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Revision: 1.506
Committed: Wed Nov 11 03:52:44 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.505: +5 -1 lines
Log Message:
fix icecube thawing bug

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.506 TODO: update_stats delay for players, between commands etc.
10     TODO: icecubes don't thaw from flint&steel
11     TODO: rename flags to at_flags or so
12 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
13     real player object on player changes.
14     - shop specialisation calculation was totally broken.
15 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
16     now enforced.
17 root 1.498 - fix magic mapping, which only worked for inate spell casting.
18 root 1.495 - godgiven items will now be explicitly described as such.
19 root 1.504 - materialnames would change "randomly" on every load, only
20     set the material when the materialname was not set before.
21 root 1.497 - balancing change, halve rod recharge speed (instead
22     of 4.8s, the standard rods now recharge in ~10s. not a solution,
23     but still.
24 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
25 root 1.496 the costly flasg-checking loop in most cases.
26 root 1.494 - pet monster level was not displayed correctly in "showpets index".
27     - clean up floating point conversions and many similar nitpicks.
28 root 1.502 - fix hanuk altar.
29 root 1.504 - overhaul material system to be much faster, and having less bugs, but
30     still having a lot of cruft :/.
31 root 1.502 - add marble shop floor.
32 root 1.494 - move gcc specifics to new file include/compiler.h.
33     - unrecognised cfpod directives could cause undefined behaviour.
34 root 1.505 - added boes' marble shop to steinwandstadt.
35 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
36     - optimise mapspace updates.
37     - cache volume/items per mapspace.
38 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
39     decrease).
40 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
41     have led to weird item multiplications.
42 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
43 elmex 1.501 - fixed crash bug in learn_spell command.
44 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
45     and use it in some "inner" loops.
46 root 1.494
47 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
48 root 1.481 - some Andrew Madloch wanted, despite being specifically told
49     multiple times that the Deliantra parts additions are under AGPL,
50 root 1.487 lock up the source code of the server within his company.
51 root 1.481 some reorganisations have been done to the sourcecode to make
52     it clearer that this violates the Affero GPL. Help to keep
53     Deliantra free software even for the coming generations
54     and be wary of the promises of Andrew Madloch, he has nothing
55 root 1.487 good in mind for free software.
56 root 1.480 - clarify which files of the server are 100% AGPL.
57 root 1.481 - minor reorganisation, move some GPL code into other files.
58 root 1.483 - implement viewpoint (which is like observe, but only for the map,
59     not stats etc.).
60 root 1.484 - replace magic mapping overlay by a flying bird exposing area
61     on the worldmap (ext/magic_mapping.ext).
62 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
63     - @find results in npc dialogue is now stored in $find.
64 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
65 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
66 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
67     dm instead.
68 root 1.456 - (maps) add town portal to celvear.
69 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
70     mapsets from crossfire, together with associated archetypes.
71 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
72     - (maps) define a new whalingoutpost region.
73 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
74     and most archetypes that go with them (without stoning and swallow effects),
75     casino tokens and stock certificates are also missing.
76 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
77     and santo dominion.
78 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
79     to go with them. also adjusted archetypes to be more korrekt "gotisch".
80 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
81 root 1.460 - properly close client-side dialogue when the player is teleported away.
82 root 1.459 - map-tags did not properly close it's database tables or wait
83     for a quiescent state, causing memory corruption on reload.
84 root 1.454 - support "stat.xyz" accessor in match expressions.
85 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
86 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
87     fixes long answers from npc dialogue).
88 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
89 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
90     and to not add a "put your code here" force needlessly.
91 root 1.463 - (arch) fix or improve many plurals.
92 root 1.465 - markers do no longer add a force if the slaying field is unset.
93 root 1.466 - sped up search-items implementation, but it's still horrible.
94 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
95 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
96     used to reogianise the illogical arch tree a bit.
97 root 1.479 - (maps) import most map names from crossfire.
98 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
99 root 1.483 - fly_high movement gives better los, ignoring blocksview.
100 root 1.488 - the addexp command should now honour skill names with spaces.
101 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
102 root 1.491 - (arch) added many more buildable marble floors.
103 root 1.490 - major namespace cleanup: save 45kb by making functions static
104     that were unnecessarily global.
105 root 1.452
106 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
107 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
108 root 1.451 - fix a memory buffer overflow in the book code.
109 root 1.429 - add @check, @find npc dialogue commands.
110     - (maps) add a number of town interiors.
111 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
112 root 1.451 - (maps) add celvear area from cfextended.
113 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
114     - (server,maps) fix bug causing some library books not to be chained down,
115     cause Scorn/Navar libraries not to have inscribable books.
116 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
117 sf-marcmagus 1.433 inappropriate item power.
118 root 1.448 - (maps) fix intwell balancing issue.
119 root 1.437 - improve the look of generated books.
120 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
121     - fix bug where players could bypass no_drop by putting items in containers.
122 root 1.430 - consecutive commands arriving at the same time in the server would be
123     corrupted if the length was >255.
124 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
125 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
126     and perl.
127 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
128     functionality (and more) inside the same object using the match expressions.
