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Revision: 1.496
Committed: Sun Nov 8 22:28:10 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.495: +2 -0 lines
Log Message:
skip flag checking loop, if possible

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15     - godgiven items will now be explicitly described as such.
16 root 1.496 - reduce cpu time used for map saving by >>30% by avoiding
17     the costly flasg-checking loop in most cases.
18 root 1.494 - pet monster level was not displayed correctly in "showpets index".
19     - clean up floating point conversions and many similar nitpicks.
20     - move gcc specifics to new file include/compiler.h.
21     - unrecognised cfpod directives could cause undefined behaviour.
22 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
23     - optimise mapspace updates.
24     - cache volume/items per mapspace.
25 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
26     decrease).
27    
28 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
29 root 1.481 - some Andrew Madloch wanted, despite being specifically told
30     multiple times that the Deliantra parts additions are under AGPL,
31 root 1.487 lock up the source code of the server within his company.
32 root 1.481 some reorganisations have been done to the sourcecode to make
33     it clearer that this violates the Affero GPL. Help to keep
34     Deliantra free software even for the coming generations
35     and be wary of the promises of Andrew Madloch, he has nothing
36 root 1.487 good in mind for free software.
37 root 1.480 - clarify which files of the server are 100% AGPL.
38 root 1.481 - minor reorganisation, move some GPL code into other files.
39 root 1.483 - implement viewpoint (which is like observe, but only for the map,
40     not stats etc.).
41 root 1.484 - replace magic mapping overlay by a flying bird exposing area
42     on the worldmap (ext/magic_mapping.ext).
43 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
44     - @find results in npc dialogue is now stored in $find.
45 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
46 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
47 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
48     dm instead.
49 root 1.456 - (maps) add town portal to celvear.
50 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
51     mapsets from crossfire, together with associated archetypes.
52 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
53     - (maps) define a new whalingoutpost region.
54 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
55     and most archetypes that go with them (without stoning and swallow effects),
56     casino tokens and stock certificates are also missing.
57 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
58     and santo dominion.
59 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
60     to go with them. also adjusted archetypes to be more korrekt "gotisch".
61 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
62 root 1.460 - properly close client-side dialogue when the player is teleported away.
63 root 1.459 - map-tags did not properly close it's database tables or wait
64     for a quiescent state, causing memory corruption on reload.
65 root 1.454 - support "stat.xyz" accessor in match expressions.
66 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
67 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
68     fixes long answers from npc dialogue).
69 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
70 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
71     and to not add a "put your code here" force needlessly.
72 root 1.463 - (arch) fix or improve many plurals.
73 root 1.465 - markers do no longer add a force if the slaying field is unset.
74 root 1.466 - sped up search-items implementation, but it's still horrible.
75 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
76 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
77     used to reogianise the illogical arch tree a bit.
78 root 1.479 - (maps) import most map names from crossfire.
79 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
80 root 1.483 - fly_high movement gives better los, ignoring blocksview.
81 root 1.488 - the addexp command should now honour skill names with spaces.
82 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
83 root 1.491 - (arch) added many more buildable marble floors.
84 root 1.490 - major namespace cleanup: save 45kb by making functions static
85     that were unnecessarily global.
86 root 1.452
87 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
88 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
89 root 1.451 - fix a memory buffer overflow in the book code.
90 root 1.429 - add @check, @find npc dialogue commands.
91     - (maps) add a number of town interiors.
92 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
93 root 1.451 - (maps) add celvear area from cfextended.
94 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
95     - (server,maps) fix bug causing some library books not to be chained down,
96     cause Scorn/Navar libraries not to have inscribable books.
97 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
98 sf-marcmagus 1.433 inappropriate item power.
99 root 1.448 - (maps) fix intwell balancing issue.
100 root 1.437 - improve the look of generated books.
101 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
102     - fix bug where players could bypass no_drop by putting items in containers.
103 root 1.430 - consecutive commands arriving at the same time in the server would be
104     corrupted if the length was >255.
105 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
106 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
107     and perl.
108 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
109     functionality (and more) inside the same object using the match expressions.
110     - create simpler match expression compiles in many common cases.
111 root 1.439 - reduce object size by removing obsolete "seen_by" member.
112 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
113     of the new dynbuf::splice function (which gave an unexpected net win
114     in code size...).
115 root 1.442 - the server will no longer complain (and subtly fail) when an object
116     being removed from a map causes another object to get removed.
117 root 1.441 - banish strncpy from the server, speed up and simplify sending item
118     descriptions to the client considerably.
119 root 1.442 - add new "in head" set modifier for matches.
120     - new BLOCKED_MOVE event added.
121     - mapscript archetype now has activate_on_xxx true by default, as similar
122     connected elements.
123 root 1.448 - (maps) imported all styles from cfextended except
124 root 1.444 floorstyles/land_plots and monsterstyles.
125 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
126 root 1.446 - don't crash when treasure lists are empty / supply new empty
127     treasurelist for randomitems when none can be found.
