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Revision: 1.522
Committed: Mon Nov 23 14:09:05 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.521: +3 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.519 - (maps, arch) replace all permanent stat potions by random
13     variants.
14 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
15 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
16     real player object on player changes.
17 root 1.522 - diseases and maybe other things could sometimes reduce the speed
18     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
19     much grief.
20 root 1.494 - shop specialisation calculation was totally broken.
21 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
22     now enforced.
23 root 1.498 - fix magic mapping, which only worked for inate spell casting.
24 root 1.495 - godgiven items will now be explicitly described as such.
25 root 1.504 - materialnames would change "randomly" on every load, only
26     set the material when the materialname was not set before.
27 root 1.497 - balancing change, halve rod recharge speed (instead
28     of 4.8s, the standard rods now recharge in ~10s. not a solution,
29     but still.
30 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
31 root 1.509 the costly flag-checking loop in most cases and using a simple
32     repeat-cache for speed_left.
33 root 1.507 - always delay stats update for players on insert/remove till
34     next tick/command, which saves a lot of cpu cycles on drop/take.
35 root 1.514 - add hint about havign to run to attach unaggressive npcs.
36 root 1.494 - pet monster level was not displayed correctly in "showpets index".
37     - clean up floating point conversions and many similar nitpicks.
38 root 1.502 - fix hanuk altar.
39 root 1.504 - overhaul material system to be much faster, and having less bugs, but
40     still having a lot of cruft :/.
41 root 1.502 - add marble shop floor.
42 root 1.494 - move gcc specifics to new file include/compiler.h.
43     - unrecognised cfpod directives could cause undefined behaviour.
44 root 1.505 - added boes' marble shop to steinwandstadt.
45 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
46     - optimise mapspace updates.
47     - cache volume/items per mapspace.
48 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
49     decrease).
50 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
51     have led to weird item multiplications.
52 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
53 elmex 1.501 - fixed crash bug in learn_spell command.
54 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
55 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
56     from perl to c++.
57 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
58     and use it in some "inner" loops.
59 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
60 elmex 1.511 - fixed jeweler experience output to not be floating point.
61 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
62 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
63 root 1.518 - try to prefetch memory inside process_objects, which can give
64     enourmous speed gains.
65     - make some small optimisation to the process_objects loop.
66 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
67     handling different chksum lengths.
68     - check for hash collisions in cfutil.
69     - reduce face checksum size from 6 to 4 bytes.
70 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
71     - in general, don't crash on value-less resource file lines
72     anymore, due to get_str never returning a 0-pointer.
73 elmex 1.521 - code cleanup in move_symptom.
74 root 1.494
75 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
76 root 1.481 - some Andrew Madloch wanted, despite being specifically told
77     multiple times that the Deliantra parts additions are under AGPL,
78 root 1.487 lock up the source code of the server within his company.
79 root 1.481 some reorganisations have been done to the sourcecode to make
80     it clearer that this violates the Affero GPL. Help to keep
81     Deliantra free software even for the coming generations
82     and be wary of the promises of Andrew Madloch, he has nothing
83 root 1.487 good in mind for free software.
84 root 1.480 - clarify which files of the server are 100% AGPL.
85 root 1.481 - minor reorganisation, move some GPL code into other files.
86 root 1.483 - implement viewpoint (which is like observe, but only for the map,
87     not stats etc.).
88 root 1.484 - replace magic mapping overlay by a flying bird exposing area
89     on the worldmap (ext/magic_mapping.ext).
90 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
91     - @find results in npc dialogue is now stored in $find.
92 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
93 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
94 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
95     dm instead.
96 root 1.456 - (maps) add town portal to celvear.
97 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
98     mapsets from crossfire, together with associated archetypes.
99 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
100     - (maps) define a new whalingoutpost region.
101 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
102     and most archetypes that go with them (without stoning and swallow effects),
103     casino tokens and stock certificates are also missing.
104 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
105     and santo dominion.
106 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
107     to go with them. also adjusted archetypes to be more korrekt "gotisch".
108 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
109 root 1.460 - properly close client-side dialogue when the player is teleported away.
110 root 1.459 - map-tags did not properly close it's database tables or wait
111     for a quiescent state, causing memory corruption on reload.
112 root 1.454 - support "stat.xyz" accessor in match expressions.
113 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
114 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
115     fixes long answers from npc dialogue).
116 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
117 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
118     and to not add a "put your code here" force needlessly.
119 root 1.463 - (arch) fix or improve many plurals.
120 root 1.465 - markers do no longer add a force if the slaying field is unset.
121 root 1.466 - sped up search-items implementation, but it's still horrible.
122 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
123 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
124     used to reogianise the illogical arch tree a bit.
125 root 1.479 - (maps) import most map names from crossfire.
126 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
127 root 1.483 - fly_high movement gives better los, ignoring blocksview.
128 root 1.488 - the addexp command should now honour skill names with spaces.
129 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
130 root 1.491 - (arch) added many more buildable marble floors.
131 root 1.490 - major namespace cleanup: save 45kb by making functions static
132     that were unnecessarily global.
133 root 1.452
134 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
135 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
136 root 1.451 - fix a memory buffer overflow in the book code.
137 root 1.429 - add @check, @find npc dialogue commands.
