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Revision: 1.513
Committed: Sun Nov 15 18:03:59 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.512: +5 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
10     real player object on player changes.
11     - shop specialisation calculation was totally broken.
12 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
13     now enforced.
14 root 1.498 - fix magic mapping, which only worked for inate spell casting.
15 root 1.495 - godgiven items will now be explicitly described as such.
16 root 1.504 - materialnames would change "randomly" on every load, only
17     set the material when the materialname was not set before.
18 root 1.497 - balancing change, halve rod recharge speed (instead
19     of 4.8s, the standard rods now recharge in ~10s. not a solution,
20     but still.
21 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
22 root 1.509 the costly flag-checking loop in most cases and using a simple
23     repeat-cache for speed_left.
24 root 1.507 - always delay stats update for players on insert/remove till
25     next tick/command, which saves a lot of cpu cycles on drop/take.
26 root 1.494 - pet monster level was not displayed correctly in "showpets index".
27     - clean up floating point conversions and many similar nitpicks.
28 root 1.502 - fix hanuk altar.
29 root 1.504 - overhaul material system to be much faster, and having less bugs, but
30     still having a lot of cruft :/.
31 root 1.502 - add marble shop floor.
32 root 1.494 - move gcc specifics to new file include/compiler.h.
33     - unrecognised cfpod directives could cause undefined behaviour.
34 root 1.505 - added boes' marble shop to steinwandstadt.
35 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
36     - optimise mapspace updates.
37     - cache volume/items per mapspace.
38 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
39     decrease).
40 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
41     have led to weird item multiplications.
42 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
43 elmex 1.501 - fixed crash bug in learn_spell command.
44 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
45 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
46     from perl to c++.
47 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
48     and use it in some "inner" loops.
49 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
50 elmex 1.511 - fixed jeweler experience output to not be floating point.
51 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
52 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
53     - move facedata chksum calculation into cfutil, make server more flexible
54     handling different chksum lengths.
55     - check for hash collisions in cfutil.
56     - reduce face checksum size from 6 to 4 bytes.
57 root 1.494
58 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
59 root 1.481 - some Andrew Madloch wanted, despite being specifically told
60     multiple times that the Deliantra parts additions are under AGPL,
61 root 1.487 lock up the source code of the server within his company.
62 root 1.481 some reorganisations have been done to the sourcecode to make
63     it clearer that this violates the Affero GPL. Help to keep
64     Deliantra free software even for the coming generations
65     and be wary of the promises of Andrew Madloch, he has nothing
66 root 1.487 good in mind for free software.
67 root 1.480 - clarify which files of the server are 100% AGPL.
68 root 1.481 - minor reorganisation, move some GPL code into other files.
69 root 1.483 - implement viewpoint (which is like observe, but only for the map,
70     not stats etc.).
71 root 1.484 - replace magic mapping overlay by a flying bird exposing area
72     on the worldmap (ext/magic_mapping.ext).
73 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
74     - @find results in npc dialogue is now stored in $find.
75 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
76 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
77 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
78     dm instead.
79 root 1.456 - (maps) add town portal to celvear.
80 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
81     mapsets from crossfire, together with associated archetypes.
82 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
83     - (maps) define a new whalingoutpost region.
84 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
85     and most archetypes that go with them (without stoning and swallow effects),
86     casino tokens and stock certificates are also missing.
87 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
88     and santo dominion.
89 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
90     to go with them. also adjusted archetypes to be more korrekt "gotisch".
91 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
92 root 1.460 - properly close client-side dialogue when the player is teleported away.
93 root 1.459 - map-tags did not properly close it's database tables or wait
94     for a quiescent state, causing memory corruption on reload.
95 root 1.454 - support "stat.xyz" accessor in match expressions.
96 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
97 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
98     fixes long answers from npc dialogue).
99 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
100 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
101     and to not add a "put your code here" force needlessly.
102 root 1.463 - (arch) fix or improve many plurals.
103 root 1.465 - markers do no longer add a force if the slaying field is unset.
104 root 1.466 - sped up search-items implementation, but it's still horrible.
105 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
106 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
107     used to reogianise the illogical arch tree a bit.
108 root 1.479 - (maps) import most map names from crossfire.
109 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
110 root 1.483 - fly_high movement gives better los, ignoring blocksview.
111 root 1.488 - the addexp command should now honour skill names with spaces.
112 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
113 root 1.491 - (arch) added many more buildable marble floors.
114 root 1.490 - major namespace cleanup: save 45kb by making functions static
115     that were unnecessarily global.
116 root 1.452
117 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
118 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
119 root 1.451 - fix a memory buffer overflow in the book code.
120 root 1.429 - add @check, @find npc dialogue commands.
121     - (maps) add a number of town interiors.
122 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
123 root 1.451 - (maps) add celvear area from cfextended.
124 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
125     - (server,maps) fix bug causing some library books not to be chained down,
126     cause Scorn/Navar libraries not to have inscribable books.
127 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
128 sf-marcmagus 1.433 inappropriate item power.
129 root 1.448 - (maps) fix intwell balancing issue.
130 root 1.437 - improve the look of generated books.
131 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
132     - fix bug where players could bypass no_drop by putting items in containers.