128     - implement cf::map::static_maps and use it in map-tags.ext.
129 root 1.449 - fix a bug in map-tag scanning when moving tags.
130 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
131     for a reaction.
132 root 1.447 - implement new "loadall" map loading command, purely for debugging.
133 root 1.429
134 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
135 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
136     but not horns (to make them more useful for content-creators).
137 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
138     2) it skipped spell effects and 3) it didn't handle the case where
139     and object was destroyed while iterating over it correctly. all this
140     allowed players to sometimes walk onto spaces they should not be able to
141     walk on.
142 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
143 root 1.399 - examining an object now dumps the serialised object form when the user
144 root 1.404 is a wizard (wizlook).
145 root 1.421 - altars no longer accept unpaid items.
146 root 1.411 - party spells didn't work all that well.
147 root 1.424 - added complex object matching framework (cf::match), and make altars
148     and pedestals use it.
149 root 1.425 - identified skill-tools show what skill they grant.
150 root 1.399 - display the duration of change_ability spells when examining them
151     (missing: protection spells, but they are a hack...).
152 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
153     adding more variety to the different mushrooms.
154 root 1.398 - fix a minor cfpod formatting bug.
155 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
156     the hintmode setting on the settings page.
157 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
158 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
159 root 1.399 - enable the object loader to also dump archetypes.
160 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
161 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
162 root 1.402 - force the initial face when loading an object that is time-animated
163     or a monster, so it does not have to be specified anymore.
164 root 1.403 - fix a bug where recasting an ability changing spell could shorten
165     its remaining duration.
166 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
167 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
168 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
169     up splay operations as well.
170 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
171 root 1.412 - implement introspection data for C++ classes (%REFLECT).
172 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
173 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
174 root 1.419 - fix transmutation alchemy.
175 root 1.424 - speed up many frequently-invoked C->perl callbacks.
176 root 1.419 - added complex object matching framework, to be used in altars and the like.
177 root 1.426 - switch to YAML::XS from YAML.
178 root 1.396
179 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
180 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
181     that ultimately was not helpful to catch it :)
182 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
183     all callers to use either one or the other, as appropriate. This
184     fixes the (rather fragile) light spell, maybe others.
185     - fixed an overflow and exploit in the bank/payment code.
186     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
187 elmex 1.384 to explain the skill a bit more.
188 root 1.389 - removed a buggy check for zero attacktype. So that we might find
189 elmex 1.388 the real bugs in the archs/maps/objects.
190 elmex 1.394 - Fixed enabling torches with lighters.
191 elmex 1.387 - (maps) Added Heaven Town region.
192     - (arch+maps) Fixed & normalized warriors on map
193     /quests/peterm/CTower/Barracks.
194 root 1.392 - fix the light spell (and possibly diseases and other lights).
195 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
196 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
197     a long time ago, and similar cases are still to be found in the maps.
198     - make the socket_timeout configurable in the code (but not yet for users).
199 root 1.393 - earth wall health bar is now correct.
200 elmex 1.384
201 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
202 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
203     freeze with IO::AIO anymore due this change.
204 root 1.364 - avoid a crash when a player tries to apply a lighter.
205 root 1.376 - allow a spell argument for dimension door.
206 root 1.362 - move shop item listing and some otherstuff into the info tab.
207 root 1.360 - avoid crashes when non-players cast party spells.
208 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
209 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
210     - small improvement of the number of potions in shops
211     (by Job Vranish).
212     - added a few party spells (by Job Vranish).
213 root 1.362 - use a common message dynbuf.
214 root 1.364 - destroying tear down objects will now use the full hp range
215     for animation and will only destroy/lastframe when hp < 0.
216     - allow monsters to use earth to dust.
217     - use manhattan distance for get_rangevector_from_mapcoord, just as
218     in get_rangevector.
219     - los updates now correctly take tiled maps into account.
220     - do los updates even on maps without darkness.
221 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
222 root 1.375 - upgrade to IO::AIO 3.21.
223 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
224 elmex 1.373 - properly catching exceptions from callback in irc.ext.
225 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
226 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
227 elmex 1.368 - (arch) added hint about usage to Slag Ex.
228 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
229     like the rest.
230 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
231 root 1.378 - (arch+maps) added rate limited converter and adjusted
232     /elmex/mana_fountain.
233     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
234     - reduce size of casting_time, move_status, attack_movement,
235     last_heal and last_sp slots, squeezing some more space out of struct
236 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
237     anywhere.
238 root 1.358
239 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
240     - fixed bug in alchemy, where finding the right object for enhancements
241     didn't work.
242 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
243     effects (w.r.t. put_more) per mapspace, to give the server a chance
244     to survive a hundred deathsheads.
245 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
246     disastrous bug of unfortunately unknown proportions...
247 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
248 root 1.343 - use gender-neutral place descriptions for invite.
249 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
250     Thanks go to Lisa Larsen!
251 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
252     anymore).
253 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
254 root 1.345 - use better dependency tracking for include/keyword.h.
