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Revision: 1.519
Committed: Sat Nov 21 05:00:35 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.518: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.519 - (maps, arch) replace all permanent stat potions by random
13     variants.
14 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
15     real player object on player changes.
16     - shop specialisation calculation was totally broken.
17 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
18     now enforced.
19 root 1.498 - fix magic mapping, which only worked for inate spell casting.
20 root 1.495 - godgiven items will now be explicitly described as such.
21 root 1.504 - materialnames would change "randomly" on every load, only
22     set the material when the materialname was not set before.
23 root 1.497 - balancing change, halve rod recharge speed (instead
24     of 4.8s, the standard rods now recharge in ~10s. not a solution,
25     but still.
26 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
27 root 1.509 the costly flag-checking loop in most cases and using a simple
28     repeat-cache for speed_left.
29 root 1.507 - always delay stats update for players on insert/remove till
30     next tick/command, which saves a lot of cpu cycles on drop/take.
31 root 1.514 - add hint about havign to run to attach unaggressive npcs.
32 root 1.494 - pet monster level was not displayed correctly in "showpets index".
33     - clean up floating point conversions and many similar nitpicks.
34 root 1.502 - fix hanuk altar.
35 root 1.504 - overhaul material system to be much faster, and having less bugs, but
36     still having a lot of cruft :/.
37 root 1.502 - add marble shop floor.
38 root 1.494 - move gcc specifics to new file include/compiler.h.
39     - unrecognised cfpod directives could cause undefined behaviour.
40 root 1.505 - added boes' marble shop to steinwandstadt.
41 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
42     - optimise mapspace updates.
43     - cache volume/items per mapspace.
44 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
45     decrease).
46 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
47     have led to weird item multiplications.
48 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
49 elmex 1.501 - fixed crash bug in learn_spell command.
50 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
51 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
52     from perl to c++.
53 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
54     and use it in some "inner" loops.
55 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
56 elmex 1.511 - fixed jeweler experience output to not be floating point.
57 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
58 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
59 root 1.518 - try to prefetch memory inside process_objects, which can give
60     enourmous speed gains.
61     - make some small optimisation to the process_objects loop.
62 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
63     handling different chksum lengths.
64     - check for hash collisions in cfutil.
65     - reduce face checksum size from 6 to 4 bytes.
66 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
67     - in general, don't crash on value-less resource file lines
68     anymore, due to get_str never returning a 0-pointer.
69 root 1.494
70 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
71 root 1.481 - some Andrew Madloch wanted, despite being specifically told
72     multiple times that the Deliantra parts additions are under AGPL,
73 root 1.487 lock up the source code of the server within his company.
74 root 1.481 some reorganisations have been done to the sourcecode to make
75     it clearer that this violates the Affero GPL. Help to keep
76     Deliantra free software even for the coming generations
77     and be wary of the promises of Andrew Madloch, he has nothing
78 root 1.487 good in mind for free software.
79 root 1.480 - clarify which files of the server are 100% AGPL.
80 root 1.481 - minor reorganisation, move some GPL code into other files.
81 root 1.483 - implement viewpoint (which is like observe, but only for the map,
82     not stats etc.).
83 root 1.484 - replace magic mapping overlay by a flying bird exposing area
84     on the worldmap (ext/magic_mapping.ext).
85 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
86     - @find results in npc dialogue is now stored in $find.
87 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
88 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
89 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
90     dm instead.
91 root 1.456 - (maps) add town portal to celvear.
92 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
93     mapsets from crossfire, together with associated archetypes.
94 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
95     - (maps) define a new whalingoutpost region.
96 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
97     and most archetypes that go with them (without stoning and swallow effects),
98     casino tokens and stock certificates are also missing.
99 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
100     and santo dominion.
101 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
102     to go with them. also adjusted archetypes to be more korrekt "gotisch".
103 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
104 root 1.460 - properly close client-side dialogue when the player is teleported away.
105 root 1.459 - map-tags did not properly close it's database tables or wait
106     for a quiescent state, causing memory corruption on reload.
107 root 1.454 - support "stat.xyz" accessor in match expressions.
108 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
109 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
110     fixes long answers from npc dialogue).
111 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
112 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
113     and to not add a "put your code here" force needlessly.
114 root 1.463 - (arch) fix or improve many plurals.
115 root 1.465 - markers do no longer add a force if the slaying field is unset.
116 root 1.466 - sped up search-items implementation, but it's still horrible.
117 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
118 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
119     used to reogianise the illogical arch tree a bit.
120 root 1.479 - (maps) import most map names from crossfire.
121 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
122 root 1.483 - fly_high movement gives better los, ignoring blocksview.
123 root 1.488 - the addexp command should now honour skill names with spaces.
124 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
125 root 1.491 - (arch) added many more buildable marble floors.
126 root 1.490 - major namespace cleanup: save 45kb by making functions static
127     that were unnecessarily global.
128 root 1.452
129 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
130 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
131 root 1.451 - fix a memory buffer overflow in the book code.
132 root 1.429 - add @check, @find npc dialogue commands.
133     - (maps) add a number of town interiors.
134 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
135 root 1.451 - (maps) add celvear area from cfextended.
