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Revision: 1.507
Committed: Wed Nov 11 04:45:21 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.506: +5 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.506 TODO: update_stats delay for players, between commands etc.
10     TODO: rename flags to at_flags or so
11 root 1.507 TODO: get_nearest_player slow
12     TODO: speed_left dumping very slow
13 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
14     real player object on player changes.
15     - shop specialisation calculation was totally broken.
16 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
17     now enforced.
18 root 1.498 - fix magic mapping, which only worked for inate spell casting.
19 root 1.495 - godgiven items will now be explicitly described as such.
20 root 1.504 - materialnames would change "randomly" on every load, only
21     set the material when the materialname was not set before.
22 root 1.497 - balancing change, halve rod recharge speed (instead
23     of 4.8s, the standard rods now recharge in ~10s. not a solution,
24     but still.
25 root 1.499 - reduce cpu time used for map saving by >40% by avoiding
26 root 1.496 the costly flasg-checking loop in most cases.
27 root 1.507 - always delay stats update for players on insert/remove till
28     next tick/command, which saves a lot of cpu cycles on drop/take.
29 root 1.494 - pet monster level was not displayed correctly in "showpets index".
30     - clean up floating point conversions and many similar nitpicks.
31 root 1.502 - fix hanuk altar.
32 root 1.504 - overhaul material system to be much faster, and having less bugs, but
33     still having a lot of cruft :/.
34 root 1.502 - add marble shop floor.
35 root 1.494 - move gcc specifics to new file include/compiler.h.
36     - unrecognised cfpod directives could cause undefined behaviour.
37 root 1.505 - added boes' marble shop to steinwandstadt.
38 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
39     - optimise mapspace updates.
40     - cache volume/items per mapspace.
41 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
42     decrease).
43 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
44     have led to weird item multiplications.
45 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
46 elmex 1.501 - fixed crash bug in learn_spell command.
47 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
48 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
49     and use it in some "inner" loops.
50 root 1.494
51 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
52 root 1.481 - some Andrew Madloch wanted, despite being specifically told
53     multiple times that the Deliantra parts additions are under AGPL,
54 root 1.487 lock up the source code of the server within his company.
55 root 1.481 some reorganisations have been done to the sourcecode to make
56     it clearer that this violates the Affero GPL. Help to keep
57     Deliantra free software even for the coming generations
58     and be wary of the promises of Andrew Madloch, he has nothing
59 root 1.487 good in mind for free software.
60 root 1.480 - clarify which files of the server are 100% AGPL.
61 root 1.481 - minor reorganisation, move some GPL code into other files.
62 root 1.483 - implement viewpoint (which is like observe, but only for the map,
63     not stats etc.).
64 root 1.484 - replace magic mapping overlay by a flying bird exposing area
65     on the worldmap (ext/magic_mapping.ext).
66 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
67     - @find results in npc dialogue is now stored in $find.
68 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
69 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
70 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
71     dm instead.
72 root 1.456 - (maps) add town portal to celvear.
73 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
74     mapsets from crossfire, together with associated archetypes.
75 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
76     - (maps) define a new whalingoutpost region.
77 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
78     and most archetypes that go with them (without stoning and swallow effects),
79     casino tokens and stock certificates are also missing.
80 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
81     and santo dominion.
82 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
83     to go with them. also adjusted archetypes to be more korrekt "gotisch".
84 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
85 root 1.460 - properly close client-side dialogue when the player is teleported away.
86 root 1.459 - map-tags did not properly close it's database tables or wait
87     for a quiescent state, causing memory corruption on reload.
88 root 1.454 - support "stat.xyz" accessor in match expressions.
89 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
90 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
91     fixes long answers from npc dialogue).
92 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
93 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
94     and to not add a "put your code here" force needlessly.
95 root 1.463 - (arch) fix or improve many plurals.
96 root 1.465 - markers do no longer add a force if the slaying field is unset.
97 root 1.466 - sped up search-items implementation, but it's still horrible.
98 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
99 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
100     used to reogianise the illogical arch tree a bit.
101 root 1.479 - (maps) import most map names from crossfire.
102 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
103 root 1.483 - fly_high movement gives better los, ignoring blocksview.
104 root 1.488 - the addexp command should now honour skill names with spaces.
105 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
106 root 1.491 - (arch) added many more buildable marble floors.
107 root 1.490 - major namespace cleanup: save 45kb by making functions static
108     that were unnecessarily global.
109 root 1.452
110 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
111 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
112 root 1.451 - fix a memory buffer overflow in the book code.
113 root 1.429 - add @check, @find npc dialogue commands.
114     - (maps) add a number of town interiors.
115 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
116 root 1.451 - (maps) add celvear area from cfextended.
117 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
118     - (server,maps) fix bug causing some library books not to be chained down,
119     cause Scorn/Navar libraries not to have inscribable books.
120 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
121 sf-marcmagus 1.433 inappropriate item power.
122 root 1.448 - (maps) fix intwell balancing issue.
123 root 1.437 - improve the look of generated books.
124 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
125     - fix bug where players could bypass no_drop by putting items in containers.
126 root 1.430 - consecutive commands arriving at the same time in the server would be
127     corrupted if the length was >255.
