ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.521
Committed: Mon Nov 23 12:20:27 2009 UTC (14 years, 5 months ago) by elmex
Branch: MAIN
Changes since 1.520: +1 -0 lines
Log Message:
code cleanup in move_symptom.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.519 - (maps, arch) replace all permanent stat potions by random
13     variants.
14 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
15 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
16     real player object on player changes.
17     - shop specialisation calculation was totally broken.
18 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
19     now enforced.
20 root 1.498 - fix magic mapping, which only worked for inate spell casting.
21 root 1.495 - godgiven items will now be explicitly described as such.
22 root 1.504 - materialnames would change "randomly" on every load, only
23     set the material when the materialname was not set before.
24 root 1.497 - balancing change, halve rod recharge speed (instead
25     of 4.8s, the standard rods now recharge in ~10s. not a solution,
26     but still.
27 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
28 root 1.509 the costly flag-checking loop in most cases and using a simple
29     repeat-cache for speed_left.
30 root 1.507 - always delay stats update for players on insert/remove till
31     next tick/command, which saves a lot of cpu cycles on drop/take.
32 root 1.514 - add hint about havign to run to attach unaggressive npcs.
33 root 1.494 - pet monster level was not displayed correctly in "showpets index".
34     - clean up floating point conversions and many similar nitpicks.
35 root 1.502 - fix hanuk altar.
36 root 1.504 - overhaul material system to be much faster, and having less bugs, but
37     still having a lot of cruft :/.
38 root 1.502 - add marble shop floor.
39 root 1.494 - move gcc specifics to new file include/compiler.h.
40     - unrecognised cfpod directives could cause undefined behaviour.
41 root 1.505 - added boes' marble shop to steinwandstadt.
42 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
43     - optimise mapspace updates.
44     - cache volume/items per mapspace.
45 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
46     decrease).
47 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
48     have led to weird item multiplications.
49 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
50 elmex 1.501 - fixed crash bug in learn_spell command.
51 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
52 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
53     from perl to c++.
54 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
55     and use it in some "inner" loops.
56 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
57 elmex 1.511 - fixed jeweler experience output to not be floating point.
58 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
59 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
60 root 1.518 - try to prefetch memory inside process_objects, which can give
61     enourmous speed gains.
62     - make some small optimisation to the process_objects loop.
63 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
64     handling different chksum lengths.
65     - check for hash collisions in cfutil.
66     - reduce face checksum size from 6 to 4 bytes.
67 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
68     - in general, don't crash on value-less resource file lines
69     anymore, due to get_str never returning a 0-pointer.
70 elmex 1.521 - code cleanup in move_symptom.
71 root 1.494
72 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
73 root 1.481 - some Andrew Madloch wanted, despite being specifically told
74     multiple times that the Deliantra parts additions are under AGPL,
75 root 1.487 lock up the source code of the server within his company.
76 root 1.481 some reorganisations have been done to the sourcecode to make
77     it clearer that this violates the Affero GPL. Help to keep
78     Deliantra free software even for the coming generations
79     and be wary of the promises of Andrew Madloch, he has nothing
80 root 1.487 good in mind for free software.
81 root 1.480 - clarify which files of the server are 100% AGPL.
82 root 1.481 - minor reorganisation, move some GPL code into other files.
83 root 1.483 - implement viewpoint (which is like observe, but only for the map,
84     not stats etc.).
85 root 1.484 - replace magic mapping overlay by a flying bird exposing area
86     on the worldmap (ext/magic_mapping.ext).
87 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
88     - @find results in npc dialogue is now stored in $find.
89 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
90 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
91 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
92     dm instead.
93 root 1.456 - (maps) add town portal to celvear.
94 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
95     mapsets from crossfire, together with associated archetypes.
96 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
97     - (maps) define a new whalingoutpost region.
98 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
99     and most archetypes that go with them (without stoning and swallow effects),
100     casino tokens and stock certificates are also missing.
101 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
102     and santo dominion.
103 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
104     to go with them. also adjusted archetypes to be more korrekt "gotisch".
105 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
106 root 1.460 - properly close client-side dialogue when the player is teleported away.
107 root 1.459 - map-tags did not properly close it's database tables or wait
108     for a quiescent state, causing memory corruption on reload.
109 root 1.454 - support "stat.xyz" accessor in match expressions.
110 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
111 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
112     fixes long answers from npc dialogue).
113 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
114 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
115     and to not add a "put your code here" force needlessly.
116 root 1.463 - (arch) fix or improve many plurals.
117 root 1.465 - markers do no longer add a force if the slaying field is unset.
118 root 1.466 - sped up search-items implementation, but it's still horrible.
119 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
120 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
121     used to reogianise the illogical arch tree a bit.
122 root 1.479 - (maps) import most map names from crossfire.
123 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
124 root 1.483 - fly_high movement gives better los, ignoring blocksview.
125 root 1.488 - the addexp command should now honour skill names with spaces.
126 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
127 root 1.491 - (arch) added many more buildable marble floors.
128 root 1.490 - major namespace cleanup: save 45kb by making functions static
129     that were unnecessarily global.
130 root 1.452
131 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
132 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
133 root 1.451 - fix a memory buffer overflow in the book code.
