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Revision: 1.517
Committed: Mon Nov 16 22:31:13 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.516: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
13     real player object on player changes.
14     - shop specialisation calculation was totally broken.
15 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
16     now enforced.
17 root 1.498 - fix magic mapping, which only worked for inate spell casting.
18 root 1.495 - godgiven items will now be explicitly described as such.
19 root 1.504 - materialnames would change "randomly" on every load, only
20     set the material when the materialname was not set before.
21 root 1.497 - balancing change, halve rod recharge speed (instead
22     of 4.8s, the standard rods now recharge in ~10s. not a solution,
23     but still.
24 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
25 root 1.509 the costly flag-checking loop in most cases and using a simple
26     repeat-cache for speed_left.
27 root 1.507 - always delay stats update for players on insert/remove till
28     next tick/command, which saves a lot of cpu cycles on drop/take.
29 root 1.514 - add hint about havign to run to attach unaggressive npcs.
30 root 1.494 - pet monster level was not displayed correctly in "showpets index".
31     - clean up floating point conversions and many similar nitpicks.
32 root 1.502 - fix hanuk altar.
33 root 1.504 - overhaul material system to be much faster, and having less bugs, but
34     still having a lot of cruft :/.
35 root 1.502 - add marble shop floor.
36 root 1.494 - move gcc specifics to new file include/compiler.h.
37     - unrecognised cfpod directives could cause undefined behaviour.
38 root 1.505 - added boes' marble shop to steinwandstadt.
39 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
40     - optimise mapspace updates.
41     - cache volume/items per mapspace.
42 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
43     decrease).
44 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
45     have led to weird item multiplications.
46 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
47 elmex 1.501 - fixed crash bug in learn_spell command.
48 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
49 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
50     from perl to c++.
51 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
52     and use it in some "inner" loops.
53 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
54 elmex 1.511 - fixed jeweler experience output to not be floating point.
55 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
56 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
57     - move facedata chksum calculation into cfutil, make server more flexible
58     handling different chksum lengths.
59     - check for hash collisions in cfutil.
60     - reduce face checksum size from 6 to 4 bytes.
61 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
62     - in general, don't crash on value-less resource file lines
63     anymore, due to get_str never returning a 0-pointer.
64 root 1.494
65 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
66 root 1.481 - some Andrew Madloch wanted, despite being specifically told
67     multiple times that the Deliantra parts additions are under AGPL,
68 root 1.487 lock up the source code of the server within his company.
69 root 1.481 some reorganisations have been done to the sourcecode to make
70     it clearer that this violates the Affero GPL. Help to keep
71     Deliantra free software even for the coming generations
72     and be wary of the promises of Andrew Madloch, he has nothing
73 root 1.487 good in mind for free software.
74 root 1.480 - clarify which files of the server are 100% AGPL.
75 root 1.481 - minor reorganisation, move some GPL code into other files.
76 root 1.483 - implement viewpoint (which is like observe, but only for the map,
77     not stats etc.).
78 root 1.484 - replace magic mapping overlay by a flying bird exposing area
79     on the worldmap (ext/magic_mapping.ext).
80 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
81     - @find results in npc dialogue is now stored in $find.
82 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
83 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
84 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
85     dm instead.
86 root 1.456 - (maps) add town portal to celvear.
87 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
88     mapsets from crossfire, together with associated archetypes.
89 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
90     - (maps) define a new whalingoutpost region.
91 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
92     and most archetypes that go with them (without stoning and swallow effects),
93     casino tokens and stock certificates are also missing.
94 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
95     and santo dominion.
96 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
97     to go with them. also adjusted archetypes to be more korrekt "gotisch".
98 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
99 root 1.460 - properly close client-side dialogue when the player is teleported away.
100 root 1.459 - map-tags did not properly close it's database tables or wait
101     for a quiescent state, causing memory corruption on reload.
102 root 1.454 - support "stat.xyz" accessor in match expressions.
103 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
104 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
105     fixes long answers from npc dialogue).
106 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
107 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
108     and to not add a "put your code here" force needlessly.
109 root 1.463 - (arch) fix or improve many plurals.
110 root 1.465 - markers do no longer add a force if the slaying field is unset.
111 root 1.466 - sped up search-items implementation, but it's still horrible.
112 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
113 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
114     used to reogianise the illogical arch tree a bit.
115 root 1.479 - (maps) import most map names from crossfire.
116 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
117 root 1.483 - fly_high movement gives better los, ignoring blocksview.
118 root 1.488 - the addexp command should now honour skill names with spaces.
119 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
120 root 1.491 - (arch) added many more buildable marble floors.
121 root 1.490 - major namespace cleanup: save 45kb by making functions static
122     that were unnecessarily global.
123 root 1.452
124 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
125 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
126 root 1.451 - fix a memory buffer overflow in the book code.
127 root 1.429 - add @check, @find npc dialogue commands.
128     - (maps) add a number of town interiors.
129 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
130 root 1.451 - (maps) add celvear area from cfextended.
131 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
132     - (server,maps) fix bug causing some library books not to be chained down,
133     cause Scorn/Navar libraries not to have inscribable books.
134 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
135 sf-marcmagus 1.433 inappropriate item power.
