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Revision: 1.518
Committed: Thu Nov 19 04:30:46 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.517: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
13     real player object on player changes.
14     - shop specialisation calculation was totally broken.
15 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
16     now enforced.
17 root 1.498 - fix magic mapping, which only worked for inate spell casting.
18 root 1.495 - godgiven items will now be explicitly described as such.
19 root 1.504 - materialnames would change "randomly" on every load, only
20     set the material when the materialname was not set before.
21 root 1.497 - balancing change, halve rod recharge speed (instead
22     of 4.8s, the standard rods now recharge in ~10s. not a solution,
23     but still.
24 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
25 root 1.509 the costly flag-checking loop in most cases and using a simple
26     repeat-cache for speed_left.
27 root 1.507 - always delay stats update for players on insert/remove till
28     next tick/command, which saves a lot of cpu cycles on drop/take.
29 root 1.514 - add hint about havign to run to attach unaggressive npcs.
30 root 1.494 - pet monster level was not displayed correctly in "showpets index".
31     - clean up floating point conversions and many similar nitpicks.
32 root 1.502 - fix hanuk altar.
33 root 1.504 - overhaul material system to be much faster, and having less bugs, but
34     still having a lot of cruft :/.
35 root 1.502 - add marble shop floor.
36 root 1.494 - move gcc specifics to new file include/compiler.h.
37     - unrecognised cfpod directives could cause undefined behaviour.
38 root 1.505 - added boes' marble shop to steinwandstadt.
39 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
40     - optimise mapspace updates.
41     - cache volume/items per mapspace.
42 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
43     decrease).
44 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
45     have led to weird item multiplications.
46 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
47 elmex 1.501 - fixed crash bug in learn_spell command.
48 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
49 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
50     from perl to c++.
51 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
52     and use it in some "inner" loops.
53 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
54 elmex 1.511 - fixed jeweler experience output to not be floating point.
55 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
56 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
57 root 1.518 - try to prefetch memory inside process_objects, which can give
58     enourmous speed gains.
59     - make some small optimisation to the process_objects loop.
60 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
61     handling different chksum lengths.
62     - check for hash collisions in cfutil.
63     - reduce face checksum size from 6 to 4 bytes.
64 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
65     - in general, don't crash on value-less resource file lines
66     anymore, due to get_str never returning a 0-pointer.
67 root 1.494
68 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
69 root 1.481 - some Andrew Madloch wanted, despite being specifically told
70     multiple times that the Deliantra parts additions are under AGPL,
71 root 1.487 lock up the source code of the server within his company.
72 root 1.481 some reorganisations have been done to the sourcecode to make
73     it clearer that this violates the Affero GPL. Help to keep
74     Deliantra free software even for the coming generations
75     and be wary of the promises of Andrew Madloch, he has nothing
76 root 1.487 good in mind for free software.
77 root 1.480 - clarify which files of the server are 100% AGPL.
78 root 1.481 - minor reorganisation, move some GPL code into other files.
79 root 1.483 - implement viewpoint (which is like observe, but only for the map,
80     not stats etc.).
81 root 1.484 - replace magic mapping overlay by a flying bird exposing area
82     on the worldmap (ext/magic_mapping.ext).
83 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
84     - @find results in npc dialogue is now stored in $find.
85 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
86 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
87 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
88     dm instead.
89 root 1.456 - (maps) add town portal to celvear.
90 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
91     mapsets from crossfire, together with associated archetypes.
92 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
93     - (maps) define a new whalingoutpost region.
94 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
95     and most archetypes that go with them (without stoning and swallow effects),
96     casino tokens and stock certificates are also missing.
97 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
98     and santo dominion.
99 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
100     to go with them. also adjusted archetypes to be more korrekt "gotisch".
101 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
102 root 1.460 - properly close client-side dialogue when the player is teleported away.
103 root 1.459 - map-tags did not properly close it's database tables or wait
104     for a quiescent state, causing memory corruption on reload.
105 root 1.454 - support "stat.xyz" accessor in match expressions.
106 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
107 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
108     fixes long answers from npc dialogue).
109 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
110 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
111     and to not add a "put your code here" force needlessly.
112 root 1.463 - (arch) fix or improve many plurals.
113 root 1.465 - markers do no longer add a force if the slaying field is unset.
114 root 1.466 - sped up search-items implementation, but it's still horrible.
115 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
116 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
117     used to reogianise the illogical arch tree a bit.
118 root 1.479 - (maps) import most map names from crossfire.
119 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
120 root 1.483 - fly_high movement gives better los, ignoring blocksview.
121 root 1.488 - the addexp command should now honour skill names with spaces.
122 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
123 root 1.491 - (arch) added many more buildable marble floors.
124 root 1.490 - major namespace cleanup: save 45kb by making functions static
125     that were unnecessarily global.
126 root 1.452
127 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
128 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
129 root 1.451 - fix a memory buffer overflow in the book code.
130 root 1.429 - add @check, @find npc dialogue commands.
131     - (maps) add a number of town interiors.
132 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
133 root 1.451 - (maps) add celvear area from cfextended.
134 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
135     - (server,maps) fix bug causing some library books not to be chained down,
136     cause Scorn/Navar libraries not to have inscribable books.