134 root 1.429 - add @check, @find npc dialogue commands.
135     - (maps) add a number of town interiors.
136 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
137 root 1.451 - (maps) add celvear area from cfextended.
138 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
139     - (server,maps) fix bug causing some library books not to be chained down,
140     cause Scorn/Navar libraries not to have inscribable books.
141 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
142 sf-marcmagus 1.433 inappropriate item power.
143 root 1.448 - (maps) fix intwell balancing issue.
144 root 1.437 - improve the look of generated books.
145 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
146     - fix bug where players could bypass no_drop by putting items in containers.
147 root 1.430 - consecutive commands arriving at the same time in the server would be
148     corrupted if the length was >255.
149 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
150 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
151     and perl.
152 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
153     functionality (and more) inside the same object using the match expressions.
154     - create simpler match expression compiles in many common cases.
155 root 1.439 - reduce object size by removing obsolete "seen_by" member.
156 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
157     of the new dynbuf::splice function (which gave an unexpected net win
158     in code size...).
159 root 1.442 - the server will no longer complain (and subtly fail) when an object
160     being removed from a map causes another object to get removed.
161 root 1.441 - banish strncpy from the server, speed up and simplify sending item
162     descriptions to the client considerably.
163 root 1.442 - add new "in head" set modifier for matches.
164     - new BLOCKED_MOVE event added.
165     - mapscript archetype now has activate_on_xxx true by default, as similar
166     connected elements.
167 root 1.448 - (maps) imported all styles from cfextended except
168 root 1.444 floorstyles/land_plots and monsterstyles.
169 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
170 root 1.446 - don't crash when treasure lists are empty / supply new empty
171     treasurelist for randomitems when none can be found.
172     - implement cf::map::static_maps and use it in map-tags.ext.
173 root 1.449 - fix a bug in map-tag scanning when moving tags.
174 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
175     for a reaction.
176 root 1.447 - implement new "loadall" map loading command, purely for debugging.
177 root 1.429
178 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
179 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
180     but not horns (to make them more useful for content-creators).
181 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
182     2) it skipped spell effects and 3) it didn't handle the case where
183     and object was destroyed while iterating over it correctly. all this
184     allowed players to sometimes walk onto spaces they should not be able to
185     walk on.
186 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
187 root 1.399 - examining an object now dumps the serialised object form when the user
188 root 1.404 is a wizard (wizlook).
189 root 1.421 - altars no longer accept unpaid items.
190 root 1.411 - party spells didn't work all that well.
191 root 1.424 - added complex object matching framework (cf::match), and make altars
192     and pedestals use it.
193 root 1.425 - identified skill-tools show what skill they grant.
194 root 1.399 - display the duration of change_ability spells when examining them
195     (missing: protection spells, but they are a hack...).
196 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
197     adding more variety to the different mushrooms.
198 root 1.398 - fix a minor cfpod formatting bug.
199 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
200     the hintmode setting on the settings page.
201 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
202 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
203 root 1.399 - enable the object loader to also dump archetypes.
204 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
205 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
206 root 1.402 - force the initial face when loading an object that is time-animated
207     or a monster, so it does not have to be specified anymore.
208 root 1.403 - fix a bug where recasting an ability changing spell could shorten
209     its remaining duration.
210 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
211 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
212 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
213     up splay operations as well.
214 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
215 root 1.412 - implement introspection data for C++ classes (%REFLECT).
216 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
217 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
218 root 1.419 - fix transmutation alchemy.
219 root 1.424 - speed up many frequently-invoked C->perl callbacks.
220 root 1.419 - added complex object matching framework, to be used in altars and the like.
221 root 1.426 - switch to YAML::XS from YAML.
222 root 1.396
223 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
224 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
225     that ultimately was not helpful to catch it :)
226 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
227     all callers to use either one or the other, as appropriate. This
228     fixes the (rather fragile) light spell, maybe others.
229     - fixed an overflow and exploit in the bank/payment code.
230     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
231 elmex 1.384 to explain the skill a bit more.
232 root 1.389 - removed a buggy check for zero attacktype. So that we might find
233 elmex 1.388 the real bugs in the archs/maps/objects.
234 elmex 1.394 - Fixed enabling torches with lighters.
235 elmex 1.387 - (maps) Added Heaven Town region.
236     - (arch+maps) Fixed & normalized warriors on map
237     /quests/peterm/CTower/Barracks.
238 root 1.392 - fix the light spell (and possibly diseases and other lights).
239 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
240 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
241     a long time ago, and similar cases are still to be found in the maps.
242     - make the socket_timeout configurable in the code (but not yet for users).
243 root 1.393 - earth wall health bar is now correct.
244 elmex 1.384
245 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
246 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
247     freeze with IO::AIO anymore due this change.
248 root 1.364 - avoid a crash when a player tries to apply a lighter.
249 root 1.376 - allow a spell argument for dimension door.
250 root 1.362 - move shop item listing and some otherstuff into the info tab.
251 root 1.360 - avoid crashes when non-players cast party spells.
252 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
253 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
254     - small improvement of the number of potions in shops
255     (by Job Vranish).
256     - added a few party spells (by Job Vranish).
257 root 1.362 - use a common message dynbuf.
