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Revision: 1.511
Committed: Thu Nov 12 06:37:56 2009 UTC (14 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.510: +1 -0 lines
Log Message:
no more floating point output in jeweler skill.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.507 TODO: get_nearest_player slow
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.504 - materialnames would change "randomly" on every load, only
18     set the material when the materialname was not set before.
19 root 1.497 - balancing change, halve rod recharge speed (instead
20     of 4.8s, the standard rods now recharge in ~10s. not a solution,
21     but still.
22 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
23 root 1.509 the costly flag-checking loop in most cases and using a simple
24     repeat-cache for speed_left.
25 root 1.507 - always delay stats update for players on insert/remove till
26     next tick/command, which saves a lot of cpu cycles on drop/take.
27 root 1.494 - pet monster level was not displayed correctly in "showpets index".
28     - clean up floating point conversions and many similar nitpicks.
29 root 1.502 - fix hanuk altar.
30 root 1.504 - overhaul material system to be much faster, and having less bugs, but
31     still having a lot of cruft :/.
32 root 1.502 - add marble shop floor.
33 root 1.494 - move gcc specifics to new file include/compiler.h.
34     - unrecognised cfpod directives could cause undefined behaviour.
35 root 1.505 - added boes' marble shop to steinwandstadt.
36 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
37     - optimise mapspace updates.
38     - cache volume/items per mapspace.
39 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
40     decrease).
41 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
42     have led to weird item multiplications.
43 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
44 elmex 1.501 - fixed crash bug in learn_spell command.
45 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
46 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
47     from perl to c++.
48 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
49     and use it in some "inner" loops.
50 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
51 elmex 1.511 - fixed jeweler experience output to not be floating point.
52 root 1.494
53 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
54 root 1.481 - some Andrew Madloch wanted, despite being specifically told
55     multiple times that the Deliantra parts additions are under AGPL,
56 root 1.487 lock up the source code of the server within his company.
57 root 1.481 some reorganisations have been done to the sourcecode to make
58     it clearer that this violates the Affero GPL. Help to keep
59     Deliantra free software even for the coming generations
60     and be wary of the promises of Andrew Madloch, he has nothing
61 root 1.487 good in mind for free software.
62 root 1.480 - clarify which files of the server are 100% AGPL.
63 root 1.481 - minor reorganisation, move some GPL code into other files.
64 root 1.483 - implement viewpoint (which is like observe, but only for the map,
65     not stats etc.).
66 root 1.484 - replace magic mapping overlay by a flying bird exposing area
67     on the worldmap (ext/magic_mapping.ext).
68 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
69     - @find results in npc dialogue is now stored in $find.
70 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
71 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
72 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
73     dm instead.
74 root 1.456 - (maps) add town portal to celvear.
75 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
76     mapsets from crossfire, together with associated archetypes.
77 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
78     - (maps) define a new whalingoutpost region.
79 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
80     and most archetypes that go with them (without stoning and swallow effects),
81     casino tokens and stock certificates are also missing.
82 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
83     and santo dominion.
84 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
85     to go with them. also adjusted archetypes to be more korrekt "gotisch".
86 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
87 root 1.460 - properly close client-side dialogue when the player is teleported away.
88 root 1.459 - map-tags did not properly close it's database tables or wait
89     for a quiescent state, causing memory corruption on reload.
90 root 1.454 - support "stat.xyz" accessor in match expressions.
91 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
92 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
93     fixes long answers from npc dialogue).
94 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
95 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
96     and to not add a "put your code here" force needlessly.
97 root 1.463 - (arch) fix or improve many plurals.
98 root 1.465 - markers do no longer add a force if the slaying field is unset.
99 root 1.466 - sped up search-items implementation, but it's still horrible.
100 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
101 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
102     used to reogianise the illogical arch tree a bit.
103 root 1.479 - (maps) import most map names from crossfire.
104 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
105 root 1.483 - fly_high movement gives better los, ignoring blocksview.
106 root 1.488 - the addexp command should now honour skill names with spaces.
107 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
108 root 1.491 - (arch) added many more buildable marble floors.
109 root 1.490 - major namespace cleanup: save 45kb by making functions static
110     that were unnecessarily global.
111 root 1.452
112 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
113 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
114 root 1.451 - fix a memory buffer overflow in the book code.
115 root 1.429 - add @check, @find npc dialogue commands.
116     - (maps) add a number of town interiors.
117 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
118 root 1.451 - (maps) add celvear area from cfextended.
119 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
120     - (server,maps) fix bug causing some library books not to be chained down,
121     cause Scorn/Navar libraries not to have inscribable books.
122 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
123 sf-marcmagus 1.433 inappropriate item power.
124 root 1.448 - (maps) fix intwell balancing issue.
125 root 1.437 - improve the look of generated books.
126 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
127     - fix bug where players could bypass no_drop by putting items in containers.
128 root 1.430 - consecutive commands arriving at the same time in the server would be
129     corrupted if the length was >255.
130 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
131 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
132     and perl.
133 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
134     functionality (and more) inside the same object using the match expressions.
135     - create simpler match expression compiles in many common cases.