137 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
138 sf-marcmagus 1.433 inappropriate item power.
139 root 1.448 - (maps) fix intwell balancing issue.
140 root 1.437 - improve the look of generated books.
141 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
142     - fix bug where players could bypass no_drop by putting items in containers.
143 root 1.430 - consecutive commands arriving at the same time in the server would be
144     corrupted if the length was >255.
145 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
146 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
147     and perl.
148 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
149     functionality (and more) inside the same object using the match expressions.
150     - create simpler match expression compiles in many common cases.
151 root 1.439 - reduce object size by removing obsolete "seen_by" member.
152 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
153     of the new dynbuf::splice function (which gave an unexpected net win
154     in code size...).
155 root 1.442 - the server will no longer complain (and subtly fail) when an object
156     being removed from a map causes another object to get removed.
157 root 1.441 - banish strncpy from the server, speed up and simplify sending item
158     descriptions to the client considerably.
159 root 1.442 - add new "in head" set modifier for matches.
160     - new BLOCKED_MOVE event added.
161     - mapscript archetype now has activate_on_xxx true by default, as similar
162     connected elements.
163 root 1.448 - (maps) imported all styles from cfextended except
164 root 1.444 floorstyles/land_plots and monsterstyles.
165 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
166 root 1.446 - don't crash when treasure lists are empty / supply new empty
167     treasurelist for randomitems when none can be found.
168     - implement cf::map::static_maps and use it in map-tags.ext.
169 root 1.449 - fix a bug in map-tag scanning when moving tags.
170 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
171     for a reaction.
172 root 1.447 - implement new "loadall" map loading command, purely for debugging.
173 root 1.429
174 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
175 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
176     but not horns (to make them more useful for content-creators).
177 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
178     2) it skipped spell effects and 3) it didn't handle the case where
179     and object was destroyed while iterating over it correctly. all this
180     allowed players to sometimes walk onto spaces they should not be able to
181     walk on.
182 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
183 root 1.399 - examining an object now dumps the serialised object form when the user
184 root 1.404 is a wizard (wizlook).
185 root 1.421 - altars no longer accept unpaid items.
186 root 1.411 - party spells didn't work all that well.
187 root 1.424 - added complex object matching framework (cf::match), and make altars
188     and pedestals use it.
189 root 1.425 - identified skill-tools show what skill they grant.
190 root 1.399 - display the duration of change_ability spells when examining them
191     (missing: protection spells, but they are a hack...).
192 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
193     adding more variety to the different mushrooms.
194 root 1.398 - fix a minor cfpod formatting bug.
195 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
196     the hintmode setting on the settings page.
197 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
198 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
199 root 1.399 - enable the object loader to also dump archetypes.
200 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
201 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
202 root 1.402 - force the initial face when loading an object that is time-animated
203     or a monster, so it does not have to be specified anymore.
204 root 1.403 - fix a bug where recasting an ability changing spell could shorten
205     its remaining duration.
206 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
207 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
208 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
209     up splay operations as well.
210 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
211 root 1.412 - implement introspection data for C++ classes (%REFLECT).
212 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
213 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
214 root 1.419 - fix transmutation alchemy.
215 root 1.424 - speed up many frequently-invoked C->perl callbacks.
216 root 1.419 - added complex object matching framework, to be used in altars and the like.
217 root 1.426 - switch to YAML::XS from YAML.
218 root 1.396
219 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
220 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
221     that ultimately was not helpful to catch it :)
222 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
223     all callers to use either one or the other, as appropriate. This
224     fixes the (rather fragile) light spell, maybe others.
225     - fixed an overflow and exploit in the bank/payment code.
226     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
227 elmex 1.384 to explain the skill a bit more.
228 root 1.389 - removed a buggy check for zero attacktype. So that we might find
229 elmex 1.388 the real bugs in the archs/maps/objects.
230 elmex 1.394 - Fixed enabling torches with lighters.
231 elmex 1.387 - (maps) Added Heaven Town region.
232     - (arch+maps) Fixed & normalized warriors on map
233     /quests/peterm/CTower/Barracks.
234 root 1.392 - fix the light spell (and possibly diseases and other lights).
235 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
236 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
237     a long time ago, and similar cases are still to be found in the maps.
238     - make the socket_timeout configurable in the code (but not yet for users).
239 root 1.393 - earth wall health bar is now correct.
240 elmex 1.384
241 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
242 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
243     freeze with IO::AIO anymore due this change.
244 root 1.364 - avoid a crash when a player tries to apply a lighter.
245 root 1.376 - allow a spell argument for dimension door.
246 root 1.362 - move shop item listing and some otherstuff into the info tab.
247 root 1.360 - avoid crashes when non-players cast party spells.
248 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
249 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
250     - small improvement of the number of potions in shops
251     (by Job Vranish).
252     - added a few party spells (by Job Vranish).
253 root 1.362 - use a common message dynbuf.
254 root 1.364 - destroying tear down objects will now use the full hp range
255     for animation and will only destroy/lastframe when hp < 0.
256     - allow monsters to use earth to dust.
257     - use manhattan distance for get_rangevector_from_mapcoord, just as
258     in get_rangevector.