133 root 1.430 - consecutive commands arriving at the same time in the server would be
134     corrupted if the length was >255.
135 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
136 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
137     and perl.
138 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
139     functionality (and more) inside the same object using the match expressions.
140     - create simpler match expression compiles in many common cases.
141 root 1.439 - reduce object size by removing obsolete "seen_by" member.
142 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
143     of the new dynbuf::splice function (which gave an unexpected net win
144     in code size...).
145 root 1.442 - the server will no longer complain (and subtly fail) when an object
146     being removed from a map causes another object to get removed.
147 root 1.441 - banish strncpy from the server, speed up and simplify sending item
148     descriptions to the client considerably.
149 root 1.442 - add new "in head" set modifier for matches.
150     - new BLOCKED_MOVE event added.
151     - mapscript archetype now has activate_on_xxx true by default, as similar
152     connected elements.
153 root 1.448 - (maps) imported all styles from cfextended except
154 root 1.444 floorstyles/land_plots and monsterstyles.
155 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
156 root 1.446 - don't crash when treasure lists are empty / supply new empty
157     treasurelist for randomitems when none can be found.
158     - implement cf::map::static_maps and use it in map-tags.ext.
159 root 1.449 - fix a bug in map-tag scanning when moving tags.
160 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
161     for a reaction.
162 root 1.447 - implement new "loadall" map loading command, purely for debugging.
163 root 1.429
164 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
165 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
166     but not horns (to make them more useful for content-creators).
167 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
168     2) it skipped spell effects and 3) it didn't handle the case where
169     and object was destroyed while iterating over it correctly. all this
170     allowed players to sometimes walk onto spaces they should not be able to
171     walk on.
172 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
173 root 1.399 - examining an object now dumps the serialised object form when the user
174 root 1.404 is a wizard (wizlook).
175 root 1.421 - altars no longer accept unpaid items.
176 root 1.411 - party spells didn't work all that well.
177 root 1.424 - added complex object matching framework (cf::match), and make altars
178     and pedestals use it.
179 root 1.425 - identified skill-tools show what skill they grant.
180 root 1.399 - display the duration of change_ability spells when examining them
181     (missing: protection spells, but they are a hack...).
182 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
183     adding more variety to the different mushrooms.
184 root 1.398 - fix a minor cfpod formatting bug.
185 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
186     the hintmode setting on the settings page.
187 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
188 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
189 root 1.399 - enable the object loader to also dump archetypes.
190 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
191 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
192 root 1.402 - force the initial face when loading an object that is time-animated
193     or a monster, so it does not have to be specified anymore.
194 root 1.403 - fix a bug where recasting an ability changing spell could shorten
195     its remaining duration.
196 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
197 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
198 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
199     up splay operations as well.
200 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
201 root 1.412 - implement introspection data for C++ classes (%REFLECT).
202 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
203 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
204 root 1.419 - fix transmutation alchemy.
205 root 1.424 - speed up many frequently-invoked C->perl callbacks.
206 root 1.419 - added complex object matching framework, to be used in altars and the like.
207 root 1.426 - switch to YAML::XS from YAML.
208 root 1.396
209 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
210 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
211     that ultimately was not helpful to catch it :)
212 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
213     all callers to use either one or the other, as appropriate. This
214     fixes the (rather fragile) light spell, maybe others.
215     - fixed an overflow and exploit in the bank/payment code.
216     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
217 elmex 1.384 to explain the skill a bit more.
218 root 1.389 - removed a buggy check for zero attacktype. So that we might find
219 elmex 1.388 the real bugs in the archs/maps/objects.
220 elmex 1.394 - Fixed enabling torches with lighters.
221 elmex 1.387 - (maps) Added Heaven Town region.
222     - (arch+maps) Fixed & normalized warriors on map
223     /quests/peterm/CTower/Barracks.
224 root 1.392 - fix the light spell (and possibly diseases and other lights).
225 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
226 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
227     a long time ago, and similar cases are still to be found in the maps.
228     - make the socket_timeout configurable in the code (but not yet for users).
229 root 1.393 - earth wall health bar is now correct.
230 elmex 1.384
231 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
232 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
233     freeze with IO::AIO anymore due this change.
234 root 1.364 - avoid a crash when a player tries to apply a lighter.
235 root 1.376 - allow a spell argument for dimension door.
236 root 1.362 - move shop item listing and some otherstuff into the info tab.
237 root 1.360 - avoid crashes when non-players cast party spells.
238 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
239 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
240     - small improvement of the number of potions in shops
241     (by Job Vranish).
242     - added a few party spells (by Job Vranish).
243 root 1.362 - use a common message dynbuf.
244 root 1.364 - destroying tear down objects will now use the full hp range
245     for animation and will only destroy/lastframe when hp < 0.
246     - allow monsters to use earth to dust.
247     - use manhattan distance for get_rangevector_from_mapcoord, just as
248     in get_rangevector.
249     - los updates now correctly take tiled maps into account.
250     - do los updates even on maps without darkness.
251 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
252 root 1.375 - upgrade to IO::AIO 3.21.
253 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
254 elmex 1.373 - properly catching exceptions from callback in irc.ext.
