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Revision: 1.512
Committed: Fri Nov 13 15:41:38 2009 UTC (14 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.511: +1 -0 lines
Log Message:
added lock/unlock patch from shawn robinson.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.507 TODO: get_nearest_player slow
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.504 - materialnames would change "randomly" on every load, only
18     set the material when the materialname was not set before.
19 root 1.497 - balancing change, halve rod recharge speed (instead
20     of 4.8s, the standard rods now recharge in ~10s. not a solution,
21     but still.
22 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
23 root 1.509 the costly flag-checking loop in most cases and using a simple
24     repeat-cache for speed_left.
25 root 1.507 - always delay stats update for players on insert/remove till
26     next tick/command, which saves a lot of cpu cycles on drop/take.
27 root 1.494 - pet monster level was not displayed correctly in "showpets index".
28     - clean up floating point conversions and many similar nitpicks.
29 root 1.502 - fix hanuk altar.
30 root 1.504 - overhaul material system to be much faster, and having less bugs, but
31     still having a lot of cruft :/.
32 root 1.502 - add marble shop floor.
33 root 1.494 - move gcc specifics to new file include/compiler.h.
34     - unrecognised cfpod directives could cause undefined behaviour.
35 root 1.505 - added boes' marble shop to steinwandstadt.
36 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
37     - optimise mapspace updates.
38     - cache volume/items per mapspace.
39 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
40     decrease).
41 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
42     have led to weird item multiplications.
43 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
44 elmex 1.501 - fixed crash bug in learn_spell command.
45 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
46 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
47     from perl to c++.
48 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
49     and use it in some "inner" loops.
50 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
51 elmex 1.511 - fixed jeweler experience output to not be floating point.
52 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
53 root 1.494
54 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
55 root 1.481 - some Andrew Madloch wanted, despite being specifically told
56     multiple times that the Deliantra parts additions are under AGPL,
57 root 1.487 lock up the source code of the server within his company.
58 root 1.481 some reorganisations have been done to the sourcecode to make
59     it clearer that this violates the Affero GPL. Help to keep
60     Deliantra free software even for the coming generations
61     and be wary of the promises of Andrew Madloch, he has nothing
62 root 1.487 good in mind for free software.
63 root 1.480 - clarify which files of the server are 100% AGPL.
64 root 1.481 - minor reorganisation, move some GPL code into other files.
65 root 1.483 - implement viewpoint (which is like observe, but only for the map,
66     not stats etc.).
67 root 1.484 - replace magic mapping overlay by a flying bird exposing area
68     on the worldmap (ext/magic_mapping.ext).
69 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
70     - @find results in npc dialogue is now stored in $find.
71 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
72 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
73 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
74     dm instead.
75 root 1.456 - (maps) add town portal to celvear.
76 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
77     mapsets from crossfire, together with associated archetypes.
78 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
79     - (maps) define a new whalingoutpost region.
80 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
81     and most archetypes that go with them (without stoning and swallow effects),
82     casino tokens and stock certificates are also missing.
83 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
84     and santo dominion.
85 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
86     to go with them. also adjusted archetypes to be more korrekt "gotisch".
87 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
88 root 1.460 - properly close client-side dialogue when the player is teleported away.
89 root 1.459 - map-tags did not properly close it's database tables or wait
90     for a quiescent state, causing memory corruption on reload.
91 root 1.454 - support "stat.xyz" accessor in match expressions.
92 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
93 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
94     fixes long answers from npc dialogue).
95 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
96 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
97     and to not add a "put your code here" force needlessly.
98 root 1.463 - (arch) fix or improve many plurals.
99 root 1.465 - markers do no longer add a force if the slaying field is unset.
100 root 1.466 - sped up search-items implementation, but it's still horrible.
101 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
102 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
103     used to reogianise the illogical arch tree a bit.
104 root 1.479 - (maps) import most map names from crossfire.
105 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
106 root 1.483 - fly_high movement gives better los, ignoring blocksview.
107 root 1.488 - the addexp command should now honour skill names with spaces.
108 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
109 root 1.491 - (arch) added many more buildable marble floors.
110 root 1.490 - major namespace cleanup: save 45kb by making functions static
111     that were unnecessarily global.
112 root 1.452
113 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
114 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
115 root 1.451 - fix a memory buffer overflow in the book code.
116 root 1.429 - add @check, @find npc dialogue commands.
117     - (maps) add a number of town interiors.
118 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
119 root 1.451 - (maps) add celvear area from cfextended.
120 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
121     - (server,maps) fix bug causing some library books not to be chained down,
122     cause Scorn/Navar libraries not to have inscribable books.
123 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
124 sf-marcmagus 1.433 inappropriate item power.
125 root 1.448 - (maps) fix intwell balancing issue.
126 root 1.437 - improve the look of generated books.
127 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
128     - fix bug where players could bypass no_drop by putting items in containers.
129 root 1.430 - consecutive commands arriving at the same time in the server would be
130     corrupted if the length was >255.
131 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
132 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
133     and perl.
134 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
135     functionality (and more) inside the same object using the match expressions.
136     - create simpler match expression compiles in many common cases.