136 root 1.439 - reduce object size by removing obsolete "seen_by" member.
137 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
138     of the new dynbuf::splice function (which gave an unexpected net win
139     in code size...).
140 root 1.442 - the server will no longer complain (and subtly fail) when an object
141     being removed from a map causes another object to get removed.
142 root 1.441 - banish strncpy from the server, speed up and simplify sending item
143     descriptions to the client considerably.
144 root 1.442 - add new "in head" set modifier for matches.
145     - new BLOCKED_MOVE event added.
146     - mapscript archetype now has activate_on_xxx true by default, as similar
147     connected elements.
148 root 1.448 - (maps) imported all styles from cfextended except
149 root 1.444 floorstyles/land_plots and monsterstyles.
150 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
151 root 1.446 - don't crash when treasure lists are empty / supply new empty
152     treasurelist for randomitems when none can be found.
153     - implement cf::map::static_maps and use it in map-tags.ext.
154 root 1.449 - fix a bug in map-tag scanning when moving tags.
155 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
156     for a reaction.
157 root 1.447 - implement new "loadall" map loading command, purely for debugging.
158 root 1.429
159 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
160 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
161     but not horns (to make them more useful for content-creators).
162 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
163     2) it skipped spell effects and 3) it didn't handle the case where
164     and object was destroyed while iterating over it correctly. all this
165     allowed players to sometimes walk onto spaces they should not be able to
166     walk on.
167 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
168 root 1.399 - examining an object now dumps the serialised object form when the user
169 root 1.404 is a wizard (wizlook).
170 root 1.421 - altars no longer accept unpaid items.
171 root 1.411 - party spells didn't work all that well.
172 root 1.424 - added complex object matching framework (cf::match), and make altars
173     and pedestals use it.
174 root 1.425 - identified skill-tools show what skill they grant.
175 root 1.399 - display the duration of change_ability spells when examining them
176     (missing: protection spells, but they are a hack...).
177 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
178     adding more variety to the different mushrooms.
179 root 1.398 - fix a minor cfpod formatting bug.
180 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
181     the hintmode setting on the settings page.
182 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
183 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
184 root 1.399 - enable the object loader to also dump archetypes.
185 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
186 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
187 root 1.402 - force the initial face when loading an object that is time-animated
188     or a monster, so it does not have to be specified anymore.
189 root 1.403 - fix a bug where recasting an ability changing spell could shorten
190     its remaining duration.
191 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
192 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
193 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
194     up splay operations as well.
195 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
196 root 1.412 - implement introspection data for C++ classes (%REFLECT).
197 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
198 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
199 root 1.419 - fix transmutation alchemy.
200 root 1.424 - speed up many frequently-invoked C->perl callbacks.
201 root 1.419 - added complex object matching framework, to be used in altars and the like.
202 root 1.426 - switch to YAML::XS from YAML.
203 root 1.396
204 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
205 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
206     that ultimately was not helpful to catch it :)
207 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
208     all callers to use either one or the other, as appropriate. This
209     fixes the (rather fragile) light spell, maybe others.
210     - fixed an overflow and exploit in the bank/payment code.
211     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
212 elmex 1.384 to explain the skill a bit more.
213 root 1.389 - removed a buggy check for zero attacktype. So that we might find
214 elmex 1.388 the real bugs in the archs/maps/objects.
215 elmex 1.394 - Fixed enabling torches with lighters.
216 elmex 1.387 - (maps) Added Heaven Town region.
217     - (arch+maps) Fixed & normalized warriors on map
218     /quests/peterm/CTower/Barracks.
219 root 1.392 - fix the light spell (and possibly diseases and other lights).
220 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
221 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
222     a long time ago, and similar cases are still to be found in the maps.
223     - make the socket_timeout configurable in the code (but not yet for users).
224 root 1.393 - earth wall health bar is now correct.
225 elmex 1.384
226 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
227 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
228     freeze with IO::AIO anymore due this change.
229 root 1.364 - avoid a crash when a player tries to apply a lighter.
230 root 1.376 - allow a spell argument for dimension door.
231 root 1.362 - move shop item listing and some otherstuff into the info tab.
232 root 1.360 - avoid crashes when non-players cast party spells.
233 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
234 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
235     - small improvement of the number of potions in shops
236     (by Job Vranish).
237     - added a few party spells (by Job Vranish).
238 root 1.362 - use a common message dynbuf.
239 root 1.364 - destroying tear down objects will now use the full hp range
240     for animation and will only destroy/lastframe when hp < 0.
241     - allow monsters to use earth to dust.
242     - use manhattan distance for get_rangevector_from_mapcoord, just as
243     in get_rangevector.
244     - los updates now correctly take tiled maps into account.
245     - do los updates even on maps without darkness.
246 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
247 root 1.375 - upgrade to IO::AIO 3.21.
248 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
249 elmex 1.373 - properly catching exceptions from callback in irc.ext.
250 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
251 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
252 elmex 1.368 - (arch) added hint about usage to Slag Ex.
253 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
254     like the rest.
255 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
256 root 1.378 - (arch+maps) added rate limited converter and adjusted
257     /elmex/mana_fountain.