128 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
129 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
130     and perl.
131 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
132     functionality (and more) inside the same object using the match expressions.
133     - create simpler match expression compiles in many common cases.
134 root 1.439 - reduce object size by removing obsolete "seen_by" member.
135 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
136     of the new dynbuf::splice function (which gave an unexpected net win
137     in code size...).
138 root 1.442 - the server will no longer complain (and subtly fail) when an object
139     being removed from a map causes another object to get removed.
140 root 1.441 - banish strncpy from the server, speed up and simplify sending item
141     descriptions to the client considerably.
142 root 1.442 - add new "in head" set modifier for matches.
143     - new BLOCKED_MOVE event added.
144     - mapscript archetype now has activate_on_xxx true by default, as similar
145     connected elements.
146 root 1.448 - (maps) imported all styles from cfextended except
147 root 1.444 floorstyles/land_plots and monsterstyles.
148 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
149 root 1.446 - don't crash when treasure lists are empty / supply new empty
150     treasurelist for randomitems when none can be found.
151     - implement cf::map::static_maps and use it in map-tags.ext.
152 root 1.449 - fix a bug in map-tag scanning when moving tags.
153 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
154     for a reaction.
155 root 1.447 - implement new "loadall" map loading command, purely for debugging.
156 root 1.429
157 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
158 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
159     but not horns (to make them more useful for content-creators).
160 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
161     2) it skipped spell effects and 3) it didn't handle the case where
162     and object was destroyed while iterating over it correctly. all this
163     allowed players to sometimes walk onto spaces they should not be able to
164     walk on.
165 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
166 root 1.399 - examining an object now dumps the serialised object form when the user
167 root 1.404 is a wizard (wizlook).
168 root 1.421 - altars no longer accept unpaid items.
169 root 1.411 - party spells didn't work all that well.
170 root 1.424 - added complex object matching framework (cf::match), and make altars
171     and pedestals use it.
172 root 1.425 - identified skill-tools show what skill they grant.
173 root 1.399 - display the duration of change_ability spells when examining them
174     (missing: protection spells, but they are a hack...).
175 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
176     adding more variety to the different mushrooms.
177 root 1.398 - fix a minor cfpod formatting bug.
178 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
179     the hintmode setting on the settings page.
180 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
181 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
182 root 1.399 - enable the object loader to also dump archetypes.
183 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
184 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
185 root 1.402 - force the initial face when loading an object that is time-animated
186     or a monster, so it does not have to be specified anymore.
187 root 1.403 - fix a bug where recasting an ability changing spell could shorten
188     its remaining duration.
189 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
190 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
191 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
192     up splay operations as well.
193 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
194 root 1.412 - implement introspection data for C++ classes (%REFLECT).
195 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
196 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
197 root 1.419 - fix transmutation alchemy.
198 root 1.424 - speed up many frequently-invoked C->perl callbacks.
199 root 1.419 - added complex object matching framework, to be used in altars and the like.
200 root 1.426 - switch to YAML::XS from YAML.
201 root 1.396
202 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
203 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
204     that ultimately was not helpful to catch it :)
205 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
206     all callers to use either one or the other, as appropriate. This
207     fixes the (rather fragile) light spell, maybe others.
208     - fixed an overflow and exploit in the bank/payment code.
209     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
210 elmex 1.384 to explain the skill a bit more.
211 root 1.389 - removed a buggy check for zero attacktype. So that we might find
212 elmex 1.388 the real bugs in the archs/maps/objects.
213 elmex 1.394 - Fixed enabling torches with lighters.
214 elmex 1.387 - (maps) Added Heaven Town region.
215     - (arch+maps) Fixed & normalized warriors on map
216     /quests/peterm/CTower/Barracks.
217 root 1.392 - fix the light spell (and possibly diseases and other lights).
218 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
219 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
220     a long time ago, and similar cases are still to be found in the maps.
221     - make the socket_timeout configurable in the code (but not yet for users).
222 root 1.393 - earth wall health bar is now correct.
223 elmex 1.384
224 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
225 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
226     freeze with IO::AIO anymore due this change.
227 root 1.364 - avoid a crash when a player tries to apply a lighter.
228 root 1.376 - allow a spell argument for dimension door.
229 root 1.362 - move shop item listing and some otherstuff into the info tab.
230 root 1.360 - avoid crashes when non-players cast party spells.
231 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
232 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
233     - small improvement of the number of potions in shops
234     (by Job Vranish).
235     - added a few party spells (by Job Vranish).
236 root 1.362 - use a common message dynbuf.
237 root 1.364 - destroying tear down objects will now use the full hp range
238     for animation and will only destroy/lastframe when hp < 0.
239     - allow monsters to use earth to dust.
240     - use manhattan distance for get_rangevector_from_mapcoord, just as
241     in get_rangevector.
242     - los updates now correctly take tiled maps into account.
243     - do los updates even on maps without darkness.
244 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
245 root 1.375 - upgrade to IO::AIO 3.21.
246 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
247 elmex 1.373 - properly catching exceptions from callback in irc.ext.
