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Revision: 1.516
Committed: Mon Nov 16 20:01:06 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.515: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
13     real player object on player changes.
14     - shop specialisation calculation was totally broken.
15 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
16     now enforced.
17 root 1.498 - fix magic mapping, which only worked for inate spell casting.
18 root 1.495 - godgiven items will now be explicitly described as such.
19 root 1.504 - materialnames would change "randomly" on every load, only
20     set the material when the materialname was not set before.
21 root 1.497 - balancing change, halve rod recharge speed (instead
22     of 4.8s, the standard rods now recharge in ~10s. not a solution,
23     but still.
24 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
25 root 1.509 the costly flag-checking loop in most cases and using a simple
26     repeat-cache for speed_left.
27 root 1.507 - always delay stats update for players on insert/remove till
28     next tick/command, which saves a lot of cpu cycles on drop/take.
29 root 1.514 - add hint about havign to run to attach unaggressive npcs.
30 root 1.494 - pet monster level was not displayed correctly in "showpets index".
31     - clean up floating point conversions and many similar nitpicks.
32 root 1.502 - fix hanuk altar.
33 root 1.504 - overhaul material system to be much faster, and having less bugs, but
34     still having a lot of cruft :/.
35 root 1.502 - add marble shop floor.
36 root 1.494 - move gcc specifics to new file include/compiler.h.
37     - unrecognised cfpod directives could cause undefined behaviour.
38 root 1.505 - added boes' marble shop to steinwandstadt.
39 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
40     - optimise mapspace updates.
41     - cache volume/items per mapspace.
42 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
43     decrease).
44 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
45     have led to weird item multiplications.
46 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
47 elmex 1.501 - fixed crash bug in learn_spell command.
48 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
49 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
50     from perl to c++.
51 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
52     and use it in some "inner" loops.
53 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
54 elmex 1.511 - fixed jeweler experience output to not be floating point.
55 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
56 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
57     - move facedata chksum calculation into cfutil, make server more flexible
58     handling different chksum lengths.
59     - check for hash collisions in cfutil.
60     - reduce face checksum size from 6 to 4 bytes.
61 root 1.494
62 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
63 root 1.481 - some Andrew Madloch wanted, despite being specifically told
64     multiple times that the Deliantra parts additions are under AGPL,
65 root 1.487 lock up the source code of the server within his company.
66 root 1.481 some reorganisations have been done to the sourcecode to make
67     it clearer that this violates the Affero GPL. Help to keep
68     Deliantra free software even for the coming generations
69     and be wary of the promises of Andrew Madloch, he has nothing
70 root 1.487 good in mind for free software.
71 root 1.480 - clarify which files of the server are 100% AGPL.
72 root 1.481 - minor reorganisation, move some GPL code into other files.
73 root 1.483 - implement viewpoint (which is like observe, but only for the map,
74     not stats etc.).
75 root 1.484 - replace magic mapping overlay by a flying bird exposing area
76     on the worldmap (ext/magic_mapping.ext).
77 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
78     - @find results in npc dialogue is now stored in $find.
79 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
80 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
81 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
82     dm instead.
83 root 1.456 - (maps) add town portal to celvear.
84 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
85     mapsets from crossfire, together with associated archetypes.
86 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
87     - (maps) define a new whalingoutpost region.
88 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
89     and most archetypes that go with them (without stoning and swallow effects),
90     casino tokens and stock certificates are also missing.
91 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
92     and santo dominion.
93 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
94     to go with them. also adjusted archetypes to be more korrekt "gotisch".
95 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
96 root 1.460 - properly close client-side dialogue when the player is teleported away.
97 root 1.459 - map-tags did not properly close it's database tables or wait
98     for a quiescent state, causing memory corruption on reload.
99 root 1.454 - support "stat.xyz" accessor in match expressions.
100 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
101 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
102     fixes long answers from npc dialogue).
103 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
104 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
105     and to not add a "put your code here" force needlessly.
106 root 1.463 - (arch) fix or improve many plurals.
107 root 1.465 - markers do no longer add a force if the slaying field is unset.
108 root 1.466 - sped up search-items implementation, but it's still horrible.
109 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
110 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
111     used to reogianise the illogical arch tree a bit.
112 root 1.479 - (maps) import most map names from crossfire.
113 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
114 root 1.483 - fly_high movement gives better los, ignoring blocksview.
115 root 1.488 - the addexp command should now honour skill names with spaces.
116 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
117 root 1.491 - (arch) added many more buildable marble floors.
118 root 1.490 - major namespace cleanup: save 45kb by making functions static
119     that were unnecessarily global.
120 root 1.452
121 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
122 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
123 root 1.451 - fix a memory buffer overflow in the book code.
124 root 1.429 - add @check, @find npc dialogue commands.
125     - (maps) add a number of town interiors.
126 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
127 root 1.451 - (maps) add celvear area from cfextended.
128 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
129     - (server,maps) fix bug causing some library books not to be chained down,
130     cause Scorn/Navar libraries not to have inscribable books.
131 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
132 sf-marcmagus 1.433 inappropriate item power.
133 root 1.448 - (maps) fix intwell balancing issue.
134 root 1.437 - improve the look of generated books.