136 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
137     - (server,maps) fix bug causing some library books not to be chained down,
138     cause Scorn/Navar libraries not to have inscribable books.
139 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
140 sf-marcmagus 1.433 inappropriate item power.
141 root 1.448 - (maps) fix intwell balancing issue.
142 root 1.437 - improve the look of generated books.
143 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
144     - fix bug where players could bypass no_drop by putting items in containers.
145 root 1.430 - consecutive commands arriving at the same time in the server would be
146     corrupted if the length was >255.
147 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
148 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
149     and perl.
150 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
151     functionality (and more) inside the same object using the match expressions.
152     - create simpler match expression compiles in many common cases.
153 root 1.439 - reduce object size by removing obsolete "seen_by" member.
154 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
155     of the new dynbuf::splice function (which gave an unexpected net win
156     in code size...).
157 root 1.442 - the server will no longer complain (and subtly fail) when an object
158     being removed from a map causes another object to get removed.
159 root 1.441 - banish strncpy from the server, speed up and simplify sending item
160     descriptions to the client considerably.
161 root 1.442 - add new "in head" set modifier for matches.
162     - new BLOCKED_MOVE event added.
163     - mapscript archetype now has activate_on_xxx true by default, as similar
164     connected elements.
165 root 1.448 - (maps) imported all styles from cfextended except
166 root 1.444 floorstyles/land_plots and monsterstyles.
167 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
168 root 1.446 - don't crash when treasure lists are empty / supply new empty
169     treasurelist for randomitems when none can be found.
170     - implement cf::map::static_maps and use it in map-tags.ext.
171 root 1.449 - fix a bug in map-tag scanning when moving tags.
172 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
173     for a reaction.
174 root 1.447 - implement new "loadall" map loading command, purely for debugging.
175 root 1.429
176 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
177 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
178     but not horns (to make them more useful for content-creators).
179 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
180     2) it skipped spell effects and 3) it didn't handle the case where
181     and object was destroyed while iterating over it correctly. all this
182     allowed players to sometimes walk onto spaces they should not be able to
183     walk on.
184 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
185 root 1.399 - examining an object now dumps the serialised object form when the user
186 root 1.404 is a wizard (wizlook).
187 root 1.421 - altars no longer accept unpaid items.
188 root 1.411 - party spells didn't work all that well.
189 root 1.424 - added complex object matching framework (cf::match), and make altars
190     and pedestals use it.
191 root 1.425 - identified skill-tools show what skill they grant.
192 root 1.399 - display the duration of change_ability spells when examining them
193     (missing: protection spells, but they are a hack...).
194 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
195     adding more variety to the different mushrooms.
196 root 1.398 - fix a minor cfpod formatting bug.
197 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
198     the hintmode setting on the settings page.
199 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
200 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
201 root 1.399 - enable the object loader to also dump archetypes.
202 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
203 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
204 root 1.402 - force the initial face when loading an object that is time-animated
205     or a monster, so it does not have to be specified anymore.
206 root 1.403 - fix a bug where recasting an ability changing spell could shorten
207     its remaining duration.
208 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
209 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
210 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
211     up splay operations as well.
212 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
213 root 1.412 - implement introspection data for C++ classes (%REFLECT).
214 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
215 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
216 root 1.419 - fix transmutation alchemy.
217 root 1.424 - speed up many frequently-invoked C->perl callbacks.
218 root 1.419 - added complex object matching framework, to be used in altars and the like.
219 root 1.426 - switch to YAML::XS from YAML.
220 root 1.396
221 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
222 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
223     that ultimately was not helpful to catch it :)
224 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
225     all callers to use either one or the other, as appropriate. This
226     fixes the (rather fragile) light spell, maybe others.
227     - fixed an overflow and exploit in the bank/payment code.
228     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
229 elmex 1.384 to explain the skill a bit more.
230 root 1.389 - removed a buggy check for zero attacktype. So that we might find
231 elmex 1.388 the real bugs in the archs/maps/objects.
232 elmex 1.394 - Fixed enabling torches with lighters.
233 elmex 1.387 - (maps) Added Heaven Town region.
234     - (arch+maps) Fixed & normalized warriors on map
235     /quests/peterm/CTower/Barracks.
236 root 1.392 - fix the light spell (and possibly diseases and other lights).
237 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
238 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
239     a long time ago, and similar cases are still to be found in the maps.
240     - make the socket_timeout configurable in the code (but not yet for users).
241 root 1.393 - earth wall health bar is now correct.
242 elmex 1.384
243 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
244 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
245     freeze with IO::AIO anymore due this change.
246 root 1.364 - avoid a crash when a player tries to apply a lighter.
247 root 1.376 - allow a spell argument for dimension door.
248 root 1.362 - move shop item listing and some otherstuff into the info tab.
249 root 1.360 - avoid crashes when non-players cast party spells.
250 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
251 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
252     - small improvement of the number of potions in shops
253     (by Job Vranish).
254     - added a few party spells (by Job Vranish).
255 root 1.362 - use a common message dynbuf.
256 root 1.364 - destroying tear down objects will now use the full hp range
257     for animation and will only destroy/lastframe when hp < 0.
258     - allow monsters to use earth to dust.