255 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
256 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
257 elmex 1.368 - (arch) added hint about usage to Slag Ex.
258 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
259     like the rest.
260 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
261 root 1.378 - (arch+maps) added rate limited converter and adjusted
262     /elmex/mana_fountain.
263     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
264     - reduce size of casting_time, move_status, attack_movement,
265     last_heal and last_sp slots, squeezing some more space out of struct
266 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
267     anywhere.
268 root 1.358
269 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
270     - fixed bug in alchemy, where finding the right object for enhancements
271     didn't work.
272 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
273     effects (w.r.t. put_more) per mapspace, to give the server a chance
274     to survive a hundred deathsheads.
275 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
276     disastrous bug of unfortunately unknown proportions...
277 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
278 root 1.343 - use gender-neutral place descriptions for invite.
279 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
280     Thanks go to Lisa Larsen!
281 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
282     anymore).
283 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
284 root 1.345 - use better dependency tracking for include/keyword.h.
285 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
286     so it is possible to invite somebody out of some stck-till-death traps,
287 root 1.346 or simply to commit suicide.
288 root 1.352 - replace the "ignoring delayed commands" message by something more useful
289     (cf. cunning gnome freezeing issue).
290 elmex 1.349 - various fixes for weapon improvements.
291 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
292 root 1.353 - support T and G sequences in cfpod.
293 root 1.343
294 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
295 root 1.339 - convert me command from per-map to chat, which makes more sense, also
296     document it.
297 elmex 1.336 - more than one spellbooks of same class can now be given
298     in class selection.
299 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
300     spell rebalancements.
301 elmex 1.338 - the IRC gateway filters IRC colors now.
302 elmex 1.336
303 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
304 root 1.331 - (arch) fix quiver of Holding Bolts.
305 root 1.332 - applying unpaid items will now examine them.
306 root 1.330 - add "What" column to body command, showing items in that slot.
307 elmex 1.329 - redesigned and rebalanced lamps and torches.
308 root 1.330 - add "..." to item names that have been shortened.
309     - fixed "assign" function that squeezes strings into fixed length.
310 elmex 1.333 - add cursed effect to lamps and (some) torches.
311 elmex 1.334 - fixed bad assigned crafting skills and their tools.
312 root 1.312
313 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
314 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
315 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
316 root 1.312 - make monster smell logic dependent on their wisdom stat.
317 root 1.324 - put the death reason into a separate tab.
318     - converted "connected" slot to string, cleanly got rid of some ugly
319     hacks such as the path_attuned hack.
320 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
321     - replace one-at-a-time hash by faster than smaller FNV-1a hash
322     when hashing strings.
323 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
324 elmex 1.320 whether the right cauldron is used.
325 root 1.313 - considerably optimise shared string implementation by
326 root 1.316 making its null value a compiletime constant.
327 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
328     as well as using shstr_cmp to pass shared stringsa round efficiently,
329     for lots of code size savings.
330 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
331     they are sleeping: generators now check for the sleeping flag.
332 root 1.318 - tell gcc not to excessively inline some perl interface functions.
333 root 1.322 - remove marking rune length limit.
334 root 1.323 - fix formatting of cfpod when a verbatim block was following
335     a single newline.
336     - move resistances, statistics and showpets command output into tabs.
337 root 1.326 - implement map scripts that can replace the boulder logic without
338     having to write extensions.
339 root 1.310
340 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
341 root 1.302 - fix a longstanding bug that teared multipart monsters
342     at map boundaries apart.
343 root 1.292 - temporarily make permanently invisible player visible when
344     he/she makes noise.
345 root 1.284 - fix being able to see through walls a bit.
346 root 1.303 - improve look at output.
347 root 1.285 - completely replaced the line of sight algorithm with a variant
348     of spiral fov capable of visibility grades and arbitrary
349     shadow angles, that uses less memory and less code.
350     - the new los code supports arbitrary map rectangles and loosens
351 root 1.310 other restrictions of the old code, supporting further optimisations.
352     - update los if blocksview-objects are inserted in a map, not just when
353 root 1.287 removed (e.g. for summon fog).
354 root 1.303 - permanent invisibility doesn't make immune against making noise:
355     implement a noise system that allows monsters to locate the player
356     when he/she makes noise.
357     - implement a primitive smell system that monsters can use to track
358     players.
359 elmex 1.288 - create bomb now also works when casted by door traps.
360 elmex 1.290 - (arch) new torch graphics.
361 root 1.289 - (maps) considerably soften the subway spider.
362 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
363     the guards from being killed by players.
364 root 1.310 - (maps) lots of tweaks in and around scorn.
365     - (maps) use special non-blocksview jungle, mountain and
366     darkforest freely on the worldmap, to get gradual sight obstacles
367     instead of total blackout in those areas.
368 root 1.289 - no maximum darkness for outdoor maps anymore.
369 root 1.291 - add more hints, fix some messages.
370 root 1.292 - fix a bug: firing rods should tell you something about them.
371     - make light additive even within players.
372 root 1.293 - darken xrays effect a bit.
373     - improve handling of los changes when inserting or removing
374     objects, not perfect yet.
