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Revision: 1.498
Committed: Mon Nov 9 00:14:48 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.497: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.497 - balancing change, halve rod recharge speed (instead
18     of 4.8s, the standard rods now recharge in ~10s. not a solution,
19     but still.
20 root 1.496 - reduce cpu time used for map saving by >>30% by avoiding
21     the costly flasg-checking loop in most cases.
22 root 1.494 - pet monster level was not displayed correctly in "showpets index".
23     - clean up floating point conversions and many similar nitpicks.
24     - move gcc specifics to new file include/compiler.h.
25     - unrecognised cfpod directives could cause undefined behaviour.
26 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
27     - optimise mapspace updates.
28     - cache volume/items per mapspace.
29 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
30     decrease).
31    
32 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
33 root 1.481 - some Andrew Madloch wanted, despite being specifically told
34     multiple times that the Deliantra parts additions are under AGPL,
35 root 1.487 lock up the source code of the server within his company.
36 root 1.481 some reorganisations have been done to the sourcecode to make
37     it clearer that this violates the Affero GPL. Help to keep
38     Deliantra free software even for the coming generations
39     and be wary of the promises of Andrew Madloch, he has nothing
40 root 1.487 good in mind for free software.
41 root 1.480 - clarify which files of the server are 100% AGPL.
42 root 1.481 - minor reorganisation, move some GPL code into other files.
43 root 1.483 - implement viewpoint (which is like observe, but only for the map,
44     not stats etc.).
45 root 1.484 - replace magic mapping overlay by a flying bird exposing area
46     on the worldmap (ext/magic_mapping.ext).
47 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
48     - @find results in npc dialogue is now stored in $find.
49 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
50 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
51 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
52     dm instead.
53 root 1.456 - (maps) add town portal to celvear.
54 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
55     mapsets from crossfire, together with associated archetypes.
56 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
57     - (maps) define a new whalingoutpost region.
58 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
59     and most archetypes that go with them (without stoning and swallow effects),
60     casino tokens and stock certificates are also missing.
61 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
62     and santo dominion.
63 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
64     to go with them. also adjusted archetypes to be more korrekt "gotisch".
65 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
66 root 1.460 - properly close client-side dialogue when the player is teleported away.
67 root 1.459 - map-tags did not properly close it's database tables or wait
68     for a quiescent state, causing memory corruption on reload.
69 root 1.454 - support "stat.xyz" accessor in match expressions.
70 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
71 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
72     fixes long answers from npc dialogue).
73 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
74 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
75     and to not add a "put your code here" force needlessly.
76 root 1.463 - (arch) fix or improve many plurals.
77 root 1.465 - markers do no longer add a force if the slaying field is unset.
78 root 1.466 - sped up search-items implementation, but it's still horrible.
79 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
80 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
81     used to reogianise the illogical arch tree a bit.
82 root 1.479 - (maps) import most map names from crossfire.
83 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
84 root 1.483 - fly_high movement gives better los, ignoring blocksview.
85 root 1.488 - the addexp command should now honour skill names with spaces.
86 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
87 root 1.491 - (arch) added many more buildable marble floors.
88 root 1.490 - major namespace cleanup: save 45kb by making functions static
89     that were unnecessarily global.
90 root 1.452
91 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
92 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
93 root 1.451 - fix a memory buffer overflow in the book code.
94 root 1.429 - add @check, @find npc dialogue commands.
95     - (maps) add a number of town interiors.
96 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
97 root 1.451 - (maps) add celvear area from cfextended.
98 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
99     - (server,maps) fix bug causing some library books not to be chained down,
100     cause Scorn/Navar libraries not to have inscribable books.
101 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
102 sf-marcmagus 1.433 inappropriate item power.
103 root 1.448 - (maps) fix intwell balancing issue.
104 root 1.437 - improve the look of generated books.
105 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
106     - fix bug where players could bypass no_drop by putting items in containers.
107 root 1.430 - consecutive commands arriving at the same time in the server would be
108     corrupted if the length was >255.
109 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
110 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
111     and perl.
112 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
113     functionality (and more) inside the same object using the match expressions.
114     - create simpler match expression compiles in many common cases.
115 root 1.439 - reduce object size by removing obsolete "seen_by" member.
116 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
117     of the new dynbuf::splice function (which gave an unexpected net win
118     in code size...).
119 root 1.442 - the server will no longer complain (and subtly fail) when an object
120     being removed from a map causes another object to get removed.
121 root 1.441 - banish strncpy from the server, speed up and simplify sending item
122     descriptions to the client considerably.
123 root 1.442 - add new "in head" set modifier for matches.
124     - new BLOCKED_MOVE event added.
125     - mapscript archetype now has activate_on_xxx true by default, as similar
126     connected elements.
127 root 1.448 - (maps) imported all styles from cfextended except
128 root 1.444 floorstyles/land_plots and monsterstyles.
129 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
130 root 1.446 - don't crash when treasure lists are empty / supply new empty
131     treasurelist for randomitems when none can be found.
