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Revision: 1.515
Committed: Sun Nov 15 20:16:35 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.514: +1 -0 lines
Log Message:
add gorokh's final map from crossfire

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
11     real player object on player changes.
12     - shop specialisation calculation was totally broken.
13 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
14     now enforced.
15 root 1.498 - fix magic mapping, which only worked for inate spell casting.
16 root 1.495 - godgiven items will now be explicitly described as such.
17 root 1.504 - materialnames would change "randomly" on every load, only
18     set the material when the materialname was not set before.
19 root 1.497 - balancing change, halve rod recharge speed (instead
20     of 4.8s, the standard rods now recharge in ~10s. not a solution,
21     but still.
22 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
23 root 1.509 the costly flag-checking loop in most cases and using a simple
24     repeat-cache for speed_left.
25 root 1.507 - always delay stats update for players on insert/remove till
26     next tick/command, which saves a lot of cpu cycles on drop/take.
27 root 1.514 - add hint about havign to run to attach unaggressive npcs.
28 root 1.494 - pet monster level was not displayed correctly in "showpets index".
29     - clean up floating point conversions and many similar nitpicks.
30 root 1.502 - fix hanuk altar.
31 root 1.504 - overhaul material system to be much faster, and having less bugs, but
32     still having a lot of cruft :/.
33 root 1.502 - add marble shop floor.
34 root 1.494 - move gcc specifics to new file include/compiler.h.
35     - unrecognised cfpod directives could cause undefined behaviour.
36 root 1.505 - added boes' marble shop to steinwandstadt.
37 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
38     - optimise mapspace updates.
39     - cache volume/items per mapspace.
40 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
41     decrease).
42 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
43     have led to weird item multiplications.
44 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
45 elmex 1.501 - fixed crash bug in learn_spell command.
46 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
47 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
48     from perl to c++.
49 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
50     and use it in some "inner" loops.
51 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
52 elmex 1.511 - fixed jeweler experience output to not be floating point.
53 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
54 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
55     - move facedata chksum calculation into cfutil, make server more flexible
56     handling different chksum lengths.
57     - check for hash collisions in cfutil.
58     - reduce face checksum size from 6 to 4 bytes.
59 root 1.494
60 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
61 root 1.481 - some Andrew Madloch wanted, despite being specifically told
62     multiple times that the Deliantra parts additions are under AGPL,
63 root 1.487 lock up the source code of the server within his company.
64 root 1.481 some reorganisations have been done to the sourcecode to make
65     it clearer that this violates the Affero GPL. Help to keep
66     Deliantra free software even for the coming generations
67     and be wary of the promises of Andrew Madloch, he has nothing
68 root 1.487 good in mind for free software.
69 root 1.480 - clarify which files of the server are 100% AGPL.
70 root 1.481 - minor reorganisation, move some GPL code into other files.
71 root 1.483 - implement viewpoint (which is like observe, but only for the map,
72     not stats etc.).
73 root 1.484 - replace magic mapping overlay by a flying bird exposing area
74     on the worldmap (ext/magic_mapping.ext).
75 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
76     - @find results in npc dialogue is now stored in $find.
77 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
78 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
79 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
80     dm instead.
81 root 1.456 - (maps) add town portal to celvear.
82 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
83     mapsets from crossfire, together with associated archetypes.
84 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
85     - (maps) define a new whalingoutpost region.
86 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
87     and most archetypes that go with them (without stoning and swallow effects),
88     casino tokens and stock certificates are also missing.
89 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
90     and santo dominion.
91 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
92     to go with them. also adjusted archetypes to be more korrekt "gotisch".
93 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
94 root 1.460 - properly close client-side dialogue when the player is teleported away.
95 root 1.459 - map-tags did not properly close it's database tables or wait
96     for a quiescent state, causing memory corruption on reload.
97 root 1.454 - support "stat.xyz" accessor in match expressions.
98 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
99 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
100     fixes long answers from npc dialogue).
101 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
102 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
103     and to not add a "put your code here" force needlessly.
104 root 1.463 - (arch) fix or improve many plurals.
105 root 1.465 - markers do no longer add a force if the slaying field is unset.
106 root 1.466 - sped up search-items implementation, but it's still horrible.
107 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
108 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
109     used to reogianise the illogical arch tree a bit.
110 root 1.479 - (maps) import most map names from crossfire.
111 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
112 root 1.483 - fly_high movement gives better los, ignoring blocksview.
113 root 1.488 - the addexp command should now honour skill names with spaces.
114 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
115 root 1.491 - (arch) added many more buildable marble floors.
116 root 1.490 - major namespace cleanup: save 45kb by making functions static
117     that were unnecessarily global.
118 root 1.452
119 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
120 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
121 root 1.451 - fix a memory buffer overflow in the book code.
122 root 1.429 - add @check, @find npc dialogue commands.
123     - (maps) add a number of town interiors.
124 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
125 root 1.451 - (maps) add celvear area from cfextended.
126 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
127     - (server,maps) fix bug causing some library books not to be chained down,
128     cause Scorn/Navar libraries not to have inscribable books.
129 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
130 sf-marcmagus 1.433 inappropriate item power.