259     - los updates now correctly take tiled maps into account.
260     - do los updates even on maps without darkness.
261 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
262 root 1.375 - upgrade to IO::AIO 3.21.
263 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
264 elmex 1.373 - properly catching exceptions from callback in irc.ext.
265 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
266 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
267 elmex 1.368 - (arch) added hint about usage to Slag Ex.
268 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
269     like the rest.
270 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
271 root 1.378 - (arch+maps) added rate limited converter and adjusted
272     /elmex/mana_fountain.
273     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
274     - reduce size of casting_time, move_status, attack_movement,
275     last_heal and last_sp slots, squeezing some more space out of struct
276 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
277     anywhere.
278 root 1.358
279 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
280     - fixed bug in alchemy, where finding the right object for enhancements
281     didn't work.
282 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
283     effects (w.r.t. put_more) per mapspace, to give the server a chance
284     to survive a hundred deathsheads.
285 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
286     disastrous bug of unfortunately unknown proportions...
287 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
288 root 1.343 - use gender-neutral place descriptions for invite.
289 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
290     Thanks go to Lisa Larsen!
291 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
292     anymore).
293 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
294 root 1.345 - use better dependency tracking for include/keyword.h.
295 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
296     so it is possible to invite somebody out of some stck-till-death traps,
297 root 1.346 or simply to commit suicide.
298 root 1.352 - replace the "ignoring delayed commands" message by something more useful
299     (cf. cunning gnome freezeing issue).
300 elmex 1.349 - various fixes for weapon improvements.
301 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
302 root 1.353 - support T and G sequences in cfpod.
303 root 1.343
304 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
305 root 1.339 - convert me command from per-map to chat, which makes more sense, also
306     document it.
307 elmex 1.336 - more than one spellbooks of same class can now be given
308     in class selection.
309 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
310     spell rebalancements.
311 elmex 1.338 - the IRC gateway filters IRC colors now.
312 elmex 1.336
313 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
314 root 1.331 - (arch) fix quiver of Holding Bolts.
315 root 1.332 - applying unpaid items will now examine them.
316 root 1.330 - add "What" column to body command, showing items in that slot.
317 elmex 1.329 - redesigned and rebalanced lamps and torches.
318 root 1.330 - add "..." to item names that have been shortened.
319     - fixed "assign" function that squeezes strings into fixed length.
320 elmex 1.333 - add cursed effect to lamps and (some) torches.
321 elmex 1.334 - fixed bad assigned crafting skills and their tools.
322 root 1.312
323 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
324 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
325 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
326 root 1.312 - make monster smell logic dependent on their wisdom stat.
327 root 1.324 - put the death reason into a separate tab.
328     - converted "connected" slot to string, cleanly got rid of some ugly
329     hacks such as the path_attuned hack.
330 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
331     - replace one-at-a-time hash by faster than smaller FNV-1a hash
332     when hashing strings.
333 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
334 elmex 1.320 whether the right cauldron is used.
335 root 1.313 - considerably optimise shared string implementation by
336 root 1.316 making its null value a compiletime constant.
337 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
338     as well as using shstr_cmp to pass shared stringsa round efficiently,
339     for lots of code size savings.
340 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
341     they are sleeping: generators now check for the sleeping flag.
342 root 1.318 - tell gcc not to excessively inline some perl interface functions.
343 root 1.322 - remove marking rune length limit.
344 root 1.323 - fix formatting of cfpod when a verbatim block was following
345     a single newline.
346     - move resistances, statistics and showpets command output into tabs.
347 root 1.326 - implement map scripts that can replace the boulder logic without
348     having to write extensions.
349 root 1.310
350 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
351 root 1.302 - fix a longstanding bug that teared multipart monsters
352     at map boundaries apart.
353 root 1.292 - temporarily make permanently invisible player visible when
354     he/she makes noise.
355 root 1.284 - fix being able to see through walls a bit.
356 root 1.303 - improve look at output.
357 root 1.285 - completely replaced the line of sight algorithm with a variant
358     of spiral fov capable of visibility grades and arbitrary
359     shadow angles, that uses less memory and less code.
360     - the new los code supports arbitrary map rectangles and loosens
361 root 1.310 other restrictions of the old code, supporting further optimisations.
362     - update los if blocksview-objects are inserted in a map, not just when
363 root 1.287 removed (e.g. for summon fog).
364 root 1.303 - permanent invisibility doesn't make immune against making noise:
365     implement a noise system that allows monsters to locate the player
366     when he/she makes noise.
367     - implement a primitive smell system that monsters can use to track
368     players.
369 elmex 1.288 - create bomb now also works when casted by door traps.
370 elmex 1.290 - (arch) new torch graphics.
371 root 1.289 - (maps) considerably soften the subway spider.
372 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
373     the guards from being killed by players.
374 root 1.310 - (maps) lots of tweaks in and around scorn.
375     - (maps) use special non-blocksview jungle, mountain and
376     darkforest freely on the worldmap, to get gradual sight obstacles
377     instead of total blackout in those areas.
378 root 1.289 - no maximum darkness for outdoor maps anymore.
379 root 1.291 - add more hints, fix some messages.
380 root 1.292 - fix a bug: firing rods should tell you something about them.
