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Revision: 1.520
Committed: Mon Nov 23 12:19:56 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.519: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.519 - (maps, arch) replace all permanent stat potions by random
13     variants.
14 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
15 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
16     real player object on player changes.
17     - shop specialisation calculation was totally broken.
18 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
19     now enforced.
20 root 1.498 - fix magic mapping, which only worked for inate spell casting.
21 root 1.495 - godgiven items will now be explicitly described as such.
22 root 1.504 - materialnames would change "randomly" on every load, only
23     set the material when the materialname was not set before.
24 root 1.497 - balancing change, halve rod recharge speed (instead
25     of 4.8s, the standard rods now recharge in ~10s. not a solution,
26     but still.
27 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
28 root 1.509 the costly flag-checking loop in most cases and using a simple
29     repeat-cache for speed_left.
30 root 1.507 - always delay stats update for players on insert/remove till
31     next tick/command, which saves a lot of cpu cycles on drop/take.
32 root 1.514 - add hint about havign to run to attach unaggressive npcs.
33 root 1.494 - pet monster level was not displayed correctly in "showpets index".
34     - clean up floating point conversions and many similar nitpicks.
35 root 1.502 - fix hanuk altar.
36 root 1.504 - overhaul material system to be much faster, and having less bugs, but
37     still having a lot of cruft :/.
38 root 1.502 - add marble shop floor.
39 root 1.494 - move gcc specifics to new file include/compiler.h.
40     - unrecognised cfpod directives could cause undefined behaviour.
41 root 1.505 - added boes' marble shop to steinwandstadt.
42 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
43     - optimise mapspace updates.
44     - cache volume/items per mapspace.
45 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
46     decrease).
47 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
48     have led to weird item multiplications.
49 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
50 elmex 1.501 - fixed crash bug in learn_spell command.
51 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
52 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
53     from perl to c++.
54 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
55     and use it in some "inner" loops.
56 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
57 elmex 1.511 - fixed jeweler experience output to not be floating point.
58 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
59 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
60 root 1.518 - try to prefetch memory inside process_objects, which can give
61     enourmous speed gains.
62     - make some small optimisation to the process_objects loop.
63 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
64     handling different chksum lengths.
65     - check for hash collisions in cfutil.
66     - reduce face checksum size from 6 to 4 bytes.
67 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
68     - in general, don't crash on value-less resource file lines
69     anymore, due to get_str never returning a 0-pointer.
70 root 1.494
71 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
72 root 1.481 - some Andrew Madloch wanted, despite being specifically told
73     multiple times that the Deliantra parts additions are under AGPL,
74 root 1.487 lock up the source code of the server within his company.
75 root 1.481 some reorganisations have been done to the sourcecode to make
76     it clearer that this violates the Affero GPL. Help to keep
77     Deliantra free software even for the coming generations
78     and be wary of the promises of Andrew Madloch, he has nothing
79 root 1.487 good in mind for free software.
80 root 1.480 - clarify which files of the server are 100% AGPL.
81 root 1.481 - minor reorganisation, move some GPL code into other files.
82 root 1.483 - implement viewpoint (which is like observe, but only for the map,
83     not stats etc.).
84 root 1.484 - replace magic mapping overlay by a flying bird exposing area
85     on the worldmap (ext/magic_mapping.ext).
86 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
87     - @find results in npc dialogue is now stored in $find.
88 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
89 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
90 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
91     dm instead.
92 root 1.456 - (maps) add town portal to celvear.
93 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
94     mapsets from crossfire, together with associated archetypes.
95 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
96     - (maps) define a new whalingoutpost region.
97 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
98     and most archetypes that go with them (without stoning and swallow effects),
99     casino tokens and stock certificates are also missing.
100 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
101     and santo dominion.
102 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
103     to go with them. also adjusted archetypes to be more korrekt "gotisch".
104 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
105 root 1.460 - properly close client-side dialogue when the player is teleported away.
106 root 1.459 - map-tags did not properly close it's database tables or wait
107     for a quiescent state, causing memory corruption on reload.
108 root 1.454 - support "stat.xyz" accessor in match expressions.
109 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
110 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
111     fixes long answers from npc dialogue).
112 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
113 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
114     and to not add a "put your code here" force needlessly.
115 root 1.463 - (arch) fix or improve many plurals.
116 root 1.465 - markers do no longer add a force if the slaying field is unset.
117 root 1.466 - sped up search-items implementation, but it's still horrible.
118 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
119 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
120     used to reogianise the illogical arch tree a bit.
121 root 1.479 - (maps) import most map names from crossfire.
122 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
123 root 1.483 - fly_high movement gives better los, ignoring blocksview.
124 root 1.488 - the addexp command should now honour skill names with spaces.
125 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
126 root 1.491 - (arch) added many more buildable marble floors.
127 root 1.490 - major namespace cleanup: save 45kb by making functions static
128     that were unnecessarily global.
129 root 1.452
130 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
131 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
132 root 1.451 - fix a memory buffer overflow in the book code.
133 root 1.429 - add @check, @find npc dialogue commands.
134     - (maps) add a number of town interiors.
135 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
136 root 1.451 - (maps) add celvear area from cfextended.