255 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
256     so it is possible to invite somebody out of some stck-till-death traps,
257 root 1.346 or simply to commit suicide.
258 root 1.352 - replace the "ignoring delayed commands" message by something more useful
259     (cf. cunning gnome freezeing issue).
260 elmex 1.349 - various fixes for weapon improvements.
261 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
262 root 1.353 - support T and G sequences in cfpod.
263 root 1.343
264 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
265 root 1.339 - convert me command from per-map to chat, which makes more sense, also
266     document it.
267 elmex 1.336 - more than one spellbooks of same class can now be given
268     in class selection.
269 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
270     spell rebalancements.
271 elmex 1.338 - the IRC gateway filters IRC colors now.
272 elmex 1.336
273 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
274 root 1.331 - (arch) fix quiver of Holding Bolts.
275 root 1.332 - applying unpaid items will now examine them.
276 root 1.330 - add "What" column to body command, showing items in that slot.
277 elmex 1.329 - redesigned and rebalanced lamps and torches.
278 root 1.330 - add "..." to item names that have been shortened.
279     - fixed "assign" function that squeezes strings into fixed length.
280 elmex 1.333 - add cursed effect to lamps and (some) torches.
281 elmex 1.334 - fixed bad assigned crafting skills and their tools.
282 root 1.312
283 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
284 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
285 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
286 root 1.312 - make monster smell logic dependent on their wisdom stat.
287 root 1.324 - put the death reason into a separate tab.
288     - converted "connected" slot to string, cleanly got rid of some ugly
289     hacks such as the path_attuned hack.
290 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
291     - replace one-at-a-time hash by faster than smaller FNV-1a hash
292     when hashing strings.
293 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
294 elmex 1.320 whether the right cauldron is used.
295 root 1.313 - considerably optimise shared string implementation by
296 root 1.316 making its null value a compiletime constant.
297 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
298     as well as using shstr_cmp to pass shared stringsa round efficiently,
299     for lots of code size savings.
300 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
301     they are sleeping: generators now check for the sleeping flag.
302 root 1.318 - tell gcc not to excessively inline some perl interface functions.
303 root 1.322 - remove marking rune length limit.
304 root 1.323 - fix formatting of cfpod when a verbatim block was following
305     a single newline.
306     - move resistances, statistics and showpets command output into tabs.
307 root 1.326 - implement map scripts that can replace the boulder logic without
308     having to write extensions.
309 root 1.310
310 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
311 root 1.302 - fix a longstanding bug that teared multipart monsters
312     at map boundaries apart.
313 root 1.292 - temporarily make permanently invisible player visible when
314     he/she makes noise.
315 root 1.284 - fix being able to see through walls a bit.
316 root 1.303 - improve look at output.
317 root 1.285 - completely replaced the line of sight algorithm with a variant
318     of spiral fov capable of visibility grades and arbitrary
319     shadow angles, that uses less memory and less code.
320     - the new los code supports arbitrary map rectangles and loosens
321 root 1.310 other restrictions of the old code, supporting further optimisations.
322     - update los if blocksview-objects are inserted in a map, not just when
323 root 1.287 removed (e.g. for summon fog).
324 root 1.303 - permanent invisibility doesn't make immune against making noise:
325     implement a noise system that allows monsters to locate the player
326     when he/she makes noise.
327     - implement a primitive smell system that monsters can use to track
328     players.
329 elmex 1.288 - create bomb now also works when casted by door traps.
330 elmex 1.290 - (arch) new torch graphics.
331 root 1.289 - (maps) considerably soften the subway spider.
332 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
333     the guards from being killed by players.
334 root 1.310 - (maps) lots of tweaks in and around scorn.
335     - (maps) use special non-blocksview jungle, mountain and
336     darkforest freely on the worldmap, to get gradual sight obstacles
337     instead of total blackout in those areas.
338 root 1.289 - no maximum darkness for outdoor maps anymore.
339 root 1.291 - add more hints, fix some messages.
340 root 1.292 - fix a bug: firing rods should tell you something about them.
341     - make light additive even within players.
342 root 1.293 - darken xrays effect a bit.
343     - improve handling of los changes when inserting or removing
344     objects, not perfect yet.
345     - make map darkness signed (formerly unsigned) to allow
346 root 1.294 ambient lighting and centrally manage darkness as an offset.
347     - revamped, fixed and documented the server calendrics, also
348     tell users the current time and data, to improve awareness.
349     - implement proper wizlook flag and handling of wizlook, instead
350     of dumbly just clearing los once.
351 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
352     and has a smaller runtime variance.
353 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
354     making them actually useful.
355     - see_in_dark now increases the viewing radius by 3.
356 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
357     speedup, as well as in many other places.
358 root 1.299 - remove support for extended map infos - these are not used
359     by the deliantra client and removing them gives us a 10% speedup
360     when sending map changes.
361 root 1.300 - remove most gcfclient and other client bug workarounds, as well
362     as now obsolete protocol versions, simplying the code.
363 root 1.301 - optimise and simplify generation of random numbers.