381     - make light additive even within players.
382 root 1.293 - darken xrays effect a bit.
383     - improve handling of los changes when inserting or removing
384     objects, not perfect yet.
385     - make map darkness signed (formerly unsigned) to allow
386 root 1.294 ambient lighting and centrally manage darkness as an offset.
387     - revamped, fixed and documented the server calendrics, also
388     tell users the current time and data, to improve awareness.
389     - implement proper wizlook flag and handling of wizlook, instead
390     of dumbly just clearing los once.
391 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
392     and has a smaller runtime variance.
393 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
394     making them actually useful.
395     - see_in_dark now increases the viewing radius by 3.
396 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
397     speedup, as well as in many other places.
398 root 1.299 - remove support for extended map infos - these are not used
399     by the deliantra client and removing them gives us a 10% speedup
400     when sending map changes.
401 root 1.300 - remove most gcfclient and other client bug workarounds, as well
402     as now obsolete protocol versions, simplying the code.
403 root 1.301 - optimise and simplify generation of random numbers.
404 root 1.303 - correctly provide a non-zero default density for materials, to
405     avoid crashes, fix other bugs in the material handling code.
406     - fix volume calculations.
407     - fix cfpod parsing when multiple verbatim blocks were separated by
408     newlines.
409 root 1.305 - increase monster detection radius from wis/5 to wis/3.
410 root 1.306 - remove old pickup modes.
411     - remove obsolete disarm and search commands (search wasn't working
412     anyways).
413 root 1.308 - fix a crash when an npc applied a sign.
414 root 1.284
415 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
416 root 1.283 - this release is assumed to be very stable.
417     - (maps) radically redesigned and improved tutorial.
418 root 1.280 - directional casting no longer immediately removes the invisible effect.
419 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
420 root 1.272 - fix overflow in lighting calculations.
421     - negative glow radii can no longer cause total darkness.
422 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
423     only maximally-lit ones.
424 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
425     - swashbucklers got the oratory skill now.
426 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
427 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
428 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
429 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
430     (which was probably broken, too).
431 root 1.281 - support negative glow radii during daytime, too.
432     - use circular, not rectangular, viewing area.
433     - use minimum viewing distance of 2 in outdoor maps.
434     - negative glow is stronger than viewing area or lamps.
435 root 1.283 - (arch) new darkness spell face.
436 root 1.272
437 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
438     - (maps) completely redesigned scorn.
439 root 1.269 - "cast light" now works on oneself.
440 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
441     negative glow radii again (they were totally broken before).
442 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
443 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
444 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
445 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
446 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
447     back to the player.
448 root 1.251 - attuned/repell and spell base level system reworked.
449 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
450 root 1.247 be less erratic now.
451 root 1.248 - refuse to write the uuid file if the uuid is zero
452     (to avoid writing it in early crashes).
453 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
454     - speed up emergency_save by not syncing every file separately.
455     - no longer reattach perl to every object on reload, it's slow, and no longer
456     necessary since we don't nuke stashes anymore.
457     - do not bootstrap perl from the commandline args, use separate eval for
458     better error reporting.
459 root 1.259 - fix a crash when pushing cone spells met ice attacks.
460 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
461 root 1.255 - speed up map refresh in server a bit.
462 elmex 1.258 - refactored drop code and fixed some programming errors in it.
463 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
464 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
465 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
466     as the current weight of the inventory.
467 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
468     dragonfire has been introduced for the non-dragon players.
469 root 1.265 - remove unused "tooltype", "start_holding" object slots.
470     - change "weapontype" object slot to uint8.
471     - convert "hide" object slot into flag.
472     - reorder object members for better locality of reference and codesize
473     decrease.
474 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
475 root 1.267 - fix a crash when no skill could be found when killing amonster.
476 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
477     every completed aio operation.
478 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
479     and update mapspaces if necessary.
480 root 1.246
481 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
482 root 1.241 - removed all command line parsing, only env variables are supported
483     anymore.
484 root 1.239 - region-specific monsters will now once more be on the worldmap.
485 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
486 root 1.225 would grow out of bounds.
487 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
488 root 1.222 - fixed a double-escaping bug in the pod-parser.
489     - rewrote the cfpod parser in C++.
490     - hintmode moved to C++, players need to re-set their hintmode if
491     they dislike "show".
492 root 1.231 - fix RIP inscription.
493 root 1.239 - bump login name length from 18 to 20 char max.
494 root 1.231 - correctly support gender in emotes.
495     - correctly support gender in the death messages.
496     - correctly generate death messages for players only when they really die,
497     with increased information.
498 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
499     and data corruption (but apparently was never triggered).
500 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
501 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
502     data corruption bug.
503 root 1.223 - tweak coredumping/monitoring a bit.
504 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
505 root 1.227 - do not crash in the loader when an inventory object could not be loaded
506     (from a corrupted file).
507 root 1.241 - redid skills command to send output to proper channel.
508 root 1.233 - object->map is no longer refcounting.
509 root 1.228 - add FLAG_DEBUG for internal debugging.
510 root 1.231 - add NDI_VERBATIM flag to send_msg.
511 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
512 root 1.240 - player->exists is no longer a sync_job.
