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Revision: 1.514
Committed: Sun Nov 15 19:13:01 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.513: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
10     real player object on player changes.
11     - shop specialisation calculation was totally broken.
12 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
13     now enforced.
14 root 1.498 - fix magic mapping, which only worked for inate spell casting.
15 root 1.495 - godgiven items will now be explicitly described as such.
16 root 1.504 - materialnames would change "randomly" on every load, only
17     set the material when the materialname was not set before.
18 root 1.497 - balancing change, halve rod recharge speed (instead
19     of 4.8s, the standard rods now recharge in ~10s. not a solution,
20     but still.
21 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
22 root 1.509 the costly flag-checking loop in most cases and using a simple
23     repeat-cache for speed_left.
24 root 1.507 - always delay stats update for players on insert/remove till
25     next tick/command, which saves a lot of cpu cycles on drop/take.
26 root 1.514 - add hint about havign to run to attach unaggressive npcs.
27 root 1.494 - pet monster level was not displayed correctly in "showpets index".
28     - clean up floating point conversions and many similar nitpicks.
29 root 1.502 - fix hanuk altar.
30 root 1.504 - overhaul material system to be much faster, and having less bugs, but
31     still having a lot of cruft :/.
32 root 1.502 - add marble shop floor.
33 root 1.494 - move gcc specifics to new file include/compiler.h.
34     - unrecognised cfpod directives could cause undefined behaviour.
35 root 1.505 - added boes' marble shop to steinwandstadt.
36 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
37     - optimise mapspace updates.
38     - cache volume/items per mapspace.
39 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
40     decrease).
41 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
42     have led to weird item multiplications.
43 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
44 elmex 1.501 - fixed crash bug in learn_spell command.
45 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
46 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
47     from perl to c++.
48 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
49     and use it in some "inner" loops.
50 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
51 elmex 1.511 - fixed jeweler experience output to not be floating point.
52 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
53 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
54     - move facedata chksum calculation into cfutil, make server more flexible
55     handling different chksum lengths.
56     - check for hash collisions in cfutil.
57     - reduce face checksum size from 6 to 4 bytes.
58 root 1.494
59 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
60 root 1.481 - some Andrew Madloch wanted, despite being specifically told
61     multiple times that the Deliantra parts additions are under AGPL,
62 root 1.487 lock up the source code of the server within his company.
63 root 1.481 some reorganisations have been done to the sourcecode to make
64     it clearer that this violates the Affero GPL. Help to keep
65     Deliantra free software even for the coming generations
66     and be wary of the promises of Andrew Madloch, he has nothing
67 root 1.487 good in mind for free software.
68 root 1.480 - clarify which files of the server are 100% AGPL.
69 root 1.481 - minor reorganisation, move some GPL code into other files.
70 root 1.483 - implement viewpoint (which is like observe, but only for the map,
71     not stats etc.).
72 root 1.484 - replace magic mapping overlay by a flying bird exposing area
73     on the worldmap (ext/magic_mapping.ext).
74 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
75     - @find results in npc dialogue is now stored in $find.
76 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
77 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
78 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
79     dm instead.
80 root 1.456 - (maps) add town portal to celvear.
81 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
82     mapsets from crossfire, together with associated archetypes.
83 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
84     - (maps) define a new whalingoutpost region.
85 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
86     and most archetypes that go with them (without stoning and swallow effects),
87     casino tokens and stock certificates are also missing.
88 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
89     and santo dominion.
90 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
91     to go with them. also adjusted archetypes to be more korrekt "gotisch".
92 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
93 root 1.460 - properly close client-side dialogue when the player is teleported away.
94 root 1.459 - map-tags did not properly close it's database tables or wait
95     for a quiescent state, causing memory corruption on reload.
96 root 1.454 - support "stat.xyz" accessor in match expressions.
97 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
98 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
99     fixes long answers from npc dialogue).
100 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
101 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
102     and to not add a "put your code here" force needlessly.
103 root 1.463 - (arch) fix or improve many plurals.
104 root 1.465 - markers do no longer add a force if the slaying field is unset.
105 root 1.466 - sped up search-items implementation, but it's still horrible.
106 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
107 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
108     used to reogianise the illogical arch tree a bit.
109 root 1.479 - (maps) import most map names from crossfire.
110 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
111 root 1.483 - fly_high movement gives better los, ignoring blocksview.
112 root 1.488 - the addexp command should now honour skill names with spaces.
113 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
114 root 1.491 - (arch) added many more buildable marble floors.
115 root 1.490 - major namespace cleanup: save 45kb by making functions static
116     that were unnecessarily global.
117 root 1.452
118 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
119 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
120 root 1.451 - fix a memory buffer overflow in the book code.
121 root 1.429 - add @check, @find npc dialogue commands.
122     - (maps) add a number of town interiors.
123 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
124 root 1.451 - (maps) add celvear area from cfextended.
125 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
126     - (server,maps) fix bug causing some library books not to be chained down,
127     cause Scorn/Navar libraries not to have inscribable books.
128 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
129 sf-marcmagus 1.433 inappropriate item power.
130 root 1.448 - (maps) fix intwell balancing issue.
131 root 1.437 - improve the look of generated books.