259     - use manhattan distance for get_rangevector_from_mapcoord, just as
260     in get_rangevector.
261     - los updates now correctly take tiled maps into account.
262     - do los updates even on maps without darkness.
263 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
264 root 1.375 - upgrade to IO::AIO 3.21.
265 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
266 elmex 1.373 - properly catching exceptions from callback in irc.ext.
267 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
268 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
269 elmex 1.368 - (arch) added hint about usage to Slag Ex.
270 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
271     like the rest.
272 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
273 root 1.378 - (arch+maps) added rate limited converter and adjusted
274     /elmex/mana_fountain.
275     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
276     - reduce size of casting_time, move_status, attack_movement,
277     last_heal and last_sp slots, squeezing some more space out of struct
278 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
279     anywhere.
280 root 1.358
281 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
282     - fixed bug in alchemy, where finding the right object for enhancements
283     didn't work.
284 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
285     effects (w.r.t. put_more) per mapspace, to give the server a chance
286     to survive a hundred deathsheads.
287 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
288     disastrous bug of unfortunately unknown proportions...
289 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
290 root 1.343 - use gender-neutral place descriptions for invite.
291 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
292     Thanks go to Lisa Larsen!
293 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
294     anymore).
295 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
296 root 1.345 - use better dependency tracking for include/keyword.h.
297 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
298     so it is possible to invite somebody out of some stck-till-death traps,
299 root 1.346 or simply to commit suicide.
300 root 1.352 - replace the "ignoring delayed commands" message by something more useful
301     (cf. cunning gnome freezeing issue).
302 elmex 1.349 - various fixes for weapon improvements.
303 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
304 root 1.353 - support T and G sequences in cfpod.
305 root 1.343
306 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
307 root 1.339 - convert me command from per-map to chat, which makes more sense, also
308     document it.
309 elmex 1.336 - more than one spellbooks of same class can now be given
310     in class selection.
311 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
312     spell rebalancements.
313 elmex 1.338 - the IRC gateway filters IRC colors now.
314 elmex 1.336
315 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
316 root 1.331 - (arch) fix quiver of Holding Bolts.
317 root 1.332 - applying unpaid items will now examine them.
318 root 1.330 - add "What" column to body command, showing items in that slot.
319 elmex 1.329 - redesigned and rebalanced lamps and torches.
320 root 1.330 - add "..." to item names that have been shortened.
321     - fixed "assign" function that squeezes strings into fixed length.
322 elmex 1.333 - add cursed effect to lamps and (some) torches.
323 elmex 1.334 - fixed bad assigned crafting skills and their tools.
324 root 1.312
325 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
326 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
327 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
328 root 1.312 - make monster smell logic dependent on their wisdom stat.
329 root 1.324 - put the death reason into a separate tab.
330     - converted "connected" slot to string, cleanly got rid of some ugly
331     hacks such as the path_attuned hack.
332 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
333     - replace one-at-a-time hash by faster than smaller FNV-1a hash
334     when hashing strings.
335 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
336 elmex 1.320 whether the right cauldron is used.
337 root 1.313 - considerably optimise shared string implementation by
338 root 1.316 making its null value a compiletime constant.
339 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
340     as well as using shstr_cmp to pass shared stringsa round efficiently,
341     for lots of code size savings.
342 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
343     they are sleeping: generators now check for the sleeping flag.
344 root 1.318 - tell gcc not to excessively inline some perl interface functions.
345 root 1.322 - remove marking rune length limit.
346 root 1.323 - fix formatting of cfpod when a verbatim block was following
347     a single newline.
348     - move resistances, statistics and showpets command output into tabs.
349 root 1.326 - implement map scripts that can replace the boulder logic without
350     having to write extensions.
351 root 1.310
352 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
353 root 1.302 - fix a longstanding bug that teared multipart monsters
354     at map boundaries apart.
355 root 1.292 - temporarily make permanently invisible player visible when
356     he/she makes noise.
357 root 1.284 - fix being able to see through walls a bit.
358 root 1.303 - improve look at output.
359 root 1.285 - completely replaced the line of sight algorithm with a variant
360     of spiral fov capable of visibility grades and arbitrary
361     shadow angles, that uses less memory and less code.
362     - the new los code supports arbitrary map rectangles and loosens
363 root 1.310 other restrictions of the old code, supporting further optimisations.
364     - update los if blocksview-objects are inserted in a map, not just when
365 root 1.287 removed (e.g. for summon fog).
366 root 1.303 - permanent invisibility doesn't make immune against making noise:
367     implement a noise system that allows monsters to locate the player
368     when he/she makes noise.
369     - implement a primitive smell system that monsters can use to track
370     players.
371 elmex 1.288 - create bomb now also works when casted by door traps.
372 elmex 1.290 - (arch) new torch graphics.
373 root 1.289 - (maps) considerably soften the subway spider.
374 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
375     the guards from being killed by players.
376 root 1.310 - (maps) lots of tweaks in and around scorn.
377     - (maps) use special non-blocksview jungle, mountain and
378     darkforest freely on the worldmap, to get gradual sight obstacles
379     instead of total blackout in those areas.
380 root 1.289 - no maximum darkness for outdoor maps anymore.
381 root 1.291 - add more hints, fix some messages.
