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Revision: 1.510
Committed: Thu Nov 12 01:11:52 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.509: +3 -2 lines
Log Message:
avoid perl_hv_common etc.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.507 TODO: get_nearest_player slow
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.504 - materialnames would change "randomly" on every load, only
18     set the material when the materialname was not set before.
19 root 1.497 - balancing change, halve rod recharge speed (instead
20     of 4.8s, the standard rods now recharge in ~10s. not a solution,
21     but still.
22 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
23 root 1.509 the costly flag-checking loop in most cases and using a simple
24     repeat-cache for speed_left.
25 root 1.507 - always delay stats update for players on insert/remove till
26     next tick/command, which saves a lot of cpu cycles on drop/take.
27 root 1.494 - pet monster level was not displayed correctly in "showpets index".
28     - clean up floating point conversions and many similar nitpicks.
29 root 1.502 - fix hanuk altar.
30 root 1.504 - overhaul material system to be much faster, and having less bugs, but
31     still having a lot of cruft :/.
32 root 1.502 - add marble shop floor.
33 root 1.494 - move gcc specifics to new file include/compiler.h.
34     - unrecognised cfpod directives could cause undefined behaviour.
35 root 1.505 - added boes' marble shop to steinwandstadt.
36 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
37     - optimise mapspace updates.
38     - cache volume/items per mapspace.
39 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
40     decrease).
41 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
42     have led to weird item multiplications.
43 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
44 elmex 1.501 - fixed crash bug in learn_spell command.
45 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
46 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
47     from perl to c++.
48 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
49     and use it in some "inner" loops.
50 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
51 root 1.494
52 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
53 root 1.481 - some Andrew Madloch wanted, despite being specifically told
54     multiple times that the Deliantra parts additions are under AGPL,
55 root 1.487 lock up the source code of the server within his company.
56 root 1.481 some reorganisations have been done to the sourcecode to make
57     it clearer that this violates the Affero GPL. Help to keep
58     Deliantra free software even for the coming generations
59     and be wary of the promises of Andrew Madloch, he has nothing
60 root 1.487 good in mind for free software.
61 root 1.480 - clarify which files of the server are 100% AGPL.
62 root 1.481 - minor reorganisation, move some GPL code into other files.
63 root 1.483 - implement viewpoint (which is like observe, but only for the map,
64     not stats etc.).
65 root 1.484 - replace magic mapping overlay by a flying bird exposing area
66     on the worldmap (ext/magic_mapping.ext).
67 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
68     - @find results in npc dialogue is now stored in $find.
69 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
70 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
71 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
72     dm instead.
73 root 1.456 - (maps) add town portal to celvear.
74 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
75     mapsets from crossfire, together with associated archetypes.
76 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
77     - (maps) define a new whalingoutpost region.
78 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
79     and most archetypes that go with them (without stoning and swallow effects),
80     casino tokens and stock certificates are also missing.
81 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
82     and santo dominion.
83 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
84     to go with them. also adjusted archetypes to be more korrekt "gotisch".
85 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
86 root 1.460 - properly close client-side dialogue when the player is teleported away.
87 root 1.459 - map-tags did not properly close it's database tables or wait
88     for a quiescent state, causing memory corruption on reload.
89 root 1.454 - support "stat.xyz" accessor in match expressions.
90 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
91 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
92     fixes long answers from npc dialogue).
93 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
94 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
95     and to not add a "put your code here" force needlessly.
96 root 1.463 - (arch) fix or improve many plurals.
97 root 1.465 - markers do no longer add a force if the slaying field is unset.
98 root 1.466 - sped up search-items implementation, but it's still horrible.
99 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
100 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
101     used to reogianise the illogical arch tree a bit.
102 root 1.479 - (maps) import most map names from crossfire.
103 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
104 root 1.483 - fly_high movement gives better los, ignoring blocksview.
105 root 1.488 - the addexp command should now honour skill names with spaces.
106 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
107 root 1.491 - (arch) added many more buildable marble floors.
108 root 1.490 - major namespace cleanup: save 45kb by making functions static
109     that were unnecessarily global.
110 root 1.452
111 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
112 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
113 root 1.451 - fix a memory buffer overflow in the book code.
114 root 1.429 - add @check, @find npc dialogue commands.
115     - (maps) add a number of town interiors.
116 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
117 root 1.451 - (maps) add celvear area from cfextended.
118 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
119     - (server,maps) fix bug causing some library books not to be chained down,
120     cause Scorn/Navar libraries not to have inscribable books.
121 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
122 sf-marcmagus 1.433 inappropriate item power.
123 root 1.448 - (maps) fix intwell balancing issue.
124 root 1.437 - improve the look of generated books.
125 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
126     - fix bug where players could bypass no_drop by putting items in containers.
127 root 1.430 - consecutive commands arriving at the same time in the server would be
128     corrupted if the length was >255.
129 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
130 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
131     and perl.
132 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
133     functionality (and more) inside the same object using the match expressions.
134     - create simpler match expression compiles in many common cases.
135 root 1.439 - reduce object size by removing obsolete "seen_by" member.