258     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
259     - reduce size of casting_time, move_status, attack_movement,
260     last_heal and last_sp slots, squeezing some more space out of struct
261 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
262     anywhere.
263 root 1.358
264 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
265     - fixed bug in alchemy, where finding the right object for enhancements
266     didn't work.
267 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
268     effects (w.r.t. put_more) per mapspace, to give the server a chance
269     to survive a hundred deathsheads.
270 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
271     disastrous bug of unfortunately unknown proportions...
272 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
273 root 1.343 - use gender-neutral place descriptions for invite.
274 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
275     Thanks go to Lisa Larsen!
276 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
277     anymore).
278 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
279 root 1.345 - use better dependency tracking for include/keyword.h.
280 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
281     so it is possible to invite somebody out of some stck-till-death traps,
282 root 1.346 or simply to commit suicide.
283 root 1.352 - replace the "ignoring delayed commands" message by something more useful
284     (cf. cunning gnome freezeing issue).
285 elmex 1.349 - various fixes for weapon improvements.
286 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
287 root 1.353 - support T and G sequences in cfpod.
288 root 1.343
289 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
290 root 1.339 - convert me command from per-map to chat, which makes more sense, also
291     document it.
292 elmex 1.336 - more than one spellbooks of same class can now be given
293     in class selection.
294 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
295     spell rebalancements.
296 elmex 1.338 - the IRC gateway filters IRC colors now.
297 elmex 1.336
298 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
299 root 1.331 - (arch) fix quiver of Holding Bolts.
300 root 1.332 - applying unpaid items will now examine them.
301 root 1.330 - add "What" column to body command, showing items in that slot.
302 elmex 1.329 - redesigned and rebalanced lamps and torches.
303 root 1.330 - add "..." to item names that have been shortened.
304     - fixed "assign" function that squeezes strings into fixed length.
305 elmex 1.333 - add cursed effect to lamps and (some) torches.
306 elmex 1.334 - fixed bad assigned crafting skills and their tools.
307 root 1.312
308 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
309 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
310 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
311 root 1.312 - make monster smell logic dependent on their wisdom stat.
312 root 1.324 - put the death reason into a separate tab.
313     - converted "connected" slot to string, cleanly got rid of some ugly
314     hacks such as the path_attuned hack.
315 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
316     - replace one-at-a-time hash by faster than smaller FNV-1a hash
317     when hashing strings.
318 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
319 elmex 1.320 whether the right cauldron is used.
320 root 1.313 - considerably optimise shared string implementation by
321 root 1.316 making its null value a compiletime constant.
322 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
323     as well as using shstr_cmp to pass shared stringsa round efficiently,
324     for lots of code size savings.
325 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
326     they are sleeping: generators now check for the sleeping flag.
327 root 1.318 - tell gcc not to excessively inline some perl interface functions.
328 root 1.322 - remove marking rune length limit.
329 root 1.323 - fix formatting of cfpod when a verbatim block was following
330     a single newline.
331     - move resistances, statistics and showpets command output into tabs.
332 root 1.326 - implement map scripts that can replace the boulder logic without
333     having to write extensions.
334 root 1.310
335 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
336 root 1.302 - fix a longstanding bug that teared multipart monsters
337     at map boundaries apart.
338 root 1.292 - temporarily make permanently invisible player visible when
339     he/she makes noise.
340 root 1.284 - fix being able to see through walls a bit.
341 root 1.303 - improve look at output.
342 root 1.285 - completely replaced the line of sight algorithm with a variant
343     of spiral fov capable of visibility grades and arbitrary
344     shadow angles, that uses less memory and less code.
345     - the new los code supports arbitrary map rectangles and loosens
346 root 1.310 other restrictions of the old code, supporting further optimisations.
347     - update los if blocksview-objects are inserted in a map, not just when
348 root 1.287 removed (e.g. for summon fog).
349 root 1.303 - permanent invisibility doesn't make immune against making noise:
350     implement a noise system that allows monsters to locate the player
351     when he/she makes noise.
352     - implement a primitive smell system that monsters can use to track
353     players.
354 elmex 1.288 - create bomb now also works when casted by door traps.
355 elmex 1.290 - (arch) new torch graphics.
356 root 1.289 - (maps) considerably soften the subway spider.
357 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
358     the guards from being killed by players.
359 root 1.310 - (maps) lots of tweaks in and around scorn.
360     - (maps) use special non-blocksview jungle, mountain and
361     darkforest freely on the worldmap, to get gradual sight obstacles
362     instead of total blackout in those areas.
363 root 1.289 - no maximum darkness for outdoor maps anymore.
364 root 1.291 - add more hints, fix some messages.
365 root 1.292 - fix a bug: firing rods should tell you something about them.
366     - make light additive even within players.
367 root 1.293 - darken xrays effect a bit.
368     - improve handling of los changes when inserting or removing
369     objects, not perfect yet.
370     - make map darkness signed (formerly unsigned) to allow
371 root 1.294 ambient lighting and centrally manage darkness as an offset.
372     - revamped, fixed and documented the server calendrics, also
373     tell users the current time and data, to improve awareness.
