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Revision: 1.495
Committed: Sun Nov 8 20:55:39 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.494: +7 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15     - godgiven items will now be explicitly described as such.
16 root 1.494 - pet monster level was not displayed correctly in "showpets index".
17     - clean up floating point conversions and many similar nitpicks.
18     - move gcc specifics to new file include/compiler.h.
19     - unrecognised cfpod directives could cause undefined behaviour.
20 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
21     - optimise mapspace updates.
22     - cache volume/items per mapspace.
23 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
24     decrease).
25    
26 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
27 root 1.481 - some Andrew Madloch wanted, despite being specifically told
28     multiple times that the Deliantra parts additions are under AGPL,
29 root 1.487 lock up the source code of the server within his company.
30 root 1.481 some reorganisations have been done to the sourcecode to make
31     it clearer that this violates the Affero GPL. Help to keep
32     Deliantra free software even for the coming generations
33     and be wary of the promises of Andrew Madloch, he has nothing
34 root 1.487 good in mind for free software.
35 root 1.480 - clarify which files of the server are 100% AGPL.
36 root 1.481 - minor reorganisation, move some GPL code into other files.
37 root 1.483 - implement viewpoint (which is like observe, but only for the map,
38     not stats etc.).
39 root 1.484 - replace magic mapping overlay by a flying bird exposing area
40     on the worldmap (ext/magic_mapping.ext).
41 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
42     - @find results in npc dialogue is now stored in $find.
43 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
44 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
45 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
46     dm instead.
47 root 1.456 - (maps) add town portal to celvear.
48 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
49     mapsets from crossfire, together with associated archetypes.
50 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
51     - (maps) define a new whalingoutpost region.
52 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
53     and most archetypes that go with them (without stoning and swallow effects),
54     casino tokens and stock certificates are also missing.
55 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
56     and santo dominion.
57 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
58     to go with them. also adjusted archetypes to be more korrekt "gotisch".
59 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
60 root 1.460 - properly close client-side dialogue when the player is teleported away.
61 root 1.459 - map-tags did not properly close it's database tables or wait
62     for a quiescent state, causing memory corruption on reload.
63 root 1.454 - support "stat.xyz" accessor in match expressions.
64 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
65 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
66     fixes long answers from npc dialogue).
67 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
68 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
69     and to not add a "put your code here" force needlessly.
70 root 1.463 - (arch) fix or improve many plurals.
71 root 1.465 - markers do no longer add a force if the slaying field is unset.
72 root 1.466 - sped up search-items implementation, but it's still horrible.
73 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
74 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
75     used to reogianise the illogical arch tree a bit.
76 root 1.479 - (maps) import most map names from crossfire.
77 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
78 root 1.483 - fly_high movement gives better los, ignoring blocksview.
79 root 1.488 - the addexp command should now honour skill names with spaces.
80 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
81 root 1.491 - (arch) added many more buildable marble floors.
82 root 1.490 - major namespace cleanup: save 45kb by making functions static
83     that were unnecessarily global.
84 root 1.452
85 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
86 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
87 root 1.451 - fix a memory buffer overflow in the book code.
88 root 1.429 - add @check, @find npc dialogue commands.
89     - (maps) add a number of town interiors.
90 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
91 root 1.451 - (maps) add celvear area from cfextended.
92 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
93     - (server,maps) fix bug causing some library books not to be chained down,
94     cause Scorn/Navar libraries not to have inscribable books.
95 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
96 sf-marcmagus 1.433 inappropriate item power.
97 root 1.448 - (maps) fix intwell balancing issue.
98 root 1.437 - improve the look of generated books.
99 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
100     - fix bug where players could bypass no_drop by putting items in containers.
101 root 1.430 - consecutive commands arriving at the same time in the server would be
102     corrupted if the length was >255.
103 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
104 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
105     and perl.
106 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
107     functionality (and more) inside the same object using the match expressions.
108     - create simpler match expression compiles in many common cases.
109 root 1.439 - reduce object size by removing obsolete "seen_by" member.
110 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
111     of the new dynbuf::splice function (which gave an unexpected net win
112     in code size...).
113 root 1.442 - the server will no longer complain (and subtly fail) when an object
114     being removed from a map causes another object to get removed.
115 root 1.441 - banish strncpy from the server, speed up and simplify sending item
116     descriptions to the client considerably.
117 root 1.442 - add new "in head" set modifier for matches.
118     - new BLOCKED_MOVE event added.
119     - mapscript archetype now has activate_on_xxx true by default, as similar
120     connected elements.
121 root 1.448 - (maps) imported all styles from cfextended except
122 root 1.444 floorstyles/land_plots and monsterstyles.
123 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
124 root 1.446 - don't crash when treasure lists are empty / supply new empty
125     treasurelist for randomitems when none can be found.
126     - implement cf::map::static_maps and use it in map-tags.ext.
127 root 1.449 - fix a bug in map-tag scanning when moving tags.
128 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
129     for a reaction.