137 root 1.439 - reduce object size by removing obsolete "seen_by" member.
138 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
139     of the new dynbuf::splice function (which gave an unexpected net win
140     in code size...).
141 root 1.442 - the server will no longer complain (and subtly fail) when an object
142     being removed from a map causes another object to get removed.
143 root 1.441 - banish strncpy from the server, speed up and simplify sending item
144     descriptions to the client considerably.
145 root 1.442 - add new "in head" set modifier for matches.
146     - new BLOCKED_MOVE event added.
147     - mapscript archetype now has activate_on_xxx true by default, as similar
148     connected elements.
149 root 1.448 - (maps) imported all styles from cfextended except
150 root 1.444 floorstyles/land_plots and monsterstyles.
151 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
152 root 1.446 - don't crash when treasure lists are empty / supply new empty
153     treasurelist for randomitems when none can be found.
154     - implement cf::map::static_maps and use it in map-tags.ext.
155 root 1.449 - fix a bug in map-tag scanning when moving tags.
156 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
157     for a reaction.
158 root 1.447 - implement new "loadall" map loading command, purely for debugging.
159 root 1.429
160 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
161 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
162     but not horns (to make them more useful for content-creators).
163 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
164     2) it skipped spell effects and 3) it didn't handle the case where
165     and object was destroyed while iterating over it correctly. all this
166     allowed players to sometimes walk onto spaces they should not be able to
167     walk on.
168 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
169 root 1.399 - examining an object now dumps the serialised object form when the user
170 root 1.404 is a wizard (wizlook).
171 root 1.421 - altars no longer accept unpaid items.
172 root 1.411 - party spells didn't work all that well.
173 root 1.424 - added complex object matching framework (cf::match), and make altars
174     and pedestals use it.
175 root 1.425 - identified skill-tools show what skill they grant.
176 root 1.399 - display the duration of change_ability spells when examining them
177     (missing: protection spells, but they are a hack...).
178 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
179     adding more variety to the different mushrooms.
180 root 1.398 - fix a minor cfpod formatting bug.
181 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
182     the hintmode setting on the settings page.
183 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
184 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
185 root 1.399 - enable the object loader to also dump archetypes.
186 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
187 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
188 root 1.402 - force the initial face when loading an object that is time-animated
189     or a monster, so it does not have to be specified anymore.
190 root 1.403 - fix a bug where recasting an ability changing spell could shorten
191     its remaining duration.
192 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
193 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
194 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
195     up splay operations as well.
196 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
197 root 1.412 - implement introspection data for C++ classes (%REFLECT).
198 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
199 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
200 root 1.419 - fix transmutation alchemy.
201 root 1.424 - speed up many frequently-invoked C->perl callbacks.
202 root 1.419 - added complex object matching framework, to be used in altars and the like.
203 root 1.426 - switch to YAML::XS from YAML.
204 root 1.396
205 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
206 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
207     that ultimately was not helpful to catch it :)
208 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
209     all callers to use either one or the other, as appropriate. This
210     fixes the (rather fragile) light spell, maybe others.
211     - fixed an overflow and exploit in the bank/payment code.
212     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
213 elmex 1.384 to explain the skill a bit more.
214 root 1.389 - removed a buggy check for zero attacktype. So that we might find
215 elmex 1.388 the real bugs in the archs/maps/objects.
216 elmex 1.394 - Fixed enabling torches with lighters.
217 elmex 1.387 - (maps) Added Heaven Town region.
218     - (arch+maps) Fixed & normalized warriors on map
219     /quests/peterm/CTower/Barracks.
220 root 1.392 - fix the light spell (and possibly diseases and other lights).
221 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
222 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
223     a long time ago, and similar cases are still to be found in the maps.
224     - make the socket_timeout configurable in the code (but not yet for users).
225 root 1.393 - earth wall health bar is now correct.
226 elmex 1.384
227 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
228 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
229     freeze with IO::AIO anymore due this change.
230 root 1.364 - avoid a crash when a player tries to apply a lighter.
231 root 1.376 - allow a spell argument for dimension door.
232 root 1.362 - move shop item listing and some otherstuff into the info tab.
233 root 1.360 - avoid crashes when non-players cast party spells.
234 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
235 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
236     - small improvement of the number of potions in shops
237     (by Job Vranish).
238     - added a few party spells (by Job Vranish).
239 root 1.362 - use a common message dynbuf.
240 root 1.364 - destroying tear down objects will now use the full hp range
241     for animation and will only destroy/lastframe when hp < 0.
242     - allow monsters to use earth to dust.
243     - use manhattan distance for get_rangevector_from_mapcoord, just as
244     in get_rangevector.
245     - los updates now correctly take tiled maps into account.
246     - do los updates even on maps without darkness.
247 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
248 root 1.375 - upgrade to IO::AIO 3.21.
249 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
250 elmex 1.373 - properly catching exceptions from callback in irc.ext.
251 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
252 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
253 elmex 1.368 - (arch) added hint about usage to Slag Ex.
254 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
255     like the rest.
256 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
257 root 1.378 - (arch+maps) added rate limited converter and adjusted
258     /elmex/mana_fountain.