137 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
138     - (server,maps) fix bug causing some library books not to be chained down,
139     cause Scorn/Navar libraries not to have inscribable books.
140 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
141 sf-marcmagus 1.433 inappropriate item power.
142 root 1.448 - (maps) fix intwell balancing issue.
143 root 1.437 - improve the look of generated books.
144 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
145     - fix bug where players could bypass no_drop by putting items in containers.
146 root 1.430 - consecutive commands arriving at the same time in the server would be
147     corrupted if the length was >255.
148 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
149 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
150     and perl.
151 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
152     functionality (and more) inside the same object using the match expressions.
153     - create simpler match expression compiles in many common cases.
154 root 1.439 - reduce object size by removing obsolete "seen_by" member.
155 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
156     of the new dynbuf::splice function (which gave an unexpected net win
157     in code size...).
158 root 1.442 - the server will no longer complain (and subtly fail) when an object
159     being removed from a map causes another object to get removed.
160 root 1.441 - banish strncpy from the server, speed up and simplify sending item
161     descriptions to the client considerably.
162 root 1.442 - add new "in head" set modifier for matches.
163     - new BLOCKED_MOVE event added.
164     - mapscript archetype now has activate_on_xxx true by default, as similar
165     connected elements.
166 root 1.448 - (maps) imported all styles from cfextended except
167 root 1.444 floorstyles/land_plots and monsterstyles.
168 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
169 root 1.446 - don't crash when treasure lists are empty / supply new empty
170     treasurelist for randomitems when none can be found.
171     - implement cf::map::static_maps and use it in map-tags.ext.
172 root 1.449 - fix a bug in map-tag scanning when moving tags.
173 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
174     for a reaction.
175 root 1.447 - implement new "loadall" map loading command, purely for debugging.
176 root 1.429
177 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
178 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
179     but not horns (to make them more useful for content-creators).
180 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
181     2) it skipped spell effects and 3) it didn't handle the case where
182     and object was destroyed while iterating over it correctly. all this
183     allowed players to sometimes walk onto spaces they should not be able to
184     walk on.
185 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
186 root 1.399 - examining an object now dumps the serialised object form when the user
187 root 1.404 is a wizard (wizlook).
188 root 1.421 - altars no longer accept unpaid items.
189 root 1.411 - party spells didn't work all that well.
190 root 1.424 - added complex object matching framework (cf::match), and make altars
191     and pedestals use it.
192 root 1.425 - identified skill-tools show what skill they grant.
193 root 1.399 - display the duration of change_ability spells when examining them
194     (missing: protection spells, but they are a hack...).
195 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
196     adding more variety to the different mushrooms.
197 root 1.398 - fix a minor cfpod formatting bug.
198 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
199     the hintmode setting on the settings page.
200 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
201 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
202 root 1.399 - enable the object loader to also dump archetypes.
203 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
204 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
205 root 1.402 - force the initial face when loading an object that is time-animated
206     or a monster, so it does not have to be specified anymore.
207 root 1.403 - fix a bug where recasting an ability changing spell could shorten
208     its remaining duration.
209 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
210 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
211 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
212     up splay operations as well.
213 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
214 root 1.412 - implement introspection data for C++ classes (%REFLECT).
215 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
216 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
217 root 1.419 - fix transmutation alchemy.
218 root 1.424 - speed up many frequently-invoked C->perl callbacks.
219 root 1.419 - added complex object matching framework, to be used in altars and the like.
220 root 1.426 - switch to YAML::XS from YAML.
221 root 1.396
222 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
223 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
224     that ultimately was not helpful to catch it :)
225 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
226     all callers to use either one or the other, as appropriate. This
227     fixes the (rather fragile) light spell, maybe others.
228     - fixed an overflow and exploit in the bank/payment code.
229     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
230 elmex 1.384 to explain the skill a bit more.
231 root 1.389 - removed a buggy check for zero attacktype. So that we might find
232 elmex 1.388 the real bugs in the archs/maps/objects.
233 elmex 1.394 - Fixed enabling torches with lighters.
234 elmex 1.387 - (maps) Added Heaven Town region.
235     - (arch+maps) Fixed & normalized warriors on map
236     /quests/peterm/CTower/Barracks.
237 root 1.392 - fix the light spell (and possibly diseases and other lights).
238 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
239 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
240     a long time ago, and similar cases are still to be found in the maps.
241     - make the socket_timeout configurable in the code (but not yet for users).
242 root 1.393 - earth wall health bar is now correct.
243 elmex 1.384
244 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
245 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
246     freeze with IO::AIO anymore due this change.
247 root 1.364 - avoid a crash when a player tries to apply a lighter.
248 root 1.376 - allow a spell argument for dimension door.
249 root 1.362 - move shop item listing and some otherstuff into the info tab.
250 root 1.360 - avoid crashes when non-players cast party spells.
251 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
252 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
253     - small improvement of the number of potions in shops
254     (by Job Vranish).
255     - added a few party spells (by Job Vranish).
256 root 1.362 - use a common message dynbuf.
257 root 1.364 - destroying tear down objects will now use the full hp range
258     for animation and will only destroy/lastframe when hp < 0.
259     - allow monsters to use earth to dust.