136 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
137     of the new dynbuf::splice function (which gave an unexpected net win
138     in code size...).
139 root 1.442 - the server will no longer complain (and subtly fail) when an object
140     being removed from a map causes another object to get removed.
141 root 1.441 - banish strncpy from the server, speed up and simplify sending item
142     descriptions to the client considerably.
143 root 1.442 - add new "in head" set modifier for matches.
144     - new BLOCKED_MOVE event added.
145     - mapscript archetype now has activate_on_xxx true by default, as similar
146     connected elements.
147 root 1.448 - (maps) imported all styles from cfextended except
148 root 1.444 floorstyles/land_plots and monsterstyles.
149 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
150 root 1.446 - don't crash when treasure lists are empty / supply new empty
151     treasurelist for randomitems when none can be found.
152     - implement cf::map::static_maps and use it in map-tags.ext.
153 root 1.449 - fix a bug in map-tag scanning when moving tags.
154 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
155     for a reaction.
156 root 1.447 - implement new "loadall" map loading command, purely for debugging.
157 root 1.429
158 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
159 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
160     but not horns (to make them more useful for content-creators).
161 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
162     2) it skipped spell effects and 3) it didn't handle the case where
163     and object was destroyed while iterating over it correctly. all this
164     allowed players to sometimes walk onto spaces they should not be able to
165     walk on.
166 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
167 root 1.399 - examining an object now dumps the serialised object form when the user
168 root 1.404 is a wizard (wizlook).
169 root 1.421 - altars no longer accept unpaid items.
170 root 1.411 - party spells didn't work all that well.
171 root 1.424 - added complex object matching framework (cf::match), and make altars
172     and pedestals use it.
173 root 1.425 - identified skill-tools show what skill they grant.
174 root 1.399 - display the duration of change_ability spells when examining them
175     (missing: protection spells, but they are a hack...).
176 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
177     adding more variety to the different mushrooms.
178 root 1.398 - fix a minor cfpod formatting bug.
179 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
180     the hintmode setting on the settings page.
181 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
182 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
183 root 1.399 - enable the object loader to also dump archetypes.
184 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
185 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
186 root 1.402 - force the initial face when loading an object that is time-animated
187     or a monster, so it does not have to be specified anymore.
188 root 1.403 - fix a bug where recasting an ability changing spell could shorten
189     its remaining duration.
190 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
191 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
192 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
193     up splay operations as well.
194 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
195 root 1.412 - implement introspection data for C++ classes (%REFLECT).
196 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
197 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
198 root 1.419 - fix transmutation alchemy.
199 root 1.424 - speed up many frequently-invoked C->perl callbacks.
200 root 1.419 - added complex object matching framework, to be used in altars and the like.
201 root 1.426 - switch to YAML::XS from YAML.
202 root 1.396
203 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
204 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
205     that ultimately was not helpful to catch it :)
206 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
207     all callers to use either one or the other, as appropriate. This
208     fixes the (rather fragile) light spell, maybe others.
209     - fixed an overflow and exploit in the bank/payment code.
210     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
211 elmex 1.384 to explain the skill a bit more.
212 root 1.389 - removed a buggy check for zero attacktype. So that we might find
213 elmex 1.388 the real bugs in the archs/maps/objects.
214 elmex 1.394 - Fixed enabling torches with lighters.
215 elmex 1.387 - (maps) Added Heaven Town region.
216     - (arch+maps) Fixed & normalized warriors on map
217     /quests/peterm/CTower/Barracks.
218 root 1.392 - fix the light spell (and possibly diseases and other lights).
219 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
220 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
221     a long time ago, and similar cases are still to be found in the maps.
222     - make the socket_timeout configurable in the code (but not yet for users).
223 root 1.393 - earth wall health bar is now correct.
224 elmex 1.384
225 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
226 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
227     freeze with IO::AIO anymore due this change.
228 root 1.364 - avoid a crash when a player tries to apply a lighter.
229 root 1.376 - allow a spell argument for dimension door.
230 root 1.362 - move shop item listing and some otherstuff into the info tab.
231 root 1.360 - avoid crashes when non-players cast party spells.
232 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
233 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
234     - small improvement of the number of potions in shops
235     (by Job Vranish).
236     - added a few party spells (by Job Vranish).
237 root 1.362 - use a common message dynbuf.
238 root 1.364 - destroying tear down objects will now use the full hp range
239     for animation and will only destroy/lastframe when hp < 0.
240     - allow monsters to use earth to dust.
241     - use manhattan distance for get_rangevector_from_mapcoord, just as
242     in get_rangevector.
243     - los updates now correctly take tiled maps into account.
244     - do los updates even on maps without darkness.
245 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
246 root 1.375 - upgrade to IO::AIO 3.21.
247 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
248 elmex 1.373 - properly catching exceptions from callback in irc.ext.
249 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
250 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
251 elmex 1.368 - (arch) added hint about usage to Slag Ex.
252 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
253     like the rest.
254 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
255 root 1.378 - (arch+maps) added rate limited converter and adjusted
256     /elmex/mana_fountain.