135 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
136     - fix bug where players could bypass no_drop by putting items in containers.
137 root 1.430 - consecutive commands arriving at the same time in the server would be
138     corrupted if the length was >255.
139 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
140 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
141     and perl.
142 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
143     functionality (and more) inside the same object using the match expressions.
144     - create simpler match expression compiles in many common cases.
145 root 1.439 - reduce object size by removing obsolete "seen_by" member.
146 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
147     of the new dynbuf::splice function (which gave an unexpected net win
148     in code size...).
149 root 1.442 - the server will no longer complain (and subtly fail) when an object
150     being removed from a map causes another object to get removed.
151 root 1.441 - banish strncpy from the server, speed up and simplify sending item
152     descriptions to the client considerably.
153 root 1.442 - add new "in head" set modifier for matches.
154     - new BLOCKED_MOVE event added.
155     - mapscript archetype now has activate_on_xxx true by default, as similar
156     connected elements.
157 root 1.448 - (maps) imported all styles from cfextended except
158 root 1.444 floorstyles/land_plots and monsterstyles.
159 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
160 root 1.446 - don't crash when treasure lists are empty / supply new empty
161     treasurelist for randomitems when none can be found.
162     - implement cf::map::static_maps and use it in map-tags.ext.
163 root 1.449 - fix a bug in map-tag scanning when moving tags.
164 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
165     for a reaction.
166 root 1.447 - implement new "loadall" map loading command, purely for debugging.
167 root 1.429
168 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
169 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
170     but not horns (to make them more useful for content-creators).
171 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
172     2) it skipped spell effects and 3) it didn't handle the case where
173     and object was destroyed while iterating over it correctly. all this
174     allowed players to sometimes walk onto spaces they should not be able to
175     walk on.
176 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
177 root 1.399 - examining an object now dumps the serialised object form when the user
178 root 1.404 is a wizard (wizlook).
179 root 1.421 - altars no longer accept unpaid items.
180 root 1.411 - party spells didn't work all that well.
181 root 1.424 - added complex object matching framework (cf::match), and make altars
182     and pedestals use it.
183 root 1.425 - identified skill-tools show what skill they grant.
184 root 1.399 - display the duration of change_ability spells when examining them
185     (missing: protection spells, but they are a hack...).
186 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
187     adding more variety to the different mushrooms.
188 root 1.398 - fix a minor cfpod formatting bug.
189 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
190     the hintmode setting on the settings page.
191 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
192 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
193 root 1.399 - enable the object loader to also dump archetypes.
194 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
195 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
196 root 1.402 - force the initial face when loading an object that is time-animated
197     or a monster, so it does not have to be specified anymore.
198 root 1.403 - fix a bug where recasting an ability changing spell could shorten
199     its remaining duration.
200 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
201 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
202 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
203     up splay operations as well.
204 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
205 root 1.412 - implement introspection data for C++ classes (%REFLECT).
206 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
207 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
208 root 1.419 - fix transmutation alchemy.
209 root 1.424 - speed up many frequently-invoked C->perl callbacks.
210 root 1.419 - added complex object matching framework, to be used in altars and the like.
211 root 1.426 - switch to YAML::XS from YAML.
212 root 1.396
213 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
214 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
215     that ultimately was not helpful to catch it :)
216 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
217     all callers to use either one or the other, as appropriate. This
218     fixes the (rather fragile) light spell, maybe others.
219     - fixed an overflow and exploit in the bank/payment code.
220     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
221 elmex 1.384 to explain the skill a bit more.
222 root 1.389 - removed a buggy check for zero attacktype. So that we might find
223 elmex 1.388 the real bugs in the archs/maps/objects.
224 elmex 1.394 - Fixed enabling torches with lighters.
225 elmex 1.387 - (maps) Added Heaven Town region.
226     - (arch+maps) Fixed & normalized warriors on map
227     /quests/peterm/CTower/Barracks.
228 root 1.392 - fix the light spell (and possibly diseases and other lights).
229 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
230 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
231     a long time ago, and similar cases are still to be found in the maps.
232     - make the socket_timeout configurable in the code (but not yet for users).
233 root 1.393 - earth wall health bar is now correct.
234 elmex 1.384
235 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
236 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
237     freeze with IO::AIO anymore due this change.
238 root 1.364 - avoid a crash when a player tries to apply a lighter.
239 root 1.376 - allow a spell argument for dimension door.
240 root 1.362 - move shop item listing and some otherstuff into the info tab.
241 root 1.360 - avoid crashes when non-players cast party spells.
242 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
243 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
244     - small improvement of the number of potions in shops
245     (by Job Vranish).
246     - added a few party spells (by Job Vranish).
247 root 1.362 - use a common message dynbuf.
248 root 1.364 - destroying tear down objects will now use the full hp range
249     for animation and will only destroy/lastframe when hp < 0.
250     - allow monsters to use earth to dust.
251     - use manhattan distance for get_rangevector_from_mapcoord, just as
252     in get_rangevector.
253     - los updates now correctly take tiled maps into account.
254     - do los updates even on maps without darkness.
255 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
256 root 1.375 - upgrade to IO::AIO 3.21.