138     - (maps) add a number of town interiors.
139 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
140 root 1.451 - (maps) add celvear area from cfextended.
141 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
142     - (server,maps) fix bug causing some library books not to be chained down,
143     cause Scorn/Navar libraries not to have inscribable books.
144 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
145 sf-marcmagus 1.433 inappropriate item power.
146 root 1.448 - (maps) fix intwell balancing issue.
147 root 1.437 - improve the look of generated books.
148 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
149     - fix bug where players could bypass no_drop by putting items in containers.
150 root 1.430 - consecutive commands arriving at the same time in the server would be
151     corrupted if the length was >255.
152 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
153 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
154     and perl.
155 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
156     functionality (and more) inside the same object using the match expressions.
157     - create simpler match expression compiles in many common cases.
158 root 1.439 - reduce object size by removing obsolete "seen_by" member.
159 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
160     of the new dynbuf::splice function (which gave an unexpected net win
161     in code size...).
162 root 1.442 - the server will no longer complain (and subtly fail) when an object
163     being removed from a map causes another object to get removed.
164 root 1.441 - banish strncpy from the server, speed up and simplify sending item
165     descriptions to the client considerably.
166 root 1.442 - add new "in head" set modifier for matches.
167     - new BLOCKED_MOVE event added.
168     - mapscript archetype now has activate_on_xxx true by default, as similar
169     connected elements.
170 root 1.448 - (maps) imported all styles from cfextended except
171 root 1.444 floorstyles/land_plots and monsterstyles.
172 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
173 root 1.446 - don't crash when treasure lists are empty / supply new empty
174     treasurelist for randomitems when none can be found.
175     - implement cf::map::static_maps and use it in map-tags.ext.
176 root 1.449 - fix a bug in map-tag scanning when moving tags.
177 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
178     for a reaction.
179 root 1.447 - implement new "loadall" map loading command, purely for debugging.
180 root 1.429
181 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
182 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
183     but not horns (to make them more useful for content-creators).
184 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
185     2) it skipped spell effects and 3) it didn't handle the case where
186     and object was destroyed while iterating over it correctly. all this
187     allowed players to sometimes walk onto spaces they should not be able to
188     walk on.
189 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
190 root 1.399 - examining an object now dumps the serialised object form when the user
191 root 1.404 is a wizard (wizlook).
192 root 1.421 - altars no longer accept unpaid items.
193 root 1.411 - party spells didn't work all that well.
194 root 1.424 - added complex object matching framework (cf::match), and make altars
195     and pedestals use it.
196 root 1.425 - identified skill-tools show what skill they grant.
197 root 1.399 - display the duration of change_ability spells when examining them
198     (missing: protection spells, but they are a hack...).
199 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
200     adding more variety to the different mushrooms.
201 root 1.398 - fix a minor cfpod formatting bug.
202 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
203     the hintmode setting on the settings page.
204 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
205 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
206 root 1.399 - enable the object loader to also dump archetypes.
207 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
208 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
209 root 1.402 - force the initial face when loading an object that is time-animated
210     or a monster, so it does not have to be specified anymore.
211 root 1.403 - fix a bug where recasting an ability changing spell could shorten
212     its remaining duration.
213 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
214 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
215 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
216     up splay operations as well.
217 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
218 root 1.412 - implement introspection data for C++ classes (%REFLECT).
219 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
220 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
221 root 1.419 - fix transmutation alchemy.
222 root 1.424 - speed up many frequently-invoked C->perl callbacks.
223 root 1.419 - added complex object matching framework, to be used in altars and the like.
224 root 1.426 - switch to YAML::XS from YAML.
225 root 1.396
226 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
227 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
228     that ultimately was not helpful to catch it :)
229 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
230     all callers to use either one or the other, as appropriate. This
231     fixes the (rather fragile) light spell, maybe others.
232     - fixed an overflow and exploit in the bank/payment code.
233     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
234 elmex 1.384 to explain the skill a bit more.
235 root 1.389 - removed a buggy check for zero attacktype. So that we might find
236 elmex 1.388 the real bugs in the archs/maps/objects.
237 elmex 1.394 - Fixed enabling torches with lighters.
238 elmex 1.387 - (maps) Added Heaven Town region.
239     - (arch+maps) Fixed & normalized warriors on map
240     /quests/peterm/CTower/Barracks.
241 root 1.392 - fix the light spell (and possibly diseases and other lights).
242 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
243 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
244     a long time ago, and similar cases are still to be found in the maps.
245     - make the socket_timeout configurable in the code (but not yet for users).
246 root 1.393 - earth wall health bar is now correct.
247 elmex 1.384
248 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
249 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
250     freeze with IO::AIO anymore due this change.
251 root 1.364 - avoid a crash when a player tries to apply a lighter.
252 root 1.376 - allow a spell argument for dimension door.
253 root 1.362 - move shop item listing and some otherstuff into the info tab.
254 root 1.360 - avoid crashes when non-players cast party spells.
255 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
256 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
257     - small improvement of the number of potions in shops
258     (by Job Vranish).
259     - added a few party spells (by Job Vranish).
260 root 1.362 - use a common message dynbuf.
261 root 1.364 - destroying tear down objects will now use the full hp range
262     for animation and will only destroy/lastframe when hp < 0.