136 root 1.448 - (maps) fix intwell balancing issue.
137 root 1.437 - improve the look of generated books.
138 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
139     - fix bug where players could bypass no_drop by putting items in containers.
140 root 1.430 - consecutive commands arriving at the same time in the server would be
141     corrupted if the length was >255.
142 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
143 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
144     and perl.
145 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
146     functionality (and more) inside the same object using the match expressions.
147     - create simpler match expression compiles in many common cases.
148 root 1.439 - reduce object size by removing obsolete "seen_by" member.
149 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
150     of the new dynbuf::splice function (which gave an unexpected net win
151     in code size...).
152 root 1.442 - the server will no longer complain (and subtly fail) when an object
153     being removed from a map causes another object to get removed.
154 root 1.441 - banish strncpy from the server, speed up and simplify sending item
155     descriptions to the client considerably.
156 root 1.442 - add new "in head" set modifier for matches.
157     - new BLOCKED_MOVE event added.
158     - mapscript archetype now has activate_on_xxx true by default, as similar
159     connected elements.
160 root 1.448 - (maps) imported all styles from cfextended except
161 root 1.444 floorstyles/land_plots and monsterstyles.
162 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
163 root 1.446 - don't crash when treasure lists are empty / supply new empty
164     treasurelist for randomitems when none can be found.
165     - implement cf::map::static_maps and use it in map-tags.ext.
166 root 1.449 - fix a bug in map-tag scanning when moving tags.
167 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
168     for a reaction.
169 root 1.447 - implement new "loadall" map loading command, purely for debugging.
170 root 1.429
171 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
172 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
173     but not horns (to make them more useful for content-creators).
174 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
175     2) it skipped spell effects and 3) it didn't handle the case where
176     and object was destroyed while iterating over it correctly. all this
177     allowed players to sometimes walk onto spaces they should not be able to
178     walk on.
179 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
180 root 1.399 - examining an object now dumps the serialised object form when the user
181 root 1.404 is a wizard (wizlook).
182 root 1.421 - altars no longer accept unpaid items.
183 root 1.411 - party spells didn't work all that well.
184 root 1.424 - added complex object matching framework (cf::match), and make altars
185     and pedestals use it.
186 root 1.425 - identified skill-tools show what skill they grant.
187 root 1.399 - display the duration of change_ability spells when examining them
188     (missing: protection spells, but they are a hack...).
189 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
190     adding more variety to the different mushrooms.
191 root 1.398 - fix a minor cfpod formatting bug.
192 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
193     the hintmode setting on the settings page.
194 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
195 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
196 root 1.399 - enable the object loader to also dump archetypes.
197 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
198 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
199 root 1.402 - force the initial face when loading an object that is time-animated
200     or a monster, so it does not have to be specified anymore.
201 root 1.403 - fix a bug where recasting an ability changing spell could shorten
202     its remaining duration.
203 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
204 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
205 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
206     up splay operations as well.
207 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
208 root 1.412 - implement introspection data for C++ classes (%REFLECT).
209 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
210 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
211 root 1.419 - fix transmutation alchemy.
212 root 1.424 - speed up many frequently-invoked C->perl callbacks.
213 root 1.419 - added complex object matching framework, to be used in altars and the like.
214 root 1.426 - switch to YAML::XS from YAML.
215 root 1.396
216 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
217 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
218     that ultimately was not helpful to catch it :)
219 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
220     all callers to use either one or the other, as appropriate. This
221     fixes the (rather fragile) light spell, maybe others.
222     - fixed an overflow and exploit in the bank/payment code.
223     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
224 elmex 1.384 to explain the skill a bit more.
225 root 1.389 - removed a buggy check for zero attacktype. So that we might find
226 elmex 1.388 the real bugs in the archs/maps/objects.
227 elmex 1.394 - Fixed enabling torches with lighters.
228 elmex 1.387 - (maps) Added Heaven Town region.
229     - (arch+maps) Fixed & normalized warriors on map
230     /quests/peterm/CTower/Barracks.
231 root 1.392 - fix the light spell (and possibly diseases and other lights).
232 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
233 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
234     a long time ago, and similar cases are still to be found in the maps.
235     - make the socket_timeout configurable in the code (but not yet for users).
236 root 1.393 - earth wall health bar is now correct.
237 elmex 1.384
238 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
239 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
240     freeze with IO::AIO anymore due this change.
241 root 1.364 - avoid a crash when a player tries to apply a lighter.
242 root 1.376 - allow a spell argument for dimension door.
243 root 1.362 - move shop item listing and some otherstuff into the info tab.
244 root 1.360 - avoid crashes when non-players cast party spells.
245 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
246 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
247     - small improvement of the number of potions in shops
248     (by Job Vranish).
249     - added a few party spells (by Job Vranish).
250 root 1.362 - use a common message dynbuf.
251 root 1.364 - destroying tear down objects will now use the full hp range
252     for animation and will only destroy/lastframe when hp < 0.
253     - allow monsters to use earth to dust.
254     - use manhattan distance for get_rangevector_from_mapcoord, just as
255     in get_rangevector.
256     - los updates now correctly take tiled maps into account.
257     - do los updates even on maps without darkness.