248 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
249 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
250 elmex 1.368 - (arch) added hint about usage to Slag Ex.
251 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
252     like the rest.
253 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
254 root 1.378 - (arch+maps) added rate limited converter and adjusted
255     /elmex/mana_fountain.
256     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
257     - reduce size of casting_time, move_status, attack_movement,
258     last_heal and last_sp slots, squeezing some more space out of struct
259 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
260     anywhere.
261 root 1.358
262 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
263     - fixed bug in alchemy, where finding the right object for enhancements
264     didn't work.
265 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
266     effects (w.r.t. put_more) per mapspace, to give the server a chance
267     to survive a hundred deathsheads.
268 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
269     disastrous bug of unfortunately unknown proportions...
270 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
271 root 1.343 - use gender-neutral place descriptions for invite.
272 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
273     Thanks go to Lisa Larsen!
274 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
275     anymore).
276 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
277 root 1.345 - use better dependency tracking for include/keyword.h.
278 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
279     so it is possible to invite somebody out of some stck-till-death traps,
280 root 1.346 or simply to commit suicide.
281 root 1.352 - replace the "ignoring delayed commands" message by something more useful
282     (cf. cunning gnome freezeing issue).
283 elmex 1.349 - various fixes for weapon improvements.
284 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
285 root 1.353 - support T and G sequences in cfpod.
286 root 1.343
287 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
288 root 1.339 - convert me command from per-map to chat, which makes more sense, also
289     document it.
290 elmex 1.336 - more than one spellbooks of same class can now be given
291     in class selection.
292 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
293     spell rebalancements.
294 elmex 1.338 - the IRC gateway filters IRC colors now.
295 elmex 1.336
296 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
297 root 1.331 - (arch) fix quiver of Holding Bolts.
298 root 1.332 - applying unpaid items will now examine them.
299 root 1.330 - add "What" column to body command, showing items in that slot.
300 elmex 1.329 - redesigned and rebalanced lamps and torches.
301 root 1.330 - add "..." to item names that have been shortened.
302     - fixed "assign" function that squeezes strings into fixed length.
303 elmex 1.333 - add cursed effect to lamps and (some) torches.
304 elmex 1.334 - fixed bad assigned crafting skills and their tools.
305 root 1.312
306 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
307 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
308 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
309 root 1.312 - make monster smell logic dependent on their wisdom stat.
310 root 1.324 - put the death reason into a separate tab.
311     - converted "connected" slot to string, cleanly got rid of some ugly
312     hacks such as the path_attuned hack.
313 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
314     - replace one-at-a-time hash by faster than smaller FNV-1a hash
315     when hashing strings.
316 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
317 elmex 1.320 whether the right cauldron is used.
318 root 1.313 - considerably optimise shared string implementation by
319 root 1.316 making its null value a compiletime constant.
320 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
321     as well as using shstr_cmp to pass shared stringsa round efficiently,
322     for lots of code size savings.
323 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
324     they are sleeping: generators now check for the sleeping flag.
325 root 1.318 - tell gcc not to excessively inline some perl interface functions.
326 root 1.322 - remove marking rune length limit.
327 root 1.323 - fix formatting of cfpod when a verbatim block was following
328     a single newline.
329     - move resistances, statistics and showpets command output into tabs.
330 root 1.326 - implement map scripts that can replace the boulder logic without
331     having to write extensions.
332 root 1.310
333 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
334 root 1.302 - fix a longstanding bug that teared multipart monsters
335     at map boundaries apart.
336 root 1.292 - temporarily make permanently invisible player visible when
337     he/she makes noise.
338 root 1.284 - fix being able to see through walls a bit.
339 root 1.303 - improve look at output.
340 root 1.285 - completely replaced the line of sight algorithm with a variant
341     of spiral fov capable of visibility grades and arbitrary
342     shadow angles, that uses less memory and less code.
343     - the new los code supports arbitrary map rectangles and loosens
344 root 1.310 other restrictions of the old code, supporting further optimisations.
345     - update los if blocksview-objects are inserted in a map, not just when
346 root 1.287 removed (e.g. for summon fog).
347 root 1.303 - permanent invisibility doesn't make immune against making noise:
348     implement a noise system that allows monsters to locate the player
349     when he/she makes noise.
350     - implement a primitive smell system that monsters can use to track
351     players.
352 elmex 1.288 - create bomb now also works when casted by door traps.
353 elmex 1.290 - (arch) new torch graphics.
354 root 1.289 - (maps) considerably soften the subway spider.
355 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
356     the guards from being killed by players.
357 root 1.310 - (maps) lots of tweaks in and around scorn.
358     - (maps) use special non-blocksview jungle, mountain and
359     darkforest freely on the worldmap, to get gradual sight obstacles
360     instead of total blackout in those areas.
361 root 1.289 - no maximum darkness for outdoor maps anymore.
362 root 1.291 - add more hints, fix some messages.
363 root 1.292 - fix a bug: firing rods should tell you something about them.
364     - make light additive even within players.
365 root 1.293 - darken xrays effect a bit.
366     - improve handling of los changes when inserting or removing
367     objects, not perfect yet.
368     - make map darkness signed (formerly unsigned) to allow
369 root 1.294 ambient lighting and centrally manage darkness as an offset.