374     - implement proper wizlook flag and handling of wizlook, instead
375     of dumbly just clearing los once.
376 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
377     and has a smaller runtime variance.
378 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
379     making them actually useful.
380     - see_in_dark now increases the viewing radius by 3.
381 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
382     speedup, as well as in many other places.
383 root 1.299 - remove support for extended map infos - these are not used
384     by the deliantra client and removing them gives us a 10% speedup
385     when sending map changes.
386 root 1.300 - remove most gcfclient and other client bug workarounds, as well
387     as now obsolete protocol versions, simplying the code.
388 root 1.301 - optimise and simplify generation of random numbers.
389 root 1.303 - correctly provide a non-zero default density for materials, to
390     avoid crashes, fix other bugs in the material handling code.
391     - fix volume calculations.
392     - fix cfpod parsing when multiple verbatim blocks were separated by
393     newlines.
394 root 1.305 - increase monster detection radius from wis/5 to wis/3.
395 root 1.306 - remove old pickup modes.
396     - remove obsolete disarm and search commands (search wasn't working
397     anyways).
398 root 1.308 - fix a crash when an npc applied a sign.
399 root 1.284
400 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
401 root 1.283 - this release is assumed to be very stable.
402     - (maps) radically redesigned and improved tutorial.
403 root 1.280 - directional casting no longer immediately removes the invisible effect.
404 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
405 root 1.272 - fix overflow in lighting calculations.
406     - negative glow radii can no longer cause total darkness.
407 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
408     only maximally-lit ones.
409 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
410     - swashbucklers got the oratory skill now.
411 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
412 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
413 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
414 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
415     (which was probably broken, too).
416 root 1.281 - support negative glow radii during daytime, too.
417     - use circular, not rectangular, viewing area.
418     - use minimum viewing distance of 2 in outdoor maps.
419     - negative glow is stronger than viewing area or lamps.
420 root 1.283 - (arch) new darkness spell face.
421 root 1.272
422 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
423     - (maps) completely redesigned scorn.
424 root 1.269 - "cast light" now works on oneself.
425 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
426     negative glow radii again (they were totally broken before).
427 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
428 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
429 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
430 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
431 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
432     back to the player.
433 root 1.251 - attuned/repell and spell base level system reworked.
434 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
435 root 1.247 be less erratic now.
436 root 1.248 - refuse to write the uuid file if the uuid is zero
437     (to avoid writing it in early crashes).
438 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
439     - speed up emergency_save by not syncing every file separately.
440     - no longer reattach perl to every object on reload, it's slow, and no longer
441     necessary since we don't nuke stashes anymore.
442     - do not bootstrap perl from the commandline args, use separate eval for
443     better error reporting.
444 root 1.259 - fix a crash when pushing cone spells met ice attacks.
445 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
446 root 1.255 - speed up map refresh in server a bit.
447 elmex 1.258 - refactored drop code and fixed some programming errors in it.
448 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
449 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
450 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
451     as the current weight of the inventory.
452 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
453     dragonfire has been introduced for the non-dragon players.
454 root 1.265 - remove unused "tooltype", "start_holding" object slots.
455     - change "weapontype" object slot to uint8.
456     - convert "hide" object slot into flag.
457     - reorder object members for better locality of reference and codesize
458     decrease.
459 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
460 root 1.267 - fix a crash when no skill could be found when killing amonster.
461 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
462     every completed aio operation.
463 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
464     and update mapspaces if necessary.
465 root 1.246
466 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
467 root 1.241 - removed all command line parsing, only env variables are supported
468     anymore.
469 root 1.239 - region-specific monsters will now once more be on the worldmap.
470 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
471 root 1.225 would grow out of bounds.
472 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
473 root 1.222 - fixed a double-escaping bug in the pod-parser.
474     - rewrote the cfpod parser in C++.
475     - hintmode moved to C++, players need to re-set their hintmode if
476     they dislike "show".
477 root 1.231 - fix RIP inscription.
478 root 1.239 - bump login name length from 18 to 20 char max.
479 root 1.231 - correctly support gender in emotes.
480     - correctly support gender in the death messages.
481     - correctly generate death messages for players only when they really die,
482     with increased information.
483 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
484     and data corruption (but apparently was never triggered).
485 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
486 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
487     data corruption bug.
488 root 1.223 - tweak coredumping/monitoring a bit.
489 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
490 root 1.227 - do not crash in the loader when an inventory object could not be loaded
491     (from a corrupted file).
492 root 1.241 - redid skills command to send output to proper channel.
493 root 1.233 - object->map is no longer refcounting.
494 root 1.228 - add FLAG_DEBUG for internal debugging.
495 root 1.231 - add NDI_VERBATIM flag to send_msg.
496 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
497 root 1.240 - player->exists is no longer a sync_job.
498 root 1.233 - split login.ext's player scheduler into
499     it's own player-scheduler.ext extension.
500 root 1.222
501 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
502 root 1.212 - require perl 5.10.
503 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
504 root 1.204 - swap player and observed count's on the map when observing.
505 root 1.205 - add (mostly untested) mapspace perl class and accessors.