132 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
133     - fix bug where players could bypass no_drop by putting items in containers.
134 root 1.430 - consecutive commands arriving at the same time in the server would be
135     corrupted if the length was >255.
136 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
137 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
138     and perl.
139 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
140     functionality (and more) inside the same object using the match expressions.
141     - create simpler match expression compiles in many common cases.
142 root 1.439 - reduce object size by removing obsolete "seen_by" member.
143 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
144     of the new dynbuf::splice function (which gave an unexpected net win
145     in code size...).
146 root 1.442 - the server will no longer complain (and subtly fail) when an object
147     being removed from a map causes another object to get removed.
148 root 1.441 - banish strncpy from the server, speed up and simplify sending item
149     descriptions to the client considerably.
150 root 1.442 - add new "in head" set modifier for matches.
151     - new BLOCKED_MOVE event added.
152     - mapscript archetype now has activate_on_xxx true by default, as similar
153     connected elements.
154 root 1.448 - (maps) imported all styles from cfextended except
155 root 1.444 floorstyles/land_plots and monsterstyles.
156 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
157 root 1.446 - don't crash when treasure lists are empty / supply new empty
158     treasurelist for randomitems when none can be found.
159     - implement cf::map::static_maps and use it in map-tags.ext.
160 root 1.449 - fix a bug in map-tag scanning when moving tags.
161 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
162     for a reaction.
163 root 1.447 - implement new "loadall" map loading command, purely for debugging.
164 root 1.429
165 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
166 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
167     but not horns (to make them more useful for content-creators).
168 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
169     2) it skipped spell effects and 3) it didn't handle the case where
170     and object was destroyed while iterating over it correctly. all this
171     allowed players to sometimes walk onto spaces they should not be able to
172     walk on.
173 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
174 root 1.399 - examining an object now dumps the serialised object form when the user
175 root 1.404 is a wizard (wizlook).
176 root 1.421 - altars no longer accept unpaid items.
177 root 1.411 - party spells didn't work all that well.
178 root 1.424 - added complex object matching framework (cf::match), and make altars
179     and pedestals use it.
180 root 1.425 - identified skill-tools show what skill they grant.
181 root 1.399 - display the duration of change_ability spells when examining them
182     (missing: protection spells, but they are a hack...).
183 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
184     adding more variety to the different mushrooms.
185 root 1.398 - fix a minor cfpod formatting bug.
186 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
187     the hintmode setting on the settings page.
188 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
189 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
190 root 1.399 - enable the object loader to also dump archetypes.
191 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
192 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
193 root 1.402 - force the initial face when loading an object that is time-animated
194     or a monster, so it does not have to be specified anymore.
195 root 1.403 - fix a bug where recasting an ability changing spell could shorten
196     its remaining duration.
197 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
198 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
199 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
200     up splay operations as well.
201 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
202 root 1.412 - implement introspection data for C++ classes (%REFLECT).
203 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
204 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
205 root 1.419 - fix transmutation alchemy.
206 root 1.424 - speed up many frequently-invoked C->perl callbacks.
207 root 1.419 - added complex object matching framework, to be used in altars and the like.
208 root 1.426 - switch to YAML::XS from YAML.
209 root 1.396
210 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
211 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
212     that ultimately was not helpful to catch it :)
213 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
214     all callers to use either one or the other, as appropriate. This
215     fixes the (rather fragile) light spell, maybe others.
216     - fixed an overflow and exploit in the bank/payment code.
217     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
218 elmex 1.384 to explain the skill a bit more.
219 root 1.389 - removed a buggy check for zero attacktype. So that we might find
220 elmex 1.388 the real bugs in the archs/maps/objects.
221 elmex 1.394 - Fixed enabling torches with lighters.
222 elmex 1.387 - (maps) Added Heaven Town region.
223     - (arch+maps) Fixed & normalized warriors on map
224     /quests/peterm/CTower/Barracks.
225 root 1.392 - fix the light spell (and possibly diseases and other lights).
226 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
227 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
228     a long time ago, and similar cases are still to be found in the maps.
229     - make the socket_timeout configurable in the code (but not yet for users).
230 root 1.393 - earth wall health bar is now correct.
231 elmex 1.384
232 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
233 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
234     freeze with IO::AIO anymore due this change.
235 root 1.364 - avoid a crash when a player tries to apply a lighter.
236 root 1.376 - allow a spell argument for dimension door.
237 root 1.362 - move shop item listing and some otherstuff into the info tab.
238 root 1.360 - avoid crashes when non-players cast party spells.
239 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
240 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
241     - small improvement of the number of potions in shops
242     (by Job Vranish).
243     - added a few party spells (by Job Vranish).
244 root 1.362 - use a common message dynbuf.
245 root 1.364 - destroying tear down objects will now use the full hp range
246     for animation and will only destroy/lastframe when hp < 0.
247     - allow monsters to use earth to dust.
248     - use manhattan distance for get_rangevector_from_mapcoord, just as
249     in get_rangevector.
250     - los updates now correctly take tiled maps into account.
251     - do los updates even on maps without darkness.
252 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
253 root 1.375 - upgrade to IO::AIO 3.21.