257     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
258     - reduce size of casting_time, move_status, attack_movement,
259     last_heal and last_sp slots, squeezing some more space out of struct
260 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
261     anywhere.
262 root 1.358
263 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
264     - fixed bug in alchemy, where finding the right object for enhancements
265     didn't work.
266 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
267     effects (w.r.t. put_more) per mapspace, to give the server a chance
268     to survive a hundred deathsheads.
269 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
270     disastrous bug of unfortunately unknown proportions...
271 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
272 root 1.343 - use gender-neutral place descriptions for invite.
273 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
274     Thanks go to Lisa Larsen!
275 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
276     anymore).
277 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
278 root 1.345 - use better dependency tracking for include/keyword.h.
279 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
280     so it is possible to invite somebody out of some stck-till-death traps,
281 root 1.346 or simply to commit suicide.
282 root 1.352 - replace the "ignoring delayed commands" message by something more useful
283     (cf. cunning gnome freezeing issue).
284 elmex 1.349 - various fixes for weapon improvements.
285 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
286 root 1.353 - support T and G sequences in cfpod.
287 root 1.343
288 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
289 root 1.339 - convert me command from per-map to chat, which makes more sense, also
290     document it.
291 elmex 1.336 - more than one spellbooks of same class can now be given
292     in class selection.
293 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
294     spell rebalancements.
295 elmex 1.338 - the IRC gateway filters IRC colors now.
296 elmex 1.336
297 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
298 root 1.331 - (arch) fix quiver of Holding Bolts.
299 root 1.332 - applying unpaid items will now examine them.
300 root 1.330 - add "What" column to body command, showing items in that slot.
301 elmex 1.329 - redesigned and rebalanced lamps and torches.
302 root 1.330 - add "..." to item names that have been shortened.
303     - fixed "assign" function that squeezes strings into fixed length.
304 elmex 1.333 - add cursed effect to lamps and (some) torches.
305 elmex 1.334 - fixed bad assigned crafting skills and their tools.
306 root 1.312
307 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
308 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
309 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
310 root 1.312 - make monster smell logic dependent on their wisdom stat.
311 root 1.324 - put the death reason into a separate tab.
312     - converted "connected" slot to string, cleanly got rid of some ugly
313     hacks such as the path_attuned hack.
314 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
315     - replace one-at-a-time hash by faster than smaller FNV-1a hash
316     when hashing strings.
317 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
318 elmex 1.320 whether the right cauldron is used.
319 root 1.313 - considerably optimise shared string implementation by
320 root 1.316 making its null value a compiletime constant.
321 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
322     as well as using shstr_cmp to pass shared stringsa round efficiently,
323     for lots of code size savings.
324 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
325     they are sleeping: generators now check for the sleeping flag.
326 root 1.318 - tell gcc not to excessively inline some perl interface functions.
327 root 1.322 - remove marking rune length limit.
328 root 1.323 - fix formatting of cfpod when a verbatim block was following
329     a single newline.
330     - move resistances, statistics and showpets command output into tabs.
331 root 1.326 - implement map scripts that can replace the boulder logic without
332     having to write extensions.
333 root 1.310
334 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
335 root 1.302 - fix a longstanding bug that teared multipart monsters
336     at map boundaries apart.
337 root 1.292 - temporarily make permanently invisible player visible when
338     he/she makes noise.
339 root 1.284 - fix being able to see through walls a bit.
340 root 1.303 - improve look at output.
341 root 1.285 - completely replaced the line of sight algorithm with a variant
342     of spiral fov capable of visibility grades and arbitrary
343     shadow angles, that uses less memory and less code.
344     - the new los code supports arbitrary map rectangles and loosens
345 root 1.310 other restrictions of the old code, supporting further optimisations.
346     - update los if blocksview-objects are inserted in a map, not just when
347 root 1.287 removed (e.g. for summon fog).
348 root 1.303 - permanent invisibility doesn't make immune against making noise:
349     implement a noise system that allows monsters to locate the player
350     when he/she makes noise.
351     - implement a primitive smell system that monsters can use to track
352     players.
353 elmex 1.288 - create bomb now also works when casted by door traps.
354 elmex 1.290 - (arch) new torch graphics.
355 root 1.289 - (maps) considerably soften the subway spider.
356 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
357     the guards from being killed by players.
358 root 1.310 - (maps) lots of tweaks in and around scorn.
359     - (maps) use special non-blocksview jungle, mountain and
360     darkforest freely on the worldmap, to get gradual sight obstacles
361     instead of total blackout in those areas.
362 root 1.289 - no maximum darkness for outdoor maps anymore.
363 root 1.291 - add more hints, fix some messages.
364 root 1.292 - fix a bug: firing rods should tell you something about them.
365     - make light additive even within players.
366 root 1.293 - darken xrays effect a bit.
367     - improve handling of los changes when inserting or removing
368     objects, not perfect yet.
369     - make map darkness signed (formerly unsigned) to allow
370 root 1.294 ambient lighting and centrally manage darkness as an offset.
371     - revamped, fixed and documented the server calendrics, also
372     tell users the current time and data, to improve awareness.