258 root 1.364 - destroying tear down objects will now use the full hp range
259     for animation and will only destroy/lastframe when hp < 0.
260     - allow monsters to use earth to dust.
261     - use manhattan distance for get_rangevector_from_mapcoord, just as
262     in get_rangevector.
263     - los updates now correctly take tiled maps into account.
264     - do los updates even on maps without darkness.
265 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
266 root 1.375 - upgrade to IO::AIO 3.21.
267 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
268 elmex 1.373 - properly catching exceptions from callback in irc.ext.
269 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
270 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
271 elmex 1.368 - (arch) added hint about usage to Slag Ex.
272 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
273     like the rest.
274 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
275 root 1.378 - (arch+maps) added rate limited converter and adjusted
276     /elmex/mana_fountain.
277     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
278     - reduce size of casting_time, move_status, attack_movement,
279     last_heal and last_sp slots, squeezing some more space out of struct
280 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
281     anywhere.
282 root 1.358
283 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
284     - fixed bug in alchemy, where finding the right object for enhancements
285     didn't work.
286 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
287     effects (w.r.t. put_more) per mapspace, to give the server a chance
288     to survive a hundred deathsheads.
289 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
290     disastrous bug of unfortunately unknown proportions...
291 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
292 root 1.343 - use gender-neutral place descriptions for invite.
293 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
294     Thanks go to Lisa Larsen!
295 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
296     anymore).
297 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
298 root 1.345 - use better dependency tracking for include/keyword.h.
299 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
300     so it is possible to invite somebody out of some stck-till-death traps,
301 root 1.346 or simply to commit suicide.
302 root 1.352 - replace the "ignoring delayed commands" message by something more useful
303     (cf. cunning gnome freezeing issue).
304 elmex 1.349 - various fixes for weapon improvements.
305 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
306 root 1.353 - support T and G sequences in cfpod.
307 root 1.343
308 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
309 root 1.339 - convert me command from per-map to chat, which makes more sense, also
310     document it.
311 elmex 1.336 - more than one spellbooks of same class can now be given
312     in class selection.
313 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
314     spell rebalancements.
315 elmex 1.338 - the IRC gateway filters IRC colors now.
316 elmex 1.336
317 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
318 root 1.331 - (arch) fix quiver of Holding Bolts.
319 root 1.332 - applying unpaid items will now examine them.
320 root 1.330 - add "What" column to body command, showing items in that slot.
321 elmex 1.329 - redesigned and rebalanced lamps and torches.
322 root 1.330 - add "..." to item names that have been shortened.
323     - fixed "assign" function that squeezes strings into fixed length.
324 elmex 1.333 - add cursed effect to lamps and (some) torches.
325 elmex 1.334 - fixed bad assigned crafting skills and their tools.
326 root 1.312
327 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
328 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
329 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
330 root 1.312 - make monster smell logic dependent on their wisdom stat.
331 root 1.324 - put the death reason into a separate tab.
332     - converted "connected" slot to string, cleanly got rid of some ugly
333     hacks such as the path_attuned hack.
334 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
335     - replace one-at-a-time hash by faster than smaller FNV-1a hash
336     when hashing strings.
337 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
338 elmex 1.320 whether the right cauldron is used.
339 root 1.313 - considerably optimise shared string implementation by
340 root 1.316 making its null value a compiletime constant.
341 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
342     as well as using shstr_cmp to pass shared stringsa round efficiently,
343     for lots of code size savings.
344 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
345     they are sleeping: generators now check for the sleeping flag.
346 root 1.318 - tell gcc not to excessively inline some perl interface functions.
347 root 1.322 - remove marking rune length limit.
348 root 1.323 - fix formatting of cfpod when a verbatim block was following
349     a single newline.
350     - move resistances, statistics and showpets command output into tabs.
351 root 1.326 - implement map scripts that can replace the boulder logic without
352     having to write extensions.
353 root 1.310
354 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
355 root 1.302 - fix a longstanding bug that teared multipart monsters
356     at map boundaries apart.
357 root 1.292 - temporarily make permanently invisible player visible when
358     he/she makes noise.
359 root 1.284 - fix being able to see through walls a bit.
360 root 1.303 - improve look at output.
361 root 1.285 - completely replaced the line of sight algorithm with a variant
362     of spiral fov capable of visibility grades and arbitrary
363     shadow angles, that uses less memory and less code.
364     - the new los code supports arbitrary map rectangles and loosens
365 root 1.310 other restrictions of the old code, supporting further optimisations.
366     - update los if blocksview-objects are inserted in a map, not just when
367 root 1.287 removed (e.g. for summon fog).
368 root 1.303 - permanent invisibility doesn't make immune against making noise:
369     implement a noise system that allows monsters to locate the player
370     when he/she makes noise.
371     - implement a primitive smell system that monsters can use to track
372     players.
373 elmex 1.288 - create bomb now also works when casted by door traps.
374 elmex 1.290 - (arch) new torch graphics.
375 root 1.289 - (maps) considerably soften the subway spider.
376 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
377     the guards from being killed by players.
378 root 1.310 - (maps) lots of tweaks in and around scorn.
379     - (maps) use special non-blocksview jungle, mountain and
380     darkforest freely on the worldmap, to get gradual sight obstacles
381     instead of total blackout in those areas.