370     - revamped, fixed and documented the server calendrics, also
371     tell users the current time and data, to improve awareness.
372     - implement proper wizlook flag and handling of wizlook, instead
373     of dumbly just clearing los once.
374 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
375     and has a smaller runtime variance.
376 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
377     making them actually useful.
378     - see_in_dark now increases the viewing radius by 3.
379 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
380     speedup, as well as in many other places.
381 root 1.299 - remove support for extended map infos - these are not used
382     by the deliantra client and removing them gives us a 10% speedup
383     when sending map changes.
384 root 1.300 - remove most gcfclient and other client bug workarounds, as well
385     as now obsolete protocol versions, simplying the code.
386 root 1.301 - optimise and simplify generation of random numbers.
387 root 1.303 - correctly provide a non-zero default density for materials, to
388     avoid crashes, fix other bugs in the material handling code.
389     - fix volume calculations.
390     - fix cfpod parsing when multiple verbatim blocks were separated by
391     newlines.
392 root 1.305 - increase monster detection radius from wis/5 to wis/3.
393 root 1.306 - remove old pickup modes.
394     - remove obsolete disarm and search commands (search wasn't working
395     anyways).
396 root 1.308 - fix a crash when an npc applied a sign.
397 root 1.284
398 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
399 root 1.283 - this release is assumed to be very stable.
400     - (maps) radically redesigned and improved tutorial.
401 root 1.280 - directional casting no longer immediately removes the invisible effect.
402 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
403 root 1.272 - fix overflow in lighting calculations.
404     - negative glow radii can no longer cause total darkness.
405 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
406     only maximally-lit ones.
407 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
408     - swashbucklers got the oratory skill now.
409 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
410 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
411 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
412 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
413     (which was probably broken, too).
414 root 1.281 - support negative glow radii during daytime, too.
415     - use circular, not rectangular, viewing area.
416     - use minimum viewing distance of 2 in outdoor maps.
417     - negative glow is stronger than viewing area or lamps.
418 root 1.283 - (arch) new darkness spell face.
419 root 1.272
420 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
421     - (maps) completely redesigned scorn.
422 root 1.269 - "cast light" now works on oneself.
423 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
424     negative glow radii again (they were totally broken before).
425 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
426 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
427 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
428 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
429 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
430     back to the player.
431 root 1.251 - attuned/repell and spell base level system reworked.
432 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
433 root 1.247 be less erratic now.
434 root 1.248 - refuse to write the uuid file if the uuid is zero
435     (to avoid writing it in early crashes).
436 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
437     - speed up emergency_save by not syncing every file separately.
438     - no longer reattach perl to every object on reload, it's slow, and no longer
439     necessary since we don't nuke stashes anymore.
440     - do not bootstrap perl from the commandline args, use separate eval for
441     better error reporting.
442 root 1.259 - fix a crash when pushing cone spells met ice attacks.
443 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
444 root 1.255 - speed up map refresh in server a bit.
445 elmex 1.258 - refactored drop code and fixed some programming errors in it.
446 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
447 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
448 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
449     as the current weight of the inventory.
450 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
451     dragonfire has been introduced for the non-dragon players.
452 root 1.265 - remove unused "tooltype", "start_holding" object slots.
453     - change "weapontype" object slot to uint8.
454     - convert "hide" object slot into flag.
455     - reorder object members for better locality of reference and codesize
456     decrease.
457 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
458 root 1.267 - fix a crash when no skill could be found when killing amonster.
459 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
460     every completed aio operation.
461 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
462     and update mapspaces if necessary.
463 root 1.246
464 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
465 root 1.241 - removed all command line parsing, only env variables are supported
466     anymore.
467 root 1.239 - region-specific monsters will now once more be on the worldmap.
468 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
469 root 1.225 would grow out of bounds.
470 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
471 root 1.222 - fixed a double-escaping bug in the pod-parser.
472     - rewrote the cfpod parser in C++.
473     - hintmode moved to C++, players need to re-set their hintmode if
474     they dislike "show".
475 root 1.231 - fix RIP inscription.
476 root 1.239 - bump login name length from 18 to 20 char max.
477 root 1.231 - correctly support gender in emotes.
478     - correctly support gender in the death messages.
479     - correctly generate death messages for players only when they really die,
480     with increased information.
481 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
482     and data corruption (but apparently was never triggered).
483 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
484 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
485     data corruption bug.
486 root 1.223 - tweak coredumping/monitoring a bit.
487 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
488 root 1.227 - do not crash in the loader when an inventory object could not be loaded
489     (from a corrupted file).
490 root 1.241 - redid skills command to send output to proper channel.
491 root 1.233 - object->map is no longer refcounting.
492 root 1.228 - add FLAG_DEBUG for internal debugging.
493 root 1.231 - add NDI_VERBATIM flag to send_msg.
494 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
495 root 1.240 - player->exists is no longer a sync_job.
496 root 1.233 - split login.ext's player scheduler into
497     it's own player-scheduler.ext extension.
498 root 1.222
499 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
500 root 1.212 - require perl 5.10.
