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Revision: 1.523
Committed: Sun Nov 29 09:41:27 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.522: +10 -0 lines
Log Message:
speed is positive inside the server

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.519 - (maps, arch) replace all permanent stat potions by random
13     variants.
14 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
15 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
16     real player object on player changes.
17 root 1.522 - diseases and maybe other things could sometimes reduce the speed
18     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
19     much grief.
20 root 1.523 - speed_left randomisation was, apparently, totally broken.
21     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
22     of the speed slot internally and in map save files. among other
23     things, this gets rid of all the abs (speed) calls.
24     - reduce map file save files by using abridged keywords aliases.
25 root 1.494 - shop specialisation calculation was totally broken.
26 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
27     now enforced.
28 root 1.498 - fix magic mapping, which only worked for inate spell casting.
29 root 1.495 - godgiven items will now be explicitly described as such.
30 root 1.504 - materialnames would change "randomly" on every load, only
31     set the material when the materialname was not set before.
32 root 1.497 - balancing change, halve rod recharge speed (instead
33     of 4.8s, the standard rods now recharge in ~10s. not a solution,
34     but still.
35 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
36 root 1.509 the costly flag-checking loop in most cases and using a simple
37     repeat-cache for speed_left.
38 root 1.507 - always delay stats update for players on insert/remove till
39     next tick/command, which saves a lot of cpu cycles on drop/take.
40 root 1.514 - add hint about havign to run to attach unaggressive npcs.
41 root 1.494 - pet monster level was not displayed correctly in "showpets index".
42     - clean up floating point conversions and many similar nitpicks.
43 root 1.502 - fix hanuk altar.
44 root 1.504 - overhaul material system to be much faster, and having less bugs, but
45     still having a lot of cruft :/.
46 root 1.502 - add marble shop floor.
47 root 1.494 - move gcc specifics to new file include/compiler.h.
48     - unrecognised cfpod directives could cause undefined behaviour.
49 root 1.505 - added boes' marble shop to steinwandstadt.
50 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
51     - optimise mapspace updates.
52     - cache volume/items per mapspace.
53 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
54     decrease).
55 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
56     have led to weird item multiplications.
57 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
58 elmex 1.501 - fixed crash bug in learn_spell command.
59 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
60 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
61     from perl to c++.
62 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
63     and use it in some "inner" loops.
64 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
65 elmex 1.511 - fixed jeweler experience output to not be floating point.
66 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
67 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
68 root 1.518 - try to prefetch memory inside process_objects, which can give
69     enourmous speed gains.
70     - make some small optimisation to the process_objects loop.
71 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
72     handling different chksum lengths.
73     - check for hash collisions in cfutil.
74     - reduce face checksum size from 6 to 4 bytes.
75 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
76 root 1.523 - removed weather-specific attributes.
77     - fixed genkeywords dependency.
78     - do not clear "randomitems" slot for world underlays.
79     - use "sl" as short-hand for speed_left in save-files, just to make them
80     smaller.
81 root 1.517 - in general, don't crash on value-less resource file lines
82     anymore, due to get_str never returning a 0-pointer.
83 elmex 1.521 - code cleanup in move_symptom.
84 root 1.494
85 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
86 root 1.481 - some Andrew Madloch wanted, despite being specifically told
87     multiple times that the Deliantra parts additions are under AGPL,
88 root 1.487 lock up the source code of the server within his company.
89 root 1.481 some reorganisations have been done to the sourcecode to make
90     it clearer that this violates the Affero GPL. Help to keep
91     Deliantra free software even for the coming generations
92     and be wary of the promises of Andrew Madloch, he has nothing
93 root 1.487 good in mind for free software.
94 root 1.480 - clarify which files of the server are 100% AGPL.
95 root 1.481 - minor reorganisation, move some GPL code into other files.
96 root 1.483 - implement viewpoint (which is like observe, but only for the map,
97     not stats etc.).
