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Revision: 1.503
Committed: Tue Nov 10 00:01:31 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.502: +1 -0 lines
Log Message:
store hash in shstr

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.497 - balancing change, halve rod recharge speed (instead
18     of 4.8s, the standard rods now recharge in ~10s. not a solution,
19     but still.
20 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
21 root 1.496 the costly flasg-checking loop in most cases.
22 root 1.494 - pet monster level was not displayed correctly in "showpets index".
23     - clean up floating point conversions and many similar nitpicks.
24 root 1.502 - fix hanuk altar.
25     - add marble shop floor.
26 root 1.494 - move gcc specifics to new file include/compiler.h.
27     - unrecognised cfpod directives could cause undefined behaviour.
28 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
29     - optimise mapspace updates.
30     - cache volume/items per mapspace.
31 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
32     decrease).
33 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
34     have led to weird item multiplications.
35 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
36 elmex 1.501 - fixed crash bug in learn_spell command.
37 root 1.494
38 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
39 root 1.481 - some Andrew Madloch wanted, despite being specifically told
40     multiple times that the Deliantra parts additions are under AGPL,
41 root 1.487 lock up the source code of the server within his company.
42 root 1.481 some reorganisations have been done to the sourcecode to make
43     it clearer that this violates the Affero GPL. Help to keep
44     Deliantra free software even for the coming generations
45     and be wary of the promises of Andrew Madloch, he has nothing
46 root 1.487 good in mind for free software.
47 root 1.480 - clarify which files of the server are 100% AGPL.
48 root 1.481 - minor reorganisation, move some GPL code into other files.
49 root 1.483 - implement viewpoint (which is like observe, but only for the map,
50     not stats etc.).
51 root 1.484 - replace magic mapping overlay by a flying bird exposing area
52     on the worldmap (ext/magic_mapping.ext).
53 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
54     - @find results in npc dialogue is now stored in $find.
55 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
56 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
57 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
58     dm instead.
59 root 1.456 - (maps) add town portal to celvear.
60 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
61     mapsets from crossfire, together with associated archetypes.
62 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
63     - (maps) define a new whalingoutpost region.
64 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
65     and most archetypes that go with them (without stoning and swallow effects),
66     casino tokens and stock certificates are also missing.
67 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
68     and santo dominion.
69 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
70     to go with them. also adjusted archetypes to be more korrekt "gotisch".
71 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
72 root 1.460 - properly close client-side dialogue when the player is teleported away.
73 root 1.459 - map-tags did not properly close it's database tables or wait
74     for a quiescent state, causing memory corruption on reload.
75 root 1.454 - support "stat.xyz" accessor in match expressions.
76 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
77 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
78     fixes long answers from npc dialogue).
79 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
80 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
81     and to not add a "put your code here" force needlessly.
82 root 1.463 - (arch) fix or improve many plurals.
83 root 1.465 - markers do no longer add a force if the slaying field is unset.
84 root 1.466 - sped up search-items implementation, but it's still horrible.
85 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
86 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
87     used to reogianise the illogical arch tree a bit.
88 root 1.479 - (maps) import most map names from crossfire.
89 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
90 root 1.483 - fly_high movement gives better los, ignoring blocksview.
91 root 1.488 - the addexp command should now honour skill names with spaces.
92 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
93 root 1.491 - (arch) added many more buildable marble floors.
94 root 1.490 - major namespace cleanup: save 45kb by making functions static
95     that were unnecessarily global.
96 root 1.452
97 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
98 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
99 root 1.451 - fix a memory buffer overflow in the book code.
100 root 1.429 - add @check, @find npc dialogue commands.
101     - (maps) add a number of town interiors.
102 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
103 root 1.451 - (maps) add celvear area from cfextended.
104 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
105     - (server,maps) fix bug causing some library books not to be chained down,
106     cause Scorn/Navar libraries not to have inscribable books.
107 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
108 sf-marcmagus 1.433 inappropriate item power.
109 root 1.448 - (maps) fix intwell balancing issue.
110 root 1.437 - improve the look of generated books.
111 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
112     - fix bug where players could bypass no_drop by putting items in containers.
113 root 1.430 - consecutive commands arriving at the same time in the server would be
114     corrupted if the length was >255.
115 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
116 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
117     and perl.
118 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
119     functionality (and more) inside the same object using the match expressions.
120     - create simpler match expression compiles in many common cases.
121 root 1.439 - reduce object size by removing obsolete "seen_by" member.
122 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
123     of the new dynbuf::splice function (which gave an unexpected net win
124     in code size...).
125 root 1.442 - the server will no longer complain (and subtly fail) when an object
126     being removed from a map causes another object to get removed.
127 root 1.441 - banish strncpy from the server, speed up and simplify sending item
128     descriptions to the client considerably.
129 root 1.442 - add new "in head" set modifier for matches.
130     - new BLOCKED_MOVE event added.
131     - mapscript archetype now has activate_on_xxx true by default, as similar
132     connected elements.