382 root 1.292 - fix a bug: firing rods should tell you something about them.
383     - make light additive even within players.
384 root 1.293 - darken xrays effect a bit.
385     - improve handling of los changes when inserting or removing
386     objects, not perfect yet.
387     - make map darkness signed (formerly unsigned) to allow
388 root 1.294 ambient lighting and centrally manage darkness as an offset.
389     - revamped, fixed and documented the server calendrics, also
390     tell users the current time and data, to improve awareness.
391     - implement proper wizlook flag and handling of wizlook, instead
392     of dumbly just clearing los once.
393 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
394     and has a smaller runtime variance.
395 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
396     making them actually useful.
397     - see_in_dark now increases the viewing radius by 3.
398 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
399     speedup, as well as in many other places.
400 root 1.299 - remove support for extended map infos - these are not used
401     by the deliantra client and removing them gives us a 10% speedup
402     when sending map changes.
403 root 1.300 - remove most gcfclient and other client bug workarounds, as well
404     as now obsolete protocol versions, simplying the code.
405 root 1.301 - optimise and simplify generation of random numbers.
406 root 1.303 - correctly provide a non-zero default density for materials, to
407     avoid crashes, fix other bugs in the material handling code.
408     - fix volume calculations.
409     - fix cfpod parsing when multiple verbatim blocks were separated by
410     newlines.
411 root 1.305 - increase monster detection radius from wis/5 to wis/3.
412 root 1.306 - remove old pickup modes.
413     - remove obsolete disarm and search commands (search wasn't working
414     anyways).
415 root 1.308 - fix a crash when an npc applied a sign.
416 root 1.284
417 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
418 root 1.283 - this release is assumed to be very stable.
419     - (maps) radically redesigned and improved tutorial.
420 root 1.280 - directional casting no longer immediately removes the invisible effect.
421 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
422 root 1.272 - fix overflow in lighting calculations.
423     - negative glow radii can no longer cause total darkness.
424 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
425     only maximally-lit ones.
426 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
427     - swashbucklers got the oratory skill now.
428 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
429 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
430 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
431 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
432     (which was probably broken, too).
433 root 1.281 - support negative glow radii during daytime, too.
434     - use circular, not rectangular, viewing area.
435     - use minimum viewing distance of 2 in outdoor maps.
436     - negative glow is stronger than viewing area or lamps.
437 root 1.283 - (arch) new darkness spell face.
438 root 1.272
439 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
440     - (maps) completely redesigned scorn.
441 root 1.269 - "cast light" now works on oneself.
442 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
443     negative glow radii again (they were totally broken before).
444 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
445 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
446 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
447 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
448 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
449     back to the player.
450 root 1.251 - attuned/repell and spell base level system reworked.
451 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
452 root 1.247 be less erratic now.
453 root 1.248 - refuse to write the uuid file if the uuid is zero
454     (to avoid writing it in early crashes).
455 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
456     - speed up emergency_save by not syncing every file separately.
457     - no longer reattach perl to every object on reload, it's slow, and no longer
458     necessary since we don't nuke stashes anymore.
459     - do not bootstrap perl from the commandline args, use separate eval for
460     better error reporting.
461 root 1.259 - fix a crash when pushing cone spells met ice attacks.
462 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
463 root 1.255 - speed up map refresh in server a bit.
464 elmex 1.258 - refactored drop code and fixed some programming errors in it.
465 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
466 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
467 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
468     as the current weight of the inventory.
469 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
470     dragonfire has been introduced for the non-dragon players.
471 root 1.265 - remove unused "tooltype", "start_holding" object slots.
472     - change "weapontype" object slot to uint8.
473     - convert "hide" object slot into flag.
474     - reorder object members for better locality of reference and codesize
475     decrease.
476 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
477 root 1.267 - fix a crash when no skill could be found when killing amonster.
478 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
479     every completed aio operation.
480 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
481     and update mapspaces if necessary.
482 root 1.246
483 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
484 root 1.241 - removed all command line parsing, only env variables are supported
485     anymore.
486 root 1.239 - region-specific monsters will now once more be on the worldmap.
487 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
488 root 1.225 would grow out of bounds.
489 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
490 root 1.222 - fixed a double-escaping bug in the pod-parser.
491     - rewrote the cfpod parser in C++.
492     - hintmode moved to C++, players need to re-set their hintmode if
493     they dislike "show".
494 root 1.231 - fix RIP inscription.
495 root 1.239 - bump login name length from 18 to 20 char max.
496 root 1.231 - correctly support gender in emotes.
497     - correctly support gender in the death messages.
498     - correctly generate death messages for players only when they really die,
499     with increased information.
500 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
501     and data corruption (but apparently was never triggered).
502 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
503 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
504     data corruption bug.
505 root 1.223 - tweak coredumping/monitoring a bit.
506 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
507 root 1.227 - do not crash in the loader when an inventory object could not be loaded
508     (from a corrupted file).
509 root 1.241 - redid skills command to send output to proper channel.
510 root 1.233 - object->map is no longer refcounting.
511 root 1.228 - add FLAG_DEBUG for internal debugging.
512 root 1.231 - add NDI_VERBATIM flag to send_msg.