258 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
259 root 1.375 - upgrade to IO::AIO 3.21.
260 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
261 elmex 1.373 - properly catching exceptions from callback in irc.ext.
262 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
263 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
264 elmex 1.368 - (arch) added hint about usage to Slag Ex.
265 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
266     like the rest.
267 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
268 root 1.378 - (arch+maps) added rate limited converter and adjusted
269     /elmex/mana_fountain.
270     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
271     - reduce size of casting_time, move_status, attack_movement,
272     last_heal and last_sp slots, squeezing some more space out of struct
273 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
274     anywhere.
275 root 1.358
276 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
277     - fixed bug in alchemy, where finding the right object for enhancements
278     didn't work.
279 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
280     effects (w.r.t. put_more) per mapspace, to give the server a chance
281     to survive a hundred deathsheads.
282 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
283     disastrous bug of unfortunately unknown proportions...
284 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
285 root 1.343 - use gender-neutral place descriptions for invite.
286 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
287     Thanks go to Lisa Larsen!
288 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
289     anymore).
290 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
291 root 1.345 - use better dependency tracking for include/keyword.h.
292 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
293     so it is possible to invite somebody out of some stck-till-death traps,
294 root 1.346 or simply to commit suicide.
295 root 1.352 - replace the "ignoring delayed commands" message by something more useful
296     (cf. cunning gnome freezeing issue).
297 elmex 1.349 - various fixes for weapon improvements.
298 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
299 root 1.353 - support T and G sequences in cfpod.
300 root 1.343
301 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
302 root 1.339 - convert me command from per-map to chat, which makes more sense, also
303     document it.
304 elmex 1.336 - more than one spellbooks of same class can now be given
305     in class selection.
306 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
307     spell rebalancements.
308 elmex 1.338 - the IRC gateway filters IRC colors now.
309 elmex 1.336
310 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
311 root 1.331 - (arch) fix quiver of Holding Bolts.
312 root 1.332 - applying unpaid items will now examine them.
313 root 1.330 - add "What" column to body command, showing items in that slot.
314 elmex 1.329 - redesigned and rebalanced lamps and torches.
315 root 1.330 - add "..." to item names that have been shortened.
316     - fixed "assign" function that squeezes strings into fixed length.
317 elmex 1.333 - add cursed effect to lamps and (some) torches.
318 elmex 1.334 - fixed bad assigned crafting skills and their tools.
319 root 1.312
320 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
321 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
322 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
323 root 1.312 - make monster smell logic dependent on their wisdom stat.
324 root 1.324 - put the death reason into a separate tab.
325     - converted "connected" slot to string, cleanly got rid of some ugly
326     hacks such as the path_attuned hack.
327 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
328     - replace one-at-a-time hash by faster than smaller FNV-1a hash
329     when hashing strings.
330 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
331 elmex 1.320 whether the right cauldron is used.
332 root 1.313 - considerably optimise shared string implementation by
333 root 1.316 making its null value a compiletime constant.
334 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
335     as well as using shstr_cmp to pass shared stringsa round efficiently,
336     for lots of code size savings.
337 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
338     they are sleeping: generators now check for the sleeping flag.
339 root 1.318 - tell gcc not to excessively inline some perl interface functions.
340 root 1.322 - remove marking rune length limit.
341 root 1.323 - fix formatting of cfpod when a verbatim block was following
342     a single newline.
343     - move resistances, statistics and showpets command output into tabs.
344 root 1.326 - implement map scripts that can replace the boulder logic without
345     having to write extensions.
346 root 1.310
347 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
348 root 1.302 - fix a longstanding bug that teared multipart monsters
349     at map boundaries apart.
350 root 1.292 - temporarily make permanently invisible player visible when
351     he/she makes noise.
352 root 1.284 - fix being able to see through walls a bit.
353 root 1.303 - improve look at output.
354 root 1.285 - completely replaced the line of sight algorithm with a variant
355     of spiral fov capable of visibility grades and arbitrary
356     shadow angles, that uses less memory and less code.
357     - the new los code supports arbitrary map rectangles and loosens
358 root 1.310 other restrictions of the old code, supporting further optimisations.
359     - update los if blocksview-objects are inserted in a map, not just when
360 root 1.287 removed (e.g. for summon fog).
361 root 1.303 - permanent invisibility doesn't make immune against making noise:
362     implement a noise system that allows monsters to locate the player
363     when he/she makes noise.
364     - implement a primitive smell system that monsters can use to track
365     players.
366 elmex 1.288 - create bomb now also works when casted by door traps.
367 elmex 1.290 - (arch) new torch graphics.
368 root 1.289 - (maps) considerably soften the subway spider.
369 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
370     the guards from being killed by players.
371 root 1.310 - (maps) lots of tweaks in and around scorn.
372     - (maps) use special non-blocksview jungle, mountain and
373     darkforest freely on the worldmap, to get gradual sight obstacles
374     instead of total blackout in those areas.
375 root 1.289 - no maximum darkness for outdoor maps anymore.
376 root 1.291 - add more hints, fix some messages.
377 root 1.292 - fix a bug: firing rods should tell you something about them.
378     - make light additive even within players.
