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Revision: 1.502
Committed: Mon Nov 9 18:47:55 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.501: +2 -0 lines
Log Message:
remove max_nrof from maps, make spell updates delayed

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.497 - balancing change, halve rod recharge speed (instead
18     of 4.8s, the standard rods now recharge in ~10s. not a solution,
19     but still.
20 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
21 root 1.496 the costly flasg-checking loop in most cases.
22 root 1.494 - pet monster level was not displayed correctly in "showpets index".
23     - clean up floating point conversions and many similar nitpicks.
24 root 1.502 - fix hanuk altar.
25     - add marble shop floor.
26 root 1.494 - move gcc specifics to new file include/compiler.h.
27     - unrecognised cfpod directives could cause undefined behaviour.
28 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
29     - optimise mapspace updates.
30     - cache volume/items per mapspace.
31 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
32     decrease).
33 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
34     have led to weird item multiplications.
35 elmex 1.501 - fixed crash bug in learn_spell command.
36 root 1.494
37 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
38 root 1.481 - some Andrew Madloch wanted, despite being specifically told
39     multiple times that the Deliantra parts additions are under AGPL,
40 root 1.487 lock up the source code of the server within his company.
41 root 1.481 some reorganisations have been done to the sourcecode to make
42     it clearer that this violates the Affero GPL. Help to keep
43     Deliantra free software even for the coming generations
44     and be wary of the promises of Andrew Madloch, he has nothing
45 root 1.487 good in mind for free software.
46 root 1.480 - clarify which files of the server are 100% AGPL.
47 root 1.481 - minor reorganisation, move some GPL code into other files.
48 root 1.483 - implement viewpoint (which is like observe, but only for the map,
49     not stats etc.).
50 root 1.484 - replace magic mapping overlay by a flying bird exposing area
51     on the worldmap (ext/magic_mapping.ext).
52 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
53     - @find results in npc dialogue is now stored in $find.
54 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
55 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
56 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
57     dm instead.
58 root 1.456 - (maps) add town portal to celvear.
59 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
60     mapsets from crossfire, together with associated archetypes.
61 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
62     - (maps) define a new whalingoutpost region.
63 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
64     and most archetypes that go with them (without stoning and swallow effects),
65     casino tokens and stock certificates are also missing.
66 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
67     and santo dominion.
68 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
69     to go with them. also adjusted archetypes to be more korrekt "gotisch".
70 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
71 root 1.460 - properly close client-side dialogue when the player is teleported away.
72 root 1.459 - map-tags did not properly close it's database tables or wait
73     for a quiescent state, causing memory corruption on reload.
74 root 1.454 - support "stat.xyz" accessor in match expressions.
75 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
76 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
77     fixes long answers from npc dialogue).
78 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
79 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
80     and to not add a "put your code here" force needlessly.
81 root 1.463 - (arch) fix or improve many plurals.
82 root 1.465 - markers do no longer add a force if the slaying field is unset.
83 root 1.466 - sped up search-items implementation, but it's still horrible.
84 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
85 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
86     used to reogianise the illogical arch tree a bit.
87 root 1.479 - (maps) import most map names from crossfire.
88 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
89 root 1.483 - fly_high movement gives better los, ignoring blocksview.
90 root 1.488 - the addexp command should now honour skill names with spaces.
91 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
92 root 1.491 - (arch) added many more buildable marble floors.
93 root 1.490 - major namespace cleanup: save 45kb by making functions static
94     that were unnecessarily global.
95 root 1.452
96 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
97 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
98 root 1.451 - fix a memory buffer overflow in the book code.
99 root 1.429 - add @check, @find npc dialogue commands.
100     - (maps) add a number of town interiors.
101 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
102 root 1.451 - (maps) add celvear area from cfextended.
103 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
104     - (server,maps) fix bug causing some library books not to be chained down,
105     cause Scorn/Navar libraries not to have inscribable books.
106 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
107 sf-marcmagus 1.433 inappropriate item power.
108 root 1.448 - (maps) fix intwell balancing issue.
109 root 1.437 - improve the look of generated books.
110 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
111     - fix bug where players could bypass no_drop by putting items in containers.
112 root 1.430 - consecutive commands arriving at the same time in the server would be
113     corrupted if the length was >255.
114 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
115 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
116     and perl.
117 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
118     functionality (and more) inside the same object using the match expressions.
119     - create simpler match expression compiles in many common cases.
120 root 1.439 - reduce object size by removing obsolete "seen_by" member.
121 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
122     of the new dynbuf::splice function (which gave an unexpected net win
123     in code size...).
124 root 1.442 - the server will no longer complain (and subtly fail) when an object
125     being removed from a map causes another object to get removed.
126 root 1.441 - banish strncpy from the server, speed up and simplify sending item
127     descriptions to the client considerably.
128 root 1.442 - add new "in head" set modifier for matches.
129     - new BLOCKED_MOVE event added.
130     - mapscript archetype now has activate_on_xxx true by default, as similar
131     connected elements.
