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Revision: 1.501
Committed: Mon Nov 9 14:40:45 2009 UTC (14 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.500: +1 -0 lines
Log Message:
fixed bug in learn_spell.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.497 - balancing change, halve rod recharge speed (instead
18     of 4.8s, the standard rods now recharge in ~10s. not a solution,
19     but still.
20 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
21 root 1.496 the costly flasg-checking loop in most cases.
22 root 1.494 - pet monster level was not displayed correctly in "showpets index".
23     - clean up floating point conversions and many similar nitpicks.
24     - move gcc specifics to new file include/compiler.h.
25     - unrecognised cfpod directives could cause undefined behaviour.
26 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
27     - optimise mapspace updates.
28     - cache volume/items per mapspace.
29 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
30     decrease).
31 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
32     have led to weird item multiplications.
33 elmex 1.501 - fixed crash bug in learn_spell command.
34 root 1.494
35 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
36 root 1.481 - some Andrew Madloch wanted, despite being specifically told
37     multiple times that the Deliantra parts additions are under AGPL,
38 root 1.487 lock up the source code of the server within his company.
39 root 1.481 some reorganisations have been done to the sourcecode to make
40     it clearer that this violates the Affero GPL. Help to keep
41     Deliantra free software even for the coming generations
42     and be wary of the promises of Andrew Madloch, he has nothing
43 root 1.487 good in mind for free software.
44 root 1.480 - clarify which files of the server are 100% AGPL.
45 root 1.481 - minor reorganisation, move some GPL code into other files.
46 root 1.483 - implement viewpoint (which is like observe, but only for the map,
47     not stats etc.).
48 root 1.484 - replace magic mapping overlay by a flying bird exposing area
49     on the worldmap (ext/magic_mapping.ext).
50 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
51     - @find results in npc dialogue is now stored in $find.
52 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
53 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
54 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
55     dm instead.
56 root 1.456 - (maps) add town portal to celvear.
57 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
58     mapsets from crossfire, together with associated archetypes.
59 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
60     - (maps) define a new whalingoutpost region.
61 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
62     and most archetypes that go with them (without stoning and swallow effects),
63     casino tokens and stock certificates are also missing.
64 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
65     and santo dominion.
66 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
67     to go with them. also adjusted archetypes to be more korrekt "gotisch".
68 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
69 root 1.460 - properly close client-side dialogue when the player is teleported away.
70 root 1.459 - map-tags did not properly close it's database tables or wait
71     for a quiescent state, causing memory corruption on reload.
72 root 1.454 - support "stat.xyz" accessor in match expressions.
73 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
74 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
75     fixes long answers from npc dialogue).
76 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
77 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
78     and to not add a "put your code here" force needlessly.
79 root 1.463 - (arch) fix or improve many plurals.
80 root 1.465 - markers do no longer add a force if the slaying field is unset.
81 root 1.466 - sped up search-items implementation, but it's still horrible.
82 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
83 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
84     used to reogianise the illogical arch tree a bit.
85 root 1.479 - (maps) import most map names from crossfire.
86 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
87 root 1.483 - fly_high movement gives better los, ignoring blocksview.
88 root 1.488 - the addexp command should now honour skill names with spaces.
89 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
90 root 1.491 - (arch) added many more buildable marble floors.
91 root 1.490 - major namespace cleanup: save 45kb by making functions static
92     that were unnecessarily global.
93 root 1.452
94 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
95 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
96 root 1.451 - fix a memory buffer overflow in the book code.
97 root 1.429 - add @check, @find npc dialogue commands.
98     - (maps) add a number of town interiors.
99 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
100 root 1.451 - (maps) add celvear area from cfextended.
101 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
102     - (server,maps) fix bug causing some library books not to be chained down,
103     cause Scorn/Navar libraries not to have inscribable books.
104 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
105 sf-marcmagus 1.433 inappropriate item power.
106 root 1.448 - (maps) fix intwell balancing issue.
107 root 1.437 - improve the look of generated books.
108 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
109     - fix bug where players could bypass no_drop by putting items in containers.
110 root 1.430 - consecutive commands arriving at the same time in the server would be
111     corrupted if the length was >255.
112 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
113 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
114     and perl.
115 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
116     functionality (and more) inside the same object using the match expressions.
117     - create simpler match expression compiles in many common cases.
118 root 1.439 - reduce object size by removing obsolete "seen_by" member.
119 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
120     of the new dynbuf::splice function (which gave an unexpected net win
121     in code size...).
122 root 1.442 - the server will no longer complain (and subtly fail) when an object
123     being removed from a map causes another object to get removed.
124 root 1.441 - banish strncpy from the server, speed up and simplify sending item
125     descriptions to the client considerably.
126 root 1.442 - add new "in head" set modifier for matches.
127     - new BLOCKED_MOVE event added.
128     - mapscript archetype now has activate_on_xxx true by default, as similar
129     connected elements.
130 root 1.448 - (maps) imported all styles from cfextended except
131 root 1.444 floorstyles/land_plots and monsterstyles.
