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Revision: 1.500
Committed: Mon Nov 9 13:38:35 2009 UTC (14 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.499: +2 -0 lines
Log Message:
initialize nr with 0 in convert_item.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.497 - balancing change, halve rod recharge speed (instead
18     of 4.8s, the standard rods now recharge in ~10s. not a solution,
19     but still.
20 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
21 root 1.496 the costly flasg-checking loop in most cases.
22 root 1.494 - pet monster level was not displayed correctly in "showpets index".
23     - clean up floating point conversions and many similar nitpicks.
24     - move gcc specifics to new file include/compiler.h.
25     - unrecognised cfpod directives could cause undefined behaviour.
26 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
27     - optimise mapspace updates.
28     - cache volume/items per mapspace.
29 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
30     decrease).
31 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
32     have led to weird item multiplications.
33 root 1.494
34 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
35 root 1.481 - some Andrew Madloch wanted, despite being specifically told
36     multiple times that the Deliantra parts additions are under AGPL,
37 root 1.487 lock up the source code of the server within his company.
38 root 1.481 some reorganisations have been done to the sourcecode to make
39     it clearer that this violates the Affero GPL. Help to keep
40     Deliantra free software even for the coming generations
41     and be wary of the promises of Andrew Madloch, he has nothing
42 root 1.487 good in mind for free software.
43 root 1.480 - clarify which files of the server are 100% AGPL.
44 root 1.481 - minor reorganisation, move some GPL code into other files.
45 root 1.483 - implement viewpoint (which is like observe, but only for the map,
46     not stats etc.).
47 root 1.484 - replace magic mapping overlay by a flying bird exposing area
48     on the worldmap (ext/magic_mapping.ext).
49 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
50     - @find results in npc dialogue is now stored in $find.
51 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
52 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
53 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
54     dm instead.
55 root 1.456 - (maps) add town portal to celvear.
56 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
57     mapsets from crossfire, together with associated archetypes.
58 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
59     - (maps) define a new whalingoutpost region.
60 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
61     and most archetypes that go with them (without stoning and swallow effects),
62     casino tokens and stock certificates are also missing.
63 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
64     and santo dominion.
65 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
66     to go with them. also adjusted archetypes to be more korrekt "gotisch".
67 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
68 root 1.460 - properly close client-side dialogue when the player is teleported away.
69 root 1.459 - map-tags did not properly close it's database tables or wait
70     for a quiescent state, causing memory corruption on reload.
71 root 1.454 - support "stat.xyz" accessor in match expressions.
72 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
73 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
74     fixes long answers from npc dialogue).
75 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
76 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
77     and to not add a "put your code here" force needlessly.
78 root 1.463 - (arch) fix or improve many plurals.
79 root 1.465 - markers do no longer add a force if the slaying field is unset.
80 root 1.466 - sped up search-items implementation, but it's still horrible.
81 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
82 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
83     used to reogianise the illogical arch tree a bit.
84 root 1.479 - (maps) import most map names from crossfire.
85 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
86 root 1.483 - fly_high movement gives better los, ignoring blocksview.
87 root 1.488 - the addexp command should now honour skill names with spaces.
88 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
89 root 1.491 - (arch) added many more buildable marble floors.
90 root 1.490 - major namespace cleanup: save 45kb by making functions static
91     that were unnecessarily global.
92 root 1.452
93 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
94 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
95 root 1.451 - fix a memory buffer overflow in the book code.
96 root 1.429 - add @check, @find npc dialogue commands.
97     - (maps) add a number of town interiors.
98 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
99 root 1.451 - (maps) add celvear area from cfextended.
100 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
101     - (server,maps) fix bug causing some library books not to be chained down,
102     cause Scorn/Navar libraries not to have inscribable books.
103 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
104 sf-marcmagus 1.433 inappropriate item power.
105 root 1.448 - (maps) fix intwell balancing issue.
106 root 1.437 - improve the look of generated books.
107 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
108     - fix bug where players could bypass no_drop by putting items in containers.
109 root 1.430 - consecutive commands arriving at the same time in the server would be
110     corrupted if the length was >255.
111 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
112 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
113     and perl.
114 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
115     functionality (and more) inside the same object using the match expressions.
116     - create simpler match expression compiles in many common cases.
117 root 1.439 - reduce object size by removing obsolete "seen_by" member.
118 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
119     of the new dynbuf::splice function (which gave an unexpected net win
120     in code size...).
121 root 1.442 - the server will no longer complain (and subtly fail) when an object
122     being removed from a map causes another object to get removed.
123 root 1.441 - banish strncpy from the server, speed up and simplify sending item
124     descriptions to the client considerably.
125 root 1.442 - add new "in head" set modifier for matches.
126     - new BLOCKED_MOVE event added.
127     - mapscript archetype now has activate_on_xxx true by default, as similar
128     connected elements.
129 root 1.448 - (maps) imported all styles from cfextended except
130 root 1.444 floorstyles/land_plots and monsterstyles.
