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Revision: 1.505
Committed: Tue Nov 10 16:29:20 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.504: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.495 TODO: investigate why take takes so extremely long
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.504 - materialnames would change "randomly" on every load, only
18     set the material when the materialname was not set before.
19 root 1.497 - balancing change, halve rod recharge speed (instead
20     of 4.8s, the standard rods now recharge in ~10s. not a solution,
21     but still.
22 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
23 root 1.496 the costly flasg-checking loop in most cases.
24 root 1.494 - pet monster level was not displayed correctly in "showpets index".
25     - clean up floating point conversions and many similar nitpicks.
26 root 1.502 - fix hanuk altar.
27 root 1.504 - overhaul material system to be much faster, and having less bugs, but
28     still having a lot of cruft :/.
29 root 1.502 - add marble shop floor.
30 root 1.494 - move gcc specifics to new file include/compiler.h.
31     - unrecognised cfpod directives could cause undefined behaviour.
32 root 1.505 - added boes' marble shop to steinwandstadt.
33 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
34     - optimise mapspace updates.
35     - cache volume/items per mapspace.
36 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
37     decrease).
38 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
39     have led to weird item multiplications.
40 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
41 elmex 1.501 - fixed crash bug in learn_spell command.
42 root 1.494
43 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
44 root 1.481 - some Andrew Madloch wanted, despite being specifically told
45     multiple times that the Deliantra parts additions are under AGPL,
46 root 1.487 lock up the source code of the server within his company.
47 root 1.481 some reorganisations have been done to the sourcecode to make
48     it clearer that this violates the Affero GPL. Help to keep
49     Deliantra free software even for the coming generations
50     and be wary of the promises of Andrew Madloch, he has nothing
51 root 1.487 good in mind for free software.
52 root 1.480 - clarify which files of the server are 100% AGPL.
53 root 1.481 - minor reorganisation, move some GPL code into other files.
54 root 1.483 - implement viewpoint (which is like observe, but only for the map,
55     not stats etc.).
56 root 1.484 - replace magic mapping overlay by a flying bird exposing area
57     on the worldmap (ext/magic_mapping.ext).
58 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
59     - @find results in npc dialogue is now stored in $find.
60 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
61 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
62 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
63     dm instead.
64 root 1.456 - (maps) add town portal to celvear.
65 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
66     mapsets from crossfire, together with associated archetypes.
67 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
68     - (maps) define a new whalingoutpost region.
69 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
70     and most archetypes that go with them (without stoning and swallow effects),
71     casino tokens and stock certificates are also missing.
72 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
73     and santo dominion.
74 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
75     to go with them. also adjusted archetypes to be more korrekt "gotisch".
76 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
77 root 1.460 - properly close client-side dialogue when the player is teleported away.
78 root 1.459 - map-tags did not properly close it's database tables or wait
79     for a quiescent state, causing memory corruption on reload.
80 root 1.454 - support "stat.xyz" accessor in match expressions.
81 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
82 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
83     fixes long answers from npc dialogue).
84 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
85 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
86     and to not add a "put your code here" force needlessly.
87 root 1.463 - (arch) fix or improve many plurals.
88 root 1.465 - markers do no longer add a force if the slaying field is unset.
89 root 1.466 - sped up search-items implementation, but it's still horrible.
90 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
91 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
92     used to reogianise the illogical arch tree a bit.
93 root 1.479 - (maps) import most map names from crossfire.
94 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
95 root 1.483 - fly_high movement gives better los, ignoring blocksview.
96 root 1.488 - the addexp command should now honour skill names with spaces.
97 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
98 root 1.491 - (arch) added many more buildable marble floors.
99 root 1.490 - major namespace cleanup: save 45kb by making functions static
100     that were unnecessarily global.
101 root 1.452
102 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
103 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
104 root 1.451 - fix a memory buffer overflow in the book code.
105 root 1.429 - add @check, @find npc dialogue commands.
106     - (maps) add a number of town interiors.
107 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
108 root 1.451 - (maps) add celvear area from cfextended.
109 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
110     - (server,maps) fix bug causing some library books not to be chained down,
111     cause Scorn/Navar libraries not to have inscribable books.
112 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
113 sf-marcmagus 1.433 inappropriate item power.
114 root 1.448 - (maps) fix intwell balancing issue.
115 root 1.437 - improve the look of generated books.
116 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
117     - fix bug where players could bypass no_drop by putting items in containers.
118 root 1.430 - consecutive commands arriving at the same time in the server would be
119     corrupted if the length was >255.
120 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
121 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
122     and perl.
123 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
124     functionality (and more) inside the same object using the match expressions.
125     - create simpler match expression compiles in many common cases.
126 root 1.439 - reduce object size by removing obsolete "seen_by" member.
127 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
128     of the new dynbuf::splice function (which gave an unexpected net win
129     in code size...).
130 root 1.442 - the server will no longer complain (and subtly fail) when an object
131     being removed from a map causes another object to get removed.
132 root 1.441 - banish strncpy from the server, speed up and simplify sending item
133     descriptions to the client considerably.
