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Revision: 1.497
Committed: Sun Nov 8 23:05:22 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.496: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15     - godgiven items will now be explicitly described as such.
16 root 1.497 - balancing change, halve rod recharge speed (instead
17     of 4.8s, the standard rods now recharge in ~10s. not a solution,
18     but still.
19 root 1.496 - reduce cpu time used for map saving by >>30% by avoiding
20     the costly flasg-checking loop in most cases.
21 root 1.494 - pet monster level was not displayed correctly in "showpets index".
22     - clean up floating point conversions and many similar nitpicks.
23     - move gcc specifics to new file include/compiler.h.
24     - unrecognised cfpod directives could cause undefined behaviour.
25 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
26     - optimise mapspace updates.
27     - cache volume/items per mapspace.
28 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
29     decrease).
30    
31 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
32 root 1.481 - some Andrew Madloch wanted, despite being specifically told
33     multiple times that the Deliantra parts additions are under AGPL,
34 root 1.487 lock up the source code of the server within his company.
35 root 1.481 some reorganisations have been done to the sourcecode to make
36     it clearer that this violates the Affero GPL. Help to keep
37     Deliantra free software even for the coming generations
38     and be wary of the promises of Andrew Madloch, he has nothing
39 root 1.487 good in mind for free software.
40 root 1.480 - clarify which files of the server are 100% AGPL.
41 root 1.481 - minor reorganisation, move some GPL code into other files.
42 root 1.483 - implement viewpoint (which is like observe, but only for the map,
43     not stats etc.).
44 root 1.484 - replace magic mapping overlay by a flying bird exposing area
45     on the worldmap (ext/magic_mapping.ext).
46 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
47     - @find results in npc dialogue is now stored in $find.
48 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
49 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
50 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
51     dm instead.
52 root 1.456 - (maps) add town portal to celvear.
53 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
54     mapsets from crossfire, together with associated archetypes.
55 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
56     - (maps) define a new whalingoutpost region.
57 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
58     and most archetypes that go with them (without stoning and swallow effects),
59     casino tokens and stock certificates are also missing.
60 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
61     and santo dominion.
62 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
63     to go with them. also adjusted archetypes to be more korrekt "gotisch".
64 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
65 root 1.460 - properly close client-side dialogue when the player is teleported away.
66 root 1.459 - map-tags did not properly close it's database tables or wait
67     for a quiescent state, causing memory corruption on reload.
68 root 1.454 - support "stat.xyz" accessor in match expressions.
69 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
70 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
71     fixes long answers from npc dialogue).
72 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
73 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
74     and to not add a "put your code here" force needlessly.
75 root 1.463 - (arch) fix or improve many plurals.
76 root 1.465 - markers do no longer add a force if the slaying field is unset.
77 root 1.466 - sped up search-items implementation, but it's still horrible.
78 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
79 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
80     used to reogianise the illogical arch tree a bit.
81 root 1.479 - (maps) import most map names from crossfire.
82 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
83 root 1.483 - fly_high movement gives better los, ignoring blocksview.
84 root 1.488 - the addexp command should now honour skill names with spaces.
85 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
86 root 1.491 - (arch) added many more buildable marble floors.
87 root 1.490 - major namespace cleanup: save 45kb by making functions static
88     that were unnecessarily global.
89 root 1.452
90 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
91 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
92 root 1.451 - fix a memory buffer overflow in the book code.
93 root 1.429 - add @check, @find npc dialogue commands.
94     - (maps) add a number of town interiors.
95 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
96 root 1.451 - (maps) add celvear area from cfextended.
97 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
98     - (server,maps) fix bug causing some library books not to be chained down,
99     cause Scorn/Navar libraries not to have inscribable books.
100 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
101 sf-marcmagus 1.433 inappropriate item power.
102 root 1.448 - (maps) fix intwell balancing issue.
103 root 1.437 - improve the look of generated books.
104 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
105     - fix bug where players could bypass no_drop by putting items in containers.
106 root 1.430 - consecutive commands arriving at the same time in the server would be
107     corrupted if the length was >255.
108 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
109 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
110     and perl.
111 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
112     functionality (and more) inside the same object using the match expressions.
113     - create simpler match expression compiles in many common cases.
114 root 1.439 - reduce object size by removing obsolete "seen_by" member.
115 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
116     of the new dynbuf::splice function (which gave an unexpected net win
117     in code size...).
118 root 1.442 - the server will no longer complain (and subtly fail) when an object
119     being removed from a map causes another object to get removed.
120 root 1.441 - banish strncpy from the server, speed up and simplify sending item
121     descriptions to the client considerably.
122 root 1.442 - add new "in head" set modifier for matches.
123     - new BLOCKED_MOVE event added.
124     - mapscript archetype now has activate_on_xxx true by default, as similar
125     connected elements.
126 root 1.448 - (maps) imported all styles from cfextended except
127 root 1.444 floorstyles/land_plots and monsterstyles.
128 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
129 root 1.446 - don't crash when treasure lists are empty / supply new empty
130     treasurelist for randomitems when none can be found.