131 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
132 root 1.446 - don't crash when treasure lists are empty / supply new empty
133     treasurelist for randomitems when none can be found.
134     - implement cf::map::static_maps and use it in map-tags.ext.
135 root 1.449 - fix a bug in map-tag scanning when moving tags.
136 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
137     for a reaction.
138 root 1.447 - implement new "loadall" map loading command, purely for debugging.
139 root 1.429
140 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
141 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
142     but not horns (to make them more useful for content-creators).
143 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
144     2) it skipped spell effects and 3) it didn't handle the case where
145     and object was destroyed while iterating over it correctly. all this
146     allowed players to sometimes walk onto spaces they should not be able to
147     walk on.
148 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
149 root 1.399 - examining an object now dumps the serialised object form when the user
150 root 1.404 is a wizard (wizlook).
151 root 1.421 - altars no longer accept unpaid items.
152 root 1.411 - party spells didn't work all that well.
153 root 1.424 - added complex object matching framework (cf::match), and make altars
154     and pedestals use it.
155 root 1.425 - identified skill-tools show what skill they grant.
156 root 1.399 - display the duration of change_ability spells when examining them
157     (missing: protection spells, but they are a hack...).
158 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
159     adding more variety to the different mushrooms.
160 root 1.398 - fix a minor cfpod formatting bug.
161 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
162     the hintmode setting on the settings page.
163 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
164 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
165 root 1.399 - enable the object loader to also dump archetypes.
166 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
167 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
168 root 1.402 - force the initial face when loading an object that is time-animated
169     or a monster, so it does not have to be specified anymore.
170 root 1.403 - fix a bug where recasting an ability changing spell could shorten
171     its remaining duration.
172 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
173 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
174 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
175     up splay operations as well.
176 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
177 root 1.412 - implement introspection data for C++ classes (%REFLECT).
178 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
179 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
180 root 1.419 - fix transmutation alchemy.
181 root 1.424 - speed up many frequently-invoked C->perl callbacks.
182 root 1.419 - added complex object matching framework, to be used in altars and the like.
183 root 1.426 - switch to YAML::XS from YAML.
184 root 1.396
185 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
186 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
187     that ultimately was not helpful to catch it :)
188 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
189     all callers to use either one or the other, as appropriate. This
190     fixes the (rather fragile) light spell, maybe others.
191     - fixed an overflow and exploit in the bank/payment code.
192     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
193 elmex 1.384 to explain the skill a bit more.
194 root 1.389 - removed a buggy check for zero attacktype. So that we might find
195 elmex 1.388 the real bugs in the archs/maps/objects.
196 elmex 1.394 - Fixed enabling torches with lighters.
197 elmex 1.387 - (maps) Added Heaven Town region.
198     - (arch+maps) Fixed & normalized warriors on map
199     /quests/peterm/CTower/Barracks.
200 root 1.392 - fix the light spell (and possibly diseases and other lights).
201 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
202 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
203     a long time ago, and similar cases are still to be found in the maps.
204     - make the socket_timeout configurable in the code (but not yet for users).
205 root 1.393 - earth wall health bar is now correct.
206 elmex 1.384
207 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
208 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
209     freeze with IO::AIO anymore due this change.
210 root 1.364 - avoid a crash when a player tries to apply a lighter.
211 root 1.376 - allow a spell argument for dimension door.
212 root 1.362 - move shop item listing and some otherstuff into the info tab.
213 root 1.360 - avoid crashes when non-players cast party spells.
214 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
215 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
216     - small improvement of the number of potions in shops
217     (by Job Vranish).
218     - added a few party spells (by Job Vranish).
219 root 1.362 - use a common message dynbuf.
220 root 1.364 - destroying tear down objects will now use the full hp range
221     for animation and will only destroy/lastframe when hp < 0.
222     - allow monsters to use earth to dust.
223     - use manhattan distance for get_rangevector_from_mapcoord, just as
224     in get_rangevector.
225     - los updates now correctly take tiled maps into account.
226     - do los updates even on maps without darkness.
227 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
228 root 1.375 - upgrade to IO::AIO 3.21.
229 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
230 elmex 1.373 - properly catching exceptions from callback in irc.ext.
231 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
232 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
233 elmex 1.368 - (arch) added hint about usage to Slag Ex.
234 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
235     like the rest.
236 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
237 root 1.378 - (arch+maps) added rate limited converter and adjusted
238     /elmex/mana_fountain.
239     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
240     - reduce size of casting_time, move_status, attack_movement,
241     last_heal and last_sp slots, squeezing some more space out of struct
242 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
243     anywhere.
244 root 1.358
245 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
246     - fixed bug in alchemy, where finding the right object for enhancements
247     didn't work.
248 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
249     effects (w.r.t. put_more) per mapspace, to give the server a chance
250     to survive a hundred deathsheads.
251 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
252     disastrous bug of unfortunately unknown proportions...
253 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
254 root 1.343 - use gender-neutral place descriptions for invite.
255 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
256     Thanks go to Lisa Larsen!
257 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
258     anymore).