133 root 1.448 - (maps) imported all styles from cfextended except
134 root 1.444 floorstyles/land_plots and monsterstyles.
135 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
136 root 1.446 - don't crash when treasure lists are empty / supply new empty
137     treasurelist for randomitems when none can be found.
138     - implement cf::map::static_maps and use it in map-tags.ext.
139 root 1.449 - fix a bug in map-tag scanning when moving tags.
140 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
141     for a reaction.
142 root 1.447 - implement new "loadall" map loading command, purely for debugging.
143 root 1.429
144 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
145 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
146     but not horns (to make them more useful for content-creators).
147 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
148     2) it skipped spell effects and 3) it didn't handle the case where
149     and object was destroyed while iterating over it correctly. all this
150     allowed players to sometimes walk onto spaces they should not be able to
151     walk on.
152 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
153 root 1.399 - examining an object now dumps the serialised object form when the user
154 root 1.404 is a wizard (wizlook).
155 root 1.421 - altars no longer accept unpaid items.
156 root 1.411 - party spells didn't work all that well.
157 root 1.424 - added complex object matching framework (cf::match), and make altars
158     and pedestals use it.
159 root 1.425 - identified skill-tools show what skill they grant.
160 root 1.399 - display the duration of change_ability spells when examining them
161     (missing: protection spells, but they are a hack...).
162 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
163     adding more variety to the different mushrooms.
164 root 1.398 - fix a minor cfpod formatting bug.
165 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
166     the hintmode setting on the settings page.
167 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
168 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
169 root 1.399 - enable the object loader to also dump archetypes.
170 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
171 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
172 root 1.402 - force the initial face when loading an object that is time-animated
173     or a monster, so it does not have to be specified anymore.
174 root 1.403 - fix a bug where recasting an ability changing spell could shorten
175     its remaining duration.
176 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
177 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
178 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
179     up splay operations as well.
180 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
181 root 1.412 - implement introspection data for C++ classes (%REFLECT).
182 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
183 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
184 root 1.419 - fix transmutation alchemy.
185 root 1.424 - speed up many frequently-invoked C->perl callbacks.
186 root 1.419 - added complex object matching framework, to be used in altars and the like.
187 root 1.426 - switch to YAML::XS from YAML.
188 root 1.396
189 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
190 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
191     that ultimately was not helpful to catch it :)
192 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
193     all callers to use either one or the other, as appropriate. This
194     fixes the (rather fragile) light spell, maybe others.
195     - fixed an overflow and exploit in the bank/payment code.
196     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
197 elmex 1.384 to explain the skill a bit more.
198 root 1.389 - removed a buggy check for zero attacktype. So that we might find
199 elmex 1.388 the real bugs in the archs/maps/objects.
200 elmex 1.394 - Fixed enabling torches with lighters.
201 elmex 1.387 - (maps) Added Heaven Town region.
202     - (arch+maps) Fixed & normalized warriors on map
203     /quests/peterm/CTower/Barracks.
204 root 1.392 - fix the light spell (and possibly diseases and other lights).
205 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
206 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
207     a long time ago, and similar cases are still to be found in the maps.
208     - make the socket_timeout configurable in the code (but not yet for users).
209 root 1.393 - earth wall health bar is now correct.
210 elmex 1.384
211 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
212 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
213     freeze with IO::AIO anymore due this change.
214 root 1.364 - avoid a crash when a player tries to apply a lighter.
215 root 1.376 - allow a spell argument for dimension door.
216 root 1.362 - move shop item listing and some otherstuff into the info tab.
217 root 1.360 - avoid crashes when non-players cast party spells.
218 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
219 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
220     - small improvement of the number of potions in shops
221     (by Job Vranish).
222     - added a few party spells (by Job Vranish).
223 root 1.362 - use a common message dynbuf.
224 root 1.364 - destroying tear down objects will now use the full hp range
225     for animation and will only destroy/lastframe when hp < 0.
226     - allow monsters to use earth to dust.
227     - use manhattan distance for get_rangevector_from_mapcoord, just as
228     in get_rangevector.
229     - los updates now correctly take tiled maps into account.
230     - do los updates even on maps without darkness.
231 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
232 root 1.375 - upgrade to IO::AIO 3.21.
233 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
234 elmex 1.373 - properly catching exceptions from callback in irc.ext.
235 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
236 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
237 elmex 1.368 - (arch) added hint about usage to Slag Ex.
238 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
239     like the rest.
240 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
241 root 1.378 - (arch+maps) added rate limited converter and adjusted
242     /elmex/mana_fountain.
243     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
244     - reduce size of casting_time, move_status, attack_movement,
245     last_heal and last_sp slots, squeezing some more space out of struct
246 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
247     anywhere.
248 root 1.358
249 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
250     - fixed bug in alchemy, where finding the right object for enhancements
251     didn't work.
252 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
253     effects (w.r.t. put_more) per mapspace, to give the server a chance
254     to survive a hundred deathsheads.
255 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
256     disastrous bug of unfortunately unknown proportions...
257 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
258 root 1.343 - use gender-neutral place descriptions for invite.