131     - implement cf::map::static_maps and use it in map-tags.ext.
132 root 1.449 - fix a bug in map-tag scanning when moving tags.
133 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
134     for a reaction.
135 root 1.447 - implement new "loadall" map loading command, purely for debugging.
136 root 1.429
137 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
138 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
139     but not horns (to make them more useful for content-creators).
140 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
141     2) it skipped spell effects and 3) it didn't handle the case where
142     and object was destroyed while iterating over it correctly. all this
143     allowed players to sometimes walk onto spaces they should not be able to
144     walk on.
145 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
146 root 1.399 - examining an object now dumps the serialised object form when the user
147 root 1.404 is a wizard (wizlook).
148 root 1.421 - altars no longer accept unpaid items.
149 root 1.411 - party spells didn't work all that well.
150 root 1.424 - added complex object matching framework (cf::match), and make altars
151     and pedestals use it.
152 root 1.425 - identified skill-tools show what skill they grant.
153 root 1.399 - display the duration of change_ability spells when examining them
154     (missing: protection spells, but they are a hack...).
155 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
156     adding more variety to the different mushrooms.
157 root 1.398 - fix a minor cfpod formatting bug.
158 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
159     the hintmode setting on the settings page.
160 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
161 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
162 root 1.399 - enable the object loader to also dump archetypes.
163 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
164 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
165 root 1.402 - force the initial face when loading an object that is time-animated
166     or a monster, so it does not have to be specified anymore.
167 root 1.403 - fix a bug where recasting an ability changing spell could shorten
168     its remaining duration.
169 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
170 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
171 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
172     up splay operations as well.
173 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
174 root 1.412 - implement introspection data for C++ classes (%REFLECT).
175 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
176 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
177 root 1.419 - fix transmutation alchemy.
178 root 1.424 - speed up many frequently-invoked C->perl callbacks.
179 root 1.419 - added complex object matching framework, to be used in altars and the like.
180 root 1.426 - switch to YAML::XS from YAML.
181 root 1.396
182 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
183 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
184     that ultimately was not helpful to catch it :)
185 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
186     all callers to use either one or the other, as appropriate. This
187     fixes the (rather fragile) light spell, maybe others.
188     - fixed an overflow and exploit in the bank/payment code.
189     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
190 elmex 1.384 to explain the skill a bit more.
191 root 1.389 - removed a buggy check for zero attacktype. So that we might find
192 elmex 1.388 the real bugs in the archs/maps/objects.
193 elmex 1.394 - Fixed enabling torches with lighters.
194 elmex 1.387 - (maps) Added Heaven Town region.
195     - (arch+maps) Fixed & normalized warriors on map
196     /quests/peterm/CTower/Barracks.
197 root 1.392 - fix the light spell (and possibly diseases and other lights).
198 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
199 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
200     a long time ago, and similar cases are still to be found in the maps.
201     - make the socket_timeout configurable in the code (but not yet for users).
202 root 1.393 - earth wall health bar is now correct.
203 elmex 1.384
204 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
205 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
206     freeze with IO::AIO anymore due this change.
207 root 1.364 - avoid a crash when a player tries to apply a lighter.
208 root 1.376 - allow a spell argument for dimension door.
209 root 1.362 - move shop item listing and some otherstuff into the info tab.
210 root 1.360 - avoid crashes when non-players cast party spells.
211 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
212 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
213     - small improvement of the number of potions in shops
214     (by Job Vranish).
215     - added a few party spells (by Job Vranish).
216 root 1.362 - use a common message dynbuf.
217 root 1.364 - destroying tear down objects will now use the full hp range
218     for animation and will only destroy/lastframe when hp < 0.
219     - allow monsters to use earth to dust.
220     - use manhattan distance for get_rangevector_from_mapcoord, just as
221     in get_rangevector.
222     - los updates now correctly take tiled maps into account.
223     - do los updates even on maps without darkness.
224 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
225 root 1.375 - upgrade to IO::AIO 3.21.
226 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
227 elmex 1.373 - properly catching exceptions from callback in irc.ext.
228 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
229 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
230 elmex 1.368 - (arch) added hint about usage to Slag Ex.
231 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
232     like the rest.
233 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
234 root 1.378 - (arch+maps) added rate limited converter and adjusted
235     /elmex/mana_fountain.
236     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
237     - reduce size of casting_time, move_status, attack_movement,
238     last_heal and last_sp slots, squeezing some more space out of struct
239 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
240     anywhere.
241 root 1.358
242 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
243     - fixed bug in alchemy, where finding the right object for enhancements
244     didn't work.
245 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
246     effects (w.r.t. put_more) per mapspace, to give the server a chance
247     to survive a hundred deathsheads.
248 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
249     disastrous bug of unfortunately unknown proportions...
250 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
251 root 1.343 - use gender-neutral place descriptions for invite.
252 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
253     Thanks go to Lisa Larsen!
254 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
255     anymore).