131 root 1.448 - (maps) fix intwell balancing issue.
132 root 1.437 - improve the look of generated books.
133 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
134     - fix bug where players could bypass no_drop by putting items in containers.
135 root 1.430 - consecutive commands arriving at the same time in the server would be
136     corrupted if the length was >255.
137 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
138 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
139     and perl.
140 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
141     functionality (and more) inside the same object using the match expressions.
142     - create simpler match expression compiles in many common cases.
143 root 1.439 - reduce object size by removing obsolete "seen_by" member.
144 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
145     of the new dynbuf::splice function (which gave an unexpected net win
146     in code size...).
147 root 1.442 - the server will no longer complain (and subtly fail) when an object
148     being removed from a map causes another object to get removed.
149 root 1.441 - banish strncpy from the server, speed up and simplify sending item
150     descriptions to the client considerably.
151 root 1.442 - add new "in head" set modifier for matches.
152     - new BLOCKED_MOVE event added.
153     - mapscript archetype now has activate_on_xxx true by default, as similar
154     connected elements.
155 root 1.448 - (maps) imported all styles from cfextended except
156 root 1.444 floorstyles/land_plots and monsterstyles.
157 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
158 root 1.446 - don't crash when treasure lists are empty / supply new empty
159     treasurelist for randomitems when none can be found.
160     - implement cf::map::static_maps and use it in map-tags.ext.
161 root 1.449 - fix a bug in map-tag scanning when moving tags.
162 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
163     for a reaction.
164 root 1.447 - implement new "loadall" map loading command, purely for debugging.
165 root 1.429
166 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
167 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
168     but not horns (to make them more useful for content-creators).
169 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
170     2) it skipped spell effects and 3) it didn't handle the case where
171     and object was destroyed while iterating over it correctly. all this
172     allowed players to sometimes walk onto spaces they should not be able to
173     walk on.
174 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
175 root 1.399 - examining an object now dumps the serialised object form when the user
176 root 1.404 is a wizard (wizlook).
177 root 1.421 - altars no longer accept unpaid items.
178 root 1.411 - party spells didn't work all that well.
179 root 1.424 - added complex object matching framework (cf::match), and make altars
180     and pedestals use it.
181 root 1.425 - identified skill-tools show what skill they grant.
182 root 1.399 - display the duration of change_ability spells when examining them
183     (missing: protection spells, but they are a hack...).
184 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
185     adding more variety to the different mushrooms.
186 root 1.398 - fix a minor cfpod formatting bug.
187 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
188     the hintmode setting on the settings page.
189 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
190 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
191 root 1.399 - enable the object loader to also dump archetypes.
192 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
193 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
194 root 1.402 - force the initial face when loading an object that is time-animated
195     or a monster, so it does not have to be specified anymore.
196 root 1.403 - fix a bug where recasting an ability changing spell could shorten
197     its remaining duration.
198 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
199 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
200 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
201     up splay operations as well.
202 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
203 root 1.412 - implement introspection data for C++ classes (%REFLECT).
204 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
205 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
206 root 1.419 - fix transmutation alchemy.
207 root 1.424 - speed up many frequently-invoked C->perl callbacks.
208 root 1.419 - added complex object matching framework, to be used in altars and the like.
209 root 1.426 - switch to YAML::XS from YAML.
210 root 1.396
211 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
212 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
213     that ultimately was not helpful to catch it :)
214 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
215     all callers to use either one or the other, as appropriate. This
216     fixes the (rather fragile) light spell, maybe others.
217     - fixed an overflow and exploit in the bank/payment code.
218     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
219 elmex 1.384 to explain the skill a bit more.
220 root 1.389 - removed a buggy check for zero attacktype. So that we might find
221 elmex 1.388 the real bugs in the archs/maps/objects.
222 elmex 1.394 - Fixed enabling torches with lighters.
223 elmex 1.387 - (maps) Added Heaven Town region.
224     - (arch+maps) Fixed & normalized warriors on map
225     /quests/peterm/CTower/Barracks.
226 root 1.392 - fix the light spell (and possibly diseases and other lights).
227 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
228 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
229     a long time ago, and similar cases are still to be found in the maps.
230     - make the socket_timeout configurable in the code (but not yet for users).
231 root 1.393 - earth wall health bar is now correct.
232 elmex 1.384
233 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
234 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
235     freeze with IO::AIO anymore due this change.
236 root 1.364 - avoid a crash when a player tries to apply a lighter.
237 root 1.376 - allow a spell argument for dimension door.
238 root 1.362 - move shop item listing and some otherstuff into the info tab.
239 root 1.360 - avoid crashes when non-players cast party spells.
240 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
241 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
242     - small improvement of the number of potions in shops
243     (by Job Vranish).
244     - added a few party spells (by Job Vranish).
245 root 1.362 - use a common message dynbuf.
246 root 1.364 - destroying tear down objects will now use the full hp range
247     for animation and will only destroy/lastframe when hp < 0.
248     - allow monsters to use earth to dust.
249     - use manhattan distance for get_rangevector_from_mapcoord, just as
250     in get_rangevector.
251     - los updates now correctly take tiled maps into account.
252     - do los updates even on maps without darkness.