382 root 1.289 - no maximum darkness for outdoor maps anymore.
383 root 1.291 - add more hints, fix some messages.
384 root 1.292 - fix a bug: firing rods should tell you something about them.
385     - make light additive even within players.
386 root 1.293 - darken xrays effect a bit.
387     - improve handling of los changes when inserting or removing
388     objects, not perfect yet.
389     - make map darkness signed (formerly unsigned) to allow
390 root 1.294 ambient lighting and centrally manage darkness as an offset.
391     - revamped, fixed and documented the server calendrics, also
392     tell users the current time and data, to improve awareness.
393     - implement proper wizlook flag and handling of wizlook, instead
394     of dumbly just clearing los once.
395 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
396     and has a smaller runtime variance.
397 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
398     making them actually useful.
399     - see_in_dark now increases the viewing radius by 3.
400 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
401     speedup, as well as in many other places.
402 root 1.299 - remove support for extended map infos - these are not used
403     by the deliantra client and removing them gives us a 10% speedup
404     when sending map changes.
405 root 1.300 - remove most gcfclient and other client bug workarounds, as well
406     as now obsolete protocol versions, simplying the code.
407 root 1.301 - optimise and simplify generation of random numbers.
408 root 1.303 - correctly provide a non-zero default density for materials, to
409     avoid crashes, fix other bugs in the material handling code.
410     - fix volume calculations.
411     - fix cfpod parsing when multiple verbatim blocks were separated by
412     newlines.
413 root 1.305 - increase monster detection radius from wis/5 to wis/3.
414 root 1.306 - remove old pickup modes.
415     - remove obsolete disarm and search commands (search wasn't working
416     anyways).
417 root 1.308 - fix a crash when an npc applied a sign.
418 root 1.284
419 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
420 root 1.283 - this release is assumed to be very stable.
421     - (maps) radically redesigned and improved tutorial.
422 root 1.280 - directional casting no longer immediately removes the invisible effect.
423 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
424 root 1.272 - fix overflow in lighting calculations.
425     - negative glow radii can no longer cause total darkness.
426 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
427     only maximally-lit ones.
428 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
429     - swashbucklers got the oratory skill now.
430 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
431 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
432 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
433 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
434     (which was probably broken, too).
435 root 1.281 - support negative glow radii during daytime, too.
436     - use circular, not rectangular, viewing area.
437     - use minimum viewing distance of 2 in outdoor maps.
438     - negative glow is stronger than viewing area or lamps.
439 root 1.283 - (arch) new darkness spell face.
440 root 1.272
441 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
442     - (maps) completely redesigned scorn.
443 root 1.269 - "cast light" now works on oneself.
444 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
445     negative glow radii again (they were totally broken before).
446 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
447 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
448 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
449 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
450 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
451     back to the player.
452 root 1.251 - attuned/repell and spell base level system reworked.
453 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
454 root 1.247 be less erratic now.
455 root 1.248 - refuse to write the uuid file if the uuid is zero
456     (to avoid writing it in early crashes).
457 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
458     - speed up emergency_save by not syncing every file separately.
459     - no longer reattach perl to every object on reload, it's slow, and no longer
460     necessary since we don't nuke stashes anymore.
461     - do not bootstrap perl from the commandline args, use separate eval for
462     better error reporting.
463 root 1.259 - fix a crash when pushing cone spells met ice attacks.
464 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
465 root 1.255 - speed up map refresh in server a bit.
466 elmex 1.258 - refactored drop code and fixed some programming errors in it.
467 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
468 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
469 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
470     as the current weight of the inventory.
471 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
472     dragonfire has been introduced for the non-dragon players.
473 root 1.265 - remove unused "tooltype", "start_holding" object slots.
474     - change "weapontype" object slot to uint8.
475     - convert "hide" object slot into flag.
476     - reorder object members for better locality of reference and codesize
477     decrease.
478 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
479 root 1.267 - fix a crash when no skill could be found when killing amonster.
480 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
481     every completed aio operation.
482 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
483     and update mapspaces if necessary.
484 root 1.246
485 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
486 root 1.241 - removed all command line parsing, only env variables are supported
487     anymore.
488 root 1.239 - region-specific monsters will now once more be on the worldmap.
489 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
490 root 1.225 would grow out of bounds.
491 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
492 root 1.222 - fixed a double-escaping bug in the pod-parser.
493     - rewrote the cfpod parser in C++.
494     - hintmode moved to C++, players need to re-set their hintmode if
495     they dislike "show".
496 root 1.231 - fix RIP inscription.
497 root 1.239 - bump login name length from 18 to 20 char max.
498 root 1.231 - correctly support gender in emotes.
499     - correctly support gender in the death messages.
500     - correctly generate death messages for players only when they really die,
501     with increased information.
502 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
503     and data corruption (but apparently was never triggered).
504 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
505 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
506     data corruption bug.
507 root 1.223 - tweak coredumping/monitoring a bit.
508 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
509 root 1.227 - do not crash in the loader when an inventory object could not be loaded
510     (from a corrupted file).
511 root 1.241 - redid skills command to send output to proper channel.
512 root 1.233 - object->map is no longer refcounting.
513 root 1.228 - add FLAG_DEBUG for internal debugging.