256 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
257 root 1.345 - use better dependency tracking for include/keyword.h.
258 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
259     so it is possible to invite somebody out of some stck-till-death traps,
260 root 1.346 or simply to commit suicide.
261 root 1.352 - replace the "ignoring delayed commands" message by something more useful
262     (cf. cunning gnome freezeing issue).
263 elmex 1.349 - various fixes for weapon improvements.
264 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
265 root 1.353 - support T and G sequences in cfpod.
266 root 1.343
267 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
268 root 1.339 - convert me command from per-map to chat, which makes more sense, also
269     document it.
270 elmex 1.336 - more than one spellbooks of same class can now be given
271     in class selection.
272 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
273     spell rebalancements.
274 elmex 1.338 - the IRC gateway filters IRC colors now.
275 elmex 1.336
276 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
277 root 1.331 - (arch) fix quiver of Holding Bolts.
278 root 1.332 - applying unpaid items will now examine them.
279 root 1.330 - add "What" column to body command, showing items in that slot.
280 elmex 1.329 - redesigned and rebalanced lamps and torches.
281 root 1.330 - add "..." to item names that have been shortened.
282     - fixed "assign" function that squeezes strings into fixed length.
283 elmex 1.333 - add cursed effect to lamps and (some) torches.
284 elmex 1.334 - fixed bad assigned crafting skills and their tools.
285 root 1.312
286 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
287 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
288 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
289 root 1.312 - make monster smell logic dependent on their wisdom stat.
290 root 1.324 - put the death reason into a separate tab.
291     - converted "connected" slot to string, cleanly got rid of some ugly
292     hacks such as the path_attuned hack.
293 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
294     - replace one-at-a-time hash by faster than smaller FNV-1a hash
295     when hashing strings.
296 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
297 elmex 1.320 whether the right cauldron is used.
298 root 1.313 - considerably optimise shared string implementation by
299 root 1.316 making its null value a compiletime constant.
300 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
301     as well as using shstr_cmp to pass shared stringsa round efficiently,
302     for lots of code size savings.
303 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
304     they are sleeping: generators now check for the sleeping flag.
305 root 1.318 - tell gcc not to excessively inline some perl interface functions.
306 root 1.322 - remove marking rune length limit.
307 root 1.323 - fix formatting of cfpod when a verbatim block was following
308     a single newline.
309     - move resistances, statistics and showpets command output into tabs.
310 root 1.326 - implement map scripts that can replace the boulder logic without
311     having to write extensions.
312 root 1.310
313 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
314 root 1.302 - fix a longstanding bug that teared multipart monsters
315     at map boundaries apart.
316 root 1.292 - temporarily make permanently invisible player visible when
317     he/she makes noise.
318 root 1.284 - fix being able to see through walls a bit.
319 root 1.303 - improve look at output.
320 root 1.285 - completely replaced the line of sight algorithm with a variant
321     of spiral fov capable of visibility grades and arbitrary
322     shadow angles, that uses less memory and less code.
323     - the new los code supports arbitrary map rectangles and loosens
324 root 1.310 other restrictions of the old code, supporting further optimisations.
325     - update los if blocksview-objects are inserted in a map, not just when
326 root 1.287 removed (e.g. for summon fog).
327 root 1.303 - permanent invisibility doesn't make immune against making noise:
328     implement a noise system that allows monsters to locate the player
329     when he/she makes noise.
330     - implement a primitive smell system that monsters can use to track
331     players.
332 elmex 1.288 - create bomb now also works when casted by door traps.
333 elmex 1.290 - (arch) new torch graphics.
334 root 1.289 - (maps) considerably soften the subway spider.
335 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
336     the guards from being killed by players.
337 root 1.310 - (maps) lots of tweaks in and around scorn.
338     - (maps) use special non-blocksview jungle, mountain and
339     darkforest freely on the worldmap, to get gradual sight obstacles
340     instead of total blackout in those areas.
341 root 1.289 - no maximum darkness for outdoor maps anymore.
342 root 1.291 - add more hints, fix some messages.
343 root 1.292 - fix a bug: firing rods should tell you something about them.
344     - make light additive even within players.
345 root 1.293 - darken xrays effect a bit.
346     - improve handling of los changes when inserting or removing
347     objects, not perfect yet.
348     - make map darkness signed (formerly unsigned) to allow
349 root 1.294 ambient lighting and centrally manage darkness as an offset.
350     - revamped, fixed and documented the server calendrics, also
351     tell users the current time and data, to improve awareness.
352     - implement proper wizlook flag and handling of wizlook, instead
353     of dumbly just clearing los once.
354 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
355     and has a smaller runtime variance.
356 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
357     making them actually useful.
358     - see_in_dark now increases the viewing radius by 3.
359 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
360     speedup, as well as in many other places.
361 root 1.299 - remove support for extended map infos - these are not used
362     by the deliantra client and removing them gives us a 10% speedup
363     when sending map changes.
364 root 1.300 - remove most gcfclient and other client bug workarounds, as well
365     as now obsolete protocol versions, simplying the code.