254 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
255 elmex 1.373 - properly catching exceptions from callback in irc.ext.
256 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
257 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
258 elmex 1.368 - (arch) added hint about usage to Slag Ex.
259 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
260     like the rest.
261 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
262 root 1.378 - (arch+maps) added rate limited converter and adjusted
263     /elmex/mana_fountain.
264     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
265     - reduce size of casting_time, move_status, attack_movement,
266     last_heal and last_sp slots, squeezing some more space out of struct
267 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
268     anywhere.
269 root 1.358
270 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
271     - fixed bug in alchemy, where finding the right object for enhancements
272     didn't work.
273 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
274     effects (w.r.t. put_more) per mapspace, to give the server a chance
275     to survive a hundred deathsheads.
276 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
277     disastrous bug of unfortunately unknown proportions...
278 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
279 root 1.343 - use gender-neutral place descriptions for invite.
280 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
281     Thanks go to Lisa Larsen!
282 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
283     anymore).
284 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
285 root 1.345 - use better dependency tracking for include/keyword.h.
286 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
287     so it is possible to invite somebody out of some stck-till-death traps,
288 root 1.346 or simply to commit suicide.
289 root 1.352 - replace the "ignoring delayed commands" message by something more useful
290     (cf. cunning gnome freezeing issue).
291 elmex 1.349 - various fixes for weapon improvements.
292 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
293 root 1.353 - support T and G sequences in cfpod.
294 root 1.343
295 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
296 root 1.339 - convert me command from per-map to chat, which makes more sense, also
297     document it.
298 elmex 1.336 - more than one spellbooks of same class can now be given
299     in class selection.
300 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
301     spell rebalancements.
302 elmex 1.338 - the IRC gateway filters IRC colors now.
303 elmex 1.336
304 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
305 root 1.331 - (arch) fix quiver of Holding Bolts.
306 root 1.332 - applying unpaid items will now examine them.
307 root 1.330 - add "What" column to body command, showing items in that slot.
308 elmex 1.329 - redesigned and rebalanced lamps and torches.
309 root 1.330 - add "..." to item names that have been shortened.
310     - fixed "assign" function that squeezes strings into fixed length.
311 elmex 1.333 - add cursed effect to lamps and (some) torches.
312 elmex 1.334 - fixed bad assigned crafting skills and their tools.
313 root 1.312
314 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
315 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
316 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
317 root 1.312 - make monster smell logic dependent on their wisdom stat.
318 root 1.324 - put the death reason into a separate tab.
319     - converted "connected" slot to string, cleanly got rid of some ugly
320     hacks such as the path_attuned hack.
321 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
322     - replace one-at-a-time hash by faster than smaller FNV-1a hash
323     when hashing strings.
324 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
325 elmex 1.320 whether the right cauldron is used.
326 root 1.313 - considerably optimise shared string implementation by
327 root 1.316 making its null value a compiletime constant.
328 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
329     as well as using shstr_cmp to pass shared stringsa round efficiently,
330     for lots of code size savings.
331 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
332     they are sleeping: generators now check for the sleeping flag.
333 root 1.318 - tell gcc not to excessively inline some perl interface functions.
334 root 1.322 - remove marking rune length limit.
335 root 1.323 - fix formatting of cfpod when a verbatim block was following
336     a single newline.
337     - move resistances, statistics and showpets command output into tabs.
338 root 1.326 - implement map scripts that can replace the boulder logic without
339     having to write extensions.
340 root 1.310
341 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
342 root 1.302 - fix a longstanding bug that teared multipart monsters
343     at map boundaries apart.
344 root 1.292 - temporarily make permanently invisible player visible when
345     he/she makes noise.
346 root 1.284 - fix being able to see through walls a bit.
347 root 1.303 - improve look at output.
348 root 1.285 - completely replaced the line of sight algorithm with a variant
349     of spiral fov capable of visibility grades and arbitrary
350     shadow angles, that uses less memory and less code.
351     - the new los code supports arbitrary map rectangles and loosens
352 root 1.310 other restrictions of the old code, supporting further optimisations.
353     - update los if blocksview-objects are inserted in a map, not just when
354 root 1.287 removed (e.g. for summon fog).
355 root 1.303 - permanent invisibility doesn't make immune against making noise:
356     implement a noise system that allows monsters to locate the player
357     when he/she makes noise.
358     - implement a primitive smell system that monsters can use to track
359     players.
360 elmex 1.288 - create bomb now also works when casted by door traps.
361 elmex 1.290 - (arch) new torch graphics.
362 root 1.289 - (maps) considerably soften the subway spider.
363 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
364     the guards from being killed by players.
365 root 1.310 - (maps) lots of tweaks in and around scorn.
366     - (maps) use special non-blocksview jungle, mountain and
367     darkforest freely on the worldmap, to get gradual sight obstacles
368     instead of total blackout in those areas.
369 root 1.289 - no maximum darkness for outdoor maps anymore.
370 root 1.291 - add more hints, fix some messages.
371 root 1.292 - fix a bug: firing rods should tell you something about them.
372     - make light additive even within players.
373 root 1.293 - darken xrays effect a bit.