514 root 1.231 - add NDI_VERBATIM flag to send_msg.
515 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
516 root 1.240 - player->exists is no longer a sync_job.
517 root 1.233 - split login.ext's player scheduler into
518     it's own player-scheduler.ext extension.
519 root 1.222
520 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
521 root 1.212 - require perl 5.10.
522 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
523 root 1.204 - swap player and observed count's on the map when observing.
524 root 1.205 - add (mostly untested) mapspace perl class and accessors.
525 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
526 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
527     could be found.
528 root 1.208 - pits now have a configurable "random spread" range and default
529 root 1.213 to a radius of two now.
530 root 1.212 - rewrite pay_player_arch.
531     - use a more stable perl_reload implementation.
532     - do not use Symbol::delete_package (causes crashes after perl-reload),
533     use our own, safer, clear_package instead.
534     - when asynchronously dumping core, close all file handles to allow
535     the server to restart concurrently.
536 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
537     sequences, without double-encoding. it should be faster, too.
538     - the above fixes wrong display of help tetx and many other issues.
539 root 1.216 - use lzf and frag packets for large messages for clients supporting them
540 root 1.218 (0.9976+), use it for long books and other messages.
541 root 1.210 - eradicate listen command and corresponding code.
542 root 1.211 - eradicate logs command.
543 root 1.218 - let the client log into the server log, used for crash backtraces.
544 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
545     old style spell objects with the spell magic bullet.
546 root 1.220 - (arch) fixed skill less rods in the archetypes
547 root 1.204
548 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
549 elmex 1.197 - made jeweler workbench larger and some other minor map
550     changes in jeweler town.
551 root 1.196 - fixed wrong item handling in jeweler skill code.
552 root 1.198 - (arch) use a special "key_random_map" for random map keys
553     that are used up.
554 root 1.199 - fix a crash when the player who was observed has logged out long
555     enough for his region/map to be gone.
556 root 1.200 - port to g++-4.3's incompatible tr1 changes.
557 root 1.201 - add some missing dependencies.
558 root 1.203 - log to /var/log/deliantra/ by default.
559     - hack observe code to enable smooth movmenet when observing.
560 elmex 1.195
561 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
562 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
563 root 1.179 - correctly move gsay to the party channel.
564 root 1.178 - fix a crash when animate weapon was used in some areas.
565 elmex 1.177 - fixed unnecessary identification of by converters created objects.
566 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
567     with NPCs.
568 elmex 1.175 - (arch) dragon scales got proper type now
569 root 1.193 - object::decrease would sometimes cause container weights to
570     be wrong, this has been fixed.
571 root 1.194 - do not send time updates for newly-seen items.
572 root 1.185 - thawing an icecube will once more drop its contents to the ground.
573 root 1.183 - fix cone spells etc. going through walls sometimes.
574 root 1.186 - fix a weight update bug that sometimes left containers
575     with wrong weights.
576 root 1.194 - added auto_apply event and extension for shop tiles.
577 root 1.172 - work around get_map_flags invoking perl and switching the stack.
578     - make sure the map is loaded when using a town portal return.
579 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
580     where healing spells didn't cost any grace.
581 root 1.173 - fix starvation kill reason.
582 root 1.174 - fix pk killer name message.
583 root 1.189 - don't let people apply signs with @match.
584 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
585     what seems to be the biggets memleak in the server).
586 elmex 1.171
587 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
588 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
589     - use anyevent to manage listen ports (this enables IPv6 support).
590 root 1.167 - server supports ipv6 client connections now.
591 root 1.168 - use newly-available Coro::AnyEvent.
592 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
593     to let it handle AIO requests.
594 root 1.167
595 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
596 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
597     processing considerably (especially in the client) and reduces data transfers
598     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
599 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
600     - (map) fixed npc dialogue in pup_land/s_f/special.
601     - bugfix: fix a crash when a player casts a swarm spell and then logs out
602     (swarm spells now stay in the player's inventory).
603 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
604 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
605     archetype *archname* (chairs of different facings were merged).
606     - bugfix: fix a potential crash issue in find_object_name (not used
607     normally).
608 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
609     (destruction, magic missile etc.).
610 root 1.163 - swarm spells without a direction now use various spiral patterns
611     instead of being fully random.
612 root 1.158 - update AnyEvent API to 3.4 and above.
613 root 1.156
614 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
615 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
616 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
617 root 1.152 - bugfix: the jumping skill now gives experience for jumping
618     and for attacking monsters. it also takes about one second to do a jump.
619 root 1.138 - bugfix: players couldn't starve in 2.53 :(
620 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
621 root 1.152 - bugfix: spell effects like word of recall are removed on death.
622 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
623     were created outside a map.
624 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
625     (fixed by reversing the logic).
626 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
627 root 1.153 - bugfix: the random map generator no longer leaks key objects.
628 root 1.154 - bugfix: support random maps >127x127.
629 root 1.152 - (maps) fixed the death certificate system in nimbus.
630 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
631 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
632 root 1.147 - (arch) give ball lightning a real name.
633 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
634 root 1.155 - support cfpod in ex replies (client item tooltips).
635 root 1.143 - unapply item in range slow when readying a spell.
636 root 1.148 - bugfix: account for rounding errors in weight updates.