129     - create simpler match expression compiles in many common cases.
130 root 1.439 - reduce object size by removing obsolete "seen_by" member.
131 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
132     of the new dynbuf::splice function (which gave an unexpected net win
133     in code size...).
134 root 1.442 - the server will no longer complain (and subtly fail) when an object
135     being removed from a map causes another object to get removed.
136 root 1.441 - banish strncpy from the server, speed up and simplify sending item
137     descriptions to the client considerably.
138 root 1.442 - add new "in head" set modifier for matches.
139     - new BLOCKED_MOVE event added.
140     - mapscript archetype now has activate_on_xxx true by default, as similar
141     connected elements.
142 root 1.448 - (maps) imported all styles from cfextended except
143 root 1.444 floorstyles/land_plots and monsterstyles.
144 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
145 root 1.446 - don't crash when treasure lists are empty / supply new empty
146     treasurelist for randomitems when none can be found.
147     - implement cf::map::static_maps and use it in map-tags.ext.
148 root 1.449 - fix a bug in map-tag scanning when moving tags.
149 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
150     for a reaction.
151 root 1.447 - implement new "loadall" map loading command, purely for debugging.
152 root 1.429
153 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
154 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
155     but not horns (to make them more useful for content-creators).
156 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
157     2) it skipped spell effects and 3) it didn't handle the case where
158     and object was destroyed while iterating over it correctly. all this
159     allowed players to sometimes walk onto spaces they should not be able to
160     walk on.
161 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
162 root 1.399 - examining an object now dumps the serialised object form when the user
163 root 1.404 is a wizard (wizlook).
164 root 1.421 - altars no longer accept unpaid items.
165 root 1.411 - party spells didn't work all that well.
166 root 1.424 - added complex object matching framework (cf::match), and make altars
167     and pedestals use it.
168 root 1.425 - identified skill-tools show what skill they grant.
169 root 1.399 - display the duration of change_ability spells when examining them
170     (missing: protection spells, but they are a hack...).
171 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
172     adding more variety to the different mushrooms.
173 root 1.398 - fix a minor cfpod formatting bug.
174 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
175     the hintmode setting on the settings page.
176 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
177 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
178 root 1.399 - enable the object loader to also dump archetypes.
179 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
180 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
181 root 1.402 - force the initial face when loading an object that is time-animated
182     or a monster, so it does not have to be specified anymore.
183 root 1.403 - fix a bug where recasting an ability changing spell could shorten
184     its remaining duration.
185 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
186 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
187 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
188     up splay operations as well.
189 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
190 root 1.412 - implement introspection data for C++ classes (%REFLECT).
191 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
192 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
193 root 1.419 - fix transmutation alchemy.
194 root 1.424 - speed up many frequently-invoked C->perl callbacks.
195 root 1.419 - added complex object matching framework, to be used in altars and the like.
196 root 1.426 - switch to YAML::XS from YAML.
197 root 1.396
198 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
199 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
200     that ultimately was not helpful to catch it :)
201 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
202     all callers to use either one or the other, as appropriate. This
203     fixes the (rather fragile) light spell, maybe others.
204     - fixed an overflow and exploit in the bank/payment code.
205     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
206 elmex 1.384 to explain the skill a bit more.
207 root 1.389 - removed a buggy check for zero attacktype. So that we might find
208 elmex 1.388 the real bugs in the archs/maps/objects.
209 elmex 1.394 - Fixed enabling torches with lighters.
210 elmex 1.387 - (maps) Added Heaven Town region.
211     - (arch+maps) Fixed & normalized warriors on map
212     /quests/peterm/CTower/Barracks.
213 root 1.392 - fix the light spell (and possibly diseases and other lights).
214 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
215 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
216     a long time ago, and similar cases are still to be found in the maps.
217     - make the socket_timeout configurable in the code (but not yet for users).
218 root 1.393 - earth wall health bar is now correct.
219 elmex 1.384
220 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
221 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
222     freeze with IO::AIO anymore due this change.
223 root 1.364 - avoid a crash when a player tries to apply a lighter.
224 root 1.376 - allow a spell argument for dimension door.
225 root 1.362 - move shop item listing and some otherstuff into the info tab.
226 root 1.360 - avoid crashes when non-players cast party spells.
227 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
228 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
229     - small improvement of the number of potions in shops
230     (by Job Vranish).
231     - added a few party spells (by Job Vranish).
232 root 1.362 - use a common message dynbuf.
233 root 1.364 - destroying tear down objects will now use the full hp range
234     for animation and will only destroy/lastframe when hp < 0.
235     - allow monsters to use earth to dust.
236     - use manhattan distance for get_rangevector_from_mapcoord, just as
237     in get_rangevector.
238     - los updates now correctly take tiled maps into account.
239     - do los updates even on maps without darkness.
240 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
241 root 1.375 - upgrade to IO::AIO 3.21.
242 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
243 elmex 1.373 - properly catching exceptions from callback in irc.ext.
244 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
245 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
246 elmex 1.368 - (arch) added hint about usage to Slag Ex.
247 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
248     like the rest.
249 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
250 root 1.378 - (arch+maps) added rate limited converter and adjusted
251     /elmex/mana_fountain.