263     - allow monsters to use earth to dust.
264     - use manhattan distance for get_rangevector_from_mapcoord, just as
265     in get_rangevector.
266     - los updates now correctly take tiled maps into account.
267     - do los updates even on maps without darkness.
268 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
269 root 1.375 - upgrade to IO::AIO 3.21.
270 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
271 elmex 1.373 - properly catching exceptions from callback in irc.ext.
272 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
273 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
274 elmex 1.368 - (arch) added hint about usage to Slag Ex.
275 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
276     like the rest.
277 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
278 root 1.378 - (arch+maps) added rate limited converter and adjusted
279     /elmex/mana_fountain.
280     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
281     - reduce size of casting_time, move_status, attack_movement,
282     last_heal and last_sp slots, squeezing some more space out of struct
283 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
284     anywhere.
285 root 1.358
286 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
287     - fixed bug in alchemy, where finding the right object for enhancements
288     didn't work.
289 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
290     effects (w.r.t. put_more) per mapspace, to give the server a chance
291     to survive a hundred deathsheads.
292 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
293     disastrous bug of unfortunately unknown proportions...
294 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
295 root 1.343 - use gender-neutral place descriptions for invite.
296 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
297     Thanks go to Lisa Larsen!
298 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
299     anymore).
300 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
301 root 1.345 - use better dependency tracking for include/keyword.h.
302 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
303     so it is possible to invite somebody out of some stck-till-death traps,
304 root 1.346 or simply to commit suicide.
305 root 1.352 - replace the "ignoring delayed commands" message by something more useful
306     (cf. cunning gnome freezeing issue).
307 elmex 1.349 - various fixes for weapon improvements.
308 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
309 root 1.353 - support T and G sequences in cfpod.
310 root 1.343
311 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
312 root 1.339 - convert me command from per-map to chat, which makes more sense, also
313     document it.
314 elmex 1.336 - more than one spellbooks of same class can now be given
315     in class selection.
316 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
317     spell rebalancements.
318 elmex 1.338 - the IRC gateway filters IRC colors now.
319 elmex 1.336
320 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
321 root 1.331 - (arch) fix quiver of Holding Bolts.
322 root 1.332 - applying unpaid items will now examine them.
323 root 1.330 - add "What" column to body command, showing items in that slot.
324 elmex 1.329 - redesigned and rebalanced lamps and torches.
325 root 1.330 - add "..." to item names that have been shortened.
326     - fixed "assign" function that squeezes strings into fixed length.
327 elmex 1.333 - add cursed effect to lamps and (some) torches.
328 elmex 1.334 - fixed bad assigned crafting skills and their tools.
329 root 1.312
330 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
331 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
332 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
333 root 1.312 - make monster smell logic dependent on their wisdom stat.
334 root 1.324 - put the death reason into a separate tab.
335     - converted "connected" slot to string, cleanly got rid of some ugly
336     hacks such as the path_attuned hack.
337 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
338     - replace one-at-a-time hash by faster than smaller FNV-1a hash
339     when hashing strings.
340 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
341 elmex 1.320 whether the right cauldron is used.
342 root 1.313 - considerably optimise shared string implementation by
343 root 1.316 making its null value a compiletime constant.
344 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
345     as well as using shstr_cmp to pass shared stringsa round efficiently,
346     for lots of code size savings.
347 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
348     they are sleeping: generators now check for the sleeping flag.
349 root 1.318 - tell gcc not to excessively inline some perl interface functions.
350 root 1.322 - remove marking rune length limit.
351 root 1.323 - fix formatting of cfpod when a verbatim block was following
352     a single newline.
353     - move resistances, statistics and showpets command output into tabs.
354 root 1.326 - implement map scripts that can replace the boulder logic without
355     having to write extensions.
356 root 1.310
357 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
358 root 1.302 - fix a longstanding bug that teared multipart monsters
359     at map boundaries apart.
360 root 1.292 - temporarily make permanently invisible player visible when
361     he/she makes noise.
362 root 1.284 - fix being able to see through walls a bit.
363 root 1.303 - improve look at output.
364 root 1.285 - completely replaced the line of sight algorithm with a variant
365     of spiral fov capable of visibility grades and arbitrary
366     shadow angles, that uses less memory and less code.
367     - the new los code supports arbitrary map rectangles and loosens
368 root 1.310 other restrictions of the old code, supporting further optimisations.
369     - update los if blocksview-objects are inserted in a map, not just when
370 root 1.287 removed (e.g. for summon fog).
371 root 1.303 - permanent invisibility doesn't make immune against making noise:
372     implement a noise system that allows monsters to locate the player
373     when he/she makes noise.
374     - implement a primitive smell system that monsters can use to track
375     players.
376 elmex 1.288 - create bomb now also works when casted by door traps.
377 elmex 1.290 - (arch) new torch graphics.
378 root 1.289 - (maps) considerably soften the subway spider.
379 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
380     the guards from being killed by players.
381 root 1.310 - (maps) lots of tweaks in and around scorn.
382     - (maps) use special non-blocksview jungle, mountain and
383     darkforest freely on the worldmap, to get gradual sight obstacles
384     instead of total blackout in those areas.