257 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
258 elmex 1.373 - properly catching exceptions from callback in irc.ext.
259 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
260 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
261 elmex 1.368 - (arch) added hint about usage to Slag Ex.
262 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
263     like the rest.
264 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
265 root 1.378 - (arch+maps) added rate limited converter and adjusted
266     /elmex/mana_fountain.
267     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
268     - reduce size of casting_time, move_status, attack_movement,
269     last_heal and last_sp slots, squeezing some more space out of struct
270 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
271     anywhere.
272 root 1.358
273 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
274     - fixed bug in alchemy, where finding the right object for enhancements
275     didn't work.
276 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
277     effects (w.r.t. put_more) per mapspace, to give the server a chance
278     to survive a hundred deathsheads.
279 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
280     disastrous bug of unfortunately unknown proportions...
281 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
282 root 1.343 - use gender-neutral place descriptions for invite.
283 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
284     Thanks go to Lisa Larsen!
285 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
286     anymore).
287 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
288 root 1.345 - use better dependency tracking for include/keyword.h.
289 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
290     so it is possible to invite somebody out of some stck-till-death traps,
291 root 1.346 or simply to commit suicide.
292 root 1.352 - replace the "ignoring delayed commands" message by something more useful
293     (cf. cunning gnome freezeing issue).
294 elmex 1.349 - various fixes for weapon improvements.
295 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
296 root 1.353 - support T and G sequences in cfpod.
297 root 1.343
298 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
299 root 1.339 - convert me command from per-map to chat, which makes more sense, also
300     document it.
301 elmex 1.336 - more than one spellbooks of same class can now be given
302     in class selection.
303 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
304     spell rebalancements.
305 elmex 1.338 - the IRC gateway filters IRC colors now.
306 elmex 1.336
307 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
308 root 1.331 - (arch) fix quiver of Holding Bolts.
309 root 1.332 - applying unpaid items will now examine them.
310 root 1.330 - add "What" column to body command, showing items in that slot.
311 elmex 1.329 - redesigned and rebalanced lamps and torches.
312 root 1.330 - add "..." to item names that have been shortened.
313     - fixed "assign" function that squeezes strings into fixed length.
314 elmex 1.333 - add cursed effect to lamps and (some) torches.
315 elmex 1.334 - fixed bad assigned crafting skills and their tools.
316 root 1.312
317 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
318 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
319 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
320 root 1.312 - make monster smell logic dependent on their wisdom stat.
321 root 1.324 - put the death reason into a separate tab.
322     - converted "connected" slot to string, cleanly got rid of some ugly
323     hacks such as the path_attuned hack.
324 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
325     - replace one-at-a-time hash by faster than smaller FNV-1a hash
326     when hashing strings.
327 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
328 elmex 1.320 whether the right cauldron is used.
329 root 1.313 - considerably optimise shared string implementation by
330 root 1.316 making its null value a compiletime constant.
331 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
332     as well as using shstr_cmp to pass shared stringsa round efficiently,
333     for lots of code size savings.
334 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
335     they are sleeping: generators now check for the sleeping flag.
336 root 1.318 - tell gcc not to excessively inline some perl interface functions.
337 root 1.322 - remove marking rune length limit.
338 root 1.323 - fix formatting of cfpod when a verbatim block was following
339     a single newline.
340     - move resistances, statistics and showpets command output into tabs.
341 root 1.326 - implement map scripts that can replace the boulder logic without
342     having to write extensions.
343 root 1.310
344 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
345 root 1.302 - fix a longstanding bug that teared multipart monsters
346     at map boundaries apart.
347 root 1.292 - temporarily make permanently invisible player visible when
348     he/she makes noise.
349 root 1.284 - fix being able to see through walls a bit.
350 root 1.303 - improve look at output.
351 root 1.285 - completely replaced the line of sight algorithm with a variant
352     of spiral fov capable of visibility grades and arbitrary
353     shadow angles, that uses less memory and less code.
354     - the new los code supports arbitrary map rectangles and loosens
355 root 1.310 other restrictions of the old code, supporting further optimisations.
356     - update los if blocksview-objects are inserted in a map, not just when
357 root 1.287 removed (e.g. for summon fog).
358 root 1.303 - permanent invisibility doesn't make immune against making noise:
359     implement a noise system that allows monsters to locate the player
360     when he/she makes noise.
361     - implement a primitive smell system that monsters can use to track
362     players.
363 elmex 1.288 - create bomb now also works when casted by door traps.
364 elmex 1.290 - (arch) new torch graphics.
365 root 1.289 - (maps) considerably soften the subway spider.
366 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
367     the guards from being killed by players.
368 root 1.310 - (maps) lots of tweaks in and around scorn.
369     - (maps) use special non-blocksview jungle, mountain and
370     darkforest freely on the worldmap, to get gradual sight obstacles
371     instead of total blackout in those areas.
372 root 1.289 - no maximum darkness for outdoor maps anymore.
373 root 1.291 - add more hints, fix some messages.
374 root 1.292 - fix a bug: firing rods should tell you something about them.
375     - make light additive even within players.
376 root 1.293 - darken xrays effect a bit.