132 root 1.448 - (maps) imported all styles from cfextended except
133 root 1.444 floorstyles/land_plots and monsterstyles.
134 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
135 root 1.446 - don't crash when treasure lists are empty / supply new empty
136     treasurelist for randomitems when none can be found.
137     - implement cf::map::static_maps and use it in map-tags.ext.
138 root 1.449 - fix a bug in map-tag scanning when moving tags.
139 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
140     for a reaction.
141 root 1.447 - implement new "loadall" map loading command, purely for debugging.
142 root 1.429
143 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
144 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
145     but not horns (to make them more useful for content-creators).
146 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
147     2) it skipped spell effects and 3) it didn't handle the case where
148     and object was destroyed while iterating over it correctly. all this
149     allowed players to sometimes walk onto spaces they should not be able to
150     walk on.
151 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
152 root 1.399 - examining an object now dumps the serialised object form when the user
153 root 1.404 is a wizard (wizlook).
154 root 1.421 - altars no longer accept unpaid items.
155 root 1.411 - party spells didn't work all that well.
156 root 1.424 - added complex object matching framework (cf::match), and make altars
157     and pedestals use it.
158 root 1.425 - identified skill-tools show what skill they grant.
159 root 1.399 - display the duration of change_ability spells when examining them
160     (missing: protection spells, but they are a hack...).
161 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
162     adding more variety to the different mushrooms.
163 root 1.398 - fix a minor cfpod formatting bug.
164 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
165     the hintmode setting on the settings page.
166 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
167 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
168 root 1.399 - enable the object loader to also dump archetypes.
169 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
170 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
171 root 1.402 - force the initial face when loading an object that is time-animated
172     or a monster, so it does not have to be specified anymore.
173 root 1.403 - fix a bug where recasting an ability changing spell could shorten
174     its remaining duration.
175 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
176 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
177 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
178     up splay operations as well.
179 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
180 root 1.412 - implement introspection data for C++ classes (%REFLECT).
181 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
182 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
183 root 1.419 - fix transmutation alchemy.
184 root 1.424 - speed up many frequently-invoked C->perl callbacks.
185 root 1.419 - added complex object matching framework, to be used in altars and the like.
186 root 1.426 - switch to YAML::XS from YAML.
187 root 1.396
188 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
189 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
190     that ultimately was not helpful to catch it :)
191 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
192     all callers to use either one or the other, as appropriate. This
193     fixes the (rather fragile) light spell, maybe others.
194     - fixed an overflow and exploit in the bank/payment code.
195     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
196 elmex 1.384 to explain the skill a bit more.
197 root 1.389 - removed a buggy check for zero attacktype. So that we might find
198 elmex 1.388 the real bugs in the archs/maps/objects.
199 elmex 1.394 - Fixed enabling torches with lighters.
200 elmex 1.387 - (maps) Added Heaven Town region.
201     - (arch+maps) Fixed & normalized warriors on map
202     /quests/peterm/CTower/Barracks.
203 root 1.392 - fix the light spell (and possibly diseases and other lights).
204 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
205 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
206     a long time ago, and similar cases are still to be found in the maps.
207     - make the socket_timeout configurable in the code (but not yet for users).
208 root 1.393 - earth wall health bar is now correct.
209 elmex 1.384
210 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
211 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
212     freeze with IO::AIO anymore due this change.
213 root 1.364 - avoid a crash when a player tries to apply a lighter.
214 root 1.376 - allow a spell argument for dimension door.
215 root 1.362 - move shop item listing and some otherstuff into the info tab.
216 root 1.360 - avoid crashes when non-players cast party spells.
217 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
218 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
219     - small improvement of the number of potions in shops
220     (by Job Vranish).
221     - added a few party spells (by Job Vranish).
222 root 1.362 - use a common message dynbuf.
223 root 1.364 - destroying tear down objects will now use the full hp range
224     for animation and will only destroy/lastframe when hp < 0.
225     - allow monsters to use earth to dust.
226     - use manhattan distance for get_rangevector_from_mapcoord, just as
227     in get_rangevector.
228     - los updates now correctly take tiled maps into account.
229     - do los updates even on maps without darkness.
230 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
231 root 1.375 - upgrade to IO::AIO 3.21.
232 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
233 elmex 1.373 - properly catching exceptions from callback in irc.ext.
234 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
235 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
236 elmex 1.368 - (arch) added hint about usage to Slag Ex.
237 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
238     like the rest.
239 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
240 root 1.378 - (arch+maps) added rate limited converter and adjusted
241     /elmex/mana_fountain.
242     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
243     - reduce size of casting_time, move_status, attack_movement,
244     last_heal and last_sp slots, squeezing some more space out of struct
245 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
246     anywhere.
247 root 1.358
248 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
249     - fixed bug in alchemy, where finding the right object for enhancements
250     didn't work.
251 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
252     effects (w.r.t. put_more) per mapspace, to give the server a chance
253     to survive a hundred deathsheads.
254 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
255     disastrous bug of unfortunately unknown proportions...
256 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
257 root 1.343 - use gender-neutral place descriptions for invite.