132 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
133 root 1.446 - don't crash when treasure lists are empty / supply new empty
134     treasurelist for randomitems when none can be found.
135     - implement cf::map::static_maps and use it in map-tags.ext.
136 root 1.449 - fix a bug in map-tag scanning when moving tags.
137 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
138     for a reaction.
139 root 1.447 - implement new "loadall" map loading command, purely for debugging.
140 root 1.429
141 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
142 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
143     but not horns (to make them more useful for content-creators).
144 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
145     2) it skipped spell effects and 3) it didn't handle the case where
146     and object was destroyed while iterating over it correctly. all this
147     allowed players to sometimes walk onto spaces they should not be able to
148     walk on.
149 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
150 root 1.399 - examining an object now dumps the serialised object form when the user
151 root 1.404 is a wizard (wizlook).
152 root 1.421 - altars no longer accept unpaid items.
153 root 1.411 - party spells didn't work all that well.
154 root 1.424 - added complex object matching framework (cf::match), and make altars
155     and pedestals use it.
156 root 1.425 - identified skill-tools show what skill they grant.
157 root 1.399 - display the duration of change_ability spells when examining them
158     (missing: protection spells, but they are a hack...).
159 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
160     adding more variety to the different mushrooms.
161 root 1.398 - fix a minor cfpod formatting bug.
162 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
163     the hintmode setting on the settings page.
164 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
165 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
166 root 1.399 - enable the object loader to also dump archetypes.
167 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
168 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
169 root 1.402 - force the initial face when loading an object that is time-animated
170     or a monster, so it does not have to be specified anymore.
171 root 1.403 - fix a bug where recasting an ability changing spell could shorten
172     its remaining duration.
173 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
174 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
175 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
176     up splay operations as well.
177 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
178 root 1.412 - implement introspection data for C++ classes (%REFLECT).
179 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
180 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
181 root 1.419 - fix transmutation alchemy.
182 root 1.424 - speed up many frequently-invoked C->perl callbacks.
183 root 1.419 - added complex object matching framework, to be used in altars and the like.
184 root 1.426 - switch to YAML::XS from YAML.
185 root 1.396
186 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
187 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
188     that ultimately was not helpful to catch it :)
189 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
190     all callers to use either one or the other, as appropriate. This
191     fixes the (rather fragile) light spell, maybe others.
192     - fixed an overflow and exploit in the bank/payment code.
193     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
194 elmex 1.384 to explain the skill a bit more.
195 root 1.389 - removed a buggy check for zero attacktype. So that we might find
196 elmex 1.388 the real bugs in the archs/maps/objects.
197 elmex 1.394 - Fixed enabling torches with lighters.
198 elmex 1.387 - (maps) Added Heaven Town region.
199     - (arch+maps) Fixed & normalized warriors on map
200     /quests/peterm/CTower/Barracks.
201 root 1.392 - fix the light spell (and possibly diseases and other lights).
202 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
203 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
204     a long time ago, and similar cases are still to be found in the maps.
205     - make the socket_timeout configurable in the code (but not yet for users).
206 root 1.393 - earth wall health bar is now correct.
207 elmex 1.384
208 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
209 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
210     freeze with IO::AIO anymore due this change.
211 root 1.364 - avoid a crash when a player tries to apply a lighter.
212 root 1.376 - allow a spell argument for dimension door.
213 root 1.362 - move shop item listing and some otherstuff into the info tab.
214 root 1.360 - avoid crashes when non-players cast party spells.
215 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
216 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
217     - small improvement of the number of potions in shops
218     (by Job Vranish).
219     - added a few party spells (by Job Vranish).
220 root 1.362 - use a common message dynbuf.
221 root 1.364 - destroying tear down objects will now use the full hp range
222     for animation and will only destroy/lastframe when hp < 0.
223     - allow monsters to use earth to dust.
224     - use manhattan distance for get_rangevector_from_mapcoord, just as
225     in get_rangevector.
226     - los updates now correctly take tiled maps into account.
227     - do los updates even on maps without darkness.
228 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
229 root 1.375 - upgrade to IO::AIO 3.21.
230 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
231 elmex 1.373 - properly catching exceptions from callback in irc.ext.
232 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
233 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
234 elmex 1.368 - (arch) added hint about usage to Slag Ex.
235 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
236     like the rest.
237 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
238 root 1.378 - (arch+maps) added rate limited converter and adjusted
239     /elmex/mana_fountain.
240     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
241     - reduce size of casting_time, move_status, attack_movement,
242     last_heal and last_sp slots, squeezing some more space out of struct
243 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
244     anywhere.
245 root 1.358
246 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
247     - fixed bug in alchemy, where finding the right object for enhancements
248     didn't work.
249 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
250     effects (w.r.t. put_more) per mapspace, to give the server a chance
251     to survive a hundred deathsheads.
252 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
253     disastrous bug of unfortunately unknown proportions...
254 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
255 root 1.343 - use gender-neutral place descriptions for invite.
256 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
257     Thanks go to Lisa Larsen!
258 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
259     anymore).