374     - improve handling of los changes when inserting or removing
375     objects, not perfect yet.
376     - make map darkness signed (formerly unsigned) to allow
377 root 1.294 ambient lighting and centrally manage darkness as an offset.
378     - revamped, fixed and documented the server calendrics, also
379     tell users the current time and data, to improve awareness.
380     - implement proper wizlook flag and handling of wizlook, instead
381     of dumbly just clearing los once.
382 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
383     and has a smaller runtime variance.
384 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
385     making them actually useful.
386     - see_in_dark now increases the viewing radius by 3.
387 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
388     speedup, as well as in many other places.
389 root 1.299 - remove support for extended map infos - these are not used
390     by the deliantra client and removing them gives us a 10% speedup
391     when sending map changes.
392 root 1.300 - remove most gcfclient and other client bug workarounds, as well
393     as now obsolete protocol versions, simplying the code.
394 root 1.301 - optimise and simplify generation of random numbers.
395 root 1.303 - correctly provide a non-zero default density for materials, to
396     avoid crashes, fix other bugs in the material handling code.
397     - fix volume calculations.
398     - fix cfpod parsing when multiple verbatim blocks were separated by
399     newlines.
400 root 1.305 - increase monster detection radius from wis/5 to wis/3.
401 root 1.306 - remove old pickup modes.
402     - remove obsolete disarm and search commands (search wasn't working
403     anyways).
404 root 1.308 - fix a crash when an npc applied a sign.
405 root 1.284
406 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
407 root 1.283 - this release is assumed to be very stable.
408     - (maps) radically redesigned and improved tutorial.
409 root 1.280 - directional casting no longer immediately removes the invisible effect.
410 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
411 root 1.272 - fix overflow in lighting calculations.
412     - negative glow radii can no longer cause total darkness.
413 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
414     only maximally-lit ones.
415 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
416     - swashbucklers got the oratory skill now.
417 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
418 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
419 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
420 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
421     (which was probably broken, too).
422 root 1.281 - support negative glow radii during daytime, too.
423     - use circular, not rectangular, viewing area.
424     - use minimum viewing distance of 2 in outdoor maps.
425     - negative glow is stronger than viewing area or lamps.
426 root 1.283 - (arch) new darkness spell face.
427 root 1.272
428 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
429     - (maps) completely redesigned scorn.
430 root 1.269 - "cast light" now works on oneself.
431 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
432     negative glow radii again (they were totally broken before).
433 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
434 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
435 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
436 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
437 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
438     back to the player.
439 root 1.251 - attuned/repell and spell base level system reworked.
440 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
441 root 1.247 be less erratic now.
442 root 1.248 - refuse to write the uuid file if the uuid is zero
443     (to avoid writing it in early crashes).
444 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
445     - speed up emergency_save by not syncing every file separately.
446     - no longer reattach perl to every object on reload, it's slow, and no longer
447     necessary since we don't nuke stashes anymore.
448     - do not bootstrap perl from the commandline args, use separate eval for
449     better error reporting.
450 root 1.259 - fix a crash when pushing cone spells met ice attacks.
451 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
452 root 1.255 - speed up map refresh in server a bit.
453 elmex 1.258 - refactored drop code and fixed some programming errors in it.
454 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
455 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
456 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
457     as the current weight of the inventory.
458 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
459     dragonfire has been introduced for the non-dragon players.
460 root 1.265 - remove unused "tooltype", "start_holding" object slots.
461     - change "weapontype" object slot to uint8.
462     - convert "hide" object slot into flag.
463     - reorder object members for better locality of reference and codesize
464     decrease.
465 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
466 root 1.267 - fix a crash when no skill could be found when killing amonster.
467 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
468     every completed aio operation.
469 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
470     and update mapspaces if necessary.
471 root 1.246
472 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
473 root 1.241 - removed all command line parsing, only env variables are supported
474     anymore.
475 root 1.239 - region-specific monsters will now once more be on the worldmap.
476 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
477 root 1.225 would grow out of bounds.
478 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
479 root 1.222 - fixed a double-escaping bug in the pod-parser.
480     - rewrote the cfpod parser in C++.
481     - hintmode moved to C++, players need to re-set their hintmode if
482     they dislike "show".
483 root 1.231 - fix RIP inscription.
484 root 1.239 - bump login name length from 18 to 20 char max.
485 root 1.231 - correctly support gender in emotes.
486     - correctly support gender in the death messages.
487     - correctly generate death messages for players only when they really die,
488     with increased information.
489 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
490     and data corruption (but apparently was never triggered).
491 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
492 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
493     data corruption bug.
494 root 1.223 - tweak coredumping/monitoring a bit.
495 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
496 root 1.227 - do not crash in the loader when an inventory object could not be loaded
497     (from a corrupted file).
498 root 1.241 - redid skills command to send output to proper channel.
499 root 1.233 - object->map is no longer refcounting.
500 root 1.228 - add FLAG_DEBUG for internal debugging.
501 root 1.231 - add NDI_VERBATIM flag to send_msg.
502 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
503 root 1.240 - player->exists is no longer a sync_job.
504 root 1.233 - split login.ext's player scheduler into
505     it's own player-scheduler.ext extension.