385 root 1.289 - no maximum darkness for outdoor maps anymore.
386 root 1.291 - add more hints, fix some messages.
387 root 1.292 - fix a bug: firing rods should tell you something about them.
388     - make light additive even within players.
389 root 1.293 - darken xrays effect a bit.
390     - improve handling of los changes when inserting or removing
391     objects, not perfect yet.
392     - make map darkness signed (formerly unsigned) to allow
393 root 1.294 ambient lighting and centrally manage darkness as an offset.
394     - revamped, fixed and documented the server calendrics, also
395     tell users the current time and data, to improve awareness.
396     - implement proper wizlook flag and handling of wizlook, instead
397     of dumbly just clearing los once.
398 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
399     and has a smaller runtime variance.
400 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
401     making them actually useful.
402     - see_in_dark now increases the viewing radius by 3.
403 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
404     speedup, as well as in many other places.
405 root 1.299 - remove support for extended map infos - these are not used
406     by the deliantra client and removing them gives us a 10% speedup
407     when sending map changes.
408 root 1.300 - remove most gcfclient and other client bug workarounds, as well
409     as now obsolete protocol versions, simplying the code.
410 root 1.301 - optimise and simplify generation of random numbers.
411 root 1.303 - correctly provide a non-zero default density for materials, to
412     avoid crashes, fix other bugs in the material handling code.
413     - fix volume calculations.
414     - fix cfpod parsing when multiple verbatim blocks were separated by
415     newlines.
416 root 1.305 - increase monster detection radius from wis/5 to wis/3.
417 root 1.306 - remove old pickup modes.
418     - remove obsolete disarm and search commands (search wasn't working
419     anyways).
420 root 1.308 - fix a crash when an npc applied a sign.
421 root 1.284
422 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
423 root 1.283 - this release is assumed to be very stable.
424     - (maps) radically redesigned and improved tutorial.
425 root 1.280 - directional casting no longer immediately removes the invisible effect.
426 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
427 root 1.272 - fix overflow in lighting calculations.
428     - negative glow radii can no longer cause total darkness.
429 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
430     only maximally-lit ones.
431 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
432     - swashbucklers got the oratory skill now.
433 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
434 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
435 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
436 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
437     (which was probably broken, too).
438 root 1.281 - support negative glow radii during daytime, too.
439     - use circular, not rectangular, viewing area.
440     - use minimum viewing distance of 2 in outdoor maps.
441     - negative glow is stronger than viewing area or lamps.
442 root 1.283 - (arch) new darkness spell face.
443 root 1.272
444 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
445     - (maps) completely redesigned scorn.
446 root 1.269 - "cast light" now works on oneself.
447 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
448     negative glow radii again (they were totally broken before).
449 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
450 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
451 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
452 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
453 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
454     back to the player.
455 root 1.251 - attuned/repell and spell base level system reworked.
456 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
457 root 1.247 be less erratic now.
458 root 1.248 - refuse to write the uuid file if the uuid is zero
459     (to avoid writing it in early crashes).
460 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
461     - speed up emergency_save by not syncing every file separately.
462     - no longer reattach perl to every object on reload, it's slow, and no longer
463     necessary since we don't nuke stashes anymore.
464     - do not bootstrap perl from the commandline args, use separate eval for
465     better error reporting.
466 root 1.259 - fix a crash when pushing cone spells met ice attacks.
467 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
468 root 1.255 - speed up map refresh in server a bit.
469 elmex 1.258 - refactored drop code and fixed some programming errors in it.
470 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
471 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
472 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
473     as the current weight of the inventory.
474 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
475     dragonfire has been introduced for the non-dragon players.
476 root 1.265 - remove unused "tooltype", "start_holding" object slots.
477     - change "weapontype" object slot to uint8.
478     - convert "hide" object slot into flag.
479     - reorder object members for better locality of reference and codesize
480     decrease.
481 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
482 root 1.267 - fix a crash when no skill could be found when killing amonster.
483 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
484     every completed aio operation.
485 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
486     and update mapspaces if necessary.
487 root 1.246
488 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
489 root 1.241 - removed all command line parsing, only env variables are supported
490     anymore.
491 root 1.239 - region-specific monsters will now once more be on the worldmap.
492 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
493 root 1.225 would grow out of bounds.
494 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
495 root 1.222 - fixed a double-escaping bug in the pod-parser.
496     - rewrote the cfpod parser in C++.
497     - hintmode moved to C++, players need to re-set their hintmode if
498     they dislike "show".
499 root 1.231 - fix RIP inscription.
500 root 1.239 - bump login name length from 18 to 20 char max.
501 root 1.231 - correctly support gender in emotes.
502     - correctly support gender in the death messages.
503     - correctly generate death messages for players only when they really die,
504     with increased information.
505 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
506     and data corruption (but apparently was never triggered).
507 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
508 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
509     data corruption bug.
510 root 1.223 - tweak coredumping/monitoring a bit.
511 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
512 root 1.227 - do not crash in the loader when an inventory object could not be loaded
513     (from a corrupted file).
514 root 1.241 - redid skills command to send output to proper channel.
515 root 1.233 - object->map is no longer refcounting.
516 root 1.228 - add FLAG_DEBUG for internal debugging.