252     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
253     - reduce size of casting_time, move_status, attack_movement,
254     last_heal and last_sp slots, squeezing some more space out of struct
255 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
256     anywhere.
257 root 1.358
258 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
259     - fixed bug in alchemy, where finding the right object for enhancements
260     didn't work.
261 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
262     effects (w.r.t. put_more) per mapspace, to give the server a chance
263     to survive a hundred deathsheads.
264 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
265     disastrous bug of unfortunately unknown proportions...
266 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
267 root 1.343 - use gender-neutral place descriptions for invite.
268 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
269     Thanks go to Lisa Larsen!
270 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
271     anymore).
272 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
273 root 1.345 - use better dependency tracking for include/keyword.h.
274 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
275     so it is possible to invite somebody out of some stck-till-death traps,
276 root 1.346 or simply to commit suicide.
277 root 1.352 - replace the "ignoring delayed commands" message by something more useful
278     (cf. cunning gnome freezeing issue).
279 elmex 1.349 - various fixes for weapon improvements.
280 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
281 root 1.353 - support T and G sequences in cfpod.
282 root 1.343
283 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
284 root 1.339 - convert me command from per-map to chat, which makes more sense, also
285     document it.
286 elmex 1.336 - more than one spellbooks of same class can now be given
287     in class selection.
288 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
289     spell rebalancements.
290 elmex 1.338 - the IRC gateway filters IRC colors now.
291 elmex 1.336
292 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
293 root 1.331 - (arch) fix quiver of Holding Bolts.
294 root 1.332 - applying unpaid items will now examine them.
295 root 1.330 - add "What" column to body command, showing items in that slot.
296 elmex 1.329 - redesigned and rebalanced lamps and torches.
297 root 1.330 - add "..." to item names that have been shortened.
298     - fixed "assign" function that squeezes strings into fixed length.
299 elmex 1.333 - add cursed effect to lamps and (some) torches.
300 elmex 1.334 - fixed bad assigned crafting skills and their tools.
301 root 1.312
302 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
303 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
304 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
305 root 1.312 - make monster smell logic dependent on their wisdom stat.
306 root 1.324 - put the death reason into a separate tab.
307     - converted "connected" slot to string, cleanly got rid of some ugly
308     hacks such as the path_attuned hack.
309 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
310     - replace one-at-a-time hash by faster than smaller FNV-1a hash
311     when hashing strings.
312 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
313 elmex 1.320 whether the right cauldron is used.
314 root 1.313 - considerably optimise shared string implementation by
315 root 1.316 making its null value a compiletime constant.
316 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
317     as well as using shstr_cmp to pass shared stringsa round efficiently,
318     for lots of code size savings.
319 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
320     they are sleeping: generators now check for the sleeping flag.
321 root 1.318 - tell gcc not to excessively inline some perl interface functions.
322 root 1.322 - remove marking rune length limit.
323 root 1.323 - fix formatting of cfpod when a verbatim block was following
324     a single newline.
325     - move resistances, statistics and showpets command output into tabs.
326 root 1.326 - implement map scripts that can replace the boulder logic without
327     having to write extensions.
328 root 1.310
329 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
330 root 1.302 - fix a longstanding bug that teared multipart monsters
331     at map boundaries apart.
332 root 1.292 - temporarily make permanently invisible player visible when
333     he/she makes noise.
334 root 1.284 - fix being able to see through walls a bit.
335 root 1.303 - improve look at output.
336 root 1.285 - completely replaced the line of sight algorithm with a variant
337     of spiral fov capable of visibility grades and arbitrary
338     shadow angles, that uses less memory and less code.
339     - the new los code supports arbitrary map rectangles and loosens
340 root 1.310 other restrictions of the old code, supporting further optimisations.
341     - update los if blocksview-objects are inserted in a map, not just when
342 root 1.287 removed (e.g. for summon fog).
343 root 1.303 - permanent invisibility doesn't make immune against making noise:
344     implement a noise system that allows monsters to locate the player
345     when he/she makes noise.
346     - implement a primitive smell system that monsters can use to track
347     players.
348 elmex 1.288 - create bomb now also works when casted by door traps.
349 elmex 1.290 - (arch) new torch graphics.
350 root 1.289 - (maps) considerably soften the subway spider.
351 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
352     the guards from being killed by players.
353 root 1.310 - (maps) lots of tweaks in and around scorn.
354     - (maps) use special non-blocksview jungle, mountain and
355     darkforest freely on the worldmap, to get gradual sight obstacles
356     instead of total blackout in those areas.
357 root 1.289 - no maximum darkness for outdoor maps anymore.
358 root 1.291 - add more hints, fix some messages.
359 root 1.292 - fix a bug: firing rods should tell you something about them.
360     - make light additive even within players.
361 root 1.293 - darken xrays effect a bit.
362     - improve handling of los changes when inserting or removing
363     objects, not perfect yet.
364     - make map darkness signed (formerly unsigned) to allow
365 root 1.294 ambient lighting and centrally manage darkness as an offset.
366     - revamped, fixed and documented the server calendrics, also
367     tell users the current time and data, to improve awareness.