98 root 1.484 - replace magic mapping overlay by a flying bird exposing area
99     on the worldmap (ext/magic_mapping.ext).
100 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
101     - @find results in npc dialogue is now stored in $find.
102 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
103 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
104 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
105     dm instead.
106 root 1.456 - (maps) add town portal to celvear.
107 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
108     mapsets from crossfire, together with associated archetypes.
109 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
110     - (maps) define a new whalingoutpost region.
111 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
112     and most archetypes that go with them (without stoning and swallow effects),
113     casino tokens and stock certificates are also missing.
114 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
115     and santo dominion.
116 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
117     to go with them. also adjusted archetypes to be more korrekt "gotisch".
118 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
119 root 1.460 - properly close client-side dialogue when the player is teleported away.
120 root 1.459 - map-tags did not properly close it's database tables or wait
121     for a quiescent state, causing memory corruption on reload.
122 root 1.454 - support "stat.xyz" accessor in match expressions.
123 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
124 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
125     fixes long answers from npc dialogue).
126 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
127 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
128     and to not add a "put your code here" force needlessly.
129 root 1.463 - (arch) fix or improve many plurals.
130 root 1.465 - markers do no longer add a force if the slaying field is unset.
131 root 1.466 - sped up search-items implementation, but it's still horrible.
132 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
133 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
134     used to reogianise the illogical arch tree a bit.
135 root 1.479 - (maps) import most map names from crossfire.
136 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
137 root 1.483 - fly_high movement gives better los, ignoring blocksview.
138 root 1.488 - the addexp command should now honour skill names with spaces.
139 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
140 root 1.491 - (arch) added many more buildable marble floors.
141 root 1.490 - major namespace cleanup: save 45kb by making functions static
142     that were unnecessarily global.
143 root 1.452
144 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
145 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
146 root 1.451 - fix a memory buffer overflow in the book code.
147 root 1.429 - add @check, @find npc dialogue commands.
148     - (maps) add a number of town interiors.
149 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
150 root 1.451 - (maps) add celvear area from cfextended.
151 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
152     - (server,maps) fix bug causing some library books not to be chained down,
153     cause Scorn/Navar libraries not to have inscribable books.
154 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
155 sf-marcmagus 1.433 inappropriate item power.
156 root 1.448 - (maps) fix intwell balancing issue.
157 root 1.437 - improve the look of generated books.
158 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
159     - fix bug where players could bypass no_drop by putting items in containers.
160 root 1.430 - consecutive commands arriving at the same time in the server would be
161     corrupted if the length was >255.
162 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
163 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
164     and perl.
165 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
166     functionality (and more) inside the same object using the match expressions.
167     - create simpler match expression compiles in many common cases.
168 root 1.439 - reduce object size by removing obsolete "seen_by" member.
169 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
170     of the new dynbuf::splice function (which gave an unexpected net win
171     in code size...).
172 root 1.442 - the server will no longer complain (and subtly fail) when an object
173     being removed from a map causes another object to get removed.
174 root 1.441 - banish strncpy from the server, speed up and simplify sending item
175     descriptions to the client considerably.
176 root 1.442 - add new "in head" set modifier for matches.
177     - new BLOCKED_MOVE event added.
178     - mapscript archetype now has activate_on_xxx true by default, as similar
179     connected elements.
180 root 1.448 - (maps) imported all styles from cfextended except
181 root 1.444 floorstyles/land_plots and monsterstyles.
182 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
183 root 1.446 - don't crash when treasure lists are empty / supply new empty
184     treasurelist for randomitems when none can be found.
185     - implement cf::map::static_maps and use it in map-tags.ext.
186 root 1.449 - fix a bug in map-tag scanning when moving tags.
187 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
188     for a reaction.
189 root 1.447 - implement new "loadall" map loading command, purely for debugging.
190 root 1.429
191 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
192 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
193     but not horns (to make them more useful for content-creators).
194 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
195     2) it skipped spell effects and 3) it didn't handle the case where
196     and object was destroyed while iterating over it correctly. all this
197     allowed players to sometimes walk onto spaces they should not be able to
198     walk on.