517 root 1.231 - add NDI_VERBATIM flag to send_msg.
518 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
519 root 1.240 - player->exists is no longer a sync_job.
520 root 1.233 - split login.ext's player scheduler into
521     it's own player-scheduler.ext extension.
522 root 1.222
523 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
524 root 1.212 - require perl 5.10.
525 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
526 root 1.204 - swap player and observed count's on the map when observing.
527 root 1.205 - add (mostly untested) mapspace perl class and accessors.
528 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
529 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
530     could be found.
531 root 1.208 - pits now have a configurable "random spread" range and default
532 root 1.213 to a radius of two now.
533 root 1.212 - rewrite pay_player_arch.
534     - use a more stable perl_reload implementation.
535     - do not use Symbol::delete_package (causes crashes after perl-reload),
536     use our own, safer, clear_package instead.
537     - when asynchronously dumping core, close all file handles to allow
538     the server to restart concurrently.
539 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
540     sequences, without double-encoding. it should be faster, too.
541     - the above fixes wrong display of help tetx and many other issues.
542 root 1.216 - use lzf and frag packets for large messages for clients supporting them
543 root 1.218 (0.9976+), use it for long books and other messages.
544 root 1.210 - eradicate listen command and corresponding code.
545 root 1.211 - eradicate logs command.
546 root 1.218 - let the client log into the server log, used for crash backtraces.
547 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
548     old style spell objects with the spell magic bullet.
549 root 1.220 - (arch) fixed skill less rods in the archetypes
550 root 1.204
551 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
552 elmex 1.197 - made jeweler workbench larger and some other minor map
553     changes in jeweler town.
554 root 1.196 - fixed wrong item handling in jeweler skill code.
555 root 1.198 - (arch) use a special "key_random_map" for random map keys
556     that are used up.
557 root 1.199 - fix a crash when the player who was observed has logged out long
558     enough for his region/map to be gone.
559 root 1.200 - port to g++-4.3's incompatible tr1 changes.
560 root 1.201 - add some missing dependencies.
561 root 1.203 - log to /var/log/deliantra/ by default.
562     - hack observe code to enable smooth movmenet when observing.
563 elmex 1.195
564 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
565 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
566 root 1.179 - correctly move gsay to the party channel.
567 root 1.178 - fix a crash when animate weapon was used in some areas.
568 elmex 1.177 - fixed unnecessary identification of by converters created objects.
569 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
570     with NPCs.
571 elmex 1.175 - (arch) dragon scales got proper type now
572 root 1.193 - object::decrease would sometimes cause container weights to
573     be wrong, this has been fixed.
574 root 1.194 - do not send time updates for newly-seen items.
575 root 1.185 - thawing an icecube will once more drop its contents to the ground.
576 root 1.183 - fix cone spells etc. going through walls sometimes.
577 root 1.186 - fix a weight update bug that sometimes left containers
578     with wrong weights.
579 root 1.194 - added auto_apply event and extension for shop tiles.
580 root 1.172 - work around get_map_flags invoking perl and switching the stack.
581     - make sure the map is loaded when using a town portal return.
582 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
583     where healing spells didn't cost any grace.
584 root 1.173 - fix starvation kill reason.
585 root 1.174 - fix pk killer name message.
586 root 1.189 - don't let people apply signs with @match.
587 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
588     what seems to be the biggets memleak in the server).
589 elmex 1.171
590 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
591 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
592     - use anyevent to manage listen ports (this enables IPv6 support).
593 root 1.167 - server supports ipv6 client connections now.
594 root 1.168 - use newly-available Coro::AnyEvent.
595 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
596     to let it handle AIO requests.
597 root 1.167
598 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
599 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
600     processing considerably (especially in the client) and reduces data transfers
601     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
602 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
603     - (map) fixed npc dialogue in pup_land/s_f/special.
604     - bugfix: fix a crash when a player casts a swarm spell and then logs out
605     (swarm spells now stay in the player's inventory).
606 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
607 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
608     archetype *archname* (chairs of different facings were merged).
609     - bugfix: fix a potential crash issue in find_object_name (not used
610     normally).
611 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
612     (destruction, magic missile etc.).
613 root 1.163 - swarm spells without a direction now use various spiral patterns
614     instead of being fully random.
615 root 1.158 - update AnyEvent API to 3.4 and above.
616 root 1.156
617 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
618 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
619 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
620 root 1.152 - bugfix: the jumping skill now gives experience for jumping
621     and for attacking monsters. it also takes about one second to do a jump.
622 root 1.138 - bugfix: players couldn't starve in 2.53 :(
623 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
624 root 1.152 - bugfix: spell effects like word of recall are removed on death.
625 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
626     were created outside a map.
627 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
628     (fixed by reversing the logic).
629 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
630 root 1.153 - bugfix: the random map generator no longer leaks key objects.
631 root 1.154 - bugfix: support random maps >127x127.
632 root 1.152 - (maps) fixed the death certificate system in nimbus.
633 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
634 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
635 root 1.147 - (arch) give ball lightning a real name.
636 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
637 root 1.155 - support cfpod in ex replies (client item tooltips).
638 root 1.143 - unapply item in range slow when readying a spell.
639 root 1.148 - bugfix: account for rounding errors in weight updates.