130 root 1.447 - implement new "loadall" map loading command, purely for debugging.
131 root 1.429
132 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
133 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
134     but not horns (to make them more useful for content-creators).
135 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
136     2) it skipped spell effects and 3) it didn't handle the case where
137     and object was destroyed while iterating over it correctly. all this
138     allowed players to sometimes walk onto spaces they should not be able to
139     walk on.
140 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
141 root 1.399 - examining an object now dumps the serialised object form when the user
142 root 1.404 is a wizard (wizlook).
143 root 1.421 - altars no longer accept unpaid items.
144 root 1.411 - party spells didn't work all that well.
145 root 1.424 - added complex object matching framework (cf::match), and make altars
146     and pedestals use it.
147 root 1.425 - identified skill-tools show what skill they grant.
148 root 1.399 - display the duration of change_ability spells when examining them
149     (missing: protection spells, but they are a hack...).
150 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
151     adding more variety to the different mushrooms.
152 root 1.398 - fix a minor cfpod formatting bug.
153 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
154     the hintmode setting on the settings page.
155 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
156 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
157 root 1.399 - enable the object loader to also dump archetypes.
158 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
159 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
160 root 1.402 - force the initial face when loading an object that is time-animated
161     or a monster, so it does not have to be specified anymore.
162 root 1.403 - fix a bug where recasting an ability changing spell could shorten
163     its remaining duration.
164 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
165 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
166 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
167     up splay operations as well.
168 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
169 root 1.412 - implement introspection data for C++ classes (%REFLECT).
170 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
171 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
172 root 1.419 - fix transmutation alchemy.
173 root 1.424 - speed up many frequently-invoked C->perl callbacks.
174 root 1.419 - added complex object matching framework, to be used in altars and the like.
175 root 1.426 - switch to YAML::XS from YAML.
176 root 1.396
177 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
178 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
179     that ultimately was not helpful to catch it :)
180 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
181     all callers to use either one or the other, as appropriate. This
182     fixes the (rather fragile) light spell, maybe others.
183     - fixed an overflow and exploit in the bank/payment code.
184     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
185 elmex 1.384 to explain the skill a bit more.
186 root 1.389 - removed a buggy check for zero attacktype. So that we might find
187 elmex 1.388 the real bugs in the archs/maps/objects.
188 elmex 1.394 - Fixed enabling torches with lighters.
189 elmex 1.387 - (maps) Added Heaven Town region.
190     - (arch+maps) Fixed & normalized warriors on map
191     /quests/peterm/CTower/Barracks.
192 root 1.392 - fix the light spell (and possibly diseases and other lights).
193 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
194 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
195     a long time ago, and similar cases are still to be found in the maps.
196     - make the socket_timeout configurable in the code (but not yet for users).
197 root 1.393 - earth wall health bar is now correct.
198 elmex 1.384
199 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
200 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
201     freeze with IO::AIO anymore due this change.
202 root 1.364 - avoid a crash when a player tries to apply a lighter.
203 root 1.376 - allow a spell argument for dimension door.
204 root 1.362 - move shop item listing and some otherstuff into the info tab.
205 root 1.360 - avoid crashes when non-players cast party spells.
206 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
207 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
208     - small improvement of the number of potions in shops
209     (by Job Vranish).
210     - added a few party spells (by Job Vranish).
211 root 1.362 - use a common message dynbuf.
212 root 1.364 - destroying tear down objects will now use the full hp range
213     for animation and will only destroy/lastframe when hp < 0.
214     - allow monsters to use earth to dust.
215     - use manhattan distance for get_rangevector_from_mapcoord, just as
216     in get_rangevector.
217     - los updates now correctly take tiled maps into account.
218     - do los updates even on maps without darkness.
219 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
220 root 1.375 - upgrade to IO::AIO 3.21.
221 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
222 elmex 1.373 - properly catching exceptions from callback in irc.ext.
223 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
224 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
225 elmex 1.368 - (arch) added hint about usage to Slag Ex.
226 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
227     like the rest.
228 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
229 root 1.378 - (arch+maps) added rate limited converter and adjusted
230     /elmex/mana_fountain.
231     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
232     - reduce size of casting_time, move_status, attack_movement,
233     last_heal and last_sp slots, squeezing some more space out of struct
234 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
235     anywhere.
236 root 1.358
237 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
238     - fixed bug in alchemy, where finding the right object for enhancements
239     didn't work.
240 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
241     effects (w.r.t. put_more) per mapspace, to give the server a chance
242     to survive a hundred deathsheads.
243 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
244     disastrous bug of unfortunately unknown proportions...
245 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
246 root 1.343 - use gender-neutral place descriptions for invite.
247 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
248     Thanks go to Lisa Larsen!
249 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
250     anymore).
251 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
252 root 1.345 - use better dependency tracking for include/keyword.h.
253 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
254     so it is possible to invite somebody out of some stck-till-death traps,
255 root 1.346 or simply to commit suicide.