260 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
261 root 1.345 - use better dependency tracking for include/keyword.h.
262 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
263     so it is possible to invite somebody out of some stck-till-death traps,
264 root 1.346 or simply to commit suicide.
265 root 1.352 - replace the "ignoring delayed commands" message by something more useful
266     (cf. cunning gnome freezeing issue).
267 elmex 1.349 - various fixes for weapon improvements.
268 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
269 root 1.353 - support T and G sequences in cfpod.
270 root 1.343
271 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
272 root 1.339 - convert me command from per-map to chat, which makes more sense, also
273     document it.
274 elmex 1.336 - more than one spellbooks of same class can now be given
275     in class selection.
276 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
277     spell rebalancements.
278 elmex 1.338 - the IRC gateway filters IRC colors now.
279 elmex 1.336
280 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
281 root 1.331 - (arch) fix quiver of Holding Bolts.
282 root 1.332 - applying unpaid items will now examine them.
283 root 1.330 - add "What" column to body command, showing items in that slot.
284 elmex 1.329 - redesigned and rebalanced lamps and torches.
285 root 1.330 - add "..." to item names that have been shortened.
286     - fixed "assign" function that squeezes strings into fixed length.
287 elmex 1.333 - add cursed effect to lamps and (some) torches.
288 elmex 1.334 - fixed bad assigned crafting skills and their tools.
289 root 1.312
290 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
291 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
292 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
293 root 1.312 - make monster smell logic dependent on their wisdom stat.
294 root 1.324 - put the death reason into a separate tab.
295     - converted "connected" slot to string, cleanly got rid of some ugly
296     hacks such as the path_attuned hack.
297 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
298     - replace one-at-a-time hash by faster than smaller FNV-1a hash
299     when hashing strings.
300 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
301 elmex 1.320 whether the right cauldron is used.
302 root 1.313 - considerably optimise shared string implementation by
303 root 1.316 making its null value a compiletime constant.
304 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
305     as well as using shstr_cmp to pass shared stringsa round efficiently,
306     for lots of code size savings.
307 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
308     they are sleeping: generators now check for the sleeping flag.
309 root 1.318 - tell gcc not to excessively inline some perl interface functions.
310 root 1.322 - remove marking rune length limit.
311 root 1.323 - fix formatting of cfpod when a verbatim block was following
312     a single newline.
313     - move resistances, statistics and showpets command output into tabs.
314 root 1.326 - implement map scripts that can replace the boulder logic without
315     having to write extensions.
316 root 1.310
317 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
318 root 1.302 - fix a longstanding bug that teared multipart monsters
319     at map boundaries apart.
320 root 1.292 - temporarily make permanently invisible player visible when
321     he/she makes noise.
322 root 1.284 - fix being able to see through walls a bit.
323 root 1.303 - improve look at output.
324 root 1.285 - completely replaced the line of sight algorithm with a variant
325     of spiral fov capable of visibility grades and arbitrary
326     shadow angles, that uses less memory and less code.
327     - the new los code supports arbitrary map rectangles and loosens
328 root 1.310 other restrictions of the old code, supporting further optimisations.
329     - update los if blocksview-objects are inserted in a map, not just when
330 root 1.287 removed (e.g. for summon fog).
331 root 1.303 - permanent invisibility doesn't make immune against making noise:
332     implement a noise system that allows monsters to locate the player
333     when he/she makes noise.
334     - implement a primitive smell system that monsters can use to track
335     players.
336 elmex 1.288 - create bomb now also works when casted by door traps.
337 elmex 1.290 - (arch) new torch graphics.
338 root 1.289 - (maps) considerably soften the subway spider.
339 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
340     the guards from being killed by players.
341 root 1.310 - (maps) lots of tweaks in and around scorn.
342     - (maps) use special non-blocksview jungle, mountain and
343     darkforest freely on the worldmap, to get gradual sight obstacles
344     instead of total blackout in those areas.
345 root 1.289 - no maximum darkness for outdoor maps anymore.
346 root 1.291 - add more hints, fix some messages.
347 root 1.292 - fix a bug: firing rods should tell you something about them.
348     - make light additive even within players.
349 root 1.293 - darken xrays effect a bit.
350     - improve handling of los changes when inserting or removing
351     objects, not perfect yet.
352     - make map darkness signed (formerly unsigned) to allow
353 root 1.294 ambient lighting and centrally manage darkness as an offset.
354     - revamped, fixed and documented the server calendrics, also
355     tell users the current time and data, to improve awareness.
356     - implement proper wizlook flag and handling of wizlook, instead
357     of dumbly just clearing los once.
358 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
359     and has a smaller runtime variance.
360 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
361     making them actually useful.
362     - see_in_dark now increases the viewing radius by 3.
363 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
364     speedup, as well as in many other places.
365 root 1.299 - remove support for extended map infos - these are not used
366     by the deliantra client and removing them gives us a 10% speedup
367     when sending map changes.
