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Revision: 1.504
Committed: Tue Nov 10 04:38:44 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.503: +4 -0 lines
Log Message:
material overhaul

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.504 - materialnames would change "randomly" on every load, only
18     set the material when the materialname was not set before.
19 root 1.497 - balancing change, halve rod recharge speed (instead
20     of 4.8s, the standard rods now recharge in ~10s. not a solution,
21     but still.
22 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
23 root 1.496 the costly flasg-checking loop in most cases.
24 root 1.494 - pet monster level was not displayed correctly in "showpets index".
25     - clean up floating point conversions and many similar nitpicks.
26 root 1.502 - fix hanuk altar.
27 root 1.504 - overhaul material system to be much faster, and having less bugs, but
28     still having a lot of cruft :/.
29 root 1.502 - add marble shop floor.
30 root 1.494 - move gcc specifics to new file include/compiler.h.
31     - unrecognised cfpod directives could cause undefined behaviour.
32 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
33     - optimise mapspace updates.
34     - cache volume/items per mapspace.
35 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
36     decrease).
37 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
38     have led to weird item multiplications.
39 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
40 elmex 1.501 - fixed crash bug in learn_spell command.
41 root 1.494
42 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
43 root 1.481 - some Andrew Madloch wanted, despite being specifically told
44     multiple times that the Deliantra parts additions are under AGPL,
45 root 1.487 lock up the source code of the server within his company.
46 root 1.481 some reorganisations have been done to the sourcecode to make
47     it clearer that this violates the Affero GPL. Help to keep
48     Deliantra free software even for the coming generations
49     and be wary of the promises of Andrew Madloch, he has nothing
50 root 1.487 good in mind for free software.
51 root 1.480 - clarify which files of the server are 100% AGPL.
52 root 1.481 - minor reorganisation, move some GPL code into other files.
53 root 1.483 - implement viewpoint (which is like observe, but only for the map,
54     not stats etc.).
55 root 1.484 - replace magic mapping overlay by a flying bird exposing area
56     on the worldmap (ext/magic_mapping.ext).
57 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
58     - @find results in npc dialogue is now stored in $find.
59 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
60 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
61 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
62     dm instead.
63 root 1.456 - (maps) add town portal to celvear.
64 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
65     mapsets from crossfire, together with associated archetypes.
66 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
67     - (maps) define a new whalingoutpost region.
68 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
69     and most archetypes that go with them (without stoning and swallow effects),
70     casino tokens and stock certificates are also missing.
71 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
72     and santo dominion.
73 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
74     to go with them. also adjusted archetypes to be more korrekt "gotisch".
75 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
76 root 1.460 - properly close client-side dialogue when the player is teleported away.
77 root 1.459 - map-tags did not properly close it's database tables or wait
78     for a quiescent state, causing memory corruption on reload.
79 root 1.454 - support "stat.xyz" accessor in match expressions.
80 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
81 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
82     fixes long answers from npc dialogue).
83 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
84 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
85     and to not add a "put your code here" force needlessly.
86 root 1.463 - (arch) fix or improve many plurals.
87 root 1.465 - markers do no longer add a force if the slaying field is unset.
88 root 1.466 - sped up search-items implementation, but it's still horrible.
89 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
90 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
91     used to reogianise the illogical arch tree a bit.
92 root 1.479 - (maps) import most map names from crossfire.
93 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
94 root 1.483 - fly_high movement gives better los, ignoring blocksview.
95 root 1.488 - the addexp command should now honour skill names with spaces.
96 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
97 root 1.491 - (arch) added many more buildable marble floors.
98 root 1.490 - major namespace cleanup: save 45kb by making functions static
99     that were unnecessarily global.
100 root 1.452
101 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
102 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
103 root 1.451 - fix a memory buffer overflow in the book code.
104 root 1.429 - add @check, @find npc dialogue commands.
105     - (maps) add a number of town interiors.
106 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
107 root 1.451 - (maps) add celvear area from cfextended.
108 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
109     - (server,maps) fix bug causing some library books not to be chained down,
110     cause Scorn/Navar libraries not to have inscribable books.
111 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
112 sf-marcmagus 1.433 inappropriate item power.
113 root 1.448 - (maps) fix intwell balancing issue.
114 root 1.437 - improve the look of generated books.
115 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
116     - fix bug where players could bypass no_drop by putting items in containers.
117 root 1.430 - consecutive commands arriving at the same time in the server would be
118     corrupted if the length was >255.
119 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
120 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
121     and perl.
122 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
123     functionality (and more) inside the same object using the match expressions.
124     - create simpler match expression compiles in many common cases.
125 root 1.439 - reduce object size by removing obsolete "seen_by" member.
126 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
127     of the new dynbuf::splice function (which gave an unexpected net win
128     in code size...).
129 root 1.442 - the server will no longer complain (and subtly fail) when an object
130     being removed from a map causes another object to get removed.
131 root 1.441 - banish strncpy from the server, speed up and simplify sending item
132     descriptions to the client considerably.
133 root 1.442 - add new "in head" set modifier for matches.