373     - implement proper wizlook flag and handling of wizlook, instead
374     of dumbly just clearing los once.
375 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
376     and has a smaller runtime variance.
377 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
378     making them actually useful.
379     - see_in_dark now increases the viewing radius by 3.
380 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
381     speedup, as well as in many other places.
382 root 1.299 - remove support for extended map infos - these are not used
383     by the deliantra client and removing them gives us a 10% speedup
384     when sending map changes.
385 root 1.300 - remove most gcfclient and other client bug workarounds, as well
386     as now obsolete protocol versions, simplying the code.
387 root 1.301 - optimise and simplify generation of random numbers.
388 root 1.303 - correctly provide a non-zero default density for materials, to
389     avoid crashes, fix other bugs in the material handling code.
390     - fix volume calculations.
391     - fix cfpod parsing when multiple verbatim blocks were separated by
392     newlines.
393 root 1.305 - increase monster detection radius from wis/5 to wis/3.
394 root 1.306 - remove old pickup modes.
395     - remove obsolete disarm and search commands (search wasn't working
396     anyways).
397 root 1.308 - fix a crash when an npc applied a sign.
398 root 1.284
399 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
400 root 1.283 - this release is assumed to be very stable.
401     - (maps) radically redesigned and improved tutorial.
402 root 1.280 - directional casting no longer immediately removes the invisible effect.
403 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
404 root 1.272 - fix overflow in lighting calculations.
405     - negative glow radii can no longer cause total darkness.
406 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
407     only maximally-lit ones.
408 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
409     - swashbucklers got the oratory skill now.
410 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
411 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
412 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
413 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
414     (which was probably broken, too).
415 root 1.281 - support negative glow radii during daytime, too.
416     - use circular, not rectangular, viewing area.
417     - use minimum viewing distance of 2 in outdoor maps.
418     - negative glow is stronger than viewing area or lamps.
419 root 1.283 - (arch) new darkness spell face.
420 root 1.272
421 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
422     - (maps) completely redesigned scorn.
423 root 1.269 - "cast light" now works on oneself.
424 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
425     negative glow radii again (they were totally broken before).
426 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
427 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
428 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
429 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
430 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
431     back to the player.
432 root 1.251 - attuned/repell and spell base level system reworked.
433 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
434 root 1.247 be less erratic now.
435 root 1.248 - refuse to write the uuid file if the uuid is zero
436     (to avoid writing it in early crashes).
437 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
438     - speed up emergency_save by not syncing every file separately.
439     - no longer reattach perl to every object on reload, it's slow, and no longer
440     necessary since we don't nuke stashes anymore.
441     - do not bootstrap perl from the commandline args, use separate eval for
442     better error reporting.
443 root 1.259 - fix a crash when pushing cone spells met ice attacks.
444 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
445 root 1.255 - speed up map refresh in server a bit.
446 elmex 1.258 - refactored drop code and fixed some programming errors in it.
447 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
448 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
449 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
450     as the current weight of the inventory.
451 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
452     dragonfire has been introduced for the non-dragon players.
453 root 1.265 - remove unused "tooltype", "start_holding" object slots.
454     - change "weapontype" object slot to uint8.
455     - convert "hide" object slot into flag.
456     - reorder object members for better locality of reference and codesize
457     decrease.
458 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
459 root 1.267 - fix a crash when no skill could be found when killing amonster.
460 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
461     every completed aio operation.
462 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
463     and update mapspaces if necessary.
464 root 1.246
465 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
466 root 1.241 - removed all command line parsing, only env variables are supported
467     anymore.
468 root 1.239 - region-specific monsters will now once more be on the worldmap.
469 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
470 root 1.225 would grow out of bounds.
471 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
472 root 1.222 - fixed a double-escaping bug in the pod-parser.
473     - rewrote the cfpod parser in C++.
474     - hintmode moved to C++, players need to re-set their hintmode if
475     they dislike "show".
476 root 1.231 - fix RIP inscription.
477 root 1.239 - bump login name length from 18 to 20 char max.
478 root 1.231 - correctly support gender in emotes.
479     - correctly support gender in the death messages.
480     - correctly generate death messages for players only when they really die,
481     with increased information.
482 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
483     and data corruption (but apparently was never triggered).
484 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
485 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
486     data corruption bug.
487 root 1.223 - tweak coredumping/monitoring a bit.
488 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
489 root 1.227 - do not crash in the loader when an inventory object could not be loaded
490     (from a corrupted file).
491 root 1.241 - redid skills command to send output to proper channel.
492 root 1.233 - object->map is no longer refcounting.
493 root 1.228 - add FLAG_DEBUG for internal debugging.
494 root 1.231 - add NDI_VERBATIM flag to send_msg.
495 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
496 root 1.240 - player->exists is no longer a sync_job.
497 root 1.233 - split login.ext's player scheduler into
498     it's own player-scheduler.ext extension.
499 root 1.222
500 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
501 root 1.212 - require perl 5.10.
502 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
503 root 1.204 - swap player and observed count's on the map when observing.
504 root 1.205 - add (mostly untested) mapspace perl class and accessors.
505 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
506 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
507     could be found.