379 root 1.293 - darken xrays effect a bit.
380     - improve handling of los changes when inserting or removing
381     objects, not perfect yet.
382     - make map darkness signed (formerly unsigned) to allow
383 root 1.294 ambient lighting and centrally manage darkness as an offset.
384     - revamped, fixed and documented the server calendrics, also
385     tell users the current time and data, to improve awareness.
386     - implement proper wizlook flag and handling of wizlook, instead
387     of dumbly just clearing los once.
388 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
389     and has a smaller runtime variance.
390 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
391     making them actually useful.
392     - see_in_dark now increases the viewing radius by 3.
393 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
394     speedup, as well as in many other places.
395 root 1.299 - remove support for extended map infos - these are not used
396     by the deliantra client and removing them gives us a 10% speedup
397     when sending map changes.
398 root 1.300 - remove most gcfclient and other client bug workarounds, as well
399     as now obsolete protocol versions, simplying the code.
400 root 1.301 - optimise and simplify generation of random numbers.
401 root 1.303 - correctly provide a non-zero default density for materials, to
402     avoid crashes, fix other bugs in the material handling code.
403     - fix volume calculations.
404     - fix cfpod parsing when multiple verbatim blocks were separated by
405     newlines.
406 root 1.305 - increase monster detection radius from wis/5 to wis/3.
407 root 1.306 - remove old pickup modes.
408     - remove obsolete disarm and search commands (search wasn't working
409     anyways).
410 root 1.308 - fix a crash when an npc applied a sign.
411 root 1.284
412 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
413 root 1.283 - this release is assumed to be very stable.
414     - (maps) radically redesigned and improved tutorial.
415 root 1.280 - directional casting no longer immediately removes the invisible effect.
416 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
417 root 1.272 - fix overflow in lighting calculations.
418     - negative glow radii can no longer cause total darkness.
419 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
420     only maximally-lit ones.
421 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
422     - swashbucklers got the oratory skill now.
423 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
424 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
425 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
426 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
427     (which was probably broken, too).
428 root 1.281 - support negative glow radii during daytime, too.
429     - use circular, not rectangular, viewing area.
430     - use minimum viewing distance of 2 in outdoor maps.
431     - negative glow is stronger than viewing area or lamps.
432 root 1.283 - (arch) new darkness spell face.
433 root 1.272
434 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
435     - (maps) completely redesigned scorn.
436 root 1.269 - "cast light" now works on oneself.
437 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
438     negative glow radii again (they were totally broken before).
439 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
440 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
441 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
442 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
443 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
444     back to the player.
445 root 1.251 - attuned/repell and spell base level system reworked.
446 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
447 root 1.247 be less erratic now.
448 root 1.248 - refuse to write the uuid file if the uuid is zero
449     (to avoid writing it in early crashes).
450 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
451     - speed up emergency_save by not syncing every file separately.
452     - no longer reattach perl to every object on reload, it's slow, and no longer
453     necessary since we don't nuke stashes anymore.
454     - do not bootstrap perl from the commandline args, use separate eval for
455     better error reporting.
456 root 1.259 - fix a crash when pushing cone spells met ice attacks.
457 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
458 root 1.255 - speed up map refresh in server a bit.
459 elmex 1.258 - refactored drop code and fixed some programming errors in it.
460 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
461 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
462 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
463     as the current weight of the inventory.
464 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
465     dragonfire has been introduced for the non-dragon players.
466 root 1.265 - remove unused "tooltype", "start_holding" object slots.
467     - change "weapontype" object slot to uint8.
468     - convert "hide" object slot into flag.
469     - reorder object members for better locality of reference and codesize
470     decrease.
471 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
472 root 1.267 - fix a crash when no skill could be found when killing amonster.
473 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
474     every completed aio operation.
475 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
476     and update mapspaces if necessary.
477 root 1.246
478 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
479 root 1.241 - removed all command line parsing, only env variables are supported
480     anymore.
481 root 1.239 - region-specific monsters will now once more be on the worldmap.
482 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
483 root 1.225 would grow out of bounds.
484 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
485 root 1.222 - fixed a double-escaping bug in the pod-parser.
486     - rewrote the cfpod parser in C++.
487     - hintmode moved to C++, players need to re-set their hintmode if
488     they dislike "show".
489 root 1.231 - fix RIP inscription.
490 root 1.239 - bump login name length from 18 to 20 char max.
491 root 1.231 - correctly support gender in emotes.
492     - correctly support gender in the death messages.
493     - correctly generate death messages for players only when they really die,
494     with increased information.
495 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
496     and data corruption (but apparently was never triggered).
497 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
498 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
499     data corruption bug.
500 root 1.223 - tweak coredumping/monitoring a bit.
501 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
502 root 1.227 - do not crash in the loader when an inventory object could not be loaded
503     (from a corrupted file).
504 root 1.241 - redid skills command to send output to proper channel.
505 root 1.233 - object->map is no longer refcounting.
506 root 1.228 - add FLAG_DEBUG for internal debugging.
507 root 1.231 - add NDI_VERBATIM flag to send_msg.
508 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
509 root 1.240 - player->exists is no longer a sync_job.
510 root 1.233 - split login.ext's player scheduler into
511     it's own player-scheduler.ext extension.