134 root 1.442 - add new "in head" set modifier for matches.
135     - new BLOCKED_MOVE event added.
136     - mapscript archetype now has activate_on_xxx true by default, as similar
137     connected elements.
138 root 1.448 - (maps) imported all styles from cfextended except
139 root 1.444 floorstyles/land_plots and monsterstyles.
140 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
141 root 1.446 - don't crash when treasure lists are empty / supply new empty
142     treasurelist for randomitems when none can be found.
143     - implement cf::map::static_maps and use it in map-tags.ext.
144 root 1.449 - fix a bug in map-tag scanning when moving tags.
145 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
146     for a reaction.
147 root 1.447 - implement new "loadall" map loading command, purely for debugging.
148 root 1.429
149 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
150 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
151     but not horns (to make them more useful for content-creators).
152 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
153     2) it skipped spell effects and 3) it didn't handle the case where
154     and object was destroyed while iterating over it correctly. all this
155     allowed players to sometimes walk onto spaces they should not be able to
156     walk on.
157 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
158 root 1.399 - examining an object now dumps the serialised object form when the user
159 root 1.404 is a wizard (wizlook).
160 root 1.421 - altars no longer accept unpaid items.
161 root 1.411 - party spells didn't work all that well.
162 root 1.424 - added complex object matching framework (cf::match), and make altars
163     and pedestals use it.
164 root 1.425 - identified skill-tools show what skill they grant.
165 root 1.399 - display the duration of change_ability spells when examining them
166     (missing: protection spells, but they are a hack...).
167 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
168     adding more variety to the different mushrooms.
169 root 1.398 - fix a minor cfpod formatting bug.
170 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
171     the hintmode setting on the settings page.
172 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
173 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
174 root 1.399 - enable the object loader to also dump archetypes.
175 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
176 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
177 root 1.402 - force the initial face when loading an object that is time-animated
178     or a monster, so it does not have to be specified anymore.
179 root 1.403 - fix a bug where recasting an ability changing spell could shorten
180     its remaining duration.
181 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
182 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
183 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
184     up splay operations as well.
185 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
186 root 1.412 - implement introspection data for C++ classes (%REFLECT).
187 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
188 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
189 root 1.419 - fix transmutation alchemy.
190 root 1.424 - speed up many frequently-invoked C->perl callbacks.
191 root 1.419 - added complex object matching framework, to be used in altars and the like.
192 root 1.426 - switch to YAML::XS from YAML.
193 root 1.396
194 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
195 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
196     that ultimately was not helpful to catch it :)
197 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
198     all callers to use either one or the other, as appropriate. This
199     fixes the (rather fragile) light spell, maybe others.
200     - fixed an overflow and exploit in the bank/payment code.
201     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
202 elmex 1.384 to explain the skill a bit more.
203 root 1.389 - removed a buggy check for zero attacktype. So that we might find
204 elmex 1.388 the real bugs in the archs/maps/objects.
205 elmex 1.394 - Fixed enabling torches with lighters.
206 elmex 1.387 - (maps) Added Heaven Town region.
207     - (arch+maps) Fixed & normalized warriors on map
208     /quests/peterm/CTower/Barracks.
209 root 1.392 - fix the light spell (and possibly diseases and other lights).
210 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
211 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
212     a long time ago, and similar cases are still to be found in the maps.
213     - make the socket_timeout configurable in the code (but not yet for users).
214 root 1.393 - earth wall health bar is now correct.
215 elmex 1.384
216 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
217 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
218     freeze with IO::AIO anymore due this change.
219 root 1.364 - avoid a crash when a player tries to apply a lighter.
220 root 1.376 - allow a spell argument for dimension door.
221 root 1.362 - move shop item listing and some otherstuff into the info tab.
222 root 1.360 - avoid crashes when non-players cast party spells.
223 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
224 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
225     - small improvement of the number of potions in shops
226     (by Job Vranish).
227     - added a few party spells (by Job Vranish).
228 root 1.362 - use a common message dynbuf.
229 root 1.364 - destroying tear down objects will now use the full hp range
230     for animation and will only destroy/lastframe when hp < 0.
231     - allow monsters to use earth to dust.
232     - use manhattan distance for get_rangevector_from_mapcoord, just as
233     in get_rangevector.
234     - los updates now correctly take tiled maps into account.
235     - do los updates even on maps without darkness.
236 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
237 root 1.375 - upgrade to IO::AIO 3.21.
238 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
239 elmex 1.373 - properly catching exceptions from callback in irc.ext.
240 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
241 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
242 elmex 1.368 - (arch) added hint about usage to Slag Ex.
243 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
244     like the rest.
245 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
246 root 1.378 - (arch+maps) added rate limited converter and adjusted
247     /elmex/mana_fountain.
248     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
249     - reduce size of casting_time, move_status, attack_movement,
250     last_heal and last_sp slots, squeezing some more space out of struct
251 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
252     anywhere.
253 root 1.358
254 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
255     - fixed bug in alchemy, where finding the right object for enhancements
256     didn't work.