508 root 1.208 - pits now have a configurable "random spread" range and default
509 root 1.213 to a radius of two now.
510 root 1.212 - rewrite pay_player_arch.
511     - use a more stable perl_reload implementation.
512     - do not use Symbol::delete_package (causes crashes after perl-reload),
513     use our own, safer, clear_package instead.
514     - when asynchronously dumping core, close all file handles to allow
515     the server to restart concurrently.
516 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
517     sequences, without double-encoding. it should be faster, too.
518     - the above fixes wrong display of help tetx and many other issues.
519 root 1.216 - use lzf and frag packets for large messages for clients supporting them
520 root 1.218 (0.9976+), use it for long books and other messages.
521 root 1.210 - eradicate listen command and corresponding code.
522 root 1.211 - eradicate logs command.
523 root 1.218 - let the client log into the server log, used for crash backtraces.
524 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
525     old style spell objects with the spell magic bullet.
526 root 1.220 - (arch) fixed skill less rods in the archetypes
527 root 1.204
528 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
529 elmex 1.197 - made jeweler workbench larger and some other minor map
530     changes in jeweler town.
531 root 1.196 - fixed wrong item handling in jeweler skill code.
532 root 1.198 - (arch) use a special "key_random_map" for random map keys
533     that are used up.
534 root 1.199 - fix a crash when the player who was observed has logged out long
535     enough for his region/map to be gone.
536 root 1.200 - port to g++-4.3's incompatible tr1 changes.
537 root 1.201 - add some missing dependencies.
538 root 1.203 - log to /var/log/deliantra/ by default.
539     - hack observe code to enable smooth movmenet when observing.
540 elmex 1.195
541 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
542 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
543 root 1.179 - correctly move gsay to the party channel.
544 root 1.178 - fix a crash when animate weapon was used in some areas.
545 elmex 1.177 - fixed unnecessary identification of by converters created objects.
546 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
547     with NPCs.
548 elmex 1.175 - (arch) dragon scales got proper type now
549 root 1.193 - object::decrease would sometimes cause container weights to
550     be wrong, this has been fixed.
551 root 1.194 - do not send time updates for newly-seen items.
552 root 1.185 - thawing an icecube will once more drop its contents to the ground.
553 root 1.183 - fix cone spells etc. going through walls sometimes.
554 root 1.186 - fix a weight update bug that sometimes left containers
555     with wrong weights.
556 root 1.194 - added auto_apply event and extension for shop tiles.
557 root 1.172 - work around get_map_flags invoking perl and switching the stack.
558     - make sure the map is loaded when using a town portal return.
559 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
560     where healing spells didn't cost any grace.
561 root 1.173 - fix starvation kill reason.
562 root 1.174 - fix pk killer name message.
563 root 1.189 - don't let people apply signs with @match.
564 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
565     what seems to be the biggets memleak in the server).
566 elmex 1.171
567 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
568 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
569     - use anyevent to manage listen ports (this enables IPv6 support).
570 root 1.167 - server supports ipv6 client connections now.
571 root 1.168 - use newly-available Coro::AnyEvent.
572 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
573     to let it handle AIO requests.
574 root 1.167
575 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
576 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
577     processing considerably (especially in the client) and reduces data transfers
578     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
579 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
580     - (map) fixed npc dialogue in pup_land/s_f/special.
581     - bugfix: fix a crash when a player casts a swarm spell and then logs out
582     (swarm spells now stay in the player's inventory).
583 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
584 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
585     archetype *archname* (chairs of different facings were merged).
586     - bugfix: fix a potential crash issue in find_object_name (not used
587     normally).
588 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
589     (destruction, magic missile etc.).
590 root 1.163 - swarm spells without a direction now use various spiral patterns
591     instead of being fully random.
592 root 1.158 - update AnyEvent API to 3.4 and above.
593 root 1.156
594 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
595 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
596 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
597 root 1.152 - bugfix: the jumping skill now gives experience for jumping
598     and for attacking monsters. it also takes about one second to do a jump.
599 root 1.138 - bugfix: players couldn't starve in 2.53 :(
600 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
601 root 1.152 - bugfix: spell effects like word of recall are removed on death.
602 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
603     were created outside a map.
604 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
605     (fixed by reversing the logic).
606 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
607 root 1.153 - bugfix: the random map generator no longer leaks key objects.
608 root 1.154 - bugfix: support random maps >127x127.
609 root 1.152 - (maps) fixed the death certificate system in nimbus.
610 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
611 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
612 root 1.147 - (arch) give ball lightning a real name.
613 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
614 root 1.155 - support cfpod in ex replies (client item tooltips).
615 root 1.143 - unapply item in range slow when readying a spell.
616 root 1.148 - bugfix: account for rounding errors in weight updates.
617 root 1.139 - remove synchronous mkdir in chargen_race_done.
618     - fix per-race starting maps.
619 root 1.142 - check hiscore on suicide and quit as well.
620 root 1.138 - tell players when they are starving.
621 root 1.133 - get rid of costly object_from_name conversion for altar effects.
622     - fix map difficulty calculation for generators.