512 root 1.222
513 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
514 root 1.212 - require perl 5.10.
515 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
516 root 1.204 - swap player and observed count's on the map when observing.
517 root 1.205 - add (mostly untested) mapspace perl class and accessors.
518 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
519 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
520     could be found.
521 root 1.208 - pits now have a configurable "random spread" range and default
522 root 1.213 to a radius of two now.
523 root 1.212 - rewrite pay_player_arch.
524     - use a more stable perl_reload implementation.
525     - do not use Symbol::delete_package (causes crashes after perl-reload),
526     use our own, safer, clear_package instead.
527     - when asynchronously dumping core, close all file handles to allow
528     the server to restart concurrently.
529 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
530     sequences, without double-encoding. it should be faster, too.
531     - the above fixes wrong display of help tetx and many other issues.
532 root 1.216 - use lzf and frag packets for large messages for clients supporting them
533 root 1.218 (0.9976+), use it for long books and other messages.
534 root 1.210 - eradicate listen command and corresponding code.
535 root 1.211 - eradicate logs command.
536 root 1.218 - let the client log into the server log, used for crash backtraces.
537 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
538     old style spell objects with the spell magic bullet.
539 root 1.220 - (arch) fixed skill less rods in the archetypes
540 root 1.204
541 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
542 elmex 1.197 - made jeweler workbench larger and some other minor map
543     changes in jeweler town.
544 root 1.196 - fixed wrong item handling in jeweler skill code.
545 root 1.198 - (arch) use a special "key_random_map" for random map keys
546     that are used up.
547 root 1.199 - fix a crash when the player who was observed has logged out long
548     enough for his region/map to be gone.
549 root 1.200 - port to g++-4.3's incompatible tr1 changes.
550 root 1.201 - add some missing dependencies.
551 root 1.203 - log to /var/log/deliantra/ by default.
552     - hack observe code to enable smooth movmenet when observing.
553 elmex 1.195
554 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
555 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
556 root 1.179 - correctly move gsay to the party channel.
557 root 1.178 - fix a crash when animate weapon was used in some areas.
558 elmex 1.177 - fixed unnecessary identification of by converters created objects.
559 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
560     with NPCs.
561 elmex 1.175 - (arch) dragon scales got proper type now
562 root 1.193 - object::decrease would sometimes cause container weights to
563     be wrong, this has been fixed.
564 root 1.194 - do not send time updates for newly-seen items.
565 root 1.185 - thawing an icecube will once more drop its contents to the ground.
566 root 1.183 - fix cone spells etc. going through walls sometimes.
567 root 1.186 - fix a weight update bug that sometimes left containers
568     with wrong weights.
569 root 1.194 - added auto_apply event and extension for shop tiles.
570 root 1.172 - work around get_map_flags invoking perl and switching the stack.
571     - make sure the map is loaded when using a town portal return.
572 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
573     where healing spells didn't cost any grace.
574 root 1.173 - fix starvation kill reason.
575 root 1.174 - fix pk killer name message.
576 root 1.189 - don't let people apply signs with @match.
577 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
578     what seems to be the biggets memleak in the server).
579 elmex 1.171
580 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
581 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
582     - use anyevent to manage listen ports (this enables IPv6 support).
583 root 1.167 - server supports ipv6 client connections now.
584 root 1.168 - use newly-available Coro::AnyEvent.
585 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
586     to let it handle AIO requests.
587 root 1.167
588 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
589 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
590     processing considerably (especially in the client) and reduces data transfers
591     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
592 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
593     - (map) fixed npc dialogue in pup_land/s_f/special.
594     - bugfix: fix a crash when a player casts a swarm spell and then logs out
595     (swarm spells now stay in the player's inventory).
596 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
597 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
598     archetype *archname* (chairs of different facings were merged).
599     - bugfix: fix a potential crash issue in find_object_name (not used
600     normally).
601 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
602     (destruction, magic missile etc.).
603 root 1.163 - swarm spells without a direction now use various spiral patterns
604     instead of being fully random.
605 root 1.158 - update AnyEvent API to 3.4 and above.
606 root 1.156
607 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
608 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
609 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
610 root 1.152 - bugfix: the jumping skill now gives experience for jumping
611     and for attacking monsters. it also takes about one second to do a jump.
612 root 1.138 - bugfix: players couldn't starve in 2.53 :(
613 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
614 root 1.152 - bugfix: spell effects like word of recall are removed on death.
615 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
616     were created outside a map.
617 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
618     (fixed by reversing the logic).
619 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
620 root 1.153 - bugfix: the random map generator no longer leaks key objects.
621 root 1.154 - bugfix: support random maps >127x127.
622 root 1.152 - (maps) fixed the death certificate system in nimbus.
623 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
624 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
625 root 1.147 - (arch) give ball lightning a real name.
626 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
627 root 1.155 - support cfpod in ex replies (client item tooltips).
628 root 1.143 - unapply item in range slow when readying a spell.
629 root 1.148 - bugfix: account for rounding errors in weight updates.
630 root 1.139 - remove synchronous mkdir in chargen_race_done.
631     - fix per-race starting maps.