256 root 1.352 - replace the "ignoring delayed commands" message by something more useful
257     (cf. cunning gnome freezeing issue).
258 elmex 1.349 - various fixes for weapon improvements.
259 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
260 root 1.353 - support T and G sequences in cfpod.
261 root 1.343
262 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
263 root 1.339 - convert me command from per-map to chat, which makes more sense, also
264     document it.
265 elmex 1.336 - more than one spellbooks of same class can now be given
266     in class selection.
267 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
268     spell rebalancements.
269 elmex 1.338 - the IRC gateway filters IRC colors now.
270 elmex 1.336
271 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
272 root 1.331 - (arch) fix quiver of Holding Bolts.
273 root 1.332 - applying unpaid items will now examine them.
274 root 1.330 - add "What" column to body command, showing items in that slot.
275 elmex 1.329 - redesigned and rebalanced lamps and torches.
276 root 1.330 - add "..." to item names that have been shortened.
277     - fixed "assign" function that squeezes strings into fixed length.
278 elmex 1.333 - add cursed effect to lamps and (some) torches.
279 elmex 1.334 - fixed bad assigned crafting skills and their tools.
280 root 1.312
281 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
282 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
283 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
284 root 1.312 - make monster smell logic dependent on their wisdom stat.
285 root 1.324 - put the death reason into a separate tab.
286     - converted "connected" slot to string, cleanly got rid of some ugly
287     hacks such as the path_attuned hack.
288 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
289     - replace one-at-a-time hash by faster than smaller FNV-1a hash
290     when hashing strings.
291 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
292 elmex 1.320 whether the right cauldron is used.
293 root 1.313 - considerably optimise shared string implementation by
294 root 1.316 making its null value a compiletime constant.
295 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
296     as well as using shstr_cmp to pass shared stringsa round efficiently,
297     for lots of code size savings.
298 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
299     they are sleeping: generators now check for the sleeping flag.
300 root 1.318 - tell gcc not to excessively inline some perl interface functions.
301 root 1.322 - remove marking rune length limit.
302 root 1.323 - fix formatting of cfpod when a verbatim block was following
303     a single newline.
304     - move resistances, statistics and showpets command output into tabs.
305 root 1.326 - implement map scripts that can replace the boulder logic without
306     having to write extensions.
307 root 1.310
308 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
309 root 1.302 - fix a longstanding bug that teared multipart monsters
310     at map boundaries apart.
311 root 1.292 - temporarily make permanently invisible player visible when
312     he/she makes noise.
313 root 1.284 - fix being able to see through walls a bit.
314 root 1.303 - improve look at output.
315 root 1.285 - completely replaced the line of sight algorithm with a variant
316     of spiral fov capable of visibility grades and arbitrary
317     shadow angles, that uses less memory and less code.
318     - the new los code supports arbitrary map rectangles and loosens
319 root 1.310 other restrictions of the old code, supporting further optimisations.
320     - update los if blocksview-objects are inserted in a map, not just when
321 root 1.287 removed (e.g. for summon fog).
322 root 1.303 - permanent invisibility doesn't make immune against making noise:
323     implement a noise system that allows monsters to locate the player
324     when he/she makes noise.
325     - implement a primitive smell system that monsters can use to track
326     players.
327 elmex 1.288 - create bomb now also works when casted by door traps.
328 elmex 1.290 - (arch) new torch graphics.
329 root 1.289 - (maps) considerably soften the subway spider.
330 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
331     the guards from being killed by players.
332 root 1.310 - (maps) lots of tweaks in and around scorn.
333     - (maps) use special non-blocksview jungle, mountain and
334     darkforest freely on the worldmap, to get gradual sight obstacles
335     instead of total blackout in those areas.
336 root 1.289 - no maximum darkness for outdoor maps anymore.
337 root 1.291 - add more hints, fix some messages.
338 root 1.292 - fix a bug: firing rods should tell you something about them.
339     - make light additive even within players.
340 root 1.293 - darken xrays effect a bit.
341     - improve handling of los changes when inserting or removing
342     objects, not perfect yet.
343     - make map darkness signed (formerly unsigned) to allow
344 root 1.294 ambient lighting and centrally manage darkness as an offset.
345     - revamped, fixed and documented the server calendrics, also
346     tell users the current time and data, to improve awareness.
347     - implement proper wizlook flag and handling of wizlook, instead
348     of dumbly just clearing los once.
349 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
350     and has a smaller runtime variance.
351 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
352     making them actually useful.
353     - see_in_dark now increases the viewing radius by 3.
354 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
355     speedup, as well as in many other places.
356 root 1.299 - remove support for extended map infos - these are not used
357     by the deliantra client and removing them gives us a 10% speedup
358     when sending map changes.
359 root 1.300 - remove most gcfclient and other client bug workarounds, as well
360     as now obsolete protocol versions, simplying the code.
361 root 1.301 - optimise and simplify generation of random numbers.
362 root 1.303 - correctly provide a non-zero default density for materials, to
363     avoid crashes, fix other bugs in the material handling code.