364 root 1.303 - correctly provide a non-zero default density for materials, to
365     avoid crashes, fix other bugs in the material handling code.
366     - fix volume calculations.
367     - fix cfpod parsing when multiple verbatim blocks were separated by
368     newlines.
369 root 1.305 - increase monster detection radius from wis/5 to wis/3.
370 root 1.306 - remove old pickup modes.
371     - remove obsolete disarm and search commands (search wasn't working
372     anyways).
373 root 1.308 - fix a crash when an npc applied a sign.
374 root 1.284
375 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
376 root 1.283 - this release is assumed to be very stable.
377     - (maps) radically redesigned and improved tutorial.
378 root 1.280 - directional casting no longer immediately removes the invisible effect.
379 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
380 root 1.272 - fix overflow in lighting calculations.
381     - negative glow radii can no longer cause total darkness.
382 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
383     only maximally-lit ones.
384 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
385     - swashbucklers got the oratory skill now.
386 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
387 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
388 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
389 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
390     (which was probably broken, too).
391 root 1.281 - support negative glow radii during daytime, too.
392     - use circular, not rectangular, viewing area.
393     - use minimum viewing distance of 2 in outdoor maps.
394     - negative glow is stronger than viewing area or lamps.
395 root 1.283 - (arch) new darkness spell face.
396 root 1.272
397 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
398     - (maps) completely redesigned scorn.
399 root 1.269 - "cast light" now works on oneself.
400 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
401     negative glow radii again (they were totally broken before).
402 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
403 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
404 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
405 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
406 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
407     back to the player.
408 root 1.251 - attuned/repell and spell base level system reworked.
409 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
410 root 1.247 be less erratic now.
411 root 1.248 - refuse to write the uuid file if the uuid is zero
412     (to avoid writing it in early crashes).
413 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
414     - speed up emergency_save by not syncing every file separately.
415     - no longer reattach perl to every object on reload, it's slow, and no longer
416     necessary since we don't nuke stashes anymore.
417     - do not bootstrap perl from the commandline args, use separate eval for
418     better error reporting.
419 root 1.259 - fix a crash when pushing cone spells met ice attacks.
420 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
421 root 1.255 - speed up map refresh in server a bit.
422 elmex 1.258 - refactored drop code and fixed some programming errors in it.
423 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
424 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
425 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
426     as the current weight of the inventory.
427 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
428     dragonfire has been introduced for the non-dragon players.
429 root 1.265 - remove unused "tooltype", "start_holding" object slots.
430     - change "weapontype" object slot to uint8.
431     - convert "hide" object slot into flag.
432     - reorder object members for better locality of reference and codesize
433     decrease.
434 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
435 root 1.267 - fix a crash when no skill could be found when killing amonster.
436 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
437     every completed aio operation.
438 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
439     and update mapspaces if necessary.
440 root 1.246
441 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
442 root 1.241 - removed all command line parsing, only env variables are supported
443     anymore.
444 root 1.239 - region-specific monsters will now once more be on the worldmap.
445 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
446 root 1.225 would grow out of bounds.
447 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
448 root 1.222 - fixed a double-escaping bug in the pod-parser.
449     - rewrote the cfpod parser in C++.
450     - hintmode moved to C++, players need to re-set their hintmode if
451     they dislike "show".
452 root 1.231 - fix RIP inscription.
453 root 1.239 - bump login name length from 18 to 20 char max.
454 root 1.231 - correctly support gender in emotes.
455     - correctly support gender in the death messages.
456     - correctly generate death messages for players only when they really die,
457     with increased information.
458 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
459     and data corruption (but apparently was never triggered).
460 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
461 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
462     data corruption bug.
463 root 1.223 - tweak coredumping/monitoring a bit.
464 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
465 root 1.227 - do not crash in the loader when an inventory object could not be loaded
466     (from a corrupted file).
467 root 1.241 - redid skills command to send output to proper channel.
468 root 1.233 - object->map is no longer refcounting.
469 root 1.228 - add FLAG_DEBUG for internal debugging.
470 root 1.231 - add NDI_VERBATIM flag to send_msg.
471 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
472 root 1.240 - player->exists is no longer a sync_job.
473 root 1.233 - split login.ext's player scheduler into
474     it's own player-scheduler.ext extension.
475 root 1.222
476 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
477 root 1.212 - require perl 5.10.
478 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
479 root 1.204 - swap player and observed count's on the map when observing.
480 root 1.205 - add (mostly untested) mapspace perl class and accessors.
481 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
482 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
483     could be found.
484 root 1.208 - pits now have a configurable "random spread" range and default
485 root 1.213 to a radius of two now.
486 root 1.212 - rewrite pay_player_arch.
487     - use a more stable perl_reload implementation.
488     - do not use Symbol::delete_package (causes crashes after perl-reload),
489     use our own, safer, clear_package instead.
490     - when asynchronously dumping core, close all file handles to allow
491     the server to restart concurrently.
492 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
493     sequences, without double-encoding. it should be faster, too.