199 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
200 root 1.399 - examining an object now dumps the serialised object form when the user
201 root 1.404 is a wizard (wizlook).
202 root 1.421 - altars no longer accept unpaid items.
203 root 1.411 - party spells didn't work all that well.
204 root 1.424 - added complex object matching framework (cf::match), and make altars
205     and pedestals use it.
206 root 1.425 - identified skill-tools show what skill they grant.
207 root 1.399 - display the duration of change_ability spells when examining them
208     (missing: protection spells, but they are a hack...).
209 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
210     adding more variety to the different mushrooms.
211 root 1.398 - fix a minor cfpod formatting bug.
212 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
213     the hintmode setting on the settings page.
214 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
215 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
216 root 1.399 - enable the object loader to also dump archetypes.
217 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
218 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
219 root 1.402 - force the initial face when loading an object that is time-animated
220     or a monster, so it does not have to be specified anymore.
221 root 1.403 - fix a bug where recasting an ability changing spell could shorten
222     its remaining duration.
223 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
224 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
225 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
226     up splay operations as well.
227 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
228 root 1.412 - implement introspection data for C++ classes (%REFLECT).
229 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
230 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
231 root 1.419 - fix transmutation alchemy.
232 root 1.424 - speed up many frequently-invoked C->perl callbacks.
233 root 1.419 - added complex object matching framework, to be used in altars and the like.
234 root 1.426 - switch to YAML::XS from YAML.
235 root 1.396
236 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
237 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
238     that ultimately was not helpful to catch it :)
239 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
240     all callers to use either one or the other, as appropriate. This
241     fixes the (rather fragile) light spell, maybe others.
242     - fixed an overflow and exploit in the bank/payment code.
243     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
244 elmex 1.384 to explain the skill a bit more.
245 root 1.389 - removed a buggy check for zero attacktype. So that we might find
246 elmex 1.388 the real bugs in the archs/maps/objects.
247 elmex 1.394 - Fixed enabling torches with lighters.
248 elmex 1.387 - (maps) Added Heaven Town region.
249     - (arch+maps) Fixed & normalized warriors on map
250     /quests/peterm/CTower/Barracks.
251 root 1.392 - fix the light spell (and possibly diseases and other lights).
252 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
253 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
254     a long time ago, and similar cases are still to be found in the maps.
255     - make the socket_timeout configurable in the code (but not yet for users).
256 root 1.393 - earth wall health bar is now correct.
257 elmex 1.384
258 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
259 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
260     freeze with IO::AIO anymore due this change.
261 root 1.364 - avoid a crash when a player tries to apply a lighter.
262 root 1.376 - allow a spell argument for dimension door.
263 root 1.362 - move shop item listing and some otherstuff into the info tab.
264 root 1.360 - avoid crashes when non-players cast party spells.
265 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
266 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
267     - small improvement of the number of potions in shops
268     (by Job Vranish).
269     - added a few party spells (by Job Vranish).
270 root 1.362 - use a common message dynbuf.
271 root 1.364 - destroying tear down objects will now use the full hp range
272     for animation and will only destroy/lastframe when hp < 0.
273     - allow monsters to use earth to dust.
274     - use manhattan distance for get_rangevector_from_mapcoord, just as
275     in get_rangevector.
276     - los updates now correctly take tiled maps into account.
277     - do los updates even on maps without darkness.
278 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
279 root 1.375 - upgrade to IO::AIO 3.21.
280 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
281 elmex 1.373 - properly catching exceptions from callback in irc.ext.
282 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
283 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
284 elmex 1.368 - (arch) added hint about usage to Slag Ex.
285 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
286     like the rest.
287 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
288 root 1.378 - (arch+maps) added rate limited converter and adjusted
289     /elmex/mana_fountain.
290     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
291     - reduce size of casting_time, move_status, attack_movement,
292     last_heal and last_sp slots, squeezing some more space out of struct
293 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
294     anywhere.