132     - implement cf::map::static_maps and use it in map-tags.ext.
133 root 1.449 - fix a bug in map-tag scanning when moving tags.
134 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
135     for a reaction.
136 root 1.447 - implement new "loadall" map loading command, purely for debugging.
137 root 1.429
138 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
139 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
140     but not horns (to make them more useful for content-creators).
141 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
142     2) it skipped spell effects and 3) it didn't handle the case where
143     and object was destroyed while iterating over it correctly. all this
144     allowed players to sometimes walk onto spaces they should not be able to
145     walk on.
146 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
147 root 1.399 - examining an object now dumps the serialised object form when the user
148 root 1.404 is a wizard (wizlook).
149 root 1.421 - altars no longer accept unpaid items.
150 root 1.411 - party spells didn't work all that well.
151 root 1.424 - added complex object matching framework (cf::match), and make altars
152     and pedestals use it.
153 root 1.425 - identified skill-tools show what skill they grant.
154 root 1.399 - display the duration of change_ability spells when examining them
155     (missing: protection spells, but they are a hack...).
156 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
157     adding more variety to the different mushrooms.
158 root 1.398 - fix a minor cfpod formatting bug.
159 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
160     the hintmode setting on the settings page.
161 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
162 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
163 root 1.399 - enable the object loader to also dump archetypes.
164 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
165 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
166 root 1.402 - force the initial face when loading an object that is time-animated
167     or a monster, so it does not have to be specified anymore.
168 root 1.403 - fix a bug where recasting an ability changing spell could shorten
169     its remaining duration.
170 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
171 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
172 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
173     up splay operations as well.
174 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
175 root 1.412 - implement introspection data for C++ classes (%REFLECT).
176 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
177 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
178 root 1.419 - fix transmutation alchemy.
179 root 1.424 - speed up many frequently-invoked C->perl callbacks.
180 root 1.419 - added complex object matching framework, to be used in altars and the like.
181 root 1.426 - switch to YAML::XS from YAML.
182 root 1.396
183 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
184 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
185     that ultimately was not helpful to catch it :)
186 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
187     all callers to use either one or the other, as appropriate. This
188     fixes the (rather fragile) light spell, maybe others.
189     - fixed an overflow and exploit in the bank/payment code.
190     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
191 elmex 1.384 to explain the skill a bit more.
192 root 1.389 - removed a buggy check for zero attacktype. So that we might find
193 elmex 1.388 the real bugs in the archs/maps/objects.
194 elmex 1.394 - Fixed enabling torches with lighters.
195 elmex 1.387 - (maps) Added Heaven Town region.
196     - (arch+maps) Fixed & normalized warriors on map
197     /quests/peterm/CTower/Barracks.
198 root 1.392 - fix the light spell (and possibly diseases and other lights).
199 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
200 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
201     a long time ago, and similar cases are still to be found in the maps.
202     - make the socket_timeout configurable in the code (but not yet for users).
203 root 1.393 - earth wall health bar is now correct.
204 elmex 1.384
205 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
206 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
207     freeze with IO::AIO anymore due this change.
208 root 1.364 - avoid a crash when a player tries to apply a lighter.
209 root 1.376 - allow a spell argument for dimension door.
210 root 1.362 - move shop item listing and some otherstuff into the info tab.
211 root 1.360 - avoid crashes when non-players cast party spells.
212 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
213 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
214     - small improvement of the number of potions in shops
215     (by Job Vranish).
216     - added a few party spells (by Job Vranish).
217 root 1.362 - use a common message dynbuf.
218 root 1.364 - destroying tear down objects will now use the full hp range
219     for animation and will only destroy/lastframe when hp < 0.
220     - allow monsters to use earth to dust.
221     - use manhattan distance for get_rangevector_from_mapcoord, just as
222     in get_rangevector.
223     - los updates now correctly take tiled maps into account.
224     - do los updates even on maps without darkness.
225 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
226 root 1.375 - upgrade to IO::AIO 3.21.
227 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
228 elmex 1.373 - properly catching exceptions from callback in irc.ext.
229 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
230 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
231 elmex 1.368 - (arch) added hint about usage to Slag Ex.
232 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
233     like the rest.
234 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
235 root 1.378 - (arch+maps) added rate limited converter and adjusted
236     /elmex/mana_fountain.
237     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
238     - reduce size of casting_time, move_status, attack_movement,
239     last_heal and last_sp slots, squeezing some more space out of struct
240 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
241     anywhere.
242 root 1.358
243 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
244     - fixed bug in alchemy, where finding the right object for enhancements
245     didn't work.
246 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
247     effects (w.r.t. put_more) per mapspace, to give the server a chance
248     to survive a hundred deathsheads.
249 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
250     disastrous bug of unfortunately unknown proportions...
251 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
252 root 1.343 - use gender-neutral place descriptions for invite.
253 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
254     Thanks go to Lisa Larsen!
255 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
256     anymore).
257 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
258 root 1.345 - use better dependency tracking for include/keyword.h.