134     - new BLOCKED_MOVE event added.
135     - mapscript archetype now has activate_on_xxx true by default, as similar
136     connected elements.
137 root 1.448 - (maps) imported all styles from cfextended except
138 root 1.444 floorstyles/land_plots and monsterstyles.
139 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
140 root 1.446 - don't crash when treasure lists are empty / supply new empty
141     treasurelist for randomitems when none can be found.
142     - implement cf::map::static_maps and use it in map-tags.ext.
143 root 1.449 - fix a bug in map-tag scanning when moving tags.
144 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
145     for a reaction.
146 root 1.447 - implement new "loadall" map loading command, purely for debugging.
147 root 1.429
148 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
149 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
150     but not horns (to make them more useful for content-creators).
151 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
152     2) it skipped spell effects and 3) it didn't handle the case where
153     and object was destroyed while iterating over it correctly. all this
154     allowed players to sometimes walk onto spaces they should not be able to
155     walk on.
156 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
157 root 1.399 - examining an object now dumps the serialised object form when the user
158 root 1.404 is a wizard (wizlook).
159 root 1.421 - altars no longer accept unpaid items.
160 root 1.411 - party spells didn't work all that well.
161 root 1.424 - added complex object matching framework (cf::match), and make altars
162     and pedestals use it.
163 root 1.425 - identified skill-tools show what skill they grant.
164 root 1.399 - display the duration of change_ability spells when examining them
165     (missing: protection spells, but they are a hack...).
166 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
167     adding more variety to the different mushrooms.
168 root 1.398 - fix a minor cfpod formatting bug.
169 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
170     the hintmode setting on the settings page.
171 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
172 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
173 root 1.399 - enable the object loader to also dump archetypes.
174 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
175 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
176 root 1.402 - force the initial face when loading an object that is time-animated
177     or a monster, so it does not have to be specified anymore.
178 root 1.403 - fix a bug where recasting an ability changing spell could shorten
179     its remaining duration.
180 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
181 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
182 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
183     up splay operations as well.
184 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
185 root 1.412 - implement introspection data for C++ classes (%REFLECT).
186 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
187 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
188 root 1.419 - fix transmutation alchemy.
189 root 1.424 - speed up many frequently-invoked C->perl callbacks.
190 root 1.419 - added complex object matching framework, to be used in altars and the like.
191 root 1.426 - switch to YAML::XS from YAML.
192 root 1.396
193 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
194 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
195     that ultimately was not helpful to catch it :)
196 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
197     all callers to use either one or the other, as appropriate. This
198     fixes the (rather fragile) light spell, maybe others.
199     - fixed an overflow and exploit in the bank/payment code.
200     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
201 elmex 1.384 to explain the skill a bit more.
202 root 1.389 - removed a buggy check for zero attacktype. So that we might find
203 elmex 1.388 the real bugs in the archs/maps/objects.
204 elmex 1.394 - Fixed enabling torches with lighters.
205 elmex 1.387 - (maps) Added Heaven Town region.
206     - (arch+maps) Fixed & normalized warriors on map
207     /quests/peterm/CTower/Barracks.
208 root 1.392 - fix the light spell (and possibly diseases and other lights).
209 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
210 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
211     a long time ago, and similar cases are still to be found in the maps.
212     - make the socket_timeout configurable in the code (but not yet for users).
213 root 1.393 - earth wall health bar is now correct.
214 elmex 1.384
215 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
216 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
217     freeze with IO::AIO anymore due this change.
218 root 1.364 - avoid a crash when a player tries to apply a lighter.
219 root 1.376 - allow a spell argument for dimension door.
220 root 1.362 - move shop item listing and some otherstuff into the info tab.
221 root 1.360 - avoid crashes when non-players cast party spells.
222 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
223 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
224     - small improvement of the number of potions in shops
225     (by Job Vranish).
226     - added a few party spells (by Job Vranish).
227 root 1.362 - use a common message dynbuf.
228 root 1.364 - destroying tear down objects will now use the full hp range
229     for animation and will only destroy/lastframe when hp < 0.
230     - allow monsters to use earth to dust.
231     - use manhattan distance for get_rangevector_from_mapcoord, just as
232     in get_rangevector.
233     - los updates now correctly take tiled maps into account.
234     - do los updates even on maps without darkness.
235 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
236 root 1.375 - upgrade to IO::AIO 3.21.
237 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
238 elmex 1.373 - properly catching exceptions from callback in irc.ext.
239 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
240 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
241 elmex 1.368 - (arch) added hint about usage to Slag Ex.
242 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
243     like the rest.
244 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
245 root 1.378 - (arch+maps) added rate limited converter and adjusted
246     /elmex/mana_fountain.
247     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
248     - reduce size of casting_time, move_status, attack_movement,
249     last_heal and last_sp slots, squeezing some more space out of struct
250 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
251     anywhere.
252 root 1.358
253 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
254     - fixed bug in alchemy, where finding the right object for enhancements
255     didn't work.
256 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
257     effects (w.r.t. put_more) per mapspace, to give the server a chance
258     to survive a hundred deathsheads.