513 root 1.233 - split login.ext's player scheduler into
514     it's own player-scheduler.ext extension.
515 root 1.222
516 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
517 root 1.212 - require perl 5.10.
518 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
519 root 1.204 - swap player and observed count's on the map when observing.
520 root 1.205 - add (mostly untested) mapspace perl class and accessors.
521 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
522 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
523     could be found.
524 root 1.208 - pits now have a configurable "random spread" range and default
525 root 1.213 to a radius of two now.
526 root 1.212 - rewrite pay_player_arch.
527     - use a more stable perl_reload implementation.
528     - do not use Symbol::delete_package (causes crashes after perl-reload),
529     use our own, safer, clear_package instead.
530     - when asynchronously dumping core, close all file handles to allow
531     the server to restart concurrently.
532 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
533     sequences, without double-encoding. it should be faster, too.
534     - the above fixes wrong display of help tetx and many other issues.
535 root 1.216 - use lzf and frag packets for large messages for clients supporting them
536 root 1.218 (0.9976+), use it for long books and other messages.
537 root 1.210 - eradicate listen command and corresponding code.
538 root 1.211 - eradicate logs command.
539 root 1.218 - let the client log into the server log, used for crash backtraces.
540 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
541     old style spell objects with the spell magic bullet.
542 root 1.220 - (arch) fixed skill less rods in the archetypes
543 root 1.204
544 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
545 elmex 1.197 - made jeweler workbench larger and some other minor map
546     changes in jeweler town.
547 root 1.196 - fixed wrong item handling in jeweler skill code.
548 root 1.198 - (arch) use a special "key_random_map" for random map keys
549     that are used up.
550 root 1.199 - fix a crash when the player who was observed has logged out long
551     enough for his region/map to be gone.
552 root 1.200 - port to g++-4.3's incompatible tr1 changes.
553 root 1.201 - add some missing dependencies.
554 root 1.203 - log to /var/log/deliantra/ by default.
555     - hack observe code to enable smooth movmenet when observing.
556 elmex 1.195
557 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
558 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
559 root 1.179 - correctly move gsay to the party channel.
560 root 1.178 - fix a crash when animate weapon was used in some areas.
561 elmex 1.177 - fixed unnecessary identification of by converters created objects.
562 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
563     with NPCs.
564 elmex 1.175 - (arch) dragon scales got proper type now
565 root 1.193 - object::decrease would sometimes cause container weights to
566     be wrong, this has been fixed.
567 root 1.194 - do not send time updates for newly-seen items.
568 root 1.185 - thawing an icecube will once more drop its contents to the ground.
569 root 1.183 - fix cone spells etc. going through walls sometimes.
570 root 1.186 - fix a weight update bug that sometimes left containers
571     with wrong weights.
572 root 1.194 - added auto_apply event and extension for shop tiles.
573 root 1.172 - work around get_map_flags invoking perl and switching the stack.
574     - make sure the map is loaded when using a town portal return.
575 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
576     where healing spells didn't cost any grace.
577 root 1.173 - fix starvation kill reason.
578 root 1.174 - fix pk killer name message.
579 root 1.189 - don't let people apply signs with @match.
580 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
581     what seems to be the biggets memleak in the server).
582 elmex 1.171
583 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
584 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
585     - use anyevent to manage listen ports (this enables IPv6 support).
586 root 1.167 - server supports ipv6 client connections now.
587 root 1.168 - use newly-available Coro::AnyEvent.
588 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
589     to let it handle AIO requests.
590 root 1.167
591 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
592 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
593     processing considerably (especially in the client) and reduces data transfers
594     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
595 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
596     - (map) fixed npc dialogue in pup_land/s_f/special.
597     - bugfix: fix a crash when a player casts a swarm spell and then logs out
598     (swarm spells now stay in the player's inventory).
599 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
600 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
601     archetype *archname* (chairs of different facings were merged).
602     - bugfix: fix a potential crash issue in find_object_name (not used
603     normally).
604 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
605     (destruction, magic missile etc.).
606 root 1.163 - swarm spells without a direction now use various spiral patterns
607     instead of being fully random.
608 root 1.158 - update AnyEvent API to 3.4 and above.
609 root 1.156
610 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
611 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
612 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
613 root 1.152 - bugfix: the jumping skill now gives experience for jumping
614     and for attacking monsters. it also takes about one second to do a jump.
615 root 1.138 - bugfix: players couldn't starve in 2.53 :(
616 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
617 root 1.152 - bugfix: spell effects like word of recall are removed on death.
618 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
619     were created outside a map.
620 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
621     (fixed by reversing the logic).
622 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
623 root 1.153 - bugfix: the random map generator no longer leaks key objects.
624 root 1.154 - bugfix: support random maps >127x127.
625 root 1.152 - (maps) fixed the death certificate system in nimbus.
626 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
627 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
628 root 1.147 - (arch) give ball lightning a real name.
629 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
630 root 1.155 - support cfpod in ex replies (client item tooltips).
631 root 1.143 - unapply item in range slow when readying a spell.
632 root 1.148 - bugfix: account for rounding errors in weight updates.
633 root 1.139 - remove synchronous mkdir in chargen_race_done.
634     - fix per-race starting maps.