259 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
260     so it is possible to invite somebody out of some stck-till-death traps,
261 root 1.346 or simply to commit suicide.
262 root 1.352 - replace the "ignoring delayed commands" message by something more useful
263     (cf. cunning gnome freezeing issue).
264 elmex 1.349 - various fixes for weapon improvements.
265 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
266 root 1.353 - support T and G sequences in cfpod.
267 root 1.343
268 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
269 root 1.339 - convert me command from per-map to chat, which makes more sense, also
270     document it.
271 elmex 1.336 - more than one spellbooks of same class can now be given
272     in class selection.
273 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
274     spell rebalancements.
275 elmex 1.338 - the IRC gateway filters IRC colors now.
276 elmex 1.336
277 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
278 root 1.331 - (arch) fix quiver of Holding Bolts.
279 root 1.332 - applying unpaid items will now examine them.
280 root 1.330 - add "What" column to body command, showing items in that slot.
281 elmex 1.329 - redesigned and rebalanced lamps and torches.
282 root 1.330 - add "..." to item names that have been shortened.
283     - fixed "assign" function that squeezes strings into fixed length.
284 elmex 1.333 - add cursed effect to lamps and (some) torches.
285 elmex 1.334 - fixed bad assigned crafting skills and their tools.
286 root 1.312
287 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
288 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
289 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
290 root 1.312 - make monster smell logic dependent on their wisdom stat.
291 root 1.324 - put the death reason into a separate tab.
292     - converted "connected" slot to string, cleanly got rid of some ugly
293     hacks such as the path_attuned hack.
294 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
295     - replace one-at-a-time hash by faster than smaller FNV-1a hash
296     when hashing strings.
297 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
298 elmex 1.320 whether the right cauldron is used.
299 root 1.313 - considerably optimise shared string implementation by
300 root 1.316 making its null value a compiletime constant.
301 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
302     as well as using shstr_cmp to pass shared stringsa round efficiently,
303     for lots of code size savings.
304 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
305     they are sleeping: generators now check for the sleeping flag.
306 root 1.318 - tell gcc not to excessively inline some perl interface functions.
307 root 1.322 - remove marking rune length limit.
308 root 1.323 - fix formatting of cfpod when a verbatim block was following
309     a single newline.
310     - move resistances, statistics and showpets command output into tabs.
311 root 1.326 - implement map scripts that can replace the boulder logic without
312     having to write extensions.
313 root 1.310
314 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
315 root 1.302 - fix a longstanding bug that teared multipart monsters
316     at map boundaries apart.
317 root 1.292 - temporarily make permanently invisible player visible when
318     he/she makes noise.
319 root 1.284 - fix being able to see through walls a bit.
320 root 1.303 - improve look at output.
321 root 1.285 - completely replaced the line of sight algorithm with a variant
322     of spiral fov capable of visibility grades and arbitrary
323     shadow angles, that uses less memory and less code.
324     - the new los code supports arbitrary map rectangles and loosens
325 root 1.310 other restrictions of the old code, supporting further optimisations.
326     - update los if blocksview-objects are inserted in a map, not just when
327 root 1.287 removed (e.g. for summon fog).
328 root 1.303 - permanent invisibility doesn't make immune against making noise:
329     implement a noise system that allows monsters to locate the player
330     when he/she makes noise.
331     - implement a primitive smell system that monsters can use to track
332     players.
333 elmex 1.288 - create bomb now also works when casted by door traps.
334 elmex 1.290 - (arch) new torch graphics.
335 root 1.289 - (maps) considerably soften the subway spider.
336 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
337     the guards from being killed by players.
338 root 1.310 - (maps) lots of tweaks in and around scorn.
339     - (maps) use special non-blocksview jungle, mountain and
340     darkforest freely on the worldmap, to get gradual sight obstacles
341     instead of total blackout in those areas.
342 root 1.289 - no maximum darkness for outdoor maps anymore.
343 root 1.291 - add more hints, fix some messages.
344 root 1.292 - fix a bug: firing rods should tell you something about them.
345     - make light additive even within players.
346 root 1.293 - darken xrays effect a bit.
347     - improve handling of los changes when inserting or removing
348     objects, not perfect yet.
349     - make map darkness signed (formerly unsigned) to allow
350 root 1.294 ambient lighting and centrally manage darkness as an offset.
351     - revamped, fixed and documented the server calendrics, also
352     tell users the current time and data, to improve awareness.
353     - implement proper wizlook flag and handling of wizlook, instead
354     of dumbly just clearing los once.
355 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
356     and has a smaller runtime variance.
357 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
358     making them actually useful.
359     - see_in_dark now increases the viewing radius by 3.
360 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
361     speedup, as well as in many other places.
362 root 1.299 - remove support for extended map infos - these are not used
363     by the deliantra client and removing them gives us a 10% speedup
364     when sending map changes.
365 root 1.300 - remove most gcfclient and other client bug workarounds, as well
366     as now obsolete protocol versions, simplying the code.