366 root 1.301 - optimise and simplify generation of random numbers.
367 root 1.303 - correctly provide a non-zero default density for materials, to
368     avoid crashes, fix other bugs in the material handling code.
369     - fix volume calculations.
370     - fix cfpod parsing when multiple verbatim blocks were separated by
371     newlines.
372 root 1.305 - increase monster detection radius from wis/5 to wis/3.
373 root 1.306 - remove old pickup modes.
374     - remove obsolete disarm and search commands (search wasn't working
375     anyways).
376 root 1.308 - fix a crash when an npc applied a sign.
377 root 1.284
378 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
379 root 1.283 - this release is assumed to be very stable.
380     - (maps) radically redesigned and improved tutorial.
381 root 1.280 - directional casting no longer immediately removes the invisible effect.
382 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
383 root 1.272 - fix overflow in lighting calculations.
384     - negative glow radii can no longer cause total darkness.
385 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
386     only maximally-lit ones.
387 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
388     - swashbucklers got the oratory skill now.
389 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
390 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
391 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
392 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
393     (which was probably broken, too).
394 root 1.281 - support negative glow radii during daytime, too.
395     - use circular, not rectangular, viewing area.
396     - use minimum viewing distance of 2 in outdoor maps.
397     - negative glow is stronger than viewing area or lamps.
398 root 1.283 - (arch) new darkness spell face.
399 root 1.272
400 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
401     - (maps) completely redesigned scorn.
402 root 1.269 - "cast light" now works on oneself.
403 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
404     negative glow radii again (they were totally broken before).
405 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
406 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
407 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
408 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
409 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
410     back to the player.
411 root 1.251 - attuned/repell and spell base level system reworked.
412 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
413 root 1.247 be less erratic now.
414 root 1.248 - refuse to write the uuid file if the uuid is zero
415     (to avoid writing it in early crashes).
416 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
417     - speed up emergency_save by not syncing every file separately.
418     - no longer reattach perl to every object on reload, it's slow, and no longer
419     necessary since we don't nuke stashes anymore.
420     - do not bootstrap perl from the commandline args, use separate eval for
421     better error reporting.
422 root 1.259 - fix a crash when pushing cone spells met ice attacks.
423 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
424 root 1.255 - speed up map refresh in server a bit.
425 elmex 1.258 - refactored drop code and fixed some programming errors in it.
426 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
427 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
428 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
429     as the current weight of the inventory.
430 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
431     dragonfire has been introduced for the non-dragon players.
432 root 1.265 - remove unused "tooltype", "start_holding" object slots.
433     - change "weapontype" object slot to uint8.
434     - convert "hide" object slot into flag.
435     - reorder object members for better locality of reference and codesize
436     decrease.
437 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
438 root 1.267 - fix a crash when no skill could be found when killing amonster.
439 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
440     every completed aio operation.
441 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
442     and update mapspaces if necessary.
443 root 1.246
444 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
445 root 1.241 - removed all command line parsing, only env variables are supported
446     anymore.
447 root 1.239 - region-specific monsters will now once more be on the worldmap.
448 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
449 root 1.225 would grow out of bounds.
450 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
451 root 1.222 - fixed a double-escaping bug in the pod-parser.
452     - rewrote the cfpod parser in C++.
453     - hintmode moved to C++, players need to re-set their hintmode if
454     they dislike "show".
455 root 1.231 - fix RIP inscription.
456 root 1.239 - bump login name length from 18 to 20 char max.
457 root 1.231 - correctly support gender in emotes.
458     - correctly support gender in the death messages.
459     - correctly generate death messages for players only when they really die,
460     with increased information.
461 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
462     and data corruption (but apparently was never triggered).
463 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
464 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
465     data corruption bug.
466 root 1.223 - tweak coredumping/monitoring a bit.
467 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
468 root 1.227 - do not crash in the loader when an inventory object could not be loaded
469     (from a corrupted file).
470 root 1.241 - redid skills command to send output to proper channel.
471 root 1.233 - object->map is no longer refcounting.
472 root 1.228 - add FLAG_DEBUG for internal debugging.
473 root 1.231 - add NDI_VERBATIM flag to send_msg.
474 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
475 root 1.240 - player->exists is no longer a sync_job.
476 root 1.233 - split login.ext's player scheduler into
477     it's own player-scheduler.ext extension.
478 root 1.222
479 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
480 root 1.212 - require perl 5.10.
481 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
482 root 1.204 - swap player and observed count's on the map when observing.
483 root 1.205 - add (mostly untested) mapspace perl class and accessors.
484 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
485 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
486     could be found.
487 root 1.208 - pits now have a configurable "random spread" range and default
488 root 1.213 to a radius of two now.
489 root 1.212 - rewrite pay_player_arch.
490     - use a more stable perl_reload implementation.
491     - do not use Symbol::delete_package (causes crashes after perl-reload),
492     use our own, safer, clear_package instead.
493     - when asynchronously dumping core, close all file handles to allow
494     the server to restart concurrently.