501 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
502 root 1.204 - swap player and observed count's on the map when observing.
503 root 1.205 - add (mostly untested) mapspace perl class and accessors.
504 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
505 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
506     could be found.
507 root 1.208 - pits now have a configurable "random spread" range and default
508 root 1.213 to a radius of two now.
509 root 1.212 - rewrite pay_player_arch.
510     - use a more stable perl_reload implementation.
511     - do not use Symbol::delete_package (causes crashes after perl-reload),
512     use our own, safer, clear_package instead.
513     - when asynchronously dumping core, close all file handles to allow
514     the server to restart concurrently.
515 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
516     sequences, without double-encoding. it should be faster, too.
517     - the above fixes wrong display of help tetx and many other issues.
518 root 1.216 - use lzf and frag packets for large messages for clients supporting them
519 root 1.218 (0.9976+), use it for long books and other messages.
520 root 1.210 - eradicate listen command and corresponding code.
521 root 1.211 - eradicate logs command.
522 root 1.218 - let the client log into the server log, used for crash backtraces.
523 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
524     old style spell objects with the spell magic bullet.
525 root 1.220 - (arch) fixed skill less rods in the archetypes
526 root 1.204
527 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
528 elmex 1.197 - made jeweler workbench larger and some other minor map
529     changes in jeweler town.
530 root 1.196 - fixed wrong item handling in jeweler skill code.
531 root 1.198 - (arch) use a special "key_random_map" for random map keys
532     that are used up.
533 root 1.199 - fix a crash when the player who was observed has logged out long
534     enough for his region/map to be gone.
535 root 1.200 - port to g++-4.3's incompatible tr1 changes.
536 root 1.201 - add some missing dependencies.
537 root 1.203 - log to /var/log/deliantra/ by default.
538     - hack observe code to enable smooth movmenet when observing.
539 elmex 1.195
540 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
541 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
542 root 1.179 - correctly move gsay to the party channel.
543 root 1.178 - fix a crash when animate weapon was used in some areas.
544 elmex 1.177 - fixed unnecessary identification of by converters created objects.
545 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
546     with NPCs.
547 elmex 1.175 - (arch) dragon scales got proper type now
548 root 1.193 - object::decrease would sometimes cause container weights to
549     be wrong, this has been fixed.
550 root 1.194 - do not send time updates for newly-seen items.
551 root 1.185 - thawing an icecube will once more drop its contents to the ground.
552 root 1.183 - fix cone spells etc. going through walls sometimes.
553 root 1.186 - fix a weight update bug that sometimes left containers
554     with wrong weights.
555 root 1.194 - added auto_apply event and extension for shop tiles.
556 root 1.172 - work around get_map_flags invoking perl and switching the stack.
557     - make sure the map is loaded when using a town portal return.
558 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
559     where healing spells didn't cost any grace.
560 root 1.173 - fix starvation kill reason.
561 root 1.174 - fix pk killer name message.
562 root 1.189 - don't let people apply signs with @match.
563 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
564     what seems to be the biggets memleak in the server).
565 elmex 1.171
566 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
567 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
568     - use anyevent to manage listen ports (this enables IPv6 support).
569 root 1.167 - server supports ipv6 client connections now.
570 root 1.168 - use newly-available Coro::AnyEvent.
571 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
572     to let it handle AIO requests.
573 root 1.167
574 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
575 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
576     processing considerably (especially in the client) and reduces data transfers
577     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
578 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
579     - (map) fixed npc dialogue in pup_land/s_f/special.
580     - bugfix: fix a crash when a player casts a swarm spell and then logs out
581     (swarm spells now stay in the player's inventory).
582 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
583 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
584     archetype *archname* (chairs of different facings were merged).
585     - bugfix: fix a potential crash issue in find_object_name (not used
586     normally).
587 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
588     (destruction, magic missile etc.).
589 root 1.163 - swarm spells without a direction now use various spiral patterns
590     instead of being fully random.
591 root 1.158 - update AnyEvent API to 3.4 and above.
592 root 1.156
593 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
594 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
595 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
596 root 1.152 - bugfix: the jumping skill now gives experience for jumping
597     and for attacking monsters. it also takes about one second to do a jump.
598 root 1.138 - bugfix: players couldn't starve in 2.53 :(
599 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
600 root 1.152 - bugfix: spell effects like word of recall are removed on death.
601 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
602     were created outside a map.
603 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
604     (fixed by reversing the logic).
605 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
606 root 1.153 - bugfix: the random map generator no longer leaks key objects.
607 root 1.154 - bugfix: support random maps >127x127.
608 root 1.152 - (maps) fixed the death certificate system in nimbus.
609 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
610 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
611 root 1.147 - (arch) give ball lightning a real name.
612 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
613 root 1.155 - support cfpod in ex replies (client item tooltips).
614 root 1.143 - unapply item in range slow when readying a spell.
615 root 1.148 - bugfix: account for rounding errors in weight updates.
616 root 1.139 - remove synchronous mkdir in chargen_race_done.
617     - fix per-race starting maps.
618 root 1.142 - check hiscore on suicide and quit as well.
619 root 1.138 - tell players when they are starving.