258 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
259     Thanks go to Lisa Larsen!
260 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
261     anymore).
262 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
263 root 1.345 - use better dependency tracking for include/keyword.h.
264 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
265     so it is possible to invite somebody out of some stck-till-death traps,
266 root 1.346 or simply to commit suicide.
267 root 1.352 - replace the "ignoring delayed commands" message by something more useful
268     (cf. cunning gnome freezeing issue).
269 elmex 1.349 - various fixes for weapon improvements.
270 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
271 root 1.353 - support T and G sequences in cfpod.
272 root 1.343
273 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
274 root 1.339 - convert me command from per-map to chat, which makes more sense, also
275     document it.
276 elmex 1.336 - more than one spellbooks of same class can now be given
277     in class selection.
278 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
279     spell rebalancements.
280 elmex 1.338 - the IRC gateway filters IRC colors now.
281 elmex 1.336
282 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
283 root 1.331 - (arch) fix quiver of Holding Bolts.
284 root 1.332 - applying unpaid items will now examine them.
285 root 1.330 - add "What" column to body command, showing items in that slot.
286 elmex 1.329 - redesigned and rebalanced lamps and torches.
287 root 1.330 - add "..." to item names that have been shortened.
288     - fixed "assign" function that squeezes strings into fixed length.
289 elmex 1.333 - add cursed effect to lamps and (some) torches.
290 elmex 1.334 - fixed bad assigned crafting skills and their tools.
291 root 1.312
292 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
293 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
294 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
295 root 1.312 - make monster smell logic dependent on their wisdom stat.
296 root 1.324 - put the death reason into a separate tab.
297     - converted "connected" slot to string, cleanly got rid of some ugly
298     hacks such as the path_attuned hack.
299 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
300     - replace one-at-a-time hash by faster than smaller FNV-1a hash
301     when hashing strings.
302 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
303 elmex 1.320 whether the right cauldron is used.
304 root 1.313 - considerably optimise shared string implementation by
305 root 1.316 making its null value a compiletime constant.
306 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
307     as well as using shstr_cmp to pass shared stringsa round efficiently,
308     for lots of code size savings.
309 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
310     they are sleeping: generators now check for the sleeping flag.
311 root 1.318 - tell gcc not to excessively inline some perl interface functions.
312 root 1.322 - remove marking rune length limit.
313 root 1.323 - fix formatting of cfpod when a verbatim block was following
314     a single newline.
315     - move resistances, statistics and showpets command output into tabs.
316 root 1.326 - implement map scripts that can replace the boulder logic without
317     having to write extensions.
318 root 1.310
319 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
320 root 1.302 - fix a longstanding bug that teared multipart monsters
321     at map boundaries apart.
322 root 1.292 - temporarily make permanently invisible player visible when
323     he/she makes noise.
324 root 1.284 - fix being able to see through walls a bit.
325 root 1.303 - improve look at output.
326 root 1.285 - completely replaced the line of sight algorithm with a variant
327     of spiral fov capable of visibility grades and arbitrary
328     shadow angles, that uses less memory and less code.
329     - the new los code supports arbitrary map rectangles and loosens
330 root 1.310 other restrictions of the old code, supporting further optimisations.
331     - update los if blocksview-objects are inserted in a map, not just when
332 root 1.287 removed (e.g. for summon fog).
333 root 1.303 - permanent invisibility doesn't make immune against making noise:
334     implement a noise system that allows monsters to locate the player
335     when he/she makes noise.
336     - implement a primitive smell system that monsters can use to track
337     players.
338 elmex 1.288 - create bomb now also works when casted by door traps.
339 elmex 1.290 - (arch) new torch graphics.
340 root 1.289 - (maps) considerably soften the subway spider.
341 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
342     the guards from being killed by players.
343 root 1.310 - (maps) lots of tweaks in and around scorn.
344     - (maps) use special non-blocksview jungle, mountain and
345     darkforest freely on the worldmap, to get gradual sight obstacles
346     instead of total blackout in those areas.
347 root 1.289 - no maximum darkness for outdoor maps anymore.
348 root 1.291 - add more hints, fix some messages.
349 root 1.292 - fix a bug: firing rods should tell you something about them.
350     - make light additive even within players.
351 root 1.293 - darken xrays effect a bit.
352     - improve handling of los changes when inserting or removing
353     objects, not perfect yet.
354     - make map darkness signed (formerly unsigned) to allow
355 root 1.294 ambient lighting and centrally manage darkness as an offset.
356     - revamped, fixed and documented the server calendrics, also
357     tell users the current time and data, to improve awareness.
358     - implement proper wizlook flag and handling of wizlook, instead
359     of dumbly just clearing los once.
360 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
361     and has a smaller runtime variance.
362 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
363     making them actually useful.
364     - see_in_dark now increases the viewing radius by 3.
365 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
366     speedup, as well as in many other places.
367 root 1.299 - remove support for extended map infos - these are not used
368     by the deliantra client and removing them gives us a 10% speedup
369     when sending map changes.