259     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
260     - reduce size of casting_time, move_status, attack_movement,
261     last_heal and last_sp slots, squeezing some more space out of struct
262 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
263     anywhere.
264 root 1.358
265 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
266     - fixed bug in alchemy, where finding the right object for enhancements
267     didn't work.
268 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
269     effects (w.r.t. put_more) per mapspace, to give the server a chance
270     to survive a hundred deathsheads.
271 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
272     disastrous bug of unfortunately unknown proportions...
273 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
274 root 1.343 - use gender-neutral place descriptions for invite.
275 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
276     Thanks go to Lisa Larsen!
277 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
278     anymore).
279 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
280 root 1.345 - use better dependency tracking for include/keyword.h.
281 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
282     so it is possible to invite somebody out of some stck-till-death traps,
283 root 1.346 or simply to commit suicide.
284 root 1.352 - replace the "ignoring delayed commands" message by something more useful
285     (cf. cunning gnome freezeing issue).
286 elmex 1.349 - various fixes for weapon improvements.
287 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
288 root 1.353 - support T and G sequences in cfpod.
289 root 1.343
290 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
291 root 1.339 - convert me command from per-map to chat, which makes more sense, also
292     document it.
293 elmex 1.336 - more than one spellbooks of same class can now be given
294     in class selection.
295 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
296     spell rebalancements.
297 elmex 1.338 - the IRC gateway filters IRC colors now.
298 elmex 1.336
299 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
300 root 1.331 - (arch) fix quiver of Holding Bolts.
301 root 1.332 - applying unpaid items will now examine them.
302 root 1.330 - add "What" column to body command, showing items in that slot.
303 elmex 1.329 - redesigned and rebalanced lamps and torches.
304 root 1.330 - add "..." to item names that have been shortened.
305     - fixed "assign" function that squeezes strings into fixed length.
306 elmex 1.333 - add cursed effect to lamps and (some) torches.
307 elmex 1.334 - fixed bad assigned crafting skills and their tools.
308 root 1.312
309 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
310 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
311 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
312 root 1.312 - make monster smell logic dependent on their wisdom stat.
313 root 1.324 - put the death reason into a separate tab.
314     - converted "connected" slot to string, cleanly got rid of some ugly
315     hacks such as the path_attuned hack.
316 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
317     - replace one-at-a-time hash by faster than smaller FNV-1a hash
318     when hashing strings.
319 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
320 elmex 1.320 whether the right cauldron is used.
321 root 1.313 - considerably optimise shared string implementation by
322 root 1.316 making its null value a compiletime constant.
323 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
324     as well as using shstr_cmp to pass shared stringsa round efficiently,
325     for lots of code size savings.
326 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
327     they are sleeping: generators now check for the sleeping flag.
328 root 1.318 - tell gcc not to excessively inline some perl interface functions.
329 root 1.322 - remove marking rune length limit.
330 root 1.323 - fix formatting of cfpod when a verbatim block was following
331     a single newline.
332     - move resistances, statistics and showpets command output into tabs.
333 root 1.326 - implement map scripts that can replace the boulder logic without
334     having to write extensions.
335 root 1.310
336 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
337 root 1.302 - fix a longstanding bug that teared multipart monsters
338     at map boundaries apart.
339 root 1.292 - temporarily make permanently invisible player visible when
340     he/she makes noise.
341 root 1.284 - fix being able to see through walls a bit.
342 root 1.303 - improve look at output.
343 root 1.285 - completely replaced the line of sight algorithm with a variant
344     of spiral fov capable of visibility grades and arbitrary
345     shadow angles, that uses less memory and less code.
346     - the new los code supports arbitrary map rectangles and loosens
347 root 1.310 other restrictions of the old code, supporting further optimisations.
348     - update los if blocksview-objects are inserted in a map, not just when
349 root 1.287 removed (e.g. for summon fog).
350 root 1.303 - permanent invisibility doesn't make immune against making noise:
351     implement a noise system that allows monsters to locate the player
352     when he/she makes noise.
353     - implement a primitive smell system that monsters can use to track
354     players.
355 elmex 1.288 - create bomb now also works when casted by door traps.
356 elmex 1.290 - (arch) new torch graphics.
357 root 1.289 - (maps) considerably soften the subway spider.
358 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
359     the guards from being killed by players.
360 root 1.310 - (maps) lots of tweaks in and around scorn.
361     - (maps) use special non-blocksview jungle, mountain and
362     darkforest freely on the worldmap, to get gradual sight obstacles
363     instead of total blackout in those areas.
364 root 1.289 - no maximum darkness for outdoor maps anymore.
365 root 1.291 - add more hints, fix some messages.
366 root 1.292 - fix a bug: firing rods should tell you something about them.
367     - make light additive even within players.
368 root 1.293 - darken xrays effect a bit.
369     - improve handling of los changes when inserting or removing
370     objects, not perfect yet.
371     - make map darkness signed (formerly unsigned) to allow
372 root 1.294 ambient lighting and centrally manage darkness as an offset.
373     - revamped, fixed and documented the server calendrics, also
374     tell users the current time and data, to improve awareness.