368     - implement proper wizlook flag and handling of wizlook, instead
369     of dumbly just clearing los once.
370 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
371     and has a smaller runtime variance.
372 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
373     making them actually useful.
374     - see_in_dark now increases the viewing radius by 3.
375 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
376     speedup, as well as in many other places.
377 root 1.299 - remove support for extended map infos - these are not used
378     by the deliantra client and removing them gives us a 10% speedup
379     when sending map changes.
380 root 1.300 - remove most gcfclient and other client bug workarounds, as well
381     as now obsolete protocol versions, simplying the code.
382 root 1.301 - optimise and simplify generation of random numbers.
383 root 1.303 - correctly provide a non-zero default density for materials, to
384     avoid crashes, fix other bugs in the material handling code.
385     - fix volume calculations.
386     - fix cfpod parsing when multiple verbatim blocks were separated by
387     newlines.
388 root 1.305 - increase monster detection radius from wis/5 to wis/3.
389 root 1.306 - remove old pickup modes.
390     - remove obsolete disarm and search commands (search wasn't working
391     anyways).
392 root 1.308 - fix a crash when an npc applied a sign.
393 root 1.284
394 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
395 root 1.283 - this release is assumed to be very stable.
396     - (maps) radically redesigned and improved tutorial.
397 root 1.280 - directional casting no longer immediately removes the invisible effect.
398 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
399 root 1.272 - fix overflow in lighting calculations.
400     - negative glow radii can no longer cause total darkness.
401 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
402     only maximally-lit ones.
403 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
404     - swashbucklers got the oratory skill now.
405 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
406 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
407 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
408 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
409     (which was probably broken, too).
410 root 1.281 - support negative glow radii during daytime, too.
411     - use circular, not rectangular, viewing area.
412     - use minimum viewing distance of 2 in outdoor maps.
413     - negative glow is stronger than viewing area or lamps.
414 root 1.283 - (arch) new darkness spell face.
415 root 1.272
416 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
417     - (maps) completely redesigned scorn.
418 root 1.269 - "cast light" now works on oneself.
419 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
420     negative glow radii again (they were totally broken before).
421 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
422 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
423 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
424 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
425 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
426     back to the player.
427 root 1.251 - attuned/repell and spell base level system reworked.
428 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
429 root 1.247 be less erratic now.
430 root 1.248 - refuse to write the uuid file if the uuid is zero
431     (to avoid writing it in early crashes).
432 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
433     - speed up emergency_save by not syncing every file separately.
434     - no longer reattach perl to every object on reload, it's slow, and no longer
435     necessary since we don't nuke stashes anymore.
436     - do not bootstrap perl from the commandline args, use separate eval for
437     better error reporting.
438 root 1.259 - fix a crash when pushing cone spells met ice attacks.
439 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
440 root 1.255 - speed up map refresh in server a bit.
441 elmex 1.258 - refactored drop code and fixed some programming errors in it.
442 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
443 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
444 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
445     as the current weight of the inventory.
446 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
447     dragonfire has been introduced for the non-dragon players.
448 root 1.265 - remove unused "tooltype", "start_holding" object slots.
449     - change "weapontype" object slot to uint8.
450     - convert "hide" object slot into flag.
451     - reorder object members for better locality of reference and codesize
452     decrease.
453 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
454 root 1.267 - fix a crash when no skill could be found when killing amonster.
455 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
456     every completed aio operation.
457 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
458     and update mapspaces if necessary.
459 root 1.246
460 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
461 root 1.241 - removed all command line parsing, only env variables are supported
462     anymore.
463 root 1.239 - region-specific monsters will now once more be on the worldmap.
464 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
465 root 1.225 would grow out of bounds.
466 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
467 root 1.222 - fixed a double-escaping bug in the pod-parser.
468     - rewrote the cfpod parser in C++.
469     - hintmode moved to C++, players need to re-set their hintmode if
470     they dislike "show".
471 root 1.231 - fix RIP inscription.
472 root 1.239 - bump login name length from 18 to 20 char max.
473 root 1.231 - correctly support gender in emotes.
474     - correctly support gender in the death messages.
475     - correctly generate death messages for players only when they really die,
476     with increased information.
477 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
478     and data corruption (but apparently was never triggered).
479 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
480 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
481     data corruption bug.
482 root 1.223 - tweak coredumping/monitoring a bit.
483 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
484 root 1.227 - do not crash in the loader when an inventory object could not be loaded
485     (from a corrupted file).
486 root 1.241 - redid skills command to send output to proper channel.
487 root 1.233 - object->map is no longer refcounting.
488 root 1.228 - add FLAG_DEBUG for internal debugging.
489 root 1.231 - add NDI_VERBATIM flag to send_msg.
490 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
491 root 1.240 - player->exists is no longer a sync_job.
492 root 1.233 - split login.ext's player scheduler into
493     it's own player-scheduler.ext extension.
494 root 1.222
495 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
496 root 1.212 - require perl 5.10.
497 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
498 root 1.204 - swap player and observed count's on the map when observing.
499 root 1.205 - add (mostly untested) mapspace perl class and accessors.