640 root 1.139 - remove synchronous mkdir in chargen_race_done.
641     - fix per-race starting maps.
642 root 1.142 - check hiscore on suicide and quit as well.
643 root 1.138 - tell players when they are starving.
644 root 1.133 - get rid of costly object_from_name conversion for altar effects.
645     - fix map difficulty calculation for generators.
646 root 1.146 - slightly more intelligent handling of "is_animated" flag.
647 root 1.149 - support no_drop map header flag (before it was only available internally).
648 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
649 root 1.133
650 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
651 root 1.119 - bugfix: custom skill settings were not saved by the server.
652     - bugfix: remove did not actually remove items from the inventory, leaving
653 root 1.116 ghost items.
654 root 1.119 - bugfix: properly update items identified on the ground.
655 root 1.120 - bugfix: use localtime_r in the logger thread.
656 root 1.122 - bugfix: player starvation will now give the correct kill reason.
657     - bugfix: archetype reloads could crash the server.
658 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
659 elmex 1.114 player is not logged in.
660 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
661 root 1.117 server startup.
662 root 1.128 - bugfix: fix the door surround check in the random map generator.
663     - (maps) fix heaven quest difficulty progression.
664     - (maps) fix some random map styles.
665     - dropping items a shop is not interested in won't sell them anymore.
666     - rods and horns with a too low maximum charge allow now at least one discharge.
667     - implement kill & death statistics.
668     - random map preparation is no longer synchronous.
669     - rewrite find_style in perl, no longer does synchronous I/O.
670     - improve random map specials placement.
671     - make the killer a real object pointer instead of a string, improved
672     kill reason messages.
673 root 1.117 - take advantage of new aio_close and aio_chmod.
674 root 1.128 - implement archetype::get, object::deep_clone and update callers.
675 root 1.125 - change_abil is much faster.
676 root 1.126 - update the floorbox more often to work around the reverses item order
677     display in clients.
678 root 1.125 - cleaned up object copying by encapsulating it to a single place.
679 root 1.126 - add hints to the invite messages.
680 root 1.127 - rewrote key<->value pair handling.
681 root 1.128 - use an independent random number generator for the random map generator.
682 elmex 1.113
683 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
684 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
685     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
686     - completely automate the weight handling, should fix all weight
687     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
688 root 1.103 - reloading archetypes while a user was in the character creation phase
689     could crash the server.
690 root 1.106 - fix a nontrivial number of cases of code commented similar
691     to "is this really correct?", as many of those cases are now handles
692     automatically by lower level code.
693     - replace many ad-hoc checks for client visibility by object::visible_to,
694     should result in broader applicability of functions using it.
695 root 1.104 - merge items with different arch pointers refering to the same arch
696     (due to archetype reloads).
697 root 1.106 - refactored the object remove/insert functions and most related
698     functions (decrease, split, merge_ob etc.).
699 root 1.105 - make it compile better on freebsd (reported by pippijn).
700 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
701 root 1.108 - fix the longstanding "container stays open" bug.
702 root 1.107 - improved floorbox updating to be incremental and other protocol
703     optimisations.
704     - get rid of update_after_inventory_change and only do update stats
705     for weight once/tick/player at max.
706 root 1.109 - rewrite party commands, use party channel.
707 root 1.103
708 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
709 root 1.97 - properly link against libgthread as that is needed to make the slice
710     allocator thread-safe.
711 root 1.91 - support perls not compiled with 64 bit support (though this is not a
712     recommended configuration) (reported by Samuel Gondouin).
713 root 1.94 - always put godgiven items into the player inventory, never any containers.
714 root 1.92 - (maps, arch) the scorn go club was founded!
715 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
716 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
717     became a real spell-class.
718 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
719     - (arch) considerably strengthened spark shower and destruction.
720     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
721     finally reloadable at runtime.
722     - changed archetype loading algorithm to only require one pass and
723     use delayed resolving of references.
724 root 1.101 - examine command now uses the examine infobox.
725 root 1.102 - implement an "incremental garbage collector" for archetypes.
726 root 1.98 - enable slice allocator again.
727 root 1.96 - implement optional free memory poisoning.
728 root 1.91
729 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
730 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
731 root 1.85 skill.
732 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
733     names (also update all maps to use money instead of coins).
734 root 1.78 - add uuid accessors to perl.
735     - add coin names and archetype accessors to perl.
736 root 1.80 - fix runtime uuid file format to use "." instead of ",".
737 root 1.78 - change perl extensions to not use hardcoded coins and values.
738 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
739     and be more parsimonous of uuid usage by the exact value out on exit.
740 root 1.86 - write log messages in another thread, removing another sync point.
741     - support multi-line log messages in a nicer way.
742 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
743 root 1.81 - fix a minor memleak in the random map generator.
744     - some parts of the random map generator are not coroutine-safe,
745     so only call it "single-threaded".
746     - major cleanup of memory management in random map generator.
747 root 1.87 - slight refactoring of the random map generator, faster too.
748 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
749     bookkeeping bug.
750 root 1.87 - work around "player is on active list" problem by deactivating player
751     after loading.
752 root 1.81 - garbage collect shstr's more evenly and adaptively only when
753     there have in fact been allocations.