375     - implement proper wizlook flag and handling of wizlook, instead
376     of dumbly just clearing los once.
377 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
378     and has a smaller runtime variance.
379 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
380     making them actually useful.
381     - see_in_dark now increases the viewing radius by 3.
382 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
383     speedup, as well as in many other places.
384 root 1.299 - remove support for extended map infos - these are not used
385     by the deliantra client and removing them gives us a 10% speedup
386     when sending map changes.
387 root 1.300 - remove most gcfclient and other client bug workarounds, as well
388     as now obsolete protocol versions, simplying the code.
389 root 1.301 - optimise and simplify generation of random numbers.
390 root 1.303 - correctly provide a non-zero default density for materials, to
391     avoid crashes, fix other bugs in the material handling code.
392     - fix volume calculations.
393     - fix cfpod parsing when multiple verbatim blocks were separated by
394     newlines.
395 root 1.305 - increase monster detection radius from wis/5 to wis/3.
396 root 1.306 - remove old pickup modes.
397     - remove obsolete disarm and search commands (search wasn't working
398     anyways).
399 root 1.308 - fix a crash when an npc applied a sign.
400 root 1.284
401 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
402 root 1.283 - this release is assumed to be very stable.
403     - (maps) radically redesigned and improved tutorial.
404 root 1.280 - directional casting no longer immediately removes the invisible effect.
405 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
406 root 1.272 - fix overflow in lighting calculations.
407     - negative glow radii can no longer cause total darkness.
408 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
409     only maximally-lit ones.
410 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
411     - swashbucklers got the oratory skill now.
412 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
413 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
414 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
415 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
416     (which was probably broken, too).
417 root 1.281 - support negative glow radii during daytime, too.
418     - use circular, not rectangular, viewing area.
419     - use minimum viewing distance of 2 in outdoor maps.
420     - negative glow is stronger than viewing area or lamps.
421 root 1.283 - (arch) new darkness spell face.
422 root 1.272
423 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
424     - (maps) completely redesigned scorn.
425 root 1.269 - "cast light" now works on oneself.
426 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
427     negative glow radii again (they were totally broken before).
428 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
429 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
430 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
431 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
432 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
433     back to the player.
434 root 1.251 - attuned/repell and spell base level system reworked.
435 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
436 root 1.247 be less erratic now.
437 root 1.248 - refuse to write the uuid file if the uuid is zero
438     (to avoid writing it in early crashes).
439 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
440     - speed up emergency_save by not syncing every file separately.
441     - no longer reattach perl to every object on reload, it's slow, and no longer
442     necessary since we don't nuke stashes anymore.
443     - do not bootstrap perl from the commandline args, use separate eval for
444     better error reporting.
445 root 1.259 - fix a crash when pushing cone spells met ice attacks.
446 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
447 root 1.255 - speed up map refresh in server a bit.
448 elmex 1.258 - refactored drop code and fixed some programming errors in it.
449 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
450 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
451 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
452     as the current weight of the inventory.
453 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
454     dragonfire has been introduced for the non-dragon players.
455 root 1.265 - remove unused "tooltype", "start_holding" object slots.
456     - change "weapontype" object slot to uint8.
457     - convert "hide" object slot into flag.
458     - reorder object members for better locality of reference and codesize
459     decrease.
460 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
461 root 1.267 - fix a crash when no skill could be found when killing amonster.
462 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
463     every completed aio operation.
464 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
465     and update mapspaces if necessary.
466 root 1.246
467 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
468 root 1.241 - removed all command line parsing, only env variables are supported
469     anymore.
470 root 1.239 - region-specific monsters will now once more be on the worldmap.
471 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
472 root 1.225 would grow out of bounds.
473 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
474 root 1.222 - fixed a double-escaping bug in the pod-parser.
475     - rewrote the cfpod parser in C++.
476     - hintmode moved to C++, players need to re-set their hintmode if
477     they dislike "show".
478 root 1.231 - fix RIP inscription.
479 root 1.239 - bump login name length from 18 to 20 char max.
480 root 1.231 - correctly support gender in emotes.
481     - correctly support gender in the death messages.
482     - correctly generate death messages for players only when they really die,
483     with increased information.
484 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
485     and data corruption (but apparently was never triggered).
486 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
487 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
488     data corruption bug.
489 root 1.223 - tweak coredumping/monitoring a bit.
490 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
491 root 1.227 - do not crash in the loader when an inventory object could not be loaded
492     (from a corrupted file).
493 root 1.241 - redid skills command to send output to proper channel.
494 root 1.233 - object->map is no longer refcounting.
495 root 1.228 - add FLAG_DEBUG for internal debugging.
496 root 1.231 - add NDI_VERBATIM flag to send_msg.
497 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
498 root 1.240 - player->exists is no longer a sync_job.
499 root 1.233 - split login.ext's player scheduler into
500     it's own player-scheduler.ext extension.
501 root 1.222
502 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
503 root 1.212 - require perl 5.10.
504 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
505 root 1.204 - swap player and observed count's on the map when observing.
506 root 1.205 - add (mostly untested) mapspace perl class and accessors.