253 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
254 root 1.375 - upgrade to IO::AIO 3.21.
255 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
256 elmex 1.373 - properly catching exceptions from callback in irc.ext.
257 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
258 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
259 elmex 1.368 - (arch) added hint about usage to Slag Ex.
260 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
261     like the rest.
262 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
263 root 1.378 - (arch+maps) added rate limited converter and adjusted
264     /elmex/mana_fountain.
265     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
266     - reduce size of casting_time, move_status, attack_movement,
267     last_heal and last_sp slots, squeezing some more space out of struct
268 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
269     anywhere.
270 root 1.358
271 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
272     - fixed bug in alchemy, where finding the right object for enhancements
273     didn't work.
274 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
275     effects (w.r.t. put_more) per mapspace, to give the server a chance
276     to survive a hundred deathsheads.
277 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
278     disastrous bug of unfortunately unknown proportions...
279 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
280 root 1.343 - use gender-neutral place descriptions for invite.
281 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
282     Thanks go to Lisa Larsen!
283 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
284     anymore).
285 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
286 root 1.345 - use better dependency tracking for include/keyword.h.
287 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
288     so it is possible to invite somebody out of some stck-till-death traps,
289 root 1.346 or simply to commit suicide.
290 root 1.352 - replace the "ignoring delayed commands" message by something more useful
291     (cf. cunning gnome freezeing issue).
292 elmex 1.349 - various fixes for weapon improvements.
293 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
294 root 1.353 - support T and G sequences in cfpod.
295 root 1.343
296 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
297 root 1.339 - convert me command from per-map to chat, which makes more sense, also
298     document it.
299 elmex 1.336 - more than one spellbooks of same class can now be given
300     in class selection.
301 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
302     spell rebalancements.
303 elmex 1.338 - the IRC gateway filters IRC colors now.
304 elmex 1.336
305 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
306 root 1.331 - (arch) fix quiver of Holding Bolts.
307 root 1.332 - applying unpaid items will now examine them.
308 root 1.330 - add "What" column to body command, showing items in that slot.
309 elmex 1.329 - redesigned and rebalanced lamps and torches.
310 root 1.330 - add "..." to item names that have been shortened.
311     - fixed "assign" function that squeezes strings into fixed length.
312 elmex 1.333 - add cursed effect to lamps and (some) torches.
313 elmex 1.334 - fixed bad assigned crafting skills and their tools.
314 root 1.312
315 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
316 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
317 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
318 root 1.312 - make monster smell logic dependent on their wisdom stat.
319 root 1.324 - put the death reason into a separate tab.
320     - converted "connected" slot to string, cleanly got rid of some ugly
321     hacks such as the path_attuned hack.
322 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
323     - replace one-at-a-time hash by faster than smaller FNV-1a hash
324     when hashing strings.
325 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
326 elmex 1.320 whether the right cauldron is used.
327 root 1.313 - considerably optimise shared string implementation by
328 root 1.316 making its null value a compiletime constant.
329 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
330     as well as using shstr_cmp to pass shared stringsa round efficiently,
331     for lots of code size savings.
332 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
333     they are sleeping: generators now check for the sleeping flag.
334 root 1.318 - tell gcc not to excessively inline some perl interface functions.
335 root 1.322 - remove marking rune length limit.
336 root 1.323 - fix formatting of cfpod when a verbatim block was following
337     a single newline.
338     - move resistances, statistics and showpets command output into tabs.
339 root 1.326 - implement map scripts that can replace the boulder logic without
340     having to write extensions.
341 root 1.310
342 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
343 root 1.302 - fix a longstanding bug that teared multipart monsters
344     at map boundaries apart.
345 root 1.292 - temporarily make permanently invisible player visible when
346     he/she makes noise.
347 root 1.284 - fix being able to see through walls a bit.
348 root 1.303 - improve look at output.
349 root 1.285 - completely replaced the line of sight algorithm with a variant
350     of spiral fov capable of visibility grades and arbitrary
351     shadow angles, that uses less memory and less code.
352     - the new los code supports arbitrary map rectangles and loosens
353 root 1.310 other restrictions of the old code, supporting further optimisations.
354     - update los if blocksview-objects are inserted in a map, not just when
355 root 1.287 removed (e.g. for summon fog).
356 root 1.303 - permanent invisibility doesn't make immune against making noise:
357     implement a noise system that allows monsters to locate the player
358     when he/she makes noise.
359     - implement a primitive smell system that monsters can use to track
360     players.
361 elmex 1.288 - create bomb now also works when casted by door traps.
362 elmex 1.290 - (arch) new torch graphics.
363 root 1.289 - (maps) considerably soften the subway spider.
364 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
365     the guards from being killed by players.
366 root 1.310 - (maps) lots of tweaks in and around scorn.
367     - (maps) use special non-blocksview jungle, mountain and
368     darkforest freely on the worldmap, to get gradual sight obstacles
369     instead of total blackout in those areas.
370 root 1.289 - no maximum darkness for outdoor maps anymore.
371 root 1.291 - add more hints, fix some messages.
372 root 1.292 - fix a bug: firing rods should tell you something about them.
373     - make light additive even within players.
374 root 1.293 - darken xrays effect a bit.