375     - make map darkness signed (formerly unsigned) to allow
376 root 1.294 ambient lighting and centrally manage darkness as an offset.
377     - revamped, fixed and documented the server calendrics, also
378     tell users the current time and data, to improve awareness.
379     - implement proper wizlook flag and handling of wizlook, instead
380     of dumbly just clearing los once.
381 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
382     and has a smaller runtime variance.
383 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
384     making them actually useful.
385     - see_in_dark now increases the viewing radius by 3.
386 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
387     speedup, as well as in many other places.
388 root 1.299 - remove support for extended map infos - these are not used
389     by the deliantra client and removing them gives us a 10% speedup
390     when sending map changes.
391 root 1.300 - remove most gcfclient and other client bug workarounds, as well
392     as now obsolete protocol versions, simplying the code.
393 root 1.301 - optimise and simplify generation of random numbers.
394 root 1.303 - correctly provide a non-zero default density for materials, to
395     avoid crashes, fix other bugs in the material handling code.
396     - fix volume calculations.
397     - fix cfpod parsing when multiple verbatim blocks were separated by
398     newlines.
399 root 1.305 - increase monster detection radius from wis/5 to wis/3.
400 root 1.306 - remove old pickup modes.
401     - remove obsolete disarm and search commands (search wasn't working
402     anyways).
403 root 1.308 - fix a crash when an npc applied a sign.
404 root 1.284
405 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
406 root 1.283 - this release is assumed to be very stable.
407     - (maps) radically redesigned and improved tutorial.
408 root 1.280 - directional casting no longer immediately removes the invisible effect.
409 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
410 root 1.272 - fix overflow in lighting calculations.
411     - negative glow radii can no longer cause total darkness.
412 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
413     only maximally-lit ones.
414 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
415     - swashbucklers got the oratory skill now.
416 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
417 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
418 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
419 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
420     (which was probably broken, too).
421 root 1.281 - support negative glow radii during daytime, too.
422     - use circular, not rectangular, viewing area.
423     - use minimum viewing distance of 2 in outdoor maps.
424     - negative glow is stronger than viewing area or lamps.
425 root 1.283 - (arch) new darkness spell face.
426 root 1.272
427 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
428     - (maps) completely redesigned scorn.
429 root 1.269 - "cast light" now works on oneself.
430 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
431     negative glow radii again (they were totally broken before).
432 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
433 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
434 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
435 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
436 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
437     back to the player.
438 root 1.251 - attuned/repell and spell base level system reworked.
439 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
440 root 1.247 be less erratic now.
441 root 1.248 - refuse to write the uuid file if the uuid is zero
442     (to avoid writing it in early crashes).
443 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
444     - speed up emergency_save by not syncing every file separately.
445     - no longer reattach perl to every object on reload, it's slow, and no longer
446     necessary since we don't nuke stashes anymore.
447     - do not bootstrap perl from the commandline args, use separate eval for
448     better error reporting.
449 root 1.259 - fix a crash when pushing cone spells met ice attacks.
450 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
451 root 1.255 - speed up map refresh in server a bit.
452 elmex 1.258 - refactored drop code and fixed some programming errors in it.
453 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
454 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
455 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
456     as the current weight of the inventory.
457 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
458     dragonfire has been introduced for the non-dragon players.
459 root 1.265 - remove unused "tooltype", "start_holding" object slots.
460     - change "weapontype" object slot to uint8.
461     - convert "hide" object slot into flag.
462     - reorder object members for better locality of reference and codesize
463     decrease.
464 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
465 root 1.267 - fix a crash when no skill could be found when killing amonster.
466 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
467     every completed aio operation.
468 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
469     and update mapspaces if necessary.
470 root 1.246
471 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
472 root 1.241 - removed all command line parsing, only env variables are supported
473     anymore.
474 root 1.239 - region-specific monsters will now once more be on the worldmap.
475 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
476 root 1.225 would grow out of bounds.
477 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
478 root 1.222 - fixed a double-escaping bug in the pod-parser.
479     - rewrote the cfpod parser in C++.
480     - hintmode moved to C++, players need to re-set their hintmode if
481     they dislike "show".
482 root 1.231 - fix RIP inscription.
483 root 1.239 - bump login name length from 18 to 20 char max.
484 root 1.231 - correctly support gender in emotes.
485     - correctly support gender in the death messages.
486     - correctly generate death messages for players only when they really die,
487     with increased information.
488 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
489     and data corruption (but apparently was never triggered).
490 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
491 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
492     data corruption bug.
493 root 1.223 - tweak coredumping/monitoring a bit.
494 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
495 root 1.227 - do not crash in the loader when an inventory object could not be loaded
496     (from a corrupted file).
497 root 1.241 - redid skills command to send output to proper channel.
498 root 1.233 - object->map is no longer refcounting.
499 root 1.228 - add FLAG_DEBUG for internal debugging.
500 root 1.231 - add NDI_VERBATIM flag to send_msg.
501 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
502 root 1.240 - player->exists is no longer a sync_job.
503 root 1.233 - split login.ext's player scheduler into
504     it's own player-scheduler.ext extension.
505 root 1.222
506 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
507 root 1.212 - require perl 5.10.