506 root 1.222
507 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
508 root 1.212 - require perl 5.10.
509 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
510 root 1.204 - swap player and observed count's on the map when observing.
511 root 1.205 - add (mostly untested) mapspace perl class and accessors.
512 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
513 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
514     could be found.
515 root 1.208 - pits now have a configurable "random spread" range and default
516 root 1.213 to a radius of two now.
517 root 1.212 - rewrite pay_player_arch.
518     - use a more stable perl_reload implementation.
519     - do not use Symbol::delete_package (causes crashes after perl-reload),
520     use our own, safer, clear_package instead.
521     - when asynchronously dumping core, close all file handles to allow
522     the server to restart concurrently.
523 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
524     sequences, without double-encoding. it should be faster, too.
525     - the above fixes wrong display of help tetx and many other issues.
526 root 1.216 - use lzf and frag packets for large messages for clients supporting them
527 root 1.218 (0.9976+), use it for long books and other messages.
528 root 1.210 - eradicate listen command and corresponding code.
529 root 1.211 - eradicate logs command.
530 root 1.218 - let the client log into the server log, used for crash backtraces.
531 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
532     old style spell objects with the spell magic bullet.
533 root 1.220 - (arch) fixed skill less rods in the archetypes
534 root 1.204
535 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
536 elmex 1.197 - made jeweler workbench larger and some other minor map
537     changes in jeweler town.
538 root 1.196 - fixed wrong item handling in jeweler skill code.
539 root 1.198 - (arch) use a special "key_random_map" for random map keys
540     that are used up.
541 root 1.199 - fix a crash when the player who was observed has logged out long
542     enough for his region/map to be gone.
543 root 1.200 - port to g++-4.3's incompatible tr1 changes.
544 root 1.201 - add some missing dependencies.
545 root 1.203 - log to /var/log/deliantra/ by default.
546     - hack observe code to enable smooth movmenet when observing.
547 elmex 1.195
548 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
549 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
550 root 1.179 - correctly move gsay to the party channel.
551 root 1.178 - fix a crash when animate weapon was used in some areas.
552 elmex 1.177 - fixed unnecessary identification of by converters created objects.
553 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
554     with NPCs.
555 elmex 1.175 - (arch) dragon scales got proper type now
556 root 1.193 - object::decrease would sometimes cause container weights to
557     be wrong, this has been fixed.
558 root 1.194 - do not send time updates for newly-seen items.
559 root 1.185 - thawing an icecube will once more drop its contents to the ground.
560 root 1.183 - fix cone spells etc. going through walls sometimes.
561 root 1.186 - fix a weight update bug that sometimes left containers
562     with wrong weights.
563 root 1.194 - added auto_apply event and extension for shop tiles.
564 root 1.172 - work around get_map_flags invoking perl and switching the stack.
565     - make sure the map is loaded when using a town portal return.
566 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
567     where healing spells didn't cost any grace.
568 root 1.173 - fix starvation kill reason.
569 root 1.174 - fix pk killer name message.
570 root 1.189 - don't let people apply signs with @match.
571 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
572     what seems to be the biggets memleak in the server).
573 elmex 1.171
574 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
575 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
576     - use anyevent to manage listen ports (this enables IPv6 support).
577 root 1.167 - server supports ipv6 client connections now.
578 root 1.168 - use newly-available Coro::AnyEvent.
579 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
580     to let it handle AIO requests.
581 root 1.167
582 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
583 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
584     processing considerably (especially in the client) and reduces data transfers
585     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
586 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
587     - (map) fixed npc dialogue in pup_land/s_f/special.
588     - bugfix: fix a crash when a player casts a swarm spell and then logs out
589     (swarm spells now stay in the player's inventory).
590 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
591 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
592     archetype *archname* (chairs of different facings were merged).
593     - bugfix: fix a potential crash issue in find_object_name (not used
594     normally).
595 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
596     (destruction, magic missile etc.).
597 root 1.163 - swarm spells without a direction now use various spiral patterns
598     instead of being fully random.
599 root 1.158 - update AnyEvent API to 3.4 and above.
600 root 1.156
601 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
602 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
603 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
604 root 1.152 - bugfix: the jumping skill now gives experience for jumping
605     and for attacking monsters. it also takes about one second to do a jump.
606 root 1.138 - bugfix: players couldn't starve in 2.53 :(
607 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
608 root 1.152 - bugfix: spell effects like word of recall are removed on death.
609 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
610     were created outside a map.
611 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
612     (fixed by reversing the logic).
613 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
614 root 1.153 - bugfix: the random map generator no longer leaks key objects.
615 root 1.154 - bugfix: support random maps >127x127.
616 root 1.152 - (maps) fixed the death certificate system in nimbus.
617 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
618 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
619 root 1.147 - (arch) give ball lightning a real name.
620 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
621 root 1.155 - support cfpod in ex replies (client item tooltips).
622 root 1.143 - unapply item in range slow when readying a spell.
623 root 1.148 - bugfix: account for rounding errors in weight updates.
624 root 1.139 - remove synchronous mkdir in chargen_race_done.
625     - fix per-race starting maps.
626 root 1.142 - check hiscore on suicide and quit as well.