295 root 1.358
296 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
297     - fixed bug in alchemy, where finding the right object for enhancements
298     didn't work.
299 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
300     effects (w.r.t. put_more) per mapspace, to give the server a chance
301     to survive a hundred deathsheads.
302 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
303     disastrous bug of unfortunately unknown proportions...
304 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
305 root 1.343 - use gender-neutral place descriptions for invite.
306 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
307     Thanks go to Lisa Larsen!
308 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
309     anymore).
310 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
311 root 1.345 - use better dependency tracking for include/keyword.h.
312 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
313     so it is possible to invite somebody out of some stck-till-death traps,
314 root 1.346 or simply to commit suicide.
315 root 1.352 - replace the "ignoring delayed commands" message by something more useful
316     (cf. cunning gnome freezeing issue).
317 elmex 1.349 - various fixes for weapon improvements.
318 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
319 root 1.353 - support T and G sequences in cfpod.
320 root 1.343
321 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
322 root 1.339 - convert me command from per-map to chat, which makes more sense, also
323     document it.
324 elmex 1.336 - more than one spellbooks of same class can now be given
325     in class selection.
326 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
327     spell rebalancements.
328 elmex 1.338 - the IRC gateway filters IRC colors now.
329 elmex 1.336
330 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
331 root 1.331 - (arch) fix quiver of Holding Bolts.
332 root 1.332 - applying unpaid items will now examine them.
333 root 1.330 - add "What" column to body command, showing items in that slot.
334 elmex 1.329 - redesigned and rebalanced lamps and torches.
335 root 1.330 - add "..." to item names that have been shortened.
336     - fixed "assign" function that squeezes strings into fixed length.
337 elmex 1.333 - add cursed effect to lamps and (some) torches.
338 elmex 1.334 - fixed bad assigned crafting skills and their tools.
339 root 1.312
340 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
341 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
342 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
343 root 1.312 - make monster smell logic dependent on their wisdom stat.
344 root 1.324 - put the death reason into a separate tab.
345     - converted "connected" slot to string, cleanly got rid of some ugly
346     hacks such as the path_attuned hack.
347 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
348     - replace one-at-a-time hash by faster than smaller FNV-1a hash
349     when hashing strings.
350 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
351 elmex 1.320 whether the right cauldron is used.
352 root 1.313 - considerably optimise shared string implementation by
353 root 1.316 making its null value a compiletime constant.
354 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
355     as well as using shstr_cmp to pass shared stringsa round efficiently,
356     for lots of code size savings.
357 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
358     they are sleeping: generators now check for the sleeping flag.
359 root 1.318 - tell gcc not to excessively inline some perl interface functions.
360 root 1.322 - remove marking rune length limit.
361 root 1.323 - fix formatting of cfpod when a verbatim block was following
362     a single newline.
363     - move resistances, statistics and showpets command output into tabs.
364 root 1.326 - implement map scripts that can replace the boulder logic without
365     having to write extensions.
366 root 1.310
367 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
368 root 1.302 - fix a longstanding bug that teared multipart monsters
369     at map boundaries apart.
370 root 1.292 - temporarily make permanently invisible player visible when
371     he/she makes noise.
372 root 1.284 - fix being able to see through walls a bit.
373 root 1.303 - improve look at output.
374 root 1.285 - completely replaced the line of sight algorithm with a variant
375     of spiral fov capable of visibility grades and arbitrary
376     shadow angles, that uses less memory and less code.
377     - the new los code supports arbitrary map rectangles and loosens
378 root 1.310 other restrictions of the old code, supporting further optimisations.
379     - update los if blocksview-objects are inserted in a map, not just when
380 root 1.287 removed (e.g. for summon fog).
381 root 1.303 - permanent invisibility doesn't make immune against making noise:
382     implement a noise system that allows monsters to locate the player
383     when he/she makes noise.
384     - implement a primitive smell system that monsters can use to track
385     players.