508 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
509 root 1.204 - swap player and observed count's on the map when observing.
510 root 1.205 - add (mostly untested) mapspace perl class and accessors.
511 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
512 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
513     could be found.
514 root 1.208 - pits now have a configurable "random spread" range and default
515 root 1.213 to a radius of two now.
516 root 1.212 - rewrite pay_player_arch.
517     - use a more stable perl_reload implementation.
518     - do not use Symbol::delete_package (causes crashes after perl-reload),
519     use our own, safer, clear_package instead.
520     - when asynchronously dumping core, close all file handles to allow
521     the server to restart concurrently.
522 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
523     sequences, without double-encoding. it should be faster, too.
524     - the above fixes wrong display of help tetx and many other issues.
525 root 1.216 - use lzf and frag packets for large messages for clients supporting them
526 root 1.218 (0.9976+), use it for long books and other messages.
527 root 1.210 - eradicate listen command and corresponding code.
528 root 1.211 - eradicate logs command.
529 root 1.218 - let the client log into the server log, used for crash backtraces.
530 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
531     old style spell objects with the spell magic bullet.
532 root 1.220 - (arch) fixed skill less rods in the archetypes
533 root 1.204
534 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
535 elmex 1.197 - made jeweler workbench larger and some other minor map
536     changes in jeweler town.
537 root 1.196 - fixed wrong item handling in jeweler skill code.
538 root 1.198 - (arch) use a special "key_random_map" for random map keys
539     that are used up.
540 root 1.199 - fix a crash when the player who was observed has logged out long
541     enough for his region/map to be gone.
542 root 1.200 - port to g++-4.3's incompatible tr1 changes.
543 root 1.201 - add some missing dependencies.
544 root 1.203 - log to /var/log/deliantra/ by default.
545     - hack observe code to enable smooth movmenet when observing.
546 elmex 1.195
547 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
548 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
549 root 1.179 - correctly move gsay to the party channel.
550 root 1.178 - fix a crash when animate weapon was used in some areas.
551 elmex 1.177 - fixed unnecessary identification of by converters created objects.
552 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
553     with NPCs.
554 elmex 1.175 - (arch) dragon scales got proper type now
555 root 1.193 - object::decrease would sometimes cause container weights to
556     be wrong, this has been fixed.
557 root 1.194 - do not send time updates for newly-seen items.
558 root 1.185 - thawing an icecube will once more drop its contents to the ground.
559 root 1.183 - fix cone spells etc. going through walls sometimes.
560 root 1.186 - fix a weight update bug that sometimes left containers
561     with wrong weights.
562 root 1.194 - added auto_apply event and extension for shop tiles.
563 root 1.172 - work around get_map_flags invoking perl and switching the stack.
564     - make sure the map is loaded when using a town portal return.
565 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
566     where healing spells didn't cost any grace.
567 root 1.173 - fix starvation kill reason.
568 root 1.174 - fix pk killer name message.
569 root 1.189 - don't let people apply signs with @match.
570 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
571     what seems to be the biggets memleak in the server).
572 elmex 1.171
573 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
574 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
575     - use anyevent to manage listen ports (this enables IPv6 support).
576 root 1.167 - server supports ipv6 client connections now.
577 root 1.168 - use newly-available Coro::AnyEvent.
578 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
579     to let it handle AIO requests.
580 root 1.167
581 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
582 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
583     processing considerably (especially in the client) and reduces data transfers
584     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
585 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
586     - (map) fixed npc dialogue in pup_land/s_f/special.
587     - bugfix: fix a crash when a player casts a swarm spell and then logs out
588     (swarm spells now stay in the player's inventory).
589 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
590 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
591     archetype *archname* (chairs of different facings were merged).
592     - bugfix: fix a potential crash issue in find_object_name (not used
593     normally).
594 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
595     (destruction, magic missile etc.).
596 root 1.163 - swarm spells without a direction now use various spiral patterns
597     instead of being fully random.
598 root 1.158 - update AnyEvent API to 3.4 and above.
599 root 1.156
600 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
601 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
602 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
603 root 1.152 - bugfix: the jumping skill now gives experience for jumping
604     and for attacking monsters. it also takes about one second to do a jump.
605 root 1.138 - bugfix: players couldn't starve in 2.53 :(
606 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
607 root 1.152 - bugfix: spell effects like word of recall are removed on death.
608 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
609     were created outside a map.
610 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
611     (fixed by reversing the logic).
612 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
613 root 1.153 - bugfix: the random map generator no longer leaks key objects.
614 root 1.154 - bugfix: support random maps >127x127.
615 root 1.152 - (maps) fixed the death certificate system in nimbus.
616 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
617 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
618 root 1.147 - (arch) give ball lightning a real name.
619 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
620 root 1.155 - support cfpod in ex replies (client item tooltips).
621 root 1.143 - unapply item in range slow when readying a spell.
622 root 1.148 - bugfix: account for rounding errors in weight updates.
623 root 1.139 - remove synchronous mkdir in chargen_race_done.
624     - fix per-race starting maps.
625 root 1.142 - check hiscore on suicide and quit as well.
626 root 1.138 - tell players when they are starving.