627 root 1.138 - tell players when they are starving.
628 root 1.133 - get rid of costly object_from_name conversion for altar effects.
629     - fix map difficulty calculation for generators.
630 root 1.146 - slightly more intelligent handling of "is_animated" flag.
631 root 1.149 - support no_drop map header flag (before it was only available internally).
632 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
633 root 1.133
634 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
635 root 1.119 - bugfix: custom skill settings were not saved by the server.
636     - bugfix: remove did not actually remove items from the inventory, leaving
637 root 1.116 ghost items.
638 root 1.119 - bugfix: properly update items identified on the ground.
639 root 1.120 - bugfix: use localtime_r in the logger thread.
640 root 1.122 - bugfix: player starvation will now give the correct kill reason.
641     - bugfix: archetype reloads could crash the server.
642 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
643 elmex 1.114 player is not logged in.
644 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
645 root 1.117 server startup.
646 root 1.128 - bugfix: fix the door surround check in the random map generator.
647     - (maps) fix heaven quest difficulty progression.
648     - (maps) fix some random map styles.
649     - dropping items a shop is not interested in won't sell them anymore.
650     - rods and horns with a too low maximum charge allow now at least one discharge.
651     - implement kill & death statistics.
652     - random map preparation is no longer synchronous.
653     - rewrite find_style in perl, no longer does synchronous I/O.
654     - improve random map specials placement.
655     - make the killer a real object pointer instead of a string, improved
656     kill reason messages.
657 root 1.117 - take advantage of new aio_close and aio_chmod.
658 root 1.128 - implement archetype::get, object::deep_clone and update callers.
659 root 1.125 - change_abil is much faster.
660 root 1.126 - update the floorbox more often to work around the reverses item order
661     display in clients.
662 root 1.125 - cleaned up object copying by encapsulating it to a single place.
663 root 1.126 - add hints to the invite messages.
664 root 1.127 - rewrote key<->value pair handling.
665 root 1.128 - use an independent random number generator for the random map generator.
666 elmex 1.113
667 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
668 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
669     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
670     - completely automate the weight handling, should fix all weight
671     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
672 root 1.103 - reloading archetypes while a user was in the character creation phase
673     could crash the server.
674 root 1.106 - fix a nontrivial number of cases of code commented similar
675     to "is this really correct?", as many of those cases are now handles
676     automatically by lower level code.
677     - replace many ad-hoc checks for client visibility by object::visible_to,
678     should result in broader applicability of functions using it.
679 root 1.104 - merge items with different arch pointers refering to the same arch
680     (due to archetype reloads).
681 root 1.106 - refactored the object remove/insert functions and most related
682     functions (decrease, split, merge_ob etc.).
683 root 1.105 - make it compile better on freebsd (reported by pippijn).
684 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
685 root 1.108 - fix the longstanding "container stays open" bug.
686 root 1.107 - improved floorbox updating to be incremental and other protocol
687     optimisations.
688     - get rid of update_after_inventory_change and only do update stats
689     for weight once/tick/player at max.
690 root 1.109 - rewrite party commands, use party channel.
691 root 1.103
692 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
693 root 1.97 - properly link against libgthread as that is needed to make the slice
694     allocator thread-safe.
695 root 1.91 - support perls not compiled with 64 bit support (though this is not a
696     recommended configuration) (reported by Samuel Gondouin).
697 root 1.94 - always put godgiven items into the player inventory, never any containers.
698 root 1.92 - (maps, arch) the scorn go club was founded!
699 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
700 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
701     became a real spell-class.
702 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
703     - (arch) considerably strengthened spark shower and destruction.
704     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
705     finally reloadable at runtime.
706     - changed archetype loading algorithm to only require one pass and
707     use delayed resolving of references.
708 root 1.101 - examine command now uses the examine infobox.
709 root 1.102 - implement an "incremental garbage collector" for archetypes.
710 root 1.98 - enable slice allocator again.
711 root 1.96 - implement optional free memory poisoning.
712 root 1.91
713 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
714 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
715 root 1.85 skill.
716 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
717     names (also update all maps to use money instead of coins).
718 root 1.78 - add uuid accessors to perl.
719     - add coin names and archetype accessors to perl.
720 root 1.80 - fix runtime uuid file format to use "." instead of ",".
721 root 1.78 - change perl extensions to not use hardcoded coins and values.
722 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
723     and be more parsimonous of uuid usage by the exact value out on exit.
724 root 1.86 - write log messages in another thread, removing another sync point.
725     - support multi-line log messages in a nicer way.
726 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
727 root 1.81 - fix a minor memleak in the random map generator.
728     - some parts of the random map generator are not coroutine-safe,
729     so only call it "single-threaded".
730     - major cleanup of memory management in random map generator.
731 root 1.87 - slight refactoring of the random map generator, faster too.
732 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
733     bookkeeping bug.
734 root 1.87 - work around "player is on active list" problem by deactivating player
735     after loading.
736 root 1.81 - garbage collect shstr's more evenly and adaptively only when
737     there have in fact been allocations.
738 root 1.82 - fix object::insert to do as documented and insert into the env
739     if necessary.
740     - fix cf::map::unique_maps.