513 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
514 root 1.240 - player->exists is no longer a sync_job.
515 root 1.233 - split login.ext's player scheduler into
516     it's own player-scheduler.ext extension.
517 root 1.222
518 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
519 root 1.212 - require perl 5.10.
520 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
521 root 1.204 - swap player and observed count's on the map when observing.
522 root 1.205 - add (mostly untested) mapspace perl class and accessors.
523 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
524 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
525     could be found.
526 root 1.208 - pits now have a configurable "random spread" range and default
527 root 1.213 to a radius of two now.
528 root 1.212 - rewrite pay_player_arch.
529     - use a more stable perl_reload implementation.
530     - do not use Symbol::delete_package (causes crashes after perl-reload),
531     use our own, safer, clear_package instead.
532     - when asynchronously dumping core, close all file handles to allow
533     the server to restart concurrently.
534 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
535     sequences, without double-encoding. it should be faster, too.
536     - the above fixes wrong display of help tetx and many other issues.
537 root 1.216 - use lzf and frag packets for large messages for clients supporting them
538 root 1.218 (0.9976+), use it for long books and other messages.
539 root 1.210 - eradicate listen command and corresponding code.
540 root 1.211 - eradicate logs command.
541 root 1.218 - let the client log into the server log, used for crash backtraces.
542 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
543     old style spell objects with the spell magic bullet.
544 root 1.220 - (arch) fixed skill less rods in the archetypes
545 root 1.204
546 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
547 elmex 1.197 - made jeweler workbench larger and some other minor map
548     changes in jeweler town.
549 root 1.196 - fixed wrong item handling in jeweler skill code.
550 root 1.198 - (arch) use a special "key_random_map" for random map keys
551     that are used up.
552 root 1.199 - fix a crash when the player who was observed has logged out long
553     enough for his region/map to be gone.
554 root 1.200 - port to g++-4.3's incompatible tr1 changes.
555 root 1.201 - add some missing dependencies.
556 root 1.203 - log to /var/log/deliantra/ by default.
557     - hack observe code to enable smooth movmenet when observing.
558 elmex 1.195
559 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
560 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
561 root 1.179 - correctly move gsay to the party channel.
562 root 1.178 - fix a crash when animate weapon was used in some areas.
563 elmex 1.177 - fixed unnecessary identification of by converters created objects.
564 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
565     with NPCs.
566 elmex 1.175 - (arch) dragon scales got proper type now
567 root 1.193 - object::decrease would sometimes cause container weights to
568     be wrong, this has been fixed.
569 root 1.194 - do not send time updates for newly-seen items.
570 root 1.185 - thawing an icecube will once more drop its contents to the ground.
571 root 1.183 - fix cone spells etc. going through walls sometimes.
572 root 1.186 - fix a weight update bug that sometimes left containers
573     with wrong weights.
574 root 1.194 - added auto_apply event and extension for shop tiles.
575 root 1.172 - work around get_map_flags invoking perl and switching the stack.
576     - make sure the map is loaded when using a town portal return.
577 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
578     where healing spells didn't cost any grace.
579 root 1.173 - fix starvation kill reason.
580 root 1.174 - fix pk killer name message.
581 root 1.189 - don't let people apply signs with @match.
582 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
583     what seems to be the biggets memleak in the server).
584 elmex 1.171
585 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
586 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
587     - use anyevent to manage listen ports (this enables IPv6 support).
588 root 1.167 - server supports ipv6 client connections now.
589 root 1.168 - use newly-available Coro::AnyEvent.
590 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
591     to let it handle AIO requests.
592 root 1.167
593 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
594 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
595     processing considerably (especially in the client) and reduces data transfers
596     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
597 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
598     - (map) fixed npc dialogue in pup_land/s_f/special.
599     - bugfix: fix a crash when a player casts a swarm spell and then logs out
600     (swarm spells now stay in the player's inventory).
601 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
602 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
603     archetype *archname* (chairs of different facings were merged).
604     - bugfix: fix a potential crash issue in find_object_name (not used
605     normally).
606 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
607     (destruction, magic missile etc.).
608 root 1.163 - swarm spells without a direction now use various spiral patterns
609     instead of being fully random.
610 root 1.158 - update AnyEvent API to 3.4 and above.
611 root 1.156
612 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
613 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
614 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
615 root 1.152 - bugfix: the jumping skill now gives experience for jumping
616     and for attacking monsters. it also takes about one second to do a jump.
617 root 1.138 - bugfix: players couldn't starve in 2.53 :(
618 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
619 root 1.152 - bugfix: spell effects like word of recall are removed on death.
620 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
621     were created outside a map.
622 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
623     (fixed by reversing the logic).
624 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
625 root 1.153 - bugfix: the random map generator no longer leaks key objects.
626 root 1.154 - bugfix: support random maps >127x127.
627 root 1.152 - (maps) fixed the death certificate system in nimbus.
628 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
629 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
630 root 1.147 - (arch) give ball lightning a real name.
631 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
632 root 1.155 - support cfpod in ex replies (client item tooltips).
633 root 1.143 - unapply item in range slow when readying a spell.
634 root 1.148 - bugfix: account for rounding errors in weight updates.
635 root 1.139 - remove synchronous mkdir in chargen_race_done.