367 root 1.301 - optimise and simplify generation of random numbers.
368 root 1.303 - correctly provide a non-zero default density for materials, to
369     avoid crashes, fix other bugs in the material handling code.
370     - fix volume calculations.
371     - fix cfpod parsing when multiple verbatim blocks were separated by
372     newlines.
373 root 1.305 - increase monster detection radius from wis/5 to wis/3.
374 root 1.306 - remove old pickup modes.
375     - remove obsolete disarm and search commands (search wasn't working
376     anyways).
377 root 1.308 - fix a crash when an npc applied a sign.
378 root 1.284
379 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
380 root 1.283 - this release is assumed to be very stable.
381     - (maps) radically redesigned and improved tutorial.
382 root 1.280 - directional casting no longer immediately removes the invisible effect.
383 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
384 root 1.272 - fix overflow in lighting calculations.
385     - negative glow radii can no longer cause total darkness.
386 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
387     only maximally-lit ones.
388 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
389     - swashbucklers got the oratory skill now.
390 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
391 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
392 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
393 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
394     (which was probably broken, too).
395 root 1.281 - support negative glow radii during daytime, too.
396     - use circular, not rectangular, viewing area.
397     - use minimum viewing distance of 2 in outdoor maps.
398     - negative glow is stronger than viewing area or lamps.
399 root 1.283 - (arch) new darkness spell face.
400 root 1.272
401 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
402     - (maps) completely redesigned scorn.
403 root 1.269 - "cast light" now works on oneself.
404 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
405     negative glow radii again (they were totally broken before).
406 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
407 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
408 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
409 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
410 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
411     back to the player.
412 root 1.251 - attuned/repell and spell base level system reworked.
413 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
414 root 1.247 be less erratic now.
415 root 1.248 - refuse to write the uuid file if the uuid is zero
416     (to avoid writing it in early crashes).
417 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
418     - speed up emergency_save by not syncing every file separately.
419     - no longer reattach perl to every object on reload, it's slow, and no longer
420     necessary since we don't nuke stashes anymore.
421     - do not bootstrap perl from the commandline args, use separate eval for
422     better error reporting.
423 root 1.259 - fix a crash when pushing cone spells met ice attacks.
424 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
425 root 1.255 - speed up map refresh in server a bit.
426 elmex 1.258 - refactored drop code and fixed some programming errors in it.
427 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
428 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
429 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
430     as the current weight of the inventory.
431 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
432     dragonfire has been introduced for the non-dragon players.
433 root 1.265 - remove unused "tooltype", "start_holding" object slots.
434     - change "weapontype" object slot to uint8.
435     - convert "hide" object slot into flag.
436     - reorder object members for better locality of reference and codesize
437     decrease.
438 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
439 root 1.267 - fix a crash when no skill could be found when killing amonster.
440 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
441     every completed aio operation.
442 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
443     and update mapspaces if necessary.
444 root 1.246
445 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
446 root 1.241 - removed all command line parsing, only env variables are supported
447     anymore.
448 root 1.239 - region-specific monsters will now once more be on the worldmap.
449 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
450 root 1.225 would grow out of bounds.
451 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
452 root 1.222 - fixed a double-escaping bug in the pod-parser.
453     - rewrote the cfpod parser in C++.
454     - hintmode moved to C++, players need to re-set their hintmode if
455     they dislike "show".
456 root 1.231 - fix RIP inscription.
457 root 1.239 - bump login name length from 18 to 20 char max.
458 root 1.231 - correctly support gender in emotes.
459     - correctly support gender in the death messages.
460     - correctly generate death messages for players only when they really die,
461     with increased information.
462 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
463     and data corruption (but apparently was never triggered).
464 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
465 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
466     data corruption bug.
467 root 1.223 - tweak coredumping/monitoring a bit.
468 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
469 root 1.227 - do not crash in the loader when an inventory object could not be loaded
470     (from a corrupted file).
471 root 1.241 - redid skills command to send output to proper channel.
472 root 1.233 - object->map is no longer refcounting.
473 root 1.228 - add FLAG_DEBUG for internal debugging.
474 root 1.231 - add NDI_VERBATIM flag to send_msg.
475 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
476 root 1.240 - player->exists is no longer a sync_job.
477 root 1.233 - split login.ext's player scheduler into
478     it's own player-scheduler.ext extension.
479 root 1.222
480 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
481 root 1.212 - require perl 5.10.
482 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
483 root 1.204 - swap player and observed count's on the map when observing.
484 root 1.205 - add (mostly untested) mapspace perl class and accessors.
485 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
486 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
487     could be found.
488 root 1.208 - pits now have a configurable "random spread" range and default
489 root 1.213 to a radius of two now.
490 root 1.212 - rewrite pay_player_arch.
491     - use a more stable perl_reload implementation.
492     - do not use Symbol::delete_package (causes crashes after perl-reload),
493     use our own, safer, clear_package instead.
494     - when asynchronously dumping core, close all file handles to allow
495     the server to restart concurrently.