368 root 1.300 - remove most gcfclient and other client bug workarounds, as well
369     as now obsolete protocol versions, simplying the code.
370 root 1.301 - optimise and simplify generation of random numbers.
371 root 1.303 - correctly provide a non-zero default density for materials, to
372     avoid crashes, fix other bugs in the material handling code.
373     - fix volume calculations.
374     - fix cfpod parsing when multiple verbatim blocks were separated by
375     newlines.
376 root 1.305 - increase monster detection radius from wis/5 to wis/3.
377 root 1.306 - remove old pickup modes.
378     - remove obsolete disarm and search commands (search wasn't working
379     anyways).
380 root 1.308 - fix a crash when an npc applied a sign.
381 root 1.284
382 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
383 root 1.283 - this release is assumed to be very stable.
384     - (maps) radically redesigned and improved tutorial.
385 root 1.280 - directional casting no longer immediately removes the invisible effect.
386 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
387 root 1.272 - fix overflow in lighting calculations.
388     - negative glow radii can no longer cause total darkness.
389 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
390     only maximally-lit ones.
391 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
392     - swashbucklers got the oratory skill now.
393 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
394 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
395 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
396 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
397     (which was probably broken, too).
398 root 1.281 - support negative glow radii during daytime, too.
399     - use circular, not rectangular, viewing area.
400     - use minimum viewing distance of 2 in outdoor maps.
401     - negative glow is stronger than viewing area or lamps.
402 root 1.283 - (arch) new darkness spell face.
403 root 1.272
404 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
405     - (maps) completely redesigned scorn.
406 root 1.269 - "cast light" now works on oneself.
407 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
408     negative glow radii again (they were totally broken before).
409 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
410 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
411 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
412 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
413 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
414     back to the player.
415 root 1.251 - attuned/repell and spell base level system reworked.
416 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
417 root 1.247 be less erratic now.
418 root 1.248 - refuse to write the uuid file if the uuid is zero
419     (to avoid writing it in early crashes).
420 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
421     - speed up emergency_save by not syncing every file separately.
422     - no longer reattach perl to every object on reload, it's slow, and no longer
423     necessary since we don't nuke stashes anymore.
424     - do not bootstrap perl from the commandline args, use separate eval for
425     better error reporting.
426 root 1.259 - fix a crash when pushing cone spells met ice attacks.
427 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
428 root 1.255 - speed up map refresh in server a bit.
429 elmex 1.258 - refactored drop code and fixed some programming errors in it.
430 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
431 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
432 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
433     as the current weight of the inventory.
434 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
435     dragonfire has been introduced for the non-dragon players.
436 root 1.265 - remove unused "tooltype", "start_holding" object slots.
437     - change "weapontype" object slot to uint8.
438     - convert "hide" object slot into flag.
439     - reorder object members for better locality of reference and codesize
440     decrease.
441 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
442 root 1.267 - fix a crash when no skill could be found when killing amonster.
443 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
444     every completed aio operation.
445 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
446     and update mapspaces if necessary.
447 root 1.246
448 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
449 root 1.241 - removed all command line parsing, only env variables are supported
450     anymore.
451 root 1.239 - region-specific monsters will now once more be on the worldmap.
452 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
453 root 1.225 would grow out of bounds.
454 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
455 root 1.222 - fixed a double-escaping bug in the pod-parser.
456     - rewrote the cfpod parser in C++.
457     - hintmode moved to C++, players need to re-set their hintmode if
458     they dislike "show".
459 root 1.231 - fix RIP inscription.
460 root 1.239 - bump login name length from 18 to 20 char max.
461 root 1.231 - correctly support gender in emotes.
462     - correctly support gender in the death messages.
463     - correctly generate death messages for players only when they really die,
464     with increased information.
465 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
466     and data corruption (but apparently was never triggered).
467 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
468 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
469     data corruption bug.
470 root 1.223 - tweak coredumping/monitoring a bit.
471 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
472 root 1.227 - do not crash in the loader when an inventory object could not be loaded
473     (from a corrupted file).
474 root 1.241 - redid skills command to send output to proper channel.
475 root 1.233 - object->map is no longer refcounting.
476 root 1.228 - add FLAG_DEBUG for internal debugging.
477 root 1.231 - add NDI_VERBATIM flag to send_msg.
478 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
479 root 1.240 - player->exists is no longer a sync_job.
480 root 1.233 - split login.ext's player scheduler into
481     it's own player-scheduler.ext extension.
482 root 1.222
483 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
484 root 1.212 - require perl 5.10.
485 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
486 root 1.204 - swap player and observed count's on the map when observing.
487 root 1.205 - add (mostly untested) mapspace perl class and accessors.
488 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
489 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
490     could be found.
491 root 1.208 - pits now have a configurable "random spread" range and default
492 root 1.213 to a radius of two now.
493 root 1.212 - rewrite pay_player_arch.
494     - use a more stable perl_reload implementation.
495     - do not use Symbol::delete_package (causes crashes after perl-reload),
496     use our own, safer, clear_package instead.