260     - use manhattan distance for get_rangevector_from_mapcoord, just as
261     in get_rangevector.
262     - los updates now correctly take tiled maps into account.
263     - do los updates even on maps without darkness.
264 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
265 root 1.375 - upgrade to IO::AIO 3.21.
266 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
267 elmex 1.373 - properly catching exceptions from callback in irc.ext.
268 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
269 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
270 elmex 1.368 - (arch) added hint about usage to Slag Ex.
271 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
272     like the rest.
273 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
274 root 1.378 - (arch+maps) added rate limited converter and adjusted
275     /elmex/mana_fountain.
276     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
277     - reduce size of casting_time, move_status, attack_movement,
278     last_heal and last_sp slots, squeezing some more space out of struct
279 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
280     anywhere.
281 root 1.358
282 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
283     - fixed bug in alchemy, where finding the right object for enhancements
284     didn't work.
285 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
286     effects (w.r.t. put_more) per mapspace, to give the server a chance
287     to survive a hundred deathsheads.
288 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
289     disastrous bug of unfortunately unknown proportions...
290 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
291 root 1.343 - use gender-neutral place descriptions for invite.
292 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
293     Thanks go to Lisa Larsen!
294 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
295     anymore).
296 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
297 root 1.345 - use better dependency tracking for include/keyword.h.
298 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
299     so it is possible to invite somebody out of some stck-till-death traps,
300 root 1.346 or simply to commit suicide.
301 root 1.352 - replace the "ignoring delayed commands" message by something more useful
302     (cf. cunning gnome freezeing issue).
303 elmex 1.349 - various fixes for weapon improvements.
304 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
305 root 1.353 - support T and G sequences in cfpod.
306 root 1.343
307 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
308 root 1.339 - convert me command from per-map to chat, which makes more sense, also
309     document it.
310 elmex 1.336 - more than one spellbooks of same class can now be given
311     in class selection.
312 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
313     spell rebalancements.
314 elmex 1.338 - the IRC gateway filters IRC colors now.
315 elmex 1.336
316 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
317 root 1.331 - (arch) fix quiver of Holding Bolts.
318 root 1.332 - applying unpaid items will now examine them.
319 root 1.330 - add "What" column to body command, showing items in that slot.
320 elmex 1.329 - redesigned and rebalanced lamps and torches.
321 root 1.330 - add "..." to item names that have been shortened.
322     - fixed "assign" function that squeezes strings into fixed length.
323 elmex 1.333 - add cursed effect to lamps and (some) torches.
324 elmex 1.334 - fixed bad assigned crafting skills and their tools.
325 root 1.312
326 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
327 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
328 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
329 root 1.312 - make monster smell logic dependent on their wisdom stat.
330 root 1.324 - put the death reason into a separate tab.
331     - converted "connected" slot to string, cleanly got rid of some ugly
332     hacks such as the path_attuned hack.
333 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
334     - replace one-at-a-time hash by faster than smaller FNV-1a hash
335     when hashing strings.
336 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
337 elmex 1.320 whether the right cauldron is used.
338 root 1.313 - considerably optimise shared string implementation by
339 root 1.316 making its null value a compiletime constant.
340 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
341     as well as using shstr_cmp to pass shared stringsa round efficiently,
342     for lots of code size savings.
343 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
344     they are sleeping: generators now check for the sleeping flag.
345 root 1.318 - tell gcc not to excessively inline some perl interface functions.
346 root 1.322 - remove marking rune length limit.
347 root 1.323 - fix formatting of cfpod when a verbatim block was following
348     a single newline.
349     - move resistances, statistics and showpets command output into tabs.
350 root 1.326 - implement map scripts that can replace the boulder logic without
351     having to write extensions.
352 root 1.310
353 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
354 root 1.302 - fix a longstanding bug that teared multipart monsters
355     at map boundaries apart.
356 root 1.292 - temporarily make permanently invisible player visible when
357     he/she makes noise.
358 root 1.284 - fix being able to see through walls a bit.
359 root 1.303 - improve look at output.
360 root 1.285 - completely replaced the line of sight algorithm with a variant
361     of spiral fov capable of visibility grades and arbitrary
362     shadow angles, that uses less memory and less code.
363     - the new los code supports arbitrary map rectangles and loosens
364 root 1.310 other restrictions of the old code, supporting further optimisations.
365     - update los if blocksview-objects are inserted in a map, not just when
366 root 1.287 removed (e.g. for summon fog).
367 root 1.303 - permanent invisibility doesn't make immune against making noise:
368     implement a noise system that allows monsters to locate the player
369     when he/she makes noise.
370     - implement a primitive smell system that monsters can use to track
371     players.
372 elmex 1.288 - create bomb now also works when casted by door traps.
373 elmex 1.290 - (arch) new torch graphics.
374 root 1.289 - (maps) considerably soften the subway spider.
375 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
376     the guards from being killed by players.
377 root 1.310 - (maps) lots of tweaks in and around scorn.
378     - (maps) use special non-blocksview jungle, mountain and
379     darkforest freely on the worldmap, to get gradual sight obstacles
380     instead of total blackout in those areas.
381 root 1.289 - no maximum darkness for outdoor maps anymore.
382 root 1.291 - add more hints, fix some messages.