636     - fix per-race starting maps.
637 root 1.142 - check hiscore on suicide and quit as well.
638 root 1.138 - tell players when they are starving.
639 root 1.133 - get rid of costly object_from_name conversion for altar effects.
640     - fix map difficulty calculation for generators.
641 root 1.146 - slightly more intelligent handling of "is_animated" flag.
642 root 1.149 - support no_drop map header flag (before it was only available internally).
643 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
644 root 1.133
645 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
646 root 1.119 - bugfix: custom skill settings were not saved by the server.
647     - bugfix: remove did not actually remove items from the inventory, leaving
648 root 1.116 ghost items.
649 root 1.119 - bugfix: properly update items identified on the ground.
650 root 1.120 - bugfix: use localtime_r in the logger thread.
651 root 1.122 - bugfix: player starvation will now give the correct kill reason.
652     - bugfix: archetype reloads could crash the server.
653 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
654 elmex 1.114 player is not logged in.
655 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
656 root 1.117 server startup.
657 root 1.128 - bugfix: fix the door surround check in the random map generator.
658     - (maps) fix heaven quest difficulty progression.
659     - (maps) fix some random map styles.
660     - dropping items a shop is not interested in won't sell them anymore.
661     - rods and horns with a too low maximum charge allow now at least one discharge.
662     - implement kill & death statistics.
663     - random map preparation is no longer synchronous.
664     - rewrite find_style in perl, no longer does synchronous I/O.
665     - improve random map specials placement.
666     - make the killer a real object pointer instead of a string, improved
667     kill reason messages.
668 root 1.117 - take advantage of new aio_close and aio_chmod.
669 root 1.128 - implement archetype::get, object::deep_clone and update callers.
670 root 1.125 - change_abil is much faster.
671 root 1.126 - update the floorbox more often to work around the reverses item order
672     display in clients.
673 root 1.125 - cleaned up object copying by encapsulating it to a single place.
674 root 1.126 - add hints to the invite messages.
675 root 1.127 - rewrote key<->value pair handling.
676 root 1.128 - use an independent random number generator for the random map generator.
677 elmex 1.113
678 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
679 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
680     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
681     - completely automate the weight handling, should fix all weight
682     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
683 root 1.103 - reloading archetypes while a user was in the character creation phase
684     could crash the server.
685 root 1.106 - fix a nontrivial number of cases of code commented similar
686     to "is this really correct?", as many of those cases are now handles
687     automatically by lower level code.
688     - replace many ad-hoc checks for client visibility by object::visible_to,
689     should result in broader applicability of functions using it.
690 root 1.104 - merge items with different arch pointers refering to the same arch
691     (due to archetype reloads).
692 root 1.106 - refactored the object remove/insert functions and most related
693     functions (decrease, split, merge_ob etc.).
694 root 1.105 - make it compile better on freebsd (reported by pippijn).
695 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
696 root 1.108 - fix the longstanding "container stays open" bug.
697 root 1.107 - improved floorbox updating to be incremental and other protocol
698     optimisations.
699     - get rid of update_after_inventory_change and only do update stats
700     for weight once/tick/player at max.
701 root 1.109 - rewrite party commands, use party channel.
702 root 1.103
703 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
704 root 1.97 - properly link against libgthread as that is needed to make the slice
705     allocator thread-safe.
706 root 1.91 - support perls not compiled with 64 bit support (though this is not a
707     recommended configuration) (reported by Samuel Gondouin).
708 root 1.94 - always put godgiven items into the player inventory, never any containers.
709 root 1.92 - (maps, arch) the scorn go club was founded!
710 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
711 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
712     became a real spell-class.
713 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
714     - (arch) considerably strengthened spark shower and destruction.
715     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
716     finally reloadable at runtime.
717     - changed archetype loading algorithm to only require one pass and
718     use delayed resolving of references.
719 root 1.101 - examine command now uses the examine infobox.
720 root 1.102 - implement an "incremental garbage collector" for archetypes.
721 root 1.98 - enable slice allocator again.
722 root 1.96 - implement optional free memory poisoning.
723 root 1.91
724 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
725 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
726 root 1.85 skill.
727 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
728     names (also update all maps to use money instead of coins).
729 root 1.78 - add uuid accessors to perl.
730     - add coin names and archetype accessors to perl.
731 root 1.80 - fix runtime uuid file format to use "." instead of ",".
732 root 1.78 - change perl extensions to not use hardcoded coins and values.
733 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
734     and be more parsimonous of uuid usage by the exact value out on exit.
735 root 1.86 - write log messages in another thread, removing another sync point.
736     - support multi-line log messages in a nicer way.
737 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
738 root 1.81 - fix a minor memleak in the random map generator.
739     - some parts of the random map generator are not coroutine-safe,
740     so only call it "single-threaded".
741     - major cleanup of memory management in random map generator.
742 root 1.87 - slight refactoring of the random map generator, faster too.
743 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
744     bookkeeping bug.
745 root 1.87 - work around "player is on active list" problem by deactivating player
746     after loading.
747 root 1.81 - garbage collect shstr's more evenly and adaptively only when
748     there have in fact been allocations.
749 root 1.82 - fix object::insert to do as documented and insert into the env
750     if necessary.