375     - improve handling of los changes when inserting or removing
376     objects, not perfect yet.
377     - make map darkness signed (formerly unsigned) to allow
378 root 1.294 ambient lighting and centrally manage darkness as an offset.
379     - revamped, fixed and documented the server calendrics, also
380     tell users the current time and data, to improve awareness.
381     - implement proper wizlook flag and handling of wizlook, instead
382     of dumbly just clearing los once.
383 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
384     and has a smaller runtime variance.
385 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
386     making them actually useful.
387     - see_in_dark now increases the viewing radius by 3.
388 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
389     speedup, as well as in many other places.
390 root 1.299 - remove support for extended map infos - these are not used
391     by the deliantra client and removing them gives us a 10% speedup
392     when sending map changes.
393 root 1.300 - remove most gcfclient and other client bug workarounds, as well
394     as now obsolete protocol versions, simplying the code.
395 root 1.301 - optimise and simplify generation of random numbers.
396 root 1.303 - correctly provide a non-zero default density for materials, to
397     avoid crashes, fix other bugs in the material handling code.
398     - fix volume calculations.
399     - fix cfpod parsing when multiple verbatim blocks were separated by
400     newlines.
401 root 1.305 - increase monster detection radius from wis/5 to wis/3.
402 root 1.306 - remove old pickup modes.
403     - remove obsolete disarm and search commands (search wasn't working
404     anyways).
405 root 1.308 - fix a crash when an npc applied a sign.
406 root 1.284
407 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
408 root 1.283 - this release is assumed to be very stable.
409     - (maps) radically redesigned and improved tutorial.
410 root 1.280 - directional casting no longer immediately removes the invisible effect.
411 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
412 root 1.272 - fix overflow in lighting calculations.
413     - negative glow radii can no longer cause total darkness.
414 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
415     only maximally-lit ones.
416 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
417     - swashbucklers got the oratory skill now.
418 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
419 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
420 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
421 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
422     (which was probably broken, too).
423 root 1.281 - support negative glow radii during daytime, too.
424     - use circular, not rectangular, viewing area.
425     - use minimum viewing distance of 2 in outdoor maps.
426     - negative glow is stronger than viewing area or lamps.
427 root 1.283 - (arch) new darkness spell face.
428 root 1.272
429 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
430     - (maps) completely redesigned scorn.
431 root 1.269 - "cast light" now works on oneself.
432 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
433     negative glow radii again (they were totally broken before).
434 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
435 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
436 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
437 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
438 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
439     back to the player.
440 root 1.251 - attuned/repell and spell base level system reworked.
441 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
442 root 1.247 be less erratic now.
443 root 1.248 - refuse to write the uuid file if the uuid is zero
444     (to avoid writing it in early crashes).
445 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
446     - speed up emergency_save by not syncing every file separately.
447     - no longer reattach perl to every object on reload, it's slow, and no longer
448     necessary since we don't nuke stashes anymore.
449     - do not bootstrap perl from the commandline args, use separate eval for
450     better error reporting.
451 root 1.259 - fix a crash when pushing cone spells met ice attacks.
452 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
453 root 1.255 - speed up map refresh in server a bit.
454 elmex 1.258 - refactored drop code and fixed some programming errors in it.
455 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
456 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
457 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
458     as the current weight of the inventory.
459 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
460     dragonfire has been introduced for the non-dragon players.
461 root 1.265 - remove unused "tooltype", "start_holding" object slots.
462     - change "weapontype" object slot to uint8.
463     - convert "hide" object slot into flag.
464     - reorder object members for better locality of reference and codesize
465     decrease.
466 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
467 root 1.267 - fix a crash when no skill could be found when killing amonster.
468 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
469     every completed aio operation.
470 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
471     and update mapspaces if necessary.
472 root 1.246
473 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
474 root 1.241 - removed all command line parsing, only env variables are supported
475     anymore.
476 root 1.239 - region-specific monsters will now once more be on the worldmap.
477 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
478 root 1.225 would grow out of bounds.
479 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
480 root 1.222 - fixed a double-escaping bug in the pod-parser.
481     - rewrote the cfpod parser in C++.
482     - hintmode moved to C++, players need to re-set their hintmode if
483     they dislike "show".
484 root 1.231 - fix RIP inscription.
485 root 1.239 - bump login name length from 18 to 20 char max.
486 root 1.231 - correctly support gender in emotes.
487     - correctly support gender in the death messages.
488     - correctly generate death messages for players only when they really die,
489     with increased information.
490 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
491     and data corruption (but apparently was never triggered).
492 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
493 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
494     data corruption bug.
495 root 1.223 - tweak coredumping/monitoring a bit.
496 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
497 root 1.227 - do not crash in the loader when an inventory object could not be loaded
498     (from a corrupted file).
499 root 1.241 - redid skills command to send output to proper channel.
500 root 1.233 - object->map is no longer refcounting.
501 root 1.228 - add FLAG_DEBUG for internal debugging.
502 root 1.231 - add NDI_VERBATIM flag to send_msg.
503 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
504 root 1.240 - player->exists is no longer a sync_job.
505 root 1.233 - split login.ext's player scheduler into
506     it's own player-scheduler.ext extension.