386 elmex 1.288 - create bomb now also works when casted by door traps.
387 elmex 1.290 - (arch) new torch graphics.
388 root 1.289 - (maps) considerably soften the subway spider.
389 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
390     the guards from being killed by players.
391 root 1.310 - (maps) lots of tweaks in and around scorn.
392     - (maps) use special non-blocksview jungle, mountain and
393     darkforest freely on the worldmap, to get gradual sight obstacles
394     instead of total blackout in those areas.
395 root 1.289 - no maximum darkness for outdoor maps anymore.
396 root 1.291 - add more hints, fix some messages.
397 root 1.292 - fix a bug: firing rods should tell you something about them.
398     - make light additive even within players.
399 root 1.293 - darken xrays effect a bit.
400     - improve handling of los changes when inserting or removing
401     objects, not perfect yet.
402     - make map darkness signed (formerly unsigned) to allow
403 root 1.294 ambient lighting and centrally manage darkness as an offset.
404     - revamped, fixed and documented the server calendrics, also
405     tell users the current time and data, to improve awareness.
406     - implement proper wizlook flag and handling of wizlook, instead
407     of dumbly just clearing los once.
408 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
409     and has a smaller runtime variance.
410 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
411     making them actually useful.
412     - see_in_dark now increases the viewing radius by 3.
413 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
414     speedup, as well as in many other places.
415 root 1.299 - remove support for extended map infos - these are not used
416     by the deliantra client and removing them gives us a 10% speedup
417     when sending map changes.
418 root 1.300 - remove most gcfclient and other client bug workarounds, as well
419     as now obsolete protocol versions, simplying the code.
420 root 1.301 - optimise and simplify generation of random numbers.
421 root 1.303 - correctly provide a non-zero default density for materials, to
422     avoid crashes, fix other bugs in the material handling code.
423     - fix volume calculations.
424     - fix cfpod parsing when multiple verbatim blocks were separated by
425     newlines.
426 root 1.305 - increase monster detection radius from wis/5 to wis/3.
427 root 1.306 - remove old pickup modes.
428     - remove obsolete disarm and search commands (search wasn't working
429     anyways).
430 root 1.308 - fix a crash when an npc applied a sign.
431 root 1.284
432 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
433 root 1.283 - this release is assumed to be very stable.
434     - (maps) radically redesigned and improved tutorial.
435 root 1.280 - directional casting no longer immediately removes the invisible effect.
436 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
437 root 1.272 - fix overflow in lighting calculations.
438     - negative glow radii can no longer cause total darkness.
439 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
440     only maximally-lit ones.
441 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
442     - swashbucklers got the oratory skill now.
443 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
444 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
445 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
446 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
447     (which was probably broken, too).
448 root 1.281 - support negative glow radii during daytime, too.
449     - use circular, not rectangular, viewing area.
450     - use minimum viewing distance of 2 in outdoor maps.
451     - negative glow is stronger than viewing area or lamps.
452 root 1.283 - (arch) new darkness spell face.
453 root 1.272
454 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
455     - (maps) completely redesigned scorn.
456 root 1.269 - "cast light" now works on oneself.
457 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
458     negative glow radii again (they were totally broken before).
459 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
460 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
461 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
462 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
463 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
464     back to the player.
465 root 1.251 - attuned/repell and spell base level system reworked.
466 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
467 root 1.247 be less erratic now.
468 root 1.248 - refuse to write the uuid file if the uuid is zero
469     (to avoid writing it in early crashes).
470 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
471     - speed up emergency_save by not syncing every file separately.
472     - no longer reattach perl to every object on reload, it's slow, and no longer
473     necessary since we don't nuke stashes anymore.
474     - do not bootstrap perl from the commandline args, use separate eval for
475     better error reporting.
476 root 1.259 - fix a crash when pushing cone spells met ice attacks.
477 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
478 root 1.255 - speed up map refresh in server a bit.
479 elmex 1.258 - refactored drop code and fixed some programming errors in it.