741     - fix nrof overflow check in can_merge_slow.
742     - fix converter code to handle >31 bit values.
743 elmex 1.83 - added support for the player_sold flag
744 root 1.84 - converters no longer accept unpaid items.
745 root 1.88 - canonicalize random map meta files for better unification.
746 root 1.77
747 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
748 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
749     when mlockall has been used.
750 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
751 root 1.72 - use separate thread for ticker timing (and more in the future).
752     this greatly increases timing accuracy and gets rid of an enourmous
753     number of gettimeofday calls.
754 root 1.82 - use a separate thread to signal aio completion, for lower latency.
755 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
756 root 1.71
757 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
758 root 1.68 - rebalanced default experience table to be more exponential
759     and much easier up to level ~40, then moderately harder.
760 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
761 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
762     - do not exit on reload/load errors but properly cleanup.
763 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
764 root 1.66
765 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
766 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
767     (this fixes the jeweler skill).
768 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
769 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
770 root 1.63 - move tombstone to real map if player died due to cave-in (even if
771     it has reset, which is better than putting it on the savebed, also as
772 root 1.321 proof that the player didn't use a savebed).
773 root 1.59
774 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
775 root 1.56 - work around perl bug in configure perl module version check.
776 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
777 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
778 root 1.52 - fix a bug in animate_weapon, causing a crash.
779 root 1.54 - no longer exit when a coroutine throws an exception.
780 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
781 root 1.53 - fix the "<player> is nuts" message.
782 root 1.58 - fix an exception at logout due to the json_coder being gone.
783 root 1.43 - upgrade to EV version 2.0 API.
784 root 1.47 - when players don't apply a savebed correctly but stand above one,
785     do not move or kill them.
786 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
787 root 1.43 - implement generic framework for server-side resource files.
788     - implement resource file update event.
789     - hook experience table update into the framework.
790     - move jeweler.yaml to resources (arch/).
791 root 1.44 - switch from Crossfire to Deliantra perl module.
792     - implement json2json arch filter.
793 root 1.45 - implement widget protocol version 2, support for ui templates.
794 root 1.54 - mapinfo is now handled fully asynchronously.
795 root 1.48 - ext/irc: also log irc messages.
796 root 1.51 - ext/schmorplog: write user stat files asynchronously.
797 root 1.43
798 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
799 elmex 1.41 - limited the number of items that can be picked up and dropped
800 root 1.42 as temporary measurement against bad performance or dropping things
801     (this lead to long freezes and triggered the watchdog).
802 elmex 1.41 - improved the performance of the drop command a bit.
803 root 1.38 - switch from Event to EV for higher performance, easier usage,
804     less bugs...
805 root 1.39 - updated to release version of the gnu affero license.
806 root 1.38
807 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
808 root 1.36 - more thoroughly rename the binaries, contact addresses.
809     - update the copyrights.
810 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
811     crashes.
812 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
813     potentially causing crashes.
814 root 1.35 - assign weapons on user load time, not login-time, avoiding
815     crashes.
816    
817 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
818 root 1.32 - fixed an important bug that caused passwords to be forgotten.
819 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
820     in some of the maps.
821 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
822     which is now trivial to do.
823 root 1.33 - removed all traces of the old (and never working) plug-in interface
824     (70kb code less on amd64).
825 root 1.34 - improve/tune scheduling priorities.
826     - fix some freezing bugs.
827     - fix a memory corruption problem in dynbuf.printf.
828     - use channels for chat and many informational commands.
829     - improved the tutorial.
830     - create missile is now fixed.
831     - race fields must now contain archetypes.
832     - jumping skill now works as advertised.
833 root 1.31
834 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
835 root 1.24 - relicense under the gnu affero license.
836 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
837 root 1.24 - implement server-side framework for generic resources.
838     - use resource framework for server-provided ambient
839     music.
840 root 1.27 - save object owners (players only atm).
841 root 1.24 - replace limited sound api with server-provided sound effects.
842     - new sc (sound control) protocol command.
843     - improve fxix protocol to include types.
844     - exactly fill tcp segments, if possible.
845     - output-rate is now an upper limit, the server will automatically
846     (and quite perfectly) adjust to the network conditions, ensuring
847     low latency even during bulk transfers (music, images, sounds etc.).
848     - implement server-side widgets (i.e. client widgets controlled
849     in the server side). this will allow future expansion without
850     having to upgrade clients.
851     - implement a (artwork) world map with realtime player position
852     tracking.
853     - new and more efficient extcmd (server still supports old extcmd
854     protocol).
855 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
856     calcluation that could be easily exploited by users.
857     - rebalanced diseases to spread more naturally/evenly.
858     - completely asynchronous map loading even for tiled maps.
859 root 1.24 - replace simple messaging protocol with channels carrying metadata
860     (similar to message types, but more directed at the user).
861     - reduce command processing latency by a whopping 120ms by
862     reordering some processing steps inside the server. this directly
863     reduces lag by 120ms.
864     - actually send spell faces to the client.
865 root 1.23 - implement player genders.
866 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
867     otherwise return to savebed and possible kill if the log-out
868     was for too long.
869     - fast socket-dead detection (kick player after 8 seconds without ack).