507 root 1.222
508 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
509 root 1.212 - require perl 5.10.
510 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
511 root 1.204 - swap player and observed count's on the map when observing.
512 root 1.205 - add (mostly untested) mapspace perl class and accessors.
513 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
514 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
515     could be found.
516 root 1.208 - pits now have a configurable "random spread" range and default
517 root 1.213 to a radius of two now.
518 root 1.212 - rewrite pay_player_arch.
519     - use a more stable perl_reload implementation.
520     - do not use Symbol::delete_package (causes crashes after perl-reload),
521     use our own, safer, clear_package instead.
522     - when asynchronously dumping core, close all file handles to allow
523     the server to restart concurrently.
524 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
525     sequences, without double-encoding. it should be faster, too.
526     - the above fixes wrong display of help tetx and many other issues.
527 root 1.216 - use lzf and frag packets for large messages for clients supporting them
528 root 1.218 (0.9976+), use it for long books and other messages.
529 root 1.210 - eradicate listen command and corresponding code.
530 root 1.211 - eradicate logs command.
531 root 1.218 - let the client log into the server log, used for crash backtraces.
532 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
533     old style spell objects with the spell magic bullet.
534 root 1.220 - (arch) fixed skill less rods in the archetypes
535 root 1.204
536 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
537 elmex 1.197 - made jeweler workbench larger and some other minor map
538     changes in jeweler town.
539 root 1.196 - fixed wrong item handling in jeweler skill code.
540 root 1.198 - (arch) use a special "key_random_map" for random map keys
541     that are used up.
542 root 1.199 - fix a crash when the player who was observed has logged out long
543     enough for his region/map to be gone.
544 root 1.200 - port to g++-4.3's incompatible tr1 changes.
545 root 1.201 - add some missing dependencies.
546 root 1.203 - log to /var/log/deliantra/ by default.
547     - hack observe code to enable smooth movmenet when observing.
548 elmex 1.195
549 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
550 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
551 root 1.179 - correctly move gsay to the party channel.
552 root 1.178 - fix a crash when animate weapon was used in some areas.
553 elmex 1.177 - fixed unnecessary identification of by converters created objects.
554 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
555     with NPCs.
556 elmex 1.175 - (arch) dragon scales got proper type now
557 root 1.193 - object::decrease would sometimes cause container weights to
558     be wrong, this has been fixed.
559 root 1.194 - do not send time updates for newly-seen items.
560 root 1.185 - thawing an icecube will once more drop its contents to the ground.
561 root 1.183 - fix cone spells etc. going through walls sometimes.
562 root 1.186 - fix a weight update bug that sometimes left containers
563     with wrong weights.
564 root 1.194 - added auto_apply event and extension for shop tiles.
565 root 1.172 - work around get_map_flags invoking perl and switching the stack.
566     - make sure the map is loaded when using a town portal return.
567 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
568     where healing spells didn't cost any grace.
569 root 1.173 - fix starvation kill reason.
570 root 1.174 - fix pk killer name message.
571 root 1.189 - don't let people apply signs with @match.
572 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
573     what seems to be the biggets memleak in the server).
574 elmex 1.171
575 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
576 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
577     - use anyevent to manage listen ports (this enables IPv6 support).
578 root 1.167 - server supports ipv6 client connections now.
579 root 1.168 - use newly-available Coro::AnyEvent.
580 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
581     to let it handle AIO requests.
582 root 1.167
583 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
584 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
585     processing considerably (especially in the client) and reduces data transfers
586     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
587 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
588     - (map) fixed npc dialogue in pup_land/s_f/special.
589     - bugfix: fix a crash when a player casts a swarm spell and then logs out
590     (swarm spells now stay in the player's inventory).
591 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
592 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
593     archetype *archname* (chairs of different facings were merged).
594     - bugfix: fix a potential crash issue in find_object_name (not used
595     normally).
596 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
597     (destruction, magic missile etc.).
598 root 1.163 - swarm spells without a direction now use various spiral patterns
599     instead of being fully random.
600 root 1.158 - update AnyEvent API to 3.4 and above.
601 root 1.156
602 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
603 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
604 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
605 root 1.152 - bugfix: the jumping skill now gives experience for jumping
606     and for attacking monsters. it also takes about one second to do a jump.
607 root 1.138 - bugfix: players couldn't starve in 2.53 :(
608 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
609 root 1.152 - bugfix: spell effects like word of recall are removed on death.
610 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
611     were created outside a map.
612 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
613     (fixed by reversing the logic).
614 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
615 root 1.153 - bugfix: the random map generator no longer leaks key objects.
616 root 1.154 - bugfix: support random maps >127x127.
617 root 1.152 - (maps) fixed the death certificate system in nimbus.
618 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
619 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
620 root 1.147 - (arch) give ball lightning a real name.
621 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
622 root 1.155 - support cfpod in ex replies (client item tooltips).
623 root 1.143 - unapply item in range slow when readying a spell.
624 root 1.148 - bugfix: account for rounding errors in weight updates.
625 root 1.139 - remove synchronous mkdir in chargen_race_done.
626     - fix per-race starting maps.
627 root 1.142 - check hiscore on suicide and quit as well.