370 root 1.300 - remove most gcfclient and other client bug workarounds, as well
371     as now obsolete protocol versions, simplying the code.
372 root 1.301 - optimise and simplify generation of random numbers.
373 root 1.303 - correctly provide a non-zero default density for materials, to
374     avoid crashes, fix other bugs in the material handling code.
375     - fix volume calculations.
376     - fix cfpod parsing when multiple verbatim blocks were separated by
377     newlines.
378 root 1.305 - increase monster detection radius from wis/5 to wis/3.
379 root 1.306 - remove old pickup modes.
380     - remove obsolete disarm and search commands (search wasn't working
381     anyways).
382 root 1.308 - fix a crash when an npc applied a sign.
383 root 1.284
384 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
385 root 1.283 - this release is assumed to be very stable.
386     - (maps) radically redesigned and improved tutorial.
387 root 1.280 - directional casting no longer immediately removes the invisible effect.
388 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
389 root 1.272 - fix overflow in lighting calculations.
390     - negative glow radii can no longer cause total darkness.
391 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
392     only maximally-lit ones.
393 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
394     - swashbucklers got the oratory skill now.
395 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
396 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
397 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
398 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
399     (which was probably broken, too).
400 root 1.281 - support negative glow radii during daytime, too.
401     - use circular, not rectangular, viewing area.
402     - use minimum viewing distance of 2 in outdoor maps.
403     - negative glow is stronger than viewing area or lamps.
404 root 1.283 - (arch) new darkness spell face.
405 root 1.272
406 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
407     - (maps) completely redesigned scorn.
408 root 1.269 - "cast light" now works on oneself.
409 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
410     negative glow radii again (they were totally broken before).
411 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
412 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
413 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
414 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
415 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
416     back to the player.
417 root 1.251 - attuned/repell and spell base level system reworked.
418 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
419 root 1.247 be less erratic now.
420 root 1.248 - refuse to write the uuid file if the uuid is zero
421     (to avoid writing it in early crashes).
422 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
423     - speed up emergency_save by not syncing every file separately.
424     - no longer reattach perl to every object on reload, it's slow, and no longer
425     necessary since we don't nuke stashes anymore.
426     - do not bootstrap perl from the commandline args, use separate eval for
427     better error reporting.
428 root 1.259 - fix a crash when pushing cone spells met ice attacks.
429 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
430 root 1.255 - speed up map refresh in server a bit.
431 elmex 1.258 - refactored drop code and fixed some programming errors in it.
432 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
433 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
434 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
435     as the current weight of the inventory.
436 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
437     dragonfire has been introduced for the non-dragon players.
438 root 1.265 - remove unused "tooltype", "start_holding" object slots.
439     - change "weapontype" object slot to uint8.
440     - convert "hide" object slot into flag.
441     - reorder object members for better locality of reference and codesize
442     decrease.
443 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
444 root 1.267 - fix a crash when no skill could be found when killing amonster.
445 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
446     every completed aio operation.
447 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
448     and update mapspaces if necessary.
449 root 1.246
450 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
451 root 1.241 - removed all command line parsing, only env variables are supported
452     anymore.
453 root 1.239 - region-specific monsters will now once more be on the worldmap.
454 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
455 root 1.225 would grow out of bounds.
456 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
457 root 1.222 - fixed a double-escaping bug in the pod-parser.
458     - rewrote the cfpod parser in C++.
459     - hintmode moved to C++, players need to re-set their hintmode if
460     they dislike "show".
461 root 1.231 - fix RIP inscription.
462 root 1.239 - bump login name length from 18 to 20 char max.
463 root 1.231 - correctly support gender in emotes.
464     - correctly support gender in the death messages.
465     - correctly generate death messages for players only when they really die,
466     with increased information.
467 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
468     and data corruption (but apparently was never triggered).
469 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
470 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
471     data corruption bug.
472 root 1.223 - tweak coredumping/monitoring a bit.
473 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
474 root 1.227 - do not crash in the loader when an inventory object could not be loaded
475     (from a corrupted file).
476 root 1.241 - redid skills command to send output to proper channel.
477 root 1.233 - object->map is no longer refcounting.
478 root 1.228 - add FLAG_DEBUG for internal debugging.
479 root 1.231 - add NDI_VERBATIM flag to send_msg.
480 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
481 root 1.240 - player->exists is no longer a sync_job.
482 root 1.233 - split login.ext's player scheduler into
483     it's own player-scheduler.ext extension.
484 root 1.222
485 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
486 root 1.212 - require perl 5.10.
487 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
488 root 1.204 - swap player and observed count's on the map when observing.
489 root 1.205 - add (mostly untested) mapspace perl class and accessors.
490 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
491 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
492     could be found.
493 root 1.208 - pits now have a configurable "random spread" range and default
494 root 1.213 to a radius of two now.
495 root 1.212 - rewrite pay_player_arch.
496     - use a more stable perl_reload implementation.
497     - do not use Symbol::delete_package (causes crashes after perl-reload),
498     use our own, safer, clear_package instead.