632 root 1.142 - check hiscore on suicide and quit as well.
633 root 1.138 - tell players when they are starving.
634 root 1.133 - get rid of costly object_from_name conversion for altar effects.
635     - fix map difficulty calculation for generators.
636 root 1.146 - slightly more intelligent handling of "is_animated" flag.
637 root 1.149 - support no_drop map header flag (before it was only available internally).
638 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
639 root 1.133
640 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
641 root 1.119 - bugfix: custom skill settings were not saved by the server.
642     - bugfix: remove did not actually remove items from the inventory, leaving
643 root 1.116 ghost items.
644 root 1.119 - bugfix: properly update items identified on the ground.
645 root 1.120 - bugfix: use localtime_r in the logger thread.
646 root 1.122 - bugfix: player starvation will now give the correct kill reason.
647     - bugfix: archetype reloads could crash the server.
648 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
649 elmex 1.114 player is not logged in.
650 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
651 root 1.117 server startup.
652 root 1.128 - bugfix: fix the door surround check in the random map generator.
653     - (maps) fix heaven quest difficulty progression.
654     - (maps) fix some random map styles.
655     - dropping items a shop is not interested in won't sell them anymore.
656     - rods and horns with a too low maximum charge allow now at least one discharge.
657     - implement kill & death statistics.
658     - random map preparation is no longer synchronous.
659     - rewrite find_style in perl, no longer does synchronous I/O.
660     - improve random map specials placement.
661     - make the killer a real object pointer instead of a string, improved
662     kill reason messages.
663 root 1.117 - take advantage of new aio_close and aio_chmod.
664 root 1.128 - implement archetype::get, object::deep_clone and update callers.
665 root 1.125 - change_abil is much faster.
666 root 1.126 - update the floorbox more often to work around the reverses item order
667     display in clients.
668 root 1.125 - cleaned up object copying by encapsulating it to a single place.
669 root 1.126 - add hints to the invite messages.
670 root 1.127 - rewrote key<->value pair handling.
671 root 1.128 - use an independent random number generator for the random map generator.
672 elmex 1.113
673 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
674 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
675     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
676     - completely automate the weight handling, should fix all weight
677     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
678 root 1.103 - reloading archetypes while a user was in the character creation phase
679     could crash the server.
680 root 1.106 - fix a nontrivial number of cases of code commented similar
681     to "is this really correct?", as many of those cases are now handles
682     automatically by lower level code.
683     - replace many ad-hoc checks for client visibility by object::visible_to,
684     should result in broader applicability of functions using it.
685 root 1.104 - merge items with different arch pointers refering to the same arch
686     (due to archetype reloads).
687 root 1.106 - refactored the object remove/insert functions and most related
688     functions (decrease, split, merge_ob etc.).
689 root 1.105 - make it compile better on freebsd (reported by pippijn).
690 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
691 root 1.108 - fix the longstanding "container stays open" bug.
692 root 1.107 - improved floorbox updating to be incremental and other protocol
693     optimisations.
694     - get rid of update_after_inventory_change and only do update stats
695     for weight once/tick/player at max.
696 root 1.109 - rewrite party commands, use party channel.
697 root 1.103
698 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
699 root 1.97 - properly link against libgthread as that is needed to make the slice
700     allocator thread-safe.
701 root 1.91 - support perls not compiled with 64 bit support (though this is not a
702     recommended configuration) (reported by Samuel Gondouin).
703 root 1.94 - always put godgiven items into the player inventory, never any containers.
704 root 1.92 - (maps, arch) the scorn go club was founded!
705 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
706 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
707     became a real spell-class.
708 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
709     - (arch) considerably strengthened spark shower and destruction.
710     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
711     finally reloadable at runtime.
712     - changed archetype loading algorithm to only require one pass and
713     use delayed resolving of references.
714 root 1.101 - examine command now uses the examine infobox.
715 root 1.102 - implement an "incremental garbage collector" for archetypes.
716 root 1.98 - enable slice allocator again.
717 root 1.96 - implement optional free memory poisoning.
718 root 1.91
719 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
720 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
721 root 1.85 skill.
722 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
723     names (also update all maps to use money instead of coins).
724 root 1.78 - add uuid accessors to perl.
725     - add coin names and archetype accessors to perl.
726 root 1.80 - fix runtime uuid file format to use "." instead of ",".
727 root 1.78 - change perl extensions to not use hardcoded coins and values.
728 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
729     and be more parsimonous of uuid usage by the exact value out on exit.
730 root 1.86 - write log messages in another thread, removing another sync point.
731     - support multi-line log messages in a nicer way.
732 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
733 root 1.81 - fix a minor memleak in the random map generator.
734     - some parts of the random map generator are not coroutine-safe,
735     so only call it "single-threaded".
736     - major cleanup of memory management in random map generator.
737 root 1.87 - slight refactoring of the random map generator, faster too.
738 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
739     bookkeeping bug.
740 root 1.87 - work around "player is on active list" problem by deactivating player
741     after loading.
742 root 1.81 - garbage collect shstr's more evenly and adaptively only when
743     there have in fact been allocations.
744 root 1.82 - fix object::insert to do as documented and insert into the env
745     if necessary.