259 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
260     disastrous bug of unfortunately unknown proportions...
261 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
262 root 1.343 - use gender-neutral place descriptions for invite.
263 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
264     Thanks go to Lisa Larsen!
265 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
266     anymore).
267 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
268 root 1.345 - use better dependency tracking for include/keyword.h.
269 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
270     so it is possible to invite somebody out of some stck-till-death traps,
271 root 1.346 or simply to commit suicide.
272 root 1.352 - replace the "ignoring delayed commands" message by something more useful
273     (cf. cunning gnome freezeing issue).
274 elmex 1.349 - various fixes for weapon improvements.
275 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
276 root 1.353 - support T and G sequences in cfpod.
277 root 1.343
278 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
279 root 1.339 - convert me command from per-map to chat, which makes more sense, also
280     document it.
281 elmex 1.336 - more than one spellbooks of same class can now be given
282     in class selection.
283 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
284     spell rebalancements.
285 elmex 1.338 - the IRC gateway filters IRC colors now.
286 elmex 1.336
287 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
288 root 1.331 - (arch) fix quiver of Holding Bolts.
289 root 1.332 - applying unpaid items will now examine them.
290 root 1.330 - add "What" column to body command, showing items in that slot.
291 elmex 1.329 - redesigned and rebalanced lamps and torches.
292 root 1.330 - add "..." to item names that have been shortened.
293     - fixed "assign" function that squeezes strings into fixed length.
294 elmex 1.333 - add cursed effect to lamps and (some) torches.
295 elmex 1.334 - fixed bad assigned crafting skills and their tools.
296 root 1.312
297 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
298 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
299 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
300 root 1.312 - make monster smell logic dependent on their wisdom stat.
301 root 1.324 - put the death reason into a separate tab.
302     - converted "connected" slot to string, cleanly got rid of some ugly
303     hacks such as the path_attuned hack.
304 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
305     - replace one-at-a-time hash by faster than smaller FNV-1a hash
306     when hashing strings.
307 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
308 elmex 1.320 whether the right cauldron is used.
309 root 1.313 - considerably optimise shared string implementation by
310 root 1.316 making its null value a compiletime constant.
311 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
312     as well as using shstr_cmp to pass shared stringsa round efficiently,
313     for lots of code size savings.
314 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
315     they are sleeping: generators now check for the sleeping flag.
316 root 1.318 - tell gcc not to excessively inline some perl interface functions.
317 root 1.322 - remove marking rune length limit.
318 root 1.323 - fix formatting of cfpod when a verbatim block was following
319     a single newline.
320     - move resistances, statistics and showpets command output into tabs.
321 root 1.326 - implement map scripts that can replace the boulder logic without
322     having to write extensions.
323 root 1.310
324 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
325 root 1.302 - fix a longstanding bug that teared multipart monsters
326     at map boundaries apart.
327 root 1.292 - temporarily make permanently invisible player visible when
328     he/she makes noise.
329 root 1.284 - fix being able to see through walls a bit.
330 root 1.303 - improve look at output.
331 root 1.285 - completely replaced the line of sight algorithm with a variant
332     of spiral fov capable of visibility grades and arbitrary
333     shadow angles, that uses less memory and less code.
334     - the new los code supports arbitrary map rectangles and loosens
335 root 1.310 other restrictions of the old code, supporting further optimisations.
336     - update los if blocksview-objects are inserted in a map, not just when
337 root 1.287 removed (e.g. for summon fog).
338 root 1.303 - permanent invisibility doesn't make immune against making noise:
339     implement a noise system that allows monsters to locate the player
340     when he/she makes noise.
341     - implement a primitive smell system that monsters can use to track
342     players.
343 elmex 1.288 - create bomb now also works when casted by door traps.
344 elmex 1.290 - (arch) new torch graphics.
345 root 1.289 - (maps) considerably soften the subway spider.
346 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
347     the guards from being killed by players.
348 root 1.310 - (maps) lots of tweaks in and around scorn.
349     - (maps) use special non-blocksview jungle, mountain and
350     darkforest freely on the worldmap, to get gradual sight obstacles
351     instead of total blackout in those areas.
352 root 1.289 - no maximum darkness for outdoor maps anymore.
353 root 1.291 - add more hints, fix some messages.
354 root 1.292 - fix a bug: firing rods should tell you something about them.
355     - make light additive even within players.
356 root 1.293 - darken xrays effect a bit.
357     - improve handling of los changes when inserting or removing
358     objects, not perfect yet.
359     - make map darkness signed (formerly unsigned) to allow
360 root 1.294 ambient lighting and centrally manage darkness as an offset.
361     - revamped, fixed and documented the server calendrics, also
362     tell users the current time and data, to improve awareness.
363     - implement proper wizlook flag and handling of wizlook, instead
364     of dumbly just clearing los once.
365 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
366     and has a smaller runtime variance.
367 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
368     making them actually useful.
369     - see_in_dark now increases the viewing radius by 3.
370 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
371     speedup, as well as in many other places.