499     - when asynchronously dumping core, close all file handles to allow
500     the server to restart concurrently.
501 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
502     sequences, without double-encoding. it should be faster, too.
503     - the above fixes wrong display of help tetx and many other issues.
504 root 1.216 - use lzf and frag packets for large messages for clients supporting them
505 root 1.218 (0.9976+), use it for long books and other messages.
506 root 1.210 - eradicate listen command and corresponding code.
507 root 1.211 - eradicate logs command.
508 root 1.218 - let the client log into the server log, used for crash backtraces.
509 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
510     old style spell objects with the spell magic bullet.
511 root 1.220 - (arch) fixed skill less rods in the archetypes
512 root 1.204
513 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
514 elmex 1.197 - made jeweler workbench larger and some other minor map
515     changes in jeweler town.
516 root 1.196 - fixed wrong item handling in jeweler skill code.
517 root 1.198 - (arch) use a special "key_random_map" for random map keys
518     that are used up.
519 root 1.199 - fix a crash when the player who was observed has logged out long
520     enough for his region/map to be gone.
521 root 1.200 - port to g++-4.3's incompatible tr1 changes.
522 root 1.201 - add some missing dependencies.
523 root 1.203 - log to /var/log/deliantra/ by default.
524     - hack observe code to enable smooth movmenet when observing.
525 elmex 1.195
526 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
527 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
528 root 1.179 - correctly move gsay to the party channel.
529 root 1.178 - fix a crash when animate weapon was used in some areas.
530 elmex 1.177 - fixed unnecessary identification of by converters created objects.
531 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
532     with NPCs.
533 elmex 1.175 - (arch) dragon scales got proper type now
534 root 1.193 - object::decrease would sometimes cause container weights to
535     be wrong, this has been fixed.
536 root 1.194 - do not send time updates for newly-seen items.
537 root 1.185 - thawing an icecube will once more drop its contents to the ground.
538 root 1.183 - fix cone spells etc. going through walls sometimes.
539 root 1.186 - fix a weight update bug that sometimes left containers
540     with wrong weights.
541 root 1.194 - added auto_apply event and extension for shop tiles.
542 root 1.172 - work around get_map_flags invoking perl and switching the stack.
543     - make sure the map is loaded when using a town portal return.
544 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
545     where healing spells didn't cost any grace.
546 root 1.173 - fix starvation kill reason.
547 root 1.174 - fix pk killer name message.
548 root 1.189 - don't let people apply signs with @match.
549 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
550     what seems to be the biggets memleak in the server).
551 elmex 1.171
552 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
553 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
554     - use anyevent to manage listen ports (this enables IPv6 support).
555 root 1.167 - server supports ipv6 client connections now.
556 root 1.168 - use newly-available Coro::AnyEvent.
557 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
558     to let it handle AIO requests.
559 root 1.167
560 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
561 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
562     processing considerably (especially in the client) and reduces data transfers
563     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
564 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
565     - (map) fixed npc dialogue in pup_land/s_f/special.
566     - bugfix: fix a crash when a player casts a swarm spell and then logs out
567     (swarm spells now stay in the player's inventory).
568 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
569 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
570     archetype *archname* (chairs of different facings were merged).
571     - bugfix: fix a potential crash issue in find_object_name (not used
572     normally).
573 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
574     (destruction, magic missile etc.).
575 root 1.163 - swarm spells without a direction now use various spiral patterns
576     instead of being fully random.
577 root 1.158 - update AnyEvent API to 3.4 and above.
578 root 1.156
579 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
580 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
581 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
582 root 1.152 - bugfix: the jumping skill now gives experience for jumping
583     and for attacking monsters. it also takes about one second to do a jump.
584 root 1.138 - bugfix: players couldn't starve in 2.53 :(
585 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
586 root 1.152 - bugfix: spell effects like word of recall are removed on death.
587 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
588     were created outside a map.
589 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
590     (fixed by reversing the logic).
591 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
592 root 1.153 - bugfix: the random map generator no longer leaks key objects.
593 root 1.154 - bugfix: support random maps >127x127.
594 root 1.152 - (maps) fixed the death certificate system in nimbus.
595 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
596 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
597 root 1.147 - (arch) give ball lightning a real name.
598 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
599 root 1.155 - support cfpod in ex replies (client item tooltips).
600 root 1.143 - unapply item in range slow when readying a spell.
601 root 1.148 - bugfix: account for rounding errors in weight updates.
602 root 1.139 - remove synchronous mkdir in chargen_race_done.
603     - fix per-race starting maps.
604 root 1.142 - check hiscore on suicide and quit as well.
605 root 1.138 - tell players when they are starving.
606 root 1.133 - get rid of costly object_from_name conversion for altar effects.
607     - fix map difficulty calculation for generators.
608 root 1.146 - slightly more intelligent handling of "is_animated" flag.
609 root 1.149 - support no_drop map header flag (before it was only available internally).
610 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
611 root 1.133
612 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
613 root 1.119 - bugfix: custom skill settings were not saved by the server.