620 root 1.133 - get rid of costly object_from_name conversion for altar effects.
621     - fix map difficulty calculation for generators.
622 root 1.146 - slightly more intelligent handling of "is_animated" flag.
623 root 1.149 - support no_drop map header flag (before it was only available internally).
624 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
625 root 1.133
626 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
627 root 1.119 - bugfix: custom skill settings were not saved by the server.
628     - bugfix: remove did not actually remove items from the inventory, leaving
629 root 1.116 ghost items.
630 root 1.119 - bugfix: properly update items identified on the ground.
631 root 1.120 - bugfix: use localtime_r in the logger thread.
632 root 1.122 - bugfix: player starvation will now give the correct kill reason.
633     - bugfix: archetype reloads could crash the server.
634 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
635 elmex 1.114 player is not logged in.
636 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
637 root 1.117 server startup.
638 root 1.128 - bugfix: fix the door surround check in the random map generator.
639     - (maps) fix heaven quest difficulty progression.
640     - (maps) fix some random map styles.
641     - dropping items a shop is not interested in won't sell them anymore.
642     - rods and horns with a too low maximum charge allow now at least one discharge.
643     - implement kill & death statistics.
644     - random map preparation is no longer synchronous.
645     - rewrite find_style in perl, no longer does synchronous I/O.
646     - improve random map specials placement.
647     - make the killer a real object pointer instead of a string, improved
648     kill reason messages.
649 root 1.117 - take advantage of new aio_close and aio_chmod.
650 root 1.128 - implement archetype::get, object::deep_clone and update callers.
651 root 1.125 - change_abil is much faster.
652 root 1.126 - update the floorbox more often to work around the reverses item order
653     display in clients.
654 root 1.125 - cleaned up object copying by encapsulating it to a single place.
655 root 1.126 - add hints to the invite messages.
656 root 1.127 - rewrote key<->value pair handling.
657 root 1.128 - use an independent random number generator for the random map generator.
658 elmex 1.113
659 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
660 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
661     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
662     - completely automate the weight handling, should fix all weight
663     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
664 root 1.103 - reloading archetypes while a user was in the character creation phase
665     could crash the server.
666 root 1.106 - fix a nontrivial number of cases of code commented similar
667     to "is this really correct?", as many of those cases are now handles
668     automatically by lower level code.
669     - replace many ad-hoc checks for client visibility by object::visible_to,
670     should result in broader applicability of functions using it.
671 root 1.104 - merge items with different arch pointers refering to the same arch
672     (due to archetype reloads).
673 root 1.106 - refactored the object remove/insert functions and most related
674     functions (decrease, split, merge_ob etc.).
675 root 1.105 - make it compile better on freebsd (reported by pippijn).
676 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
677 root 1.108 - fix the longstanding "container stays open" bug.
678 root 1.107 - improved floorbox updating to be incremental and other protocol
679     optimisations.
680     - get rid of update_after_inventory_change and only do update stats
681     for weight once/tick/player at max.
682 root 1.109 - rewrite party commands, use party channel.
683 root 1.103
684 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
685 root 1.97 - properly link against libgthread as that is needed to make the slice
686     allocator thread-safe.
687 root 1.91 - support perls not compiled with 64 bit support (though this is not a
688     recommended configuration) (reported by Samuel Gondouin).
689 root 1.94 - always put godgiven items into the player inventory, never any containers.
690 root 1.92 - (maps, arch) the scorn go club was founded!
691 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
692 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
693     became a real spell-class.
694 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
695     - (arch) considerably strengthened spark shower and destruction.
696     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
697     finally reloadable at runtime.
698     - changed archetype loading algorithm to only require one pass and
699     use delayed resolving of references.
700 root 1.101 - examine command now uses the examine infobox.
701 root 1.102 - implement an "incremental garbage collector" for archetypes.
702 root 1.98 - enable slice allocator again.
703 root 1.96 - implement optional free memory poisoning.
704 root 1.91
705 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
706 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
707 root 1.85 skill.
708 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
709     names (also update all maps to use money instead of coins).
710 root 1.78 - add uuid accessors to perl.
711     - add coin names and archetype accessors to perl.
712 root 1.80 - fix runtime uuid file format to use "." instead of ",".
713 root 1.78 - change perl extensions to not use hardcoded coins and values.
714 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
715     and be more parsimonous of uuid usage by the exact value out on exit.
716 root 1.86 - write log messages in another thread, removing another sync point.
717     - support multi-line log messages in a nicer way.
718 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
719 root 1.81 - fix a minor memleak in the random map generator.
720     - some parts of the random map generator are not coroutine-safe,
721     so only call it "single-threaded".
722     - major cleanup of memory management in random map generator.
723 root 1.87 - slight refactoring of the random map generator, faster too.
724 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
725     bookkeeping bug.
726 root 1.87 - work around "player is on active list" problem by deactivating player
727     after loading.
728 root 1.81 - garbage collect shstr's more evenly and adaptively only when
729     there have in fact been allocations.
730 root 1.82 - fix object::insert to do as documented and insert into the env
731     if necessary.
732     - fix cf::map::unique_maps.
733     - fix nrof overflow check in can_merge_slow.