372 root 1.299 - remove support for extended map infos - these are not used
373     by the deliantra client and removing them gives us a 10% speedup
374     when sending map changes.
375 root 1.300 - remove most gcfclient and other client bug workarounds, as well
376     as now obsolete protocol versions, simplying the code.
377 root 1.301 - optimise and simplify generation of random numbers.
378 root 1.303 - correctly provide a non-zero default density for materials, to
379     avoid crashes, fix other bugs in the material handling code.
380     - fix volume calculations.
381     - fix cfpod parsing when multiple verbatim blocks were separated by
382     newlines.
383 root 1.305 - increase monster detection radius from wis/5 to wis/3.
384 root 1.306 - remove old pickup modes.
385     - remove obsolete disarm and search commands (search wasn't working
386     anyways).
387 root 1.308 - fix a crash when an npc applied a sign.
388 root 1.284
389 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
390 root 1.283 - this release is assumed to be very stable.
391     - (maps) radically redesigned and improved tutorial.
392 root 1.280 - directional casting no longer immediately removes the invisible effect.
393 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
394 root 1.272 - fix overflow in lighting calculations.
395     - negative glow radii can no longer cause total darkness.
396 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
397     only maximally-lit ones.
398 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
399     - swashbucklers got the oratory skill now.
400 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
401 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
402 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
403 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
404     (which was probably broken, too).
405 root 1.281 - support negative glow radii during daytime, too.
406     - use circular, not rectangular, viewing area.
407     - use minimum viewing distance of 2 in outdoor maps.
408     - negative glow is stronger than viewing area or lamps.
409 root 1.283 - (arch) new darkness spell face.
410 root 1.272
411 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
412     - (maps) completely redesigned scorn.
413 root 1.269 - "cast light" now works on oneself.
414 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
415     negative glow radii again (they were totally broken before).
416 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
417 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
418 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
419 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
420 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
421     back to the player.
422 root 1.251 - attuned/repell and spell base level system reworked.
423 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
424 root 1.247 be less erratic now.
425 root 1.248 - refuse to write the uuid file if the uuid is zero
426     (to avoid writing it in early crashes).
427 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
428     - speed up emergency_save by not syncing every file separately.
429     - no longer reattach perl to every object on reload, it's slow, and no longer
430     necessary since we don't nuke stashes anymore.
431     - do not bootstrap perl from the commandline args, use separate eval for
432     better error reporting.
433 root 1.259 - fix a crash when pushing cone spells met ice attacks.
434 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
435 root 1.255 - speed up map refresh in server a bit.
436 elmex 1.258 - refactored drop code and fixed some programming errors in it.
437 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
438 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
439 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
440     as the current weight of the inventory.
441 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
442     dragonfire has been introduced for the non-dragon players.
443 root 1.265 - remove unused "tooltype", "start_holding" object slots.
444     - change "weapontype" object slot to uint8.
445     - convert "hide" object slot into flag.
446     - reorder object members for better locality of reference and codesize
447     decrease.
448 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
449 root 1.267 - fix a crash when no skill could be found when killing amonster.
450 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
451     every completed aio operation.
452 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
453     and update mapspaces if necessary.
454 root 1.246
455 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
456 root 1.241 - removed all command line parsing, only env variables are supported
457     anymore.
458 root 1.239 - region-specific monsters will now once more be on the worldmap.
459 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
460 root 1.225 would grow out of bounds.
461 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
462 root 1.222 - fixed a double-escaping bug in the pod-parser.
463     - rewrote the cfpod parser in C++.
464     - hintmode moved to C++, players need to re-set their hintmode if
465     they dislike "show".
466 root 1.231 - fix RIP inscription.
467 root 1.239 - bump login name length from 18 to 20 char max.
468 root 1.231 - correctly support gender in emotes.
469     - correctly support gender in the death messages.
470     - correctly generate death messages for players only when they really die,
471     with increased information.
472 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
473     and data corruption (but apparently was never triggered).
474 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
475 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
476     data corruption bug.
477 root 1.223 - tweak coredumping/monitoring a bit.
478 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
479 root 1.227 - do not crash in the loader when an inventory object could not be loaded
480     (from a corrupted file).
481 root 1.241 - redid skills command to send output to proper channel.
482 root 1.233 - object->map is no longer refcounting.
483 root 1.228 - add FLAG_DEBUG for internal debugging.
484 root 1.231 - add NDI_VERBATIM flag to send_msg.
485 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
486 root 1.240 - player->exists is no longer a sync_job.
487 root 1.233 - split login.ext's player scheduler into
488     it's own player-scheduler.ext extension.
489 root 1.222
490 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
491 root 1.212 - require perl 5.10.
492 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
493 root 1.204 - swap player and observed count's on the map when observing.
494 root 1.205 - add (mostly untested) mapspace perl class and accessors.
495 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
496 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
497     could be found.
498 root 1.208 - pits now have a configurable "random spread" range and default
499 root 1.213 to a radius of two now.
500 root 1.212 - rewrite pay_player_arch.
501     - use a more stable perl_reload implementation.