500 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
501 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
502     could be found.
503 root 1.208 - pits now have a configurable "random spread" range and default
504 root 1.213 to a radius of two now.
505 root 1.212 - rewrite pay_player_arch.
506     - use a more stable perl_reload implementation.
507     - do not use Symbol::delete_package (causes crashes after perl-reload),
508     use our own, safer, clear_package instead.
509     - when asynchronously dumping core, close all file handles to allow
510     the server to restart concurrently.
511 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
512     sequences, without double-encoding. it should be faster, too.
513     - the above fixes wrong display of help tetx and many other issues.
514 root 1.216 - use lzf and frag packets for large messages for clients supporting them
515 root 1.218 (0.9976+), use it for long books and other messages.
516 root 1.210 - eradicate listen command and corresponding code.
517 root 1.211 - eradicate logs command.
518 root 1.218 - let the client log into the server log, used for crash backtraces.
519 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
520     old style spell objects with the spell magic bullet.
521 root 1.220 - (arch) fixed skill less rods in the archetypes
522 root 1.204
523 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
524 elmex 1.197 - made jeweler workbench larger and some other minor map
525     changes in jeweler town.
526 root 1.196 - fixed wrong item handling in jeweler skill code.
527 root 1.198 - (arch) use a special "key_random_map" for random map keys
528     that are used up.
529 root 1.199 - fix a crash when the player who was observed has logged out long
530     enough for his region/map to be gone.
531 root 1.200 - port to g++-4.3's incompatible tr1 changes.
532 root 1.201 - add some missing dependencies.
533 root 1.203 - log to /var/log/deliantra/ by default.
534     - hack observe code to enable smooth movmenet when observing.
535 elmex 1.195
536 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
537 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
538 root 1.179 - correctly move gsay to the party channel.
539 root 1.178 - fix a crash when animate weapon was used in some areas.
540 elmex 1.177 - fixed unnecessary identification of by converters created objects.
541 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
542     with NPCs.
543 elmex 1.175 - (arch) dragon scales got proper type now
544 root 1.193 - object::decrease would sometimes cause container weights to
545     be wrong, this has been fixed.
546 root 1.194 - do not send time updates for newly-seen items.
547 root 1.185 - thawing an icecube will once more drop its contents to the ground.
548 root 1.183 - fix cone spells etc. going through walls sometimes.
549 root 1.186 - fix a weight update bug that sometimes left containers
550     with wrong weights.
551 root 1.194 - added auto_apply event and extension for shop tiles.
552 root 1.172 - work around get_map_flags invoking perl and switching the stack.
553     - make sure the map is loaded when using a town portal return.
554 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
555     where healing spells didn't cost any grace.
556 root 1.173 - fix starvation kill reason.
557 root 1.174 - fix pk killer name message.
558 root 1.189 - don't let people apply signs with @match.
559 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
560     what seems to be the biggets memleak in the server).
561 elmex 1.171
562 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
563 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
564     - use anyevent to manage listen ports (this enables IPv6 support).
565 root 1.167 - server supports ipv6 client connections now.
566 root 1.168 - use newly-available Coro::AnyEvent.
567 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
568     to let it handle AIO requests.
569 root 1.167
570 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
571 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
572     processing considerably (especially in the client) and reduces data transfers
573     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
574 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
575     - (map) fixed npc dialogue in pup_land/s_f/special.
576     - bugfix: fix a crash when a player casts a swarm spell and then logs out
577     (swarm spells now stay in the player's inventory).
578 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
579 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
580     archetype *archname* (chairs of different facings were merged).
581     - bugfix: fix a potential crash issue in find_object_name (not used
582     normally).
583 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
584     (destruction, magic missile etc.).
585 root 1.163 - swarm spells without a direction now use various spiral patterns
586     instead of being fully random.
587 root 1.158 - update AnyEvent API to 3.4 and above.
588 root 1.156
589 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
590 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
591 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
592 root 1.152 - bugfix: the jumping skill now gives experience for jumping
593     and for attacking monsters. it also takes about one second to do a jump.
594 root 1.138 - bugfix: players couldn't starve in 2.53 :(
595 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
596 root 1.152 - bugfix: spell effects like word of recall are removed on death.
597 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
598     were created outside a map.
599 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
600     (fixed by reversing the logic).
601 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
602 root 1.153 - bugfix: the random map generator no longer leaks key objects.
603 root 1.154 - bugfix: support random maps >127x127.
604 root 1.152 - (maps) fixed the death certificate system in nimbus.
605 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
606 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
607 root 1.147 - (arch) give ball lightning a real name.
608 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
609 root 1.155 - support cfpod in ex replies (client item tooltips).
610 root 1.143 - unapply item in range slow when readying a spell.
611 root 1.148 - bugfix: account for rounding errors in weight updates.
612 root 1.139 - remove synchronous mkdir in chargen_race_done.
613     - fix per-race starting maps.
614 root 1.142 - check hiscore on suicide and quit as well.
615 root 1.138 - tell players when they are starving.
616 root 1.133 - get rid of costly object_from_name conversion for altar effects.