377     - improve handling of los changes when inserting or removing
378     objects, not perfect yet.
379     - make map darkness signed (formerly unsigned) to allow
380 root 1.294 ambient lighting and centrally manage darkness as an offset.
381     - revamped, fixed and documented the server calendrics, also
382     tell users the current time and data, to improve awareness.
383     - implement proper wizlook flag and handling of wizlook, instead
384     of dumbly just clearing los once.
385 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
386     and has a smaller runtime variance.
387 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
388     making them actually useful.
389     - see_in_dark now increases the viewing radius by 3.
390 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
391     speedup, as well as in many other places.
392 root 1.299 - remove support for extended map infos - these are not used
393     by the deliantra client and removing them gives us a 10% speedup
394     when sending map changes.
395 root 1.300 - remove most gcfclient and other client bug workarounds, as well
396     as now obsolete protocol versions, simplying the code.
397 root 1.301 - optimise and simplify generation of random numbers.
398 root 1.303 - correctly provide a non-zero default density for materials, to
399     avoid crashes, fix other bugs in the material handling code.
400     - fix volume calculations.
401     - fix cfpod parsing when multiple verbatim blocks were separated by
402     newlines.
403 root 1.305 - increase monster detection radius from wis/5 to wis/3.
404 root 1.306 - remove old pickup modes.
405     - remove obsolete disarm and search commands (search wasn't working
406     anyways).
407 root 1.308 - fix a crash when an npc applied a sign.
408 root 1.284
409 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
410 root 1.283 - this release is assumed to be very stable.
411     - (maps) radically redesigned and improved tutorial.
412 root 1.280 - directional casting no longer immediately removes the invisible effect.
413 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
414 root 1.272 - fix overflow in lighting calculations.
415     - negative glow radii can no longer cause total darkness.
416 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
417     only maximally-lit ones.
418 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
419     - swashbucklers got the oratory skill now.
420 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
421 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
422 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
423 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
424     (which was probably broken, too).
425 root 1.281 - support negative glow radii during daytime, too.
426     - use circular, not rectangular, viewing area.
427     - use minimum viewing distance of 2 in outdoor maps.
428     - negative glow is stronger than viewing area or lamps.
429 root 1.283 - (arch) new darkness spell face.
430 root 1.272
431 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
432     - (maps) completely redesigned scorn.
433 root 1.269 - "cast light" now works on oneself.
434 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
435     negative glow radii again (they were totally broken before).
436 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
437 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
438 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
439 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
440 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
441     back to the player.
442 root 1.251 - attuned/repell and spell base level system reworked.
443 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
444 root 1.247 be less erratic now.
445 root 1.248 - refuse to write the uuid file if the uuid is zero
446     (to avoid writing it in early crashes).
447 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
448     - speed up emergency_save by not syncing every file separately.
449     - no longer reattach perl to every object on reload, it's slow, and no longer
450     necessary since we don't nuke stashes anymore.
451     - do not bootstrap perl from the commandline args, use separate eval for
452     better error reporting.
453 root 1.259 - fix a crash when pushing cone spells met ice attacks.
454 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
455 root 1.255 - speed up map refresh in server a bit.
456 elmex 1.258 - refactored drop code and fixed some programming errors in it.
457 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
458 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
459 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
460     as the current weight of the inventory.
461 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
462     dragonfire has been introduced for the non-dragon players.
463 root 1.265 - remove unused "tooltype", "start_holding" object slots.
464     - change "weapontype" object slot to uint8.
465     - convert "hide" object slot into flag.
466     - reorder object members for better locality of reference and codesize
467     decrease.
468 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
469 root 1.267 - fix a crash when no skill could be found when killing amonster.
470 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
471     every completed aio operation.
472 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
473     and update mapspaces if necessary.
474 root 1.246
475 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
476 root 1.241 - removed all command line parsing, only env variables are supported
477     anymore.
478 root 1.239 - region-specific monsters will now once more be on the worldmap.
479 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
480 root 1.225 would grow out of bounds.
481 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
482 root 1.222 - fixed a double-escaping bug in the pod-parser.
483     - rewrote the cfpod parser in C++.
484     - hintmode moved to C++, players need to re-set their hintmode if
485     they dislike "show".
486 root 1.231 - fix RIP inscription.
487 root 1.239 - bump login name length from 18 to 20 char max.
488 root 1.231 - correctly support gender in emotes.
489     - correctly support gender in the death messages.
490     - correctly generate death messages for players only when they really die,
491     with increased information.
492 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
493     and data corruption (but apparently was never triggered).
494 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
495 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
496     data corruption bug.
497 root 1.223 - tweak coredumping/monitoring a bit.
498 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
499 root 1.227 - do not crash in the loader when an inventory object could not be loaded
500     (from a corrupted file).
501 root 1.241 - redid skills command to send output to proper channel.
502 root 1.233 - object->map is no longer refcounting.
503 root 1.228 - add FLAG_DEBUG for internal debugging.
504 root 1.231 - add NDI_VERBATIM flag to send_msg.
505 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
506 root 1.240 - player->exists is no longer a sync_job.
507 root 1.233 - split login.ext's player scheduler into
508     it's own player-scheduler.ext extension.
