow and exploit in the bank/payment code.
178     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
179 elmex 1.384 to explain the skill a bit more.
180 root 1.389 - removed a buggy check for zero attacktype. So that we might find
181 elmex 1.388 the real bugs in the archs/maps/objects.
182 elmex 1.394 - Fixed enabling torches with lighters.
183 elmex 1.387 - (maps) Added Heaven Town region.
184     - (arch+maps) Fixed & normalized warriors on map
185     /quests/peterm/CTower/Barracks.
186 root 1.392 - fix the light spell (and possibly diseases and other lights).
187 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
188 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
189     a long time ago, and similar cases are still to be found in the maps.
190     - make the socket_timeout configurable in the code (but not yet for users).
191 root 1.393 - earth wall health bar is now correct.
192 elmex 1.384
193 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
194 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
195     freeze with IO::AIO anymore due this change.
196 root 1.364 - avoid a crash when a player tries to apply a lighter.
197 root 1.376 - allow a spell argument for dimension door.
198 root 1.362 - move shop item listing and some otherstuff into the info tab.
199 root 1.360 - avoid crashes when non-players cast party spells.
200 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
201 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
202     - small improvement of the number of potions in shops
203     (by Job Vranish).
204     - added a few party spells (by Job Vranish).
205 root 1.362 - use a common message dynbuf.
206 root 1.364 - destroying tear down objects will now use the full hp range
207     for animation and will only destroy/lastframe when hp < 0.
208     - allow monsters to use earth to dust.
209     - use manhattan distance for get_rangevector_from_mapcoord, just as
210     in get_rangevector.
211     - los updates now correctly take tiled maps into account.
212     - do los updates even on maps without darkness.
213 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
214 root 1.375 - upgrade to IO::AIO 3.21.
215 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
216 elmex 1.373 - properly catching exceptions from callback in irc.ext.
217 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
218 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
219 elmex 1.368 - (arch) added hint about usage to Slag Ex.
220 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
221     like the rest.
222 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
223 root 1.378 - (arch+maps) added rate limited converter and adjusted
224     /elmex/mana_fountain.
225     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
226     - reduce size of casting_time, move_status, attack_movement,
227     last_heal and last_sp slots, squeezing some more space out of struct
228 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
229     anywhere.
230 root 1.358
231 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
232     - fixed bug in alchemy, where finding the right object for enhancements
233     didn't work.
234 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
235     effects (w.r.t. put_more) per mapspace, to give the server a chance
236     to survive a hundred deathsheads.
237 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
238     disastrous bug of unfortunately unknown proportions...
239 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
240 root 1.343 - use gender-neutral place descriptions for invite.
241 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
242     Thanks go to Lisa Larsen!
243 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
244     anymore).
245 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
246 root 1.345 - use better dependency tracking for include/keyword.h.
247 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
248     so it is possible to invite somebody out of some stck-till-death traps,
249 root 1.346 or simply to commit suicide.
250 root 1.352 - replace the "ignoring delayed commands" message by something more useful
251     (cf. cunning gnome freezeing issue).
252 elmex 1.349 - various fixes for weapon improvements.
253 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
254 root 1.353 - support T and G sequences in cfpod.
255 root 1.343
256 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
257 root 1.339 - convert me command from per-map to chat, which makes more sense, also
258     document it.
259 elmex 1.336 - more than one spellbooks of same class can now be given
260     in class selection.
261 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
262     spell rebalancements.
263 elmex 1.338 - the IRC gateway filters IRC colors now.
264 elmex 1.336
265 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
266 root 1.331 - (arch) fix quiver of Holding Bolts.
267 root 1.332 - applying unpaid items will now examine them.
268 root 1.330 - add "What" column to body command, showing items in that slot.
269 elmex 1.329 - redesigned and rebalanced lamps and torches.
270 root 1.330 - add "..." to item names that have been shortened.
271     - fixed "assign" function that squeezes strings into fixed length.
272 elmex 1.333 - add cursed effect to lamps and (some) torches.
273 elmex 1.334 - fixed bad assigned crafting skills and their tools.