754 root 1.82 - fix object::insert to do as documented and insert into the env
755     if necessary.
756     - fix cf::map::unique_maps.
757     - fix nrof overflow check in can_merge_slow.
758     - fix converter code to handle >31 bit values.
759 elmex 1.83 - added support for the player_sold flag
760 root 1.84 - converters no longer accept unpaid items.
761 root 1.88 - canonicalize random map meta files for better unification.
762 root 1.77
763 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
764 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
765     when mlockall has been used.
766 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
767 root 1.72 - use separate thread for ticker timing (and more in the future).
768     this greatly increases timing accuracy and gets rid of an enourmous
769     number of gettimeofday calls.
770 root 1.82 - use a separate thread to signal aio completion, for lower latency.
771 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
772 root 1.71
773 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
774 root 1.68 - rebalanced default experience table to be more exponential
775     and much easier up to level ~40, then moderately harder.
776 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
777 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
778     - do not exit on reload/load errors but properly cleanup.
779 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
780 root 1.66
781 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
782 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
783     (this fixes the jeweler skill).
784 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
785 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
786 root 1.63 - move tombstone to real map if player died due to cave-in (even if
787     it has reset, which is better than putting it on the savebed, also as
788 root 1.321 proof that the player didn't use a savebed).
789 root 1.59
790 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
791 root 1.56 - work around perl bug in configure perl module version check.
792 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
793 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
794 root 1.52 - fix a bug in animate_weapon, causing a crash.
795 root 1.54 - no longer exit when a coroutine throws an exception.
796 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
797 root 1.53 - fix the "<player> is nuts" message.
798 root 1.58 - fix an exception at logout due to the json_coder being gone.
799 root 1.43 - upgrade to EV version 2.0 API.
800 root 1.47 - when players don't apply a savebed correctly but stand above one,
801     do not move or kill them.
802 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
803 root 1.43 - implement generic framework for server-side resource files.
804     - implement resource file update event.
805     - hook experience table update into the framework.
806     - move jeweler.yaml to resources (arch/).
807 root 1.44 - switch from Crossfire to Deliantra perl module.
808     - implement json2json arch filter.
809 root 1.45 - implement widget protocol version 2, support for ui templates.
810 root 1.54 - mapinfo is now handled fully asynchronously.
811 root 1.48 - ext/irc: also log irc messages.
812 root 1.51 - ext/schmorplog: write user stat files asynchronously.
813 root 1.43
814 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
815 elmex 1.41 - limited the number of items that can be picked up and dropped
816 root 1.42 as temporary measurement against bad performance or dropping things
817     (this lead to long freezes and triggered the watchdog).
818 elmex 1.41 - improved the performance of the drop command a bit.
819 root 1.38 - switch from Event to EV for higher performance, easier usage,
820     less bugs...
821 root 1.39 - updated to release version of the gnu affero license.
822 root 1.38
823 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
824 root 1.36 - more thoroughly rename the binaries, contact addresses.
825     - update the copyrights.
826 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
827     crashes.
828 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
829     potentially causing crashes.
830 root 1.35 - assign weapons on user load time, not login-time, avoiding
831     crashes.
832    
833 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
834 root 1.32 - fixed an important bug that caused passwords to be forgotten.
835 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
836     in some of the maps.
837 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
838     which is now trivial to do.
839 root 1.33 - removed all traces of the old (and never working) plug-in interface
840     (70kb code less on amd64).
841 root 1.34 - improve/tune scheduling priorities.
842     - fix some freezing bugs.
843     - fix a memory corruption problem in dynbuf.printf.
844     - use channels for chat and many informational commands.
845     - improved the tutorial.
846     - create missile is now fixed.
847     - race fields must now contain archetypes.
848     - jumping skill now works as advertised.
849 root 1.31
850 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
851 root 1.24 - relicense under the gnu affero license.
852 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
853 root 1.24 - implement server-side framework for generic resources.
854     - use resource framework for server-provided ambient
855     music.
856 root 1.27 - save object owners (players only atm).
857 root 1.24 - replace limited sound api with server-provided sound effects.
858     - new sc (sound control) protocol command.
859     - improve fxix protocol to include types.
860     - exactly fill tcp segments, if possible.
861     - output-rate is now an upper limit, the server will automatically
862     (and quite perfectly) adjust to the network conditions, ensuring
863     low latency even during bulk transfers (music, images, sounds etc.).
864     - implement server-side widgets (i.e. client widgets controlled
865     in the server side). this will allow future expansion without
866     having to upgrade clients.
867     - implement a (artwork) world map with realtime player position
868     tracking.
869     - new and more efficient extcmd (server still supports old extcmd
870     protocol).
871 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
872     calcluation that could be easily exploited by users.
873     - rebalanced diseases to spread more naturally/evenly.
874     - completely asynchronous map loading even for tiled maps.
875 root 1.24 - replace simple messaging protocol with channels carrying metadata
876     (similar to message types, but more directed at the user).
877     - reduce command processing latency by a whopping 120ms by
878     reordering some processing steps inside the server. this directly
879     reduces lag by 120ms.
880     - actually send spell faces to the client.
881 root 1.23 - implement player genders.
882 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
883     otherwise return to savebed and possible kill if the log-out
884     was for too long.