617     - fix map difficulty calculation for generators.
618 root 1.146 - slightly more intelligent handling of "is_animated" flag.
619 root 1.149 - support no_drop map header flag (before it was only available internally).
620 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
621 root 1.133
622 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
623 root 1.119 - bugfix: custom skill settings were not saved by the server.
624     - bugfix: remove did not actually remove items from the inventory, leaving
625 root 1.116 ghost items.
626 root 1.119 - bugfix: properly update items identified on the ground.
627 root 1.120 - bugfix: use localtime_r in the logger thread.
628 root 1.122 - bugfix: player starvation will now give the correct kill reason.
629     - bugfix: archetype reloads could crash the server.
630 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
631 elmex 1.114 player is not logged in.
632 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
633 root 1.117 server startup.
634 root 1.128 - bugfix: fix the door surround check in the random map generator.
635     - (maps) fix heaven quest difficulty progression.
636     - (maps) fix some random map styles.
637     - dropping items a shop is not interested in won't sell them anymore.
638     - rods and horns with a too low maximum charge allow now at least one discharge.
639     - implement kill & death statistics.
640     - random map preparation is no longer synchronous.
641     - rewrite find_style in perl, no longer does synchronous I/O.
642     - improve random map specials placement.
643     - make the killer a real object pointer instead of a string, improved
644     kill reason messages.
645 root 1.117 - take advantage of new aio_close and aio_chmod.
646 root 1.128 - implement archetype::get, object::deep_clone and update callers.
647 root 1.125 - change_abil is much faster.
648 root 1.126 - update the floorbox more often to work around the reverses item order
649     display in clients.
650 root 1.125 - cleaned up object copying by encapsulating it to a single place.
651 root 1.126 - add hints to the invite messages.
652 root 1.127 - rewrote key<->value pair handling.
653 root 1.128 - use an independent random number generator for the random map generator.
654 elmex 1.113
655 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
656 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
657     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
658     - completely automate the weight handling, should fix all weight
659     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
660 root 1.103 - reloading archetypes while a user was in the character creation phase
661     could crash the server.
662 root 1.106 - fix a nontrivial number of cases of code commented similar
663     to "is this really correct?", as many of those cases are now handles
664     automatically by lower level code.
665     - replace many ad-hoc checks for client visibility by object::visible_to,
666     should result in broader applicability of functions using it.
667 root 1.104 - merge items with different arch pointers refering to the same arch
668     (due to archetype reloads).
669 root 1.106 - refactored the object remove/insert functions and most related
670     functions (decrease, split, merge_ob etc.).
671 root 1.105 - make it compile better on freebsd (reported by pippijn).
672 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
673 root 1.108 - fix the longstanding "container stays open" bug.
674 root 1.107 - improved floorbox updating to be incremental and other protocol
675     optimisations.
676     - get rid of update_after_inventory_change and only do update stats
677     for weight once/tick/player at max.
678 root 1.109 - rewrite party commands, use party channel.
679 root 1.103
680 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
681 root 1.97 - properly link against libgthread as that is needed to make the slice
682     allocator thread-safe.
683 root 1.91 - support perls not compiled with 64 bit support (though this is not a
684     recommended configuration) (reported by Samuel Gondouin).
685 root 1.94 - always put godgiven items into the player inventory, never any containers.
686 root 1.92 - (maps, arch) the scorn go club was founded!
687 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
688 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
689     became a real spell-class.
690 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
691     - (arch) considerably strengthened spark shower and destruction.
692     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
693     finally reloadable at runtime.
694     - changed archetype loading algorithm to only require one pass and
695     use delayed resolving of references.
696 root 1.101 - examine command now uses the examine infobox.
697 root 1.102 - implement an "incremental garbage collector" for archetypes.
698 root 1.98 - enable slice allocator again.
699 root 1.96 - implement optional free memory poisoning.
700 root 1.91
701 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
702 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
703 root 1.85 skill.
704 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
705     names (also update all maps to use money instead of coins).
706 root 1.78 - add uuid accessors to perl.
707     - add coin names and archetype accessors to perl.
708 root 1.80 - fix runtime uuid file format to use "." instead of ",".
709 root 1.78 - change perl extensions to not use hardcoded coins and values.
710 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
711     and be more parsimonous of uuid usage by the exact value out on exit.
712 root 1.86 - write log messages in another thread, removing another sync point.
713     - support multi-line log messages in a nicer way.
714 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
715 root 1.81 - fix a minor memleak in the random map generator.
716     - some parts of the random map generator are not coroutine-safe,
717     so only call it "single-threaded".
718     - major cleanup of memory management in random map generator.
719 root 1.87 - slight refactoring of the random map generator, faster too.
720 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
721     bookkeeping bug.
722 root 1.87 - work around "player is on active list" problem by deactivating player
723     after loading.
724 root 1.81 - garbage collect shstr's more evenly and adaptively only when
725     there have in fact been allocations.
726 root 1.82 - fix object::insert to do as documented and insert into the env
727     if necessary.
728     - fix cf::map::unique_maps.
729     - fix nrof overflow check in can_merge_slow.
730     - fix converter code to handle >31 bit values.