364     - fix volume calculations.
365     - fix cfpod parsing when multiple verbatim blocks were separated by
366     newlines.
367 root 1.305 - increase monster detection radius from wis/5 to wis/3.
368 root 1.306 - remove old pickup modes.
369     - remove obsolete disarm and search commands (search wasn't working
370     anyways).
371 root 1.308 - fix a crash when an npc applied a sign.
372 root 1.284
373 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
374 root 1.283 - this release is assumed to be very stable.
375     - (maps) radically redesigned and improved tutorial.
376 root 1.280 - directional casting no longer immediately removes the invisible effect.
377 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
378 root 1.272 - fix overflow in lighting calculations.
379     - negative glow radii can no longer cause total darkness.
380 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
381     only maximally-lit ones.
382 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
383     - swashbucklers got the oratory skill now.
384 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
385 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
386 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
387 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
388     (which was probably broken, too).
389 root 1.281 - support negative glow radii during daytime, too.
390     - use circular, not rectangular, viewing area.
391     - use minimum viewing distance of 2 in outdoor maps.
392     - negative glow is stronger than viewing area or lamps.
393 root 1.283 - (arch) new darkness spell face.
394 root 1.272
395 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
396     - (maps) completely redesigned scorn.
397 root 1.269 - "cast light" now works on oneself.
398 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
399     negative glow radii again (they were totally broken before).
400 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
401 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
402 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
403 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
404 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
405     back to the player.
406 root 1.251 - attuned/repell and spell base level system reworked.
407 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
408 root 1.247 be less erratic now.
409 root 1.248 - refuse to write the uuid file if the uuid is zero
410     (to avoid writing it in early crashes).
411 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
412     - speed up emergency_save by not syncing every file separately.
413     - no longer reattach perl to every object on reload, it's slow, and no longer
414     necessary since we don't nuke stashes anymore.
415     - do not bootstrap perl from the commandline args, use separate eval for
416     better error reporting.
417 root 1.259 - fix a crash when pushing cone spells met ice attacks.
418 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
419 root 1.255 - speed up map refresh in server a bit.
420 elmex 1.258 - refactored drop code and fixed some programming errors in it.
421 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
422 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
423 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
424     as the current weight of the inventory.
425 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
426     dragonfire has been introduced for the non-dragon players.
427 root 1.265 - remove unused "tooltype", "start_holding" object slots.
428     - change "weapontype" object slot to uint8.
429     - convert "hide" object slot into flag.
430     - reorder object members for better locality of reference and codesize
431     decrease.
432 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
433 root 1.267 - fix a crash when no skill could be found when killing amonster.
434 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
435     every completed aio operation.
436 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
437     and update mapspaces if necessary.
438 root 1.246
439 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
440 root 1.241 - removed all command line parsing, only env variables are supported
441     anymore.
442 root 1.239 - region-specific monsters will now once more be on the worldmap.
443 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
444 root 1.225 would grow out of bounds.
445 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
446 root 1.222 - fixed a double-escaping bug in the pod-parser.
447     - rewrote the cfpod parser in C++.
448     - hintmode moved to C++, players need to re-set their hintmode if
449     they dislike "show".
450 root 1.231 - fix RIP inscription.
451 root 1.239 - bump login name length from 18 to 20 char max.
452 root 1.231 - correctly support gender in emotes.
453     - correctly support gender in the death messages.
454     - correctly generate death messages for players only when they really die,
455     with increased information.
456 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
457     and data corruption (but apparently was never triggered).
458 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
459 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
460     data corruption bug.
461 root 1.223 - tweak coredumping/monitoring a bit.
462 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
463 root 1.227 - do not crash in the loader when an inventory object could not be loaded
464     (from a corrupted file).
465 root 1.241 - redid skills command to send output to proper channel.
466 root 1.233 - object->map is no longer refcounting.
467 root 1.228 - add FLAG_DEBUG for internal debugging.
468 root 1.231 - add NDI_VERBATIM flag to send_msg.
469 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
470 root 1.240 - player->exists is no longer a sync_job.
471 root 1.233 - split login.ext's player scheduler into
472     it's own player-scheduler.ext extension.
473 root 1.222
474 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
475 root 1.212 - require perl 5.10.
476 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
477 root 1.204 - swap player and observed count's on the map when observing.
478 root 1.205 - add (mostly untested) mapspace perl class and accessors.
479 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
480 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
481     could be found.
482 root 1.208 - pits now have a configurable "random spread" range and default
483 root 1.213 to a radius of two now.
484 root 1.212 - rewrite pay_player_arch.
485     - use a more stable perl_reload implementation.
486     - do not use Symbol::delete_package (causes crashes after perl-reload),
487     use our own, safer, clear_package instead.
488     - when asynchronously dumping core, close all file handles to allow
489     the server to restart concurrently.
490 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
491     sequences, without double-encoding. it should be faster, too.
492     - the above fixes wrong display of help tetx and many other issues.