623 root 1.146 - slightly more intelligent handling of "is_animated" flag.
624 root 1.149 - support no_drop map header flag (before it was only available internally).
625 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
626 root 1.133
627 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
628 root 1.119 - bugfix: custom skill settings were not saved by the server.
629     - bugfix: remove did not actually remove items from the inventory, leaving
630 root 1.116 ghost items.
631 root 1.119 - bugfix: properly update items identified on the ground.
632 root 1.120 - bugfix: use localtime_r in the logger thread.
633 root 1.122 - bugfix: player starvation will now give the correct kill reason.
634     - bugfix: archetype reloads could crash the server.
635 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
636 elmex 1.114 player is not logged in.
637 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
638 root 1.117 server startup.
639 root 1.128 - bugfix: fix the door surround check in the random map generator.
640     - (maps) fix heaven quest difficulty progression.
641     - (maps) fix some random map styles.
642     - dropping items a shop is not interested in won't sell them anymore.
643     - rods and horns with a too low maximum charge allow now at least one discharge.
644     - implement kill & death statistics.
645     - random map preparation is no longer synchronous.
646     - rewrite find_style in perl, no longer does synchronous I/O.
647     - improve random map specials placement.
648     - make the killer a real object pointer instead of a string, improved
649     kill reason messages.
650 root 1.117 - take advantage of new aio_close and aio_chmod.
651 root 1.128 - implement archetype::get, object::deep_clone and update callers.
652 root 1.125 - change_abil is much faster.
653 root 1.126 - update the floorbox more often to work around the reverses item order
654     display in clients.
655 root 1.125 - cleaned up object copying by encapsulating it to a single place.
656 root 1.126 - add hints to the invite messages.
657 root 1.127 - rewrote key<->value pair handling.
658 root 1.128 - use an independent random number generator for the random map generator.
659 elmex 1.113
660 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
661 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
662     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
663     - completely automate the weight handling, should fix all weight
664     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
665 root 1.103 - reloading archetypes while a user was in the character creation phase
666     could crash the server.
667 root 1.106 - fix a nontrivial number of cases of code commented similar
668     to "is this really correct?", as many of those cases are now handles
669     automatically by lower level code.
670     - replace many ad-hoc checks for client visibility by object::visible_to,
671     should result in broader applicability of functions using it.
672 root 1.104 - merge items with different arch pointers refering to the same arch
673     (due to archetype reloads).
674 root 1.106 - refactored the object remove/insert functions and most related
675     functions (decrease, split, merge_ob etc.).
676 root 1.105 - make it compile better on freebsd (reported by pippijn).
677 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
678 root 1.108 - fix the longstanding "container stays open" bug.
679 root 1.107 - improved floorbox updating to be incremental and other protocol
680     optimisations.
681     - get rid of update_after_inventory_change and only do update stats
682     for weight once/tick/player at max.
683 root 1.109 - rewrite party commands, use party channel.
684 root 1.103
685 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
686 root 1.97 - properly link against libgthread as that is needed to make the slice
687     allocator thread-safe.
688 root 1.91 - support perls not compiled with 64 bit support (though this is not a
689     recommended configuration) (reported by Samuel Gondouin).
690 root 1.94 - always put godgiven items into the player inventory, never any containers.
691 root 1.92 - (maps, arch) the scorn go club was founded!
692 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
693 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
694     became a real spell-class.
695 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
696     - (arch) considerably strengthened spark shower and destruction.
697     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
698     finally reloadable at runtime.
699     - changed archetype loading algorithm to only require one pass and
700     use delayed resolving of references.
701 root 1.101 - examine command now uses the examine infobox.
702 root 1.102 - implement an "incremental garbage collector" for archetypes.
703 root 1.98 - enable slice allocator again.
704 root 1.96 - implement optional free memory poisoning.
705 root 1.91
706 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
707 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
708 root 1.85 skill.
709 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
710     names (also update all maps to use money instead of coins).
711 root 1.78 - add uuid accessors to perl.
712     - add coin names and archetype accessors to perl.
713 root 1.80 - fix runtime uuid file format to use "." instead of ",".
714 root 1.78 - change perl extensions to not use hardcoded coins and values.
715 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
716     and be more parsimonous of uuid usage by the exact value out on exit.
717 root 1.86 - write log messages in another thread, removing another sync point.
718     - support multi-line log messages in a nicer way.
719 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
720 root 1.81 - fix a minor memleak in the random map generator.
721     - some parts of the random map generator are not coroutine-safe,
722     so only call it "single-threaded".
723     - major cleanup of memory management in random map generator.
724 root 1.87 - slight refactoring of the random map generator, faster too.
725 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
726     bookkeeping bug.
727 root 1.87 - work around "player is on active list" problem by deactivating player
728     after loading.
729 root 1.81 - garbage collect shstr's more evenly and adaptively only when
730     there have in fact been allocations.
731 root 1.82 - fix object::insert to do as documented and insert into the env
732     if necessary.
733     - fix cf::map::unique_maps.
734     - fix nrof overflow check in can_merge_slow.
735     - fix converter code to handle >31 bit values.