257 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
258     effects (w.r.t. put_more) per mapspace, to give the server a chance
259     to survive a hundred deathsheads.
260 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
261     disastrous bug of unfortunately unknown proportions...
262 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
263 root 1.343 - use gender-neutral place descriptions for invite.
264 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
265     Thanks go to Lisa Larsen!
266 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
267     anymore).
268 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
269 root 1.345 - use better dependency tracking for include/keyword.h.
270 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
271     so it is possible to invite somebody out of some stck-till-death traps,
272 root 1.346 or simply to commit suicide.
273 root 1.352 - replace the "ignoring delayed commands" message by something more useful
274     (cf. cunning gnome freezeing issue).
275 elmex 1.349 - various fixes for weapon improvements.
276 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
277 root 1.353 - support T and G sequences in cfpod.
278 root 1.343
279 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
280 root 1.339 - convert me command from per-map to chat, which makes more sense, also
281     document it.
282 elmex 1.336 - more than one spellbooks of same class can now be given
283     in class selection.
284 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
285     spell rebalancements.
286 elmex 1.338 - the IRC gateway filters IRC colors now.
287 elmex 1.336
288 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
289 root 1.331 - (arch) fix quiver of Holding Bolts.
290 root 1.332 - applying unpaid items will now examine them.
291 root 1.330 - add "What" column to body command, showing items in that slot.
292 elmex 1.329 - redesigned and rebalanced lamps and torches.
293 root 1.330 - add "..." to item names that have been shortened.
294     - fixed "assign" function that squeezes strings into fixed length.
295 elmex 1.333 - add cursed effect to lamps and (some) torches.
296 elmex 1.334 - fixed bad assigned crafting skills and their tools.
297 root 1.312
298 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
299 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
300 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
301 root 1.312 - make monster smell logic dependent on their wisdom stat.
302 root 1.324 - put the death reason into a separate tab.
303     - converted "connected" slot to string, cleanly got rid of some ugly
304     hacks such as the path_attuned hack.
305 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
306     - replace one-at-a-time hash by faster than smaller FNV-1a hash
307     when hashing strings.
308 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
309 elmex 1.320 whether the right cauldron is used.
310 root 1.313 - considerably optimise shared string implementation by
311 root 1.316 making its null value a compiletime constant.
312 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
313     as well as using shstr_cmp to pass shared stringsa round efficiently,
314     for lots of code size savings.
315 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
316     they are sleeping: generators now check for the sleeping flag.
317 root 1.318 - tell gcc not to excessively inline some perl interface functions.
318 root 1.322 - remove marking rune length limit.
319 root 1.323 - fix formatting of cfpod when a verbatim block was following
320     a single newline.
321     - move resistances, statistics and showpets command output into tabs.
322 root 1.326 - implement map scripts that can replace the boulder logic without
323     having to write extensions.
324 root 1.310
325 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
326 root 1.302 - fix a longstanding bug that teared multipart monsters
327     at map boundaries apart.
328 root 1.292 - temporarily make permanently invisible player visible when
329     he/she makes noise.
330 root 1.284 - fix being able to see through walls a bit.
331 root 1.303 - improve look at output.
332 root 1.285 - completely replaced the line of sight algorithm with a variant
333     of spiral fov capable of visibility grades and arbitrary
334     shadow angles, that uses less memory and less code.
335     - the new los code supports arbitrary map rectangles and loosens
336 root 1.310 other restrictions of the old code, supporting further optimisations.
337     - update los if blocksview-objects are inserted in a map, not just when
338 root 1.287 removed (e.g. for summon fog).
339 root 1.303 - permanent invisibility doesn't make immune against making noise:
340     implement a noise system that allows monsters to locate the player
341     when he/she makes noise.
342     - implement a primitive smell system that monsters can use to track
343     players.
344 elmex 1.288 - create bomb now also works when casted by door traps.
345 elmex 1.290 - (arch) new torch graphics.
346 root 1.289 - (maps) considerably soften the subway spider.
347 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
348     the guards from being killed by players.
349 root 1.310 - (maps) lots of tweaks in and around scorn.
350     - (maps) use special non-blocksview jungle, mountain and
351     darkforest freely on the worldmap, to get gradual sight obstacles
352     instead of total blackout in those areas.
353 root 1.289 - no maximum darkness for outdoor maps anymore.
354 root 1.291 - add more hints, fix some messages.
355 root 1.292 - fix a bug: firing rods should tell you something about them.
356     - make light additive even within players.
357 root 1.293 - darken xrays effect a bit.
358     - improve handling of los changes when inserting or removing
359     objects, not perfect yet.
360     - make map darkness signed (formerly unsigned) to allow
361 root 1.294 ambient lighting and centrally manage darkness as an offset.
362     - revamped, fixed and documented the server calendrics, also
363     tell users the current time and data, to improve awareness.
364     - implement proper wizlook flag and handling of wizlook, instead
365     of dumbly just clearing los once.
366 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
367     and has a smaller runtime variance.
368 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
369     making them actually useful.
370     - see_in_dark now increases the viewing radius by 3.