627 root 1.133 - get rid of costly object_from_name conversion for altar effects.
628     - fix map difficulty calculation for generators.
629 root 1.146 - slightly more intelligent handling of "is_animated" flag.
630 root 1.149 - support no_drop map header flag (before it was only available internally).
631 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
632 root 1.133
633 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
634 root 1.119 - bugfix: custom skill settings were not saved by the server.
635     - bugfix: remove did not actually remove items from the inventory, leaving
636 root 1.116 ghost items.
637 root 1.119 - bugfix: properly update items identified on the ground.
638 root 1.120 - bugfix: use localtime_r in the logger thread.
639 root 1.122 - bugfix: player starvation will now give the correct kill reason.
640     - bugfix: archetype reloads could crash the server.
641 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
642 elmex 1.114 player is not logged in.
643 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
644 root 1.117 server startup.
645 root 1.128 - bugfix: fix the door surround check in the random map generator.
646     - (maps) fix heaven quest difficulty progression.
647     - (maps) fix some random map styles.
648     - dropping items a shop is not interested in won't sell them anymore.
649     - rods and horns with a too low maximum charge allow now at least one discharge.
650     - implement kill & death statistics.
651     - random map preparation is no longer synchronous.
652     - rewrite find_style in perl, no longer does synchronous I/O.
653     - improve random map specials placement.
654     - make the killer a real object pointer instead of a string, improved
655     kill reason messages.
656 root 1.117 - take advantage of new aio_close and aio_chmod.
657 root 1.128 - implement archetype::get, object::deep_clone and update callers.
658 root 1.125 - change_abil is much faster.
659 root 1.126 - update the floorbox more often to work around the reverses item order
660     display in clients.
661 root 1.125 - cleaned up object copying by encapsulating it to a single place.
662 root 1.126 - add hints to the invite messages.
663 root 1.127 - rewrote key<->value pair handling.
664 root 1.128 - use an independent random number generator for the random map generator.
665 elmex 1.113
666 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
667 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
668     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
669     - completely automate the weight handling, should fix all weight
670     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
671 root 1.103 - reloading archetypes while a user was in the character creation phase
672     could crash the server.
673 root 1.106 - fix a nontrivial number of cases of code commented similar
674     to "is this really correct?", as many of those cases are now handles
675     automatically by lower level code.
676     - replace many ad-hoc checks for client visibility by object::visible_to,
677     should result in broader applicability of functions using it.
678 root 1.104 - merge items with different arch pointers refering to the same arch
679     (due to archetype reloads).
680 root 1.106 - refactored the object remove/insert functions and most related
681     functions (decrease, split, merge_ob etc.).
682 root 1.105 - make it compile better on freebsd (reported by pippijn).
683 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
684 root 1.108 - fix the longstanding "container stays open" bug.
685 root 1.107 - improved floorbox updating to be incremental and other protocol
686     optimisations.
687     - get rid of update_after_inventory_change and only do update stats
688     for weight once/tick/player at max.
689 root 1.109 - rewrite party commands, use party channel.
690 root 1.103
691 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
692 root 1.97 - properly link against libgthread as that is needed to make the slice
693     allocator thread-safe.
694 root 1.91 - support perls not compiled with 64 bit support (though this is not a
695     recommended configuration) (reported by Samuel Gondouin).
696 root 1.94 - always put godgiven items into the player inventory, never any containers.
697 root 1.92 - (maps, arch) the scorn go club was founded!
698 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
699 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
700     became a real spell-class.
701 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
702     - (arch) considerably strengthened spark shower and destruction.
703     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
704     finally reloadable at runtime.
705     - changed archetype loading algorithm to only require one pass and
706     use delayed resolving of references.
707 root 1.101 - examine command now uses the examine infobox.
708 root 1.102 - implement an "incremental garbage collector" for archetypes.
709 root 1.98 - enable slice allocator again.
710 root 1.96 - implement optional free memory poisoning.
711 root 1.91
712 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
713 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
714 root 1.85 skill.
715 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
716     names (also update all maps to use money instead of coins).
717 root 1.78 - add uuid accessors to perl.
718     - add coin names and archetype accessors to perl.
719 root 1.80 - fix runtime uuid file format to use "." instead of ",".
720 root 1.78 - change perl extensions to not use hardcoded coins and values.
721 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
722     and be more parsimonous of uuid usage by the exact value out on exit.
723 root 1.86 - write log messages in another thread, removing another sync point.
724     - support multi-line log messages in a nicer way.
725 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
726 root 1.81 - fix a minor memleak in the random map generator.
727     - some parts of the random map generator are not coroutine-safe,
728     so only call it "single-threaded".
729     - major cleanup of memory management in random map generator.
730 root 1.87 - slight refactoring of the random map generator, faster too.
731 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
732     bookkeeping bug.
733 root 1.87 - work around "player is on active list" problem by deactivating player
734     after loading.
735 root 1.81 - garbage collect shstr's more evenly and adaptively only when
736     there have in fact been allocations.
737 root 1.82 - fix object::insert to do as documented and insert into the env
738     if necessary.
739     - fix cf::map::unique_maps.