635 root 1.142 - check hiscore on suicide and quit as well.
636 root 1.138 - tell players when they are starving.
637 root 1.133 - get rid of costly object_from_name conversion for altar effects.
638     - fix map difficulty calculation for generators.
639 root 1.146 - slightly more intelligent handling of "is_animated" flag.
640 root 1.149 - support no_drop map header flag (before it was only available internally).
641 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
642 root 1.133
643 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
644 root 1.119 - bugfix: custom skill settings were not saved by the server.
645     - bugfix: remove did not actually remove items from the inventory, leaving
646 root 1.116 ghost items.
647 root 1.119 - bugfix: properly update items identified on the ground.
648 root 1.120 - bugfix: use localtime_r in the logger thread.
649 root 1.122 - bugfix: player starvation will now give the correct kill reason.
650     - bugfix: archetype reloads could crash the server.
651 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
652 elmex 1.114 player is not logged in.
653 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
654 root 1.117 server startup.
655 root 1.128 - bugfix: fix the door surround check in the random map generator.
656     - (maps) fix heaven quest difficulty progression.
657     - (maps) fix some random map styles.
658     - dropping items a shop is not interested in won't sell them anymore.
659     - rods and horns with a too low maximum charge allow now at least one discharge.
660     - implement kill & death statistics.
661     - random map preparation is no longer synchronous.
662     - rewrite find_style in perl, no longer does synchronous I/O.
663     - improve random map specials placement.
664     - make the killer a real object pointer instead of a string, improved
665     kill reason messages.
666 root 1.117 - take advantage of new aio_close and aio_chmod.
667 root 1.128 - implement archetype::get, object::deep_clone and update callers.
668 root 1.125 - change_abil is much faster.
669 root 1.126 - update the floorbox more often to work around the reverses item order
670     display in clients.
671 root 1.125 - cleaned up object copying by encapsulating it to a single place.
672 root 1.126 - add hints to the invite messages.
673 root 1.127 - rewrote key<->value pair handling.
674 root 1.128 - use an independent random number generator for the random map generator.
675 elmex 1.113
676 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
677 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
678     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
679     - completely automate the weight handling, should fix all weight
680     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
681 root 1.103 - reloading archetypes while a user was in the character creation phase
682     could crash the server.
683 root 1.106 - fix a nontrivial number of cases of code commented similar
684     to "is this really correct?", as many of those cases are now handles
685     automatically by lower level code.
686     - replace many ad-hoc checks for client visibility by object::visible_to,
687     should result in broader applicability of functions using it.
688 root 1.104 - merge items with different arch pointers refering to the same arch
689     (due to archetype reloads).
690 root 1.106 - refactored the object remove/insert functions and most related
691     functions (decrease, split, merge_ob etc.).
692 root 1.105 - make it compile better on freebsd (reported by pippijn).
693 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
694 root 1.108 - fix the longstanding "container stays open" bug.
695 root 1.107 - improved floorbox updating to be incremental and other protocol
696     optimisations.
697     - get rid of update_after_inventory_change and only do update stats
698     for weight once/tick/player at max.
699 root 1.109 - rewrite party commands, use party channel.
700 root 1.103
701 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
702 root 1.97 - properly link against libgthread as that is needed to make the slice
703     allocator thread-safe.
704 root 1.91 - support perls not compiled with 64 bit support (though this is not a
705     recommended configuration) (reported by Samuel Gondouin).
706 root 1.94 - always put godgiven items into the player inventory, never any containers.
707 root 1.92 - (maps, arch) the scorn go club was founded!
708 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
709 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
710     became a real spell-class.
711 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
712     - (arch) considerably strengthened spark shower and destruction.
713     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
714     finally reloadable at runtime.
715     - changed archetype loading algorithm to only require one pass and
716     use delayed resolving of references.
717 root 1.101 - examine command now uses the examine infobox.
718 root 1.102 - implement an "incremental garbage collector" for archetypes.
719 root 1.98 - enable slice allocator again.
720 root 1.96 - implement optional free memory poisoning.
721 root 1.91
722 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
723 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
724 root 1.85 skill.
725 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
726     names (also update all maps to use money instead of coins).
727 root 1.78 - add uuid accessors to perl.
728     - add coin names and archetype accessors to perl.
729 root 1.80 - fix runtime uuid file format to use "." instead of ",".
730 root 1.78 - change perl extensions to not use hardcoded coins and values.
731 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
732     and be more parsimonous of uuid usage by the exact value out on exit.
733 root 1.86 - write log messages in another thread, removing another sync point.
734     - support multi-line log messages in a nicer way.
735 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
736 root 1.81 - fix a minor memleak in the random map generator.
737     - some parts of the random map generator are not coroutine-safe,
738     so only call it "single-threaded".
739     - major cleanup of memory management in random map generator.
740 root 1.87 - slight refactoring of the random map generator, faster too.
741 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
742     bookkeeping bug.
743 root 1.87 - work around "player is on active list" problem by deactivating player
744     after loading.
745 root 1.81 - garbage collect shstr's more evenly and adaptively only when
746     there have in fact been allocations.
747 root 1.82 - fix object::insert to do as documented and insert into the env
748     if necessary.