746     - fix cf::map::unique_maps.
747     - fix nrof overflow check in can_merge_slow.
748     - fix converter code to handle >31 bit values.
749 elmex 1.83 - added support for the player_sold flag
750 root 1.84 - converters no longer accept unpaid items.
751 root 1.88 - canonicalize random map meta files for better unification.
752 root 1.77
753 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
754 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
755     when mlockall has been used.
756 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
757 root 1.72 - use separate thread for ticker timing (and more in the future).
758     this greatly increases timing accuracy and gets rid of an enourmous
759     number of gettimeofday calls.
760 root 1.82 - use a separate thread to signal aio completion, for lower latency.
761 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
762 root 1.71
763 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
764 root 1.68 - rebalanced default experience table to be more exponential
765     and much easier up to level ~40, then moderately harder.
766 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
767 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
768     - do not exit on reload/load errors but properly cleanup.
769 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
770 root 1.66
771 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
772 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
773     (this fixes the jeweler skill).
774 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
775 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
776 root 1.63 - move tombstone to real map if player died due to cave-in (even if
777     it has reset, which is better than putting it on the savebed, also as
778 root 1.321 proof that the player didn't use a savebed).
779 root 1.59
780 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
781 root 1.56 - work around perl bug in configure perl module version check.
782 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
783 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
784 root 1.52 - fix a bug in animate_weapon, causing a crash.
785 root 1.54 - no longer exit when a coroutine throws an exception.
786 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
787 root 1.53 - fix the "<player> is nuts" message.
788 root 1.58 - fix an exception at logout due to the json_coder being gone.
789 root 1.43 - upgrade to EV version 2.0 API.
790 root 1.47 - when players don't apply a savebed correctly but stand above one,
791     do not move or kill them.
792 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
793 root 1.43 - implement generic framework for server-side resource files.
794     - implement resource file update event.
795     - hook experience table update into the framework.
796     - move jeweler.yaml to resources (arch/).
797 root 1.44 - switch from Crossfire to Deliantra perl module.
798     - implement json2json arch filter.
799 root 1.45 - implement widget protocol version 2, support for ui templates.
800 root 1.54 - mapinfo is now handled fully asynchronously.
801 root 1.48 - ext/irc: also log irc messages.
802 root 1.51 - ext/schmorplog: write user stat files asynchronously.
803 root 1.43
804 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
805 elmex 1.41 - limited the number of items that can be picked up and dropped
806 root 1.42 as temporary measurement against bad performance or dropping things
807     (this lead to long freezes and triggered the watchdog).
808 elmex 1.41 - improved the performance of the drop command a bit.
809 root 1.38 - switch from Event to EV for higher performance, easier usage,
810     less bugs...
811 root 1.39 - updated to release version of the gnu affero license.
812 root 1.38
813 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
814 root 1.36 - more thoroughly rename the binaries, contact addresses.
815     - update the copyrights.
816 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
817     crashes.
818 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
819     potentially causing crashes.
820 root 1.35 - assign weapons on user load time, not login-time, avoiding
821     crashes.
822    
823 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
824 root 1.32 - fixed an important bug that caused passwords to be forgotten.
825 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
826     in some of the maps.
827 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
828     which is now trivial to do.
829 root 1.33 - removed all traces of the old (and never working) plug-in interface
830     (70kb code less on amd64).
831 root 1.34 - improve/tune scheduling priorities.
832     - fix some freezing bugs.
833     - fix a memory corruption problem in dynbuf.printf.
834     - use channels for chat and many informational commands.
835     - improved the tutorial.
836     - create missile is now fixed.
837     - race fields must now contain archetypes.
838     - jumping skill now works as advertised.
839 root 1.31
840 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
841 root 1.24 - relicense under the gnu affero license.
842 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
843 root 1.24 - implement server-side framework for generic resources.
844     - use resource framework for server-provided ambient
845     music.
846 root 1.27 - save object owners (players only atm).
847 root 1.24 - replace limited sound api with server-provided sound effects.
848     - new sc (sound control) protocol command.
849     - improve fxix protocol to include types.
850     - exactly fill tcp segments, if possible.
851     - output-rate is now an upper limit, the server will automatically
852     (and quite perfectly) adjust to the network conditions, ensuring
853     low latency even during bulk transfers (music, images, sounds etc.).
854     - implement server-side widgets (i.e. client widgets controlled
855     in the server side). this will allow future expansion without
856     having to upgrade clients.
857     - implement a (artwork) world map with realtime player position
858     tracking.
859     - new and more efficient extcmd (server still supports old extcmd
860     protocol).
861 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
862     calcluation that could be easily exploited by users.
863     - rebalanced diseases to spread more naturally/evenly.
864     - completely asynchronous map loading even for tiled maps.
865 root 1.24 - replace simple messaging protocol with channels carrying metadata
866     (similar to message types, but more directed at the user).
867     - reduce command processing latency by a whopping 120ms by
868     reordering some processing steps inside the server. this directly
869     reduces lag by 120ms.
870     - actually send spell faces to the client.
871 root 1.23 - implement player genders.
872 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
873     otherwise return to savebed and possible kill if the log-out
874     was for too long.
875     - fast socket-dead detection (kick player after 8 seconds without ack).