495 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
496     sequences, without double-encoding. it should be faster, too.
497     - the above fixes wrong display of help tetx and many other issues.
498 root 1.216 - use lzf and frag packets for large messages for clients supporting them
499 root 1.218 (0.9976+), use it for long books and other messages.
500 root 1.210 - eradicate listen command and corresponding code.
501 root 1.211 - eradicate logs command.
502 root 1.218 - let the client log into the server log, used for crash backtraces.
503 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
504     old style spell objects with the spell magic bullet.
505 root 1.220 - (arch) fixed skill less rods in the archetypes
506 root 1.204
507 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
508 elmex 1.197 - made jeweler workbench larger and some other minor map
509     changes in jeweler town.
510 root 1.196 - fixed wrong item handling in jeweler skill code.
511 root 1.198 - (arch) use a special "key_random_map" for random map keys
512     that are used up.
513 root 1.199 - fix a crash when the player who was observed has logged out long
514     enough for his region/map to be gone.
515 root 1.200 - port to g++-4.3's incompatible tr1 changes.
516 root 1.201 - add some missing dependencies.
517 root 1.203 - log to /var/log/deliantra/ by default.
518     - hack observe code to enable smooth movmenet when observing.
519 elmex 1.195
520 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
521 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
522 root 1.179 - correctly move gsay to the party channel.
523 root 1.178 - fix a crash when animate weapon was used in some areas.
524 elmex 1.177 - fixed unnecessary identification of by converters created objects.
525 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
526     with NPCs.
527 elmex 1.175 - (arch) dragon scales got proper type now
528 root 1.193 - object::decrease would sometimes cause container weights to
529     be wrong, this has been fixed.
530 root 1.194 - do not send time updates for newly-seen items.
531 root 1.185 - thawing an icecube will once more drop its contents to the ground.
532 root 1.183 - fix cone spells etc. going through walls sometimes.
533 root 1.186 - fix a weight update bug that sometimes left containers
534     with wrong weights.
535 root 1.194 - added auto_apply event and extension for shop tiles.
536 root 1.172 - work around get_map_flags invoking perl and switching the stack.
537     - make sure the map is loaded when using a town portal return.
538 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
539     where healing spells didn't cost any grace.
540 root 1.173 - fix starvation kill reason.
541 root 1.174 - fix pk killer name message.
542 root 1.189 - don't let people apply signs with @match.
543 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
544     what seems to be the biggets memleak in the server).
545 elmex 1.171
546 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
547 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
548     - use anyevent to manage listen ports (this enables IPv6 support).
549 root 1.167 - server supports ipv6 client connections now.
550 root 1.168 - use newly-available Coro::AnyEvent.
551 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
552     to let it handle AIO requests.
553 root 1.167
554 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
555 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
556     processing considerably (especially in the client) and reduces data transfers
557     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
558 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
559     - (map) fixed npc dialogue in pup_land/s_f/special.
560     - bugfix: fix a crash when a player casts a swarm spell and then logs out
561     (swarm spells now stay in the player's inventory).
562 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
563 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
564     archetype *archname* (chairs of different facings were merged).
565     - bugfix: fix a potential crash issue in find_object_name (not used
566     normally).
567 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
568     (destruction, magic missile etc.).
569 root 1.163 - swarm spells without a direction now use various spiral patterns
570     instead of being fully random.
571 root 1.158 - update AnyEvent API to 3.4 and above.
572 root 1.156
573 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
574 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
575 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
576 root 1.152 - bugfix: the jumping skill now gives experience for jumping
577     and for attacking monsters. it also takes about one second to do a jump.
578 root 1.138 - bugfix: players couldn't starve in 2.53 :(
579 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
580 root 1.152 - bugfix: spell effects like word of recall are removed on death.
581 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
582     were created outside a map.
583 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
584     (fixed by reversing the logic).
585 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
586 root 1.153 - bugfix: the random map generator no longer leaks key objects.
587 root 1.154 - bugfix: support random maps >127x127.
588 root 1.152 - (maps) fixed the death certificate system in nimbus.
589 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
590 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
591 root 1.147 - (arch) give ball lightning a real name.
592 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
593 root 1.155 - support cfpod in ex replies (client item tooltips).
594 root 1.143 - unapply item in range slow when readying a spell.
595 root 1.148 - bugfix: account for rounding errors in weight updates.
596 root 1.139 - remove synchronous mkdir in chargen_race_done.
597     - fix per-race starting maps.
598 root 1.142 - check hiscore on suicide and quit as well.
599 root 1.138 - tell players when they are starving.
600 root 1.133 - get rid of costly object_from_name conversion for altar effects.
601     - fix map difficulty calculation for generators.
602 root 1.146 - slightly more intelligent handling of "is_animated" flag.
603 root 1.149 - support no_drop map header flag (before it was only available internally).
604 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
605 root 1.133
606 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
607 root 1.119 - bugfix: custom skill settings were not saved by the server.
608     - bugfix: remove did not actually remove items from the inventory, leaving
609 root 1.116 ghost items.