493 root 1.216 - use lzf and frag packets for large messages for clients supporting them
494 root 1.218 (0.9976+), use it for long books and other messages.
495 root 1.210 - eradicate listen command and corresponding code.
496 root 1.211 - eradicate logs command.
497 root 1.218 - let the client log into the server log, used for crash backtraces.
498 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
499     old style spell objects with the spell magic bullet.
500 root 1.220 - (arch) fixed skill less rods in the archetypes
501 root 1.204
502 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
503 elmex 1.197 - made jeweler workbench larger and some other minor map
504     changes in jeweler town.
505 root 1.196 - fixed wrong item handling in jeweler skill code.
506 root 1.198 - (arch) use a special "key_random_map" for random map keys
507     that are used up.
508 root 1.199 - fix a crash when the player who was observed has logged out long
509     enough for his region/map to be gone.
510 root 1.200 - port to g++-4.3's incompatible tr1 changes.
511 root 1.201 - add some missing dependencies.
512 root 1.203 - log to /var/log/deliantra/ by default.
513     - hack observe code to enable smooth movmenet when observing.
514 elmex 1.195
515 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
516 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
517 root 1.179 - correctly move gsay to the party channel.
518 root 1.178 - fix a crash when animate weapon was used in some areas.
519 elmex 1.177 - fixed unnecessary identification of by converters created objects.
520 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
521     with NPCs.
522 elmex 1.175 - (arch) dragon scales got proper type now
523 root 1.193 - object::decrease would sometimes cause container weights to
524     be wrong, this has been fixed.
525 root 1.194 - do not send time updates for newly-seen items.
526 root 1.185 - thawing an icecube will once more drop its contents to the ground.
527 root 1.183 - fix cone spells etc. going through walls sometimes.
528 root 1.186 - fix a weight update bug that sometimes left containers
529     with wrong weights.
530 root 1.194 - added auto_apply event and extension for shop tiles.
531 root 1.172 - work around get_map_flags invoking perl and switching the stack.
532     - make sure the map is loaded when using a town portal return.
533 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
534     where healing spells didn't cost any grace.
535 root 1.173 - fix starvation kill reason.
536 root 1.174 - fix pk killer name message.
537 root 1.189 - don't let people apply signs with @match.
538 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
539     what seems to be the biggets memleak in the server).
540 elmex 1.171
541 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
542 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
543     - use anyevent to manage listen ports (this enables IPv6 support).
544 root 1.167 - server supports ipv6 client connections now.
545 root 1.168 - use newly-available Coro::AnyEvent.
546 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
547     to let it handle AIO requests.
548 root 1.167
549 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
550 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
551     processing considerably (especially in the client) and reduces data transfers
552     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
553 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
554     - (map) fixed npc dialogue in pup_land/s_f/special.
555     - bugfix: fix a crash when a player casts a swarm spell and then logs out
556     (swarm spells now stay in the player's inventory).
557 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
558 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
559     archetype *archname* (chairs of different facings were merged).
560     - bugfix: fix a potential crash issue in find_object_name (not used
561     normally).
562 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
563     (destruction, magic missile etc.).
564 root 1.163 - swarm spells without a direction now use various spiral patterns
565     instead of being fully random.
566 root 1.158 - update AnyEvent API to 3.4 and above.
567 root 1.156
568 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
569 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
570 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
571 root 1.152 - bugfix: the jumping skill now gives experience for jumping
572     and for attacking monsters. it also takes about one second to do a jump.
573 root 1.138 - bugfix: players couldn't starve in 2.53 :(
574 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
575 root 1.152 - bugfix: spell effects like word of recall are removed on death.
576 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
577     were created outside a map.
578 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
579     (fixed by reversing the logic).
580 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
581 root 1.153 - bugfix: the random map generator no longer leaks key objects.
582 root 1.154 - bugfix: support random maps >127x127.
583 root 1.152 - (maps) fixed the death certificate system in nimbus.
584 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
585 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
586 root 1.147 - (arch) give ball lightning a real name.
587 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
588 root 1.155 - support cfpod in ex replies (client item tooltips).
589 root 1.143 - unapply item in range slow when readying a spell.
590 root 1.148 - bugfix: account for rounding errors in weight updates.
591 root 1.139 - remove synchronous mkdir in chargen_race_done.
592     - fix per-race starting maps.
593 root 1.142 - check hiscore on suicide and quit as well.
594 root 1.138 - tell players when they are starving.
595 root 1.133 - get rid of costly object_from_name conversion for altar effects.
596     - fix map difficulty calculation for generators.
597 root 1.146 - slightly more intelligent handling of "is_animated" flag.
598 root 1.149 - support no_drop map header flag (before it was only available internally).
599 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
600 root 1.133
601 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
602 root 1.119 - bugfix: custom skill settings were not saved by the server.
603     - bugfix: remove did not actually remove items from the inventory, leaving
604 root 1.116 ghost items.
605 root 1.119 - bugfix: properly update items identified on the ground.