509 root 1.222
510 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
511 root 1.212 - require perl 5.10.
512 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
513 root 1.204 - swap player and observed count's on the map when observing.
514 root 1.205 - add (mostly untested) mapspace perl class and accessors.
515 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
516 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
517     could be found.
518 root 1.208 - pits now have a configurable "random spread" range and default
519 root 1.213 to a radius of two now.
520 root 1.212 - rewrite pay_player_arch.
521     - use a more stable perl_reload implementation.
522     - do not use Symbol::delete_package (causes crashes after perl-reload),
523     use our own, safer, clear_package instead.
524     - when asynchronously dumping core, close all file handles to allow
525     the server to restart concurrently.
526 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
527     sequences, without double-encoding. it should be faster, too.
528     - the above fixes wrong display of help tetx and many other issues.
529 root 1.216 - use lzf and frag packets for large messages for clients supporting them
530 root 1.218 (0.9976+), use it for long books and other messages.
531 root 1.210 - eradicate listen command and corresponding code.
532 root 1.211 - eradicate logs command.
533 root 1.218 - let the client log into the server log, used for crash backtraces.
534 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
535     old style spell objects with the spell magic bullet.
536 root 1.220 - (arch) fixed skill less rods in the archetypes
537 root 1.204
538 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
539 elmex 1.197 - made jeweler workbench larger and some other minor map
540     changes in jeweler town.
541 root 1.196 - fixed wrong item handling in jeweler skill code.
542 root 1.198 - (arch) use a special "key_random_map" for random map keys
543     that are used up.
544 root 1.199 - fix a crash when the player who was observed has logged out long
545     enough for his region/map to be gone.
546 root 1.200 - port to g++-4.3's incompatible tr1 changes.
547 root 1.201 - add some missing dependencies.
548 root 1.203 - log to /var/log/deliantra/ by default.
549     - hack observe code to enable smooth movmenet when observing.
550 elmex 1.195
551 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
552 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
553 root 1.179 - correctly move gsay to the party channel.
554 root 1.178 - fix a crash when animate weapon was used in some areas.
555 elmex 1.177 - fixed unnecessary identification of by converters created objects.
556 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
557     with NPCs.
558 elmex 1.175 - (arch) dragon scales got proper type now
559 root 1.193 - object::decrease would sometimes cause container weights to
560     be wrong, this has been fixed.
561 root 1.194 - do not send time updates for newly-seen items.
562 root 1.185 - thawing an icecube will once more drop its contents to the ground.
563 root 1.183 - fix cone spells etc. going through walls sometimes.
564 root 1.186 - fix a weight update bug that sometimes left containers
565     with wrong weights.
566 root 1.194 - added auto_apply event and extension for shop tiles.
567 root 1.172 - work around get_map_flags invoking perl and switching the stack.
568     - make sure the map is loaded when using a town portal return.
569 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
570     where healing spells didn't cost any grace.
571 root 1.173 - fix starvation kill reason.
572 root 1.174 - fix pk killer name message.
573 root 1.189 - don't let people apply signs with @match.
574 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
575     what seems to be the biggets memleak in the server).
576 elmex 1.171
577 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
578 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
579     - use anyevent to manage listen ports (this enables IPv6 support).
580 root 1.167 - server supports ipv6 client connections now.
581 root 1.168 - use newly-available Coro::AnyEvent.
582 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
583     to let it handle AIO requests.
584 root 1.167
585 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
586 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
587     processing considerably (especially in the client) and reduces data transfers
588     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
589 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
590     - (map) fixed npc dialogue in pup_land/s_f/special.
591     - bugfix: fix a crash when a player casts a swarm spell and then logs out
592     (swarm spells now stay in the player's inventory).
593 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
594 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
595     archetype *archname* (chairs of different facings were merged).
596     - bugfix: fix a potential crash issue in find_object_name (not used
597     normally).
598 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
599     (destruction, magic missile etc.).
600 root 1.163 - swarm spells without a direction now use various spiral patterns
601     instead of being fully random.
602 root 1.158 - update AnyEvent API to 3.4 and above.
603 root 1.156
604 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
605 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
606 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
607 root 1.152 - bugfix: the jumping skill now gives experience for jumping
608     and for attacking monsters. it also takes about one second to do a jump.
609 root 1.138 - bugfix: players couldn't starve in 2.53 :(
610 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
611 root 1.152 - bugfix: spell effects like word of recall are removed on death.
612 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
613     were created outside a map.
614 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
615     (fixed by reversing the logic).
616 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
617 root 1.153 - bugfix: the random map generator no longer leaks key objects.
618 root 1.154 - bugfix: support random maps >127x127.
619 root 1.152 - (maps) fixed the death certificate system in nimbus.
620 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
621 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
622 root 1.147 - (arch) give ball lightning a real name.
623 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
624 root 1.155 - support cfpod in ex replies (client item tooltips).
625 root 1.143 - unapply item in range slow when readying a spell.
626 root 1.148 - bugfix: account for rounding errors in weight updates.
627 root 1.139 - remove synchronous mkdir in chargen_race_done.
628     - fix per-race starting maps.
629 root 1.142 - check hiscore on suicide and quit as well.