259 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
260     Thanks go to Lisa Larsen!
261 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
262     anymore).
263 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
264 root 1.345 - use better dependency tracking for include/keyword.h.
265 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
266     so it is possible to invite somebody out of some stck-till-death traps,
267 root 1.346 or simply to commit suicide.
268 root 1.352 - replace the "ignoring delayed commands" message by something more useful
269     (cf. cunning gnome freezeing issue).
270 elmex 1.349 - various fixes for weapon improvements.
271 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
272 root 1.353 - support T and G sequences in cfpod.
273 root 1.343
274 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
275 root 1.339 - convert me command from per-map to chat, which makes more sense, also
276     document it.
277 elmex 1.336 - more than one spellbooks of same class can now be given
278     in class selection.
279 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
280     spell rebalancements.
281 elmex 1.338 - the IRC gateway filters IRC colors now.
282 elmex 1.336
283 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
284 root 1.331 - (arch) fix quiver of Holding Bolts.
285 root 1.332 - applying unpaid items will now examine them.
286 root 1.330 - add "What" column to body command, showing items in that slot.
287 elmex 1.329 - redesigned and rebalanced lamps and torches.
288 root 1.330 - add "..." to item names that have been shortened.
289     - fixed "assign" function that squeezes strings into fixed length.
290 elmex 1.333 - add cursed effect to lamps and (some) torches.
291 elmex 1.334 - fixed bad assigned crafting skills and their tools.
292 root 1.312
293 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
294 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
295 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
296 root 1.312 - make monster smell logic dependent on their wisdom stat.
297 root 1.324 - put the death reason into a separate tab.
298     - converted "connected" slot to string, cleanly got rid of some ugly
299     hacks such as the path_attuned hack.
300 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
301     - replace one-at-a-time hash by faster than smaller FNV-1a hash
302     when hashing strings.
303 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
304 elmex 1.320 whether the right cauldron is used.
305 root 1.313 - considerably optimise shared string implementation by
306 root 1.316 making its null value a compiletime constant.
307 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
308     as well as using shstr_cmp to pass shared stringsa round efficiently,
309     for lots of code size savings.
310 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
311     they are sleeping: generators now check for the sleeping flag.
312 root 1.318 - tell gcc not to excessively inline some perl interface functions.
313 root 1.322 - remove marking rune length limit.
314 root 1.323 - fix formatting of cfpod when a verbatim block was following
315     a single newline.
316     - move resistances, statistics and showpets command output into tabs.
317 root 1.326 - implement map scripts that can replace the boulder logic without
318     having to write extensions.
319 root 1.310
320 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
321 root 1.302 - fix a longstanding bug that teared multipart monsters
322     at map boundaries apart.
323 root 1.292 - temporarily make permanently invisible player visible when
324     he/she makes noise.
325 root 1.284 - fix being able to see through walls a bit.
326 root 1.303 - improve look at output.
327 root 1.285 - completely replaced the line of sight algorithm with a variant
328     of spiral fov capable of visibility grades and arbitrary
329     shadow angles, that uses less memory and less code.
330     - the new los code supports arbitrary map rectangles and loosens
331 root 1.310 other restrictions of the old code, supporting further optimisations.
332     - update los if blocksview-objects are inserted in a map, not just when
333 root 1.287 removed (e.g. for summon fog).
334 root 1.303 - permanent invisibility doesn't make immune against making noise:
335     implement a noise system that allows monsters to locate the player
336     when he/she makes noise.
337     - implement a primitive smell system that monsters can use to track
338     players.
339 elmex 1.288 - create bomb now also works when casted by door traps.
340 elmex 1.290 - (arch) new torch graphics.
341 root 1.289 - (maps) considerably soften the subway spider.
342 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
343     the guards from being killed by players.
344 root 1.310 - (maps) lots of tweaks in and around scorn.
345     - (maps) use special non-blocksview jungle, mountain and
346     darkforest freely on the worldmap, to get gradual sight obstacles
347     instead of total blackout in those areas.
348 root 1.289 - no maximum darkness for outdoor maps anymore.
349 root 1.291 - add more hints, fix some messages.
350 root 1.292 - fix a bug: firing rods should tell you something about them.
351     - make light additive even within players.
352 root 1.293 - darken xrays effect a bit.
353     - improve handling of los changes when inserting or removing
354     objects, not perfect yet.
355     - make map darkness signed (formerly unsigned) to allow
356 root 1.294 ambient lighting and centrally manage darkness as an offset.
357     - revamped, fixed and documented the server calendrics, also
358     tell users the current time and data, to improve awareness.
359     - implement proper wizlook flag and handling of wizlook, instead
360     of dumbly just clearing los once.
361 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
362     and has a smaller runtime variance.
363 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
364     making them actually useful.
365     - see_in_dark now increases the viewing radius by 3.
366 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
367     speedup, as well as in many other places.
368 root 1.299 - remove support for extended map infos - these are not used
369     by the deliantra client and removing them gives us a 10% speedup
370     when sending map changes.