751     - fix cf::map::unique_maps.
752     - fix nrof overflow check in can_merge_slow.
753     - fix converter code to handle >31 bit values.
754 elmex 1.83 - added support for the player_sold flag
755 root 1.84 - converters no longer accept unpaid items.
756 root 1.88 - canonicalize random map meta files for better unification.
757 root 1.77
758 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
759 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
760     when mlockall has been used.
761 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
762 root 1.72 - use separate thread for ticker timing (and more in the future).
763     this greatly increases timing accuracy and gets rid of an enourmous
764     number of gettimeofday calls.
765 root 1.82 - use a separate thread to signal aio completion, for lower latency.
766 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
767 root 1.71
768 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
769 root 1.68 - rebalanced default experience table to be more exponential
770     and much easier up to level ~40, then moderately harder.
771 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
772 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
773     - do not exit on reload/load errors but properly cleanup.
774 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
775 root 1.66
776 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
777 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
778     (this fixes the jeweler skill).
779 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
780 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
781 root 1.63 - move tombstone to real map if player died due to cave-in (even if
782     it has reset, which is better than putting it on the savebed, also as
783 root 1.321 proof that the player didn't use a savebed).
784 root 1.59
785 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
786 root 1.56 - work around perl bug in configure perl module version check.
787 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
788 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
789 root 1.52 - fix a bug in animate_weapon, causing a crash.
790 root 1.54 - no longer exit when a coroutine throws an exception.
791 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
792 root 1.53 - fix the "<player> is nuts" message.
793 root 1.58 - fix an exception at logout due to the json_coder being gone.
794 root 1.43 - upgrade to EV version 2.0 API.
795 root 1.47 - when players don't apply a savebed correctly but stand above one,
796     do not move or kill them.
797 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
798 root 1.43 - implement generic framework for server-side resource files.
799     - implement resource file update event.
800     - hook experience table update into the framework.
801     - move jeweler.yaml to resources (arch/).
802 root 1.44 - switch from Crossfire to Deliantra perl module.
803     - implement json2json arch filter.
804 root 1.45 - implement widget protocol version 2, support for ui templates.
805 root 1.54 - mapinfo is now handled fully asynchronously.
806 root 1.48 - ext/irc: also log irc messages.
807 root 1.51 - ext/schmorplog: write user stat files asynchronously.
808 root 1.43
809 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
810 elmex 1.41 - limited the number of items that can be picked up and dropped
811 root 1.42 as temporary measurement against bad performance or dropping things
812     (this lead to long freezes and triggered the watchdog).
813 elmex 1.41 - improved the performance of the drop command a bit.
814 root 1.38 - switch from Event to EV for higher performance, easier usage,
815     less bugs...
816 root 1.39 - updated to release version of the gnu affero license.
817 root 1.38
818 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
819 root 1.36 - more thoroughly rename the binaries, contact addresses.
820     - update the copyrights.
821 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
822     crashes.
823 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
824     potentially causing crashes.
825 root 1.35 - assign weapons on user load time, not login-time, avoiding
826     crashes.
827    
828 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
829 root 1.32 - fixed an important bug that caused passwords to be forgotten.
830 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
831     in some of the maps.
832 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
833     which is now trivial to do.
834 root 1.33 - removed all traces of the old (and never working) plug-in interface
835     (70kb code less on amd64).
836 root 1.34 - improve/tune scheduling priorities.
837     - fix some freezing bugs.
838     - fix a memory corruption problem in dynbuf.printf.
839     - use channels for chat and many informational commands.
840     - improved the tutorial.
841     - create missile is now fixed.
842     - race fields must now contain archetypes.
843     - jumping skill now works as advertised.
844 root 1.31
845 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
846 root 1.24 - relicense under the gnu affero license.
847 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
848 root 1.24 - implement server-side framework for generic resources.
849     - use resource framework for server-provided ambient
850     music.
851 root 1.27 - save object owners (players only atm).
852 root 1.24 - replace limited sound api with server-provided sound effects.
853     - new sc (sound control) protocol command.
854     - improve fxix protocol to include types.
855     - exactly fill tcp segments, if possible.
856     - output-rate is now an upper limit, the server will automatically
857     (and quite perfectly) adjust to the network conditions, ensuring
858     low latency even during bulk transfers (music, images, sounds etc.).
859     - implement server-side widgets (i.e. client widgets controlled
860     in the server side). this will allow future expansion without
861     having to upgrade clients.
862     - implement a (artwork) world map with realtime player position
863     tracking.
864     - new and more efficient extcmd (server still supports old extcmd
865     protocol).
866 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
867     calcluation that could be easily exploited by users.
868     - rebalanced diseases to spread more naturally/evenly.
869     - completely asynchronous map loading even for tiled maps.
870 root 1.24 - replace simple messaging protocol with channels carrying metadata
871     (similar to message types, but more directed at the user).
872     - reduce command processing latency by a whopping 120ms by
873     reordering some processing steps inside the server. this directly
874     reduces lag by 120ms.
875     - actually send spell faces to the client.
876 root 1.23 - implement player genders.
877 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
878     otherwise return to savebed and possible kill if the log-out
879     was for too long.