383 root 1.292 - fix a bug: firing rods should tell you something about them.
384     - make light additive even within players.
385 root 1.293 - darken xrays effect a bit.
386     - improve handling of los changes when inserting or removing
387     objects, not perfect yet.
388     - make map darkness signed (formerly unsigned) to allow
389 root 1.294 ambient lighting and centrally manage darkness as an offset.
390     - revamped, fixed and documented the server calendrics, also
391     tell users the current time and data, to improve awareness.
392     - implement proper wizlook flag and handling of wizlook, instead
393     of dumbly just clearing los once.
394 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
395     and has a smaller runtime variance.
396 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
397     making them actually useful.
398     - see_in_dark now increases the viewing radius by 3.
399 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
400     speedup, as well as in many other places.
401 root 1.299 - remove support for extended map infos - these are not used
402     by the deliantra client and removing them gives us a 10% speedup
403     when sending map changes.
404 root 1.300 - remove most gcfclient and other client bug workarounds, as well
405     as now obsolete protocol versions, simplying the code.
406 root 1.301 - optimise and simplify generation of random numbers.
407 root 1.303 - correctly provide a non-zero default density for materials, to
408     avoid crashes, fix other bugs in the material handling code.
409     - fix volume calculations.
410     - fix cfpod parsing when multiple verbatim blocks were separated by
411     newlines.
412 root 1.305 - increase monster detection radius from wis/5 to wis/3.
413 root 1.306 - remove old pickup modes.
414     - remove obsolete disarm and search commands (search wasn't working
415     anyways).
416 root 1.308 - fix a crash when an npc applied a sign.
417 root 1.284
418 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
419 root 1.283 - this release is assumed to be very stable.
420     - (maps) radically redesigned and improved tutorial.
421 root 1.280 - directional casting no longer immediately removes the invisible effect.
422 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
423 root 1.272 - fix overflow in lighting calculations.
424     - negative glow radii can no longer cause total darkness.
425 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
426     only maximally-lit ones.
427 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
428     - swashbucklers got the oratory skill now.
429 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
430 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
431 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
432 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
433     (which was probably broken, too).
434 root 1.281 - support negative glow radii during daytime, too.
435     - use circular, not rectangular, viewing area.
436     - use minimum viewing distance of 2 in outdoor maps.
437     - negative glow is stronger than viewing area or lamps.
438 root 1.283 - (arch) new darkness spell face.
439 root 1.272
440 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
441     - (maps) completely redesigned scorn.
442 root 1.269 - "cast light" now works on oneself.
443 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
444     negative glow radii again (they were totally broken before).
445 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
446 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
447 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
448 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
449 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
450     back to the player.
451 root 1.251 - attuned/repell and spell base level system reworked.
452 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
453 root 1.247 be less erratic now.
454 root 1.248 - refuse to write the uuid file if the uuid is zero
455     (to avoid writing it in early crashes).
456 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
457     - speed up emergency_save by not syncing every file separately.
458     - no longer reattach perl to every object on reload, it's slow, and no longer
459     necessary since we don't nuke stashes anymore.
460     - do not bootstrap perl from the commandline args, use separate eval for
461     better error reporting.
462 root 1.259 - fix a crash when pushing cone spells met ice attacks.
463 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
464 root 1.255 - speed up map refresh in server a bit.
465 elmex 1.258 - refactored drop code and fixed some programming errors in it.
466 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
467 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
468 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
469     as the current weight of the inventory.
470 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
471     dragonfire has been introduced for the non-dragon players.
472 root 1.265 - remove unused "tooltype", "start_holding" object slots.
473     - change "weapontype" object slot to uint8.
474     - convert "hide" object slot into flag.
475     - reorder object members for better locality of reference and codesize
476     decrease.
477 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
478 root 1.267 - fix a crash when no skill could be found when killing amonster.
479 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
480     every completed aio operation.
481 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
482     and update mapspaces if necessary.
483 root 1.246
484 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
485 root 1.241 - removed all command line parsing, only env variables are supported
486     anymore.
487 root 1.239 - region-specific monsters will now once more be on the worldmap.
488 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
489 root 1.225 would grow out of bounds.
490 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
491 root 1.222 - fixed a double-escaping bug in the pod-parser.
492     - rewrote the cfpod parser in C++.
493     - hintmode moved to C++, players need to re-set their hintmode if
494     they dislike "show".
495 root 1.231 - fix RIP inscription.
496 root 1.239 - bump login name length from 18 to 20 char max.
497 root 1.231 - correctly support gender in emotes.
498     - correctly support gender in the death messages.
499     - correctly generate death messages for players only when they really die,
500     with increased information.
501 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
502     and data corruption (but apparently was never triggered).
503 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
504 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
505     data corruption bug.
506 root 1.223 - tweak coredumping/monitoring a bit.
507 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
508 root 1.227 - do not crash in the loader when an inventory object could not be loaded
509     (from a corrupted file).
510 root 1.241 - redid skills command to send output to proper channel.
511 root 1.233 - object->map is no longer refcounting.
512 root 1.228 - add FLAG_DEBUG for internal debugging.
513 root 1.231 - add NDI_VERBATIM flag to send_msg.