506 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
507 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
508     could be found.
509 root 1.208 - pits now have a configurable "random spread" range and default
510 root 1.213 to a radius of two now.
511 root 1.212 - rewrite pay_player_arch.
512     - use a more stable perl_reload implementation.
513     - do not use Symbol::delete_package (causes crashes after perl-reload),
514     use our own, safer, clear_package instead.
515     - when asynchronously dumping core, close all file handles to allow
516     the server to restart concurrently.
517 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
518     sequences, without double-encoding. it should be faster, too.
519     - the above fixes wrong display of help tetx and many other issues.
520 root 1.216 - use lzf and frag packets for large messages for clients supporting them
521 root 1.218 (0.9976+), use it for long books and other messages.
522 root 1.210 - eradicate listen command and corresponding code.
523 root 1.211 - eradicate logs command.
524 root 1.218 - let the client log into the server log, used for crash backtraces.
525 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
526     old style spell objects with the spell magic bullet.
527 root 1.220 - (arch) fixed skill less rods in the archetypes
528 root 1.204
529 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
530 elmex 1.197 - made jeweler workbench larger and some other minor map
531     changes in jeweler town.
532 root 1.196 - fixed wrong item handling in jeweler skill code.
533 root 1.198 - (arch) use a special "key_random_map" for random map keys
534     that are used up.
535 root 1.199 - fix a crash when the player who was observed has logged out long
536     enough for his region/map to be gone.
537 root 1.200 - port to g++-4.3's incompatible tr1 changes.
538 root 1.201 - add some missing dependencies.
539 root 1.203 - log to /var/log/deliantra/ by default.
540     - hack observe code to enable smooth movmenet when observing.
541 elmex 1.195
542 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
543 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
544 root 1.179 - correctly move gsay to the party channel.
545 root 1.178 - fix a crash when animate weapon was used in some areas.
546 elmex 1.177 - fixed unnecessary identification of by converters created objects.
547 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
548     with NPCs.
549 elmex 1.175 - (arch) dragon scales got proper type now
550 root 1.193 - object::decrease would sometimes cause container weights to
551     be wrong, this has been fixed.
552 root 1.194 - do not send time updates for newly-seen items.
553 root 1.185 - thawing an icecube will once more drop its contents to the ground.
554 root 1.183 - fix cone spells etc. going through walls sometimes.
555 root 1.186 - fix a weight update bug that sometimes left containers
556     with wrong weights.
557 root 1.194 - added auto_apply event and extension for shop tiles.
558 root 1.172 - work around get_map_flags invoking perl and switching the stack.
559     - make sure the map is loaded when using a town portal return.
560 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
561     where healing spells didn't cost any grace.
562 root 1.173 - fix starvation kill reason.
563 root 1.174 - fix pk killer name message.
564 root 1.189 - don't let people apply signs with @match.
565 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
566     what seems to be the biggets memleak in the server).
567 elmex 1.171
568 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
569 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
570     - use anyevent to manage listen ports (this enables IPv6 support).
571 root 1.167 - server supports ipv6 client connections now.
572 root 1.168 - use newly-available Coro::AnyEvent.
573 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
574     to let it handle AIO requests.
575 root 1.167
576 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
577 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
578     processing considerably (especially in the client) and reduces data transfers
579     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
580 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
581     - (map) fixed npc dialogue in pup_land/s_f/special.
582     - bugfix: fix a crash when a player casts a swarm spell and then logs out
583     (swarm spells now stay in the player's inventory).
584 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
585 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
586     archetype *archname* (chairs of different facings were merged).
587     - bugfix: fix a potential crash issue in find_object_name (not used
588     normally).
589 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
590     (destruction, magic missile etc.).
591 root 1.163 - swarm spells without a direction now use various spiral patterns
592     instead of being fully random.
593 root 1.158 - update AnyEvent API to 3.4 and above.
594 root 1.156
595 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
596 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
597 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
598 root 1.152 - bugfix: the jumping skill now gives experience for jumping
599     and for attacking monsters. it also takes about one second to do a jump.
600 root 1.138 - bugfix: players couldn't starve in 2.53 :(
601 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
602 root 1.152 - bugfix: spell effects like word of recall are removed on death.
603 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
604     were created outside a map.
605 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
606     (fixed by reversing the logic).
607 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
608 root 1.153 - bugfix: the random map generator no longer leaks key objects.
609 root 1.154 - bugfix: support random maps >127x127.
610 root 1.152 - (maps) fixed the death certificate system in nimbus.
611 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
612 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
613 root 1.147 - (arch) give ball lightning a real name.
614 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
615 root 1.155 - support cfpod in ex replies (client item tooltips).
616 root 1.143 - unapply item in range slow when readying a spell.
617 root 1.148 - bugfix: account for rounding errors in weight updates.
618 root 1.139 - remove synchronous mkdir in chargen_race_done.
619     - fix per-race starting maps.
620 root 1.142 - check hiscore on suicide and quit as well.
621 root 1.138 - tell players when they are starving.
622 root 1.133 - get rid of costly object_from_name conversion for altar effects.
623     - fix map difficulty calculation for generators.