259 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
260 root 1.345 - use better dependency tracking for include/keyword.h.
261 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
262     so it is possible to invite somebody out of some stck-till-death traps,
263 root 1.346 or simply to commit suicide.
264 root 1.352 - replace the "ignoring delayed commands" message by something more useful
265     (cf. cunning gnome freezeing issue).
266 elmex 1.349 - various fixes for weapon improvements.
267 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
268 root 1.353 - support T and G sequences in cfpod.
269 root 1.343
270 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
271 root 1.339 - convert me command from per-map to chat, which makes more sense, also
272     document it.
273 elmex 1.336 - more than one spellbooks of same class can now be given
274     in class selection.
275 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
276     spell rebalancements.
277 elmex 1.338 - the IRC gateway filters IRC colors now.
278 elmex 1.336
279 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
280 root 1.331 - (arch) fix quiver of Holding Bolts.
281 root 1.332 - applying unpaid items will now examine them.
282 root 1.330 - add "What" column to body command, showing items in that slot.
283 elmex 1.329 - redesigned and rebalanced lamps and torches.
284 root 1.330 - add "..." to item names that have been shortened.
285     - fixed "assign" function that squeezes strings into fixed length.
286 elmex 1.333 - add cursed effect to lamps and (some) torches.
287 elmex 1.334 - fixed bad assigned crafting skills and their tools.
288 root 1.312
289 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
290 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
291 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
292 root 1.312 - make monster smell logic dependent on their wisdom stat.
293 root 1.324 - put the death reason into a separate tab.
294     - converted "connected" slot to string, cleanly got rid of some ugly
295     hacks such as the path_attuned hack.
296 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
297     - replace one-at-a-time hash by faster than smaller FNV-1a hash
298     when hashing strings.
299 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
300 elmex 1.320 whether the right cauldron is used.
301 root 1.313 - considerably optimise shared string implementation by
302 root 1.316 making its null value a compiletime constant.
303 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
304     as well as using shstr_cmp to pass shared stringsa round efficiently,
305     for lots of code size savings.
306 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
307     they are sleeping: generators now check for the sleeping flag.
308 root 1.318 - tell gcc not to excessively inline some perl interface functions.
309 root 1.322 - remove marking rune length limit.
310 root 1.323 - fix formatting of cfpod when a verbatim block was following
311     a single newline.
312     - move resistances, statistics and showpets command output into tabs.
313 root 1.326 - implement map scripts that can replace the boulder logic without
314     having to write extensions.
315 root 1.310
316 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
317 root 1.302 - fix a longstanding bug that teared multipart monsters
318     at map boundaries apart.
319 root 1.292 - temporarily make permanently invisible player visible when
320     he/she makes noise.
321 root 1.284 - fix being able to see through walls a bit.
322 root 1.303 - improve look at output.
323 root 1.285 - completely replaced the line of sight algorithm with a variant
324     of spiral fov capable of visibility grades and arbitrary
325     shadow angles, that uses less memory and less code.
326     - the new los code supports arbitrary map rectangles and loosens
327 root 1.310 other restrictions of the old code, supporting further optimisations.
328     - update los if blocksview-objects are inserted in a map, not just when
329 root 1.287 removed (e.g. for summon fog).
330 root 1.303 - permanent invisibility doesn't make immune against making noise:
331     implement a noise system that allows monsters to locate the player
332     when he/she makes noise.
333     - implement a primitive smell system that monsters can use to track
334     players.
335 elmex 1.288 - create bomb now also works when casted by door traps.
336 elmex 1.290 - (arch) new torch graphics.
337 root 1.289 - (maps) considerably soften the subway spider.
338 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
339     the guards from being killed by players.
340 root 1.310 - (maps) lots of tweaks in and around scorn.
341     - (maps) use special non-blocksview jungle, mountain and
342     darkforest freely on the worldmap, to get gradual sight obstacles
343     instead of total blackout in those areas.
344 root 1.289 - no maximum darkness for outdoor maps anymore.
345 root 1.291 - add more hints, fix some messages.
346 root 1.292 - fix a bug: firing rods should tell you something about them.
347     - make light additive even within players.
348 root 1.293 - darken xrays effect a bit.
349     - improve handling of los changes when inserting or removing
350     objects, not perfect yet.
351     - make map darkness signed (formerly unsigned) to allow
352 root 1.294 ambient lighting and centrally manage darkness as an offset.
353     - revamped, fixed and documented the server calendrics, also
354     tell users the current time and data, to improve awareness.
355     - implement proper wizlook flag and handling of wizlook, instead
356     of dumbly just clearing los once.
357 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
358     and has a smaller runtime variance.
359 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
360     making them actually useful.
361     - see_in_dark now increases the viewing radius by 3.
362 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
363     speedup, as well as in many other places.
364 root 1.299 - remove support for extended map infos - these are not used
365     by the deliantra client and removing them gives us a 10% speedup
366     when sending map changes.
367 root 1.300 - remove most gcfclient and other client bug workarounds, as well
368     as now obsolete protocol versions, simplying the code.