614     - bugfix: remove did not actually remove items from the inventory, leaving
615 root 1.116 ghost items.
616 root 1.119 - bugfix: properly update items identified on the ground.
617 root 1.120 - bugfix: use localtime_r in the logger thread.
618 root 1.122 - bugfix: player starvation will now give the correct kill reason.
619     - bugfix: archetype reloads could crash the server.
620 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
621 elmex 1.114 player is not logged in.
622 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
623 root 1.117 server startup.
624 root 1.128 - bugfix: fix the door surround check in the random map generator.
625     - (maps) fix heaven quest difficulty progression.
626     - (maps) fix some random map styles.
627     - dropping items a shop is not interested in won't sell them anymore.
628     - rods and horns with a too low maximum charge allow now at least one discharge.
629     - implement kill & death statistics.
630     - random map preparation is no longer synchronous.
631     - rewrite find_style in perl, no longer does synchronous I/O.
632     - improve random map specials placement.
633     - make the killer a real object pointer instead of a string, improved
634     kill reason messages.
635 root 1.117 - take advantage of new aio_close and aio_chmod.
636 root 1.128 - implement archetype::get, object::deep_clone and update callers.
637 root 1.125 - change_abil is much faster.
638 root 1.126 - update the floorbox more often to work around the reverses item order
639     display in clients.
640 root 1.125 - cleaned up object copying by encapsulating it to a single place.
641 root 1.126 - add hints to the invite messages.
642 root 1.127 - rewrote key<->value pair handling.
643 root 1.128 - use an independent random number generator for the random map generator.
644 elmex 1.113
645 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
646 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
647     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
648     - completely automate the weight handling, should fix all weight
649     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
650 root 1.103 - reloading archetypes while a user was in the character creation phase
651     could crash the server.
652 root 1.106 - fix a nontrivial number of cases of code commented similar
653     to "is this really correct?", as many of those cases are now handles
654     automatically by lower level code.
655     - replace many ad-hoc checks for client visibility by object::visible_to,
656     should result in broader applicability of functions using it.
657 root 1.104 - merge items with different arch pointers refering to the same arch
658     (due to archetype reloads).
659 root 1.106 - refactored the object remove/insert functions and most related
660     functions (decrease, split, merge_ob etc.).
661 root 1.105 - make it compile better on freebsd (reported by pippijn).
662 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
663 root 1.108 - fix the longstanding "container stays open" bug.
664 root 1.107 - improved floorbox updating to be incremental and other protocol
665     optimisations.
666     - get rid of update_after_inventory_change and only do update stats
667     for weight once/tick/player at max.
668 root 1.109 - rewrite party commands, use party channel.
669 root 1.103
670 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
671 root 1.97 - properly link against libgthread as that is needed to make the slice
672     allocator thread-safe.
673 root 1.91 - support perls not compiled with 64 bit support (though this is not a
674     recommended configuration) (reported by Samuel Gondouin).
675 root 1.94 - always put godgiven items into the player inventory, never any containers.
676 root 1.92 - (maps, arch) the scorn go club was founded!
677 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
678 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
679     became a real spell-class.
680 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
681     - (arch) considerably strengthened spark shower and destruction.
682     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
683     finally reloadable at runtime.
684     - changed archetype loading algorithm to only require one pass and
685     use delayed resolving of references.
686 root 1.101 - examine command now uses the examine infobox.
687 root 1.102 - implement an "incremental garbage collector" for archetypes.
688 root 1.98 - enable slice allocator again.
689 root 1.96 - implement optional free memory poisoning.
690 root 1.91
691 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
692 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
693 root 1.85 skill.
694 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
695     names (also update all maps to use money instead of coins).
696 root 1.78 - add uuid accessors to perl.
697     - add coin names and archetype accessors to perl.
698 root 1.80 - fix runtime uuid file format to use "." instead of ",".
699 root 1.78 - change perl extensions to not use hardcoded coins and values.
700 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
701     and be more parsimonous of uuid usage by the exact value out on exit.
702 root 1.86 - write log messages in another thread, removing another sync point.
703     - support multi-line log messages in a nicer way.
704 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
705 root 1.81 - fix a minor memleak in the random map generator.
706     - some parts of the random map generator are not coroutine-safe,
707     so only call it "single-threaded".
708     - major cleanup of memory management in random map generator.
709 root 1.87 - slight refactoring of the random map generator, faster too.
710 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
711     bookkeeping bug.
712 root 1.87 - work around "player is on active list" problem by deactivating player
713     after loading.
714 root 1.81 - garbage collect shstr's more evenly and adaptively only when
715     there have in fact been allocations.
716 root 1.82 - fix object::insert to do as documented and insert into the env
717     if necessary.
718     - fix cf::map::unique_maps.
719     - fix nrof overflow check in can_merge_slow.
720     - fix converter code to handle >31 bit values.
721 elmex 1.83 - added support for the player_sold flag
722 root 1.84 - converters no longer accept unpaid items.
723 root 1.88 - canonicalize random map meta files for better unification.