371 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
372     speedup, as well as in many other places.
373 root 1.299 - remove support for extended map infos - these are not used
374     by the deliantra client and removing them gives us a 10% speedup
375     when sending map changes.
376 root 1.300 - remove most gcfclient and other client bug workarounds, as well
377     as now obsolete protocol versions, simplying the code.
378 root 1.301 - optimise and simplify generation of random numbers.
379 root 1.303 - correctly provide a non-zero default density for materials, to
380     avoid crashes, fix other bugs in the material handling code.
381     - fix volume calculations.
382     - fix cfpod parsing when multiple verbatim blocks were separated by
383     newlines.
384 root 1.305 - increase monster detection radius from wis/5 to wis/3.
385 root 1.306 - remove old pickup modes.
386     - remove obsolete disarm and search commands (search wasn't working
387     anyways).
388 root 1.308 - fix a crash when an npc applied a sign.
389 root 1.284
390 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
391 root 1.283 - this release is assumed to be very stable.
392     - (maps) radically redesigned and improved tutorial.
393 root 1.280 - directional casting no longer immediately removes the invisible effect.
394 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
395 root 1.272 - fix overflow in lighting calculations.
396     - negative glow radii can no longer cause total darkness.
397 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
398     only maximally-lit ones.
399 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
400     - swashbucklers got the oratory skill now.
401 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
402 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
403 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
404 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
405     (which was probably broken, too).
406 root 1.281 - support negative glow radii during daytime, too.
407     - use circular, not rectangular, viewing area.
408     - use minimum viewing distance of 2 in outdoor maps.
409     - negative glow is stronger than viewing area or lamps.
410 root 1.283 - (arch) new darkness spell face.
411 root 1.272
412 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
413     - (maps) completely redesigned scorn.
414 root 1.269 - "cast light" now works on oneself.
415 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
416     negative glow radii again (they were totally broken before).
417 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
418 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
419 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
420 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
421 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
422     back to the player.
423 root 1.251 - attuned/repell and spell base level system reworked.
424 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
425 root 1.247 be less erratic now.
426 root 1.248 - refuse to write the uuid file if the uuid is zero
427     (to avoid writing it in early crashes).
428 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
429     - speed up emergency_save by not syncing every file separately.
430     - no longer reattach perl to every object on reload, it's slow, and no longer
431     necessary since we don't nuke stashes anymore.
432     - do not bootstrap perl from the commandline args, use separate eval for
433     better error reporting.
434 root 1.259 - fix a crash when pushing cone spells met ice attacks.
435 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
436 root 1.255 - speed up map refresh in server a bit.
437 elmex 1.258 - refactored drop code and fixed some programming errors in it.
438 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
439 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
440 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
441     as the current weight of the inventory.
442 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
443     dragonfire has been introduced for the non-dragon players.
444 root 1.265 - remove unused "tooltype", "start_holding" object slots.
445     - change "weapontype" object slot to uint8.
446     - convert "hide" object slot into flag.
447     - reorder object members for better locality of reference and codesize
448     decrease.
449 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
450 root 1.267 - fix a crash when no skill could be found when killing amonster.
451 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
452     every completed aio operation.
453 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
454     and update mapspaces if necessary.
455 root 1.246
456 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
457 root 1.241 - removed all command line parsing, only env variables are supported
458     anymore.
459 root 1.239 - region-specific monsters will now once more be on the worldmap.
460 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
461 root 1.225 would grow out of bounds.
462 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
463 root 1.222 - fixed a double-escaping bug in the pod-parser.
464     - rewrote the cfpod parser in C++.
465     - hintmode moved to C++, players need to re-set their hintmode if
466     they dislike "show".
467 root 1.231 - fix RIP inscription.
468 root 1.239 - bump login name length from 18 to 20 char max.
469 root 1.231 - correctly support gender in emotes.
470     - correctly support gender in the death messages.
471     - correctly generate death messages for players only when they really die,
472     with increased information.
473 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
474     and data corruption (but apparently was never triggered).
475 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
476 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
477     data corruption bug.
478 root 1.223 - tweak coredumping/monitoring a bit.
479 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
480 root 1.227 - do not crash in the loader when an inventory object could not be loaded
481     (from a corrupted file).
482 root 1.241 - redid skills command to send output to proper channel.
483 root 1.233 - object->map is no longer refcounting.
484 root 1.228 - add FLAG_DEBUG for internal debugging.
485 root 1.231 - add NDI_VERBATIM flag to send_msg.
486 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
487 root 1.240 - player->exists is no longer a sync_job.
488 root 1.233 - split login.ext's player scheduler into
489     it's own player-scheduler.ext extension.
490 root 1.222
491 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
492 root 1.212 - require perl 5.10.
493 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
494 root 1.204 - swap player and observed count's on the map when observing.
495 root 1.205 - add (mostly untested) mapspace perl class and accessors.
496 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
497 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
498     could be found.
499 root 1.208 - pits now have a configurable "random spread" range and default
500 root 1.213 to a radius of two now.
501 root 1.212 - rewrite pay_player_arch.