630 root 1.138 - tell players when they are starving.
631 root 1.133 - get rid of costly object_from_name conversion for altar effects.
632     - fix map difficulty calculation for generators.
633 root 1.146 - slightly more intelligent handling of "is_animated" flag.
634 root 1.149 - support no_drop map header flag (before it was only available internally).
635 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
636 root 1.133
637 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
638 root 1.119 - bugfix: custom skill settings were not saved by the server.
639     - bugfix: remove did not actually remove items from the inventory, leaving
640 root 1.116 ghost items.
641 root 1.119 - bugfix: properly update items identified on the ground.
642 root 1.120 - bugfix: use localtime_r in the logger thread.
643 root 1.122 - bugfix: player starvation will now give the correct kill reason.
644     - bugfix: archetype reloads could crash the server.
645 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
646 elmex 1.114 player is not logged in.
647 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
648 root 1.117 server startup.
649 root 1.128 - bugfix: fix the door surround check in the random map generator.
650     - (maps) fix heaven quest difficulty progression.
651     - (maps) fix some random map styles.
652     - dropping items a shop is not interested in won't sell them anymore.
653     - rods and horns with a too low maximum charge allow now at least one discharge.
654     - implement kill & death statistics.
655     - random map preparation is no longer synchronous.
656     - rewrite find_style in perl, no longer does synchronous I/O.
657     - improve random map specials placement.
658     - make the killer a real object pointer instead of a string, improved
659     kill reason messages.
660 root 1.117 - take advantage of new aio_close and aio_chmod.
661 root 1.128 - implement archetype::get, object::deep_clone and update callers.
662 root 1.125 - change_abil is much faster.
663 root 1.126 - update the floorbox more often to work around the reverses item order
664     display in clients.
665 root 1.125 - cleaned up object copying by encapsulating it to a single place.
666 root 1.126 - add hints to the invite messages.
667 root 1.127 - rewrote key<->value pair handling.
668 root 1.128 - use an independent random number generator for the random map generator.
669 elmex 1.113
670 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
671 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
672     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
673     - completely automate the weight handling, should fix all weight
674     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
675 root 1.103 - reloading archetypes while a user was in the character creation phase
676     could crash the server.
677 root 1.106 - fix a nontrivial number of cases of code commented similar
678     to "is this really correct?", as many of those cases are now handles
679     automatically by lower level code.
680     - replace many ad-hoc checks for client visibility by object::visible_to,
681     should result in broader applicability of functions using it.
682 root 1.104 - merge items with different arch pointers refering to the same arch
683     (due to archetype reloads).
684 root 1.106 - refactored the object remove/insert functions and most related
685     functions (decrease, split, merge_ob etc.).
686 root 1.105 - make it compile better on freebsd (reported by pippijn).
687 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
688 root 1.108 - fix the longstanding "container stays open" bug.
689 root 1.107 - improved floorbox updating to be incremental and other protocol
690     optimisations.
691     - get rid of update_after_inventory_change and only do update stats
692     for weight once/tick/player at max.
693 root 1.109 - rewrite party commands, use party channel.
694 root 1.103
695 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
696 root 1.97 - properly link against libgthread as that is needed to make the slice
697     allocator thread-safe.
698 root 1.91 - support perls not compiled with 64 bit support (though this is not a
699     recommended configuration) (reported by Samuel Gondouin).
700 root 1.94 - always put godgiven items into the player inventory, never any containers.
701 root 1.92 - (maps, arch) the scorn go club was founded!
702 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
703 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
704     became a real spell-class.
705 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
706     - (arch) considerably strengthened spark shower and destruction.
707     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
708     finally reloadable at runtime.
709     - changed archetype loading algorithm to only require one pass and
710     use delayed resolving of references.
711 root 1.101 - examine command now uses the examine infobox.
712 root 1.102 - implement an "incremental garbage collector" for archetypes.
713 root 1.98 - enable slice allocator again.
714 root 1.96 - implement optional free memory poisoning.
715 root 1.91
716 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
717 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
718 root 1.85 skill.
719 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
720     names (also update all maps to use money instead of coins).
721 root 1.78 - add uuid accessors to perl.
722     - add coin names and archetype accessors to perl.
723 root 1.80 - fix runtime uuid file format to use "." instead of ",".
724 root 1.78 - change perl extensions to not use hardcoded coins and values.
725 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
726     and be more parsimonous of uuid usage by the exact value out on exit.
727 root 1.86 - write log messages in another thread, removing another sync point.
728     - support multi-line log messages in a nicer way.
729 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
730 root 1.81 - fix a minor memleak in the random map generator.
731     - some parts of the random map generator are not coroutine-safe,
732     so only call it "single-threaded".
733     - major cleanup of memory management in random map generator.
734 root 1.87 - slight refactoring of the random map generator, faster too.
735 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
736     bookkeeping bug.
737 root 1.87 - work around "player is on active list" problem by deactivating player
738     after loading.
739 root 1.81 - garbage collect shstr's more evenly and adaptively only when
740     there have in fact been allocations.
741 root 1.82 - fix object::insert to do as documented and insert into the env
742     if necessary.
743     - fix cf::map::unique_maps.