514 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
515 root 1.240 - player->exists is no longer a sync_job.
516 root 1.233 - split login.ext's player scheduler into
517     it's own player-scheduler.ext extension.
518 root 1.222
519 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
520 root 1.212 - require perl 5.10.
521 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
522 root 1.204 - swap player and observed count's on the map when observing.
523 root 1.205 - add (mostly untested) mapspace perl class and accessors.
524 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
525 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
526     could be found.
527 root 1.208 - pits now have a configurable "random spread" range and default
528 root 1.213 to a radius of two now.
529 root 1.212 - rewrite pay_player_arch.
530     - use a more stable perl_reload implementation.
531     - do not use Symbol::delete_package (causes crashes after perl-reload),
532     use our own, safer, clear_package instead.
533     - when asynchronously dumping core, close all file handles to allow
534     the server to restart concurrently.
535 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
536     sequences, without double-encoding. it should be faster, too.
537     - the above fixes wrong display of help tetx and many other issues.
538 root 1.216 - use lzf and frag packets for large messages for clients supporting them
539 root 1.218 (0.9976+), use it for long books and other messages.
540 root 1.210 - eradicate listen command and corresponding code.
541 root 1.211 - eradicate logs command.
542 root 1.218 - let the client log into the server log, used for crash backtraces.
543 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
544     old style spell objects with the spell magic bullet.
545 root 1.220 - (arch) fixed skill less rods in the archetypes
546 root 1.204
547 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
548 elmex 1.197 - made jeweler workbench larger and some other minor map
549     changes in jeweler town.
550 root 1.196 - fixed wrong item handling in jeweler skill code.
551 root 1.198 - (arch) use a special "key_random_map" for random map keys
552     that are used up.
553 root 1.199 - fix a crash when the player who was observed has logged out long
554     enough for his region/map to be gone.
555 root 1.200 - port to g++-4.3's incompatible tr1 changes.
556 root 1.201 - add some missing dependencies.
557 root 1.203 - log to /var/log/deliantra/ by default.
558     - hack observe code to enable smooth movmenet when observing.
559 elmex 1.195
560 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
561 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
562 root 1.179 - correctly move gsay to the party channel.
563 root 1.178 - fix a crash when animate weapon was used in some areas.
564 elmex 1.177 - fixed unnecessary identification of by converters created objects.
565 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
566     with NPCs.
567 elmex 1.175 - (arch) dragon scales got proper type now
568 root 1.193 - object::decrease would sometimes cause container weights to
569     be wrong, this has been fixed.
570 root 1.194 - do not send time updates for newly-seen items.
571 root 1.185 - thawing an icecube will once more drop its contents to the ground.
572 root 1.183 - fix cone spells etc. going through walls sometimes.
573 root 1.186 - fix a weight update bug that sometimes left containers
574     with wrong weights.
575 root 1.194 - added auto_apply event and extension for shop tiles.
576 root 1.172 - work around get_map_flags invoking perl and switching the stack.
577     - make sure the map is loaded when using a town portal return.
578 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
579     where healing spells didn't cost any grace.
580 root 1.173 - fix starvation kill reason.
581 root 1.174 - fix pk killer name message.
582 root 1.189 - don't let people apply signs with @match.
583 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
584     what seems to be the biggets memleak in the server).
585 elmex 1.171
586 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
587 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
588     - use anyevent to manage listen ports (this enables IPv6 support).
589 root 1.167 - server supports ipv6 client connections now.
590 root 1.168 - use newly-available Coro::AnyEvent.
591 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
592     to let it handle AIO requests.
593 root 1.167
594 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
595 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
596     processing considerably (especially in the client) and reduces data transfers
597     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
598 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
599     - (map) fixed npc dialogue in pup_land/s_f/special.
600     - bugfix: fix a crash when a player casts a swarm spell and then logs out
601     (swarm spells now stay in the player's inventory).
602 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
603 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
604     archetype *archname* (chairs of different facings were merged).
605     - bugfix: fix a potential crash issue in find_object_name (not used
606     normally).
607 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
608     (destruction, magic missile etc.).
609 root 1.163 - swarm spells without a direction now use various spiral patterns
610     instead of being fully random.
611 root 1.158 - update AnyEvent API to 3.4 and above.
612 root 1.156
613 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
614 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
615 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
616 root 1.152 - bugfix: the jumping skill now gives experience for jumping
617     and for attacking monsters. it also takes about one second to do a jump.
618 root 1.138 - bugfix: players couldn't starve in 2.53 :(
619 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
620 root 1.152 - bugfix: spell effects like word of recall are removed on death.
621 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
622     were created outside a map.
623 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
624     (fixed by reversing the logic).
625 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
626 root 1.153 - bugfix: the random map generator no longer leaks key objects.
627 root 1.154 - bugfix: support random maps >127x127.
628 root 1.152 - (maps) fixed the death certificate system in nimbus.
629 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
630 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
631 root 1.147 - (arch) give ball lightning a real name.
632 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
633 root 1.155 - support cfpod in ex replies (client item tooltips).
634 root 1.143 - unapply item in range slow when readying a spell.
635 root 1.148 - bugfix: account for rounding errors in weight updates.
636 root 1.139 - remove synchronous mkdir in chargen_race_done.