507 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
508 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
509     could be found.
510 root 1.208 - pits now have a configurable "random spread" range and default
511 root 1.213 to a radius of two now.
512 root 1.212 - rewrite pay_player_arch.
513     - use a more stable perl_reload implementation.
514     - do not use Symbol::delete_package (causes crashes after perl-reload),
515     use our own, safer, clear_package instead.
516     - when asynchronously dumping core, close all file handles to allow
517     the server to restart concurrently.
518 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
519     sequences, without double-encoding. it should be faster, too.
520     - the above fixes wrong display of help tetx and many other issues.
521 root 1.216 - use lzf and frag packets for large messages for clients supporting them
522 root 1.218 (0.9976+), use it for long books and other messages.
523 root 1.210 - eradicate listen command and corresponding code.
524 root 1.211 - eradicate logs command.
525 root 1.218 - let the client log into the server log, used for crash backtraces.
526 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
527     old style spell objects with the spell magic bullet.
528 root 1.220 - (arch) fixed skill less rods in the archetypes
529 root 1.204
530 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
531 elmex 1.197 - made jeweler workbench larger and some other minor map
532     changes in jeweler town.
533 root 1.196 - fixed wrong item handling in jeweler skill code.
534 root 1.198 - (arch) use a special "key_random_map" for random map keys
535     that are used up.
536 root 1.199 - fix a crash when the player who was observed has logged out long
537     enough for his region/map to be gone.
538 root 1.200 - port to g++-4.3's incompatible tr1 changes.
539 root 1.201 - add some missing dependencies.
540 root 1.203 - log to /var/log/deliantra/ by default.
541     - hack observe code to enable smooth movmenet when observing.
542 elmex 1.195
543 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
544 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
545 root 1.179 - correctly move gsay to the party channel.
546 root 1.178 - fix a crash when animate weapon was used in some areas.
547 elmex 1.177 - fixed unnecessary identification of by converters created objects.
548 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
549     with NPCs.
550 elmex 1.175 - (arch) dragon scales got proper type now
551 root 1.193 - object::decrease would sometimes cause container weights to
552     be wrong, this has been fixed.
553 root 1.194 - do not send time updates for newly-seen items.
554 root 1.185 - thawing an icecube will once more drop its contents to the ground.
555 root 1.183 - fix cone spells etc. going through walls sometimes.
556 root 1.186 - fix a weight update bug that sometimes left containers
557     with wrong weights.
558 root 1.194 - added auto_apply event and extension for shop tiles.
559 root 1.172 - work around get_map_flags invoking perl and switching the stack.
560     - make sure the map is loaded when using a town portal return.
561 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
562     where healing spells didn't cost any grace.
563 root 1.173 - fix starvation kill reason.
564 root 1.174 - fix pk killer name message.
565 root 1.189 - don't let people apply signs with @match.
566 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
567     what seems to be the biggets memleak in the server).
568 elmex 1.171
569 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
570 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
571     - use anyevent to manage listen ports (this enables IPv6 support).
572 root 1.167 - server supports ipv6 client connections now.
573 root 1.168 - use newly-available Coro::AnyEvent.
574 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
575     to let it handle AIO requests.
576 root 1.167
577 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
578 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
579     processing considerably (especially in the client) and reduces data transfers
580     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
581 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
582     - (map) fixed npc dialogue in pup_land/s_f/special.
583     - bugfix: fix a crash when a player casts a swarm spell and then logs out
584     (swarm spells now stay in the player's inventory).
585 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
586 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
587     archetype *archname* (chairs of different facings were merged).
588     - bugfix: fix a potential crash issue in find_object_name (not used
589     normally).
590 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
591     (destruction, magic missile etc.).
592 root 1.163 - swarm spells without a direction now use various spiral patterns
593     instead of being fully random.
594 root 1.158 - update AnyEvent API to 3.4 and above.
595 root 1.156
596 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
597 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
598 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
599 root 1.152 - bugfix: the jumping skill now gives experience for jumping
600     and for attacking monsters. it also takes about one second to do a jump.
601 root 1.138 - bugfix: players couldn't starve in 2.53 :(
602 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
603 root 1.152 - bugfix: spell effects like word of recall are removed on death.
604 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
605     were created outside a map.
606 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
607     (fixed by reversing the logic).
608 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
609 root 1.153 - bugfix: the random map generator no longer leaks key objects.
610 root 1.154 - bugfix: support random maps >127x127.
611 root 1.152 - (maps) fixed the death certificate system in nimbus.
612 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
613 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
614 root 1.147 - (arch) give ball lightning a real name.
615 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
616 root 1.155 - support cfpod in ex replies (client item tooltips).
617 root 1.143 - unapply item in range slow when readying a spell.
618 root 1.148 - bugfix: account for rounding errors in weight updates.
619 root 1.139 - remove synchronous mkdir in chargen_race_done.
620     - fix per-race starting maps.
621 root 1.142 - check hiscore on suicide and quit as well.
622 root 1.138 - tell players when they are starving.
623 root 1.133 - get rid of costly object_from_name conversion for altar effects.
624     - fix map difficulty calculation for generators.