734     - fix converter code to handle >31 bit values.
735 elmex 1.83 - added support for the player_sold flag
736 root 1.84 - converters no longer accept unpaid items.
737 root 1.88 - canonicalize random map meta files for better unification.
738 root 1.77
739 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
740 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
741     when mlockall has been used.
742 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
743 root 1.72 - use separate thread for ticker timing (and more in the future).
744     this greatly increases timing accuracy and gets rid of an enourmous
745     number of gettimeofday calls.
746 root 1.82 - use a separate thread to signal aio completion, for lower latency.
747 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
748 root 1.71
749 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
750 root 1.68 - rebalanced default experience table to be more exponential
751     and much easier up to level ~40, then moderately harder.
752 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
753 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
754     - do not exit on reload/load errors but properly cleanup.
755 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
756 root 1.66
757 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
758 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
759     (this fixes the jeweler skill).
760 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
761 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
762 root 1.63 - move tombstone to real map if player died due to cave-in (even if
763     it has reset, which is better than putting it on the savebed, also as
764 root 1.321 proof that the player didn't use a savebed).
765 root 1.59
766 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
767 root 1.56 - work around perl bug in configure perl module version check.
768 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
769 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
770 root 1.52 - fix a bug in animate_weapon, causing a crash.
771 root 1.54 - no longer exit when a coroutine throws an exception.
772 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
773 root 1.53 - fix the "<player> is nuts" message.
774 root 1.58 - fix an exception at logout due to the json_coder being gone.
775 root 1.43 - upgrade to EV version 2.0 API.
776 root 1.47 - when players don't apply a savebed correctly but stand above one,
777     do not move or kill them.
778 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
779 root 1.43 - implement generic framework for server-side resource files.
780     - implement resource file update event.
781     - hook experience table update into the framework.
782     - move jeweler.yaml to resources (arch/).
783 root 1.44 - switch from Crossfire to Deliantra perl module.
784     - implement json2json arch filter.
785 root 1.45 - implement widget protocol version 2, support for ui templates.
786 root 1.54 - mapinfo is now handled fully asynchronously.
787 root 1.48 - ext/irc: also log irc messages.
788 root 1.51 - ext/schmorplog: write user stat files asynchronously.
789 root 1.43
790 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
791 elmex 1.41 - limited the number of items that can be picked up and dropped
792 root 1.42 as temporary measurement against bad performance or dropping things
793     (this lead to long freezes and triggered the watchdog).
794 elmex 1.41 - improved the performance of the drop command a bit.
795 root 1.38 - switch from Event to EV for higher performance, easier usage,
796     less bugs...
797 root 1.39 - updated to release version of the gnu affero license.
798 root 1.38
799 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
800 root 1.36 - more thoroughly rename the binaries, contact addresses.
801     - update the copyrights.
802 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
803     crashes.
804 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
805     potentially causing crashes.
806 root 1.35 - assign weapons on user load time, not login-time, avoiding
807     crashes.
808    
809 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
810 root 1.32 - fixed an important bug that caused passwords to be forgotten.
811 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
812     in some of the maps.
813 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
814     which is now trivial to do.
815 root 1.33 - removed all traces of the old (and never working) plug-in interface
816     (70kb code less on amd64).
817 root 1.34 - improve/tune scheduling priorities.
818     - fix some freezing bugs.
819     - fix a memory corruption problem in dynbuf.printf.
820     - use channels for chat and many informational commands.
821     - improved the tutorial.
822     - create missile is now fixed.
823     - race fields must now contain archetypes.
824     - jumping skill now works as advertised.
825 root 1.31
826 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
827 root 1.24 - relicense under the gnu affero license.
828 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
829 root 1.24 - implement server-side framework for generic resources.
830     - use resource framework for server-provided ambient
831     music.
832 root 1.27 - save object owners (players only atm).
833 root 1.24 - replace limited sound api with server-provided sound effects.
834     - new sc (sound control) protocol command.
835     - improve fxix protocol to include types.
836     - exactly fill tcp segments, if possible.
837     - output-rate is now an upper limit, the server will automatically
838     (and quite perfectly) adjust to the network conditions, ensuring
839     low latency even during bulk transfers (music, images, sounds etc.).
840     - implement server-side widgets (i.e. client widgets controlled
841     in the server side). this will allow future expansion without
842     having to upgrade clients.
843     - implement a (artwork) world map with realtime player position
844     tracking.
845     - new and more efficient extcmd (server still supports old extcmd
846     protocol).
847 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
848     calcluation that could be easily exploited by users.
849     - rebalanced diseases to spread more naturally/evenly.
850     - completely asynchronous map loading even for tiled maps.
851 root 1.24 - replace simple messaging protocol with channels carrying metadata
852     (similar to message types, but more directed at the user).
853     - reduce command processing latency by a whopping 120ms by
854     reordering some processing steps inside the server. this directly
855     reduces lag by 120ms.
856     - actually send spell faces to the client.
857 root 1.23 - implement player genders.
858 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
859     otherwise return to savebed and possible kill if the log-out
860     was for too long.
861     - fast socket-dead detection (kick player after 8 seconds without ack).