369 root 1.301 - optimise and simplify generation of random numbers.
370 root 1.303 - correctly provide a non-zero default density for materials, to
371     avoid crashes, fix other bugs in the material handling code.
372     - fix volume calculations.
373     - fix cfpod parsing when multiple verbatim blocks were separated by
374     newlines.
375 root 1.305 - increase monster detection radius from wis/5 to wis/3.
376 root 1.306 - remove old pickup modes.
377     - remove obsolete disarm and search commands (search wasn't working
378     anyways).
379 root 1.308 - fix a crash when an npc applied a sign.
380 root 1.284
381 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
382 root 1.283 - this release is assumed to be very stable.
383     - (maps) radically redesigned and improved tutorial.
384 root 1.280 - directional casting no longer immediately removes the invisible effect.
385 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
386 root 1.272 - fix overflow in lighting calculations.
387     - negative glow radii can no longer cause total darkness.
388 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
389     only maximally-lit ones.
390 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
391     - swashbucklers got the oratory skill now.
392 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
393 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
394 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
395 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
396     (which was probably broken, too).
397 root 1.281 - support negative glow radii during daytime, too.
398     - use circular, not rectangular, viewing area.
399     - use minimum viewing distance of 2 in outdoor maps.
400     - negative glow is stronger than viewing area or lamps.
401 root 1.283 - (arch) new darkness spell face.
402 root 1.272
403 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
404     - (maps) completely redesigned scorn.
405 root 1.269 - "cast light" now works on oneself.
406 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
407     negative glow radii again (they were totally broken before).
408 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
409 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
410 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
411 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
412 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
413     back to the player.
414 root 1.251 - attuned/repell and spell base level system reworked.
415 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
416 root 1.247 be less erratic now.
417 root 1.248 - refuse to write the uuid file if the uuid is zero
418     (to avoid writing it in early crashes).
419 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
420     - speed up emergency_save by not syncing every file separately.
421     - no longer reattach perl to every object on reload, it's slow, and no longer
422     necessary since we don't nuke stashes anymore.
423     - do not bootstrap perl from the commandline args, use separate eval for
424     better error reporting.
425 root 1.259 - fix a crash when pushing cone spells met ice attacks.
426 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
427 root 1.255 - speed up map refresh in server a bit.
428 elmex 1.258 - refactored drop code and fixed some programming errors in it.
429 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
430 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
431 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
432     as the current weight of the inventory.
433 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
434     dragonfire has been introduced for the non-dragon players.
435 root 1.265 - remove unused "tooltype", "start_holding" object slots.
436     - change "weapontype" object slot to uint8.
437     - convert "hide" object slot into flag.
438     - reorder object members for better locality of reference and codesize
439     decrease.
440 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
441 root 1.267 - fix a crash when no skill could be found when killing amonster.
442 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
443     every completed aio operation.
444 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
445     and update mapspaces if necessary.
446 root 1.246
447 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
448 root 1.241 - removed all command line parsing, only env variables are supported
449     anymore.
450 root 1.239 - region-specific monsters will now once more be on the worldmap.
451 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
452 root 1.225 would grow out of bounds.
453 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
454 root 1.222 - fixed a double-escaping bug in the pod-parser.
455     - rewrote the cfpod parser in C++.
456     - hintmode moved to C++, players need to re-set their hintmode if
457     they dislike "show".
458 root 1.231 - fix RIP inscription.
459 root 1.239 - bump login name length from 18 to 20 char max.
460 root 1.231 - correctly support gender in emotes.
461     - correctly support gender in the death messages.
462     - correctly generate death messages for players only when they really die,
463     with increased information.
464 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
465     and data corruption (but apparently was never triggered).
466 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
467 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
468     data corruption bug.
469 root 1.223 - tweak coredumping/monitoring a bit.
470 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
471 root 1.227 - do not crash in the loader when an inventory object could not be loaded
472     (from a corrupted file).
473 root 1.241 - redid skills command to send output to proper channel.
474 root 1.233 - object->map is no longer refcounting.
475 root 1.228 - add FLAG_DEBUG for internal debugging.
476 root 1.231 - add NDI_VERBATIM flag to send_msg.
477 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
478 root 1.240 - player->exists is no longer a sync_job.
479 root 1.233 - split login.ext's player scheduler into
480     it's own player-scheduler.ext extension.
481 root 1.222
482 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
483 root 1.212 - require perl 5.10.
484 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
485 root 1.204 - swap player and observed count's on the map when observing.
486 root 1.205 - add (mostly untested) mapspace perl class and accessors.
487 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
488 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
489     could be found.
490 root 1.208 - pits now have a configurable "random spread" range and default
491 root 1.213 to a radius of two now.
492 root 1.212 - rewrite pay_player_arch.
493     - use a more stable perl_reload implementation.
494     - do not use Symbol::delete_package (causes crashes after perl-reload),
495     use our own, safer, clear_package instead.
496     - when asynchronously dumping core, close all file handles to allow
497     the server to restart concurrently.