274 root 1.312
275 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
276 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
277 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
278 root 1.312 - make monster smell logic dependent on their wisdom stat.
279 root 1.324 - put the death reason into a separate tab.
280     - converted "connected" slot to string, cleanly got rid of some ugly
281     hacks such as the path_attuned hack.
282 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
283     - replace one-at-a-time hash by faster than smaller FNV-1a hash
284     when hashing strings.
285 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
286 elmex 1.320 whether the right cauldron is used.
287 root 1.313 - considerably optimise shared string implementation by
288 root 1.316 making its null value a compiletime constant.
289 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
290     as well as using shstr_cmp to pass shared stringsa round efficiently,
291     for lots of code size savings.
292 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
293     they are sleeping: generators now check for the sleeping flag.
294 root 1.318 - tell gcc not to excessively inline some perl interface functions.
295 root 1.322 - remove marking rune length limit.
296 root 1.323 - fix formatting of cfpod when a verbatim block was following
297     a single newline.
298     - move resistances, statistics and showpets command output into tabs.
299 root 1.326 - implement map scripts that can replace the boulder logic without
300     having to write extensions.
301 root 1.310
302 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
303 root 1.302 - fix a longstanding bug that teared multipart monsters
304     at map boundaries apart.
305 root 1.292 - temporarily make permanently invisible player visible when
306     he/she makes noise.
307 root 1.284 - fix being able to see through walls a bit.
308 root 1.303 - improve look at output.
309 root 1.285 - completely replaced the line of sight algorithm with a variant
310     of spiral fov capable of visibility grades and arbitrary
311     shadow angles, that uses less memory and less code.
312     - the new los code supports arbitrary map rectangles and loosens
313 root 1.310 other restrictions of the old code, supporting further optimisations.
314     - update los if blocksview-objects are inserted in a map, not just when
315 root 1.287 removed (e.g. for summon fog).
316 root 1.303 - permanent invisibility doesn't make immune against making noise:
317     implement a noise system that allows monsters to locate the player
318     when he/she makes noise.
319     - implement a primitive smell system that monsters can use to track
320     players.
321 elmex 1.288 - create bomb now also works when casted by door traps.
322 elmex 1.290 - (arch) new torch graphics.
323 root 1.289 - (maps) considerably soften the subway spider.
324 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
325     the guards from being killed by players.
326 root 1.310 - (maps) lots of tweaks in and around scorn.
327     - (maps) use special non-blocksview jungle, mountain and
328     darkforest freely on the worldmap, to get gradual sight obstacles
329     instead of total blackout in those areas.
330 root 1.289 - no maximum darkness for outdoor maps anymore.
331 root 1.291 - add more hints, fix some messages.
332 root 1.292 - fix a bug: firing rods should tell you something about them.
333     - make light additive even within players.
334 root 1.293 - darken xrays effect a bit.
335     - improve handling of los changes when inserting or removing
336     objects, not perfect yet.
337     - make map darkness signed (formerly unsigned) to allow
338 root 1.294 ambient lighting and centrally manage darkness as an offset.
339     - revamped, fixed and documented the server calendrics, also
340     tell users the current time and data, to improve awareness.
341     - implement proper wizlook flag and handling of wizlook, instead
342     of dumbly just clearing los once.
343 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
344     and has a smaller runtime variance.
345 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
346     making them actually useful.
347     - see_in_dark now increases the viewing radius by 3.
348 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
349     speedup, as well as in many other places.
350 root 1.299 - remove support for extended map infos - these are not used
351     by the deliantra client and removing them gives us a 10% speedup
352     when sending map changes.
353 root 1.300 - remove most gcfclient and other client bug workarounds, as well
354     as now obsolete protocol versions, simplying the code.
355 root 1.301 - optimise and simplify generation of random numbers.
356 root 1.303 - correctly provide a non-zero default density for materials, to
357     avoid crashes, fix other bugs in the material handling code.
358     - fix volume calculations.
359     - fix cfpod parsing when multiple verbatim blocks were separated by
360     newlines.
361 root 1.305 - increase monster detection radius from wis/5 to wis/3.
362 root 1.306 - remove old pickup modes.