624 root 1.146 - slightly more intelligent handling of "is_animated" flag.
625 root 1.149 - support no_drop map header flag (before it was only available internally).
626 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
627 root 1.133
628 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
629 root 1.119 - bugfix: custom skill settings were not saved by the server.
630     - bugfix: remove did not actually remove items from the inventory, leaving
631 root 1.116 ghost items.
632 root 1.119 - bugfix: properly update items identified on the ground.
633 root 1.120 - bugfix: use localtime_r in the logger thread.
634 root 1.122 - bugfix: player starvation will now give the correct kill reason.
635     - bugfix: archetype reloads could crash the server.
636 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
637 elmex 1.114 player is not logged in.
638 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
639 root 1.117 server startup.
640 root 1.128 - bugfix: fix the door surround check in the random map generator.
641     - (maps) fix heaven quest difficulty progression.
642     - (maps) fix some random map styles.
643     - dropping items a shop is not interested in won't sell them anymore.
644     - rods and horns with a too low maximum charge allow now at least one discharge.
645     - implement kill & death statistics.
646     - random map preparation is no longer synchronous.
647     - rewrite find_style in perl, no longer does synchronous I/O.
648     - improve random map specials placement.
649     - make the killer a real object pointer instead of a string, improved
650     kill reason messages.
651 root 1.117 - take advantage of new aio_close and aio_chmod.
652 root 1.128 - implement archetype::get, object::deep_clone and update callers.
653 root 1.125 - change_abil is much faster.
654 root 1.126 - update the floorbox more often to work around the reverses item order
655     display in clients.
656 root 1.125 - cleaned up object copying by encapsulating it to a single place.
657 root 1.126 - add hints to the invite messages.
658 root 1.127 - rewrote key<->value pair handling.
659 root 1.128 - use an independent random number generator for the random map generator.
660 elmex 1.113
661 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
662 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
663     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
664     - completely automate the weight handling, should fix all weight
665     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
666 root 1.103 - reloading archetypes while a user was in the character creation phase
667     could crash the server.
668 root 1.106 - fix a nontrivial number of cases of code commented similar
669     to "is this really correct?", as many of those cases are now handles
670     automatically by lower level code.
671     - replace many ad-hoc checks for client visibility by object::visible_to,
672     should result in broader applicability of functions using it.
673 root 1.104 - merge items with different arch pointers refering to the same arch
674     (due to archetype reloads).
675 root 1.106 - refactored the object remove/insert functions and most related
676     functions (decrease, split, merge_ob etc.).
677 root 1.105 - make it compile better on freebsd (reported by pippijn).
678 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
679 root 1.108 - fix the longstanding "container stays open" bug.
680 root 1.107 - improved floorbox updating to be incremental and other protocol
681     optimisations.
682     - get rid of update_after_inventory_change and only do update stats
683     for weight once/tick/player at max.
684 root 1.109 - rewrite party commands, use party channel.
685 root 1.103
686 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
687 root 1.97 - properly link against libgthread as that is needed to make the slice
688     allocator thread-safe.
689 root 1.91 - support perls not compiled with 64 bit support (though this is not a
690     recommended configuration) (reported by Samuel Gondouin).
691 root 1.94 - always put godgiven items into the player inventory, never any containers.
692 root 1.92 - (maps, arch) the scorn go club was founded!
693 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
694 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
695     became a real spell-class.
696 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
697     - (arch) considerably strengthened spark shower and destruction.
698     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
699     finally reloadable at runtime.
700     - changed archetype loading algorithm to only require one pass and
701     use delayed resolving of references.
702 root 1.101 - examine command now uses the examine infobox.
703 root 1.102 - implement an "incremental garbage collector" for archetypes.
704 root 1.98 - enable slice allocator again.
705 root 1.96 - implement optional free memory poisoning.
706 root 1.91
707 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
708 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
709 root 1.85 skill.
710 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
711     names (also update all maps to use money instead of coins).
712 root 1.78 - add uuid accessors to perl.
713     - add coin names and archetype accessors to perl.
714 root 1.80 - fix runtime uuid file format to use "." instead of ",".
715 root 1.78 - change perl extensions to not use hardcoded coins and values.
716 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
717     and be more parsimonous of uuid usage by the exact value out on exit.
718 root 1.86 - write log messages in another thread, removing another sync point.
719     - support multi-line log messages in a nicer way.
720 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
721 root 1.81 - fix a minor memleak in the random map generator.
722     - some parts of the random map generator are not coroutine-safe,
723     so only call it "single-threaded".
724     - major cleanup of memory management in random map generator.
725 root 1.87 - slight refactoring of the random map generator, faster too.
726 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
727     bookkeeping bug.
728 root 1.87 - work around "player is on active list" problem by deactivating player
729     after loading.
730 root 1.81 - garbage collect shstr's more evenly and adaptively only when
731     there have in fact been allocations.
732 root 1.82 - fix object::insert to do as documented and insert into the env
733     if necessary.
734     - fix cf::map::unique_maps.
735     - fix nrof overflow check in can_merge_slow.
736     - fix converter code to handle >31 bit values.