862     - greatly reduce the cpu time needed to draw maps _again_.
863     - archetypes are now subclasses of objects.
864     - rebalanced shop greed and approval functions to be more realistic
865     (and likely match the actual intention).
866 root 1.23 - implement "crossfire pod" format for messages, with working bold,
867     italic, gender-specific text, paragraphs etc.
868 root 1.24 - implemented hint framework, players can opt to receive hints.
869     - implemented (long) book framework, added some books from the cf wiki.
870 root 1.23 - implement generic message framework that uses xml, utf8 for the client
871     protocol and is capable of transmitting generic meta information.
872 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
873     - replace the nexus by a per-player tutorial map that teaches stuff
874     better than the newbie house.
875 root 1.18 - fix the magicmap colours.
876 root 1.19 - optimise map update even more by removing unneeded code and checks.
877     - decouple map and stats update from pl->ob and use pl->observe instead.
878     - implement observe command.
879 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
880     calls with a simple comparison.
881     - fix a latent crossfire bug that could crash the server because the
882     map refresh did not update the mapspace.
883 root 1.24 - support custom keys for regions and maps, regions are now
884     refcount-managed.
885     - allow worldmap overlays anywhere in the 000..999 range.
886     - new system to acquire time slices for background jobs, to reduce
887     jitter.
888 root 1.27 - semi-persistent object-referencing framework (currently only players
889     supported).
890 root 1.22 - dependency tracking for perl extensions.
891 root 1.24 - new slag-ex extension for cleaning cauldrons.
892     - fix invoke result processing.
893     - there are even less i/o syncpoints in the server now.
894 root 1.29 - added map-tags extension that scans all maps for object tags
895     and records them in the database (not used yet).
896 root 1.28 - metaserver 2 support.
897 root 1.22 - many more bugfixes and minor optimisations.
898 root 1.16
899 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
900 root 1.14 - optimised event invocation (non-wanted events can now be
901     skipped with 4-5 inlined instructions).
902 root 1.12 - complete rewrite of town_portal: it now creates a portal
903     to the "nearest" town only, travel is only possible
904 root 1.13 to the town and back, anybody can use it (also removes
905     one of the remaining syncpoints in the server).
906 root 1.10 - complete rewrite of the range/attack skill slot system:
907     there are now two slots, one for combat, one for ranged
908     attacks.
909     - introduce the concept of a current weapon (either a ranged
910     or a combat weapon/skill/tool) and switch between them as
911     needed.
912     - rewrite bow code so bows get more useful: apply damage,
913     attacktype and other stats to the arrows and treat
914     bows as weapons. also rebalance the missile weapons skill
915     so its damage increases with level.
916     - rewrite the complete player speed logic: weapon_speed now
917     works as documented and there are no unnatural speed boosts.
918 root 1.6 - implement a utility - cfutil - that simplifies arch and map
919     installation, replacing the old collect scripts and
920 root 1.9 simplying deployment by scaling and cutting faces as required.
921     - simplify the map protocol extensively by taking advantage
922     of missing bigfaces, speeding up map generation immensely.
923 root 1.6 - implement inherit keyword allowing archetypes to inherit from
924     other archetypes.
925     - rationalise archetype, region and treasurelist file format
926     into a single file format and make them reloadable asynchronously.
927 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
928     reloadable at runtime.
929 root 1.6 - implement 64x64 faceset support.
930     - implement fxixsx protocol that saves
931     a lot of bandwidth over the old image/face/smooth packets
932 root 1.11 and allows images > packetsize, incremental and background
933     transfers.
934 root 1.6 - implement a bandwidth-saving smoothing protocol that works
935     on a face basis as opposed to a mapspace basis.
936 root 1.7 - the server can now rate-limit image uploads to not exceed
937     a certain (client-configurable) speed while guarenteeing full
938     freedom of movement.
939 root 1.8 - implement new ex command to request item descriptions.
940     - implement new msg command for in-game messages with meta
941     information (using xml).
942 root 1.9 - enforce utf-8 for all text messages.
943 root 1.13 - added micropather (not used yet).
944 root 1.6 - many, many bugfixes.
945 root 1.1
946 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
947 root 1.1 - make coroapi accessible to cf+.
948     - moved map handling logic completely to perl
949     - per player maps are now marked in the map
950 root 1.2 - maps are saved completely differently now,
951     and much more often.
952 root 1.17 - rewrote map header parser and writer, to be much faster.
953 pippijn 1.4 - maps and players are now (in the average case) loaded
954 root 1.2 and saved completely asynchronously, I/O contention will no
955     longer freeze the server.
956 pippijn 1.4 - players and maps can be loaded anytime, without the player
957 root 1.2 being logged in.
958 root 1.1 - automatically generate method interfaces for perl from headers
959     - unbundled freezethaw
960     - mostly rewrote common/map.C
961     - completely rewrite server/swap.C
962     - introduced "runtime", the CCT clock (corrected crossfire time) :)
963     - introduced new keyword for map files: file_format_version (integer, server version: 0)
964     - better message for apply failures due to applymode
965     - removed most all of the weather code
966     - unified logging to stderr and file
967     - too many minor changes to document