363     - remove obsolete disarm and search commands (search wasn't working
364     anyways).
365 root 1.308 - fix a crash when an npc applied a sign.
366 root 1.284
367 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
368 root 1.283 - this release is assumed to be very stable.
369     - (maps) radically redesigned and improved tutorial.
370 root 1.280 - directional casting no longer immediately removes the invisible effect.
371 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
372 root 1.272 - fix overflow in lighting calculations.
373     - negative glow radii can no longer cause total darkness.
374 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
375     only maximally-lit ones.
376 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
377     - swashbucklers got the oratory skill now.
378 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
379 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
380 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
381 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
382     (which was probably broken, too).
383 root 1.281 - support negative glow radii during daytime, too.
384     - use circular, not rectangular, viewing area.
385     - use minimum viewing distance of 2 in outdoor maps.
386     - negative glow is stronger than viewing area or lamps.
387 root 1.283 - (arch) new darkness spell face.
388 root 1.272
389 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
390     - (maps) completely redesigned scorn.
391 root 1.269 - "cast light" now works on oneself.
392 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
393     negative glow radii again (they were totally broken before).
394 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
395 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
396 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
397 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
398 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
399     back to the player.
400 root 1.251 - attuned/repell and spell base level system reworked.
401 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
402 root 1.247 be less erratic now.
403 root 1.248 - refuse to write the uuid file if the uuid is zero
404     (to avoid writing it in early crashes).
405 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
406     - speed up emergency_save by not syncing every file separately.
407     - no longer reattach perl to every object on reload, it's slow, and no longer
408     necessary since we don't nuke stashes anymore.
409     - do not bootstrap perl from the commandline args, use separate eval for
410     better error reporting.
411 root 1.259 - fix a crash when pushing cone spells met ice attacks.
412 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
413 root 1.255 - speed up map refresh in server a bit.
414 elmex 1.258 - refactored drop code and fixed some programming errors in it.
415 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
416 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
417 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
418     as the current weight of the inventory.
419 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
420     dragonfire has been introduced for the non-dragon players.
421 root 1.265 - remove unused "tooltype", "start_holding" object slots.
422     - change "weapontype" object slot to uint8.
423     - convert "hide" object slot into flag.
424     - reorder object members for better locality of reference and codesize
425     decrease.
426 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
427 root 1.267 - fix a crash when no skill could be found when killing amonster.
428 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
429     every completed aio operation.
430 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
431     and update mapspaces if necessary.
432 root 1.246
433 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
434 root 1.241 - removed all command line parsing, only env variables are supported
435     anymore.
436 root 1.239 - region-specific monsters will now once more be on the worldmap.
437 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
438 root 1.225 would grow out of bounds.
439 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
440 root 1.222 - fixed a double-escaping bug in the pod-parser.
441     - rewrote the cfpod parser in C++.
442     - hintmode moved to C++, players need to re-set their hintmode if
443     they dislike "show".
444 root 1.231 - fix RIP inscription.
445 root 1.239 - bump login name length from 18 to 20 char max.
446 root 1.231 - correctly support gender in emotes.
447     - correctly support gender in the death messages.
448     - correctly generate death messages for players only when they really die,
449     with increased information.
450 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
451     and data corruption (but apparently was never triggered).
452 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
453 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
454     data corruption bug.
455 root 1.223 - tweak coredumping/monitoring a bit.
456 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
457 root 1.227 - do not crash in the loader when an inventory object could not be loaded
458     (from a corrupted file).
459 root 1.241 - redid skills command to send output to proper channel.
460 root 1.233 - object->map is no longer refcounting.
461 root 1.228 - add FLAG_DEBUG for internal debugging.
462 root 1.231 - add NDI_VERBATIM flag to send_msg.
463 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
464 root 1.240 - player->exists is no longer a sync_job.
465 root 1.233 - split login.ext's player scheduler into
466     it's own player-scheduler.ext extension.
467 root 1.222
468 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
469 root 1.212 - require perl 5.10.
470 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
471 root 1.204 - swap player and observed count's on the map when observing.
472 root 1.205 - add (mostly untested) mapspace perl class and accessors.