502     - do not use Symbol::delete_package (causes crashes after perl-reload),
503     use our own, safer, clear_package instead.
504     - when asynchronously dumping core, close all file handles to allow
505     the server to restart concurrently.
506 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
507     sequences, without double-encoding. it should be faster, too.
508     - the above fixes wrong display of help tetx and many other issues.
509 root 1.216 - use lzf and frag packets for large messages for clients supporting them
510 root 1.218 (0.9976+), use it for long books and other messages.
511 root 1.210 - eradicate listen command and corresponding code.
512 root 1.211 - eradicate logs command.
513 root 1.218 - let the client log into the server log, used for crash backtraces.
514 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
515     old style spell objects with the spell magic bullet.
516 root 1.220 - (arch) fixed skill less rods in the archetypes
517 root 1.204
518 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
519 elmex 1.197 - made jeweler workbench larger and some other minor map
520     changes in jeweler town.
521 root 1.196 - fixed wrong item handling in jeweler skill code.
522 root 1.198 - (arch) use a special "key_random_map" for random map keys
523     that are used up.
524 root 1.199 - fix a crash when the player who was observed has logged out long
525     enough for his region/map to be gone.
526 root 1.200 - port to g++-4.3's incompatible tr1 changes.
527 root 1.201 - add some missing dependencies.
528 root 1.203 - log to /var/log/deliantra/ by default.
529     - hack observe code to enable smooth movmenet when observing.
530 elmex 1.195
531 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
532 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
533 root 1.179 - correctly move gsay to the party channel.
534 root 1.178 - fix a crash when animate weapon was used in some areas.
535 elmex 1.177 - fixed unnecessary identification of by converters created objects.
536 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
537     with NPCs.
538 elmex 1.175 - (arch) dragon scales got proper type now
539 root 1.193 - object::decrease would sometimes cause container weights to
540     be wrong, this has been fixed.
541 root 1.194 - do not send time updates for newly-seen items.
542 root 1.185 - thawing an icecube will once more drop its contents to the ground.
543 root 1.183 - fix cone spells etc. going through walls sometimes.
544 root 1.186 - fix a weight update bug that sometimes left containers
545     with wrong weights.
546 root 1.194 - added auto_apply event and extension for shop tiles.
547 root 1.172 - work around get_map_flags invoking perl and switching the stack.
548     - make sure the map is loaded when using a town portal return.
549 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
550     where healing spells didn't cost any grace.
551 root 1.173 - fix starvation kill reason.
552 root 1.174 - fix pk killer name message.
553 root 1.189 - don't let people apply signs with @match.
554 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
555     what seems to be the biggets memleak in the server).
556 elmex 1.171
557 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
558 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
559     - use anyevent to manage listen ports (this enables IPv6 support).
560 root 1.167 - server supports ipv6 client connections now.
561 root 1.168 - use newly-available Coro::AnyEvent.
562 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
563     to let it handle AIO requests.
564 root 1.167
565 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
566 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
567     processing considerably (especially in the client) and reduces data transfers
568     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
569 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
570     - (map) fixed npc dialogue in pup_land/s_f/special.
571     - bugfix: fix a crash when a player casts a swarm spell and then logs out
572     (swarm spells now stay in the player's inventory).
573 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
574 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
575     archetype *archname* (chairs of different facings were merged).
576     - bugfix: fix a potential crash issue in find_object_name (not used
577     normally).
578 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
579     (destruction, magic missile etc.).
580 root 1.163 - swarm spells without a direction now use various spiral patterns
581     instead of being fully random.
582 root 1.158 - update AnyEvent API to 3.4 and above.
583 root 1.156
584 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
585 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
586 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
587 root 1.152 - bugfix: the jumping skill now gives experience for jumping
588     and for attacking monsters. it also takes about one second to do a jump.
589 root 1.138 - bugfix: players couldn't starve in 2.53 :(
590 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
591 root 1.152 - bugfix: spell effects like word of recall are removed on death.
592 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
593     were created outside a map.
594 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
595     (fixed by reversing the logic).
596 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
597 root 1.153 - bugfix: the random map generator no longer leaks key objects.
598 root 1.154 - bugfix: support random maps >127x127.
599 root 1.152 - (maps) fixed the death certificate system in nimbus.
600 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
601 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
602 root 1.147 - (arch) give ball lightning a real name.
603 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
604 root 1.155 - support cfpod in ex replies (client item tooltips).
605 root 1.143 - unapply item in range slow when readying a spell.
606 root 1.148 - bugfix: account for rounding errors in weight updates.
607 root 1.139 - remove synchronous mkdir in chargen_race_done.
608     - fix per-race starting maps.
609 root 1.142 - check hiscore on suicide and quit as well.
610 root 1.138 - tell players when they are starving.
611 root 1.133 - get rid of costly object_from_name conversion for altar effects.
612     - fix map difficulty calculation for generators.
613 root 1.146 - slightly more intelligent handling of "is_animated" flag.
614 root 1.149 - support no_drop map header flag (before it was only available internally).