496 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
497     sequences, without double-encoding. it should be faster, too.
498     - the above fixes wrong display of help tetx and many other issues.
499 root 1.216 - use lzf and frag packets for large messages for clients supporting them
500 root 1.218 (0.9976+), use it for long books and other messages.
501 root 1.210 - eradicate listen command and corresponding code.
502 root 1.211 - eradicate logs command.
503 root 1.218 - let the client log into the server log, used for crash backtraces.
504 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
505     old style spell objects with the spell magic bullet.
506 root 1.220 - (arch) fixed skill less rods in the archetypes
507 root 1.204
508 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
509 elmex 1.197 - made jeweler workbench larger and some other minor map
510     changes in jeweler town.
511 root 1.196 - fixed wrong item handling in jeweler skill code.
512 root 1.198 - (arch) use a special "key_random_map" for random map keys
513     that are used up.
514 root 1.199 - fix a crash when the player who was observed has logged out long
515     enough for his region/map to be gone.
516 root 1.200 - port to g++-4.3's incompatible tr1 changes.
517 root 1.201 - add some missing dependencies.
518 root 1.203 - log to /var/log/deliantra/ by default.
519     - hack observe code to enable smooth movmenet when observing.
520 elmex 1.195
521 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
522 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
523 root 1.179 - correctly move gsay to the party channel.
524 root 1.178 - fix a crash when animate weapon was used in some areas.
525 elmex 1.177 - fixed unnecessary identification of by converters created objects.
526 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
527     with NPCs.
528 elmex 1.175 - (arch) dragon scales got proper type now
529 root 1.193 - object::decrease would sometimes cause container weights to
530     be wrong, this has been fixed.
531 root 1.194 - do not send time updates for newly-seen items.
532 root 1.185 - thawing an icecube will once more drop its contents to the ground.
533 root 1.183 - fix cone spells etc. going through walls sometimes.
534 root 1.186 - fix a weight update bug that sometimes left containers
535     with wrong weights.
536 root 1.194 - added auto_apply event and extension for shop tiles.
537 root 1.172 - work around get_map_flags invoking perl and switching the stack.
538     - make sure the map is loaded when using a town portal return.
539 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
540     where healing spells didn't cost any grace.
541 root 1.173 - fix starvation kill reason.
542 root 1.174 - fix pk killer name message.
543 root 1.189 - don't let people apply signs with @match.
544 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
545     what seems to be the biggets memleak in the server).
546 elmex 1.171
547 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
548 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
549     - use anyevent to manage listen ports (this enables IPv6 support).
550 root 1.167 - server supports ipv6 client connections now.
551 root 1.168 - use newly-available Coro::AnyEvent.
552 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
553     to let it handle AIO requests.
554 root 1.167
555 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
556 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
557     processing considerably (especially in the client) and reduces data transfers
558     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
559 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
560     - (map) fixed npc dialogue in pup_land/s_f/special.
561     - bugfix: fix a crash when a player casts a swarm spell and then logs out
562     (swarm spells now stay in the player's inventory).
563 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
564 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
565     archetype *archname* (chairs of different facings were merged).
566     - bugfix: fix a potential crash issue in find_object_name (not used
567     normally).
568 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
569     (destruction, magic missile etc.).
570 root 1.163 - swarm spells without a direction now use various spiral patterns
571     instead of being fully random.
572 root 1.158 - update AnyEvent API to 3.4 and above.
573 root 1.156
574 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
575 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
576 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
577 root 1.152 - bugfix: the jumping skill now gives experience for jumping
578     and for attacking monsters. it also takes about one second to do a jump.
579 root 1.138 - bugfix: players couldn't starve in 2.53 :(
580 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
581 root 1.152 - bugfix: spell effects like word of recall are removed on death.
582 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
583     were created outside a map.
584 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
585     (fixed by reversing the logic).
586 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
587 root 1.153 - bugfix: the random map generator no longer leaks key objects.
588 root 1.154 - bugfix: support random maps >127x127.
589 root 1.152 - (maps) fixed the death certificate system in nimbus.
590 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
591 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
592 root 1.147 - (arch) give ball lightning a real name.
593 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
594 root 1.155 - support cfpod in ex replies (client item tooltips).
595 root 1.143 - unapply item in range slow when readying a spell.
596 root 1.148 - bugfix: account for rounding errors in weight updates.
597 root 1.139 - remove synchronous mkdir in chargen_race_done.
598     - fix per-race starting maps.
599 root 1.142 - check hiscore on suicide and quit as well.
600 root 1.138 - tell players when they are starving.
601 root 1.133 - get rid of costly object_from_name conversion for altar effects.
602     - fix map difficulty calculation for generators.
603 root 1.146 - slightly more intelligent handling of "is_animated" flag.
604 root 1.149 - support no_drop map header flag (before it was only available internally).
605 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
606 root 1.133
607 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
608 root 1.119 - bugfix: custom skill settings were not saved by the server.
609     - bugfix: remove did not actually remove items from the inventory, leaving
610 root 1.116 ghost items.