494     - the above fixes wrong display of help tetx and many other issues.
495 root 1.216 - use lzf and frag packets for large messages for clients supporting them
496 root 1.218 (0.9976+), use it for long books and other messages.
497 root 1.210 - eradicate listen command and corresponding code.
498 root 1.211 - eradicate logs command.
499 root 1.218 - let the client log into the server log, used for crash backtraces.
500 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
501     old style spell objects with the spell magic bullet.
502 root 1.220 - (arch) fixed skill less rods in the archetypes
503 root 1.204
504 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
505 elmex 1.197 - made jeweler workbench larger and some other minor map
506     changes in jeweler town.
507 root 1.196 - fixed wrong item handling in jeweler skill code.
508 root 1.198 - (arch) use a special "key_random_map" for random map keys
509     that are used up.
510 root 1.199 - fix a crash when the player who was observed has logged out long
511     enough for his region/map to be gone.
512 root 1.200 - port to g++-4.3's incompatible tr1 changes.
513 root 1.201 - add some missing dependencies.
514 root 1.203 - log to /var/log/deliantra/ by default.
515     - hack observe code to enable smooth movmenet when observing.
516 elmex 1.195
517 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
518 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
519 root 1.179 - correctly move gsay to the party channel.
520 root 1.178 - fix a crash when animate weapon was used in some areas.
521 elmex 1.177 - fixed unnecessary identification of by converters created objects.
522 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
523     with NPCs.
524 elmex 1.175 - (arch) dragon scales got proper type now
525 root 1.193 - object::decrease would sometimes cause container weights to
526     be wrong, this has been fixed.
527 root 1.194 - do not send time updates for newly-seen items.
528 root 1.185 - thawing an icecube will once more drop its contents to the ground.
529 root 1.183 - fix cone spells etc. going through walls sometimes.
530 root 1.186 - fix a weight update bug that sometimes left containers
531     with wrong weights.
532 root 1.194 - added auto_apply event and extension for shop tiles.
533 root 1.172 - work around get_map_flags invoking perl and switching the stack.
534     - make sure the map is loaded when using a town portal return.
535 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
536     where healing spells didn't cost any grace.
537 root 1.173 - fix starvation kill reason.
538 root 1.174 - fix pk killer name message.
539 root 1.189 - don't let people apply signs with @match.
540 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
541     what seems to be the biggets memleak in the server).
542 elmex 1.171
543 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
544 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
545     - use anyevent to manage listen ports (this enables IPv6 support).
546 root 1.167 - server supports ipv6 client connections now.
547 root 1.168 - use newly-available Coro::AnyEvent.
548 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
549     to let it handle AIO requests.
550 root 1.167
551 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
552 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
553     processing considerably (especially in the client) and reduces data transfers
554     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
555 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
556     - (map) fixed npc dialogue in pup_land/s_f/special.
557     - bugfix: fix a crash when a player casts a swarm spell and then logs out
558     (swarm spells now stay in the player's inventory).
559 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
560 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
561     archetype *archname* (chairs of different facings were merged).
562     - bugfix: fix a potential crash issue in find_object_name (not used
563     normally).
564 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
565     (destruction, magic missile etc.).
566 root 1.163 - swarm spells without a direction now use various spiral patterns
567     instead of being fully random.
568 root 1.158 - update AnyEvent API to 3.4 and above.
569 root 1.156
570 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
571 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
572 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
573 root 1.152 - bugfix: the jumping skill now gives experience for jumping
574     and for attacking monsters. it also takes about one second to do a jump.
575 root 1.138 - bugfix: players couldn't starve in 2.53 :(
576 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
577 root 1.152 - bugfix: spell effects like word of recall are removed on death.
578 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
579     were created outside a map.
580 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
581     (fixed by reversing the logic).
582 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
583 root 1.153 - bugfix: the random map generator no longer leaks key objects.
584 root 1.154 - bugfix: support random maps >127x127.
585 root 1.152 - (maps) fixed the death certificate system in nimbus.
586 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
587 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
588 root 1.147 - (arch) give ball lightning a real name.
589 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
590 root 1.155 - support cfpod in ex replies (client item tooltips).
591 root 1.143 - unapply item in range slow when readying a spell.
592 root 1.148 - bugfix: account for rounding errors in weight updates.
593 root 1.139 - remove synchronous mkdir in chargen_race_done.
594     - fix per-race starting maps.
595 root 1.142 - check hiscore on suicide and quit as well.
596 root 1.138 - tell players when they are starving.
597 root 1.133 - get rid of costly object_from_name conversion for altar effects.
598     - fix map difficulty calculation for generators.
599 root 1.146 - slightly more intelligent handling of "is_animated" flag.
600 root 1.149 - support no_drop map header flag (before it was only available internally).
601 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
602 root 1.133
603 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
604 root 1.119 - bugfix: custom skill settings were not saved by the server.
605     - bugfix: remove did not actually remove items from the inventory, leaving
606 root 1.116 ghost items.