497     - when asynchronously dumping core, close all file handles to allow
498     the server to restart concurrently.
499 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
500     sequences, without double-encoding. it should be faster, too.
501     - the above fixes wrong display of help tetx and many other issues.
502 root 1.216 - use lzf and frag packets for large messages for clients supporting them
503 root 1.218 (0.9976+), use it for long books and other messages.
504 root 1.210 - eradicate listen command and corresponding code.
505 root 1.211 - eradicate logs command.
506 root 1.218 - let the client log into the server log, used for crash backtraces.
507 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
508     old style spell objects with the spell magic bullet.
509 root 1.220 - (arch) fixed skill less rods in the archetypes
510 root 1.204
511 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
512 elmex 1.197 - made jeweler workbench larger and some other minor map
513     changes in jeweler town.
514 root 1.196 - fixed wrong item handling in jeweler skill code.
515 root 1.198 - (arch) use a special "key_random_map" for random map keys
516     that are used up.
517 root 1.199 - fix a crash when the player who was observed has logged out long
518     enough for his region/map to be gone.
519 root 1.200 - port to g++-4.3's incompatible tr1 changes.
520 root 1.201 - add some missing dependencies.
521 root 1.203 - log to /var/log/deliantra/ by default.
522     - hack observe code to enable smooth movmenet when observing.
523 elmex 1.195
524 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
525 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
526 root 1.179 - correctly move gsay to the party channel.
527 root 1.178 - fix a crash when animate weapon was used in some areas.
528 elmex 1.177 - fixed unnecessary identification of by converters created objects.
529 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
530     with NPCs.
531 elmex 1.175 - (arch) dragon scales got proper type now
532 root 1.193 - object::decrease would sometimes cause container weights to
533     be wrong, this has been fixed.
534 root 1.194 - do not send time updates for newly-seen items.
535 root 1.185 - thawing an icecube will once more drop its contents to the ground.
536 root 1.183 - fix cone spells etc. going through walls sometimes.
537 root 1.186 - fix a weight update bug that sometimes left containers
538     with wrong weights.
539 root 1.194 - added auto_apply event and extension for shop tiles.
540 root 1.172 - work around get_map_flags invoking perl and switching the stack.
541     - make sure the map is loaded when using a town portal return.
542 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
543     where healing spells didn't cost any grace.
544 root 1.173 - fix starvation kill reason.
545 root 1.174 - fix pk killer name message.
546 root 1.189 - don't let people apply signs with @match.
547 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
548     what seems to be the biggets memleak in the server).
549 elmex 1.171
550 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
551 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
552     - use anyevent to manage listen ports (this enables IPv6 support).
553 root 1.167 - server supports ipv6 client connections now.
554 root 1.168 - use newly-available Coro::AnyEvent.
555 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
556     to let it handle AIO requests.
557 root 1.167
558 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
559 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
560     processing considerably (especially in the client) and reduces data transfers
561     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
562 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
563     - (map) fixed npc dialogue in pup_land/s_f/special.
564     - bugfix: fix a crash when a player casts a swarm spell and then logs out
565     (swarm spells now stay in the player's inventory).
566 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
567 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
568     archetype *archname* (chairs of different facings were merged).
569     - bugfix: fix a potential crash issue in find_object_name (not used
570     normally).
571 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
572     (destruction, magic missile etc.).
573 root 1.163 - swarm spells without a direction now use various spiral patterns
574     instead of being fully random.
575 root 1.158 - update AnyEvent API to 3.4 and above.
576 root 1.156
577 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
578 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
579 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
580 root 1.152 - bugfix: the jumping skill now gives experience for jumping
581     and for attacking monsters. it also takes about one second to do a jump.
582 root 1.138 - bugfix: players couldn't starve in 2.53 :(
583 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
584 root 1.152 - bugfix: spell effects like word of recall are removed on death.
585 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
586     were created outside a map.
587 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
588     (fixed by reversing the logic).
589 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
590 root 1.153 - bugfix: the random map generator no longer leaks key objects.
591 root 1.154 - bugfix: support random maps >127x127.
592 root 1.152 - (maps) fixed the death certificate system in nimbus.
593 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
594 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
595 root 1.147 - (arch) give ball lightning a real name.
596 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
597 root 1.155 - support cfpod in ex replies (client item tooltips).
598 root 1.143 - unapply item in range slow when readying a spell.
599 root 1.148 - bugfix: account for rounding errors in weight updates.
600 root 1.139 - remove synchronous mkdir in chargen_race_done.
601     - fix per-race starting maps.
602 root 1.142 - check hiscore on suicide and quit as well.
603 root 1.138 - tell players when they are starving.
604 root 1.133 - get rid of costly object_from_name conversion for altar effects.
605     - fix map difficulty calculation for generators.
606 root 1.146 - slightly more intelligent handling of "is_animated" flag.
607 root 1.149 - support no_drop map header flag (before it was only available internally).
608 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
609 root 1.133
610 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
611 root 1.119 - bugfix: custom skill settings were not saved by the server.