637     - fix per-race starting maps.
638 root 1.142 - check hiscore on suicide and quit as well.
639 root 1.138 - tell players when they are starving.
640 root 1.133 - get rid of costly object_from_name conversion for altar effects.
641     - fix map difficulty calculation for generators.
642 root 1.146 - slightly more intelligent handling of "is_animated" flag.
643 root 1.149 - support no_drop map header flag (before it was only available internally).
644 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
645 root 1.133
646 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
647 root 1.119 - bugfix: custom skill settings were not saved by the server.
648     - bugfix: remove did not actually remove items from the inventory, leaving
649 root 1.116 ghost items.
650 root 1.119 - bugfix: properly update items identified on the ground.
651 root 1.120 - bugfix: use localtime_r in the logger thread.
652 root 1.122 - bugfix: player starvation will now give the correct kill reason.
653     - bugfix: archetype reloads could crash the server.
654 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
655 elmex 1.114 player is not logged in.
656 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
657 root 1.117 server startup.
658 root 1.128 - bugfix: fix the door surround check in the random map generator.
659     - (maps) fix heaven quest difficulty progression.
660     - (maps) fix some random map styles.
661     - dropping items a shop is not interested in won't sell them anymore.
662     - rods and horns with a too low maximum charge allow now at least one discharge.
663     - implement kill & death statistics.
664     - random map preparation is no longer synchronous.
665     - rewrite find_style in perl, no longer does synchronous I/O.
666     - improve random map specials placement.
667     - make the killer a real object pointer instead of a string, improved
668     kill reason messages.
669 root 1.117 - take advantage of new aio_close and aio_chmod.
670 root 1.128 - implement archetype::get, object::deep_clone and update callers.
671 root 1.125 - change_abil is much faster.
672 root 1.126 - update the floorbox more often to work around the reverses item order
673     display in clients.
674 root 1.125 - cleaned up object copying by encapsulating it to a single place.
675 root 1.126 - add hints to the invite messages.
676 root 1.127 - rewrote key<->value pair handling.
677 root 1.128 - use an independent random number generator for the random map generator.
678 elmex 1.113
679 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
680 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
681     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
682     - completely automate the weight handling, should fix all weight
683     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
684 root 1.103 - reloading archetypes while a user was in the character creation phase
685     could crash the server.
686 root 1.106 - fix a nontrivial number of cases of code commented similar
687     to "is this really correct?", as many of those cases are now handles
688     automatically by lower level code.
689     - replace many ad-hoc checks for client visibility by object::visible_to,
690     should result in broader applicability of functions using it.
691 root 1.104 - merge items with different arch pointers refering to the same arch
692     (due to archetype reloads).
693 root 1.106 - refactored the object remove/insert functions and most related
694     functions (decrease, split, merge_ob etc.).
695 root 1.105 - make it compile better on freebsd (reported by pippijn).
696 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
697 root 1.108 - fix the longstanding "container stays open" bug.
698 root 1.107 - improved floorbox updating to be incremental and other protocol
699     optimisations.
700     - get rid of update_after_inventory_change and only do update stats
701     for weight once/tick/player at max.
702 root 1.109 - rewrite party commands, use party channel.
703 root 1.103
704 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
705 root 1.97 - properly link against libgthread as that is needed to make the slice
706     allocator thread-safe.
707 root 1.91 - support perls not compiled with 64 bit support (though this is not a
708     recommended configuration) (reported by Samuel Gondouin).
709 root 1.94 - always put godgiven items into the player inventory, never any containers.
710 root 1.92 - (maps, arch) the scorn go club was founded!
711 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
712 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
713     became a real spell-class.
714 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
715     - (arch) considerably strengthened spark shower and destruction.
716     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
717     finally reloadable at runtime.
718     - changed archetype loading algorithm to only require one pass and
719     use delayed resolving of references.
720 root 1.101 - examine command now uses the examine infobox.
721 root 1.102 - implement an "incremental garbage collector" for archetypes.
722 root 1.98 - enable slice allocator again.
723 root 1.96 - implement optional free memory poisoning.
724 root 1.91
725 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
726 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
727 root 1.85 skill.
728 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
729     names (also update all maps to use money instead of coins).
730 root 1.78 - add uuid accessors to perl.
731     - add coin names and archetype accessors to perl.
732 root 1.80 - fix runtime uuid file format to use "." instead of ",".
733 root 1.78 - change perl extensions to not use hardcoded coins and values.
734 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
735     and be more parsimonous of uuid usage by the exact value out on exit.
736 root 1.86 - write log messages in another thread, removing another sync point.
737     - support multi-line log messages in a nicer way.
738 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
739 root 1.81 - fix a minor memleak in the random map generator.
740     - some parts of the random map generator are not coroutine-safe,
741     so only call it "single-threaded".
742     - major cleanup of memory management in random map generator.
743 root 1.87 - slight refactoring of the random map generator, faster too.
744 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
745     bookkeeping bug.
746 root 1.87 - work around "player is on active list" problem by deactivating player
747     after loading.
748 root 1.81 - garbage collect shstr's more evenly and adaptively only when
749     there have in fact been allocations.
750 root 1.82 - fix object::insert to do as documented and insert into the env
751     if necessary.