607 root 1.119 - bugfix: properly update items identified on the ground.
608 root 1.120 - bugfix: use localtime_r in the logger thread.
609 root 1.122 - bugfix: player starvation will now give the correct kill reason.
610     - bugfix: archetype reloads could crash the server.
611 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
612 elmex 1.114 player is not logged in.
613 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
614 root 1.117 server startup.
615 root 1.128 - bugfix: fix the door surround check in the random map generator.
616     - (maps) fix heaven quest difficulty progression.
617     - (maps) fix some random map styles.
618     - dropping items a shop is not interested in won't sell them anymore.
619     - rods and horns with a too low maximum charge allow now at least one discharge.
620     - implement kill & death statistics.
621     - random map preparation is no longer synchronous.
622     - rewrite find_style in perl, no longer does synchronous I/O.
623     - improve random map specials placement.
624     - make the killer a real object pointer instead of a string, improved
625     kill reason messages.
626 root 1.117 - take advantage of new aio_close and aio_chmod.
627 root 1.128 - implement archetype::get, object::deep_clone and update callers.
628 root 1.125 - change_abil is much faster.
629 root 1.126 - update the floorbox more often to work around the reverses item order
630     display in clients.
631 root 1.125 - cleaned up object copying by encapsulating it to a single place.
632 root 1.126 - add hints to the invite messages.
633 root 1.127 - rewrote key<->value pair handling.
634 root 1.128 - use an independent random number generator for the random map generator.
635 elmex 1.113
636 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
637 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
638     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
639     - completely automate the weight handling, should fix all weight
640     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
641 root 1.103 - reloading archetypes while a user was in the character creation phase
642     could crash the server.
643 root 1.106 - fix a nontrivial number of cases of code commented similar
644     to "is this really correct?", as many of those cases are now handles
645     automatically by lower level code.
646     - replace many ad-hoc checks for client visibility by object::visible_to,
647     should result in broader applicability of functions using it.
648 root 1.104 - merge items with different arch pointers refering to the same arch
649     (due to archetype reloads).
650 root 1.106 - refactored the object remove/insert functions and most related
651     functions (decrease, split, merge_ob etc.).
652 root 1.105 - make it compile better on freebsd (reported by pippijn).
653 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
654 root 1.108 - fix the longstanding "container stays open" bug.
655 root 1.107 - improved floorbox updating to be incremental and other protocol
656     optimisations.
657     - get rid of update_after_inventory_change and only do update stats
658     for weight once/tick/player at max.
659 root 1.109 - rewrite party commands, use party channel.
660 root 1.103
661 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
662 root 1.97 - properly link against libgthread as that is needed to make the slice
663     allocator thread-safe.
664 root 1.91 - support perls not compiled with 64 bit support (though this is not a
665     recommended configuration) (reported by Samuel Gondouin).
666 root 1.94 - always put godgiven items into the player inventory, never any containers.
667 root 1.92 - (maps, arch) the scorn go club was founded!
668 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
669 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
670     became a real spell-class.
671 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
672     - (arch) considerably strengthened spark shower and destruction.
673     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
674     finally reloadable at runtime.
675     - changed archetype loading algorithm to only require one pass and
676     use delayed resolving of references.
677 root 1.101 - examine command now uses the examine infobox.
678 root 1.102 - implement an "incremental garbage collector" for archetypes.
679 root 1.98 - enable slice allocator again.
680 root 1.96 - implement optional free memory poisoning.
681 root 1.91
682 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
683 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
684 root 1.85 skill.
685 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
686     names (also update all maps to use money instead of coins).
687 root 1.78 - add uuid accessors to perl.
688     - add coin names and archetype accessors to perl.
689 root 1.80 - fix runtime uuid file format to use "." instead of ",".
690 root 1.78 - change perl extensions to not use hardcoded coins and values.
691 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
692     and be more parsimonous of uuid usage by the exact value out on exit.
693 root 1.86 - write log messages in another thread, removing another sync point.
694     - support multi-line log messages in a nicer way.
695 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
696 root 1.81 - fix a minor memleak in the random map generator.
697     - some parts of the random map generator are not coroutine-safe,
698     so only call it "single-threaded".
699     - major cleanup of memory management in random map generator.
700 root 1.87 - slight refactoring of the random map generator, faster too.
701 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
702     bookkeeping bug.
703 root 1.87 - work around "player is on active list" problem by deactivating player
704     after loading.
705 root 1.81 - garbage collect shstr's more evenly and adaptively only when
706     there have in fact been allocations.
707 root 1.82 - fix object::insert to do as documented and insert into the env
708     if necessary.
709     - fix cf::map::unique_maps.
710     - fix nrof overflow check in can_merge_slow.
711     - fix converter code to handle >31 bit values.
712 elmex 1.83 - added support for the player_sold flag
713 root 1.84 - converters no longer accept unpaid items.
714 root 1.88 - canonicalize random map meta files for better unification.
715 root 1.77
716 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
717 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
718     when mlockall has been used.