740     - fix nrof overflow check in can_merge_slow.
741     - fix converter code to handle >31 bit values.
742 elmex 1.83 - added support for the player_sold flag
743 root 1.84 - converters no longer accept unpaid items.
744 root 1.88 - canonicalize random map meta files for better unification.
745 root 1.77
746 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
747 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
748     when mlockall has been used.
749 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
750 root 1.72 - use separate thread for ticker timing (and more in the future).
751     this greatly increases timing accuracy and gets rid of an enourmous
752     number of gettimeofday calls.
753 root 1.82 - use a separate thread to signal aio completion, for lower latency.
754 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
755 root 1.71
756 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
757 root 1.68 - rebalanced default experience table to be more exponential
758     and much easier up to level ~40, then moderately harder.
759 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
760 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
761     - do not exit on reload/load errors but properly cleanup.
762 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
763 root 1.66
764 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
765 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
766     (this fixes the jeweler skill).
767 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
768 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
769 root 1.63 - move tombstone to real map if player died due to cave-in (even if
770     it has reset, which is better than putting it on the savebed, also as
771 root 1.321 proof that the player didn't use a savebed).
772 root 1.59
773 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
774 root 1.56 - work around perl bug in configure perl module version check.
775 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
776 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
777 root 1.52 - fix a bug in animate_weapon, causing a crash.
778 root 1.54 - no longer exit when a coroutine throws an exception.
779 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
780 root 1.53 - fix the "<player> is nuts" message.
781 root 1.58 - fix an exception at logout due to the json_coder being gone.
782 root 1.43 - upgrade to EV version 2.0 API.
783 root 1.47 - when players don't apply a savebed correctly but stand above one,
784     do not move or kill them.
785 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
786 root 1.43 - implement generic framework for server-side resource files.
787     - implement resource file update event.
788     - hook experience table update into the framework.
789     - move jeweler.yaml to resources (arch/).
790 root 1.44 - switch from Crossfire to Deliantra perl module.
791     - implement json2json arch filter.
792 root 1.45 - implement widget protocol version 2, support for ui templates.
793 root 1.54 - mapinfo is now handled fully asynchronously.
794 root 1.48 - ext/irc: also log irc messages.
795 root 1.51 - ext/schmorplog: write user stat files asynchronously.
796 root 1.43
797 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
798 elmex 1.41 - limited the number of items that can be picked up and dropped
799 root 1.42 as temporary measurement against bad performance or dropping things
800     (this lead to long freezes and triggered the watchdog).
801 elmex 1.41 - improved the performance of the drop command a bit.
802 root 1.38 - switch from Event to EV for higher performance, easier usage,
803     less bugs...
804 root 1.39 - updated to release version of the gnu affero license.
805 root 1.38
806 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
807 root 1.36 - more thoroughly rename the binaries, contact addresses.
808     - update the copyrights.
809 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
810     crashes.
811 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
812     potentially causing crashes.
813 root 1.35 - assign weapons on user load time, not login-time, avoiding
814     crashes.
815    
816 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
817 root 1.32 - fixed an important bug that caused passwords to be forgotten.
818 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
819     in some of the maps.
820 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
821     which is now trivial to do.
822 root 1.33 - removed all traces of the old (and never working) plug-in interface
823     (70kb code less on amd64).
824 root 1.34 - improve/tune scheduling priorities.
825     - fix some freezing bugs.
826     - fix a memory corruption problem in dynbuf.printf.
827     - use channels for chat and many informational commands.
828     - improved the tutorial.
829     - create missile is now fixed.
830     - race fields must now contain archetypes.
831     - jumping skill now works as advertised.
832 root 1.31
833 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
834 root 1.24 - relicense under the gnu affero license.
835 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
836 root 1.24 - implement server-side framework for generic resources.
837     - use resource framework for server-provided ambient
838     music.
839 root 1.27 - save object owners (players only atm).
840 root 1.24 - replace limited sound api with server-provided sound effects.
841     - new sc (sound control) protocol command.
842     - improve fxix protocol to include types.
843     - exactly fill tcp segments, if possible.
844     - output-rate is now an upper limit, the server will automatically
845     (and quite perfectly) adjust to the network conditions, ensuring
846     low latency even during bulk transfers (music, images, sounds etc.).
847     - implement server-side widgets (i.e. client widgets controlled
848     in the server side). this will allow future expansion without
849     having to upgrade clients.
850     - implement a (artwork) world map with realtime player position
851     tracking.
852     - new and more efficient extcmd (server still supports old extcmd
853     protocol).
854 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
855     calcluation that could be easily exploited by users.
856     - rebalanced diseases to spread more naturally/evenly.
857     - completely asynchronous map loading even for tiled maps.
858 root 1.24 - replace simple messaging protocol with channels carrying metadata
859     (similar to message types, but more directed at the user).
860     - reduce command processing latency by a whopping 120ms by
861     reordering some processing steps inside the server. this directly
862     reduces lag by 120ms.
863     - actually send spell faces to the client.
864 root 1.23 - implement player genders.
865 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
866     otherwise return to savebed and possible kill if the log-out
867     was for too long.
868     - fast socket-dead detection (kick player after 8 seconds without ack).