498 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
499     sequences, without double-encoding. it should be faster, too.
500     - the above fixes wrong display of help tetx and many other issues.
501 root 1.216 - use lzf and frag packets for large messages for clients supporting them
502 root 1.218 (0.9976+), use it for long books and other messages.
503 root 1.210 - eradicate listen command and corresponding code.
504 root 1.211 - eradicate logs command.
505 root 1.218 - let the client log into the server log, used for crash backtraces.
506 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
507     old style spell objects with the spell magic bullet.
508 root 1.220 - (arch) fixed skill less rods in the archetypes
509 root 1.204
510 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
511 elmex 1.197 - made jeweler workbench larger and some other minor map
512     changes in jeweler town.
513 root 1.196 - fixed wrong item handling in jeweler skill code.
514 root 1.198 - (arch) use a special "key_random_map" for random map keys
515     that are used up.
516 root 1.199 - fix a crash when the player who was observed has logged out long
517     enough for his region/map to be gone.
518 root 1.200 - port to g++-4.3's incompatible tr1 changes.
519 root 1.201 - add some missing dependencies.
520 root 1.203 - log to /var/log/deliantra/ by default.
521     - hack observe code to enable smooth movmenet when observing.
522 elmex 1.195
523 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
524 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
525 root 1.179 - correctly move gsay to the party channel.
526 root 1.178 - fix a crash when animate weapon was used in some areas.
527 elmex 1.177 - fixed unnecessary identification of by converters created objects.
528 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
529     with NPCs.
530 elmex 1.175 - (arch) dragon scales got proper type now
531 root 1.193 - object::decrease would sometimes cause container weights to
532     be wrong, this has been fixed.
533 root 1.194 - do not send time updates for newly-seen items.
534 root 1.185 - thawing an icecube will once more drop its contents to the ground.
535 root 1.183 - fix cone spells etc. going through walls sometimes.
536 root 1.186 - fix a weight update bug that sometimes left containers
537     with wrong weights.
538 root 1.194 - added auto_apply event and extension for shop tiles.
539 root 1.172 - work around get_map_flags invoking perl and switching the stack.
540     - make sure the map is loaded when using a town portal return.
541 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
542     where healing spells didn't cost any grace.
543 root 1.173 - fix starvation kill reason.
544 root 1.174 - fix pk killer name message.
545 root 1.189 - don't let people apply signs with @match.
546 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
547     what seems to be the biggets memleak in the server).
548 elmex 1.171
549 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
550 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
551     - use anyevent to manage listen ports (this enables IPv6 support).
552 root 1.167 - server supports ipv6 client connections now.
553 root 1.168 - use newly-available Coro::AnyEvent.
554 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
555     to let it handle AIO requests.
556 root 1.167
557 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
558 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
559     processing considerably (especially in the client) and reduces data transfers
560     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
561 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
562     - (map) fixed npc dialogue in pup_land/s_f/special.
563     - bugfix: fix a crash when a player casts a swarm spell and then logs out
564     (swarm spells now stay in the player's inventory).
565 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
566 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
567     archetype *archname* (chairs of different facings were merged).
568     - bugfix: fix a potential crash issue in find_object_name (not used
569     normally).
570 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
571     (destruction, magic missile etc.).
572 root 1.163 - swarm spells without a direction now use various spiral patterns
573     instead of being fully random.
574 root 1.158 - update AnyEvent API to 3.4 and above.
575 root 1.156
576 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
577 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
578 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
579 root 1.152 - bugfix: the jumping skill now gives experience for jumping
580     and for attacking monsters. it also takes about one second to do a jump.
581 root 1.138 - bugfix: players couldn't starve in 2.53 :(
582 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
583 root 1.152 - bugfix: spell effects like word of recall are removed on death.
584 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
585     were created outside a map.
586 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
587     (fixed by reversing the logic).
588 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
589 root 1.153 - bugfix: the random map generator no longer leaks key objects.
590 root 1.154 - bugfix: support random maps >127x127.
591 root 1.152 - (maps) fixed the death certificate system in nimbus.
592 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
593 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
594 root 1.147 - (arch) give ball lightning a real name.
595 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
596 root 1.155 - support cfpod in ex replies (client item tooltips).
597 root 1.143 - unapply item in range slow when readying a spell.
598 root 1.148 - bugfix: account for rounding errors in weight updates.
599 root 1.139 - remove synchronous mkdir in chargen_race_done.
600     - fix per-race starting maps.
601 root 1.142 - check hiscore on suicide and quit as well.
602 root 1.138 - tell players when they are starving.
603 root 1.133 - get rid of costly object_from_name conversion for altar effects.
604     - fix map difficulty calculation for generators.
605 root 1.146 - slightly more intelligent handling of "is_animated" flag.
606 root 1.149 - support no_drop map header flag (before it was only available internally).
607 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
608 root 1.133
609 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
610 root 1.119 - bugfix: custom skill settings were not saved by the server.
611     - bugfix: remove did not actually remove items from the inventory, leaving
612 root 1.116 ghost items.