371 root 1.300 - remove most gcfclient and other client bug workarounds, as well
372     as now obsolete protocol versions, simplying the code.
373 root 1.301 - optimise and simplify generation of random numbers.
374 root 1.303 - correctly provide a non-zero default density for materials, to
375     avoid crashes, fix other bugs in the material handling code.
376     - fix volume calculations.
377     - fix cfpod parsing when multiple verbatim blocks were separated by
378     newlines.
379 root 1.305 - increase monster detection radius from wis/5 to wis/3.
380 root 1.306 - remove old pickup modes.
381     - remove obsolete disarm and search commands (search wasn't working
382     anyways).
383 root 1.308 - fix a crash when an npc applied a sign.
384 root 1.284
385 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
386 root 1.283 - this release is assumed to be very stable.
387     - (maps) radically redesigned and improved tutorial.
388 root 1.280 - directional casting no longer immediately removes the invisible effect.
389 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
390 root 1.272 - fix overflow in lighting calculations.
391     - negative glow radii can no longer cause total darkness.
392 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
393     only maximally-lit ones.
394 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
395     - swashbucklers got the oratory skill now.
396 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
397 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
398 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
399 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
400     (which was probably broken, too).
401 root 1.281 - support negative glow radii during daytime, too.
402     - use circular, not rectangular, viewing area.
403     - use minimum viewing distance of 2 in outdoor maps.
404     - negative glow is stronger than viewing area or lamps.
405 root 1.283 - (arch) new darkness spell face.
406 root 1.272
407 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
408     - (maps) completely redesigned scorn.
409 root 1.269 - "cast light" now works on oneself.
410 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
411     negative glow radii again (they were totally broken before).
412 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
413 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
414 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
415 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
416 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
417     back to the player.
418 root 1.251 - attuned/repell and spell base level system reworked.
419 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
420 root 1.247 be less erratic now.
421 root 1.248 - refuse to write the uuid file if the uuid is zero
422     (to avoid writing it in early crashes).
423 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
424     - speed up emergency_save by not syncing every file separately.
425     - no longer reattach perl to every object on reload, it's slow, and no longer
426     necessary since we don't nuke stashes anymore.
427     - do not bootstrap perl from the commandline args, use separate eval for
428     better error reporting.
429 root 1.259 - fix a crash when pushing cone spells met ice attacks.
430 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
431 root 1.255 - speed up map refresh in server a bit.
432 elmex 1.258 - refactored drop code and fixed some programming errors in it.
433 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
434 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
435 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
436     as the current weight of the inventory.
437 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
438     dragonfire has been introduced for the non-dragon players.
439 root 1.265 - remove unused "tooltype", "start_holding" object slots.
440     - change "weapontype" object slot to uint8.
441     - convert "hide" object slot into flag.
442     - reorder object members for better locality of reference and codesize
443     decrease.
444 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
445 root 1.267 - fix a crash when no skill could be found when killing amonster.
446 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
447     every completed aio operation.
448 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
449     and update mapspaces if necessary.
450 root 1.246
451 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
452 root 1.241 - removed all command line parsing, only env variables are supported
453     anymore.
454 root 1.239 - region-specific monsters will now once more be on the worldmap.
455 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
456 root 1.225 would grow out of bounds.
457 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
458 root 1.222 - fixed a double-escaping bug in the pod-parser.
459     - rewrote the cfpod parser in C++.
460     - hintmode moved to C++, players need to re-set their hintmode if
461     they dislike "show".
462 root 1.231 - fix RIP inscription.
463 root 1.239 - bump login name length from 18 to 20 char max.
464 root 1.231 - correctly support gender in emotes.
465     - correctly support gender in the death messages.
466     - correctly generate death messages for players only when they really die,
467     with increased information.
468 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
469     and data corruption (but apparently was never triggered).
470 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
471 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
472     data corruption bug.
473 root 1.223 - tweak coredumping/monitoring a bit.
474 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
475 root 1.227 - do not crash in the loader when an inventory object could not be loaded
476     (from a corrupted file).
477 root 1.241 - redid skills command to send output to proper channel.
478 root 1.233 - object->map is no longer refcounting.
479 root 1.228 - add FLAG_DEBUG for internal debugging.
480 root 1.231 - add NDI_VERBATIM flag to send_msg.
481 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
482 root 1.240 - player->exists is no longer a sync_job.
483 root 1.233 - split login.ext's player scheduler into
484     it's own player-scheduler.ext extension.
485 root 1.222
486 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
487 root 1.212 - require perl 5.10.
488 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
489 root 1.204 - swap player and observed count's on the map when observing.
490 root 1.205 - add (mostly untested) mapspace perl class and accessors.
491 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
492 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
493     could be found.
494 root 1.208 - pits now have a configurable "random spread" range and default
495 root 1.213 to a radius of two now.
496 root 1.212 - rewrite pay_player_arch.
497     - use a more stable perl_reload implementation.
498     - do not use Symbol::delete_package (causes crashes after perl-reload),
499     use our own, safer, clear_package instead.