610 root 1.119 - bugfix: properly update items identified on the ground.
611 root 1.120 - bugfix: use localtime_r in the logger thread.
612 root 1.122 - bugfix: player starvation will now give the correct kill reason.
613     - bugfix: archetype reloads could crash the server.
614 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
615 elmex 1.114 player is not logged in.
616 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
617 root 1.117 server startup.
618 root 1.128 - bugfix: fix the door surround check in the random map generator.
619     - (maps) fix heaven quest difficulty progression.
620     - (maps) fix some random map styles.
621     - dropping items a shop is not interested in won't sell them anymore.
622     - rods and horns with a too low maximum charge allow now at least one discharge.
623     - implement kill & death statistics.
624     - random map preparation is no longer synchronous.
625     - rewrite find_style in perl, no longer does synchronous I/O.
626     - improve random map specials placement.
627     - make the killer a real object pointer instead of a string, improved
628     kill reason messages.
629 root 1.117 - take advantage of new aio_close and aio_chmod.
630 root 1.128 - implement archetype::get, object::deep_clone and update callers.
631 root 1.125 - change_abil is much faster.
632 root 1.126 - update the floorbox more often to work around the reverses item order
633     display in clients.
634 root 1.125 - cleaned up object copying by encapsulating it to a single place.
635 root 1.126 - add hints to the invite messages.
636 root 1.127 - rewrote key<->value pair handling.
637 root 1.128 - use an independent random number generator for the random map generator.
638 elmex 1.113
639 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
640 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
641     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
642     - completely automate the weight handling, should fix all weight
643     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
644 root 1.103 - reloading archetypes while a user was in the character creation phase
645     could crash the server.
646 root 1.106 - fix a nontrivial number of cases of code commented similar
647     to "is this really correct?", as many of those cases are now handles
648     automatically by lower level code.
649     - replace many ad-hoc checks for client visibility by object::visible_to,
650     should result in broader applicability of functions using it.
651 root 1.104 - merge items with different arch pointers refering to the same arch
652     (due to archetype reloads).
653 root 1.106 - refactored the object remove/insert functions and most related
654     functions (decrease, split, merge_ob etc.).
655 root 1.105 - make it compile better on freebsd (reported by pippijn).
656 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
657 root 1.108 - fix the longstanding "container stays open" bug.
658 root 1.107 - improved floorbox updating to be incremental and other protocol
659     optimisations.
660     - get rid of update_after_inventory_change and only do update stats
661     for weight once/tick/player at max.
662 root 1.109 - rewrite party commands, use party channel.
663 root 1.103
664 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
665 root 1.97 - properly link against libgthread as that is needed to make the slice
666     allocator thread-safe.
667 root 1.91 - support perls not compiled with 64 bit support (though this is not a
668     recommended configuration) (reported by Samuel Gondouin).
669 root 1.94 - always put godgiven items into the player inventory, never any containers.
670 root 1.92 - (maps, arch) the scorn go club was founded!
671 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
672 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
673     became a real spell-class.
674 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
675     - (arch) considerably strengthened spark shower and destruction.
676     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
677     finally reloadable at runtime.
678     - changed archetype loading algorithm to only require one pass and
679     use delayed resolving of references.
680 root 1.101 - examine command now uses the examine infobox.
681 root 1.102 - implement an "incremental garbage collector" for archetypes.
682 root 1.98 - enable slice allocator again.
683 root 1.96 - implement optional free memory poisoning.
684 root 1.91
685 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
686 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
687 root 1.85 skill.
688 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
689     names (also update all maps to use money instead of coins).
690 root 1.78 - add uuid accessors to perl.
691     - add coin names and archetype accessors to perl.
692 root 1.80 - fix runtime uuid file format to use "." instead of ",".
693 root 1.78 - change perl extensions to not use hardcoded coins and values.
694 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
695     and be more parsimonous of uuid usage by the exact value out on exit.
696 root 1.86 - write log messages in another thread, removing another sync point.
697     - support multi-line log messages in a nicer way.
698 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
699 root 1.81 - fix a minor memleak in the random map generator.
700     - some parts of the random map generator are not coroutine-safe,
701     so only call it "single-threaded".
702     - major cleanup of memory management in random map generator.
703 root 1.87 - slight refactoring of the random map generator, faster too.
704 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
705     bookkeeping bug.
706 root 1.87 - work around "player is on active list" problem by deactivating player
707     after loading.
708 root 1.81 - garbage collect shstr's more evenly and adaptively only when
709     there have in fact been allocations.
710 root 1.82 - fix object::insert to do as documented and insert into the env
711     if necessary.
712     - fix cf::map::unique_maps.
713     - fix nrof overflow check in can_merge_slow.
714     - fix converter code to handle >31 bit values.
715 elmex 1.83 - added support for the player_sold flag
716 root 1.84 - converters no longer accept unpaid items.
717 root 1.88 - canonicalize random map meta files for better unification.
718 root 1.77
719 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
720 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
721     when mlockall has been used.