876     - greatly reduce the cpu time needed to draw maps _again_.
877     - archetypes are now subclasses of objects.
878     - rebalanced shop greed and approval functions to be more realistic
879     (and likely match the actual intention).
880 root 1.23 - implement "crossfire pod" format for messages, with working bold,
881     italic, gender-specific text, paragraphs etc.
882 root 1.24 - implemented hint framework, players can opt to receive hints.
883     - implemented (long) book framework, added some books from the cf wiki.
884 root 1.23 - implement generic message framework that uses xml, utf8 for the client
885     protocol and is capable of transmitting generic meta information.
886 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
887     - replace the nexus by a per-player tutorial map that teaches stuff
888     better than the newbie house.
889 root 1.18 - fix the magicmap colours.
890 root 1.19 - optimise map update even more by removing unneeded code and checks.
891     - decouple map and stats update from pl->ob and use pl->observe instead.
892     - implement observe command.
893 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
894     calls with a simple comparison.
895     - fix a latent crossfire bug that could crash the server because the
896     map refresh did not update the mapspace.
897 root 1.24 - support custom keys for regions and maps, regions are now
898     refcount-managed.
899     - allow worldmap overlays anywhere in the 000..999 range.
900     - new system to acquire time slices for background jobs, to reduce
901     jitter.
902 root 1.27 - semi-persistent object-referencing framework (currently only players
903     supported).
904 root 1.22 - dependency tracking for perl extensions.
905 root 1.24 - new slag-ex extension for cleaning cauldrons.
906     - fix invoke result processing.
907     - there are even less i/o syncpoints in the server now.
908 root 1.29 - added map-tags extension that scans all maps for object tags
909     and records them in the database (not used yet).
910 root 1.28 - metaserver 2 support.
911 root 1.22 - many more bugfixes and minor optimisations.
912 root 1.16
913 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
914 root 1.14 - optimised event invocation (non-wanted events can now be
915     skipped with 4-5 inlined instructions).
916 root 1.12 - complete rewrite of town_portal: it now creates a portal
917     to the "nearest" town only, travel is only possible
918 root 1.13 to the town and back, anybody can use it (also removes
919     one of the remaining syncpoints in the server).
920 root 1.10 - complete rewrite of the range/attack skill slot system:
921     there are now two slots, one for combat, one for ranged
922     attacks.
923     - introduce the concept of a current weapon (either a ranged
924     or a combat weapon/skill/tool) and switch between them as
925     needed.
926     - rewrite bow code so bows get more useful: apply damage,
927     attacktype and other stats to the arrows and treat
928     bows as weapons. also rebalance the missile weapons skill
929     so its damage increases with level.
930     - rewrite the complete player speed logic: weapon_speed now
931     works as documented and there are no unnatural speed boosts.
932 root 1.6 - implement a utility - cfutil - that simplifies arch and map
933     installation, replacing the old collect scripts and
934 root 1.9 simplying deployment by scaling and cutting faces as required.
935     - simplify the map protocol extensively by taking advantage
936     of missing bigfaces, speeding up map generation immensely.
937 root 1.6 - implement inherit keyword allowing archetypes to inherit from
938     other archetypes.
939     - rationalise archetype, region and treasurelist file format
940     into a single file format and make them reloadable asynchronously.
941 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
942     reloadable at runtime.
943 root 1.6 - implement 64x64 faceset support.
944     - implement fxixsx protocol that saves
945     a lot of bandwidth over the old image/face/smooth packets
946 root 1.11 and allows images > packetsize, incremental and background
947     transfers.
948 root 1.6 - implement a bandwidth-saving smoothing protocol that works
949     on a face basis as opposed to a mapspace basis.
950 root 1.7 - the server can now rate-limit image uploads to not exceed
951     a certain (client-configurable) speed while guarenteeing full
952     freedom of movement.
953 root 1.8 - implement new ex command to request item descriptions.
954     - implement new msg command for in-game messages with meta
955     information (using xml).
956 root 1.9 - enforce utf-8 for all text messages.
957 root 1.13 - added micropather (not used yet).
958 root 1.6 - many, many bugfixes.
959 root 1.1
960 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
961 root 1.1 - make coroapi accessible to cf+.
962     - moved map handling logic completely to perl
963     - per player maps are now marked in the map
964 root 1.2 - maps are saved completely differently now,
965     and much more often.
966 root 1.17 - rewrote map header parser and writer, to be much faster.
967 pippijn 1.4 - maps and players are now (in the average case) loaded
968 root 1.2 and saved completely asynchronously, I/O contention will no
969     longer freeze the server.
970 pippijn 1.4 - players and maps can be loaded anytime, without the player
971 root 1.2 being logged in.
972 root 1.1 - automatically generate method interfaces for perl from headers
973     - unbundled freezethaw
974     - mostly rewrote common/map.C
975     - completely rewrite server/swap.C
976     - introduced "runtime", the CCT clock (corrected crossfire time) :)
977     - introduced new keyword for map files: file_format_version (integer, server version: 0)
978     - better message for apply failures due to applymode
979     - removed most all of the weather code
980     - unified logging to stderr and file
981     - too many minor changes to document