500     - when asynchronously dumping core, close all file handles to allow
501     the server to restart concurrently.
502 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
503     sequences, without double-encoding. it should be faster, too.
504     - the above fixes wrong display of help tetx and many other issues.
505 root 1.216 - use lzf and frag packets for large messages for clients supporting them
506 root 1.218 (0.9976+), use it for long books and other messages.
507 root 1.210 - eradicate listen command and corresponding code.
508 root 1.211 - eradicate logs command.
509 root 1.218 - let the client log into the server log, used for crash backtraces.
510 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
511     old style spell objects with the spell magic bullet.
512 root 1.220 - (arch) fixed skill less rods in the archetypes
513 root 1.204
514 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
515 elmex 1.197 - made jeweler workbench larger and some other minor map
516     changes in jeweler town.
517 root 1.196 - fixed wrong item handling in jeweler skill code.
518 root 1.198 - (arch) use a special "key_random_map" for random map keys
519     that are used up.
520 root 1.199 - fix a crash when the player who was observed has logged out long
521     enough for his region/map to be gone.
522 root 1.200 - port to g++-4.3's incompatible tr1 changes.
523 root 1.201 - add some missing dependencies.
524 root 1.203 - log to /var/log/deliantra/ by default.
525     - hack observe code to enable smooth movmenet when observing.
526 elmex 1.195
527 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
528 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
529 root 1.179 - correctly move gsay to the party channel.
530 root 1.178 - fix a crash when animate weapon was used in some areas.
531 elmex 1.177 - fixed unnecessary identification of by converters created objects.
532 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
533     with NPCs.
534 elmex 1.175 - (arch) dragon scales got proper type now
535 root 1.193 - object::decrease would sometimes cause container weights to
536     be wrong, this has been fixed.
537 root 1.194 - do not send time updates for newly-seen items.
538 root 1.185 - thawing an icecube will once more drop its contents to the ground.
539 root 1.183 - fix cone spells etc. going through walls sometimes.
540 root 1.186 - fix a weight update bug that sometimes left containers
541     with wrong weights.
542 root 1.194 - added auto_apply event and extension for shop tiles.
543 root 1.172 - work around get_map_flags invoking perl and switching the stack.
544     - make sure the map is loaded when using a town portal return.
545 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
546     where healing spells didn't cost any grace.
547 root 1.173 - fix starvation kill reason.
548 root 1.174 - fix pk killer name message.
549 root 1.189 - don't let people apply signs with @match.
550 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
551     what seems to be the biggets memleak in the server).
552 elmex 1.171
553 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
554 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
555     - use anyevent to manage listen ports (this enables IPv6 support).
556 root 1.167 - server supports ipv6 client connections now.
557 root 1.168 - use newly-available Coro::AnyEvent.
558 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
559     to let it handle AIO requests.
560 root 1.167
561 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
562 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
563     processing considerably (especially in the client) and reduces data transfers
564     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
565 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
566     - (map) fixed npc dialogue in pup_land/s_f/special.
567     - bugfix: fix a crash when a player casts a swarm spell and then logs out
568     (swarm spells now stay in the player's inventory).
569 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
570 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
571     archetype *archname* (chairs of different facings were merged).
572     - bugfix: fix a potential crash issue in find_object_name (not used
573     normally).
574 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
575     (destruction, magic missile etc.).
576 root 1.163 - swarm spells without a direction now use various spiral patterns
577     instead of being fully random.
578 root 1.158 - update AnyEvent API to 3.4 and above.
579 root 1.156
580 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
581 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
582 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
583 root 1.152 - bugfix: the jumping skill now gives experience for jumping
584     and for attacking monsters. it also takes about one second to do a jump.
585 root 1.138 - bugfix: players couldn't starve in 2.53 :(
586 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
587 root 1.152 - bugfix: spell effects like word of recall are removed on death.
588 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
589     were created outside a map.
590 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
591     (fixed by reversing the logic).
592 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
593 root 1.153 - bugfix: the random map generator no longer leaks key objects.
594 root 1.154 - bugfix: support random maps >127x127.
595 root 1.152 - (maps) fixed the death certificate system in nimbus.
596 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
597 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
598 root 1.147 - (arch) give ball lightning a real name.
599 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
600 root 1.155 - support cfpod in ex replies (client item tooltips).
601 root 1.143 - unapply item in range slow when readying a spell.
602 root 1.148 - bugfix: account for rounding errors in weight updates.
603 root 1.139 - remove synchronous mkdir in chargen_race_done.
604     - fix per-race starting maps.
605 root 1.142 - check hiscore on suicide and quit as well.
606 root 1.138 - tell players when they are starving.
607 root 1.133 - get rid of costly object_from_name conversion for altar effects.
608     - fix map difficulty calculation for generators.
609 root 1.146 - slightly more intelligent handling of "is_animated" flag.
610 root 1.149 - support no_drop map header flag (before it was only available internally).
611 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
612 root 1.133
613 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
614 root 1.119 - bugfix: custom skill settings were not saved by the server.