612     - bugfix: remove did not actually remove items from the inventory, leaving
613 root 1.116 ghost items.
614 root 1.119 - bugfix: properly update items identified on the ground.
615 root 1.120 - bugfix: use localtime_r in the logger thread.
616 root 1.122 - bugfix: player starvation will now give the correct kill reason.
617     - bugfix: archetype reloads could crash the server.
618 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
619 elmex 1.114 player is not logged in.
620 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
621 root 1.117 server startup.
622 root 1.128 - bugfix: fix the door surround check in the random map generator.
623     - (maps) fix heaven quest difficulty progression.
624     - (maps) fix some random map styles.
625     - dropping items a shop is not interested in won't sell them anymore.
626     - rods and horns with a too low maximum charge allow now at least one discharge.
627     - implement kill & death statistics.
628     - random map preparation is no longer synchronous.
629     - rewrite find_style in perl, no longer does synchronous I/O.
630     - improve random map specials placement.
631     - make the killer a real object pointer instead of a string, improved
632     kill reason messages.
633 root 1.117 - take advantage of new aio_close and aio_chmod.
634 root 1.128 - implement archetype::get, object::deep_clone and update callers.
635 root 1.125 - change_abil is much faster.
636 root 1.126 - update the floorbox more often to work around the reverses item order
637     display in clients.
638 root 1.125 - cleaned up object copying by encapsulating it to a single place.
639 root 1.126 - add hints to the invite messages.
640 root 1.127 - rewrote key<->value pair handling.
641 root 1.128 - use an independent random number generator for the random map generator.
642 elmex 1.113
643 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
644 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
645     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
646     - completely automate the weight handling, should fix all weight
647     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
648 root 1.103 - reloading archetypes while a user was in the character creation phase
649     could crash the server.
650 root 1.106 - fix a nontrivial number of cases of code commented similar
651     to "is this really correct?", as many of those cases are now handles
652     automatically by lower level code.
653     - replace many ad-hoc checks for client visibility by object::visible_to,
654     should result in broader applicability of functions using it.
655 root 1.104 - merge items with different arch pointers refering to the same arch
656     (due to archetype reloads).
657 root 1.106 - refactored the object remove/insert functions and most related
658     functions (decrease, split, merge_ob etc.).
659 root 1.105 - make it compile better on freebsd (reported by pippijn).
660 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
661 root 1.108 - fix the longstanding "container stays open" bug.
662 root 1.107 - improved floorbox updating to be incremental and other protocol
663     optimisations.
664     - get rid of update_after_inventory_change and only do update stats
665     for weight once/tick/player at max.
666 root 1.109 - rewrite party commands, use party channel.
667 root 1.103
668 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
669 root 1.97 - properly link against libgthread as that is needed to make the slice
670     allocator thread-safe.
671 root 1.91 - support perls not compiled with 64 bit support (though this is not a
672     recommended configuration) (reported by Samuel Gondouin).
673 root 1.94 - always put godgiven items into the player inventory, never any containers.
674 root 1.92 - (maps, arch) the scorn go club was founded!
675 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
676 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
677     became a real spell-class.
678 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
679     - (arch) considerably strengthened spark shower and destruction.
680     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
681     finally reloadable at runtime.
682     - changed archetype loading algorithm to only require one pass and
683     use delayed resolving of references.
684 root 1.101 - examine command now uses the examine infobox.
685 root 1.102 - implement an "incremental garbage collector" for archetypes.
686 root 1.98 - enable slice allocator again.
687 root 1.96 - implement optional free memory poisoning.
688 root 1.91
689 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
690 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
691 root 1.85 skill.
692 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
693     names (also update all maps to use money instead of coins).
694 root 1.78 - add uuid accessors to perl.
695     - add coin names and archetype accessors to perl.
696 root 1.80 - fix runtime uuid file format to use "." instead of ",".
697 root 1.78 - change perl extensions to not use hardcoded coins and values.
698 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
699     and be more parsimonous of uuid usage by the exact value out on exit.
700 root 1.86 - write log messages in another thread, removing another sync point.
701     - support multi-line log messages in a nicer way.
702 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
703 root 1.81 - fix a minor memleak in the random map generator.
704     - some parts of the random map generator are not coroutine-safe,
705     so only call it "single-threaded".
706     - major cleanup of memory management in random map generator.
707 root 1.87 - slight refactoring of the random map generator, faster too.
708 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
709     bookkeeping bug.
710 root 1.87 - work around "player is on active list" problem by deactivating player
711     after loading.
712 root 1.81 - garbage collect shstr's more evenly and adaptively only when
713     there have in fact been allocations.
714 root 1.82 - fix object::insert to do as documented and insert into the env
715     if necessary.
716     - fix cf::map::unique_maps.
717     - fix nrof overflow check in can_merge_slow.
718     - fix converter code to handle >31 bit values.
719 elmex 1.83 - added support for the player_sold flag
720 root 1.84 - converters no longer accept unpaid items.
721 root 1.88 - canonicalize random map meta files for better unification.