473 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
474 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
475     could be found.
476 root 1.208 - pits now have a configurable "random spread" range and default
477 root 1.213 to a radius of two now.
478 root 1.212 - rewrite pay_player_arch.
479     - use a more stable perl_reload implementation.
480     - do not use Symbol::delete_package (causes crashes after perl-reload),
481     use our own, safer, clear_package instead.
482     - when asynchronously dumping core, close all file handles to allow
483     the server to restart concurrently.
484 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
485     sequences, without double-encoding. it should be faster, too.
486     - the above fixes wrong display of help tetx and many other issues.
487 root 1.216 - use lzf and frag packets for large messages for clients supporting them
488 root 1.218 (0.9976+), use it for long books and other messages.
489 root 1.210 - eradicate listen command and corresponding code.
490 root 1.211 - eradicate logs command.
491 root 1.218 - let the client log into the server log, used for crash backtraces.
492 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
493     old style spell objects with the spell magic bullet.
494 root 1.220 - (arch) fixed skill less rods in the archetypes
495 root 1.204
496 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
497 elmex 1.197 - made jeweler workbench larger and some other minor map
498     changes in jeweler town.
499 root 1.196 - fixed wrong item handling in jeweler skill code.
500 root 1.198 - (arch) use a special "key_random_map" for random map keys
501     that are used up.
502 root 1.199 - fix a crash when the player who was observed has logged out long
503     enough for his region/map to be gone.
504 root 1.200 - port to g++-4.3's incompatible tr1 changes.
505 root 1.201 - add some missing dependencies.
506 root 1.203 - log to /var/log/deliantra/ by default.
507     - hack observe code to enable smooth movmenet when observing.
508 elmex 1.195
509 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
510 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
511 root 1.179 - correctly move gsay to the party channel.
512 root 1.178 - fix a crash when animate weapon was used in some areas.
513 elmex 1.177 - fixed unnecessary identification of by converters created objects.
514 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
515     with NPCs.
516 elmex 1.175 - (arch) dragon scales got proper type now
517 root 1.193 - object::decrease would sometimes cause container weights to
518     be wrong, this has been fixed.
519 root 1.194 - do not send time updates for newly-seen items.
520 root 1.185 - thawing an icecube will once more drop its contents to the ground.
521 root 1.183 - fix cone spells etc. going through walls sometimes.
522 root 1.186 - fix a weight update bug that sometimes left containers
523     with wrong weights.
524 root 1.194 - added auto_apply event and extension for shop tiles.
525 root 1.172 - work around get_map_flags invoking perl and switching the stack.
526     - make sure the map is loaded when using a town portal return.
527 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
528     where healing spells didn't cost any grace.
529 root 1.173 - fix starvation kill reason.
530 root 1.174 - fix pk killer name message.
531 root 1.189 - don't let people apply signs with @match.
532 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
533     what seems to be the biggets memleak in the server).
534 elmex 1.171
535 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
536 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
537     - use anyevent to manage listen ports (this enables IPv6 support).
538 root 1.167 - server supports ipv6 client connections now.
539 root 1.168 - use newly-available Coro::AnyEvent.
540 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
541     to let it handle AIO requests.
542 root 1.167
543 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
544 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
545     processing considerably (especially in the client) and reduces data transfers
546     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
547 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
548     - (map) fixed npc dialogue in pup_land/s_f/special.
549     - bugfix: fix a crash when a player casts a swarm spell and then logs out
550     (swarm spells now stay in the player's inventory).
551 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
552 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
553     archetype *archname* (chairs of different facings were merged).
554     - bugfix: fix a potential crash issue in find_object_name (not used
555     normally).
556 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
557     (destruction, magic missile etc.).
558 root 1.163 - swarm spells without a direction now use various spiral patterns
559     instead of being fully random.
560 root 1.158 - update AnyEvent API to 3.4 and above.
561 root 1.156
562 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
563 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
564 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
565 root 1.152 - bugfix: the jumping skill now gives experience for jumping
566     and for attacking monsters. it also takes about one second to do a jump.