615 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
616 root 1.133
617 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
618 root 1.119 - bugfix: custom skill settings were not saved by the server.
619     - bugfix: remove did not actually remove items from the inventory, leaving
620 root 1.116 ghost items.
621 root 1.119 - bugfix: properly update items identified on the ground.
622 root 1.120 - bugfix: use localtime_r in the logger thread.
623 root 1.122 - bugfix: player starvation will now give the correct kill reason.
624     - bugfix: archetype reloads could crash the server.
625 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
626 elmex 1.114 player is not logged in.
627 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
628 root 1.117 server startup.
629 root 1.128 - bugfix: fix the door surround check in the random map generator.
630     - (maps) fix heaven quest difficulty progression.
631     - (maps) fix some random map styles.
632     - dropping items a shop is not interested in won't sell them anymore.
633     - rods and horns with a too low maximum charge allow now at least one discharge.
634     - implement kill & death statistics.
635     - random map preparation is no longer synchronous.
636     - rewrite find_style in perl, no longer does synchronous I/O.
637     - improve random map specials placement.
638     - make the killer a real object pointer instead of a string, improved
639     kill reason messages.
640 root 1.117 - take advantage of new aio_close and aio_chmod.
641 root 1.128 - implement archetype::get, object::deep_clone and update callers.
642 root 1.125 - change_abil is much faster.
643 root 1.126 - update the floorbox more often to work around the reverses item order
644     display in clients.
645 root 1.125 - cleaned up object copying by encapsulating it to a single place.
646 root 1.126 - add hints to the invite messages.
647 root 1.127 - rewrote key<->value pair handling.
648 root 1.128 - use an independent random number generator for the random map generator.
649 elmex 1.113
650 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
651 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
652     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
653     - completely automate the weight handling, should fix all weight
654     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
655 root 1.103 - reloading archetypes while a user was in the character creation phase
656     could crash the server.
657 root 1.106 - fix a nontrivial number of cases of code commented similar
658     to "is this really correct?", as many of those cases are now handles
659     automatically by lower level code.
660     - replace many ad-hoc checks for client visibility by object::visible_to,
661     should result in broader applicability of functions using it.
662 root 1.104 - merge items with different arch pointers refering to the same arch
663     (due to archetype reloads).
664 root 1.106 - refactored the object remove/insert functions and most related
665     functions (decrease, split, merge_ob etc.).
666 root 1.105 - make it compile better on freebsd (reported by pippijn).
667 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
668 root 1.108 - fix the longstanding "container stays open" bug.
669 root 1.107 - improved floorbox updating to be incremental and other protocol
670     optimisations.
671     - get rid of update_after_inventory_change and only do update stats
672     for weight once/tick/player at max.
673 root 1.109 - rewrite party commands, use party channel.
674 root 1.103
675 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
676 root 1.97 - properly link against libgthread as that is needed to make the slice
677     allocator thread-safe.
678 root 1.91 - support perls not compiled with 64 bit support (though this is not a
679     recommended configuration) (reported by Samuel Gondouin).
680 root 1.94 - always put godgiven items into the player inventory, never any containers.
681 root 1.92 - (maps, arch) the scorn go club was founded!
682 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
683 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
684     became a real spell-class.
685 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
686     - (arch) considerably strengthened spark shower and destruction.
687     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
688     finally reloadable at runtime.
689     - changed archetype loading algorithm to only require one pass and
690     use delayed resolving of references.
691 root 1.101 - examine command now uses the examine infobox.
692 root 1.102 - implement an "incremental garbage collector" for archetypes.
693 root 1.98 - enable slice allocator again.
694 root 1.96 - implement optional free memory poisoning.
695 root 1.91
696 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
697 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
698 root 1.85 skill.
699 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
700     names (also update all maps to use money instead of coins).
701 root 1.78 - add uuid accessors to perl.
702     - add coin names and archetype accessors to perl.
703 root 1.80 - fix runtime uuid file format to use "." instead of ",".
704 root 1.78 - change perl extensions to not use hardcoded coins and values.
705 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
706     and be more parsimonous of uuid usage by the exact value out on exit.
707 root 1.86 - write log messages in another thread, removing another sync point.
708     - support multi-line log messages in a nicer way.
709 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
710 root 1.81 - fix a minor memleak in the random map generator.
711     - some parts of the random map generator are not coroutine-safe,
712     so only call it "single-threaded".
713     - major cleanup of memory management in random map generator.
714 root 1.87 - slight refactoring of the random map generator, faster too.
715 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
716     bookkeeping bug.
717 root 1.87 - work around "player is on active list" problem by deactivating player
718     after loading.
719 root 1.81 - garbage collect shstr's more evenly and adaptively only when
720     there have in fact been allocations.
721 root 1.82 - fix object::insert to do as documented and insert into the env
722     if necessary.
723     - fix cf::map::unique_maps.
724     - fix nrof overflow check in can_merge_slow.
725     - fix converter code to handle >31 bit values.
726 elmex 1.83 - added support for the player_sold flag
727 root 1.84 - converters no longer accept unpaid items.