637 root 1.139 - remove synchronous mkdir in chargen_race_done.
638     - fix per-race starting maps.
639 root 1.142 - check hiscore on suicide and quit as well.
640 root 1.138 - tell players when they are starving.
641 root 1.133 - get rid of costly object_from_name conversion for altar effects.
642     - fix map difficulty calculation for generators.
643 root 1.146 - slightly more intelligent handling of "is_animated" flag.
644 root 1.149 - support no_drop map header flag (before it was only available internally).
645 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
646 root 1.133
647 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
648 root 1.119 - bugfix: custom skill settings were not saved by the server.
649     - bugfix: remove did not actually remove items from the inventory, leaving
650 root 1.116 ghost items.
651 root 1.119 - bugfix: properly update items identified on the ground.
652 root 1.120 - bugfix: use localtime_r in the logger thread.
653 root 1.122 - bugfix: player starvation will now give the correct kill reason.
654     - bugfix: archetype reloads could crash the server.
655 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
656 elmex 1.114 player is not logged in.
657 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
658 root 1.117 server startup.
659 root 1.128 - bugfix: fix the door surround check in the random map generator.
660     - (maps) fix heaven quest difficulty progression.
661     - (maps) fix some random map styles.
662     - dropping items a shop is not interested in won't sell them anymore.
663     - rods and horns with a too low maximum charge allow now at least one discharge.
664     - implement kill & death statistics.
665     - random map preparation is no longer synchronous.
666     - rewrite find_style in perl, no longer does synchronous I/O.
667     - improve random map specials placement.
668     - make the killer a real object pointer instead of a string, improved
669     kill reason messages.
670 root 1.117 - take advantage of new aio_close and aio_chmod.
671 root 1.128 - implement archetype::get, object::deep_clone and update callers.
672 root 1.125 - change_abil is much faster.
673 root 1.126 - update the floorbox more often to work around the reverses item order
674     display in clients.
675 root 1.125 - cleaned up object copying by encapsulating it to a single place.
676 root 1.126 - add hints to the invite messages.
677 root 1.127 - rewrote key<->value pair handling.
678 root 1.128 - use an independent random number generator for the random map generator.
679 elmex 1.113
680 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
681 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
682     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
683     - completely automate the weight handling, should fix all weight
684     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
685 root 1.103 - reloading archetypes while a user was in the character creation phase
686     could crash the server.
687 root 1.106 - fix a nontrivial number of cases of code commented similar
688     to "is this really correct?", as many of those cases are now handles
689     automatically by lower level code.
690     - replace many ad-hoc checks for client visibility by object::visible_to,
691     should result in broader applicability of functions using it.
692 root 1.104 - merge items with different arch pointers refering to the same arch
693     (due to archetype reloads).
694 root 1.106 - refactored the object remove/insert functions and most related
695     functions (decrease, split, merge_ob etc.).
696 root 1.105 - make it compile better on freebsd (reported by pippijn).
697 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
698 root 1.108 - fix the longstanding "container stays open" bug.
699 root 1.107 - improved floorbox updating to be incremental and other protocol
700     optimisations.
701     - get rid of update_after_inventory_change and only do update stats
702     for weight once/tick/player at max.
703 root 1.109 - rewrite party commands, use party channel.
704 root 1.103
705 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
706 root 1.97 - properly link against libgthread as that is needed to make the slice
707     allocator thread-safe.
708 root 1.91 - support perls not compiled with 64 bit support (though this is not a
709     recommended configuration) (reported by Samuel Gondouin).
710 root 1.94 - always put godgiven items into the player inventory, never any containers.
711 root 1.92 - (maps, arch) the scorn go club was founded!
712 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
713 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
714     became a real spell-class.
715 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
716     - (arch) considerably strengthened spark shower and destruction.
717     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
718     finally reloadable at runtime.
719     - changed archetype loading algorithm to only require one pass and
720     use delayed resolving of references.
721 root 1.101 - examine command now uses the examine infobox.
722 root 1.102 - implement an "incremental garbage collector" for archetypes.
723 root 1.98 - enable slice allocator again.
724 root 1.96 - implement optional free memory poisoning.
725 root 1.91
726 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
727 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
728 root 1.85 skill.
729 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
730     names (also update all maps to use money instead of coins).
731 root 1.78 - add uuid accessors to perl.
732     - add coin names and archetype accessors to perl.
733 root 1.80 - fix runtime uuid file format to use "." instead of ",".
734 root 1.78 - change perl extensions to not use hardcoded coins and values.
735 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
736     and be more parsimonous of uuid usage by the exact value out on exit.
737 root 1.86 - write log messages in another thread, removing another sync point.
738     - support multi-line log messages in a nicer way.
739 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
740 root 1.81 - fix a minor memleak in the random map generator.
741     - some parts of the random map generator are not coroutine-safe,
742     so only call it "single-threaded".
743     - major cleanup of memory management in random map generator.
744 root 1.87 - slight refactoring of the random map generator, faster too.
745 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
746     bookkeeping bug.
747 root 1.87 - work around "player is on active list" problem by deactivating player
748     after loading.
749 root 1.81 - garbage collect shstr's more evenly and adaptively only when
750     there have in fact been allocations.