722 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
723 root 1.72 - use separate thread for ticker timing (and more in the future).
724     this greatly increases timing accuracy and gets rid of an enourmous
725     number of gettimeofday calls.
726 root 1.82 - use a separate thread to signal aio completion, for lower latency.
727 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
728 root 1.71
729 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
730 root 1.68 - rebalanced default experience table to be more exponential
731     and much easier up to level ~40, then moderately harder.
732 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
733 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
734     - do not exit on reload/load errors but properly cleanup.
735 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
736 root 1.66
737 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
738 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
739     (this fixes the jeweler skill).
740 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
741 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
742 root 1.63 - move tombstone to real map if player died due to cave-in (even if
743     it has reset, which is better than putting it on the savebed, also as
744 root 1.321 proof that the player didn't use a savebed).
745 root 1.59
746 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
747 root 1.56 - work around perl bug in configure perl module version check.
748 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
749 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
750 root 1.52 - fix a bug in animate_weapon, causing a crash.
751 root 1.54 - no longer exit when a coroutine throws an exception.
752 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
753 root 1.53 - fix the "<player> is nuts" message.
754 root 1.58 - fix an exception at logout due to the json_coder being gone.
755 root 1.43 - upgrade to EV version 2.0 API.
756 root 1.47 - when players don't apply a savebed correctly but stand above one,
757     do not move or kill them.
758 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
759 root 1.43 - implement generic framework for server-side resource files.
760     - implement resource file update event.
761     - hook experience table update into the framework.
762     - move jeweler.yaml to resources (arch/).
763 root 1.44 - switch from Crossfire to Deliantra perl module.
764     - implement json2json arch filter.
765 root 1.45 - implement widget protocol version 2, support for ui templates.
766 root 1.54 - mapinfo is now handled fully asynchronously.
767 root 1.48 - ext/irc: also log irc messages.
768 root 1.51 - ext/schmorplog: write user stat files asynchronously.
769 root 1.43
770 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
771 elmex 1.41 - limited the number of items that can be picked up and dropped
772 root 1.42 as temporary measurement against bad performance or dropping things
773     (this lead to long freezes and triggered the watchdog).
774 elmex 1.41 - improved the performance of the drop command a bit.
775 root 1.38 - switch from Event to EV for higher performance, easier usage,
776     less bugs...
777 root 1.39 - updated to release version of the gnu affero license.
778 root 1.38
779 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
780 root 1.36 - more thoroughly rename the binaries, contact addresses.
781     - update the copyrights.
782 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
783     crashes.
784 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
785     potentially causing crashes.
786 root 1.35 - assign weapons on user load time, not login-time, avoiding
787     crashes.
788    
789 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
790 root 1.32 - fixed an important bug that caused passwords to be forgotten.
791 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
792     in some of the maps.
793 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
794     which is now trivial to do.
795 root 1.33 - removed all traces of the old (and never working) plug-in interface
796     (70kb code less on amd64).
797 root 1.34 - improve/tune scheduling priorities.
798     - fix some freezing bugs.
799     - fix a memory corruption problem in dynbuf.printf.
800     - use channels for chat and many informational commands.
801     - improved the tutorial.
802     - create missile is now fixed.
803     - race fields must now contain archetypes.
804     - jumping skill now works as advertised.
805 root 1.31
806 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
807 root 1.24 - relicense under the gnu affero license.
808 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
809 root 1.24 - implement server-side framework for generic resources.
810     - use resource framework for server-provided ambient
811     music.
812 root 1.27 - save object owners (players only atm).
813 root 1.24 - replace limited sound api with server-provided sound effects.
814     - new sc (sound control) protocol command.
815     - improve fxix protocol to include types.
816     - exactly fill tcp segments, if possible.
817     - output-rate is now an upper limit, the server will automatically
818     (and quite perfectly) adjust to the network conditions, ensuring
819     low latency even during bulk transfers (music, images, sounds etc.).
820     - implement server-side widgets (i.e. client widgets controlled
821     in the server side). this will allow future expansion without
822     having to upgrade clients.
823     - implement a (artwork) world map with realtime player position
824     tracking.
825     - new and more efficient extcmd (server still supports old extcmd
826     protocol).
827 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
828     calcluation that could be easily exploited by users.
829     - rebalanced diseases to spread more naturally/evenly.
830     - completely asynchronous map loading even for tiled maps.
831 root 1.24 - replace simple messaging protocol with channels carrying metadata
832     (similar to message types, but more directed at the user).
833     - reduce command processing latency by a whopping 120ms by
834     reordering some processing steps inside the server. this directly
835     reduces lag by 120ms.
836     - actually send spell faces to the client.
837 root 1.23 - implement player genders.
838 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
839     otherwise return to savebed and possible kill if the log-out
840     was for too long.
841     - fast socket-dead detection (kick player after 8 seconds without ack).
842     - greatly reduce the cpu time needed to draw maps _again_.
843     - archetypes are now subclasses of objects.