724 root 1.77
725 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
726 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
727     when mlockall has been used.
728 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
729 root 1.72 - use separate thread for ticker timing (and more in the future).
730     this greatly increases timing accuracy and gets rid of an enourmous
731     number of gettimeofday calls.
732 root 1.82 - use a separate thread to signal aio completion, for lower latency.
733 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
734 root 1.71
735 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
736 root 1.68 - rebalanced default experience table to be more exponential
737     and much easier up to level ~40, then moderately harder.
738 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
739 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
740     - do not exit on reload/load errors but properly cleanup.
741 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
742 root 1.66
743 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
744 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
745     (this fixes the jeweler skill).
746 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
747 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
748 root 1.63 - move tombstone to real map if player died due to cave-in (even if
749     it has reset, which is better than putting it on the savebed, also as
750 root 1.321 proof that the player didn't use a savebed).
751 root 1.59
752 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
753 root 1.56 - work around perl bug in configure perl module version check.
754 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
755 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
756 root 1.52 - fix a bug in animate_weapon, causing a crash.
757 root 1.54 - no longer exit when a coroutine throws an exception.
758 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
759 root 1.53 - fix the "<player> is nuts" message.
760 root 1.58 - fix an exception at logout due to the json_coder being gone.
761 root 1.43 - upgrade to EV version 2.0 API.
762 root 1.47 - when players don't apply a savebed correctly but stand above one,
763     do not move or kill them.
764 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
765 root 1.43 - implement generic framework for server-side resource files.
766     - implement resource file update event.
767     - hook experience table update into the framework.
768     - move jeweler.yaml to resources (arch/).
769 root 1.44 - switch from Crossfire to Deliantra perl module.
770     - implement json2json arch filter.
771 root 1.45 - implement widget protocol version 2, support for ui templates.
772 root 1.54 - mapinfo is now handled fully asynchronously.
773 root 1.48 - ext/irc: also log irc messages.
774 root 1.51 - ext/schmorplog: write user stat files asynchronously.
775 root 1.43
776 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
777 elmex 1.41 - limited the number of items that can be picked up and dropped
778 root 1.42 as temporary measurement against bad performance or dropping things
779     (this lead to long freezes and triggered the watchdog).
780 elmex 1.41 - improved the performance of the drop command a bit.
781 root 1.38 - switch from Event to EV for higher performance, easier usage,
782     less bugs...
783 root 1.39 - updated to release version of the gnu affero license.
784 root 1.38
785 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
786 root 1.36 - more thoroughly rename the binaries, contact addresses.
787     - update the copyrights.
788 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
789     crashes.
790 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
791     potentially causing crashes.
792 root 1.35 - assign weapons on user load time, not login-time, avoiding
793     crashes.
794    
795 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
796 root 1.32 - fixed an important bug that caused passwords to be forgotten.
797 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
798     in some of the maps.
799 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
800     which is now trivial to do.
801 root 1.33 - removed all traces of the old (and never working) plug-in interface
802     (70kb code less on amd64).
803 root 1.34 - improve/tune scheduling priorities.
804     - fix some freezing bugs.
805     - fix a memory corruption problem in dynbuf.printf.
806     - use channels for chat and many informational commands.
807     - improved the tutorial.
808     - create missile is now fixed.
809     - race fields must now contain archetypes.
810     - jumping skill now works as advertised.
811 root 1.31
812 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
813 root 1.24 - relicense under the gnu affero license.
814 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
815 root 1.24 - implement server-side framework for generic resources.
816     - use resource framework for server-provided ambient
817     music.
818 root 1.27 - save object owners (players only atm).
819 root 1.24 - replace limited sound api with server-provided sound effects.
820     - new sc (sound control) protocol command.
821     - improve fxix protocol to include types.
822     - exactly fill tcp segments, if possible.
823     - output-rate is now an upper limit, the server will automatically
824     (and quite perfectly) adjust to the network conditions, ensuring
825     low latency even during bulk transfers (music, images, sounds etc.).
826     - implement server-side widgets (i.e. client widgets controlled
827     in the server side). this will allow future expansion without
828     having to upgrade clients.
829     - implement a (artwork) world map with realtime player position
830     tracking.
831     - new and more efficient extcmd (server still supports old extcmd
832     protocol).
833 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
834     calcluation that could be easily exploited by users.
835     - rebalanced diseases to spread more naturally/evenly.
836     - completely asynchronous map loading even for tiled maps.
837 root 1.24 - replace simple messaging protocol with channels carrying metadata
838     (similar to message types, but more directed at the user).
839     - reduce command processing latency by a whopping 120ms by
840     reordering some processing steps inside the server. this directly
841     reduces lag by 120ms.
842     - actually send spell faces to the client.
843 root 1.23 - implement player genders.
844 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
845     otherwise return to savebed and possible kill if the log-out
846     was for too long.
847     - fast socket-dead detection (kick player after 8 seconds without ack).
848     - greatly reduce the cpu time needed to draw maps _again_.
849     - archetypes are now subclasses of objects.