880     - fast socket-dead detection (kick player after 8 seconds without ack).
881     - greatly reduce the cpu time needed to draw maps _again_.
882     - archetypes are now subclasses of objects.
883     - rebalanced shop greed and approval functions to be more realistic
884     (and likely match the actual intention).
885 root 1.23 - implement "crossfire pod" format for messages, with working bold,
886     italic, gender-specific text, paragraphs etc.
887 root 1.24 - implemented hint framework, players can opt to receive hints.
888     - implemented (long) book framework, added some books from the cf wiki.
889 root 1.23 - implement generic message framework that uses xml, utf8 for the client
890     protocol and is capable of transmitting generic meta information.
891 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
892     - replace the nexus by a per-player tutorial map that teaches stuff
893     better than the newbie house.
894 root 1.18 - fix the magicmap colours.
895 root 1.19 - optimise map update even more by removing unneeded code and checks.
896     - decouple map and stats update from pl->ob and use pl->observe instead.
897     - implement observe command.
898 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
899     calls with a simple comparison.
900     - fix a latent crossfire bug that could crash the server because the
901     map refresh did not update the mapspace.
902 root 1.24 - support custom keys for regions and maps, regions are now
903     refcount-managed.
904     - allow worldmap overlays anywhere in the 000..999 range.
905     - new system to acquire time slices for background jobs, to reduce
906     jitter.
907 root 1.27 - semi-persistent object-referencing framework (currently only players
908     supported).
909 root 1.22 - dependency tracking for perl extensions.
910 root 1.24 - new slag-ex extension for cleaning cauldrons.
911     - fix invoke result processing.
912     - there are even less i/o syncpoints in the server now.
913 root 1.29 - added map-tags extension that scans all maps for object tags
914     and records them in the database (not used yet).
915 root 1.28 - metaserver 2 support.
916 root 1.22 - many more bugfixes and minor optimisations.
917 root 1.16
918 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
919 root 1.14 - optimised event invocation (non-wanted events can now be
920     skipped with 4-5 inlined instructions).
921 root 1.12 - complete rewrite of town_portal: it now creates a portal
922     to the "nearest" town only, travel is only possible
923 root 1.13 to the town and back, anybody can use it (also removes
924     one of the remaining syncpoints in the server).
925 root 1.10 - complete rewrite of the range/attack skill slot system:
926     there are now two slots, one for combat, one for ranged
927     attacks.
928     - introduce the concept of a current weapon (either a ranged
929     or a combat weapon/skill/tool) and switch between them as
930     needed.
931     - rewrite bow code so bows get more useful: apply damage,
932     attacktype and other stats to the arrows and treat
933     bows as weapons. also rebalance the missile weapons skill
934     so its damage increases with level.
935     - rewrite the complete player speed logic: weapon_speed now
936     works as documented and there are no unnatural speed boosts.
937 root 1.6 - implement a utility - cfutil - that simplifies arch and map
938     installation, replacing the old collect scripts and
939 root 1.9 simplying deployment by scaling and cutting faces as required.
940     - simplify the map protocol extensively by taking advantage
941     of missing bigfaces, speeding up map generation immensely.
942 root 1.6 - implement inherit keyword allowing archetypes to inherit from
943     other archetypes.
944     - rationalise archetype, region and treasurelist file format
945     into a single file format and make them reloadable asynchronously.
946 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
947     reloadable at runtime.
948 root 1.6 - implement 64x64 faceset support.
949     - implement fxixsx protocol that saves
950     a lot of bandwidth over the old image/face/smooth packets
951 root 1.11 and allows images > packetsize, incremental and background
952     transfers.
953 root 1.6 - implement a bandwidth-saving smoothing protocol that works
954     on a face basis as opposed to a mapspace basis.
955 root 1.7 - the server can now rate-limit image uploads to not exceed
956     a certain (client-configurable) speed while guarenteeing full
957     freedom of movement.
958 root 1.8 - implement new ex command to request item descriptions.
959     - implement new msg command for in-game messages with meta
960     information (using xml).
961 root 1.9 - enforce utf-8 for all text messages.
962 root 1.13 - added micropather (not used yet).
963 root 1.6 - many, many bugfixes.
964 root 1.1
965 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
966 root 1.1 - make coroapi accessible to cf+.
967     - moved map handling logic completely to perl
968     - per player maps are now marked in the map
969 root 1.2 - maps are saved completely differently now,
970     and much more often.
971 root 1.17 - rewrote map header parser and writer, to be much faster.
972 pippijn 1.4 - maps and players are now (in the average case) loaded
973 root 1.2 and saved completely asynchronously, I/O contention will no
974     longer freeze the server.
975 pippijn 1.4 - players and maps can be loaded anytime, without the player
976 root 1.2 being logged in.
977 root 1.1 - automatically generate method interfaces for perl from headers
978     - unbundled freezethaw
979     - mostly rewrote common/map.C
980     - completely rewrite server/swap.C
981     - introduced "runtime", the CCT clock (corrected crossfire time) :)
982     - introduced new keyword for map files: file_format_version (integer, server version: 0)
983     - better message for apply failures due to applymode
984     - removed most all of the weather code
985     - unified logging to stderr and file
986     - too many minor changes to document