744     - fix nrof overflow check in can_merge_slow.
745     - fix converter code to handle >31 bit values.
746 elmex 1.83 - added support for the player_sold flag
747 root 1.84 - converters no longer accept unpaid items.
748 root 1.88 - canonicalize random map meta files for better unification.
749 root 1.77
750 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
751 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
752     when mlockall has been used.
753 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
754 root 1.72 - use separate thread for ticker timing (and more in the future).
755     this greatly increases timing accuracy and gets rid of an enourmous
756     number of gettimeofday calls.
757 root 1.82 - use a separate thread to signal aio completion, for lower latency.
758 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
759 root 1.71
760 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
761 root 1.68 - rebalanced default experience table to be more exponential
762     and much easier up to level ~40, then moderately harder.
763 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
764 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
765     - do not exit on reload/load errors but properly cleanup.
766 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
767 root 1.66
768 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
769 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
770     (this fixes the jeweler skill).
771 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
772 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
773 root 1.63 - move tombstone to real map if player died due to cave-in (even if
774     it has reset, which is better than putting it on the savebed, also as
775 root 1.321 proof that the player didn't use a savebed).
776 root 1.59
777 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
778 root 1.56 - work around perl bug in configure perl module version check.
779 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
780 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
781 root 1.52 - fix a bug in animate_weapon, causing a crash.
782 root 1.54 - no longer exit when a coroutine throws an exception.
783 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
784 root 1.53 - fix the "<player> is nuts" message.
785 root 1.58 - fix an exception at logout due to the json_coder being gone.
786 root 1.43 - upgrade to EV version 2.0 API.
787 root 1.47 - when players don't apply a savebed correctly but stand above one,
788     do not move or kill them.
789 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
790 root 1.43 - implement generic framework for server-side resource files.
791     - implement resource file update event.
792     - hook experience table update into the framework.
793     - move jeweler.yaml to resources (arch/).
794 root 1.44 - switch from Crossfire to Deliantra perl module.
795     - implement json2json arch filter.
796 root 1.45 - implement widget protocol version 2, support for ui templates.
797 root 1.54 - mapinfo is now handled fully asynchronously.
798 root 1.48 - ext/irc: also log irc messages.
799 root 1.51 - ext/schmorplog: write user stat files asynchronously.
800 root 1.43
801 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
802 elmex 1.41 - limited the number of items that can be picked up and dropped
803 root 1.42 as temporary measurement against bad performance or dropping things
804     (this lead to long freezes and triggered the watchdog).
805 elmex 1.41 - improved the performance of the drop command a bit.
806 root 1.38 - switch from Event to EV for higher performance, easier usage,
807     less bugs...
808 root 1.39 - updated to release version of the gnu affero license.
809 root 1.38
810 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
811 root 1.36 - more thoroughly rename the binaries, contact addresses.
812     - update the copyrights.
813 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
814     crashes.
815 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
816     potentially causing crashes.
817 root 1.35 - assign weapons on user load time, not login-time, avoiding
818     crashes.
819    
820 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
821 root 1.32 - fixed an important bug that caused passwords to be forgotten.
822 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
823     in some of the maps.
824 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
825     which is now trivial to do.
826 root 1.33 - removed all traces of the old (and never working) plug-in interface
827     (70kb code less on amd64).
828 root 1.34 - improve/tune scheduling priorities.
829     - fix some freezing bugs.
830     - fix a memory corruption problem in dynbuf.printf.
831     - use channels for chat and many informational commands.
832     - improved the tutorial.
833     - create missile is now fixed.
834     - race fields must now contain archetypes.
835     - jumping skill now works as advertised.
836 root 1.31
837 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
838 root 1.24 - relicense under the gnu affero license.
839 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
840 root 1.24 - implement server-side framework for generic resources.
841     - use resource framework for server-provided ambient
842     music.
843 root 1.27 - save object owners (players only atm).
844 root 1.24 - replace limited sound api with server-provided sound effects.
845     - new sc (sound control) protocol command.
846     - improve fxix protocol to include types.
847     - exactly fill tcp segments, if possible.
848     - output-rate is now an upper limit, the server will automatically
849     (and quite perfectly) adjust to the network conditions, ensuring
850     low latency even during bulk transfers (music, images, sounds etc.).
851     - implement server-side widgets (i.e. client widgets controlled
852     in the server side). this will allow future expansion without
853     having to upgrade clients.
854     - implement a (artwork) world map with realtime player position
855     tracking.
856     - new and more efficient extcmd (server still supports old extcmd
857     protocol).
858 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
859     calcluation that could be easily exploited by users.
860     - rebalanced diseases to spread more naturally/evenly.
861     - completely asynchronous map loading even for tiled maps.
862 root 1.24 - replace simple messaging protocol with channels carrying metadata
863     (similar to message types, but more directed at the user).
864     - reduce command processing latency by a whopping 120ms by
865     reordering some processing steps inside the server. this directly
866     reduces lag by 120ms.
867     - actually send spell faces to the client.
868 root 1.23 - implement player genders.
869 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
870     otherwise return to savebed and possible kill if the log-out
871     was for too long.
872     - fast socket-dead detection (kick player after 8 seconds without ack).