728 root 1.88 - canonicalize random map meta files for better unification.
729 root 1.77
730 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
731 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
732     when mlockall has been used.
733 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
734 root 1.72 - use separate thread for ticker timing (and more in the future).
735     this greatly increases timing accuracy and gets rid of an enourmous
736     number of gettimeofday calls.
737 root 1.82 - use a separate thread to signal aio completion, for lower latency.
738 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
739 root 1.71
740 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
741 root 1.68 - rebalanced default experience table to be more exponential
742     and much easier up to level ~40, then moderately harder.
743 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
744 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
745     - do not exit on reload/load errors but properly cleanup.
746 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
747 root 1.66
748 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
749 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
750     (this fixes the jeweler skill).
751 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
752 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
753 root 1.63 - move tombstone to real map if player died due to cave-in (even if
754     it has reset, which is better than putting it on the savebed, also as
755 root 1.321 proof that the player didn't use a savebed).
756 root 1.59
757 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
758 root 1.56 - work around perl bug in configure perl module version check.
759 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
760 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
761 root 1.52 - fix a bug in animate_weapon, causing a crash.
762 root 1.54 - no longer exit when a coroutine throws an exception.
763 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
764 root 1.53 - fix the "<player> is nuts" message.
765 root 1.58 - fix an exception at logout due to the json_coder being gone.
766 root 1.43 - upgrade to EV version 2.0 API.
767 root 1.47 - when players don't apply a savebed correctly but stand above one,
768     do not move or kill them.
769 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
770 root 1.43 - implement generic framework for server-side resource files.
771     - implement resource file update event.
772     - hook experience table update into the framework.
773     - move jeweler.yaml to resources (arch/).
774 root 1.44 - switch from Crossfire to Deliantra perl module.
775     - implement json2json arch filter.
776 root 1.45 - implement widget protocol version 2, support for ui templates.
777 root 1.54 - mapinfo is now handled fully asynchronously.
778 root 1.48 - ext/irc: also log irc messages.
779 root 1.51 - ext/schmorplog: write user stat files asynchronously.
780 root 1.43
781 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
782 elmex 1.41 - limited the number of items that can be picked up and dropped
783 root 1.42 as temporary measurement against bad performance or dropping things
784     (this lead to long freezes and triggered the watchdog).
785 elmex 1.41 - improved the performance of the drop command a bit.
786 root 1.38 - switch from Event to EV for higher performance, easier usage,
787     less bugs...
788 root 1.39 - updated to release version of the gnu affero license.
789 root 1.38
790 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
791 root 1.36 - more thoroughly rename the binaries, contact addresses.
792     - update the copyrights.
793 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
794     crashes.
795 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
796     potentially causing crashes.
797 root 1.35 - assign weapons on user load time, not login-time, avoiding
798     crashes.
799    
800 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
801 root 1.32 - fixed an important bug that caused passwords to be forgotten.
802 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
803     in some of the maps.
804 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
805     which is now trivial to do.
806 root 1.33 - removed all traces of the old (and never working) plug-in interface
807     (70kb code less on amd64).
808 root 1.34 - improve/tune scheduling priorities.
809     - fix some freezing bugs.
810     - fix a memory corruption problem in dynbuf.printf.
811     - use channels for chat and many informational commands.
812     - improved the tutorial.
813     - create missile is now fixed.
814     - race fields must now contain archetypes.
815     - jumping skill now works as advertised.
816 root 1.31
817 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
818 root 1.24 - relicense under the gnu affero license.
819 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
820 root 1.24 - implement server-side framework for generic resources.
821     - use resource framework for server-provided ambient
822     music.
823 root 1.27 - save object owners (players only atm).
824 root 1.24 - replace limited sound api with server-provided sound effects.
825     - new sc (sound control) protocol command.
826     - improve fxix protocol to include types.
827     - exactly fill tcp segments, if possible.
828     - output-rate is now an upper limit, the server will automatically
829     (and quite perfectly) adjust to the network conditions, ensuring
830     low latency even during bulk transfers (music, images, sounds etc.).
831     - implement server-side widgets (i.e. client widgets controlled
832     in the server side). this will allow future expansion without
833     having to upgrade clients.
834     - implement a (artwork) world map with realtime player position
835     tracking.
836     - new and more efficient extcmd (server still supports old extcmd
837     protocol).
838 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
839     calcluation that could be easily exploited by users.
840     - rebalanced diseases to spread more naturally/evenly.
841     - completely asynchronous map loading even for tiled maps.
842 root 1.24 - replace simple messaging protocol with channels carrying metadata
843     (similar to message types, but more directed at the user).
844     - reduce command processing latency by a whopping 120ms by
845     reordering some processing steps inside the server. this directly
846     reduces lag by 120ms.
847     - actually send spell faces to the client.
848 root 1.23 - implement player genders.
849 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
850     otherwise return to savebed and possible kill if the log-out
851     was for too long.
852     - fast socket-dead detection (kick player after 8 seconds without ack).
853     - greatly reduce the cpu time needed to draw maps _again_.
854     - archetypes are now subclasses of objects.