606 root 1.120 - bugfix: use localtime_r in the logger thread.
607 root 1.122 - bugfix: player starvation will now give the correct kill reason.
608     - bugfix: archetype reloads could crash the server.
609 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
610 elmex 1.114 player is not logged in.
611 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
612 root 1.117 server startup.
613 root 1.128 - bugfix: fix the door surround check in the random map generator.
614     - (maps) fix heaven quest difficulty progression.
615     - (maps) fix some random map styles.
616     - dropping items a shop is not interested in won't sell them anymore.
617     - rods and horns with a too low maximum charge allow now at least one discharge.
618     - implement kill & death statistics.
619     - random map preparation is no longer synchronous.
620     - rewrite find_style in perl, no longer does synchronous I/O.
621     - improve random map specials placement.
622     - make the killer a real object pointer instead of a string, improved
623     kill reason messages.
624 root 1.117 - take advantage of new aio_close and aio_chmod.
625 root 1.128 - implement archetype::get, object::deep_clone and update callers.
626 root 1.125 - change_abil is much faster.
627 root 1.126 - update the floorbox more often to work around the reverses item order
628     display in clients.
629 root 1.125 - cleaned up object copying by encapsulating it to a single place.
630 root 1.126 - add hints to the invite messages.
631 root 1.127 - rewrote key<->value pair handling.
632 root 1.128 - use an independent random number generator for the random map generator.
633 elmex 1.113
634 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
635 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
636     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
637     - completely automate the weight handling, should fix all weight
638     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
639 root 1.103 - reloading archetypes while a user was in the character creation phase
640     could crash the server.
641 root 1.106 - fix a nontrivial number of cases of code commented similar
642     to "is this really correct?", as many of those cases are now handles
643     automatically by lower level code.
644     - replace many ad-hoc checks for client visibility by object::visible_to,
645     should result in broader applicability of functions using it.
646 root 1.104 - merge items with different arch pointers refering to the same arch
647     (due to archetype reloads).
648 root 1.106 - refactored the object remove/insert functions and most related
649     functions (decrease, split, merge_ob etc.).
650 root 1.105 - make it compile better on freebsd (reported by pippijn).
651 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
652 root 1.108 - fix the longstanding "container stays open" bug.
653 root 1.107 - improved floorbox updating to be incremental and other protocol
654     optimisations.
655     - get rid of update_after_inventory_change and only do update stats
656     for weight once/tick/player at max.
657 root 1.109 - rewrite party commands, use party channel.
658 root 1.103
659 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
660 root 1.97 - properly link against libgthread as that is needed to make the slice
661     allocator thread-safe.
662 root 1.91 - support perls not compiled with 64 bit support (though this is not a
663     recommended configuration) (reported by Samuel Gondouin).
664 root 1.94 - always put godgiven items into the player inventory, never any containers.
665 root 1.92 - (maps, arch) the scorn go club was founded!
666 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
667 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
668     became a real spell-class.
669 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
670     - (arch) considerably strengthened spark shower and destruction.
671     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
672     finally reloadable at runtime.
673     - changed archetype loading algorithm to only require one pass and
674     use delayed resolving of references.
675 root 1.101 - examine command now uses the examine infobox.
676 root 1.102 - implement an "incremental garbage collector" for archetypes.
677 root 1.98 - enable slice allocator again.
678 root 1.96 - implement optional free memory poisoning.
679 root 1.91
680 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
681 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
682 root 1.85 skill.
683 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
684     names (also update all maps to use money instead of coins).
685 root 1.78 - add uuid accessors to perl.
686     - add coin names and archetype accessors to perl.
687 root 1.80 - fix runtime uuid file format to use "." instead of ",".
688 root 1.78 - change perl extensions to not use hardcoded coins and values.
689 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
690     and be more parsimonous of uuid usage by the exact value out on exit.
691 root 1.86 - write log messages in another thread, removing another sync point.
692     - support multi-line log messages in a nicer way.
693 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
694 root 1.81 - fix a minor memleak in the random map generator.
695     - some parts of the random map generator are not coroutine-safe,
696     so only call it "single-threaded".
697     - major cleanup of memory management in random map generator.
698 root 1.87 - slight refactoring of the random map generator, faster too.
699 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
700     bookkeeping bug.
701 root 1.87 - work around "player is on active list" problem by deactivating player
702     after loading.
703 root 1.81 - garbage collect shstr's more evenly and adaptively only when
704     there have in fact been allocations.
705 root 1.82 - fix object::insert to do as documented and insert into the env
706     if necessary.
707     - fix cf::map::unique_maps.
708     - fix nrof overflow check in can_merge_slow.
709     - fix converter code to handle >31 bit values.
710 elmex 1.83 - added support for the player_sold flag
711 root 1.84 - converters no longer accept unpaid items.
712 root 1.88 - canonicalize random map meta files for better unification.
713 root 1.77
714 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
715 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
716     when mlockall has been used.
717 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
718 root 1.72 - use separate thread for ticker timing (and more in the future).