611 root 1.119 - bugfix: properly update items identified on the ground.
612 root 1.120 - bugfix: use localtime_r in the logger thread.
613 root 1.122 - bugfix: player starvation will now give the correct kill reason.
614     - bugfix: archetype reloads could crash the server.
615 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
616 elmex 1.114 player is not logged in.
617 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
618 root 1.117 server startup.
619 root 1.128 - bugfix: fix the door surround check in the random map generator.
620     - (maps) fix heaven quest difficulty progression.
621     - (maps) fix some random map styles.
622     - dropping items a shop is not interested in won't sell them anymore.
623     - rods and horns with a too low maximum charge allow now at least one discharge.
624     - implement kill & death statistics.
625     - random map preparation is no longer synchronous.
626     - rewrite find_style in perl, no longer does synchronous I/O.
627     - improve random map specials placement.
628     - make the killer a real object pointer instead of a string, improved
629     kill reason messages.
630 root 1.117 - take advantage of new aio_close and aio_chmod.
631 root 1.128 - implement archetype::get, object::deep_clone and update callers.
632 root 1.125 - change_abil is much faster.
633 root 1.126 - update the floorbox more often to work around the reverses item order
634     display in clients.
635 root 1.125 - cleaned up object copying by encapsulating it to a single place.
636 root 1.126 - add hints to the invite messages.
637 root 1.127 - rewrote key<->value pair handling.
638 root 1.128 - use an independent random number generator for the random map generator.
639 elmex 1.113
640 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
641 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
642     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
643     - completely automate the weight handling, should fix all weight
644     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
645 root 1.103 - reloading archetypes while a user was in the character creation phase
646     could crash the server.
647 root 1.106 - fix a nontrivial number of cases of code commented similar
648     to "is this really correct?", as many of those cases are now handles
649     automatically by lower level code.
650     - replace many ad-hoc checks for client visibility by object::visible_to,
651     should result in broader applicability of functions using it.
652 root 1.104 - merge items with different arch pointers refering to the same arch
653     (due to archetype reloads).
654 root 1.106 - refactored the object remove/insert functions and most related
655     functions (decrease, split, merge_ob etc.).
656 root 1.105 - make it compile better on freebsd (reported by pippijn).
657 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
658 root 1.108 - fix the longstanding "container stays open" bug.
659 root 1.107 - improved floorbox updating to be incremental and other protocol
660     optimisations.
661     - get rid of update_after_inventory_change and only do update stats
662     for weight once/tick/player at max.
663 root 1.109 - rewrite party commands, use party channel.
664 root 1.103
665 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
666 root 1.97 - properly link against libgthread as that is needed to make the slice
667     allocator thread-safe.
668 root 1.91 - support perls not compiled with 64 bit support (though this is not a
669     recommended configuration) (reported by Samuel Gondouin).
670 root 1.94 - always put godgiven items into the player inventory, never any containers.
671 root 1.92 - (maps, arch) the scorn go club was founded!
672 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
673 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
674     became a real spell-class.
675 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
676     - (arch) considerably strengthened spark shower and destruction.
677     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
678     finally reloadable at runtime.
679     - changed archetype loading algorithm to only require one pass and
680     use delayed resolving of references.
681 root 1.101 - examine command now uses the examine infobox.
682 root 1.102 - implement an "incremental garbage collector" for archetypes.
683 root 1.98 - enable slice allocator again.
684 root 1.96 - implement optional free memory poisoning.
685 root 1.91
686 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
687 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
688 root 1.85 skill.
689 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
690     names (also update all maps to use money instead of coins).
691 root 1.78 - add uuid accessors to perl.
692     - add coin names and archetype accessors to perl.
693 root 1.80 - fix runtime uuid file format to use "." instead of ",".
694 root 1.78 - change perl extensions to not use hardcoded coins and values.
695 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
696     and be more parsimonous of uuid usage by the exact value out on exit.
697 root 1.86 - write log messages in another thread, removing another sync point.
698     - support multi-line log messages in a nicer way.
699 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
700 root 1.81 - fix a minor memleak in the random map generator.
701     - some parts of the random map generator are not coroutine-safe,
702     so only call it "single-threaded".
703     - major cleanup of memory management in random map generator.
704 root 1.87 - slight refactoring of the random map generator, faster too.
705 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
706     bookkeeping bug.
707 root 1.87 - work around "player is on active list" problem by deactivating player
708     after loading.
709 root 1.81 - garbage collect shstr's more evenly and adaptively only when
710     there have in fact been allocations.
711 root 1.82 - fix object::insert to do as documented and insert into the env
712     if necessary.
713     - fix cf::map::unique_maps.
714     - fix nrof overflow check in can_merge_slow.
715     - fix converter code to handle >31 bit values.
716 elmex 1.83 - added support for the player_sold flag
717 root 1.84 - converters no longer accept unpaid items.
718 root 1.88 - canonicalize random map meta files for better unification.
719 root 1.77
720 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
721 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
722     when mlockall has been used.