480 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
481 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
482 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
483     as the current weight of the inventory.
484 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
485     dragonfire has been introduced for the non-dragon players.
486 root 1.265 - remove unused "tooltype", "start_holding" object slots.
487     - change "weapontype" object slot to uint8.
488     - convert "hide" object slot into flag.
489     - reorder object members for better locality of reference and codesize
490     decrease.
491 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
492 root 1.267 - fix a crash when no skill could be found when killing amonster.
493 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
494     every completed aio operation.
495 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
496     and update mapspaces if necessary.
497 root 1.246
498 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
499 root 1.241 - removed all command line parsing, only env variables are supported
500     anymore.
501 root 1.239 - region-specific monsters will now once more be on the worldmap.
502 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
503 root 1.225 would grow out of bounds.
504 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
505 root 1.222 - fixed a double-escaping bug in the pod-parser.
506     - rewrote the cfpod parser in C++.
507     - hintmode moved to C++, players need to re-set their hintmode if
508     they dislike "show".
509 root 1.231 - fix RIP inscription.
510 root 1.239 - bump login name length from 18 to 20 char max.
511 root 1.231 - correctly support gender in emotes.
512     - correctly support gender in the death messages.
513     - correctly generate death messages for players only when they really die,
514     with increased information.
515 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
516     and data corruption (but apparently was never triggered).
517 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
518 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
519     data corruption bug.
520 root 1.223 - tweak coredumping/monitoring a bit.
521 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
522 root 1.227 - do not crash in the loader when an inventory object could not be loaded
523     (from a corrupted file).
524 root 1.241 - redid skills command to send output to proper channel.
525 root 1.233 - object->map is no longer refcounting.
526 root 1.228 - add FLAG_DEBUG for internal debugging.
527 root 1.231 - add NDI_VERBATIM flag to send_msg.
528 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
529 root 1.240 - player->exists is no longer a sync_job.
530 root 1.233 - split login.ext's player scheduler into
531     it's own player-scheduler.ext extension.
532 root 1.222
533 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
534 root 1.212 - require perl 5.10.
535 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
536 root 1.204 - swap player and observed count's on the map when observing.
537 root 1.205 - add (mostly untested) mapspace perl class and accessors.
538 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
539 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
540     could be found.
541 root 1.208 - pits now have a configurable "random spread" range and default
542 root 1.213 to a radius of two now.
543 root 1.212 - rewrite pay_player_arch.
544     - use a more stable perl_reload implementation.
545     - do not use Symbol::delete_package (causes crashes after perl-reload),
546     use our own, safer, clear_package instead.
547     - when asynchronously dumping core, close all file handles to allow
548     the server to restart concurrently.
549 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
550     sequences, without double-encoding. it should be faster, too.
551     - the above fixes wrong display of help tetx and many other issues.
552 root 1.216 - use lzf and frag packets for large messages for clients supporting them
553 root 1.218 (0.9976+), use it for long books and other messages.
554 root 1.210 - eradicate listen command and corresponding code.
555 root 1.211 - eradicate logs command.
556 root 1.218 - let the client log into the server log, used for crash backtraces.
557 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
558     old style spell objects with the spell magic bullet.
559 root 1.220 - (arch) fixed skill less rods in the archetypes
560 root 1.204
561 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
562 elmex 1.197 - made jeweler workbench larger and some other minor map
563     changes in jeweler town.
564 root 1.196 - fixed wrong item handling in jeweler skill code.
565 root 1.198 - (arch) use a special "key_random_map" for random map keys
566     that are used up.
567 root 1.199 - fix a crash when the player who was observed has logged out long
568     enough for his region/map to be gone.
569 root 1.200 - port to g++-4.3's incompatible tr1 changes.
570 root 1.201 - add some missing dependencies.
571 root 1.203 - log to /var/log/deliantra/ by default.
572     - hack observe code to enable smooth movmenet when observing.
573 elmex 1.195
574 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
575 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
576 root 1.179 - correctly move gsay to the party channel.