625 root 1.146 - slightly more intelligent handling of "is_animated" flag.
626 root 1.149 - support no_drop map header flag (before it was only available internally).
627 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
628 root 1.133
629 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
630 root 1.119 - bugfix: custom skill settings were not saved by the server.
631     - bugfix: remove did not actually remove items from the inventory, leaving
632 root 1.116 ghost items.
633 root 1.119 - bugfix: properly update items identified on the ground.
634 root 1.120 - bugfix: use localtime_r in the logger thread.
635 root 1.122 - bugfix: player starvation will now give the correct kill reason.
636     - bugfix: archetype reloads could crash the server.
637 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
638 elmex 1.114 player is not logged in.
639 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
640 root 1.117 server startup.
641 root 1.128 - bugfix: fix the door surround check in the random map generator.
642     - (maps) fix heaven quest difficulty progression.
643     - (maps) fix some random map styles.
644     - dropping items a shop is not interested in won't sell them anymore.
645     - rods and horns with a too low maximum charge allow now at least one discharge.
646     - implement kill & death statistics.
647     - random map preparation is no longer synchronous.
648     - rewrite find_style in perl, no longer does synchronous I/O.
649     - improve random map specials placement.
650     - make the killer a real object pointer instead of a string, improved
651     kill reason messages.
652 root 1.117 - take advantage of new aio_close and aio_chmod.
653 root 1.128 - implement archetype::get, object::deep_clone and update callers.
654 root 1.125 - change_abil is much faster.
655 root 1.126 - update the floorbox more often to work around the reverses item order
656     display in clients.
657 root 1.125 - cleaned up object copying by encapsulating it to a single place.
658 root 1.126 - add hints to the invite messages.
659 root 1.127 - rewrote key<->value pair handling.
660 root 1.128 - use an independent random number generator for the random map generator.
661 elmex 1.113
662 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
663 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
664     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
665     - completely automate the weight handling, should fix all weight
666     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
667 root 1.103 - reloading archetypes while a user was in the character creation phase
668     could crash the server.
669 root 1.106 - fix a nontrivial number of cases of code commented similar
670     to "is this really correct?", as many of those cases are now handles
671     automatically by lower level code.
672     - replace many ad-hoc checks for client visibility by object::visible_to,
673     should result in broader applicability of functions using it.
674 root 1.104 - merge items with different arch pointers refering to the same arch
675     (due to archetype reloads).
676 root 1.106 - refactored the object remove/insert functions and most related
677     functions (decrease, split, merge_ob etc.).
678 root 1.105 - make it compile better on freebsd (reported by pippijn).
679 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
680 root 1.108 - fix the longstanding "container stays open" bug.
681 root 1.107 - improved floorbox updating to be incremental and other protocol
682     optimisations.
683     - get rid of update_after_inventory_change and only do update stats
684     for weight once/tick/player at max.
685 root 1.109 - rewrite party commands, use party channel.
686 root 1.103
687 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
688 root 1.97 - properly link against libgthread as that is needed to make the slice
689     allocator thread-safe.
690 root 1.91 - support perls not compiled with 64 bit support (though this is not a
691     recommended configuration) (reported by Samuel Gondouin).
692 root 1.94 - always put godgiven items into the player inventory, never any containers.
693 root 1.92 - (maps, arch) the scorn go club was founded!
694 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
695 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
696     became a real spell-class.
697 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
698     - (arch) considerably strengthened spark shower and destruction.
699     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
700     finally reloadable at runtime.
701     - changed archetype loading algorithm to only require one pass and
702     use delayed resolving of references.
703 root 1.101 - examine command now uses the examine infobox.
704 root 1.102 - implement an "incremental garbage collector" for archetypes.
705 root 1.98 - enable slice allocator again.
706 root 1.96 - implement optional free memory poisoning.
707 root 1.91
708 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
709 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
710 root 1.85 skill.
711 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
712     names (also update all maps to use money instead of coins).
713 root 1.78 - add uuid accessors to perl.
714     - add coin names and archetype accessors to perl.
715 root 1.80 - fix runtime uuid file format to use "." instead of ",".
716 root 1.78 - change perl extensions to not use hardcoded coins and values.
717 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
718     and be more parsimonous of uuid usage by the exact value out on exit.
719 root 1.86 - write log messages in another thread, removing another sync point.
720     - support multi-line log messages in a nicer way.
721 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
722 root 1.81 - fix a minor memleak in the random map generator.
723     - some parts of the random map generator are not coroutine-safe,
724     so only call it "single-threaded".
725     - major cleanup of memory management in random map generator.
726 root 1.87 - slight refactoring of the random map generator, faster too.
727 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
728     bookkeeping bug.
729 root 1.87 - work around "player is on active list" problem by deactivating player
730     after loading.
731 root 1.81 - garbage collect shstr's more evenly and adaptively only when
732     there have in fact been allocations.
733 root 1.82 - fix object::insert to do as documented and insert into the env
734     if necessary.
735     - fix cf::map::unique_maps.
736     - fix nrof overflow check in can_merge_slow.
737     - fix converter code to handle >31 bit values.