628 root 1.138 - tell players when they are starving.
629 root 1.133 - get rid of costly object_from_name conversion for altar effects.
630     - fix map difficulty calculation for generators.
631 root 1.146 - slightly more intelligent handling of "is_animated" flag.
632 root 1.149 - support no_drop map header flag (before it was only available internally).
633 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
634 root 1.133
635 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
636 root 1.119 - bugfix: custom skill settings were not saved by the server.
637     - bugfix: remove did not actually remove items from the inventory, leaving
638 root 1.116 ghost items.
639 root 1.119 - bugfix: properly update items identified on the ground.
640 root 1.120 - bugfix: use localtime_r in the logger thread.
641 root 1.122 - bugfix: player starvation will now give the correct kill reason.
642     - bugfix: archetype reloads could crash the server.
643 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
644 elmex 1.114 player is not logged in.
645 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
646 root 1.117 server startup.
647 root 1.128 - bugfix: fix the door surround check in the random map generator.
648     - (maps) fix heaven quest difficulty progression.
649     - (maps) fix some random map styles.
650     - dropping items a shop is not interested in won't sell them anymore.
651     - rods and horns with a too low maximum charge allow now at least one discharge.
652     - implement kill & death statistics.
653     - random map preparation is no longer synchronous.
654     - rewrite find_style in perl, no longer does synchronous I/O.
655     - improve random map specials placement.
656     - make the killer a real object pointer instead of a string, improved
657     kill reason messages.
658 root 1.117 - take advantage of new aio_close and aio_chmod.
659 root 1.128 - implement archetype::get, object::deep_clone and update callers.
660 root 1.125 - change_abil is much faster.
661 root 1.126 - update the floorbox more often to work around the reverses item order
662     display in clients.
663 root 1.125 - cleaned up object copying by encapsulating it to a single place.
664 root 1.126 - add hints to the invite messages.
665 root 1.127 - rewrote key<->value pair handling.
666 root 1.128 - use an independent random number generator for the random map generator.
667 elmex 1.113
668 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
669 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
670     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
671     - completely automate the weight handling, should fix all weight
672     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
673 root 1.103 - reloading archetypes while a user was in the character creation phase
674     could crash the server.
675 root 1.106 - fix a nontrivial number of cases of code commented similar
676     to "is this really correct?", as many of those cases are now handles
677     automatically by lower level code.
678     - replace many ad-hoc checks for client visibility by object::visible_to,
679     should result in broader applicability of functions using it.
680 root 1.104 - merge items with different arch pointers refering to the same arch
681     (due to archetype reloads).
682 root 1.106 - refactored the object remove/insert functions and most related
683     functions (decrease, split, merge_ob etc.).
684 root 1.105 - make it compile better on freebsd (reported by pippijn).
685 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
686 root 1.108 - fix the longstanding "container stays open" bug.
687 root 1.107 - improved floorbox updating to be incremental and other protocol
688     optimisations.
689     - get rid of update_after_inventory_change and only do update stats
690     for weight once/tick/player at max.
691 root 1.109 - rewrite party commands, use party channel.
692 root 1.103
693 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
694 root 1.97 - properly link against libgthread as that is needed to make the slice
695     allocator thread-safe.
696 root 1.91 - support perls not compiled with 64 bit support (though this is not a
697     recommended configuration) (reported by Samuel Gondouin).
698 root 1.94 - always put godgiven items into the player inventory, never any containers.
699 root 1.92 - (maps, arch) the scorn go club was founded!
700 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
701 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
702     became a real spell-class.
703 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
704     - (arch) considerably strengthened spark shower and destruction.
705     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
706     finally reloadable at runtime.
707     - changed archetype loading algorithm to only require one pass and
708     use delayed resolving of references.
709 root 1.101 - examine command now uses the examine infobox.
710 root 1.102 - implement an "incremental garbage collector" for archetypes.
711 root 1.98 - enable slice allocator again.
712 root 1.96 - implement optional free memory poisoning.
713 root 1.91
714 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
715 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
716 root 1.85 skill.
717 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
718     names (also update all maps to use money instead of coins).
719 root 1.78 - add uuid accessors to perl.
720     - add coin names and archetype accessors to perl.
721 root 1.80 - fix runtime uuid file format to use "." instead of ",".
722 root 1.78 - change perl extensions to not use hardcoded coins and values.
723 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
724     and be more parsimonous of uuid usage by the exact value out on exit.
725 root 1.86 - write log messages in another thread, removing another sync point.
726     - support multi-line log messages in a nicer way.
727 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
728 root 1.81 - fix a minor memleak in the random map generator.
729     - some parts of the random map generator are not coroutine-safe,
730     so only call it "single-threaded".
731     - major cleanup of memory management in random map generator.
732 root 1.87 - slight refactoring of the random map generator, faster too.
733 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
734     bookkeeping bug.
735 root 1.87 - work around "player is on active list" problem by deactivating player
736     after loading.
737 root 1.81 - garbage collect shstr's more evenly and adaptively only when
738     there have in fact been allocations.
739 root 1.82 - fix object::insert to do as documented and insert into the env
740     if necessary.
741     - fix cf::map::unique_maps.