719     this greatly increases timing accuracy and gets rid of an enourmous
720     number of gettimeofday calls.
721 root 1.82 - use a separate thread to signal aio completion, for lower latency.
722 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
723 root 1.71
724 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
725 root 1.68 - rebalanced default experience table to be more exponential
726     and much easier up to level ~40, then moderately harder.
727 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
728 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
729     - do not exit on reload/load errors but properly cleanup.
730 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
731 root 1.66
732 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
733 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
734     (this fixes the jeweler skill).
735 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
736 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
737 root 1.63 - move tombstone to real map if player died due to cave-in (even if
738     it has reset, which is better than putting it on the savebed, also as
739 root 1.321 proof that the player didn't use a savebed).
740 root 1.59
741 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
742 root 1.56 - work around perl bug in configure perl module version check.
743 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
744 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
745 root 1.52 - fix a bug in animate_weapon, causing a crash.
746 root 1.54 - no longer exit when a coroutine throws an exception.
747 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
748 root 1.53 - fix the "<player> is nuts" message.
749 root 1.58 - fix an exception at logout due to the json_coder being gone.
750 root 1.43 - upgrade to EV version 2.0 API.
751 root 1.47 - when players don't apply a savebed correctly but stand above one,
752     do not move or kill them.
753 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
754 root 1.43 - implement generic framework for server-side resource files.
755     - implement resource file update event.
756     - hook experience table update into the framework.
757     - move jeweler.yaml to resources (arch/).
758 root 1.44 - switch from Crossfire to Deliantra perl module.
759     - implement json2json arch filter.
760 root 1.45 - implement widget protocol version 2, support for ui templates.
761 root 1.54 - mapinfo is now handled fully asynchronously.
762 root 1.48 - ext/irc: also log irc messages.
763 root 1.51 - ext/schmorplog: write user stat files asynchronously.
764 root 1.43
765 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
766 elmex 1.41 - limited the number of items that can be picked up and dropped
767 root 1.42 as temporary measurement against bad performance or dropping things
768     (this lead to long freezes and triggered the watchdog).
769 elmex 1.41 - improved the performance of the drop command a bit.
770 root 1.38 - switch from Event to EV for higher performance, easier usage,
771     less bugs...
772 root 1.39 - updated to release version of the gnu affero license.
773 root 1.38
774 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
775 root 1.36 - more thoroughly rename the binaries, contact addresses.
776     - update the copyrights.
777 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
778     crashes.
779 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
780     potentially causing crashes.
781 root 1.35 - assign weapons on user load time, not login-time, avoiding
782     crashes.
783    
784 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
785 root 1.32 - fixed an important bug that caused passwords to be forgotten.
786 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
787     in some of the maps.
788 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
789     which is now trivial to do.
790 root 1.33 - removed all traces of the old (and never working) plug-in interface
791     (70kb code less on amd64).
792 root 1.34 - improve/tune scheduling priorities.
793     - fix some freezing bugs.
794     - fix a memory corruption problem in dynbuf.printf.
795     - use channels for chat and many informational commands.
796     - improved the tutorial.
797     - create missile is now fixed.
798     - race fields must now contain archetypes.
799     - jumping skill now works as advertised.
800 root 1.31
801 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
802 root 1.24 - relicense under the gnu affero license.
803 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
804 root 1.24 - implement server-side framework for generic resources.
805     - use resource framework for server-provided ambient
806     music.
807 root 1.27 - save object owners (players only atm).
808 root 1.24 - replace limited sound api with server-provided sound effects.
809     - new sc (sound control) protocol command.
810     - improve fxix protocol to include types.
811     - exactly fill tcp segments, if possible.
812     - output-rate is now an upper limit, the server will automatically
813     (and quite perfectly) adjust to the network conditions, ensuring
814     low latency even during bulk transfers (music, images, sounds etc.).
815     - implement server-side widgets (i.e. client widgets controlled
816     in the server side). this will allow future expansion without
817     having to upgrade clients.
818     - implement a (artwork) world map with realtime player position
819     tracking.
820     - new and more efficient extcmd (server still supports old extcmd
821     protocol).
822 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
823     calcluation that could be easily exploited by users.
824     - rebalanced diseases to spread more naturally/evenly.
825     - completely asynchronous map loading even for tiled maps.
826 root 1.24 - replace simple messaging protocol with channels carrying metadata
827     (similar to message types, but more directed at the user).
828     - reduce command processing latency by a whopping 120ms by
829     reordering some processing steps inside the server. this directly
830     reduces lag by 120ms.
831     - actually send spell faces to the client.
832 root 1.23 - implement player genders.
833 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
834     otherwise return to savebed and possible kill if the log-out
835     was for too long.
836     - fast socket-dead detection (kick player after 8 seconds without ack).
837     - greatly reduce the cpu time needed to draw maps _again_.
838     - archetypes are now subclasses of objects.
839     - rebalanced shop greed and approval functions to be more realistic
840     (and likely match the actual intention).