736 elmex 1.83 - added support for the player_sold flag
737 root 1.84 - converters no longer accept unpaid items.
738 root 1.88 - canonicalize random map meta files for better unification.
739 root 1.77
740 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
741 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
742     when mlockall has been used.
743 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
744 root 1.72 - use separate thread for ticker timing (and more in the future).
745     this greatly increases timing accuracy and gets rid of an enourmous
746     number of gettimeofday calls.
747 root 1.82 - use a separate thread to signal aio completion, for lower latency.
748 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
749 root 1.71
750 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
751 root 1.68 - rebalanced default experience table to be more exponential
752     and much easier up to level ~40, then moderately harder.
753 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
754 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
755     - do not exit on reload/load errors but properly cleanup.
756 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
757 root 1.66
758 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
759 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
760     (this fixes the jeweler skill).
761 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
762 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
763 root 1.63 - move tombstone to real map if player died due to cave-in (even if
764     it has reset, which is better than putting it on the savebed, also as
765 root 1.321 proof that the player didn't use a savebed).
766 root 1.59
767 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
768 root 1.56 - work around perl bug in configure perl module version check.
769 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
770 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
771 root 1.52 - fix a bug in animate_weapon, causing a crash.
772 root 1.54 - no longer exit when a coroutine throws an exception.
773 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
774 root 1.53 - fix the "<player> is nuts" message.
775 root 1.58 - fix an exception at logout due to the json_coder being gone.
776 root 1.43 - upgrade to EV version 2.0 API.
777 root 1.47 - when players don't apply a savebed correctly but stand above one,
778     do not move or kill them.
779 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
780 root 1.43 - implement generic framework for server-side resource files.
781     - implement resource file update event.
782     - hook experience table update into the framework.
783     - move jeweler.yaml to resources (arch/).
784 root 1.44 - switch from Crossfire to Deliantra perl module.
785     - implement json2json arch filter.
786 root 1.45 - implement widget protocol version 2, support for ui templates.
787 root 1.54 - mapinfo is now handled fully asynchronously.
788 root 1.48 - ext/irc: also log irc messages.
789 root 1.51 - ext/schmorplog: write user stat files asynchronously.
790 root 1.43
791 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
792 elmex 1.41 - limited the number of items that can be picked up and dropped
793 root 1.42 as temporary measurement against bad performance or dropping things
794     (this lead to long freezes and triggered the watchdog).
795 elmex 1.41 - improved the performance of the drop command a bit.
796 root 1.38 - switch from Event to EV for higher performance, easier usage,
797     less bugs...
798 root 1.39 - updated to release version of the gnu affero license.
799 root 1.38
800 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
801 root 1.36 - more thoroughly rename the binaries, contact addresses.
802     - update the copyrights.
803 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
804     crashes.
805 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
806     potentially causing crashes.
807 root 1.35 - assign weapons on user load time, not login-time, avoiding
808     crashes.
809    
810 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
811 root 1.32 - fixed an important bug that caused passwords to be forgotten.
812 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
813     in some of the maps.
814 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
815     which is now trivial to do.
816 root 1.33 - removed all traces of the old (and never working) plug-in interface
817     (70kb code less on amd64).
818 root 1.34 - improve/tune scheduling priorities.
819     - fix some freezing bugs.
820     - fix a memory corruption problem in dynbuf.printf.
821     - use channels for chat and many informational commands.
822     - improved the tutorial.
823     - create missile is now fixed.
824     - race fields must now contain archetypes.
825     - jumping skill now works as advertised.
826 root 1.31
827 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
828 root 1.24 - relicense under the gnu affero license.
829 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
830 root 1.24 - implement server-side framework for generic resources.
831     - use resource framework for server-provided ambient
832     music.
833 root 1.27 - save object owners (players only atm).
834 root 1.24 - replace limited sound api with server-provided sound effects.
835     - new sc (sound control) protocol command.
836     - improve fxix protocol to include types.
837     - exactly fill tcp segments, if possible.
838     - output-rate is now an upper limit, the server will automatically
839     (and quite perfectly) adjust to the network conditions, ensuring
840     low latency even during bulk transfers (music, images, sounds etc.).
841     - implement server-side widgets (i.e. client widgets controlled
842     in the server side). this will allow future expansion without
843     having to upgrade clients.
844     - implement a (artwork) world map with realtime player position
845     tracking.
846     - new and more efficient extcmd (server still supports old extcmd
847     protocol).
848 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
849     calcluation that could be easily exploited by users.
850     - rebalanced diseases to spread more naturally/evenly.
851     - completely asynchronous map loading even for tiled maps.
852 root 1.24 - replace simple messaging protocol with channels carrying metadata
853     (similar to message types, but more directed at the user).
854     - reduce command processing latency by a whopping 120ms by
855     reordering some processing steps inside the server. this directly
856     reduces lag by 120ms.
857     - actually send spell faces to the client.
858 root 1.23 - implement player genders.
859 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
860     otherwise return to savebed and possible kill if the log-out
861     was for too long.
862     - fast socket-dead detection (kick player after 8 seconds without ack).
863     - greatly reduce the cpu time needed to draw maps _again_.