742     - fix nrof overflow check in can_merge_slow.
743     - fix converter code to handle >31 bit values.
744 elmex 1.83 - added support for the player_sold flag
745 root 1.84 - converters no longer accept unpaid items.
746 root 1.88 - canonicalize random map meta files for better unification.
747 root 1.77
748 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
749 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
750     when mlockall has been used.
751 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
752 root 1.72 - use separate thread for ticker timing (and more in the future).
753     this greatly increases timing accuracy and gets rid of an enourmous
754     number of gettimeofday calls.
755 root 1.82 - use a separate thread to signal aio completion, for lower latency.
756 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
757 root 1.71
758 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
759 root 1.68 - rebalanced default experience table to be more exponential
760     and much easier up to level ~40, then moderately harder.
761 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
762 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
763     - do not exit on reload/load errors but properly cleanup.
764 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
765 root 1.66
766 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
767 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
768     (this fixes the jeweler skill).
769 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
770 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
771 root 1.63 - move tombstone to real map if player died due to cave-in (even if
772     it has reset, which is better than putting it on the savebed, also as
773 root 1.321 proof that the player didn't use a savebed).
774 root 1.59
775 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
776 root 1.56 - work around perl bug in configure perl module version check.
777 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
778 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
779 root 1.52 - fix a bug in animate_weapon, causing a crash.
780 root 1.54 - no longer exit when a coroutine throws an exception.
781 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
782 root 1.53 - fix the "<player> is nuts" message.
783 root 1.58 - fix an exception at logout due to the json_coder being gone.
784 root 1.43 - upgrade to EV version 2.0 API.
785 root 1.47 - when players don't apply a savebed correctly but stand above one,
786     do not move or kill them.
787 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
788 root 1.43 - implement generic framework for server-side resource files.
789     - implement resource file update event.
790     - hook experience table update into the framework.
791     - move jeweler.yaml to resources (arch/).
792 root 1.44 - switch from Crossfire to Deliantra perl module.
793     - implement json2json arch filter.
794 root 1.45 - implement widget protocol version 2, support for ui templates.
795 root 1.54 - mapinfo is now handled fully asynchronously.
796 root 1.48 - ext/irc: also log irc messages.
797 root 1.51 - ext/schmorplog: write user stat files asynchronously.
798 root 1.43
799 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
800 elmex 1.41 - limited the number of items that can be picked up and dropped
801 root 1.42 as temporary measurement against bad performance or dropping things
802     (this lead to long freezes and triggered the watchdog).
803 elmex 1.41 - improved the performance of the drop command a bit.
804 root 1.38 - switch from Event to EV for higher performance, easier usage,
805     less bugs...
806 root 1.39 - updated to release version of the gnu affero license.
807 root 1.38
808 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
809 root 1.36 - more thoroughly rename the binaries, contact addresses.
810     - update the copyrights.
811 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
812     crashes.
813 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
814     potentially causing crashes.
815 root 1.35 - assign weapons on user load time, not login-time, avoiding
816     crashes.
817    
818 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
819 root 1.32 - fixed an important bug that caused passwords to be forgotten.
820 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
821     in some of the maps.
822 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
823     which is now trivial to do.
824 root 1.33 - removed all traces of the old (and never working) plug-in interface
825     (70kb code less on amd64).
826 root 1.34 - improve/tune scheduling priorities.
827     - fix some freezing bugs.
828     - fix a memory corruption problem in dynbuf.printf.
829     - use channels for chat and many informational commands.
830     - improved the tutorial.
831     - create missile is now fixed.
832     - race fields must now contain archetypes.
833     - jumping skill now works as advertised.
834 root 1.31
835 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
836 root 1.24 - relicense under the gnu affero license.
837 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
838 root 1.24 - implement server-side framework for generic resources.
839     - use resource framework for server-provided ambient
840     music.
841 root 1.27 - save object owners (players only atm).
842 root 1.24 - replace limited sound api with server-provided sound effects.
843     - new sc (sound control) protocol command.
844     - improve fxix protocol to include types.
845     - exactly fill tcp segments, if possible.
846     - output-rate is now an upper limit, the server will automatically
847     (and quite perfectly) adjust to the network conditions, ensuring
848     low latency even during bulk transfers (music, images, sounds etc.).
849     - implement server-side widgets (i.e. client widgets controlled
850     in the server side). this will allow future expansion without
851     having to upgrade clients.
852     - implement a (artwork) world map with realtime player position
853     tracking.
854     - new and more efficient extcmd (server still supports old extcmd
855     protocol).
856 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
857     calcluation that could be easily exploited by users.
858     - rebalanced diseases to spread more naturally/evenly.
859     - completely asynchronous map loading even for tiled maps.
860 root 1.24 - replace simple messaging protocol with channels carrying metadata
861     (similar to message types, but more directed at the user).
862     - reduce command processing latency by a whopping 120ms by
863     reordering some processing steps inside the server. this directly
864     reduces lag by 120ms.
865     - actually send spell faces to the client.
866 root 1.23 - implement player genders.
867 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
868     otherwise return to savebed and possible kill if the log-out
869     was for too long.
870     - fast socket-dead detection (kick player after 8 seconds without ack).