751 root 1.82 - fix object::insert to do as documented and insert into the env
752     if necessary.
753     - fix cf::map::unique_maps.
754     - fix nrof overflow check in can_merge_slow.
755     - fix converter code to handle >31 bit values.
756 elmex 1.83 - added support for the player_sold flag
757 root 1.84 - converters no longer accept unpaid items.
758 root 1.88 - canonicalize random map meta files for better unification.
759 root 1.77
760 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
761 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
762     when mlockall has been used.
763 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
764 root 1.72 - use separate thread for ticker timing (and more in the future).
765     this greatly increases timing accuracy and gets rid of an enourmous
766     number of gettimeofday calls.
767 root 1.82 - use a separate thread to signal aio completion, for lower latency.
768 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
769 root 1.71
770 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
771 root 1.68 - rebalanced default experience table to be more exponential
772     and much easier up to level ~40, then moderately harder.
773 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
774 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
775     - do not exit on reload/load errors but properly cleanup.
776 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
777 root 1.66
778 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
779 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
780     (this fixes the jeweler skill).
781 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
782 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
783 root 1.63 - move tombstone to real map if player died due to cave-in (even if
784     it has reset, which is better than putting it on the savebed, also as
785 root 1.321 proof that the player didn't use a savebed).
786 root 1.59
787 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
788 root 1.56 - work around perl bug in configure perl module version check.
789 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
790 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
791 root 1.52 - fix a bug in animate_weapon, causing a crash.
792 root 1.54 - no longer exit when a coroutine throws an exception.
793 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
794 root 1.53 - fix the "<player> is nuts" message.
795 root 1.58 - fix an exception at logout due to the json_coder being gone.
796 root 1.43 - upgrade to EV version 2.0 API.
797 root 1.47 - when players don't apply a savebed correctly but stand above one,
798     do not move or kill them.
799 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
800 root 1.43 - implement generic framework for server-side resource files.
801     - implement resource file update event.
802     - hook experience table update into the framework.
803     - move jeweler.yaml to resources (arch/).
804 root 1.44 - switch from Crossfire to Deliantra perl module.
805     - implement json2json arch filter.
806 root 1.45 - implement widget protocol version 2, support for ui templates.
807 root 1.54 - mapinfo is now handled fully asynchronously.
808 root 1.48 - ext/irc: also log irc messages.
809 root 1.51 - ext/schmorplog: write user stat files asynchronously.
810 root 1.43
811 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
812 elmex 1.41 - limited the number of items that can be picked up and dropped
813 root 1.42 as temporary measurement against bad performance or dropping things
814     (this lead to long freezes and triggered the watchdog).
815 elmex 1.41 - improved the performance of the drop command a bit.
816 root 1.38 - switch from Event to EV for higher performance, easier usage,
817     less bugs...
818 root 1.39 - updated to release version of the gnu affero license.
819 root 1.38
820 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
821 root 1.36 - more thoroughly rename the binaries, contact addresses.
822     - update the copyrights.
823 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
824     crashes.
825 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
826     potentially causing crashes.
827 root 1.35 - assign weapons on user load time, not login-time, avoiding
828     crashes.
829    
830 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
831 root 1.32 - fixed an important bug that caused passwords to be forgotten.
832 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
833     in some of the maps.
834 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
835     which is now trivial to do.
836 root 1.33 - removed all traces of the old (and never working) plug-in interface
837     (70kb code less on amd64).
838 root 1.34 - improve/tune scheduling priorities.
839     - fix some freezing bugs.
840     - fix a memory corruption problem in dynbuf.printf.
841     - use channels for chat and many informational commands.
842     - improved the tutorial.
843     - create missile is now fixed.
844     - race fields must now contain archetypes.
845     - jumping skill now works as advertised.
846 root 1.31
847 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
848 root 1.24 - relicense under the gnu affero license.
849 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
850 root 1.24 - implement server-side framework for generic resources.
851     - use resource framework for server-provided ambient
852     music.
853 root 1.27 - save object owners (players only atm).
854 root 1.24 - replace limited sound api with server-provided sound effects.
855     - new sc (sound control) protocol command.
856     - improve fxix protocol to include types.
857     - exactly fill tcp segments, if possible.
858     - output-rate is now an upper limit, the server will automatically
859     (and quite perfectly) adjust to the network conditions, ensuring
860     low latency even during bulk transfers (music, images, sounds etc.).
861     - implement server-side widgets (i.e. client widgets controlled
862     in the server side). this will allow future expansion without
863     having to upgrade clients.
864     - implement a (artwork) world map with realtime player position
865     tracking.
866     - new and more efficient extcmd (server still supports old extcmd
867     protocol).
868 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
869     calcluation that could be easily exploited by users.
870     - rebalanced diseases to spread more naturally/evenly.
871     - completely asynchronous map loading even for tiled maps.
872 root 1.24 - replace simple messaging protocol with channels carrying metadata
873     (similar to message types, but more directed at the user).
874     - reduce command processing latency by a whopping 120ms by
875     reordering some processing steps inside the server. this directly
876     reduces lag by 120ms.
877     - actually send spell faces to the client.
878 root 1.23 - implement player genders.
879 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
880     otherwise return to savebed and possible kill if the log-out
881     was for too long.