738 elmex 1.83 - added support for the player_sold flag
739 root 1.84 - converters no longer accept unpaid items.
740 root 1.88 - canonicalize random map meta files for better unification.
741 root 1.77
742 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
743 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
744     when mlockall has been used.
745 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
746 root 1.72 - use separate thread for ticker timing (and more in the future).
747     this greatly increases timing accuracy and gets rid of an enourmous
748     number of gettimeofday calls.
749 root 1.82 - use a separate thread to signal aio completion, for lower latency.
750 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
751 root 1.71
752 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
753 root 1.68 - rebalanced default experience table to be more exponential
754     and much easier up to level ~40, then moderately harder.
755 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
756 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
757     - do not exit on reload/load errors but properly cleanup.
758 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
759 root 1.66
760 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
761 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
762     (this fixes the jeweler skill).
763 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
764 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
765 root 1.63 - move tombstone to real map if player died due to cave-in (even if
766     it has reset, which is better than putting it on the savebed, also as
767 root 1.321 proof that the player didn't use a savebed).
768 root 1.59
769 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
770 root 1.56 - work around perl bug in configure perl module version check.
771 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
772 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
773 root 1.52 - fix a bug in animate_weapon, causing a crash.
774 root 1.54 - no longer exit when a coroutine throws an exception.
775 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
776 root 1.53 - fix the "<player> is nuts" message.
777 root 1.58 - fix an exception at logout due to the json_coder being gone.
778 root 1.43 - upgrade to EV version 2.0 API.
779 root 1.47 - when players don't apply a savebed correctly but stand above one,
780     do not move or kill them.
781 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
782 root 1.43 - implement generic framework for server-side resource files.
783     - implement resource file update event.
784     - hook experience table update into the framework.
785     - move jeweler.yaml to resources (arch/).
786 root 1.44 - switch from Crossfire to Deliantra perl module.
787     - implement json2json arch filter.
788 root 1.45 - implement widget protocol version 2, support for ui templates.
789 root 1.54 - mapinfo is now handled fully asynchronously.
790 root 1.48 - ext/irc: also log irc messages.
791 root 1.51 - ext/schmorplog: write user stat files asynchronously.
792 root 1.43
793 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
794 elmex 1.41 - limited the number of items that can be picked up and dropped
795 root 1.42 as temporary measurement against bad performance or dropping things
796     (this lead to long freezes and triggered the watchdog).
797 elmex 1.41 - improved the performance of the drop command a bit.
798 root 1.38 - switch from Event to EV for higher performance, easier usage,
799     less bugs...
800 root 1.39 - updated to release version of the gnu affero license.
801 root 1.38
802 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
803 root 1.36 - more thoroughly rename the binaries, contact addresses.
804     - update the copyrights.
805 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
806     crashes.
807 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
808     potentially causing crashes.
809 root 1.35 - assign weapons on user load time, not login-time, avoiding
810     crashes.
811    
812 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
813 root 1.32 - fixed an important bug that caused passwords to be forgotten.
814 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
815     in some of the maps.
816 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
817     which is now trivial to do.
818 root 1.33 - removed all traces of the old (and never working) plug-in interface
819     (70kb code less on amd64).
820 root 1.34 - improve/tune scheduling priorities.
821     - fix some freezing bugs.
822     - fix a memory corruption problem in dynbuf.printf.
823     - use channels for chat and many informational commands.
824     - improved the tutorial.
825     - create missile is now fixed.
826     - race fields must now contain archetypes.
827     - jumping skill now works as advertised.
828 root 1.31
829 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
830 root 1.24 - relicense under the gnu affero license.
831 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
832 root 1.24 - implement server-side framework for generic resources.
833     - use resource framework for server-provided ambient
834     music.
835 root 1.27 - save object owners (players only atm).
836 root 1.24 - replace limited sound api with server-provided sound effects.
837     - new sc (sound control) protocol command.
838     - improve fxix protocol to include types.
839     - exactly fill tcp segments, if possible.
840     - output-rate is now an upper limit, the server will automatically
841     (and quite perfectly) adjust to the network conditions, ensuring
842     low latency even during bulk transfers (music, images, sounds etc.).
843     - implement server-side widgets (i.e. client widgets controlled
844     in the server side). this will allow future expansion without
845     having to upgrade clients.
846     - implement a (artwork) world map with realtime player position
847     tracking.
848     - new and more efficient extcmd (server still supports old extcmd
849     protocol).
850 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
851     calcluation that could be easily exploited by users.
852     - rebalanced diseases to spread more naturally/evenly.
853     - completely asynchronous map loading even for tiled maps.
854 root 1.24 - replace simple messaging protocol with channels carrying metadata
855     (similar to message types, but more directed at the user).
856     - reduce command processing latency by a whopping 120ms by
857     reordering some processing steps inside the server. this directly
858     reduces lag by 120ms.
859     - actually send spell faces to the client.
860 root 1.23 - implement player genders.
861 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
862     otherwise return to savebed and possible kill if the log-out
863     was for too long.
864     - fast socket-dead detection (kick player after 8 seconds without ack).