615     - bugfix: remove did not actually remove items from the inventory, leaving
616 root 1.116 ghost items.
617 root 1.119 - bugfix: properly update items identified on the ground.
618 root 1.120 - bugfix: use localtime_r in the logger thread.
619 root 1.122 - bugfix: player starvation will now give the correct kill reason.
620     - bugfix: archetype reloads could crash the server.
621 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
622 elmex 1.114 player is not logged in.
623 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
624 root 1.117 server startup.
625 root 1.128 - bugfix: fix the door surround check in the random map generator.
626     - (maps) fix heaven quest difficulty progression.
627     - (maps) fix some random map styles.
628     - dropping items a shop is not interested in won't sell them anymore.
629     - rods and horns with a too low maximum charge allow now at least one discharge.
630     - implement kill & death statistics.
631     - random map preparation is no longer synchronous.
632     - rewrite find_style in perl, no longer does synchronous I/O.
633     - improve random map specials placement.
634     - make the killer a real object pointer instead of a string, improved
635     kill reason messages.
636 root 1.117 - take advantage of new aio_close and aio_chmod.
637 root 1.128 - implement archetype::get, object::deep_clone and update callers.
638 root 1.125 - change_abil is much faster.
639 root 1.126 - update the floorbox more often to work around the reverses item order
640     display in clients.
641 root 1.125 - cleaned up object copying by encapsulating it to a single place.
642 root 1.126 - add hints to the invite messages.
643 root 1.127 - rewrote key<->value pair handling.
644 root 1.128 - use an independent random number generator for the random map generator.
645 elmex 1.113
646 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
647 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
648     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
649     - completely automate the weight handling, should fix all weight
650     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
651 root 1.103 - reloading archetypes while a user was in the character creation phase
652     could crash the server.
653 root 1.106 - fix a nontrivial number of cases of code commented similar
654     to "is this really correct?", as many of those cases are now handles
655     automatically by lower level code.
656     - replace many ad-hoc checks for client visibility by object::visible_to,
657     should result in broader applicability of functions using it.
658 root 1.104 - merge items with different arch pointers refering to the same arch
659     (due to archetype reloads).
660 root 1.106 - refactored the object remove/insert functions and most related
661     functions (decrease, split, merge_ob etc.).
662 root 1.105 - make it compile better on freebsd (reported by pippijn).
663 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
664 root 1.108 - fix the longstanding "container stays open" bug.
665 root 1.107 - improved floorbox updating to be incremental and other protocol
666     optimisations.
667     - get rid of update_after_inventory_change and only do update stats
668     for weight once/tick/player at max.
669 root 1.109 - rewrite party commands, use party channel.
670 root 1.103
671 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
672 root 1.97 - properly link against libgthread as that is needed to make the slice
673     allocator thread-safe.
674 root 1.91 - support perls not compiled with 64 bit support (though this is not a
675     recommended configuration) (reported by Samuel Gondouin).
676 root 1.94 - always put godgiven items into the player inventory, never any containers.
677 root 1.92 - (maps, arch) the scorn go club was founded!
678 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
679 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
680     became a real spell-class.
681 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
682     - (arch) considerably strengthened spark shower and destruction.
683     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
684     finally reloadable at runtime.
685     - changed archetype loading algorithm to only require one pass and
686     use delayed resolving of references.
687 root 1.101 - examine command now uses the examine infobox.
688 root 1.102 - implement an "incremental garbage collector" for archetypes.
689 root 1.98 - enable slice allocator again.
690 root 1.96 - implement optional free memory poisoning.
691 root 1.91
692 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
693 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
694 root 1.85 skill.
695 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
696     names (also update all maps to use money instead of coins).
697 root 1.78 - add uuid accessors to perl.
698     - add coin names and archetype accessors to perl.
699 root 1.80 - fix runtime uuid file format to use "." instead of ",".
700 root 1.78 - change perl extensions to not use hardcoded coins and values.
701 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
702     and be more parsimonous of uuid usage by the exact value out on exit.
703 root 1.86 - write log messages in another thread, removing another sync point.
704     - support multi-line log messages in a nicer way.
705 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
706 root 1.81 - fix a minor memleak in the random map generator.
707     - some parts of the random map generator are not coroutine-safe,
708     so only call it "single-threaded".
709     - major cleanup of memory management in random map generator.
710 root 1.87 - slight refactoring of the random map generator, faster too.
711 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
712     bookkeeping bug.
713 root 1.87 - work around "player is on active list" problem by deactivating player
714     after loading.
715 root 1.81 - garbage collect shstr's more evenly and adaptively only when
716     there have in fact been allocations.
717 root 1.82 - fix object::insert to do as documented and insert into the env
718     if necessary.
719     - fix cf::map::unique_maps.
720     - fix nrof overflow check in can_merge_slow.
721     - fix converter code to handle >31 bit values.
722 elmex 1.83 - added support for the player_sold flag
723 root 1.84 - converters no longer accept unpaid items.
724 root 1.88 - canonicalize random map meta files for better unification.