722 root 1.77
723 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
724 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
725     when mlockall has been used.
726 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
727 root 1.72 - use separate thread for ticker timing (and more in the future).
728     this greatly increases timing accuracy and gets rid of an enourmous
729     number of gettimeofday calls.
730 root 1.82 - use a separate thread to signal aio completion, for lower latency.
731 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
732 root 1.71
733 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
734 root 1.68 - rebalanced default experience table to be more exponential
735     and much easier up to level ~40, then moderately harder.
736 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
737 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
738     - do not exit on reload/load errors but properly cleanup.
739 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
740 root 1.66
741 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
742 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
743     (this fixes the jeweler skill).
744 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
745 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
746 root 1.63 - move tombstone to real map if player died due to cave-in (even if
747     it has reset, which is better than putting it on the savebed, also as
748 root 1.321 proof that the player didn't use a savebed).
749 root 1.59
750 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
751 root 1.56 - work around perl bug in configure perl module version check.
752 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
753 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
754 root 1.52 - fix a bug in animate_weapon, causing a crash.
755 root 1.54 - no longer exit when a coroutine throws an exception.
756 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
757 root 1.53 - fix the "<player> is nuts" message.
758 root 1.58 - fix an exception at logout due to the json_coder being gone.
759 root 1.43 - upgrade to EV version 2.0 API.
760 root 1.47 - when players don't apply a savebed correctly but stand above one,
761     do not move or kill them.
762 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
763 root 1.43 - implement generic framework for server-side resource files.
764     - implement resource file update event.
765     - hook experience table update into the framework.
766     - move jeweler.yaml to resources (arch/).
767 root 1.44 - switch from Crossfire to Deliantra perl module.
768     - implement json2json arch filter.
769 root 1.45 - implement widget protocol version 2, support for ui templates.
770 root 1.54 - mapinfo is now handled fully asynchronously.
771 root 1.48 - ext/irc: also log irc messages.
772 root 1.51 - ext/schmorplog: write user stat files asynchronously.
773 root 1.43
774 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
775 elmex 1.41 - limited the number of items that can be picked up and dropped
776 root 1.42 as temporary measurement against bad performance or dropping things
777     (this lead to long freezes and triggered the watchdog).
778 elmex 1.41 - improved the performance of the drop command a bit.
779 root 1.38 - switch from Event to EV for higher performance, easier usage,
780     less bugs...
781 root 1.39 - updated to release version of the gnu affero license.
782 root 1.38
783 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
784 root 1.36 - more thoroughly rename the binaries, contact addresses.
785     - update the copyrights.
786 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
787     crashes.
788 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
789     potentially causing crashes.
790 root 1.35 - assign weapons on user load time, not login-time, avoiding
791     crashes.
792    
793 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
794 root 1.32 - fixed an important bug that caused passwords to be forgotten.
795 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
796     in some of the maps.
797 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
798     which is now trivial to do.
799 root 1.33 - removed all traces of the old (and never working) plug-in interface
800     (70kb code less on amd64).
801 root 1.34 - improve/tune scheduling priorities.
802     - fix some freezing bugs.
803     - fix a memory corruption problem in dynbuf.printf.
804     - use channels for chat and many informational commands.
805     - improved the tutorial.
806     - create missile is now fixed.
807     - race fields must now contain archetypes.
808     - jumping skill now works as advertised.
809 root 1.31
810 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
811 root 1.24 - relicense under the gnu affero license.
812 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
813 root 1.24 - implement server-side framework for generic resources.
814     - use resource framework for server-provided ambient
815     music.
816 root 1.27 - save object owners (players only atm).
817 root 1.24 - replace limited sound api with server-provided sound effects.
818     - new sc (sound control) protocol command.
819     - improve fxix protocol to include types.
820     - exactly fill tcp segments, if possible.
821     - output-rate is now an upper limit, the server will automatically
822     (and quite perfectly) adjust to the network conditions, ensuring
823     low latency even during bulk transfers (music, images, sounds etc.).
824     - implement server-side widgets (i.e. client widgets controlled
825     in the server side). this will allow future expansion without
826     having to upgrade clients.
827     - implement a (artwork) world map with realtime player position
828     tracking.
829     - new and more efficient extcmd (server still supports old extcmd
830     protocol).
831 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
832     calcluation that could be easily exploited by users.
833     - rebalanced diseases to spread more naturally/evenly.
834     - completely asynchronous map loading even for tiled maps.
835 root 1.24 - replace simple messaging protocol with channels carrying metadata
836     (similar to message types, but more directed at the user).
837     - reduce command processing latency by a whopping 120ms by
838     reordering some processing steps inside the server. this directly
839     reduces lag by 120ms.
840     - actually send spell faces to the client.
841 root 1.23 - implement player genders.
842 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
843     otherwise return to savebed and possible kill if the log-out
844     was for too long.
845     - fast socket-dead detection (kick player after 8 seconds without ack).
846     - greatly reduce the cpu time needed to draw maps _again_.
847     - archetypes are now subclasses of objects.