865     - greatly reduce the cpu time needed to draw maps _again_.
866     - archetypes are now subclasses of objects.
867     - rebalanced shop greed and approval functions to be more realistic
868     (and likely match the actual intention).
869 root 1.23 - implement "crossfire pod" format for messages, with working bold,
870     italic, gender-specific text, paragraphs etc.
871 root 1.24 - implemented hint framework, players can opt to receive hints.
872     - implemented (long) book framework, added some books from the cf wiki.
873 root 1.23 - implement generic message framework that uses xml, utf8 for the client
874     protocol and is capable of transmitting generic meta information.
875 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
876     - replace the nexus by a per-player tutorial map that teaches stuff
877     better than the newbie house.
878 root 1.18 - fix the magicmap colours.
879 root 1.19 - optimise map update even more by removing unneeded code and checks.
880     - decouple map and stats update from pl->ob and use pl->observe instead.
881     - implement observe command.
882 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
883     calls with a simple comparison.
884     - fix a latent crossfire bug that could crash the server because the
885     map refresh did not update the mapspace.
886 root 1.24 - support custom keys for regions and maps, regions are now
887     refcount-managed.
888     - allow worldmap overlays anywhere in the 000..999 range.
889     - new system to acquire time slices for background jobs, to reduce
890     jitter.
891 root 1.27 - semi-persistent object-referencing framework (currently only players
892     supported).
893 root 1.22 - dependency tracking for perl extensions.
894 root 1.24 - new slag-ex extension for cleaning cauldrons.
895     - fix invoke result processing.
896     - there are even less i/o syncpoints in the server now.
897 root 1.29 - added map-tags extension that scans all maps for object tags
898     and records them in the database (not used yet).
899 root 1.28 - metaserver 2 support.
900 root 1.22 - many more bugfixes and minor optimisations.
901 root 1.16
902 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
903 root 1.14 - optimised event invocation (non-wanted events can now be
904     skipped with 4-5 inlined instructions).
905 root 1.12 - complete rewrite of town_portal: it now creates a portal
906     to the "nearest" town only, travel is only possible
907 root 1.13 to the town and back, anybody can use it (also removes
908     one of the remaining syncpoints in the server).
909 root 1.10 - complete rewrite of the range/attack skill slot system:
910     there are now two slots, one for combat, one for ranged
911     attacks.
912     - introduce the concept of a current weapon (either a ranged
913     or a combat weapon/skill/tool) and switch between them as
914     needed.
915     - rewrite bow code so bows get more useful: apply damage,
916     attacktype and other stats to the arrows and treat
917     bows as weapons. also rebalance the missile weapons skill
918     so its damage increases with level.
919     - rewrite the complete player speed logic: weapon_speed now
920     works as documented and there are no unnatural speed boosts.
921 root 1.6 - implement a utility - cfutil - that simplifies arch and map
922     installation, replacing the old collect scripts and
923 root 1.9 simplying deployment by scaling and cutting faces as required.
924     - simplify the map protocol extensively by taking advantage
925     of missing bigfaces, speeding up map generation immensely.
926 root 1.6 - implement inherit keyword allowing archetypes to inherit from
927     other archetypes.
928     - rationalise archetype, region and treasurelist file format
929     into a single file format and make them reloadable asynchronously.
930 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
931     reloadable at runtime.
932 root 1.6 - implement 64x64 faceset support.
933     - implement fxixsx protocol that saves
934     a lot of bandwidth over the old image/face/smooth packets
935 root 1.11 and allows images > packetsize, incremental and background
936     transfers.
937 root 1.6 - implement a bandwidth-saving smoothing protocol that works
938     on a face basis as opposed to a mapspace basis.
939 root 1.7 - the server can now rate-limit image uploads to not exceed
940     a certain (client-configurable) speed while guarenteeing full
941     freedom of movement.
942 root 1.8 - implement new ex command to request item descriptions.
943     - implement new msg command for in-game messages with meta
944     information (using xml).
945 root 1.9 - enforce utf-8 for all text messages.
946 root 1.13 - added micropather (not used yet).
947 root 1.6 - many, many bugfixes.
948 root 1.1
949 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
950 root 1.1 - make coroapi accessible to cf+.
951     - moved map handling logic completely to perl
952     - per player maps are now marked in the map
953 root 1.2 - maps are saved completely differently now,
954     and much more often.
955 root 1.17 - rewrote map header parser and writer, to be much faster.
956 pippijn 1.4 - maps and players are now (in the average case) loaded
957 root 1.2 and saved completely asynchronously, I/O contention will no
958     longer freeze the server.
959 pippijn 1.4 - players and maps can be loaded anytime, without the player
960 root 1.2 being logged in.
961 root 1.1 - automatically generate method interfaces for perl from headers
962     - unbundled freezethaw
963     - mostly rewrote common/map.C
964     - completely rewrite server/swap.C
965     - introduced "runtime", the CCT clock (corrected crossfire time) :)
966     - introduced new keyword for map files: file_format_version (integer, server version: 0)
967     - better message for apply failures due to applymode
968     - removed most all of the weather code
969     - unified logging to stderr and file
970     - too many minor changes to document