731 elmex 1.83 - added support for the player_sold flag
732 root 1.84 - converters no longer accept unpaid items.
733 root 1.88 - canonicalize random map meta files for better unification.
734 root 1.77
735 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
736 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
737     when mlockall has been used.
738 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
739 root 1.72 - use separate thread for ticker timing (and more in the future).
740     this greatly increases timing accuracy and gets rid of an enourmous
741     number of gettimeofday calls.
742 root 1.82 - use a separate thread to signal aio completion, for lower latency.
743 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
744 root 1.71
745 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
746 root 1.68 - rebalanced default experience table to be more exponential
747     and much easier up to level ~40, then moderately harder.
748 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
749 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
750     - do not exit on reload/load errors but properly cleanup.
751 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
752 root 1.66
753 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
754 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
755     (this fixes the jeweler skill).
756 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
757 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
758 root 1.63 - move tombstone to real map if player died due to cave-in (even if
759     it has reset, which is better than putting it on the savebed, also as
760 root 1.321 proof that the player didn't use a savebed).
761 root 1.59
762 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
763 root 1.56 - work around perl bug in configure perl module version check.
764 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
765 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
766 root 1.52 - fix a bug in animate_weapon, causing a crash.
767 root 1.54 - no longer exit when a coroutine throws an exception.
768 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
769 root 1.53 - fix the "<player> is nuts" message.
770 root 1.58 - fix an exception at logout due to the json_coder being gone.
771 root 1.43 - upgrade to EV version 2.0 API.
772 root 1.47 - when players don't apply a savebed correctly but stand above one,
773     do not move or kill them.
774 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
775 root 1.43 - implement generic framework for server-side resource files.
776     - implement resource file update event.
777     - hook experience table update into the framework.
778     - move jeweler.yaml to resources (arch/).
779 root 1.44 - switch from Crossfire to Deliantra perl module.
780     - implement json2json arch filter.
781 root 1.45 - implement widget protocol version 2, support for ui templates.
782 root 1.54 - mapinfo is now handled fully asynchronously.
783 root 1.48 - ext/irc: also log irc messages.
784 root 1.51 - ext/schmorplog: write user stat files asynchronously.
785 root 1.43
786 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
787 elmex 1.41 - limited the number of items that can be picked up and dropped
788 root 1.42 as temporary measurement against bad performance or dropping things
789     (this lead to long freezes and triggered the watchdog).
790 elmex 1.41 - improved the performance of the drop command a bit.
791 root 1.38 - switch from Event to EV for higher performance, easier usage,
792     less bugs...
793 root 1.39 - updated to release version of the gnu affero license.
794 root 1.38
795 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
796 root 1.36 - more thoroughly rename the binaries, contact addresses.
797     - update the copyrights.
798 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
799     crashes.
800 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
801     potentially causing crashes.
802 root 1.35 - assign weapons on user load time, not login-time, avoiding
803     crashes.
804    
805 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
806 root 1.32 - fixed an important bug that caused passwords to be forgotten.
807 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
808     in some of the maps.
809 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
810     which is now trivial to do.
811 root 1.33 - removed all traces of the old (and never working) plug-in interface
812     (70kb code less on amd64).
813 root 1.34 - improve/tune scheduling priorities.
814     - fix some freezing bugs.
815     - fix a memory corruption problem in dynbuf.printf.
816     - use channels for chat and many informational commands.
817     - improved the tutorial.
818     - create missile is now fixed.
819     - race fields must now contain archetypes.
820     - jumping skill now works as advertised.
821 root 1.31
822 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
823 root 1.24 - relicense under the gnu affero license.
824 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
825 root 1.24 - implement server-side framework for generic resources.
826     - use resource framework for server-provided ambient
827     music.
828 root 1.27 - save object owners (players only atm).
829 root 1.24 - replace limited sound api with server-provided sound effects.
830     - new sc (sound control) protocol command.
831     - improve fxix protocol to include types.
832     - exactly fill tcp segments, if possible.
833     - output-rate is now an upper limit, the server will automatically
834     (and quite perfectly) adjust to the network conditions, ensuring
835     low latency even during bulk transfers (music, images, sounds etc.).
836     - implement server-side widgets (i.e. client widgets controlled
837     in the server side). this will allow future expansion without
838     having to upgrade clients.
839     - implement a (artwork) world map with realtime player position
840     tracking.
841     - new and more efficient extcmd (server still supports old extcmd
842     protocol).
843 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
844     calcluation that could be easily exploited by users.
845     - rebalanced diseases to spread more naturally/evenly.
846     - completely asynchronous map loading even for tiled maps.
847 root 1.24 - replace simple messaging protocol with channels carrying metadata
848     (similar to message types, but more directed at the user).
849     - reduce command processing latency by a whopping 120ms by
850     reordering some processing steps inside the server. this directly
851     reduces lag by 120ms.
852     - actually send spell faces to the client.
853 root 1.23 - implement player genders.
854 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
855     otherwise return to savebed and possible kill if the log-out
856     was for too long.
857     - fast socket-dead detection (kick player after 8 seconds without ack).