870     - greatly reduce the cpu time needed to draw maps _again_.
871     - archetypes are now subclasses of objects.
872     - rebalanced shop greed and approval functions to be more realistic
873     (and likely match the actual intention).
874 root 1.23 - implement "crossfire pod" format for messages, with working bold,
875     italic, gender-specific text, paragraphs etc.
876 root 1.24 - implemented hint framework, players can opt to receive hints.
877     - implemented (long) book framework, added some books from the cf wiki.
878 root 1.23 - implement generic message framework that uses xml, utf8 for the client
879     protocol and is capable of transmitting generic meta information.
880 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
881     - replace the nexus by a per-player tutorial map that teaches stuff
882     better than the newbie house.
883 root 1.18 - fix the magicmap colours.
884 root 1.19 - optimise map update even more by removing unneeded code and checks.
885     - decouple map and stats update from pl->ob and use pl->observe instead.
886     - implement observe command.
887 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
888     calls with a simple comparison.
889     - fix a latent crossfire bug that could crash the server because the
890     map refresh did not update the mapspace.
891 root 1.24 - support custom keys for regions and maps, regions are now
892     refcount-managed.
893     - allow worldmap overlays anywhere in the 000..999 range.
894     - new system to acquire time slices for background jobs, to reduce
895     jitter.
896 root 1.27 - semi-persistent object-referencing framework (currently only players
897     supported).
898 root 1.22 - dependency tracking for perl extensions.
899 root 1.24 - new slag-ex extension for cleaning cauldrons.
900     - fix invoke result processing.
901     - there are even less i/o syncpoints in the server now.
902 root 1.29 - added map-tags extension that scans all maps for object tags
903     and records them in the database (not used yet).
904 root 1.28 - metaserver 2 support.
905 root 1.22 - many more bugfixes and minor optimisations.
906 root 1.16
907 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
908 root 1.14 - optimised event invocation (non-wanted events can now be
909     skipped with 4-5 inlined instructions).
910 root 1.12 - complete rewrite of town_portal: it now creates a portal
911     to the "nearest" town only, travel is only possible
912 root 1.13 to the town and back, anybody can use it (also removes
913     one of the remaining syncpoints in the server).
914 root 1.10 - complete rewrite of the range/attack skill slot system:
915     there are now two slots, one for combat, one for ranged
916     attacks.
917     - introduce the concept of a current weapon (either a ranged
918     or a combat weapon/skill/tool) and switch between them as
919     needed.
920     - rewrite bow code so bows get more useful: apply damage,
921     attacktype and other stats to the arrows and treat
922     bows as weapons. also rebalance the missile weapons skill
923     so its damage increases with level.
924     - rewrite the complete player speed logic: weapon_speed now
925     works as documented and there are no unnatural speed boosts.
926 root 1.6 - implement a utility - cfutil - that simplifies arch and map
927     installation, replacing the old collect scripts and
928 root 1.9 simplying deployment by scaling and cutting faces as required.
929     - simplify the map protocol extensively by taking advantage
930     of missing bigfaces, speeding up map generation immensely.
931 root 1.6 - implement inherit keyword allowing archetypes to inherit from
932     other archetypes.
933     - rationalise archetype, region and treasurelist file format
934     into a single file format and make them reloadable asynchronously.
935 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
936     reloadable at runtime.
937 root 1.6 - implement 64x64 faceset support.
938     - implement fxixsx protocol that saves
939     a lot of bandwidth over the old image/face/smooth packets
940 root 1.11 and allows images > packetsize, incremental and background
941     transfers.
942 root 1.6 - implement a bandwidth-saving smoothing protocol that works
943     on a face basis as opposed to a mapspace basis.
944 root 1.7 - the server can now rate-limit image uploads to not exceed
945     a certain (client-configurable) speed while guarenteeing full
946     freedom of movement.
947 root 1.8 - implement new ex command to request item descriptions.
948     - implement new msg command for in-game messages with meta
949     information (using xml).
950 root 1.9 - enforce utf-8 for all text messages.
951 root 1.13 - added micropather (not used yet).
952 root 1.6 - many, many bugfixes.
953 root 1.1
954 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
955 root 1.1 - make coroapi accessible to cf+.
956     - moved map handling logic completely to perl
957     - per player maps are now marked in the map
958 root 1.2 - maps are saved completely differently now,
959     and much more often.
960 root 1.17 - rewrote map header parser and writer, to be much faster.
961 pippijn 1.4 - maps and players are now (in the average case) loaded
962 root 1.2 and saved completely asynchronously, I/O contention will no
963     longer freeze the server.
964 pippijn 1.4 - players and maps can be loaded anytime, without the player
965 root 1.2 being logged in.
966 root 1.1 - automatically generate method interfaces for perl from headers
967     - unbundled freezethaw
968     - mostly rewrote common/map.C
969     - completely rewrite server/swap.C
970     - introduced "runtime", the CCT clock (corrected crossfire time) :)
971     - introduced new keyword for map files: file_format_version (integer, server version: 0)
972     - better message for apply failures due to applymode
973     - removed most all of the weather code
974     - unified logging to stderr and file
975     - too many minor changes to document