844     - rebalanced shop greed and approval functions to be more realistic
845     (and likely match the actual intention).
846 root 1.23 - implement "crossfire pod" format for messages, with working bold,
847     italic, gender-specific text, paragraphs etc.
848 root 1.24 - implemented hint framework, players can opt to receive hints.
849     - implemented (long) book framework, added some books from the cf wiki.
850 root 1.23 - implement generic message framework that uses xml, utf8 for the client
851     protocol and is capable of transmitting generic meta information.
852 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
853     - replace the nexus by a per-player tutorial map that teaches stuff
854     better than the newbie house.
855 root 1.18 - fix the magicmap colours.
856 root 1.19 - optimise map update even more by removing unneeded code and checks.
857     - decouple map and stats update from pl->ob and use pl->observe instead.
858     - implement observe command.
859 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
860     calls with a simple comparison.
861     - fix a latent crossfire bug that could crash the server because the
862     map refresh did not update the mapspace.
863 root 1.24 - support custom keys for regions and maps, regions are now
864     refcount-managed.
865     - allow worldmap overlays anywhere in the 000..999 range.
866     - new system to acquire time slices for background jobs, to reduce
867     jitter.
868 root 1.27 - semi-persistent object-referencing framework (currently only players
869     supported).
870 root 1.22 - dependency tracking for perl extensions.
871 root 1.24 - new slag-ex extension for cleaning cauldrons.
872     - fix invoke result processing.
873     - there are even less i/o syncpoints in the server now.
874 root 1.29 - added map-tags extension that scans all maps for object tags
875     and records them in the database (not used yet).
876 root 1.28 - metaserver 2 support.
877 root 1.22 - many more bugfixes and minor optimisations.
878 root 1.16
879 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
880 root 1.14 - optimised event invocation (non-wanted events can now be
881     skipped with 4-5 inlined instructions).
882 root 1.12 - complete rewrite of town_portal: it now creates a portal
883     to the "nearest" town only, travel is only possible
884 root 1.13 to the town and back, anybody can use it (also removes
885     one of the remaining syncpoints in the server).
886 root 1.10 - complete rewrite of the range/attack skill slot system:
887     there are now two slots, one for combat, one for ranged
888     attacks.
889     - introduce the concept of a current weapon (either a ranged
890     or a combat weapon/skill/tool) and switch between them as
891     needed.
892     - rewrite bow code so bows get more useful: apply damage,
893     attacktype and other stats to the arrows and treat
894     bows as weapons. also rebalance the missile weapons skill
895     so its damage increases with level.
896     - rewrite the complete player speed logic: weapon_speed now
897     works as documented and there are no unnatural speed boosts.
898 root 1.6 - implement a utility - cfutil - that simplifies arch and map
899     installation, replacing the old collect scripts and
900 root 1.9 simplying deployment by scaling and cutting faces as required.
901     - simplify the map protocol extensively by taking advantage
902     of missing bigfaces, speeding up map generation immensely.
903 root 1.6 - implement inherit keyword allowing archetypes to inherit from
904     other archetypes.
905     - rationalise archetype, region and treasurelist file format
906     into a single file format and make them reloadable asynchronously.
907 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
908     reloadable at runtime.
909 root 1.6 - implement 64x64 faceset support.
910     - implement fxixsx protocol that saves
911     a lot of bandwidth over the old image/face/smooth packets
912 root 1.11 and allows images > packetsize, incremental and background
913     transfers.
914 root 1.6 - implement a bandwidth-saving smoothing protocol that works
915     on a face basis as opposed to a mapspace basis.
916 root 1.7 - the server can now rate-limit image uploads to not exceed
917     a certain (client-configurable) speed while guarenteeing full
918     freedom of movement.
919 root 1.8 - implement new ex command to request item descriptions.
920     - implement new msg command for in-game messages with meta
921     information (using xml).
922 root 1.9 - enforce utf-8 for all text messages.
923 root 1.13 - added micropather (not used yet).
924 root 1.6 - many, many bugfixes.
925 root 1.1
926 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
927 root 1.1 - make coroapi accessible to cf+.
928     - moved map handling logic completely to perl
929     - per player maps are now marked in the map
930 root 1.2 - maps are saved completely differently now,
931     and much more often.
932 root 1.17 - rewrote map header parser and writer, to be much faster.
933 pippijn 1.4 - maps and players are now (in the average case) loaded
934 root 1.2 and saved completely asynchronously, I/O contention will no
935     longer freeze the server.
936 pippijn 1.4 - players and maps can be loaded anytime, without the player
937 root 1.2 being logged in.
938 root 1.1 - automatically generate method interfaces for perl from headers
939     - unbundled freezethaw
940     - mostly rewrote common/map.C
941     - completely rewrite server/swap.C
942     - introduced "runtime", the CCT clock (corrected crossfire time) :)
943     - introduced new keyword for map files: file_format_version (integer, server version: 0)
944     - better message for apply failures due to applymode
945     - removed most all of the weather code
946     - unified logging to stderr and file
947     - too many minor changes to document