749     - fix cf::map::unique_maps.
750     - fix nrof overflow check in can_merge_slow.
751     - fix converter code to handle >31 bit values.
752 elmex 1.83 - added support for the player_sold flag
753 root 1.84 - converters no longer accept unpaid items.
754 root 1.88 - canonicalize random map meta files for better unification.
755 root 1.77
756 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
757 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
758     when mlockall has been used.
759 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
760 root 1.72 - use separate thread for ticker timing (and more in the future).
761     this greatly increases timing accuracy and gets rid of an enourmous
762     number of gettimeofday calls.
763 root 1.82 - use a separate thread to signal aio completion, for lower latency.
764 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
765 root 1.71
766 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
767 root 1.68 - rebalanced default experience table to be more exponential
768     and much easier up to level ~40, then moderately harder.
769 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
770 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
771     - do not exit on reload/load errors but properly cleanup.
772 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
773 root 1.66
774 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
775 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
776     (this fixes the jeweler skill).
777 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
778 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
779 root 1.63 - move tombstone to real map if player died due to cave-in (even if
780     it has reset, which is better than putting it on the savebed, also as
781 root 1.321 proof that the player didn't use a savebed).
782 root 1.59
783 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
784 root 1.56 - work around perl bug in configure perl module version check.
785 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
786 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
787 root 1.52 - fix a bug in animate_weapon, causing a crash.
788 root 1.54 - no longer exit when a coroutine throws an exception.
789 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
790 root 1.53 - fix the "<player> is nuts" message.
791 root 1.58 - fix an exception at logout due to the json_coder being gone.
792 root 1.43 - upgrade to EV version 2.0 API.
793 root 1.47 - when players don't apply a savebed correctly but stand above one,
794     do not move or kill them.
795 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
796 root 1.43 - implement generic framework for server-side resource files.
797     - implement resource file update event.
798     - hook experience table update into the framework.
799     - move jeweler.yaml to resources (arch/).
800 root 1.44 - switch from Crossfire to Deliantra perl module.
801     - implement json2json arch filter.
802 root 1.45 - implement widget protocol version 2, support for ui templates.
803 root 1.54 - mapinfo is now handled fully asynchronously.
804 root 1.48 - ext/irc: also log irc messages.
805 root 1.51 - ext/schmorplog: write user stat files asynchronously.
806 root 1.43
807 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
808 elmex 1.41 - limited the number of items that can be picked up and dropped
809 root 1.42 as temporary measurement against bad performance or dropping things
810     (this lead to long freezes and triggered the watchdog).
811 elmex 1.41 - improved the performance of the drop command a bit.
812 root 1.38 - switch from Event to EV for higher performance, easier usage,
813     less bugs...
814 root 1.39 - updated to release version of the gnu affero license.
815 root 1.38
816 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
817 root 1.36 - more thoroughly rename the binaries, contact addresses.
818     - update the copyrights.
819 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
820     crashes.
821 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
822     potentially causing crashes.
823 root 1.35 - assign weapons on user load time, not login-time, avoiding
824     crashes.
825    
826 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
827 root 1.32 - fixed an important bug that caused passwords to be forgotten.
828 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
829     in some of the maps.
830 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
831     which is now trivial to do.
832 root 1.33 - removed all traces of the old (and never working) plug-in interface
833     (70kb code less on amd64).
834 root 1.34 - improve/tune scheduling priorities.
835     - fix some freezing bugs.
836     - fix a memory corruption problem in dynbuf.printf.
837     - use channels for chat and many informational commands.
838     - improved the tutorial.
839     - create missile is now fixed.
840     - race fields must now contain archetypes.
841     - jumping skill now works as advertised.
842 root 1.31
843 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
844 root 1.24 - relicense under the gnu affero license.
845 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
846 root 1.24 - implement server-side framework for generic resources.
847     - use resource framework for server-provided ambient
848     music.
849 root 1.27 - save object owners (players only atm).
850 root 1.24 - replace limited sound api with server-provided sound effects.
851     - new sc (sound control) protocol command.
852     - improve fxix protocol to include types.
853     - exactly fill tcp segments, if possible.
854     - output-rate is now an upper limit, the server will automatically
855     (and quite perfectly) adjust to the network conditions, ensuring
856     low latency even during bulk transfers (music, images, sounds etc.).
857     - implement server-side widgets (i.e. client widgets controlled
858     in the server side). this will allow future expansion without
859     having to upgrade clients.
860     - implement a (artwork) world map with realtime player position
861     tracking.
862     - new and more efficient extcmd (server still supports old extcmd
863     protocol).
864 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
865     calcluation that could be easily exploited by users.
866     - rebalanced diseases to spread more naturally/evenly.
867     - completely asynchronous map loading even for tiled maps.
868 root 1.24 - replace simple messaging protocol with channels carrying metadata
869     (similar to message types, but more directed at the user).
870     - reduce command processing latency by a whopping 120ms by
871     reordering some processing steps inside the server. this directly
872     reduces lag by 120ms.
873     - actually send spell faces to the client.
874 root 1.23 - implement player genders.
875 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
876     otherwise return to savebed and possible kill if the log-out
877     was for too long.