725 root 1.77
726 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
727 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
728     when mlockall has been used.
729 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
730 root 1.72 - use separate thread for ticker timing (and more in the future).
731     this greatly increases timing accuracy and gets rid of an enourmous
732     number of gettimeofday calls.
733 root 1.82 - use a separate thread to signal aio completion, for lower latency.
734 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
735 root 1.71
736 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
737 root 1.68 - rebalanced default experience table to be more exponential
738     and much easier up to level ~40, then moderately harder.
739 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
740 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
741     - do not exit on reload/load errors but properly cleanup.
742 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
743 root 1.66
744 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
745 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
746     (this fixes the jeweler skill).
747 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
748 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
749 root 1.63 - move tombstone to real map if player died due to cave-in (even if
750     it has reset, which is better than putting it on the savebed, also as
751 root 1.321 proof that the player didn't use a savebed).
752 root 1.59
753 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
754 root 1.56 - work around perl bug in configure perl module version check.
755 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
756 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
757 root 1.52 - fix a bug in animate_weapon, causing a crash.
758 root 1.54 - no longer exit when a coroutine throws an exception.
759 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
760 root 1.53 - fix the "<player> is nuts" message.
761 root 1.58 - fix an exception at logout due to the json_coder being gone.
762 root 1.43 - upgrade to EV version 2.0 API.
763 root 1.47 - when players don't apply a savebed correctly but stand above one,
764     do not move or kill them.
765 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
766 root 1.43 - implement generic framework for server-side resource files.
767     - implement resource file update event.
768     - hook experience table update into the framework.
769     - move jeweler.yaml to resources (arch/).
770 root 1.44 - switch from Crossfire to Deliantra perl module.
771     - implement json2json arch filter.
772 root 1.45 - implement widget protocol version 2, support for ui templates.
773 root 1.54 - mapinfo is now handled fully asynchronously.
774 root 1.48 - ext/irc: also log irc messages.
775 root 1.51 - ext/schmorplog: write user stat files asynchronously.
776 root 1.43
777 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
778 elmex 1.41 - limited the number of items that can be picked up and dropped
779 root 1.42 as temporary measurement against bad performance or dropping things
780     (this lead to long freezes and triggered the watchdog).
781 elmex 1.41 - improved the performance of the drop command a bit.
782 root 1.38 - switch from Event to EV for higher performance, easier usage,
783     less bugs...
784 root 1.39 - updated to release version of the gnu affero license.
785 root 1.38
786 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
787 root 1.36 - more thoroughly rename the binaries, contact addresses.
788     - update the copyrights.
789 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
790     crashes.
791 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
792     potentially causing crashes.
793 root 1.35 - assign weapons on user load time, not login-time, avoiding
794     crashes.
795    
796 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
797 root 1.32 - fixed an important bug that caused passwords to be forgotten.
798 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
799     in some of the maps.
800 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
801     which is now trivial to do.
802 root 1.33 - removed all traces of the old (and never working) plug-in interface
803     (70kb code less on amd64).
804 root 1.34 - improve/tune scheduling priorities.
805     - fix some freezing bugs.
806     - fix a memory corruption problem in dynbuf.printf.
807     - use channels for chat and many informational commands.
808     - improved the tutorial.
809     - create missile is now fixed.
810     - race fields must now contain archetypes.
811     - jumping skill now works as advertised.
812 root 1.31
813 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
814 root 1.24 - relicense under the gnu affero license.
815 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
816 root 1.24 - implement server-side framework for generic resources.
817     - use resource framework for server-provided ambient
818     music.
819 root 1.27 - save object owners (players only atm).
820 root 1.24 - replace limited sound api with server-provided sound effects.
821     - new sc (sound control) protocol command.
822     - improve fxix protocol to include types.
823     - exactly fill tcp segments, if possible.
824     - output-rate is now an upper limit, the server will automatically
825     (and quite perfectly) adjust to the network conditions, ensuring
826     low latency even during bulk transfers (music, images, sounds etc.).
827     - implement server-side widgets (i.e. client widgets controlled
828     in the server side). this will allow future expansion without
829     having to upgrade clients.
830     - implement a (artwork) world map with realtime player position
831     tracking.
832     - new and more efficient extcmd (server still supports old extcmd
833     protocol).
834 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
835     calcluation that could be easily exploited by users.
836     - rebalanced diseases to spread more naturally/evenly.
837     - completely asynchronous map loading even for tiled maps.
838 root 1.24 - replace simple messaging protocol with channels carrying metadata
839     (similar to message types, but more directed at the user).
840     - reduce command processing latency by a whopping 120ms by
841     reordering some processing steps inside the server. this directly
842     reduces lag by 120ms.
843     - actually send spell faces to the client.
844 root 1.23 - implement player genders.
845 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
846     otherwise return to savebed and possible kill if the log-out
847     was for too long.
848     - fast socket-dead detection (kick player after 8 seconds without ack).
849     - greatly reduce the cpu time needed to draw maps _again_.
850     - archetypes are now subclasses of objects.