864     - archetypes are now subclasses of objects.
865     - rebalanced shop greed and approval functions to be more realistic
866     (and likely match the actual intention).
867 root 1.23 - implement "crossfire pod" format for messages, with working bold,
868     italic, gender-specific text, paragraphs etc.
869 root 1.24 - implemented hint framework, players can opt to receive hints.
870     - implemented (long) book framework, added some books from the cf wiki.
871 root 1.23 - implement generic message framework that uses xml, utf8 for the client
872     protocol and is capable of transmitting generic meta information.
873 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
874     - replace the nexus by a per-player tutorial map that teaches stuff
875     better than the newbie house.
876 root 1.18 - fix the magicmap colours.
877 root 1.19 - optimise map update even more by removing unneeded code and checks.
878     - decouple map and stats update from pl->ob and use pl->observe instead.
879     - implement observe command.
880 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
881     calls with a simple comparison.
882     - fix a latent crossfire bug that could crash the server because the
883     map refresh did not update the mapspace.
884 root 1.24 - support custom keys for regions and maps, regions are now
885     refcount-managed.
886     - allow worldmap overlays anywhere in the 000..999 range.
887     - new system to acquire time slices for background jobs, to reduce
888     jitter.
889 root 1.27 - semi-persistent object-referencing framework (currently only players
890     supported).
891 root 1.22 - dependency tracking for perl extensions.
892 root 1.24 - new slag-ex extension for cleaning cauldrons.
893     - fix invoke result processing.
894     - there are even less i/o syncpoints in the server now.
895 root 1.29 - added map-tags extension that scans all maps for object tags
896     and records them in the database (not used yet).
897 root 1.28 - metaserver 2 support.
898 root 1.22 - many more bugfixes and minor optimisations.
899 root 1.16
900 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
901 root 1.14 - optimised event invocation (non-wanted events can now be
902     skipped with 4-5 inlined instructions).
903 root 1.12 - complete rewrite of town_portal: it now creates a portal
904     to the "nearest" town only, travel is only possible
905 root 1.13 to the town and back, anybody can use it (also removes
906     one of the remaining syncpoints in the server).
907 root 1.10 - complete rewrite of the range/attack skill slot system:
908     there are now two slots, one for combat, one for ranged
909     attacks.
910     - introduce the concept of a current weapon (either a ranged
911     or a combat weapon/skill/tool) and switch between them as
912     needed.
913     - rewrite bow code so bows get more useful: apply damage,
914     attacktype and other stats to the arrows and treat
915     bows as weapons. also rebalance the missile weapons skill
916     so its damage increases with level.
917     - rewrite the complete player speed logic: weapon_speed now
918     works as documented and there are no unnatural speed boosts.
919 root 1.6 - implement a utility - cfutil - that simplifies arch and map
920     installation, replacing the old collect scripts and
921 root 1.9 simplying deployment by scaling and cutting faces as required.
922     - simplify the map protocol extensively by taking advantage
923     of missing bigfaces, speeding up map generation immensely.
924 root 1.6 - implement inherit keyword allowing archetypes to inherit from
925     other archetypes.
926     - rationalise archetype, region and treasurelist file format
927     into a single file format and make them reloadable asynchronously.
928 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
929     reloadable at runtime.
930 root 1.6 - implement 64x64 faceset support.
931     - implement fxixsx protocol that saves
932     a lot of bandwidth over the old image/face/smooth packets
933 root 1.11 and allows images > packetsize, incremental and background
934     transfers.
935 root 1.6 - implement a bandwidth-saving smoothing protocol that works
936     on a face basis as opposed to a mapspace basis.
937 root 1.7 - the server can now rate-limit image uploads to not exceed
938     a certain (client-configurable) speed while guarenteeing full
939     freedom of movement.
940 root 1.8 - implement new ex command to request item descriptions.
941     - implement new msg command for in-game messages with meta
942     information (using xml).
943 root 1.9 - enforce utf-8 for all text messages.
944 root 1.13 - added micropather (not used yet).
945 root 1.6 - many, many bugfixes.
946 root 1.1
947 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
948 root 1.1 - make coroapi accessible to cf+.
949     - moved map handling logic completely to perl
950     - per player maps are now marked in the map
951 root 1.2 - maps are saved completely differently now,
952     and much more often.
953 root 1.17 - rewrote map header parser and writer, to be much faster.
954 pippijn 1.4 - maps and players are now (in the average case) loaded
955 root 1.2 and saved completely asynchronously, I/O contention will no
956     longer freeze the server.
957 pippijn 1.4 - players and maps can be loaded anytime, without the player
958 root 1.2 being logged in.
959 root 1.1 - automatically generate method interfaces for perl from headers
960     - unbundled freezethaw
961     - mostly rewrote common/map.C
962     - completely rewrite server/swap.C
963     - introduced "runtime", the CCT clock (corrected crossfire time) :)
964     - introduced new keyword for map files: file_format_version (integer, server version: 0)
965     - better message for apply failures due to applymode
966     - removed most all of the weather code
967     - unified logging to stderr and file
968     - too many minor changes to document