502     - use a more stable perl_reload implementation.
503     - do not use Symbol::delete_package (causes crashes after perl-reload),
504     use our own, safer, clear_package instead.
505     - when asynchronously dumping core, close all file handles to allow
506     the server to restart concurrently.
507 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
508     sequences, without double-encoding. it should be faster, too.
509     - the above fixes wrong display of help tetx and many other issues.
510 root 1.216 - use lzf and frag packets for large messages for clients supporting them
511 root 1.218 (0.9976+), use it for long books and other messages.
512 root 1.210 - eradicate listen command and corresponding code.
513 root 1.211 - eradicate logs command.
514 root 1.218 - let the client log into the server log, used for crash backtraces.
515 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
516     old style spell objects with the spell magic bullet.
517 root 1.220 - (arch) fixed skill less rods in the archetypes
518 root 1.204
519 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
520 elmex 1.197 - made jeweler workbench larger and some other minor map
521     changes in jeweler town.
522 root 1.196 - fixed wrong item handling in jeweler skill code.
523 root 1.198 - (arch) use a special "key_random_map" for random map keys
524     that are used up.
525 root 1.199 - fix a crash when the player who was observed has logged out long
526     enough for his region/map to be gone.
527 root 1.200 - port to g++-4.3's incompatible tr1 changes.
528 root 1.201 - add some missing dependencies.
529 root 1.203 - log to /var/log/deliantra/ by default.
530     - hack observe code to enable smooth movmenet when observing.
531 elmex 1.195
532 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
533 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
534 root 1.179 - correctly move gsay to the party channel.
535 root 1.178 - fix a crash when animate weapon was used in some areas.
536 elmex 1.177 - fixed unnecessary identification of by converters created objects.
537 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
538     with NPCs.
539 elmex 1.175 - (arch) dragon scales got proper type now
540 root 1.193 - object::decrease would sometimes cause container weights to
541     be wrong, this has been fixed.
542 root 1.194 - do not send time updates for newly-seen items.
543 root 1.185 - thawing an icecube will once more drop its contents to the ground.
544 root 1.183 - fix cone spells etc. going through walls sometimes.
545 root 1.186 - fix a weight update bug that sometimes left containers
546     with wrong weights.
547 root 1.194 - added auto_apply event and extension for shop tiles.
548 root 1.172 - work around get_map_flags invoking perl and switching the stack.
549     - make sure the map is loaded when using a town portal return.
550 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
551     where healing spells didn't cost any grace.
552 root 1.173 - fix starvation kill reason.
553 root 1.174 - fix pk killer name message.
554 root 1.189 - don't let people apply signs with @match.
555 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
556     what seems to be the biggets memleak in the server).
557 elmex 1.171
558 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
559 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
560     - use anyevent to manage listen ports (this enables IPv6 support).
561 root 1.167 - server supports ipv6 client connections now.
562 root 1.168 - use newly-available Coro::AnyEvent.
563 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
564     to let it handle AIO requests.
565 root 1.167
566 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
567 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
568     processing considerably (especially in the client) and reduces data transfers
569     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
570 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
571     - (map) fixed npc dialogue in pup_land/s_f/special.
572     - bugfix: fix a crash when a player casts a swarm spell and then logs out
573     (swarm spells now stay in the player's inventory).
574 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
575 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
576     archetype *archname* (chairs of different facings were merged).
577     - bugfix: fix a potential crash issue in find_object_name (not used
578     normally).
579 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
580     (destruction, magic missile etc.).
581 root 1.163 - swarm spells without a direction now use various spiral patterns
582     instead of being fully random.
583 root 1.158 - update AnyEvent API to 3.4 and above.
584 root 1.156
585 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
586 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
587 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
588 root 1.152 - bugfix: the jumping skill now gives experience for jumping
589     and for attacking monsters. it also takes about one second to do a jump.
590 root 1.138 - bugfix: players couldn't starve in 2.53 :(
591 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
592 root 1.152 - bugfix: spell effects like word of recall are removed on death.
593 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
594     were created outside a map.
595 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
596     (fixed by reversing the logic).
597 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
598 root 1.153 - bugfix: the random map generator no longer leaks key objects.
599 root 1.154 - bugfix: support random maps >127x127.
600 root 1.152 - (maps) fixed the death certificate system in nimbus.
601 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
602 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
603 root 1.147 - (arch) give ball lightning a real name.
604 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
605 root 1.155 - support cfpod in ex replies (client item tooltips).
606 root 1.143 - unapply item in range slow when readying a spell.
607 root 1.148 - bugfix: account for rounding errors in weight updates.
608 root 1.139 - remove synchronous mkdir in chargen_race_done.
609     - fix per-race starting maps.
610 root 1.142 - check hiscore on suicide and quit as well.
611 root 1.138 - tell players when they are starving.
612 root 1.133 - get rid of costly object_from_name conversion for altar effects.
613     - fix map difficulty calculation for generators.
614 root 1.146 - slightly more intelligent handling of "is_animated" flag.
615 root 1.149 - support no_drop map header flag (before it was only available internally).