848     - rebalanced shop greed and approval functions to be more realistic
849     (and likely match the actual intention).
850 root 1.23 - implement "crossfire pod" format for messages, with working bold,
851     italic, gender-specific text, paragraphs etc.
852 root 1.24 - implemented hint framework, players can opt to receive hints.
853     - implemented (long) book framework, added some books from the cf wiki.
854 root 1.23 - implement generic message framework that uses xml, utf8 for the client
855     protocol and is capable of transmitting generic meta information.
856 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
857     - replace the nexus by a per-player tutorial map that teaches stuff
858     better than the newbie house.
859 root 1.18 - fix the magicmap colours.
860 root 1.19 - optimise map update even more by removing unneeded code and checks.
861     - decouple map and stats update from pl->ob and use pl->observe instead.
862     - implement observe command.
863 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
864     calls with a simple comparison.
865     - fix a latent crossfire bug that could crash the server because the
866     map refresh did not update the mapspace.
867 root 1.24 - support custom keys for regions and maps, regions are now
868     refcount-managed.
869     - allow worldmap overlays anywhere in the 000..999 range.
870     - new system to acquire time slices for background jobs, to reduce
871     jitter.
872 root 1.27 - semi-persistent object-referencing framework (currently only players
873     supported).
874 root 1.22 - dependency tracking for perl extensions.
875 root 1.24 - new slag-ex extension for cleaning cauldrons.
876     - fix invoke result processing.
877     - there are even less i/o syncpoints in the server now.
878 root 1.29 - added map-tags extension that scans all maps for object tags
879     and records them in the database (not used yet).
880 root 1.28 - metaserver 2 support.
881 root 1.22 - many more bugfixes and minor optimisations.
882 root 1.16
883 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
884 root 1.14 - optimised event invocation (non-wanted events can now be
885     skipped with 4-5 inlined instructions).
886 root 1.12 - complete rewrite of town_portal: it now creates a portal
887     to the "nearest" town only, travel is only possible
888 root 1.13 to the town and back, anybody can use it (also removes
889     one of the remaining syncpoints in the server).
890 root 1.10 - complete rewrite of the range/attack skill slot system:
891     there are now two slots, one for combat, one for ranged
892     attacks.
893     - introduce the concept of a current weapon (either a ranged
894     or a combat weapon/skill/tool) and switch between them as
895     needed.
896     - rewrite bow code so bows get more useful: apply damage,
897     attacktype and other stats to the arrows and treat
898     bows as weapons. also rebalance the missile weapons skill
899     so its damage increases with level.
900     - rewrite the complete player speed logic: weapon_speed now
901     works as documented and there are no unnatural speed boosts.
902 root 1.6 - implement a utility - cfutil - that simplifies arch and map
903     installation, replacing the old collect scripts and
904 root 1.9 simplying deployment by scaling and cutting faces as required.
905     - simplify the map protocol extensively by taking advantage
906     of missing bigfaces, speeding up map generation immensely.
907 root 1.6 - implement inherit keyword allowing archetypes to inherit from
908     other archetypes.
909     - rationalise archetype, region and treasurelist file format
910     into a single file format and make them reloadable asynchronously.
911 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
912     reloadable at runtime.
913 root 1.6 - implement 64x64 faceset support.
914     - implement fxixsx protocol that saves
915     a lot of bandwidth over the old image/face/smooth packets
916 root 1.11 and allows images > packetsize, incremental and background
917     transfers.
918 root 1.6 - implement a bandwidth-saving smoothing protocol that works
919     on a face basis as opposed to a mapspace basis.
920 root 1.7 - the server can now rate-limit image uploads to not exceed
921     a certain (client-configurable) speed while guarenteeing full
922     freedom of movement.
923 root 1.8 - implement new ex command to request item descriptions.
924     - implement new msg command for in-game messages with meta
925     information (using xml).
926 root 1.9 - enforce utf-8 for all text messages.
927 root 1.13 - added micropather (not used yet).
928 root 1.6 - many, many bugfixes.
929 root 1.1
930 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
931 root 1.1 - make coroapi accessible to cf+.
932     - moved map handling logic completely to perl
933     - per player maps are now marked in the map
934 root 1.2 - maps are saved completely differently now,
935     and much more often.
936 root 1.17 - rewrote map header parser and writer, to be much faster.
937 pippijn 1.4 - maps and players are now (in the average case) loaded
938 root 1.2 and saved completely asynchronously, I/O contention will no
939     longer freeze the server.
940 pippijn 1.4 - players and maps can be loaded anytime, without the player
941 root 1.2 being logged in.
942 root 1.1 - automatically generate method interfaces for perl from headers
943     - unbundled freezethaw
944     - mostly rewrote common/map.C
945     - completely rewrite server/swap.C
946     - introduced "runtime", the CCT clock (corrected crossfire time) :)
947     - introduced new keyword for map files: file_format_version (integer, server version: 0)
948     - better message for apply failures due to applymode
949     - removed most all of the weather code
950     - unified logging to stderr and file
951     - too many minor changes to document