737 elmex 1.83 - added support for the player_sold flag
738 root 1.84 - converters no longer accept unpaid items.
739 root 1.88 - canonicalize random map meta files for better unification.
740 root 1.77
741 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
742 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
743     when mlockall has been used.
744 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
745 root 1.72 - use separate thread for ticker timing (and more in the future).
746     this greatly increases timing accuracy and gets rid of an enourmous
747     number of gettimeofday calls.
748 root 1.82 - use a separate thread to signal aio completion, for lower latency.
749 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
750 root 1.71
751 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
752 root 1.68 - rebalanced default experience table to be more exponential
753     and much easier up to level ~40, then moderately harder.
754 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
755 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
756     - do not exit on reload/load errors but properly cleanup.
757 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
758 root 1.66
759 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
760 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
761     (this fixes the jeweler skill).
762 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
763 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
764 root 1.63 - move tombstone to real map if player died due to cave-in (even if
765     it has reset, which is better than putting it on the savebed, also as
766 root 1.321 proof that the player didn't use a savebed).
767 root 1.59
768 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
769 root 1.56 - work around perl bug in configure perl module version check.
770 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
771 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
772 root 1.52 - fix a bug in animate_weapon, causing a crash.
773 root 1.54 - no longer exit when a coroutine throws an exception.
774 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
775 root 1.53 - fix the "<player> is nuts" message.
776 root 1.58 - fix an exception at logout due to the json_coder being gone.
777 root 1.43 - upgrade to EV version 2.0 API.
778 root 1.47 - when players don't apply a savebed correctly but stand above one,
779     do not move or kill them.
780 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
781 root 1.43 - implement generic framework for server-side resource files.
782     - implement resource file update event.
783     - hook experience table update into the framework.
784     - move jeweler.yaml to resources (arch/).
785 root 1.44 - switch from Crossfire to Deliantra perl module.
786     - implement json2json arch filter.
787 root 1.45 - implement widget protocol version 2, support for ui templates.
788 root 1.54 - mapinfo is now handled fully asynchronously.
789 root 1.48 - ext/irc: also log irc messages.
790 root 1.51 - ext/schmorplog: write user stat files asynchronously.
791 root 1.43
792 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
793 elmex 1.41 - limited the number of items that can be picked up and dropped
794 root 1.42 as temporary measurement against bad performance or dropping things
795     (this lead to long freezes and triggered the watchdog).
796 elmex 1.41 - improved the performance of the drop command a bit.
797 root 1.38 - switch from Event to EV for higher performance, easier usage,
798     less bugs...
799 root 1.39 - updated to release version of the gnu affero license.
800 root 1.38
801 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
802 root 1.36 - more thoroughly rename the binaries, contact addresses.
803     - update the copyrights.
804 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
805     crashes.
806 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
807     potentially causing crashes.
808 root 1.35 - assign weapons on user load time, not login-time, avoiding
809     crashes.
810    
811 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
812 root 1.32 - fixed an important bug that caused passwords to be forgotten.
813 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
814     in some of the maps.
815 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
816     which is now trivial to do.
817 root 1.33 - removed all traces of the old (and never working) plug-in interface
818     (70kb code less on amd64).
819 root 1.34 - improve/tune scheduling priorities.
820     - fix some freezing bugs.
821     - fix a memory corruption problem in dynbuf.printf.
822     - use channels for chat and many informational commands.
823     - improved the tutorial.
824     - create missile is now fixed.
825     - race fields must now contain archetypes.
826     - jumping skill now works as advertised.
827 root 1.31
828 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
829 root 1.24 - relicense under the gnu affero license.
830 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
831 root 1.24 - implement server-side framework for generic resources.
832     - use resource framework for server-provided ambient
833     music.
834 root 1.27 - save object owners (players only atm).
835 root 1.24 - replace limited sound api with server-provided sound effects.
836     - new sc (sound control) protocol command.
837     - improve fxix protocol to include types.
838     - exactly fill tcp segments, if possible.
839     - output-rate is now an upper limit, the server will automatically
840     (and quite perfectly) adjust to the network conditions, ensuring
841     low latency even during bulk transfers (music, images, sounds etc.).
842     - implement server-side widgets (i.e. client widgets controlled
843     in the server side). this will allow future expansion without
844     having to upgrade clients.
845     - implement a (artwork) world map with realtime player position
846     tracking.
847     - new and more efficient extcmd (server still supports old extcmd
848     protocol).
849 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
850     calcluation that could be easily exploited by users.
851     - rebalanced diseases to spread more naturally/evenly.
852     - completely asynchronous map loading even for tiled maps.
853 root 1.24 - replace simple messaging protocol with channels carrying metadata
854     (similar to message types, but more directed at the user).
855     - reduce command processing latency by a whopping 120ms by
856     reordering some processing steps inside the server. this directly
857     reduces lag by 120ms.
858     - actually send spell faces to the client.
859 root 1.23 - implement player genders.
860 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
861     otherwise return to savebed and possible kill if the log-out
862     was for too long.
863     - fast socket-dead detection (kick player after 8 seconds without ack).
864     - greatly reduce the cpu time needed to draw maps _again_.