613 root 1.119 - bugfix: properly update items identified on the ground.
614 root 1.120 - bugfix: use localtime_r in the logger thread.
615 root 1.122 - bugfix: player starvation will now give the correct kill reason.
616     - bugfix: archetype reloads could crash the server.
617 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
618 elmex 1.114 player is not logged in.
619 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
620 root 1.117 server startup.
621 root 1.128 - bugfix: fix the door surround check in the random map generator.
622     - (maps) fix heaven quest difficulty progression.
623     - (maps) fix some random map styles.
624     - dropping items a shop is not interested in won't sell them anymore.
625     - rods and horns with a too low maximum charge allow now at least one discharge.
626     - implement kill & death statistics.
627     - random map preparation is no longer synchronous.
628     - rewrite find_style in perl, no longer does synchronous I/O.
629     - improve random map specials placement.
630     - make the killer a real object pointer instead of a string, improved
631     kill reason messages.
632 root 1.117 - take advantage of new aio_close and aio_chmod.
633 root 1.128 - implement archetype::get, object::deep_clone and update callers.
634 root 1.125 - change_abil is much faster.
635 root 1.126 - update the floorbox more often to work around the reverses item order
636     display in clients.
637 root 1.125 - cleaned up object copying by encapsulating it to a single place.
638 root 1.126 - add hints to the invite messages.
639 root 1.127 - rewrote key<->value pair handling.
640 root 1.128 - use an independent random number generator for the random map generator.
641 elmex 1.113
642 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
643 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
644     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
645     - completely automate the weight handling, should fix all weight
646     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
647 root 1.103 - reloading archetypes while a user was in the character creation phase
648     could crash the server.
649 root 1.106 - fix a nontrivial number of cases of code commented similar
650     to "is this really correct?", as many of those cases are now handles
651     automatically by lower level code.
652     - replace many ad-hoc checks for client visibility by object::visible_to,
653     should result in broader applicability of functions using it.
654 root 1.104 - merge items with different arch pointers refering to the same arch
655     (due to archetype reloads).
656 root 1.106 - refactored the object remove/insert functions and most related
657     functions (decrease, split, merge_ob etc.).
658 root 1.105 - make it compile better on freebsd (reported by pippijn).
659 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
660 root 1.108 - fix the longstanding "container stays open" bug.
661 root 1.107 - improved floorbox updating to be incremental and other protocol
662     optimisations.
663     - get rid of update_after_inventory_change and only do update stats
664     for weight once/tick/player at max.
665 root 1.109 - rewrite party commands, use party channel.
666 root 1.103
667 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
668 root 1.97 - properly link against libgthread as that is needed to make the slice
669     allocator thread-safe.
670 root 1.91 - support perls not compiled with 64 bit support (though this is not a
671     recommended configuration) (reported by Samuel Gondouin).
672 root 1.94 - always put godgiven items into the player inventory, never any containers.
673 root 1.92 - (maps, arch) the scorn go club was founded!
674 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
675 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
676     became a real spell-class.
677 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
678     - (arch) considerably strengthened spark shower and destruction.
679     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
680     finally reloadable at runtime.
681     - changed archetype loading algorithm to only require one pass and
682     use delayed resolving of references.
683 root 1.101 - examine command now uses the examine infobox.
684 root 1.102 - implement an "incremental garbage collector" for archetypes.
685 root 1.98 - enable slice allocator again.
686 root 1.96 - implement optional free memory poisoning.
687 root 1.91
688 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
689 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
690 root 1.85 skill.
691 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
692     names (also update all maps to use money instead of coins).
693 root 1.78 - add uuid accessors to perl.
694     - add coin names and archetype accessors to perl.
695 root 1.80 - fix runtime uuid file format to use "." instead of ",".
696 root 1.78 - change perl extensions to not use hardcoded coins and values.
697 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
698     and be more parsimonous of uuid usage by the exact value out on exit.
699 root 1.86 - write log messages in another thread, removing another sync point.
700     - support multi-line log messages in a nicer way.
701 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
702 root 1.81 - fix a minor memleak in the random map generator.
703     - some parts of the random map generator are not coroutine-safe,
704     so only call it "single-threaded".
705     - major cleanup of memory management in random map generator.
706 root 1.87 - slight refactoring of the random map generator, faster too.
707 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
708     bookkeeping bug.
709 root 1.87 - work around "player is on active list" problem by deactivating player
710     after loading.
711 root 1.81 - garbage collect shstr's more evenly and adaptively only when
712     there have in fact been allocations.
713 root 1.82 - fix object::insert to do as documented and insert into the env
714     if necessary.
715     - fix cf::map::unique_maps.
716     - fix nrof overflow check in can_merge_slow.
717     - fix converter code to handle >31 bit values.
718 elmex 1.83 - added support for the player_sold flag
719 root 1.84 - converters no longer accept unpaid items.
720 root 1.88 - canonicalize random map meta files for better unification.
721 root 1.77
722 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
723 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
724     when mlockall has been used.