616 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
617 root 1.133
618 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
619 root 1.119 - bugfix: custom skill settings were not saved by the server.
620     - bugfix: remove did not actually remove items from the inventory, leaving
621 root 1.116 ghost items.
622 root 1.119 - bugfix: properly update items identified on the ground.
623 root 1.120 - bugfix: use localtime_r in the logger thread.
624 root 1.122 - bugfix: player starvation will now give the correct kill reason.
625     - bugfix: archetype reloads could crash the server.
626 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
627 elmex 1.114 player is not logged in.
628 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
629 root 1.117 server startup.
630 root 1.128 - bugfix: fix the door surround check in the random map generator.
631     - (maps) fix heaven quest difficulty progression.
632     - (maps) fix some random map styles.
633     - dropping items a shop is not interested in won't sell them anymore.
634     - rods and horns with a too low maximum charge allow now at least one discharge.
635     - implement kill & death statistics.
636     - random map preparation is no longer synchronous.
637     - rewrite find_style in perl, no longer does synchronous I/O.
638     - improve random map specials placement.
639     - make the killer a real object pointer instead of a string, improved
640     kill reason messages.
641 root 1.117 - take advantage of new aio_close and aio_chmod.
642 root 1.128 - implement archetype::get, object::deep_clone and update callers.
643 root 1.125 - change_abil is much faster.
644 root 1.126 - update the floorbox more often to work around the reverses item order
645     display in clients.
646 root 1.125 - cleaned up object copying by encapsulating it to a single place.
647 root 1.126 - add hints to the invite messages.
648 root 1.127 - rewrote key<->value pair handling.
649 root 1.128 - use an independent random number generator for the random map generator.
650 elmex 1.113
651 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
652 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
653     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
654     - completely automate the weight handling, should fix all weight
655     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
656 root 1.103 - reloading archetypes while a user was in the character creation phase
657     could crash the server.
658 root 1.106 - fix a nontrivial number of cases of code commented similar
659     to "is this really correct?", as many of those cases are now handles
660     automatically by lower level code.
661     - replace many ad-hoc checks for client visibility by object::visible_to,
662     should result in broader applicability of functions using it.
663 root 1.104 - merge items with different arch pointers refering to the same arch
664     (due to archetype reloads).
665 root 1.106 - refactored the object remove/insert functions and most related
666     functions (decrease, split, merge_ob etc.).
667 root 1.105 - make it compile better on freebsd (reported by pippijn).
668 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
669 root 1.108 - fix the longstanding "container stays open" bug.
670 root 1.107 - improved floorbox updating to be incremental and other protocol
671     optimisations.
672     - get rid of update_after_inventory_change and only do update stats
673     for weight once/tick/player at max.
674 root 1.109 - rewrite party commands, use party channel.
675 root 1.103
676 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
677 root 1.97 - properly link against libgthread as that is needed to make the slice
678     allocator thread-safe.
679 root 1.91 - support perls not compiled with 64 bit support (though this is not a
680     recommended configuration) (reported by Samuel Gondouin).
681 root 1.94 - always put godgiven items into the player inventory, never any containers.
682 root 1.92 - (maps, arch) the scorn go club was founded!
683 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
684 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
685     became a real spell-class.
686 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
687     - (arch) considerably strengthened spark shower and destruction.
688     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
689     finally reloadable at runtime.
690     - changed archetype loading algorithm to only require one pass and
691     use delayed resolving of references.
692 root 1.101 - examine command now uses the examine infobox.
693 root 1.102 - implement an "incremental garbage collector" for archetypes.
694 root 1.98 - enable slice allocator again.
695 root 1.96 - implement optional free memory poisoning.
696 root 1.91
697 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
698 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
699 root 1.85 skill.
700 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
701     names (also update all maps to use money instead of coins).
702 root 1.78 - add uuid accessors to perl.
703     - add coin names and archetype accessors to perl.
704 root 1.80 - fix runtime uuid file format to use "." instead of ",".
705 root 1.78 - change perl extensions to not use hardcoded coins and values.
706 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
707     and be more parsimonous of uuid usage by the exact value out on exit.
708 root 1.86 - write log messages in another thread, removing another sync point.
709     - support multi-line log messages in a nicer way.
710 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
711 root 1.81 - fix a minor memleak in the random map generator.
712     - some parts of the random map generator are not coroutine-safe,
713     so only call it "single-threaded".
714     - major cleanup of memory management in random map generator.
715 root 1.87 - slight refactoring of the random map generator, faster too.
716 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
717     bookkeeping bug.
718 root 1.87 - work around "player is on active list" problem by deactivating player
719     after loading.
720 root 1.81 - garbage collect shstr's more evenly and adaptively only when
721     there have in fact been allocations.
722 root 1.82 - fix object::insert to do as documented and insert into the env
723     if necessary.
724     - fix cf::map::unique_maps.
725     - fix nrof overflow check in can_merge_slow.
726     - fix converter code to handle >31 bit values.
727 elmex 1.83 - added support for the player_sold flag
728 root 1.84 - converters no longer accept unpaid items.