878     - fast socket-dead detection (kick player after 8 seconds without ack).
879     - greatly reduce the cpu time needed to draw maps _again_.
880     - archetypes are now subclasses of objects.
881     - rebalanced shop greed and approval functions to be more realistic
882     (and likely match the actual intention).
883 root 1.23 - implement "crossfire pod" format for messages, with working bold,
884     italic, gender-specific text, paragraphs etc.
885 root 1.24 - implemented hint framework, players can opt to receive hints.
886     - implemented (long) book framework, added some books from the cf wiki.
887 root 1.23 - implement generic message framework that uses xml, utf8 for the client
888     protocol and is capable of transmitting generic meta information.
889 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
890     - replace the nexus by a per-player tutorial map that teaches stuff
891     better than the newbie house.
892 root 1.18 - fix the magicmap colours.
893 root 1.19 - optimise map update even more by removing unneeded code and checks.
894     - decouple map and stats update from pl->ob and use pl->observe instead.
895     - implement observe command.
896 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
897     calls with a simple comparison.
898     - fix a latent crossfire bug that could crash the server because the
899     map refresh did not update the mapspace.
900 root 1.24 - support custom keys for regions and maps, regions are now
901     refcount-managed.
902     - allow worldmap overlays anywhere in the 000..999 range.
903     - new system to acquire time slices for background jobs, to reduce
904     jitter.
905 root 1.27 - semi-persistent object-referencing framework (currently only players
906     supported).
907 root 1.22 - dependency tracking for perl extensions.
908 root 1.24 - new slag-ex extension for cleaning cauldrons.
909     - fix invoke result processing.
910     - there are even less i/o syncpoints in the server now.
911 root 1.29 - added map-tags extension that scans all maps for object tags
912     and records them in the database (not used yet).
913 root 1.28 - metaserver 2 support.
914 root 1.22 - many more bugfixes and minor optimisations.
915 root 1.16
916 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
917 root 1.14 - optimised event invocation (non-wanted events can now be
918     skipped with 4-5 inlined instructions).
919 root 1.12 - complete rewrite of town_portal: it now creates a portal
920     to the "nearest" town only, travel is only possible
921 root 1.13 to the town and back, anybody can use it (also removes
922     one of the remaining syncpoints in the server).
923 root 1.10 - complete rewrite of the range/attack skill slot system:
924     there are now two slots, one for combat, one for ranged
925     attacks.
926     - introduce the concept of a current weapon (either a ranged
927     or a combat weapon/skill/tool) and switch between them as
928     needed.
929     - rewrite bow code so bows get more useful: apply damage,
930     attacktype and other stats to the arrows and treat
931     bows as weapons. also rebalance the missile weapons skill
932     so its damage increases with level.
933     - rewrite the complete player speed logic: weapon_speed now
934     works as documented and there are no unnatural speed boosts.
935 root 1.6 - implement a utility - cfutil - that simplifies arch and map
936     installation, replacing the old collect scripts and
937 root 1.9 simplying deployment by scaling and cutting faces as required.
938     - simplify the map protocol extensively by taking advantage
939     of missing bigfaces, speeding up map generation immensely.
940 root 1.6 - implement inherit keyword allowing archetypes to inherit from
941     other archetypes.
942     - rationalise archetype, region and treasurelist file format
943     into a single file format and make them reloadable asynchronously.
944 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
945     reloadable at runtime.
946 root 1.6 - implement 64x64 faceset support.
947     - implement fxixsx protocol that saves
948     a lot of bandwidth over the old image/face/smooth packets
949 root 1.11 and allows images > packetsize, incremental and background
950     transfers.
951 root 1.6 - implement a bandwidth-saving smoothing protocol that works
952     on a face basis as opposed to a mapspace basis.
953 root 1.7 - the server can now rate-limit image uploads to not exceed
954     a certain (client-configurable) speed while guarenteeing full
955     freedom of movement.
956 root 1.8 - implement new ex command to request item descriptions.
957     - implement new msg command for in-game messages with meta
958     information (using xml).
959 root 1.9 - enforce utf-8 for all text messages.
960 root 1.13 - added micropather (not used yet).
961 root 1.6 - many, many bugfixes.
962 root 1.1
963 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
964 root 1.1 - make coroapi accessible to cf+.
965     - moved map handling logic completely to perl
966     - per player maps are now marked in the map
967 root 1.2 - maps are saved completely differently now,
968     and much more often.
969 root 1.17 - rewrote map header parser and writer, to be much faster.
970 pippijn 1.4 - maps and players are now (in the average case) loaded
971 root 1.2 and saved completely asynchronously, I/O contention will no
972     longer freeze the server.
973 pippijn 1.4 - players and maps can be loaded anytime, without the player
974 root 1.2 being logged in.
975 root 1.1 - automatically generate method interfaces for perl from headers
976     - unbundled freezethaw
977     - mostly rewrote common/map.C
978     - completely rewrite server/swap.C
979     - introduced "runtime", the CCT clock (corrected crossfire time) :)
980     - introduced new keyword for map files: file_format_version (integer, server version: 0)
981     - better message for apply failures due to applymode
982     - removed most all of the weather code
983     - unified logging to stderr and file
984     - too many minor changes to document