719 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
720 root 1.72 - use separate thread for ticker timing (and more in the future).
721     this greatly increases timing accuracy and gets rid of an enourmous
722     number of gettimeofday calls.
723 root 1.82 - use a separate thread to signal aio completion, for lower latency.
724 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
725 root 1.71
726 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
727 root 1.68 - rebalanced default experience table to be more exponential
728     and much easier up to level ~40, then moderately harder.
729 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
730 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
731     - do not exit on reload/load errors but properly cleanup.
732 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
733 root 1.66
734 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
735 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
736     (this fixes the jeweler skill).
737 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
738 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
739 root 1.63 - move tombstone to real map if player died due to cave-in (even if
740     it has reset, which is better than putting it on the savebed, also as
741 root 1.321 proof that the player didn't use a savebed).
742 root 1.59
743 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
744 root 1.56 - work around perl bug in configure perl module version check.
745 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
746 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
747 root 1.52 - fix a bug in animate_weapon, causing a crash.
748 root 1.54 - no longer exit when a coroutine throws an exception.
749 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
750 root 1.53 - fix the "<player> is nuts" message.
751 root 1.58 - fix an exception at logout due to the json_coder being gone.
752 root 1.43 - upgrade to EV version 2.0 API.
753 root 1.47 - when players don't apply a savebed correctly but stand above one,
754     do not move or kill them.
755 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
756 root 1.43 - implement generic framework for server-side resource files.
757     - implement resource file update event.
758     - hook experience table update into the framework.
759     - move jeweler.yaml to resources (arch/).
760 root 1.44 - switch from Crossfire to Deliantra perl module.
761     - implement json2json arch filter.
762 root 1.45 - implement widget protocol version 2, support for ui templates.
763 root 1.54 - mapinfo is now handled fully asynchronously.
764 root 1.48 - ext/irc: also log irc messages.
765 root 1.51 - ext/schmorplog: write user stat files asynchronously.
766 root 1.43
767 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
768 elmex 1.41 - limited the number of items that can be picked up and dropped
769 root 1.42 as temporary measurement against bad performance or dropping things
770     (this lead to long freezes and triggered the watchdog).
771 elmex 1.41 - improved the performance of the drop command a bit.
772 root 1.38 - switch from Event to EV for higher performance, easier usage,
773     less bugs...
774 root 1.39 - updated to release version of the gnu affero license.
775 root 1.38
776 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
777 root 1.36 - more thoroughly rename the binaries, contact addresses.
778     - update the copyrights.
779 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
780     crashes.
781 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
782     potentially causing crashes.
783 root 1.35 - assign weapons on user load time, not login-time, avoiding
784     crashes.
785    
786 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
787 root 1.32 - fixed an important bug that caused passwords to be forgotten.
788 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
789     in some of the maps.
790 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
791     which is now trivial to do.
792 root 1.33 - removed all traces of the old (and never working) plug-in interface
793     (70kb code less on amd64).
794 root 1.34 - improve/tune scheduling priorities.
795     - fix some freezing bugs.
796     - fix a memory corruption problem in dynbuf.printf.
797     - use channels for chat and many informational commands.
798     - improved the tutorial.
799     - create missile is now fixed.
800     - race fields must now contain archetypes.
801     - jumping skill now works as advertised.
802 root 1.31
803 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
804 root 1.24 - relicense under the gnu affero license.
805 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
806 root 1.24 - implement server-side framework for generic resources.
807     - use resource framework for server-provided ambient
808     music.
809 root 1.27 - save object owners (players only atm).
810 root 1.24 - replace limited sound api with server-provided sound effects.
811     - new sc (sound control) protocol command.
812     - improve fxix protocol to include types.
813     - exactly fill tcp segments, if possible.
814     - output-rate is now an upper limit, the server will automatically
815     (and quite perfectly) adjust to the network conditions, ensuring
816     low latency even during bulk transfers (music, images, sounds etc.).
817     - implement server-side widgets (i.e. client widgets controlled
818     in the server side). this will allow future expansion without
819     having to upgrade clients.
820     - implement a (artwork) world map with realtime player position
821     tracking.
822     - new and more efficient extcmd (server still supports old extcmd
823     protocol).
824 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
825     calcluation that could be easily exploited by users.
826     - rebalanced diseases to spread more naturally/evenly.
827     - completely asynchronous map loading even for tiled maps.
828 root 1.24 - replace simple messaging protocol with channels carrying metadata
829     (similar to message types, but more directed at the user).
830     - reduce command processing latency by a whopping 120ms by
831     reordering some processing steps inside the server. this directly
832     reduces lag by 120ms.
833     - actually send spell faces to the client.
834 root 1.23 - implement player genders.
835 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
836     otherwise return to savebed and possible kill if the log-out
837     was for too long.
838     - fast socket-dead detection (kick player after 8 seconds without ack).
839     - greatly reduce the cpu time needed to draw maps _again_.
840     - archetypes are now subclasses of objects.