873     - greatly reduce the cpu time needed to draw maps _again_.
874     - archetypes are now subclasses of objects.
875     - rebalanced shop greed and approval functions to be more realistic
876     (and likely match the actual intention).
877 root 1.23 - implement "crossfire pod" format for messages, with working bold,
878     italic, gender-specific text, paragraphs etc.
879 root 1.24 - implemented hint framework, players can opt to receive hints.
880     - implemented (long) book framework, added some books from the cf wiki.
881 root 1.23 - implement generic message framework that uses xml, utf8 for the client
882     protocol and is capable of transmitting generic meta information.
883 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
884     - replace the nexus by a per-player tutorial map that teaches stuff
885     better than the newbie house.
886 root 1.18 - fix the magicmap colours.
887 root 1.19 - optimise map update even more by removing unneeded code and checks.
888     - decouple map and stats update from pl->ob and use pl->observe instead.
889     - implement observe command.
890 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
891     calls with a simple comparison.
892     - fix a latent crossfire bug that could crash the server because the
893     map refresh did not update the mapspace.
894 root 1.24 - support custom keys for regions and maps, regions are now
895     refcount-managed.
896     - allow worldmap overlays anywhere in the 000..999 range.
897     - new system to acquire time slices for background jobs, to reduce
898     jitter.
899 root 1.27 - semi-persistent object-referencing framework (currently only players
900     supported).
901 root 1.22 - dependency tracking for perl extensions.
902 root 1.24 - new slag-ex extension for cleaning cauldrons.
903     - fix invoke result processing.
904     - there are even less i/o syncpoints in the server now.
905 root 1.29 - added map-tags extension that scans all maps for object tags
906     and records them in the database (not used yet).
907 root 1.28 - metaserver 2 support.
908 root 1.22 - many more bugfixes and minor optimisations.
909 root 1.16
910 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
911 root 1.14 - optimised event invocation (non-wanted events can now be
912     skipped with 4-5 inlined instructions).
913 root 1.12 - complete rewrite of town_portal: it now creates a portal
914     to the "nearest" town only, travel is only possible
915 root 1.13 to the town and back, anybody can use it (also removes
916     one of the remaining syncpoints in the server).
917 root 1.10 - complete rewrite of the range/attack skill slot system:
918     there are now two slots, one for combat, one for ranged
919     attacks.
920     - introduce the concept of a current weapon (either a ranged
921     or a combat weapon/skill/tool) and switch between them as
922     needed.
923     - rewrite bow code so bows get more useful: apply damage,
924     attacktype and other stats to the arrows and treat
925     bows as weapons. also rebalance the missile weapons skill
926     so its damage increases with level.
927     - rewrite the complete player speed logic: weapon_speed now
928     works as documented and there are no unnatural speed boosts.
929 root 1.6 - implement a utility - cfutil - that simplifies arch and map
930     installation, replacing the old collect scripts and
931 root 1.9 simplying deployment by scaling and cutting faces as required.
932     - simplify the map protocol extensively by taking advantage
933     of missing bigfaces, speeding up map generation immensely.
934 root 1.6 - implement inherit keyword allowing archetypes to inherit from
935     other archetypes.
936     - rationalise archetype, region and treasurelist file format
937     into a single file format and make them reloadable asynchronously.
938 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
939     reloadable at runtime.
940 root 1.6 - implement 64x64 faceset support.
941     - implement fxixsx protocol that saves
942     a lot of bandwidth over the old image/face/smooth packets
943 root 1.11 and allows images > packetsize, incremental and background
944     transfers.
945 root 1.6 - implement a bandwidth-saving smoothing protocol that works
946     on a face basis as opposed to a mapspace basis.
947 root 1.7 - the server can now rate-limit image uploads to not exceed
948     a certain (client-configurable) speed while guarenteeing full
949     freedom of movement.
950 root 1.8 - implement new ex command to request item descriptions.
951     - implement new msg command for in-game messages with meta
952     information (using xml).
953 root 1.9 - enforce utf-8 for all text messages.
954 root 1.13 - added micropather (not used yet).
955 root 1.6 - many, many bugfixes.
956 root 1.1
957 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
958 root 1.1 - make coroapi accessible to cf+.
959     - moved map handling logic completely to perl
960     - per player maps are now marked in the map
961 root 1.2 - maps are saved completely differently now,
962     and much more often.
963 root 1.17 - rewrote map header parser and writer, to be much faster.
964 pippijn 1.4 - maps and players are now (in the average case) loaded
965 root 1.2 and saved completely asynchronously, I/O contention will no
966     longer freeze the server.
967 pippijn 1.4 - players and maps can be loaded anytime, without the player
968 root 1.2 being logged in.
969 root 1.1 - automatically generate method interfaces for perl from headers
970     - unbundled freezethaw
971     - mostly rewrote common/map.C
972     - completely rewrite server/swap.C
973     - introduced "runtime", the CCT clock (corrected crossfire time) :)
974     - introduced new keyword for map files: file_format_version (integer, server version: 0)
975     - better message for apply failures due to applymode
976     - removed most all of the weather code
977     - unified logging to stderr and file
978     - too many minor changes to document