850     - rebalanced shop greed and approval functions to be more realistic
851     (and likely match the actual intention).
852 root 1.23 - implement "crossfire pod" format for messages, with working bold,
853     italic, gender-specific text, paragraphs etc.
854 root 1.24 - implemented hint framework, players can opt to receive hints.
855     - implemented (long) book framework, added some books from the cf wiki.
856 root 1.23 - implement generic message framework that uses xml, utf8 for the client
857     protocol and is capable of transmitting generic meta information.
858 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
859     - replace the nexus by a per-player tutorial map that teaches stuff
860     better than the newbie house.
861 root 1.18 - fix the magicmap colours.
862 root 1.19 - optimise map update even more by removing unneeded code and checks.
863     - decouple map and stats update from pl->ob and use pl->observe instead.
864     - implement observe command.
865 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
866     calls with a simple comparison.
867     - fix a latent crossfire bug that could crash the server because the
868     map refresh did not update the mapspace.
869 root 1.24 - support custom keys for regions and maps, regions are now
870     refcount-managed.
871     - allow worldmap overlays anywhere in the 000..999 range.
872     - new system to acquire time slices for background jobs, to reduce
873     jitter.
874 root 1.27 - semi-persistent object-referencing framework (currently only players
875     supported).
876 root 1.22 - dependency tracking for perl extensions.
877 root 1.24 - new slag-ex extension for cleaning cauldrons.
878     - fix invoke result processing.
879     - there are even less i/o syncpoints in the server now.
880 root 1.29 - added map-tags extension that scans all maps for object tags
881     and records them in the database (not used yet).
882 root 1.28 - metaserver 2 support.
883 root 1.22 - many more bugfixes and minor optimisations.
884 root 1.16
885 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
886 root 1.14 - optimised event invocation (non-wanted events can now be
887     skipped with 4-5 inlined instructions).
888 root 1.12 - complete rewrite of town_portal: it now creates a portal
889     to the "nearest" town only, travel is only possible
890 root 1.13 to the town and back, anybody can use it (also removes
891     one of the remaining syncpoints in the server).
892 root 1.10 - complete rewrite of the range/attack skill slot system:
893     there are now two slots, one for combat, one for ranged
894     attacks.
895     - introduce the concept of a current weapon (either a ranged
896     or a combat weapon/skill/tool) and switch between them as
897     needed.
898     - rewrite bow code so bows get more useful: apply damage,
899     attacktype and other stats to the arrows and treat
900     bows as weapons. also rebalance the missile weapons skill
901     so its damage increases with level.
902     - rewrite the complete player speed logic: weapon_speed now
903     works as documented and there are no unnatural speed boosts.
904 root 1.6 - implement a utility - cfutil - that simplifies arch and map
905     installation, replacing the old collect scripts and
906 root 1.9 simplying deployment by scaling and cutting faces as required.
907     - simplify the map protocol extensively by taking advantage
908     of missing bigfaces, speeding up map generation immensely.
909 root 1.6 - implement inherit keyword allowing archetypes to inherit from
910     other archetypes.
911     - rationalise archetype, region and treasurelist file format
912     into a single file format and make them reloadable asynchronously.
913 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
914     reloadable at runtime.
915 root 1.6 - implement 64x64 faceset support.
916     - implement fxixsx protocol that saves
917     a lot of bandwidth over the old image/face/smooth packets
918 root 1.11 and allows images > packetsize, incremental and background
919     transfers.
920 root 1.6 - implement a bandwidth-saving smoothing protocol that works
921     on a face basis as opposed to a mapspace basis.
922 root 1.7 - the server can now rate-limit image uploads to not exceed
923     a certain (client-configurable) speed while guarenteeing full
924     freedom of movement.
925 root 1.8 - implement new ex command to request item descriptions.
926     - implement new msg command for in-game messages with meta
927     information (using xml).
928 root 1.9 - enforce utf-8 for all text messages.
929 root 1.13 - added micropather (not used yet).
930 root 1.6 - many, many bugfixes.
931 root 1.1
932 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
933 root 1.1 - make coroapi accessible to cf+.
934     - moved map handling logic completely to perl
935     - per player maps are now marked in the map
936 root 1.2 - maps are saved completely differently now,
937     and much more often.
938 root 1.17 - rewrote map header parser and writer, to be much faster.
939 pippijn 1.4 - maps and players are now (in the average case) loaded
940 root 1.2 and saved completely asynchronously, I/O contention will no
941     longer freeze the server.
942 pippijn 1.4 - players and maps can be loaded anytime, without the player
943 root 1.2 being logged in.
944 root 1.1 - automatically generate method interfaces for perl from headers
945     - unbundled freezethaw
946     - mostly rewrote common/map.C
947     - completely rewrite server/swap.C
948     - introduced "runtime", the CCT clock (corrected crossfire time) :)
949     - introduced new keyword for map files: file_format_version (integer, server version: 0)
950     - better message for apply failures due to applymode
951     - removed most all of the weather code
952     - unified logging to stderr and file
953     - too many minor changes to document