841     - rebalanced shop greed and approval functions to be more realistic
842     (and likely match the actual intention).
843 root 1.23 - implement "crossfire pod" format for messages, with working bold,
844     italic, gender-specific text, paragraphs etc.
845 root 1.24 - implemented hint framework, players can opt to receive hints.
846     - implemented (long) book framework, added some books from the cf wiki.
847 root 1.23 - implement generic message framework that uses xml, utf8 for the client
848     protocol and is capable of transmitting generic meta information.
849 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
850     - replace the nexus by a per-player tutorial map that teaches stuff
851     better than the newbie house.
852 root 1.18 - fix the magicmap colours.
853 root 1.19 - optimise map update even more by removing unneeded code and checks.
854     - decouple map and stats update from pl->ob and use pl->observe instead.
855     - implement observe command.
856 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
857     calls with a simple comparison.
858     - fix a latent crossfire bug that could crash the server because the
859     map refresh did not update the mapspace.
860 root 1.24 - support custom keys for regions and maps, regions are now
861     refcount-managed.
862     - allow worldmap overlays anywhere in the 000..999 range.
863     - new system to acquire time slices for background jobs, to reduce
864     jitter.
865 root 1.27 - semi-persistent object-referencing framework (currently only players
866     supported).
867 root 1.22 - dependency tracking for perl extensions.
868 root 1.24 - new slag-ex extension for cleaning cauldrons.
869     - fix invoke result processing.
870     - there are even less i/o syncpoints in the server now.
871 root 1.29 - added map-tags extension that scans all maps for object tags
872     and records them in the database (not used yet).
873 root 1.28 - metaserver 2 support.
874 root 1.22 - many more bugfixes and minor optimisations.
875 root 1.16
876 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
877 root 1.14 - optimised event invocation (non-wanted events can now be
878     skipped with 4-5 inlined instructions).
879 root 1.12 - complete rewrite of town_portal: it now creates a portal
880     to the "nearest" town only, travel is only possible
881 root 1.13 to the town and back, anybody can use it (also removes
882     one of the remaining syncpoints in the server).
883 root 1.10 - complete rewrite of the range/attack skill slot system:
884     there are now two slots, one for combat, one for ranged
885     attacks.
886     - introduce the concept of a current weapon (either a ranged
887     or a combat weapon/skill/tool) and switch between them as
888     needed.
889     - rewrite bow code so bows get more useful: apply damage,
890     attacktype and other stats to the arrows and treat
891     bows as weapons. also rebalance the missile weapons skill
892     so its damage increases with level.
893     - rewrite the complete player speed logic: weapon_speed now
894     works as documented and there are no unnatural speed boosts.
895 root 1.6 - implement a utility - cfutil - that simplifies arch and map
896     installation, replacing the old collect scripts and
897 root 1.9 simplying deployment by scaling and cutting faces as required.
898     - simplify the map protocol extensively by taking advantage
899     of missing bigfaces, speeding up map generation immensely.
900 root 1.6 - implement inherit keyword allowing archetypes to inherit from
901     other archetypes.
902     - rationalise archetype, region and treasurelist file format
903     into a single file format and make them reloadable asynchronously.
904 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
905     reloadable at runtime.
906 root 1.6 - implement 64x64 faceset support.
907     - implement fxixsx protocol that saves
908     a lot of bandwidth over the old image/face/smooth packets
909 root 1.11 and allows images > packetsize, incremental and background
910     transfers.
911 root 1.6 - implement a bandwidth-saving smoothing protocol that works
912     on a face basis as opposed to a mapspace basis.
913 root 1.7 - the server can now rate-limit image uploads to not exceed
914     a certain (client-configurable) speed while guarenteeing full
915     freedom of movement.
916 root 1.8 - implement new ex command to request item descriptions.
917     - implement new msg command for in-game messages with meta
918     information (using xml).
919 root 1.9 - enforce utf-8 for all text messages.
920 root 1.13 - added micropather (not used yet).
921 root 1.6 - many, many bugfixes.
922 root 1.1
923 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
924 root 1.1 - make coroapi accessible to cf+.
925     - moved map handling logic completely to perl
926     - per player maps are now marked in the map
927 root 1.2 - maps are saved completely differently now,
928     and much more often.
929 root 1.17 - rewrote map header parser and writer, to be much faster.
930 pippijn 1.4 - maps and players are now (in the average case) loaded
931 root 1.2 and saved completely asynchronously, I/O contention will no
932     longer freeze the server.
933 pippijn 1.4 - players and maps can be loaded anytime, without the player
934 root 1.2 being logged in.
935 root 1.1 - automatically generate method interfaces for perl from headers
936     - unbundled freezethaw
937     - mostly rewrote common/map.C
938     - completely rewrite server/swap.C
939     - introduced "runtime", the CCT clock (corrected crossfire time) :)
940     - introduced new keyword for map files: file_format_version (integer, server version: 0)
941     - better message for apply failures due to applymode
942     - removed most all of the weather code
943     - unified logging to stderr and file
944     - too many minor changes to document