865     - archetypes are now subclasses of objects.
866     - rebalanced shop greed and approval functions to be more realistic
867     (and likely match the actual intention).
868 root 1.23 - implement "crossfire pod" format for messages, with working bold,
869     italic, gender-specific text, paragraphs etc.
870 root 1.24 - implemented hint framework, players can opt to receive hints.
871     - implemented (long) book framework, added some books from the cf wiki.
872 root 1.23 - implement generic message framework that uses xml, utf8 for the client
873     protocol and is capable of transmitting generic meta information.
874 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
875     - replace the nexus by a per-player tutorial map that teaches stuff
876     better than the newbie house.
877 root 1.18 - fix the magicmap colours.
878 root 1.19 - optimise map update even more by removing unneeded code and checks.
879     - decouple map and stats update from pl->ob and use pl->observe instead.
880     - implement observe command.
881 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
882     calls with a simple comparison.
883     - fix a latent crossfire bug that could crash the server because the
884     map refresh did not update the mapspace.
885 root 1.24 - support custom keys for regions and maps, regions are now
886     refcount-managed.
887     - allow worldmap overlays anywhere in the 000..999 range.
888     - new system to acquire time slices for background jobs, to reduce
889     jitter.
890 root 1.27 - semi-persistent object-referencing framework (currently only players
891     supported).
892 root 1.22 - dependency tracking for perl extensions.
893 root 1.24 - new slag-ex extension for cleaning cauldrons.
894     - fix invoke result processing.
895     - there are even less i/o syncpoints in the server now.
896 root 1.29 - added map-tags extension that scans all maps for object tags
897     and records them in the database (not used yet).
898 root 1.28 - metaserver 2 support.
899 root 1.22 - many more bugfixes and minor optimisations.
900 root 1.16
901 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
902 root 1.14 - optimised event invocation (non-wanted events can now be
903     skipped with 4-5 inlined instructions).
904 root 1.12 - complete rewrite of town_portal: it now creates a portal
905     to the "nearest" town only, travel is only possible
906 root 1.13 to the town and back, anybody can use it (also removes
907     one of the remaining syncpoints in the server).
908 root 1.10 - complete rewrite of the range/attack skill slot system:
909     there are now two slots, one for combat, one for ranged
910     attacks.
911     - introduce the concept of a current weapon (either a ranged
912     or a combat weapon/skill/tool) and switch between them as
913     needed.
914     - rewrite bow code so bows get more useful: apply damage,
915     attacktype and other stats to the arrows and treat
916     bows as weapons. also rebalance the missile weapons skill
917     so its damage increases with level.
918     - rewrite the complete player speed logic: weapon_speed now
919     works as documented and there are no unnatural speed boosts.
920 root 1.6 - implement a utility - cfutil - that simplifies arch and map
921     installation, replacing the old collect scripts and
922 root 1.9 simplying deployment by scaling and cutting faces as required.
923     - simplify the map protocol extensively by taking advantage
924     of missing bigfaces, speeding up map generation immensely.
925 root 1.6 - implement inherit keyword allowing archetypes to inherit from
926     other archetypes.
927     - rationalise archetype, region and treasurelist file format
928     into a single file format and make them reloadable asynchronously.
929 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
930     reloadable at runtime.
931 root 1.6 - implement 64x64 faceset support.
932     - implement fxixsx protocol that saves
933     a lot of bandwidth over the old image/face/smooth packets
934 root 1.11 and allows images > packetsize, incremental and background
935     transfers.
936 root 1.6 - implement a bandwidth-saving smoothing protocol that works
937     on a face basis as opposed to a mapspace basis.
938 root 1.7 - the server can now rate-limit image uploads to not exceed
939     a certain (client-configurable) speed while guarenteeing full
940     freedom of movement.
941 root 1.8 - implement new ex command to request item descriptions.
942     - implement new msg command for in-game messages with meta
943     information (using xml).
944 root 1.9 - enforce utf-8 for all text messages.
945 root 1.13 - added micropather (not used yet).
946 root 1.6 - many, many bugfixes.
947 root 1.1
948 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
949 root 1.1 - make coroapi accessible to cf+.
950     - moved map handling logic completely to perl
951     - per player maps are now marked in the map
952 root 1.2 - maps are saved completely differently now,
953     and much more often.
954 root 1.17 - rewrote map header parser and writer, to be much faster.
955 pippijn 1.4 - maps and players are now (in the average case) loaded
956 root 1.2 and saved completely asynchronously, I/O contention will no
957     longer freeze the server.
958 pippijn 1.4 - players and maps can be loaded anytime, without the player
959 root 1.2 being logged in.
960 root 1.1 - automatically generate method interfaces for perl from headers
961     - unbundled freezethaw
962     - mostly rewrote common/map.C
963     - completely rewrite server/swap.C
964     - introduced "runtime", the CCT clock (corrected crossfire time) :)
965     - introduced new keyword for map files: file_format_version (integer, server version: 0)
966     - better message for apply failures due to applymode
967     - removed most all of the weather code
968     - unified logging to stderr and file
969     - too many minor changes to document