567 root 1.138 - bugfix: players couldn't starve in 2.53 :(
568 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
569 root 1.152 - bugfix: spell effects like word of recall are removed on death.
570 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
571     were created outside a map.
572 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
573     (fixed by reversing the logic).
574 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
575 root 1.153 - bugfix: the random map generator no longer leaks key objects.
576 root 1.154 - bugfix: support random maps >127x127.
577 root 1.152 - (maps) fixed the death certificate system in nimbus.
578 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
579 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
580 root 1.147 - (arch) give ball lightning a real name.
581 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
582 root 1.155 - support cfpod in ex replies (client item tooltips).
583 root 1.143 - unapply item in range slow when readying a spell.
584 root 1.148 - bugfix: account for rounding errors in weight updates.
585 root 1.139 - remove synchronous mkdir in chargen_race_done.
586     - fix per-race starting maps.
587 root 1.142 - check hiscore on suicide and quit as well.
588 root 1.138 - tell players when they are starving.
589 root 1.133 - get rid of costly object_from_name conversion for altar effects.
590     - fix map difficulty calculation for generators.
591 root 1.146 - slightly more intelligent handling of "is_animated" flag.
592 root 1.149 - support no_drop map header flag (before it was only available internally).
593 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
594 root 1.133
595 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
596 root 1.119 - bugfix: custom skill settings were not saved by the server.
597     - bugfix: remove did not actually remove items from the inventory, leaving
598 root 1.116 ghost items.
599 root 1.119 - bugfix: properly update items identified on the ground.
600 root 1.120 - bugfix: use localtime_r in the logger thread.
601 root 1.122 - bugfix: player starvation will now give the correct kill reason.
602     - bugfix: archetype reloads could crash the server.
603 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
604 elmex 1.114 player is not logged in.
605 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
606 root 1.117 server startup.
607 root 1.128 - bugfix: fix the door surround check in the random map generator.
608     - (maps) fix heaven quest difficulty progression.
609     - (maps) fix some random map styles.
610     - dropping items a shop is not interested in won't sell them anymore.
611     - rods and horns with a too low maximum charge allow now at least one discharge.
612     - implement kill & death statistics.
613     - random map preparation is no longer synchronous.
614     - rewrite find_style in perl, no longer does synchronous I/O.
615     - improve random map specials placement.
616     - make the killer a real object pointer instead of a string, improved
617     kill reason messages.
618 root 1.117 - take advantage of new aio_close and aio_chmod.
619 root 1.128 - implement archetype::get, object::deep_clone and update callers.
620 root 1.125 - change_abil is much faster.
621 root 1.126 - update the floorbox more often to work around the reverses item order
622     display in clients.
623 root 1.125 - cleaned up object copying by encapsulating it to a single place.
624 root 1.126 - add hints to the invite messages.
625 root 1.127 - rewrote key<->value pair handling.
626 root 1.128 - use an independent random number generator for the random map generator.
627 elmex 1.113
628 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
629 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
630     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
631     - completely automate the weight handling, should fix all weight
632     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
633 root 1.103 - reloading archetypes while a user was in the character creation phase
634     could crash the server.
635 root 1.106 - fix a nontrivial number of cases of code commented similar
636     to "is this really correct?", as many of those cases are now handles
637     automatically by lower level code.
638     - replace many ad-hoc checks for client visibility by object::visible_to,
639     should result in broader applicability of functions using it.
640 root 1.104 - merge items with different arch pointers refering to the same arch
641     (due to archetype reloads).
642 root 1.106 - refactored the object remove/insert functions and most related
643     functions (decrease, split, merge_ob etc.).
644 root 1.105 - make it compile better on freebsd (reported by pippijn).
645 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
646 root 1.108 - fix the longstanding "container stays open" bug.
647 root 1.107 - improved floorbox updating to be incremental and other protocol
648     optimisations.
649     - get rid of update_after_inventory_change and only do update stats
650     for weight once/tick/player at max.
651 root 1.109 - rewrite party commands, use party channel.
652 root 1.103
653 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
654 root 1.97 - properly link against libgthread as that is needed to make the slice
655     allocator thread-safe.