885     - fast socket-dead detection (kick player after 8 seconds without ack).
886     - greatly reduce the cpu time needed to draw maps _again_.
887     - archetypes are now subclasses of objects.
888     - rebalanced shop greed and approval functions to be more realistic
889     (and likely match the actual intention).
890 root 1.23 - implement "crossfire pod" format for messages, with working bold,
891     italic, gender-specific text, paragraphs etc.
892 root 1.24 - implemented hint framework, players can opt to receive hints.
893     - implemented (long) book framework, added some books from the cf wiki.
894 root 1.23 - implement generic message framework that uses xml, utf8 for the client
895     protocol and is capable of transmitting generic meta information.
896 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
897     - replace the nexus by a per-player tutorial map that teaches stuff
898     better than the newbie house.
899 root 1.18 - fix the magicmap colours.
900 root 1.19 - optimise map update even more by removing unneeded code and checks.
901     - decouple map and stats update from pl->ob and use pl->observe instead.
902     - implement observe command.
903 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
904     calls with a simple comparison.
905     - fix a latent crossfire bug that could crash the server because the
906     map refresh did not update the mapspace.
907 root 1.24 - support custom keys for regions and maps, regions are now
908     refcount-managed.
909     - allow worldmap overlays anywhere in the 000..999 range.
910     - new system to acquire time slices for background jobs, to reduce
911     jitter.
912 root 1.27 - semi-persistent object-referencing framework (currently only players
913     supported).
914 root 1.22 - dependency tracking for perl extensions.
915 root 1.24 - new slag-ex extension for cleaning cauldrons.
916     - fix invoke result processing.
917     - there are even less i/o syncpoints in the server now.
918 root 1.29 - added map-tags extension that scans all maps for object tags
919     and records them in the database (not used yet).
920 root 1.28 - metaserver 2 support.
921 root 1.22 - many more bugfixes and minor optimisations.
922 root 1.16
923 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
924 root 1.14 - optimised event invocation (non-wanted events can now be
925     skipped with 4-5 inlined instructions).
926 root 1.12 - complete rewrite of town_portal: it now creates a portal
927     to the "nearest" town only, travel is only possible
928 root 1.13 to the town and back, anybody can use it (also removes
929     one of the remaining syncpoints in the server).
930 root 1.10 - complete rewrite of the range/attack skill slot system:
931     there are now two slots, one for combat, one for ranged
932     attacks.
933     - introduce the concept of a current weapon (either a ranged
934     or a combat weapon/skill/tool) and switch between them as
935     needed.
936     - rewrite bow code so bows get more useful: apply damage,
937     attacktype and other stats to the arrows and treat
938     bows as weapons. also rebalance the missile weapons skill
939     so its damage increases with level.
940     - rewrite the complete player speed logic: weapon_speed now
941     works as documented and there are no unnatural speed boosts.
942 root 1.6 - implement a utility - cfutil - that simplifies arch and map
943     installation, replacing the old collect scripts and
944 root 1.9 simplying deployment by scaling and cutting faces as required.
945     - simplify the map protocol extensively by taking advantage
946     of missing bigfaces, speeding up map generation immensely.
947 root 1.6 - implement inherit keyword allowing archetypes to inherit from
948     other archetypes.
949     - rationalise archetype, region and treasurelist file format
950     into a single file format and make them reloadable asynchronously.
951 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
952     reloadable at runtime.
953 root 1.6 - implement 64x64 faceset support.
954     - implement fxixsx protocol that saves
955     a lot of bandwidth over the old image/face/smooth packets
956 root 1.11 and allows images > packetsize, incremental and background
957     transfers.
958 root 1.6 - implement a bandwidth-saving smoothing protocol that works
959     on a face basis as opposed to a mapspace basis.
960 root 1.7 - the server can now rate-limit image uploads to not exceed
961     a certain (client-configurable) speed while guarenteeing full
962     freedom of movement.
963 root 1.8 - implement new ex command to request item descriptions.
964     - implement new msg command for in-game messages with meta
965     information (using xml).
966 root 1.9 - enforce utf-8 for all text messages.
967 root 1.13 - added micropather (not used yet).
968 root 1.6 - many, many bugfixes.
969 root 1.1
970 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
971 root 1.1 - make coroapi accessible to cf+.
972     - moved map handling logic completely to perl
973     - per player maps are now marked in the map
974 root 1.2 - maps are saved completely differently now,
975     and much more often.
976 root 1.17 - rewrote map header parser and writer, to be much faster.
977 pippijn 1.4 - maps and players are now (in the average case) loaded
978 root 1.2 and saved completely asynchronously, I/O contention will no
979     longer freeze the server.
980 pippijn 1.4 - players and maps can be loaded anytime, without the player
981 root 1.2 being logged in.
982 root 1.1 - automatically generate method interfaces for perl from headers
983     - unbundled freezethaw
984     - mostly rewrote common/map.C
985     - completely rewrite server/swap.C
986     - introduced "runtime", the CCT clock (corrected crossfire time) :)
987     - introduced new keyword for map files: file_format_version (integer, server version: 0)
988     - better message for apply failures due to applymode
989     - removed most all of the weather code
990     - unified logging to stderr and file
991     - too many minor changes to document