752     - fix cf::map::unique_maps.
753     - fix nrof overflow check in can_merge_slow.
754     - fix converter code to handle >31 bit values.
755 elmex 1.83 - added support for the player_sold flag
756 root 1.84 - converters no longer accept unpaid items.
757 root 1.88 - canonicalize random map meta files for better unification.
758 root 1.77
759 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
760 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
761     when mlockall has been used.
762 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
763 root 1.72 - use separate thread for ticker timing (and more in the future).
764     this greatly increases timing accuracy and gets rid of an enourmous
765     number of gettimeofday calls.
766 root 1.82 - use a separate thread to signal aio completion, for lower latency.
767 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
768 root 1.71
769 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
770 root 1.68 - rebalanced default experience table to be more exponential
771     and much easier up to level ~40, then moderately harder.
772 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
773 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
774     - do not exit on reload/load errors but properly cleanup.
775 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
776 root 1.66
777 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
778 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
779     (this fixes the jeweler skill).
780 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
781 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
782 root 1.63 - move tombstone to real map if player died due to cave-in (even if
783     it has reset, which is better than putting it on the savebed, also as
784 root 1.321 proof that the player didn't use a savebed).
785 root 1.59
786 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
787 root 1.56 - work around perl bug in configure perl module version check.
788 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
789 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
790 root 1.52 - fix a bug in animate_weapon, causing a crash.
791 root 1.54 - no longer exit when a coroutine throws an exception.
792 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
793 root 1.53 - fix the "<player> is nuts" message.
794 root 1.58 - fix an exception at logout due to the json_coder being gone.
795 root 1.43 - upgrade to EV version 2.0 API.
796 root 1.47 - when players don't apply a savebed correctly but stand above one,
797     do not move or kill them.
798 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
799 root 1.43 - implement generic framework for server-side resource files.
800     - implement resource file update event.
801     - hook experience table update into the framework.
802     - move jeweler.yaml to resources (arch/).
803 root 1.44 - switch from Crossfire to Deliantra perl module.
804     - implement json2json arch filter.
805 root 1.45 - implement widget protocol version 2, support for ui templates.
806 root 1.54 - mapinfo is now handled fully asynchronously.
807 root 1.48 - ext/irc: also log irc messages.
808 root 1.51 - ext/schmorplog: write user stat files asynchronously.
809 root 1.43
810 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
811 elmex 1.41 - limited the number of items that can be picked up and dropped
812 root 1.42 as temporary measurement against bad performance or dropping things
813     (this lead to long freezes and triggered the watchdog).
814 elmex 1.41 - improved the performance of the drop command a bit.
815 root 1.38 - switch from Event to EV for higher performance, easier usage,
816     less bugs...
817 root 1.39 - updated to release version of the gnu affero license.
818 root 1.38
819 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
820 root 1.36 - more thoroughly rename the binaries, contact addresses.
821     - update the copyrights.
822 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
823     crashes.
824 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
825     potentially causing crashes.
826 root 1.35 - assign weapons on user load time, not login-time, avoiding
827     crashes.
828    
829 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
830 root 1.32 - fixed an important bug that caused passwords to be forgotten.
831 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
832     in some of the maps.
833 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
834     which is now trivial to do.
835 root 1.33 - removed all traces of the old (and never working) plug-in interface
836     (70kb code less on amd64).
837 root 1.34 - improve/tune scheduling priorities.
838     - fix some freezing bugs.
839     - fix a memory corruption problem in dynbuf.printf.
840     - use channels for chat and many informational commands.
841     - improved the tutorial.
842     - create missile is now fixed.
843     - race fields must now contain archetypes.
844     - jumping skill now works as advertised.
845 root 1.31
846 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
847 root 1.24 - relicense under the gnu affero license.
848 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
849 root 1.24 - implement server-side framework for generic resources.
850     - use resource framework for server-provided ambient
851     music.
852 root 1.27 - save object owners (players only atm).
853 root 1.24 - replace limited sound api with server-provided sound effects.
854     - new sc (sound control) protocol command.
855     - improve fxix protocol to include types.
856     - exactly fill tcp segments, if possible.
857     - output-rate is now an upper limit, the server will automatically
858     (and quite perfectly) adjust to the network conditions, ensuring
859     low latency even during bulk transfers (music, images, sounds etc.).
860     - implement server-side widgets (i.e. client widgets controlled
861     in the server side). this will allow future expansion without
862     having to upgrade clients.
863     - implement a (artwork) world map with realtime player position
864     tracking.
865     - new and more efficient extcmd (server still supports old extcmd
866     protocol).
867 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
868     calcluation that could be easily exploited by users.
869     - rebalanced diseases to spread more naturally/evenly.
870     - completely asynchronous map loading even for tiled maps.
871 root 1.24 - replace simple messaging protocol with channels carrying metadata
872     (similar to message types, but more directed at the user).
873     - reduce command processing latency by a whopping 120ms by
874     reordering some processing steps inside the server. this directly
875     reduces lag by 120ms.
876     - actually send spell faces to the client.
877 root 1.23 - implement player genders.
878 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
879     otherwise return to savebed and possible kill if the log-out
880     was for too long.