656 root 1.91 - support perls not compiled with 64 bit support (though this is not a
657     recommended configuration) (reported by Samuel Gondouin).
658 root 1.94 - always put godgiven items into the player inventory, never any containers.
659 root 1.92 - (maps, arch) the scorn go club was founded!
660 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
661 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
662     became a real spell-class.
663 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
664     - (arch) considerably strengthened spark shower and destruction.
665     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
666     finally reloadable at runtime.
667     - changed archetype loading algorithm to only require one pass and
668     use delayed resolving of references.
669 root 1.101 - examine command now uses the examine infobox.
670 root 1.102 - implement an "incremental garbage collector" for archetypes.
671 root 1.98 - enable slice allocator again.
672 root 1.96 - implement optional free memory poisoning.
673 root 1.91
674 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
675 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
676 root 1.85 skill.
677 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
678     names (also update all maps to use money instead of coins).
679 root 1.78 - add uuid accessors to perl.
680     - add coin names and archetype accessors to perl.
681 root 1.80 - fix runtime uuid file format to use "." instead of ",".
682 root 1.78 - change perl extensions to not use hardcoded coins and values.
683 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
684     and be more parsimonous of uuid usage by the exact value out on exit.
685 root 1.86 - write log messages in another thread, removing another sync point.
686     - support multi-line log messages in a nicer way.
687 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
688 root 1.81 - fix a minor memleak in the random map generator.
689     - some parts of the random map generator are not coroutine-safe,
690     so only call it "single-threaded".
691     - major cleanup of memory management in random map generator.
692 root 1.87 - slight refactoring of the random map generator, faster too.
693 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
694     bookkeeping bug.
695 root 1.87 - work around "player is on active list" problem by deactivating player
696     after loading.
697 root 1.81 - garbage collect shstr's more evenly and adaptively only when
698     there have in fact been allocations.
699 root 1.82 - fix object::insert to do as documented and insert into the env
700     if necessary.
701     - fix cf::map::unique_maps.
702     - fix nrof overflow check in can_merge_slow.
703     - fix converter code to handle >31 bit values.
704 elmex 1.83 - added support for the player_sold flag
705 root 1.84 - converters no longer accept unpaid items.
706 root 1.88 - canonicalize random map meta files for better unification.
707 root 1.77
708 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
709 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
710     when mlockall has been used.
711 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
712 root 1.72 - use separate thread for ticker timing (and more in the future).
713     this greatly increases timing accuracy and gets rid of an enourmous
714     number of gettimeofday calls.
715 root 1.82 - use a separate thread to signal aio completion, for lower latency.
716 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
717 root 1.71
718 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
719 root 1.68 - rebalanced default experience table to be more exponential
720     and much easier up to level ~40, then moderately harder.
721 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
722 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
723     - do not exit on reload/load errors but properly cleanup.
724 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
725 root 1.66
726 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
727 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
728     (this fixes the jeweler skill).
729 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
730 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
731 root 1.63 - move tombstone to real map if player died due to cave-in (even if
732     it has reset, which is better than putting it on the savebed, also as
733 root 1.321 proof that the player didn't use a savebed).
734 root 1.59
735 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
736 root 1.56 - work around perl bug in configure perl module version check.
737 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
738 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
739 root 1.52 - fix a bug in animate_weapon, causing a crash.
740 root 1.54 - no longer exit when a coroutine throws an exception.
741 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
742 root 1.53 - fix the "<player> is nuts" message.
743 root 1.58 - fix an exception at logout due to the json_coder being gone.
744 root 1.43 - upgrade to EV version 2.0 API.
745 root 1.47 - when players don't apply a savebed correctly but stand above one,
746     do not move or kill them.
747 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
748 root 1.43 - implement generic framework for server-side resource files.
749     - implement resource file update event.
750     - hook experience table update into the framework.
751     - move jeweler.yaml to resources (arch/).
752 root 1.44 - switch from Crossfire to Deliantra perl module.
753     - implement json2json arch filter.
754 root 1.45 - implement widget protocol version 2, support for ui templates.
755 root 1.54 - mapinfo is now handled fully asynchronously.