858     - greatly reduce the cpu time needed to draw maps _again_.
859     - archetypes are now subclasses of objects.
860     - rebalanced shop greed and approval functions to be more realistic
861     (and likely match the actual intention).
862 root 1.23 - implement "crossfire pod" format for messages, with working bold,
863     italic, gender-specific text, paragraphs etc.
864 root 1.24 - implemented hint framework, players can opt to receive hints.
865     - implemented (long) book framework, added some books from the cf wiki.
866 root 1.23 - implement generic message framework that uses xml, utf8 for the client
867     protocol and is capable of transmitting generic meta information.
868 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
869     - replace the nexus by a per-player tutorial map that teaches stuff
870     better than the newbie house.
871 root 1.18 - fix the magicmap colours.
872 root 1.19 - optimise map update even more by removing unneeded code and checks.
873     - decouple map and stats update from pl->ob and use pl->observe instead.
874     - implement observe command.
875 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
876     calls with a simple comparison.
877     - fix a latent crossfire bug that could crash the server because the
878     map refresh did not update the mapspace.
879 root 1.24 - support custom keys for regions and maps, regions are now
880     refcount-managed.
881     - allow worldmap overlays anywhere in the 000..999 range.
882     - new system to acquire time slices for background jobs, to reduce
883     jitter.
884 root 1.27 - semi-persistent object-referencing framework (currently only players
885     supported).
886 root 1.22 - dependency tracking for perl extensions.
887 root 1.24 - new slag-ex extension for cleaning cauldrons.
888     - fix invoke result processing.
889     - there are even less i/o syncpoints in the server now.
890 root 1.29 - added map-tags extension that scans all maps for object tags
891     and records them in the database (not used yet).
892 root 1.28 - metaserver 2 support.
893 root 1.22 - many more bugfixes and minor optimisations.
894 root 1.16
895 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
896 root 1.14 - optimised event invocation (non-wanted events can now be
897     skipped with 4-5 inlined instructions).
898 root 1.12 - complete rewrite of town_portal: it now creates a portal
899     to the "nearest" town only, travel is only possible
900 root 1.13 to the town and back, anybody can use it (also removes
901     one of the remaining syncpoints in the server).
902 root 1.10 - complete rewrite of the range/attack skill slot system:
903     there are now two slots, one for combat, one for ranged
904     attacks.
905     - introduce the concept of a current weapon (either a ranged
906     or a combat weapon/skill/tool) and switch between them as
907     needed.
908     - rewrite bow code so bows get more useful: apply damage,
909     attacktype and other stats to the arrows and treat
910     bows as weapons. also rebalance the missile weapons skill
911     so its damage increases with level.
912     - rewrite the complete player speed logic: weapon_speed now
913     works as documented and there are no unnatural speed boosts.
914 root 1.6 - implement a utility - cfutil - that simplifies arch and map
915     installation, replacing the old collect scripts and
916 root 1.9 simplying deployment by scaling and cutting faces as required.
917     - simplify the map protocol extensively by taking advantage
918     of missing bigfaces, speeding up map generation immensely.
919 root 1.6 - implement inherit keyword allowing archetypes to inherit from
920     other archetypes.
921     - rationalise archetype, region and treasurelist file format
922     into a single file format and make them reloadable asynchronously.
923 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
924     reloadable at runtime.
925 root 1.6 - implement 64x64 faceset support.
926     - implement fxixsx protocol that saves
927     a lot of bandwidth over the old image/face/smooth packets
928 root 1.11 and allows images > packetsize, incremental and background
929     transfers.
930 root 1.6 - implement a bandwidth-saving smoothing protocol that works
931     on a face basis as opposed to a mapspace basis.
932 root 1.7 - the server can now rate-limit image uploads to not exceed
933     a certain (client-configurable) speed while guarenteeing full
934     freedom of movement.
935 root 1.8 - implement new ex command to request item descriptions.
936     - implement new msg command for in-game messages with meta
937     information (using xml).
938 root 1.9 - enforce utf-8 for all text messages.
939 root 1.13 - added micropather (not used yet).
940 root 1.6 - many, many bugfixes.
941 root 1.1
942 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
943 root 1.1 - make coroapi accessible to cf+.
944     - moved map handling logic completely to perl
945     - per player maps are now marked in the map
946 root 1.2 - maps are saved completely differently now,
947     and much more often.
948 root 1.17 - rewrote map header parser and writer, to be much faster.
949 pippijn 1.4 - maps and players are now (in the average case) loaded
950 root 1.2 and saved completely asynchronously, I/O contention will no
951     longer freeze the server.
952 pippijn 1.4 - players and maps can be loaded anytime, without the player
953 root 1.2 being logged in.
954 root 1.1 - automatically generate method interfaces for perl from headers
955     - unbundled freezethaw
956     - mostly rewrote common/map.C
957     - completely rewrite server/swap.C
958     - introduced "runtime", the CCT clock (corrected crossfire time) :)
959     - introduced new keyword for map files: file_format_version (integer, server version: 0)
960     - better message for apply failures due to applymode
961     - removed most all of the weather code
962     - unified logging to stderr and file
963     - too many minor changes to document