871     - greatly reduce the cpu time needed to draw maps _again_.
872     - archetypes are now subclasses of objects.
873     - rebalanced shop greed and approval functions to be more realistic
874     (and likely match the actual intention).
875 root 1.23 - implement "crossfire pod" format for messages, with working bold,
876     italic, gender-specific text, paragraphs etc.
877 root 1.24 - implemented hint framework, players can opt to receive hints.
878     - implemented (long) book framework, added some books from the cf wiki.
879 root 1.23 - implement generic message framework that uses xml, utf8 for the client
880     protocol and is capable of transmitting generic meta information.
881 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
882     - replace the nexus by a per-player tutorial map that teaches stuff
883     better than the newbie house.
884 root 1.18 - fix the magicmap colours.
885 root 1.19 - optimise map update even more by removing unneeded code and checks.
886     - decouple map and stats update from pl->ob and use pl->observe instead.
887     - implement observe command.
888 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
889     calls with a simple comparison.
890     - fix a latent crossfire bug that could crash the server because the
891     map refresh did not update the mapspace.
892 root 1.24 - support custom keys for regions and maps, regions are now
893     refcount-managed.
894     - allow worldmap overlays anywhere in the 000..999 range.
895     - new system to acquire time slices for background jobs, to reduce
896     jitter.
897 root 1.27 - semi-persistent object-referencing framework (currently only players
898     supported).
899 root 1.22 - dependency tracking for perl extensions.
900 root 1.24 - new slag-ex extension for cleaning cauldrons.
901     - fix invoke result processing.
902     - there are even less i/o syncpoints in the server now.
903 root 1.29 - added map-tags extension that scans all maps for object tags
904     and records them in the database (not used yet).
905 root 1.28 - metaserver 2 support.
906 root 1.22 - many more bugfixes and minor optimisations.
907 root 1.16
908 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
909 root 1.14 - optimised event invocation (non-wanted events can now be
910     skipped with 4-5 inlined instructions).
911 root 1.12 - complete rewrite of town_portal: it now creates a portal
912     to the "nearest" town only, travel is only possible
913 root 1.13 to the town and back, anybody can use it (also removes
914     one of the remaining syncpoints in the server).
915 root 1.10 - complete rewrite of the range/attack skill slot system:
916     there are now two slots, one for combat, one for ranged
917     attacks.
918     - introduce the concept of a current weapon (either a ranged
919     or a combat weapon/skill/tool) and switch between them as
920     needed.
921     - rewrite bow code so bows get more useful: apply damage,
922     attacktype and other stats to the arrows and treat
923     bows as weapons. also rebalance the missile weapons skill
924     so its damage increases with level.
925     - rewrite the complete player speed logic: weapon_speed now
926     works as documented and there are no unnatural speed boosts.
927 root 1.6 - implement a utility - cfutil - that simplifies arch and map
928     installation, replacing the old collect scripts and
929 root 1.9 simplying deployment by scaling and cutting faces as required.
930     - simplify the map protocol extensively by taking advantage
931     of missing bigfaces, speeding up map generation immensely.
932 root 1.6 - implement inherit keyword allowing archetypes to inherit from
933     other archetypes.
934     - rationalise archetype, region and treasurelist file format
935     into a single file format and make them reloadable asynchronously.
936 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
937     reloadable at runtime.
938 root 1.6 - implement 64x64 faceset support.
939     - implement fxixsx protocol that saves
940     a lot of bandwidth over the old image/face/smooth packets
941 root 1.11 and allows images > packetsize, incremental and background
942     transfers.
943 root 1.6 - implement a bandwidth-saving smoothing protocol that works
944     on a face basis as opposed to a mapspace basis.
945 root 1.7 - the server can now rate-limit image uploads to not exceed
946     a certain (client-configurable) speed while guarenteeing full
947     freedom of movement.
948 root 1.8 - implement new ex command to request item descriptions.
949     - implement new msg command for in-game messages with meta
950     information (using xml).
951 root 1.9 - enforce utf-8 for all text messages.
952 root 1.13 - added micropather (not used yet).
953 root 1.6 - many, many bugfixes.
954 root 1.1
955 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
956 root 1.1 - make coroapi accessible to cf+.
957     - moved map handling logic completely to perl
958     - per player maps are now marked in the map
959 root 1.2 - maps are saved completely differently now,
960     and much more often.
961 root 1.17 - rewrote map header parser and writer, to be much faster.
962 pippijn 1.4 - maps and players are now (in the average case) loaded
963 root 1.2 and saved completely asynchronously, I/O contention will no
964     longer freeze the server.
965 pippijn 1.4 - players and maps can be loaded anytime, without the player
966 root 1.2 being logged in.
967 root 1.1 - automatically generate method interfaces for perl from headers
968     - unbundled freezethaw
969     - mostly rewrote common/map.C
970     - completely rewrite server/swap.C
971     - introduced "runtime", the CCT clock (corrected crossfire time) :)
972     - introduced new keyword for map files: file_format_version (integer, server version: 0)
973     - better message for apply failures due to applymode
974     - removed most all of the weather code
975     - unified logging to stderr and file
976     - too many minor changes to document