869     - greatly reduce the cpu time needed to draw maps _again_.
870     - archetypes are now subclasses of objects.
871     - rebalanced shop greed and approval functions to be more realistic
872     (and likely match the actual intention).
873 root 1.23 - implement "crossfire pod" format for messages, with working bold,
874     italic, gender-specific text, paragraphs etc.
875 root 1.24 - implemented hint framework, players can opt to receive hints.
876     - implemented (long) book framework, added some books from the cf wiki.
877 root 1.23 - implement generic message framework that uses xml, utf8 for the client
878     protocol and is capable of transmitting generic meta information.
879 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
880     - replace the nexus by a per-player tutorial map that teaches stuff
881     better than the newbie house.
882 root 1.18 - fix the magicmap colours.
883 root 1.19 - optimise map update even more by removing unneeded code and checks.
884     - decouple map and stats update from pl->ob and use pl->observe instead.
885     - implement observe command.
886 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
887     calls with a simple comparison.
888     - fix a latent crossfire bug that could crash the server because the
889     map refresh did not update the mapspace.
890 root 1.24 - support custom keys for regions and maps, regions are now
891     refcount-managed.
892     - allow worldmap overlays anywhere in the 000..999 range.
893     - new system to acquire time slices for background jobs, to reduce
894     jitter.
895 root 1.27 - semi-persistent object-referencing framework (currently only players
896     supported).
897 root 1.22 - dependency tracking for perl extensions.
898 root 1.24 - new slag-ex extension for cleaning cauldrons.
899     - fix invoke result processing.
900     - there are even less i/o syncpoints in the server now.
901 root 1.29 - added map-tags extension that scans all maps for object tags
902     and records them in the database (not used yet).
903 root 1.28 - metaserver 2 support.
904 root 1.22 - many more bugfixes and minor optimisations.
905 root 1.16
906 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
907 root 1.14 - optimised event invocation (non-wanted events can now be
908     skipped with 4-5 inlined instructions).
909 root 1.12 - complete rewrite of town_portal: it now creates a portal
910     to the "nearest" town only, travel is only possible
911 root 1.13 to the town and back, anybody can use it (also removes
912     one of the remaining syncpoints in the server).
913 root 1.10 - complete rewrite of the range/attack skill slot system:
914     there are now two slots, one for combat, one for ranged
915     attacks.
916     - introduce the concept of a current weapon (either a ranged
917     or a combat weapon/skill/tool) and switch between them as
918     needed.
919     - rewrite bow code so bows get more useful: apply damage,
920     attacktype and other stats to the arrows and treat
921     bows as weapons. also rebalance the missile weapons skill
922     so its damage increases with level.
923     - rewrite the complete player speed logic: weapon_speed now
924     works as documented and there are no unnatural speed boosts.
925 root 1.6 - implement a utility - cfutil - that simplifies arch and map
926     installation, replacing the old collect scripts and
927 root 1.9 simplying deployment by scaling and cutting faces as required.
928     - simplify the map protocol extensively by taking advantage
929     of missing bigfaces, speeding up map generation immensely.
930 root 1.6 - implement inherit keyword allowing archetypes to inherit from
931     other archetypes.
932     - rationalise archetype, region and treasurelist file format
933     into a single file format and make them reloadable asynchronously.
934 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
935     reloadable at runtime.
936 root 1.6 - implement 64x64 faceset support.
937     - implement fxixsx protocol that saves
938     a lot of bandwidth over the old image/face/smooth packets
939 root 1.11 and allows images > packetsize, incremental and background
940     transfers.
941 root 1.6 - implement a bandwidth-saving smoothing protocol that works
942     on a face basis as opposed to a mapspace basis.
943 root 1.7 - the server can now rate-limit image uploads to not exceed
944     a certain (client-configurable) speed while guarenteeing full
945     freedom of movement.
946 root 1.8 - implement new ex command to request item descriptions.
947     - implement new msg command for in-game messages with meta
948     information (using xml).
949 root 1.9 - enforce utf-8 for all text messages.
950 root 1.13 - added micropather (not used yet).
951 root 1.6 - many, many bugfixes.
952 root 1.1
953 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
954 root 1.1 - make coroapi accessible to cf+.
955     - moved map handling logic completely to perl
956     - per player maps are now marked in the map
957 root 1.2 - maps are saved completely differently now,
958     and much more often.
959 root 1.17 - rewrote map header parser and writer, to be much faster.
960 pippijn 1.4 - maps and players are now (in the average case) loaded
961 root 1.2 and saved completely asynchronously, I/O contention will no
962     longer freeze the server.
963 pippijn 1.4 - players and maps can be loaded anytime, without the player
964 root 1.2 being logged in.
965 root 1.1 - automatically generate method interfaces for perl from headers
966     - unbundled freezethaw
967     - mostly rewrote common/map.C
968     - completely rewrite server/swap.C
969     - introduced "runtime", the CCT clock (corrected crossfire time) :)
970     - introduced new keyword for map files: file_format_version (integer, server version: 0)
971     - better message for apply failures due to applymode
972     - removed most all of the weather code
973     - unified logging to stderr and file
974     - too many minor changes to document