841 root 1.23 - implement "crossfire pod" format for messages, with working bold,
842     italic, gender-specific text, paragraphs etc.
843 root 1.24 - implemented hint framework, players can opt to receive hints.
844     - implemented (long) book framework, added some books from the cf wiki.
845 root 1.23 - implement generic message framework that uses xml, utf8 for the client
846     protocol and is capable of transmitting generic meta information.
847 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
848     - replace the nexus by a per-player tutorial map that teaches stuff
849     better than the newbie house.
850 root 1.18 - fix the magicmap colours.
851 root 1.19 - optimise map update even more by removing unneeded code and checks.
852     - decouple map and stats update from pl->ob and use pl->observe instead.
853     - implement observe command.
854 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
855     calls with a simple comparison.
856     - fix a latent crossfire bug that could crash the server because the
857     map refresh did not update the mapspace.
858 root 1.24 - support custom keys for regions and maps, regions are now
859     refcount-managed.
860     - allow worldmap overlays anywhere in the 000..999 range.
861     - new system to acquire time slices for background jobs, to reduce
862     jitter.
863 root 1.27 - semi-persistent object-referencing framework (currently only players
864     supported).
865 root 1.22 - dependency tracking for perl extensions.
866 root 1.24 - new slag-ex extension for cleaning cauldrons.
867     - fix invoke result processing.
868     - there are even less i/o syncpoints in the server now.
869 root 1.29 - added map-tags extension that scans all maps for object tags
870     and records them in the database (not used yet).
871 root 1.28 - metaserver 2 support.
872 root 1.22 - many more bugfixes and minor optimisations.
873 root 1.16
874 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
875 root 1.14 - optimised event invocation (non-wanted events can now be
876     skipped with 4-5 inlined instructions).
877 root 1.12 - complete rewrite of town_portal: it now creates a portal
878     to the "nearest" town only, travel is only possible
879 root 1.13 to the town and back, anybody can use it (also removes
880     one of the remaining syncpoints in the server).
881 root 1.10 - complete rewrite of the range/attack skill slot system:
882     there are now two slots, one for combat, one for ranged
883     attacks.
884     - introduce the concept of a current weapon (either a ranged
885     or a combat weapon/skill/tool) and switch between them as
886     needed.
887     - rewrite bow code so bows get more useful: apply damage,
888     attacktype and other stats to the arrows and treat
889     bows as weapons. also rebalance the missile weapons skill
890     so its damage increases with level.
891     - rewrite the complete player speed logic: weapon_speed now
892     works as documented and there are no unnatural speed boosts.
893 root 1.6 - implement a utility - cfutil - that simplifies arch and map
894     installation, replacing the old collect scripts and
895 root 1.9 simplying deployment by scaling and cutting faces as required.
896     - simplify the map protocol extensively by taking advantage
897     of missing bigfaces, speeding up map generation immensely.
898 root 1.6 - implement inherit keyword allowing archetypes to inherit from
899     other archetypes.
900     - rationalise archetype, region and treasurelist file format
901     into a single file format and make them reloadable asynchronously.
902 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
903     reloadable at runtime.
904 root 1.6 - implement 64x64 faceset support.
905     - implement fxixsx protocol that saves
906     a lot of bandwidth over the old image/face/smooth packets
907 root 1.11 and allows images > packetsize, incremental and background
908     transfers.
909 root 1.6 - implement a bandwidth-saving smoothing protocol that works
910     on a face basis as opposed to a mapspace basis.
911 root 1.7 - the server can now rate-limit image uploads to not exceed
912     a certain (client-configurable) speed while guarenteeing full
913     freedom of movement.
914 root 1.8 - implement new ex command to request item descriptions.
915     - implement new msg command for in-game messages with meta
916     information (using xml).
917 root 1.9 - enforce utf-8 for all text messages.
918 root 1.13 - added micropather (not used yet).
919 root 1.6 - many, many bugfixes.
920 root 1.1
921 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
922 root 1.1 - make coroapi accessible to cf+.
923     - moved map handling logic completely to perl
924     - per player maps are now marked in the map
925 root 1.2 - maps are saved completely differently now,
926     and much more often.
927 root 1.17 - rewrote map header parser and writer, to be much faster.
928 pippijn 1.4 - maps and players are now (in the average case) loaded
929 root 1.2 and saved completely asynchronously, I/O contention will no
930     longer freeze the server.
931 pippijn 1.4 - players and maps can be loaded anytime, without the player
932 root 1.2 being logged in.
933 root 1.1 - automatically generate method interfaces for perl from headers
934     - unbundled freezethaw
935     - mostly rewrote common/map.C
936     - completely rewrite server/swap.C
937     - introduced "runtime", the CCT clock (corrected crossfire time) :)
938     - introduced new keyword for map files: file_format_version (integer, server version: 0)
939     - better message for apply failures due to applymode
940     - removed most all of the weather code
941     - unified logging to stderr and file
942     - too many minor changes to document