729 root 1.88 - canonicalize random map meta files for better unification.
730 root 1.77
731 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
732 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
733     when mlockall has been used.
734 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
735 root 1.72 - use separate thread for ticker timing (and more in the future).
736     this greatly increases timing accuracy and gets rid of an enourmous
737     number of gettimeofday calls.
738 root 1.82 - use a separate thread to signal aio completion, for lower latency.
739 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
740 root 1.71
741 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
742 root 1.68 - rebalanced default experience table to be more exponential
743     and much easier up to level ~40, then moderately harder.
744 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
745 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
746     - do not exit on reload/load errors but properly cleanup.
747 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
748 root 1.66
749 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
750 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
751     (this fixes the jeweler skill).
752 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
753 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
754 root 1.63 - move tombstone to real map if player died due to cave-in (even if
755     it has reset, which is better than putting it on the savebed, also as
756 root 1.321 proof that the player didn't use a savebed).
757 root 1.59
758 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
759 root 1.56 - work around perl bug in configure perl module version check.
760 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
761 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
762 root 1.52 - fix a bug in animate_weapon, causing a crash.
763 root 1.54 - no longer exit when a coroutine throws an exception.
764 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
765 root 1.53 - fix the "<player> is nuts" message.
766 root 1.58 - fix an exception at logout due to the json_coder being gone.
767 root 1.43 - upgrade to EV version 2.0 API.
768 root 1.47 - when players don't apply a savebed correctly but stand above one,
769     do not move or kill them.
770 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
771 root 1.43 - implement generic framework for server-side resource files.
772     - implement resource file update event.
773     - hook experience table update into the framework.
774     - move jeweler.yaml to resources (arch/).
775 root 1.44 - switch from Crossfire to Deliantra perl module.
776     - implement json2json arch filter.
777 root 1.45 - implement widget protocol version 2, support for ui templates.
778 root 1.54 - mapinfo is now handled fully asynchronously.
779 root 1.48 - ext/irc: also log irc messages.
780 root 1.51 - ext/schmorplog: write user stat files asynchronously.
781 root 1.43
782 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
783 elmex 1.41 - limited the number of items that can be picked up and dropped
784 root 1.42 as temporary measurement against bad performance or dropping things
785     (this lead to long freezes and triggered the watchdog).
786 elmex 1.41 - improved the performance of the drop command a bit.
787 root 1.38 - switch from Event to EV for higher performance, easier usage,
788     less bugs...
789 root 1.39 - updated to release version of the gnu affero license.
790 root 1.38
791 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
792 root 1.36 - more thoroughly rename the binaries, contact addresses.
793     - update the copyrights.
794 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
795     crashes.
796 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
797     potentially causing crashes.
798 root 1.35 - assign weapons on user load time, not login-time, avoiding
799     crashes.
800    
801 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
802 root 1.32 - fixed an important bug that caused passwords to be forgotten.
803 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
804     in some of the maps.
805 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
806     which is now trivial to do.
807 root 1.33 - removed all traces of the old (and never working) plug-in interface
808     (70kb code less on amd64).
809 root 1.34 - improve/tune scheduling priorities.
810     - fix some freezing bugs.
811     - fix a memory corruption problem in dynbuf.printf.
812     - use channels for chat and many informational commands.
813     - improved the tutorial.
814     - create missile is now fixed.
815     - race fields must now contain archetypes.
816     - jumping skill now works as advertised.
817 root 1.31
818 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
819 root 1.24 - relicense under the gnu affero license.
820 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
821 root 1.24 - implement server-side framework for generic resources.
822     - use resource framework for server-provided ambient
823     music.
824 root 1.27 - save object owners (players only atm).
825 root 1.24 - replace limited sound api with server-provided sound effects.
826     - new sc (sound control) protocol command.
827     - improve fxix protocol to include types.
828     - exactly fill tcp segments, if possible.
829     - output-rate is now an upper limit, the server will automatically
830     (and quite perfectly) adjust to the network conditions, ensuring
831     low latency even during bulk transfers (music, images, sounds etc.).
832     - implement server-side widgets (i.e. client widgets controlled
833     in the server side). this will allow future expansion without
834     having to upgrade clients.
835     - implement a (artwork) world map with realtime player position
836     tracking.
837     - new and more efficient extcmd (server still supports old extcmd
838     protocol).
839 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
840     calcluation that could be easily exploited by users.
841     - rebalanced diseases to spread more naturally/evenly.
842     - completely asynchronous map loading even for tiled maps.
843 root 1.24 - replace simple messaging protocol with channels carrying metadata
844     (similar to message types, but more directed at the user).
845     - reduce command processing latency by a whopping 120ms by
846     reordering some processing steps inside the server. this directly
847     reduces lag by 120ms.
848     - actually send spell faces to the client.
849 root 1.23 - implement player genders.
850 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
851     otherwise return to savebed and possible kill if the log-out
852     was for too long.
853     - fast socket-dead detection (kick player after 8 seconds without ack).
854     - greatly reduce the cpu time needed to draw maps _again_.
855     - archetypes are now subclasses of objects.