881     - fast socket-dead detection (kick player after 8 seconds without ack).
882     - greatly reduce the cpu time needed to draw maps _again_.
883     - archetypes are now subclasses of objects.
884     - rebalanced shop greed and approval functions to be more realistic
885     (and likely match the actual intention).
886 root 1.23 - implement "crossfire pod" format for messages, with working bold,
887     italic, gender-specific text, paragraphs etc.
888 root 1.24 - implemented hint framework, players can opt to receive hints.
889     - implemented (long) book framework, added some books from the cf wiki.
890 root 1.23 - implement generic message framework that uses xml, utf8 for the client
891     protocol and is capable of transmitting generic meta information.
892 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
893     - replace the nexus by a per-player tutorial map that teaches stuff
894     better than the newbie house.
895 root 1.18 - fix the magicmap colours.
896 root 1.19 - optimise map update even more by removing unneeded code and checks.
897     - decouple map and stats update from pl->ob and use pl->observe instead.
898     - implement observe command.
899 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
900     calls with a simple comparison.
901     - fix a latent crossfire bug that could crash the server because the
902     map refresh did not update the mapspace.
903 root 1.24 - support custom keys for regions and maps, regions are now
904     refcount-managed.
905     - allow worldmap overlays anywhere in the 000..999 range.
906     - new system to acquire time slices for background jobs, to reduce
907     jitter.
908 root 1.27 - semi-persistent object-referencing framework (currently only players
909     supported).
910 root 1.22 - dependency tracking for perl extensions.
911 root 1.24 - new slag-ex extension for cleaning cauldrons.
912     - fix invoke result processing.
913     - there are even less i/o syncpoints in the server now.
914 root 1.29 - added map-tags extension that scans all maps for object tags
915     and records them in the database (not used yet).
916 root 1.28 - metaserver 2 support.
917 root 1.22 - many more bugfixes and minor optimisations.
918 root 1.16
919 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
920 root 1.14 - optimised event invocation (non-wanted events can now be
921     skipped with 4-5 inlined instructions).
922 root 1.12 - complete rewrite of town_portal: it now creates a portal
923     to the "nearest" town only, travel is only possible
924 root 1.13 to the town and back, anybody can use it (also removes
925     one of the remaining syncpoints in the server).
926 root 1.10 - complete rewrite of the range/attack skill slot system:
927     there are now two slots, one for combat, one for ranged
928     attacks.
929     - introduce the concept of a current weapon (either a ranged
930     or a combat weapon/skill/tool) and switch between them as
931     needed.
932     - rewrite bow code so bows get more useful: apply damage,
933     attacktype and other stats to the arrows and treat
934     bows as weapons. also rebalance the missile weapons skill
935     so its damage increases with level.
936     - rewrite the complete player speed logic: weapon_speed now
937     works as documented and there are no unnatural speed boosts.
938 root 1.6 - implement a utility - cfutil - that simplifies arch and map
939     installation, replacing the old collect scripts and
940 root 1.9 simplying deployment by scaling and cutting faces as required.
941     - simplify the map protocol extensively by taking advantage
942     of missing bigfaces, speeding up map generation immensely.
943 root 1.6 - implement inherit keyword allowing archetypes to inherit from
944     other archetypes.
945     - rationalise archetype, region and treasurelist file format
946     into a single file format and make them reloadable asynchronously.
947 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
948     reloadable at runtime.
949 root 1.6 - implement 64x64 faceset support.
950     - implement fxixsx protocol that saves
951     a lot of bandwidth over the old image/face/smooth packets
952 root 1.11 and allows images > packetsize, incremental and background
953     transfers.
954 root 1.6 - implement a bandwidth-saving smoothing protocol that works
955     on a face basis as opposed to a mapspace basis.
956 root 1.7 - the server can now rate-limit image uploads to not exceed
957     a certain (client-configurable) speed while guarenteeing full
958     freedom of movement.
959 root 1.8 - implement new ex command to request item descriptions.
960     - implement new msg command for in-game messages with meta
961     information (using xml).
962 root 1.9 - enforce utf-8 for all text messages.
963 root 1.13 - added micropather (not used yet).
964 root 1.6 - many, many bugfixes.
965 root 1.1
966 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
967 root 1.1 - make coroapi accessible to cf+.
968     - moved map handling logic completely to perl
969     - per player maps are now marked in the map
970 root 1.2 - maps are saved completely differently now,
971     and much more often.
972 root 1.17 - rewrote map header parser and writer, to be much faster.
973 pippijn 1.4 - maps and players are now (in the average case) loaded
974 root 1.2 and saved completely asynchronously, I/O contention will no
975     longer freeze the server.
976 pippijn 1.4 - players and maps can be loaded anytime, without the player
977 root 1.2 being logged in.
978 root 1.1 - automatically generate method interfaces for perl from headers
979     - unbundled freezethaw
980     - mostly rewrote common/map.C
981     - completely rewrite server/swap.C
982     - introduced "runtime", the CCT clock (corrected crossfire time) :)
983     - introduced new keyword for map files: file_format_version (integer, server version: 0)
984     - better message for apply failures due to applymode
985     - removed most all of the weather code
986     - unified logging to stderr and file
987     - too many minor changes to document