756 root 1.48 - ext/irc: also log irc messages.
757 root 1.51 - ext/schmorplog: write user stat files asynchronously.
758 root 1.43
759 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
760 elmex 1.41 - limited the number of items that can be picked up and dropped
761 root 1.42 as temporary measurement against bad performance or dropping things
762     (this lead to long freezes and triggered the watchdog).
763 elmex 1.41 - improved the performance of the drop command a bit.
764 root 1.38 - switch from Event to EV for higher performance, easier usage,
765     less bugs...
766 root 1.39 - updated to release version of the gnu affero license.
767 root 1.38
768 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
769 root 1.36 - more thoroughly rename the binaries, contact addresses.
770     - update the copyrights.
771 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
772     crashes.
773 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
774     potentially causing crashes.
775 root 1.35 - assign weapons on user load time, not login-time, avoiding
776     crashes.
777    
778 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
779 root 1.32 - fixed an important bug that caused passwords to be forgotten.
780 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
781     in some of the maps.
782 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
783     which is now trivial to do.
784 root 1.33 - removed all traces of the old (and never working) plug-in interface
785     (70kb code less on amd64).
786 root 1.34 - improve/tune scheduling priorities.
787     - fix some freezing bugs.
788     - fix a memory corruption problem in dynbuf.printf.
789     - use channels for chat and many informational commands.
790     - improved the tutorial.
791     - create missile is now fixed.
792     - race fields must now contain archetypes.
793     - jumping skill now works as advertised.
794 root 1.31
795 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
796 root 1.24 - relicense under the gnu affero license.
797 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
798 root 1.24 - implement server-side framework for generic resources.
799     - use resource framework for server-provided ambient
800     music.
801 root 1.27 - save object owners (players only atm).
802 root 1.24 - replace limited sound api with server-provided sound effects.
803     - new sc (sound control) protocol command.
804     - improve fxix protocol to include types.
805     - exactly fill tcp segments, if possible.
806     - output-rate is now an upper limit, the server will automatically
807     (and quite perfectly) adjust to the network conditions, ensuring
808     low latency even during bulk transfers (music, images, sounds etc.).
809     - implement server-side widgets (i.e. client widgets controlled
810     in the server side). this will allow future expansion without
811     having to upgrade clients.
812     - implement a (artwork) world map with realtime player position
813     tracking.
814     - new and more efficient extcmd (server still supports old extcmd
815     protocol).
816 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
817     calcluation that could be easily exploited by users.
818     - rebalanced diseases to spread more naturally/evenly.
819     - completely asynchronous map loading even for tiled maps.
820 root 1.24 - replace simple messaging protocol with channels carrying metadata
821     (similar to message types, but more directed at the user).
822     - reduce command processing latency by a whopping 120ms by
823     reordering some processing steps inside the server. this directly
824     reduces lag by 120ms.
825     - actually send spell faces to the client.
826 root 1.23 - implement player genders.
827 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
828     otherwise return to savebed and possible kill if the log-out
829     was for too long.
830     - fast socket-dead detection (kick player after 8 seconds without ack).
831     - greatly reduce the cpu time needed to draw maps _again_.
832     - archetypes are now subclasses of objects.
833     - rebalanced shop greed and approval functions to be more realistic
834     (and likely match the actual intention).
835 root 1.23 - implement "crossfire pod" format for messages, with working bold,
836     italic, gender-specific text, paragraphs etc.
837 root 1.24 - implemented hint framework, players can opt to receive hints.
838     - implemented (long) book framework, added some books from the cf wiki.
839 root 1.23 - implement generic message framework that uses xml, utf8 for the client
840     protocol and is capable of transmitting generic meta information.
841 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
842     - replace the nexus by a per-player tutorial map that teaches stuff
843     better than the newbie house.
844 root 1.18 - fix the magicmap colours.
845 root 1.19 - optimise map update even more by removing unneeded code and checks.
846     - decouple map and stats update from pl->ob and use pl->observe instead.
847     - implement observe command.
848 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
849     calls with a simple comparison.
850     - fix a latent crossfire bug that could crash the server because the
851     map refresh did not update the mapspace.