851     - rebalanced shop greed and approval functions to be more realistic
852     (and likely match the actual intention).
853 root 1.23 - implement "crossfire pod" format for messages, with working bold,
854     italic, gender-specific text, paragraphs etc.
855 root 1.24 - implemented hint framework, players can opt to receive hints.
856     - implemented (long) book framework, added some books from the cf wiki.
857 root 1.23 - implement generic message framework that uses xml, utf8 for the client
858     protocol and is capable of transmitting generic meta information.
859 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
860     - replace the nexus by a per-player tutorial map that teaches stuff
861     better than the newbie house.
862 root 1.18 - fix the magicmap colours.
863 root 1.19 - optimise map update even more by removing unneeded code and checks.
864     - decouple map and stats update from pl->ob and use pl->observe instead.
865     - implement observe command.
866 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
867     calls with a simple comparison.
868     - fix a latent crossfire bug that could crash the server because the
869     map refresh did not update the mapspace.
870 root 1.24 - support custom keys for regions and maps, regions are now
871     refcount-managed.
872     - allow worldmap overlays anywhere in the 000..999 range.
873     - new system to acquire time slices for background jobs, to reduce
874     jitter.
875 root 1.27 - semi-persistent object-referencing framework (currently only players
876     supported).
877 root 1.22 - dependency tracking for perl extensions.
878 root 1.24 - new slag-ex extension for cleaning cauldrons.
879     - fix invoke result processing.
880     - there are even less i/o syncpoints in the server now.
881 root 1.29 - added map-tags extension that scans all maps for object tags
882     and records them in the database (not used yet).
883 root 1.28 - metaserver 2 support.
884 root 1.22 - many more bugfixes and minor optimisations.
885 root 1.16
886 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
887 root 1.14 - optimised event invocation (non-wanted events can now be
888     skipped with 4-5 inlined instructions).
889 root 1.12 - complete rewrite of town_portal: it now creates a portal
890     to the "nearest" town only, travel is only possible
891 root 1.13 to the town and back, anybody can use it (also removes
892     one of the remaining syncpoints in the server).
893 root 1.10 - complete rewrite of the range/attack skill slot system:
894     there are now two slots, one for combat, one for ranged
895     attacks.
896     - introduce the concept of a current weapon (either a ranged
897     or a combat weapon/skill/tool) and switch between them as
898     needed.
899     - rewrite bow code so bows get more useful: apply damage,
900     attacktype and other stats to the arrows and treat
901     bows as weapons. also rebalance the missile weapons skill
902     so its damage increases with level.
903     - rewrite the complete player speed logic: weapon_speed now
904     works as documented and there are no unnatural speed boosts.
905 root 1.6 - implement a utility - cfutil - that simplifies arch and map
906     installation, replacing the old collect scripts and
907 root 1.9 simplying deployment by scaling and cutting faces as required.
908     - simplify the map protocol extensively by taking advantage
909     of missing bigfaces, speeding up map generation immensely.
910 root 1.6 - implement inherit keyword allowing archetypes to inherit from
911     other archetypes.
912     - rationalise archetype, region and treasurelist file format
913     into a single file format and make them reloadable asynchronously.
914 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
915     reloadable at runtime.
916 root 1.6 - implement 64x64 faceset support.
917     - implement fxixsx protocol that saves
918     a lot of bandwidth over the old image/face/smooth packets
919 root 1.11 and allows images > packetsize, incremental and background
920     transfers.
921 root 1.6 - implement a bandwidth-saving smoothing protocol that works
922     on a face basis as opposed to a mapspace basis.
923 root 1.7 - the server can now rate-limit image uploads to not exceed
924     a certain (client-configurable) speed while guarenteeing full
925     freedom of movement.
926 root 1.8 - implement new ex command to request item descriptions.
927     - implement new msg command for in-game messages with meta
928     information (using xml).
929 root 1.9 - enforce utf-8 for all text messages.
930 root 1.13 - added micropather (not used yet).
931 root 1.6 - many, many bugfixes.
932 root 1.1
933 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
934 root 1.1 - make coroapi accessible to cf+.
935     - moved map handling logic completely to perl
936     - per player maps are now marked in the map
937 root 1.2 - maps are saved completely differently now,
938     and much more often.
939 root 1.17 - rewrote map header parser and writer, to be much faster.
940 pippijn 1.4 - maps and players are now (in the average case) loaded
941 root 1.2 and saved completely asynchronously, I/O contention will no
942     longer freeze the server.
943 pippijn 1.4 - players and maps can be loaded anytime, without the player
944 root 1.2 being logged in.
945 root 1.1 - automatically generate method interfaces for perl from headers
946     - unbundled freezethaw
947     - mostly rewrote common/map.C
948     - completely rewrite server/swap.C
949     - introduced "runtime", the CCT clock (corrected crossfire time) :)
950     - introduced new keyword for map files: file_format_version (integer, server version: 0)
951     - better message for apply failures due to applymode
952     - removed most all of the weather code
953     - unified logging to stderr and file
954     - too many minor changes to document