882     - fast socket-dead detection (kick player after 8 seconds without ack).
883     - greatly reduce the cpu time needed to draw maps _again_.
884     - archetypes are now subclasses of objects.
885     - rebalanced shop greed and approval functions to be more realistic
886     (and likely match the actual intention).
887 root 1.23 - implement "crossfire pod" format for messages, with working bold,
888     italic, gender-specific text, paragraphs etc.
889 root 1.24 - implemented hint framework, players can opt to receive hints.
890     - implemented (long) book framework, added some books from the cf wiki.
891 root 1.23 - implement generic message framework that uses xml, utf8 for the client
892     protocol and is capable of transmitting generic meta information.
893 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
894     - replace the nexus by a per-player tutorial map that teaches stuff
895     better than the newbie house.
896 root 1.18 - fix the magicmap colours.
897 root 1.19 - optimise map update even more by removing unneeded code and checks.
898     - decouple map and stats update from pl->ob and use pl->observe instead.
899     - implement observe command.
900 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
901     calls with a simple comparison.
902     - fix a latent crossfire bug that could crash the server because the
903     map refresh did not update the mapspace.
904 root 1.24 - support custom keys for regions and maps, regions are now
905     refcount-managed.
906     - allow worldmap overlays anywhere in the 000..999 range.
907     - new system to acquire time slices for background jobs, to reduce
908     jitter.
909 root 1.27 - semi-persistent object-referencing framework (currently only players
910     supported).
911 root 1.22 - dependency tracking for perl extensions.
912 root 1.24 - new slag-ex extension for cleaning cauldrons.
913     - fix invoke result processing.
914     - there are even less i/o syncpoints in the server now.
915 root 1.29 - added map-tags extension that scans all maps for object tags
916     and records them in the database (not used yet).
917 root 1.28 - metaserver 2 support.
918 root 1.22 - many more bugfixes and minor optimisations.
919 root 1.16
920 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
921 root 1.14 - optimised event invocation (non-wanted events can now be
922     skipped with 4-5 inlined instructions).
923 root 1.12 - complete rewrite of town_portal: it now creates a portal
924     to the "nearest" town only, travel is only possible
925 root 1.13 to the town and back, anybody can use it (also removes
926     one of the remaining syncpoints in the server).
927 root 1.10 - complete rewrite of the range/attack skill slot system:
928     there are now two slots, one for combat, one for ranged
929     attacks.
930     - introduce the concept of a current weapon (either a ranged
931     or a combat weapon/skill/tool) and switch between them as
932     needed.
933     - rewrite bow code so bows get more useful: apply damage,
934     attacktype and other stats to the arrows and treat
935     bows as weapons. also rebalance the missile weapons skill
936     so its damage increases with level.
937     - rewrite the complete player speed logic: weapon_speed now
938     works as documented and there are no unnatural speed boosts.
939 root 1.6 - implement a utility - cfutil - that simplifies arch and map
940     installation, replacing the old collect scripts and
941 root 1.9 simplying deployment by scaling and cutting faces as required.
942     - simplify the map protocol extensively by taking advantage
943     of missing bigfaces, speeding up map generation immensely.
944 root 1.6 - implement inherit keyword allowing archetypes to inherit from
945     other archetypes.
946     - rationalise archetype, region and treasurelist file format
947     into a single file format and make them reloadable asynchronously.
948 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
949     reloadable at runtime.
950 root 1.6 - implement 64x64 faceset support.
951     - implement fxixsx protocol that saves
952     a lot of bandwidth over the old image/face/smooth packets
953 root 1.11 and allows images > packetsize, incremental and background
954     transfers.
955 root 1.6 - implement a bandwidth-saving smoothing protocol that works
956     on a face basis as opposed to a mapspace basis.
957 root 1.7 - the server can now rate-limit image uploads to not exceed
958     a certain (client-configurable) speed while guarenteeing full
959     freedom of movement.
960 root 1.8 - implement new ex command to request item descriptions.
961     - implement new msg command for in-game messages with meta
962     information (using xml).
963 root 1.9 - enforce utf-8 for all text messages.
964 root 1.13 - added micropather (not used yet).
965 root 1.6 - many, many bugfixes.
966 root 1.1
967 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
968 root 1.1 - make coroapi accessible to cf+.
969     - moved map handling logic completely to perl
970     - per player maps are now marked in the map
971 root 1.2 - maps are saved completely differently now,
972     and much more often.
973 root 1.17 - rewrote map header parser and writer, to be much faster.
974 pippijn 1.4 - maps and players are now (in the average case) loaded
975 root 1.2 and saved completely asynchronously, I/O contention will no
976     longer freeze the server.
977 pippijn 1.4 - players and maps can be loaded anytime, without the player
978 root 1.2 being logged in.
979 root 1.1 - automatically generate method interfaces for perl from headers
980     - unbundled freezethaw
981     - mostly rewrote common/map.C
982     - completely rewrite server/swap.C
983     - introduced "runtime", the CCT clock (corrected crossfire time) :)
984     - introduced new keyword for map files: file_format_version (integer, server version: 0)
985     - better message for apply failures due to applymode
986     - removed most all of the weather code
987     - unified logging to stderr and file
988     - too many minor changes to document