855     - rebalanced shop greed and approval functions to be more realistic
856     (and likely match the actual intention).
857 root 1.23 - implement "crossfire pod" format for messages, with working bold,
858     italic, gender-specific text, paragraphs etc.
859 root 1.24 - implemented hint framework, players can opt to receive hints.
860     - implemented (long) book framework, added some books from the cf wiki.
861 root 1.23 - implement generic message framework that uses xml, utf8 for the client
862     protocol and is capable of transmitting generic meta information.
863 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
864     - replace the nexus by a per-player tutorial map that teaches stuff
865     better than the newbie house.
866 root 1.18 - fix the magicmap colours.
867 root 1.19 - optimise map update even more by removing unneeded code and checks.
868     - decouple map and stats update from pl->ob and use pl->observe instead.
869     - implement observe command.
870 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
871     calls with a simple comparison.
872     - fix a latent crossfire bug that could crash the server because the
873     map refresh did not update the mapspace.
874 root 1.24 - support custom keys for regions and maps, regions are now
875     refcount-managed.
876     - allow worldmap overlays anywhere in the 000..999 range.
877     - new system to acquire time slices for background jobs, to reduce
878     jitter.
879 root 1.27 - semi-persistent object-referencing framework (currently only players
880     supported).
881 root 1.22 - dependency tracking for perl extensions.
882 root 1.24 - new slag-ex extension for cleaning cauldrons.
883     - fix invoke result processing.
884     - there are even less i/o syncpoints in the server now.
885 root 1.29 - added map-tags extension that scans all maps for object tags
886     and records them in the database (not used yet).
887 root 1.28 - metaserver 2 support.
888 root 1.22 - many more bugfixes and minor optimisations.
889 root 1.16
890 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
891 root 1.14 - optimised event invocation (non-wanted events can now be
892     skipped with 4-5 inlined instructions).
893 root 1.12 - complete rewrite of town_portal: it now creates a portal
894     to the "nearest" town only, travel is only possible
895 root 1.13 to the town and back, anybody can use it (also removes
896     one of the remaining syncpoints in the server).
897 root 1.10 - complete rewrite of the range/attack skill slot system:
898     there are now two slots, one for combat, one for ranged
899     attacks.
900     - introduce the concept of a current weapon (either a ranged
901     or a combat weapon/skill/tool) and switch between them as
902     needed.
903     - rewrite bow code so bows get more useful: apply damage,
904     attacktype and other stats to the arrows and treat
905     bows as weapons. also rebalance the missile weapons skill
906     so its damage increases with level.
907     - rewrite the complete player speed logic: weapon_speed now
908     works as documented and there are no unnatural speed boosts.
909 root 1.6 - implement a utility - cfutil - that simplifies arch and map
910     installation, replacing the old collect scripts and
911 root 1.9 simplying deployment by scaling and cutting faces as required.
912     - simplify the map protocol extensively by taking advantage
913     of missing bigfaces, speeding up map generation immensely.
914 root 1.6 - implement inherit keyword allowing archetypes to inherit from
915     other archetypes.
916     - rationalise archetype, region and treasurelist file format
917     into a single file format and make them reloadable asynchronously.
918 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
919     reloadable at runtime.
920 root 1.6 - implement 64x64 faceset support.
921     - implement fxixsx protocol that saves
922     a lot of bandwidth over the old image/face/smooth packets
923 root 1.11 and allows images > packetsize, incremental and background
924     transfers.
925 root 1.6 - implement a bandwidth-saving smoothing protocol that works
926     on a face basis as opposed to a mapspace basis.
927 root 1.7 - the server can now rate-limit image uploads to not exceed
928     a certain (client-configurable) speed while guarenteeing full
929     freedom of movement.
930 root 1.8 - implement new ex command to request item descriptions.
931     - implement new msg command for in-game messages with meta
932     information (using xml).
933 root 1.9 - enforce utf-8 for all text messages.
934 root 1.13 - added micropather (not used yet).
935 root 1.6 - many, many bugfixes.
936 root 1.1
937 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
938 root 1.1 - make coroapi accessible to cf+.
939     - moved map handling logic completely to perl
940     - per player maps are now marked in the map
941 root 1.2 - maps are saved completely differently now,
942     and much more often.
943 root 1.17 - rewrote map header parser and writer, to be much faster.
944 pippijn 1.4 - maps and players are now (in the average case) loaded
945 root 1.2 and saved completely asynchronously, I/O contention will no
946     longer freeze the server.
947 pippijn 1.4 - players and maps can be loaded anytime, without the player
948 root 1.2 being logged in.
949 root 1.1 - automatically generate method interfaces for perl from headers
950     - unbundled freezethaw
951     - mostly rewrote common/map.C
952     - completely rewrite server/swap.C
953     - introduced "runtime", the CCT clock (corrected crossfire time) :)
954     - introduced new keyword for map files: file_format_version (integer, server version: 0)
955     - better message for apply failures due to applymode
956     - removed most all of the weather code
957     - unified logging to stderr and file
958     - too many minor changes to document