725 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
726 root 1.72 - use separate thread for ticker timing (and more in the future).
727     this greatly increases timing accuracy and gets rid of an enourmous
728     number of gettimeofday calls.
729 root 1.82 - use a separate thread to signal aio completion, for lower latency.
730 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
731 root 1.71
732 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
733 root 1.68 - rebalanced default experience table to be more exponential
734     and much easier up to level ~40, then moderately harder.
735 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
736 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
737     - do not exit on reload/load errors but properly cleanup.
738 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
739 root 1.66
740 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
741 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
742     (this fixes the jeweler skill).
743 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
744 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
745 root 1.63 - move tombstone to real map if player died due to cave-in (even if
746     it has reset, which is better than putting it on the savebed, also as
747 root 1.321 proof that the player didn't use a savebed).
748 root 1.59
749 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
750 root 1.56 - work around perl bug in configure perl module version check.
751 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
752 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
753 root 1.52 - fix a bug in animate_weapon, causing a crash.
754 root 1.54 - no longer exit when a coroutine throws an exception.
755 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
756 root 1.53 - fix the "<player> is nuts" message.
757 root 1.58 - fix an exception at logout due to the json_coder being gone.
758 root 1.43 - upgrade to EV version 2.0 API.
759 root 1.47 - when players don't apply a savebed correctly but stand above one,
760     do not move or kill them.
761 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
762 root 1.43 - implement generic framework for server-side resource files.
763     - implement resource file update event.
764     - hook experience table update into the framework.
765     - move jeweler.yaml to resources (arch/).
766 root 1.44 - switch from Crossfire to Deliantra perl module.
767     - implement json2json arch filter.
768 root 1.45 - implement widget protocol version 2, support for ui templates.
769 root 1.54 - mapinfo is now handled fully asynchronously.
770 root 1.48 - ext/irc: also log irc messages.
771 root 1.51 - ext/schmorplog: write user stat files asynchronously.
772 root 1.43
773 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
774 elmex 1.41 - limited the number of items that can be picked up and dropped
775 root 1.42 as temporary measurement against bad performance or dropping things
776     (this lead to long freezes and triggered the watchdog).
777 elmex 1.41 - improved the performance of the drop command a bit.
778 root 1.38 - switch from Event to EV for higher performance, easier usage,
779     less bugs...
780 root 1.39 - updated to release version of the gnu affero license.
781 root 1.38
782 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
783 root 1.36 - more thoroughly rename the binaries, contact addresses.
784     - update the copyrights.
785 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
786     crashes.
787 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
788     potentially causing crashes.
789 root 1.35 - assign weapons on user load time, not login-time, avoiding
790     crashes.
791    
792 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
793 root 1.32 - fixed an important bug that caused passwords to be forgotten.
794 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
795     in some of the maps.
796 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
797     which is now trivial to do.
798 root 1.33 - removed all traces of the old (and never working) plug-in interface
799     (70kb code less on amd64).
800 root 1.34 - improve/tune scheduling priorities.
801     - fix some freezing bugs.
802     - fix a memory corruption problem in dynbuf.printf.
803     - use channels for chat and many informational commands.
804     - improved the tutorial.
805     - create missile is now fixed.
806     - race fields must now contain archetypes.
807     - jumping skill now works as advertised.
808 root 1.31
809 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
810 root 1.24 - relicense under the gnu affero license.
811 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
812 root 1.24 - implement server-side framework for generic resources.
813     - use resource framework for server-provided ambient
814     music.
815 root 1.27 - save object owners (players only atm).
816 root 1.24 - replace limited sound api with server-provided sound effects.
817     - new sc (sound control) protocol command.
818     - improve fxix protocol to include types.
819     - exactly fill tcp segments, if possible.
820     - output-rate is now an upper limit, the server will automatically
821     (and quite perfectly) adjust to the network conditions, ensuring
822     low latency even during bulk transfers (music, images, sounds etc.).
823     - implement server-side widgets (i.e. client widgets controlled
824     in the server side). this will allow future expansion without
825     having to upgrade clients.
826     - implement a (artwork) world map with realtime player position
827     tracking.
828     - new and more efficient extcmd (server still supports old extcmd
829     protocol).
830 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
831     calcluation that could be easily exploited by users.
832     - rebalanced diseases to spread more naturally/evenly.
833     - completely asynchronous map loading even for tiled maps.
834 root 1.24 - replace simple messaging protocol with channels carrying metadata
835     (similar to message types, but more directed at the user).
836     - reduce command processing latency by a whopping 120ms by
837     reordering some processing steps inside the server. this directly
838     reduces lag by 120ms.
839     - actually send spell faces to the client.
840 root 1.23 - implement player genders.
841 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
842     otherwise return to savebed and possible kill if the log-out
843     was for too long.
844     - fast socket-dead detection (kick player after 8 seconds without ack).
845     - greatly reduce the cpu time needed to draw maps _again_.
846     - archetypes are now subclasses of objects.