856     - rebalanced shop greed and approval functions to be more realistic
857     (and likely match the actual intention).
858 root 1.23 - implement "crossfire pod" format for messages, with working bold,
859     italic, gender-specific text, paragraphs etc.
860 root 1.24 - implemented hint framework, players can opt to receive hints.
861     - implemented (long) book framework, added some books from the cf wiki.
862 root 1.23 - implement generic message framework that uses xml, utf8 for the client
863     protocol and is capable of transmitting generic meta information.
864 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
865     - replace the nexus by a per-player tutorial map that teaches stuff
866     better than the newbie house.
867 root 1.18 - fix the magicmap colours.
868 root 1.19 - optimise map update even more by removing unneeded code and checks.
869     - decouple map and stats update from pl->ob and use pl->observe instead.
870     - implement observe command.
871 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
872     calls with a simple comparison.
873     - fix a latent crossfire bug that could crash the server because the
874     map refresh did not update the mapspace.
875 root 1.24 - support custom keys for regions and maps, regions are now
876     refcount-managed.
877     - allow worldmap overlays anywhere in the 000..999 range.
878     - new system to acquire time slices for background jobs, to reduce
879     jitter.
880 root 1.27 - semi-persistent object-referencing framework (currently only players
881     supported).
882 root 1.22 - dependency tracking for perl extensions.
883 root 1.24 - new slag-ex extension for cleaning cauldrons.
884     - fix invoke result processing.
885     - there are even less i/o syncpoints in the server now.
886 root 1.29 - added map-tags extension that scans all maps for object tags
887     and records them in the database (not used yet).
888 root 1.28 - metaserver 2 support.
889 root 1.22 - many more bugfixes and minor optimisations.
890 root 1.16
891 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
892 root 1.14 - optimised event invocation (non-wanted events can now be
893     skipped with 4-5 inlined instructions).
894 root 1.12 - complete rewrite of town_portal: it now creates a portal
895     to the "nearest" town only, travel is only possible
896 root 1.13 to the town and back, anybody can use it (also removes
897     one of the remaining syncpoints in the server).
898 root 1.10 - complete rewrite of the range/attack skill slot system:
899     there are now two slots, one for combat, one for ranged
900     attacks.
901     - introduce the concept of a current weapon (either a ranged
902     or a combat weapon/skill/tool) and switch between them as
903     needed.
904     - rewrite bow code so bows get more useful: apply damage,
905     attacktype and other stats to the arrows and treat
906     bows as weapons. also rebalance the missile weapons skill
907     so its damage increases with level.
908     - rewrite the complete player speed logic: weapon_speed now
909     works as documented and there are no unnatural speed boosts.
910 root 1.6 - implement a utility - cfutil - that simplifies arch and map
911     installation, replacing the old collect scripts and
912 root 1.9 simplying deployment by scaling and cutting faces as required.
913     - simplify the map protocol extensively by taking advantage
914     of missing bigfaces, speeding up map generation immensely.
915 root 1.6 - implement inherit keyword allowing archetypes to inherit from
916     other archetypes.
917     - rationalise archetype, region and treasurelist file format
918     into a single file format and make them reloadable asynchronously.
919 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
920     reloadable at runtime.
921 root 1.6 - implement 64x64 faceset support.
922     - implement fxixsx protocol that saves
923     a lot of bandwidth over the old image/face/smooth packets
924 root 1.11 and allows images > packetsize, incremental and background
925     transfers.
926 root 1.6 - implement a bandwidth-saving smoothing protocol that works
927     on a face basis as opposed to a mapspace basis.
928 root 1.7 - the server can now rate-limit image uploads to not exceed
929     a certain (client-configurable) speed while guarenteeing full
930     freedom of movement.
931 root 1.8 - implement new ex command to request item descriptions.
932     - implement new msg command for in-game messages with meta
933     information (using xml).
934 root 1.9 - enforce utf-8 for all text messages.
935 root 1.13 - added micropather (not used yet).
936 root 1.6 - many, many bugfixes.
937 root 1.1
938 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
939 root 1.1 - make coroapi accessible to cf+.
940     - moved map handling logic completely to perl
941     - per player maps are now marked in the map
942 root 1.2 - maps are saved completely differently now,
943     and much more often.
944 root 1.17 - rewrote map header parser and writer, to be much faster.
945 pippijn 1.4 - maps and players are now (in the average case) loaded
946 root 1.2 and saved completely asynchronously, I/O contention will no
947     longer freeze the server.
948 pippijn 1.4 - players and maps can be loaded anytime, without the player
949 root 1.2 being logged in.
950 root 1.1 - automatically generate method interfaces for perl from headers
951     - unbundled freezethaw
952     - mostly rewrote common/map.C
953     - completely rewrite server/swap.C
954     - introduced "runtime", the CCT clock (corrected crossfire time) :)
955     - introduced new keyword for map files: file_format_version (integer, server version: 0)
956     - better message for apply failures due to applymode
957     - removed most all of the weather code
958     - unified logging to stderr and file
959     - too many minor changes to document