723 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
724 root 1.72 - use separate thread for ticker timing (and more in the future).
725     this greatly increases timing accuracy and gets rid of an enourmous
726     number of gettimeofday calls.
727 root 1.82 - use a separate thread to signal aio completion, for lower latency.
728 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
729 root 1.71
730 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
731 root 1.68 - rebalanced default experience table to be more exponential
732     and much easier up to level ~40, then moderately harder.
733 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
734 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
735     - do not exit on reload/load errors but properly cleanup.
736 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
737 root 1.66
738 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
739 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
740     (this fixes the jeweler skill).
741 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
742 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
743 root 1.63 - move tombstone to real map if player died due to cave-in (even if
744     it has reset, which is better than putting it on the savebed, also as
745 root 1.321 proof that the player didn't use a savebed).
746 root 1.59
747 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
748 root 1.56 - work around perl bug in configure perl module version check.
749 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
750 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
751 root 1.52 - fix a bug in animate_weapon, causing a crash.
752 root 1.54 - no longer exit when a coroutine throws an exception.
753 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
754 root 1.53 - fix the "<player> is nuts" message.
755 root 1.58 - fix an exception at logout due to the json_coder being gone.
756 root 1.43 - upgrade to EV version 2.0 API.
757 root 1.47 - when players don't apply a savebed correctly but stand above one,
758     do not move or kill them.
759 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
760 root 1.43 - implement generic framework for server-side resource files.
761     - implement resource file update event.
762     - hook experience table update into the framework.
763     - move jeweler.yaml to resources (arch/).
764 root 1.44 - switch from Crossfire to Deliantra perl module.
765     - implement json2json arch filter.
766 root 1.45 - implement widget protocol version 2, support for ui templates.
767 root 1.54 - mapinfo is now handled fully asynchronously.
768 root 1.48 - ext/irc: also log irc messages.
769 root 1.51 - ext/schmorplog: write user stat files asynchronously.
770 root 1.43
771 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
772 elmex 1.41 - limited the number of items that can be picked up and dropped
773 root 1.42 as temporary measurement against bad performance or dropping things
774     (this lead to long freezes and triggered the watchdog).
775 elmex 1.41 - improved the performance of the drop command a bit.
776 root 1.38 - switch from Event to EV for higher performance, easier usage,
777     less bugs...
778 root 1.39 - updated to release version of the gnu affero license.
779 root 1.38
780 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
781 root 1.36 - more thoroughly rename the binaries, contact addresses.
782     - update the copyrights.
783 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
784     crashes.
785 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
786     potentially causing crashes.
787 root 1.35 - assign weapons on user load time, not login-time, avoiding
788     crashes.
789    
790 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
791 root 1.32 - fixed an important bug that caused passwords to be forgotten.
792 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
793     in some of the maps.
794 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
795     which is now trivial to do.
796 root 1.33 - removed all traces of the old (and never working) plug-in interface
797     (70kb code less on amd64).
798 root 1.34 - improve/tune scheduling priorities.
799     - fix some freezing bugs.
800     - fix a memory corruption problem in dynbuf.printf.
801     - use channels for chat and many informational commands.
802     - improved the tutorial.
803     - create missile is now fixed.
804     - race fields must now contain archetypes.
805     - jumping skill now works as advertised.
806 root 1.31
807 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
808 root 1.24 - relicense under the gnu affero license.
809 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
810 root 1.24 - implement server-side framework for generic resources.
811     - use resource framework for server-provided ambient
812     music.
813 root 1.27 - save object owners (players only atm).
814 root 1.24 - replace limited sound api with server-provided sound effects.
815     - new sc (sound control) protocol command.
816     - improve fxix protocol to include types.
817     - exactly fill tcp segments, if possible.
818     - output-rate is now an upper limit, the server will automatically
819     (and quite perfectly) adjust to the network conditions, ensuring
820     low latency even during bulk transfers (music, images, sounds etc.).
821     - implement server-side widgets (i.e. client widgets controlled
822     in the server side). this will allow future expansion without
823     having to upgrade clients.
824     - implement a (artwork) world map with realtime player position
825     tracking.
826     - new and more efficient extcmd (server still supports old extcmd
827     protocol).
828 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
829     calcluation that could be easily exploited by users.
830     - rebalanced diseases to spread more naturally/evenly.
831     - completely asynchronous map loading even for tiled maps.
832 root 1.24 - replace simple messaging protocol with channels carrying metadata
833     (similar to message types, but more directed at the user).
834     - reduce command processing latency by a whopping 120ms by
835     reordering some processing steps inside the server. this directly
836     reduces lag by 120ms.
837     - actually send spell faces to the client.
838 root 1.23 - implement player genders.
839 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
840     otherwise return to savebed and possible kill if the log-out
841     was for too long.
842     - fast socket-dead detection (kick player after 8 seconds without ack).
843     - greatly reduce the cpu time needed to draw maps _again_.
844     - archetypes are now subclasses of objects.