847     - rebalanced shop greed and approval functions to be more realistic
848     (and likely match the actual intention).
849 root 1.23 - implement "crossfire pod" format for messages, with working bold,
850     italic, gender-specific text, paragraphs etc.
851 root 1.24 - implemented hint framework, players can opt to receive hints.
852     - implemented (long) book framework, added some books from the cf wiki.
853 root 1.23 - implement generic message framework that uses xml, utf8 for the client
854     protocol and is capable of transmitting generic meta information.
855 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
856     - replace the nexus by a per-player tutorial map that teaches stuff
857     better than the newbie house.
858 root 1.18 - fix the magicmap colours.
859 root 1.19 - optimise map update even more by removing unneeded code and checks.
860     - decouple map and stats update from pl->ob and use pl->observe instead.
861     - implement observe command.
862 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
863     calls with a simple comparison.
864     - fix a latent crossfire bug that could crash the server because the
865     map refresh did not update the mapspace.
866 root 1.24 - support custom keys for regions and maps, regions are now
867     refcount-managed.
868     - allow worldmap overlays anywhere in the 000..999 range.
869     - new system to acquire time slices for background jobs, to reduce
870     jitter.
871 root 1.27 - semi-persistent object-referencing framework (currently only players
872     supported).
873 root 1.22 - dependency tracking for perl extensions.
874 root 1.24 - new slag-ex extension for cleaning cauldrons.
875     - fix invoke result processing.
876     - there are even less i/o syncpoints in the server now.
877 root 1.29 - added map-tags extension that scans all maps for object tags
878     and records them in the database (not used yet).
879 root 1.28 - metaserver 2 support.
880 root 1.22 - many more bugfixes and minor optimisations.
881 root 1.16
882 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
883 root 1.14 - optimised event invocation (non-wanted events can now be
884     skipped with 4-5 inlined instructions).
885 root 1.12 - complete rewrite of town_portal: it now creates a portal
886     to the "nearest" town only, travel is only possible
887 root 1.13 to the town and back, anybody can use it (also removes
888     one of the remaining syncpoints in the server).
889 root 1.10 - complete rewrite of the range/attack skill slot system:
890     there are now two slots, one for combat, one for ranged
891     attacks.
892     - introduce the concept of a current weapon (either a ranged
893     or a combat weapon/skill/tool) and switch between them as
894     needed.
895     - rewrite bow code so bows get more useful: apply damage,
896     attacktype and other stats to the arrows and treat
897     bows as weapons. also rebalance the missile weapons skill
898     so its damage increases with level.
899     - rewrite the complete player speed logic: weapon_speed now
900     works as documented and there are no unnatural speed boosts.
901 root 1.6 - implement a utility - cfutil - that simplifies arch and map
902     installation, replacing the old collect scripts and
903 root 1.9 simplying deployment by scaling and cutting faces as required.
904     - simplify the map protocol extensively by taking advantage
905     of missing bigfaces, speeding up map generation immensely.
906 root 1.6 - implement inherit keyword allowing archetypes to inherit from
907     other archetypes.
908     - rationalise archetype, region and treasurelist file format
909     into a single file format and make them reloadable asynchronously.
910 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
911     reloadable at runtime.
912 root 1.6 - implement 64x64 faceset support.
913     - implement fxixsx protocol that saves
914     a lot of bandwidth over the old image/face/smooth packets
915 root 1.11 and allows images > packetsize, incremental and background
916     transfers.
917 root 1.6 - implement a bandwidth-saving smoothing protocol that works
918     on a face basis as opposed to a mapspace basis.
919 root 1.7 - the server can now rate-limit image uploads to not exceed
920     a certain (client-configurable) speed while guarenteeing full
921     freedom of movement.
922 root 1.8 - implement new ex command to request item descriptions.
923     - implement new msg command for in-game messages with meta
924     information (using xml).
925 root 1.9 - enforce utf-8 for all text messages.
926 root 1.13 - added micropather (not used yet).
927 root 1.6 - many, many bugfixes.
928 root 1.1
929 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
930 root 1.1 - make coroapi accessible to cf+.
931     - moved map handling logic completely to perl
932     - per player maps are now marked in the map
933 root 1.2 - maps are saved completely differently now,
934     and much more often.
935 root 1.17 - rewrote map header parser and writer, to be much faster.
936 pippijn 1.4 - maps and players are now (in the average case) loaded
937 root 1.2 and saved completely asynchronously, I/O contention will no
938     longer freeze the server.
939 pippijn 1.4 - players and maps can be loaded anytime, without the player
940 root 1.2 being logged in.
941 root 1.1 - automatically generate method interfaces for perl from headers
942     - unbundled freezethaw
943     - mostly rewrote common/map.C
944     - completely rewrite server/swap.C
945     - introduced "runtime", the CCT clock (corrected crossfire time) :)
946     - introduced new keyword for map files: file_format_version (integer, server version: 0)
947     - better message for apply failures due to applymode
948     - removed most all of the weather code
949     - unified logging to stderr and file
950     - too many minor changes to document