852 root 1.24 - support custom keys for regions and maps, regions are now
853     refcount-managed.
854     - allow worldmap overlays anywhere in the 000..999 range.
855     - new system to acquire time slices for background jobs, to reduce
856     jitter.
857 root 1.27 - semi-persistent object-referencing framework (currently only players
858     supported).
859 root 1.22 - dependency tracking for perl extensions.
860 root 1.24 - new slag-ex extension for cleaning cauldrons.
861     - fix invoke result processing.
862     - there are even less i/o syncpoints in the server now.
863 root 1.29 - added map-tags extension that scans all maps for object tags
864     and records them in the database (not used yet).
865 root 1.28 - metaserver 2 support.
866 root 1.22 - many more bugfixes and minor optimisations.
867 root 1.16
868 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
869 root 1.14 - optimised event invocation (non-wanted events can now be
870     skipped with 4-5 inlined instructions).
871 root 1.12 - complete rewrite of town_portal: it now creates a portal
872     to the "nearest" town only, travel is only possible
873 root 1.13 to the town and back, anybody can use it (also removes
874     one of the remaining syncpoints in the server).
875 root 1.10 - complete rewrite of the range/attack skill slot system:
876     there are now two slots, one for combat, one for ranged
877     attacks.
878     - introduce the concept of a current weapon (either a ranged
879     or a combat weapon/skill/tool) and switch between them as
880     needed.
881     - rewrite bow code so bows get more useful: apply damage,
882     attacktype and other stats to the arrows and treat
883     bows as weapons. also rebalance the missile weapons skill
884     so its damage increases with level.
885     - rewrite the complete player speed logic: weapon_speed now
886     works as documented and there are no unnatural speed boosts.
887 root 1.6 - implement a utility - cfutil - that simplifies arch and map
888     installation, replacing the old collect scripts and
889 root 1.9 simplying deployment by scaling and cutting faces as required.
890     - simplify the map protocol extensively by taking advantage
891     of missing bigfaces, speeding up map generation immensely.
892 root 1.6 - implement inherit keyword allowing archetypes to inherit from
893     other archetypes.
894     - rationalise archetype, region and treasurelist file format
895     into a single file format and make them reloadable asynchronously.
896 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
897     reloadable at runtime.
898 root 1.6 - implement 64x64 faceset support.
899     - implement fxixsx protocol that saves
900     a lot of bandwidth over the old image/face/smooth packets
901 root 1.11 and allows images > packetsize, incremental and background
902     transfers.
903 root 1.6 - implement a bandwidth-saving smoothing protocol that works
904     on a face basis as opposed to a mapspace basis.
905 root 1.7 - the server can now rate-limit image uploads to not exceed
906     a certain (client-configurable) speed while guarenteeing full
907     freedom of movement.
908 root 1.8 - implement new ex command to request item descriptions.
909     - implement new msg command for in-game messages with meta
910     information (using xml).
911 root 1.9 - enforce utf-8 for all text messages.
912 root 1.13 - added micropather (not used yet).
913 root 1.6 - many, many bugfixes.
914 root 1.1
915 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
916 root 1.1 - make coroapi accessible to cf+.
917     - moved map handling logic completely to perl
918     - per player maps are now marked in the map
919 root 1.2 - maps are saved completely differently now,
920     and much more often.
921 root 1.17 - rewrote map header parser and writer, to be much faster.
922 pippijn 1.4 - maps and players are now (in the average case) loaded
923 root 1.2 and saved completely asynchronously, I/O contention will no
924     longer freeze the server.
925 pippijn 1.4 - players and maps can be loaded anytime, without the player
926 root 1.2 being logged in.
927 root 1.1 - automatically generate method interfaces for perl from headers
928     - unbundled freezethaw
929     - mostly rewrote common/map.C
930     - completely rewrite server/swap.C
931     - introduced "runtime", the CCT clock (corrected crossfire time) :)
932     - introduced new keyword for map files: file_format_version (integer, server version: 0)
933     - better message for apply failures due to applymode
934     - removed most all of the weather code
935     - unified logging to stderr and file
936     - too many minor changes to document