845     - rebalanced shop greed and approval functions to be more realistic
846     (and likely match the actual intention).
847 root 1.23 - implement "crossfire pod" format for messages, with working bold,
848     italic, gender-specific text, paragraphs etc.
849 root 1.24 - implemented hint framework, players can opt to receive hints.
850     - implemented (long) book framework, added some books from the cf wiki.
851 root 1.23 - implement generic message framework that uses xml, utf8 for the client
852     protocol and is capable of transmitting generic meta information.
853 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
854     - replace the nexus by a per-player tutorial map that teaches stuff
855     better than the newbie house.
856 root 1.18 - fix the magicmap colours.
857 root 1.19 - optimise map update even more by removing unneeded code and checks.
858     - decouple map and stats update from pl->ob and use pl->observe instead.
859     - implement observe command.
860 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
861     calls with a simple comparison.
862     - fix a latent crossfire bug that could crash the server because the
863     map refresh did not update the mapspace.
864 root 1.24 - support custom keys for regions and maps, regions are now
865     refcount-managed.
866     - allow worldmap overlays anywhere in the 000..999 range.
867     - new system to acquire time slices for background jobs, to reduce
868     jitter.
869 root 1.27 - semi-persistent object-referencing framework (currently only players
870     supported).
871 root 1.22 - dependency tracking for perl extensions.
872 root 1.24 - new slag-ex extension for cleaning cauldrons.
873     - fix invoke result processing.
874     - there are even less i/o syncpoints in the server now.
875 root 1.29 - added map-tags extension that scans all maps for object tags
876     and records them in the database (not used yet).
877 root 1.28 - metaserver 2 support.
878 root 1.22 - many more bugfixes and minor optimisations.
879 root 1.16
880 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
881 root 1.14 - optimised event invocation (non-wanted events can now be
882     skipped with 4-5 inlined instructions).
883 root 1.12 - complete rewrite of town_portal: it now creates a portal
884     to the "nearest" town only, travel is only possible
885 root 1.13 to the town and back, anybody can use it (also removes
886     one of the remaining syncpoints in the server).
887 root 1.10 - complete rewrite of the range/attack skill slot system:
888     there are now two slots, one for combat, one for ranged
889     attacks.
890     - introduce the concept of a current weapon (either a ranged
891     or a combat weapon/skill/tool) and switch between them as
892     needed.
893     - rewrite bow code so bows get more useful: apply damage,
894     attacktype and other stats to the arrows and treat
895     bows as weapons. also rebalance the missile weapons skill
896     so its damage increases with level.
897     - rewrite the complete player speed logic: weapon_speed now
898     works as documented and there are no unnatural speed boosts.
899 root 1.6 - implement a utility - cfutil - that simplifies arch and map
900     installation, replacing the old collect scripts and
901 root 1.9 simplying deployment by scaling and cutting faces as required.
902     - simplify the map protocol extensively by taking advantage
903     of missing bigfaces, speeding up map generation immensely.
904 root 1.6 - implement inherit keyword allowing archetypes to inherit from
905     other archetypes.
906     - rationalise archetype, region and treasurelist file format
907     into a single file format and make them reloadable asynchronously.
908 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
909     reloadable at runtime.
910 root 1.6 - implement 64x64 faceset support.
911     - implement fxixsx protocol that saves
912     a lot of bandwidth over the old image/face/smooth packets
913 root 1.11 and allows images > packetsize, incremental and background
914     transfers.
915 root 1.6 - implement a bandwidth-saving smoothing protocol that works
916     on a face basis as opposed to a mapspace basis.
917 root 1.7 - the server can now rate-limit image uploads to not exceed
918     a certain (client-configurable) speed while guarenteeing full
919     freedom of movement.
920 root 1.8 - implement new ex command to request item descriptions.
921     - implement new msg command for in-game messages with meta
922     information (using xml).
923 root 1.9 - enforce utf-8 for all text messages.
924 root 1.13 - added micropather (not used yet).
925 root 1.6 - many, many bugfixes.
926 root 1.1
927 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
928 root 1.1 - make coroapi accessible to cf+.
929     - moved map handling logic completely to perl
930     - per player maps are now marked in the map
931 root 1.2 - maps are saved completely differently now,
932     and much more often.
933 root 1.17 - rewrote map header parser and writer, to be much faster.
934 pippijn 1.4 - maps and players are now (in the average case) loaded
935 root 1.2 and saved completely asynchronously, I/O contention will no
936     longer freeze the server.
937 pippijn 1.4 - players and maps can be loaded anytime, without the player
938 root 1.2 being logged in.
939 root 1.1 - automatically generate method interfaces for perl from headers
940     - unbundled freezethaw
941     - mostly rewrote common/map.C
942     - completely rewrite server/swap.C
943     - introduced "runtime", the CCT clock (corrected crossfire time) :)
944     - introduced new keyword for map files: file_format_version (integer, server version: 0)
945     - better message for apply failures due to applymode
946     - removed most all of the weather code
947     - unified logging to stderr and file
948     - too many minor changes to document