577 root 1.178 - fix a crash when animate weapon was used in some areas.
578 elmex 1.177 - fixed unnecessary identification of by converters created objects.
579 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
580     with NPCs.
581 elmex 1.175 - (arch) dragon scales got proper type now
582 root 1.193 - object::decrease would sometimes cause container weights to
583     be wrong, this has been fixed.
584 root 1.194 - do not send time updates for newly-seen items.
585 root 1.185 - thawing an icecube will once more drop its contents to the ground.
586 root 1.183 - fix cone spells etc. going through walls sometimes.
587 root 1.186 - fix a weight update bug that sometimes left containers
588     with wrong weights.
589 root 1.194 - added auto_apply event and extension for shop tiles.
590 root 1.172 - work around get_map_flags invoking perl and switching the stack.
591     - make sure the map is loaded when using a town portal return.
592 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
593     where healing spells didn't cost any grace.
594 root 1.173 - fix starvation kill reason.
595 root 1.174 - fix pk killer name message.
596 root 1.189 - don't let people apply signs with @match.
597 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
598     what seems to be the biggets memleak in the server).
599 elmex 1.171
600 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
601 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
602     - use anyevent to manage listen ports (this enables IPv6 support).
603 root 1.167 - server supports ipv6 client connections now.
604 root 1.168 - use newly-available Coro::AnyEvent.
605 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
606     to let it handle AIO requests.
607 root 1.167
608 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
609 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
610     processing considerably (especially in the client) and reduces data transfers
611     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
612 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
613     - (map) fixed npc dialogue in pup_land/s_f/special.
614     - bugfix: fix a crash when a player casts a swarm spell and then logs out
615     (swarm spells now stay in the player's inventory).
616 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
617 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
618     archetype *archname* (chairs of different facings were merged).
619     - bugfix: fix a potential crash issue in find_object_name (not used
620     normally).
621 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
622     (destruction, magic missile etc.).
623 root 1.163 - swarm spells without a direction now use various spiral patterns
624     instead of being fully random.
625 root 1.158 - update AnyEvent API to 3.4 and above.
626 root 1.156
627 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
628 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
629 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
630 root 1.152 - bugfix: the jumping skill now gives experience for jumping
631     and for attacking monsters. it also takes about one second to do a jump.
632 root 1.138 - bugfix: players couldn't starve in 2.53 :(
633 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
634 root 1.152 - bugfix: spell effects like word of recall are removed on death.
635 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
636     were created outside a map.
637 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
638     (fixed by reversing the logic).
639 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
640 root 1.153 - bugfix: the random map generator no longer leaks key objects.
641 root 1.154 - bugfix: support random maps >127x127.
642 root 1.152 - (maps) fixed the death certificate system in nimbus.
643 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
644 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
645 root 1.147 - (arch) give ball lightning a real name.
646 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
647 root 1.155 - support cfpod in ex replies (client item tooltips).
648 root 1.143 - unapply item in range slow when readying a spell.
649 root 1.148 - bugfix: account for rounding errors in weight updates.
650 root 1.139 - remove synchronous mkdir in chargen_race_done.
651     - fix per-race starting maps.
652 root 1.142 - check hiscore on suicide and quit as well.
653 root 1.138 - tell players when they are starving.
654 root 1.133 - get rid of costly object_from_name conversion for altar effects.
655     - fix map difficulty calculation for generators.
656 root 1.146 - slightly more intelligent handling of "is_animated" flag.
657 root 1.149 - support no_drop map header flag (before it was only available internally).
658 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
659 root 1.133
660 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
661 root 1.119 - bugfix: custom skill settings were not saved by the server.
662     - bugfix: remove did not actually remove items from the inventory, leaving
663 root 1.116 ghost items.
664 root 1.119 - bugfix: properly update items identified on the ground.
665 root 1.120 - bugfix: use localtime_r in the logger thread.
666 root 1.122 - bugfix: player starvation will now give the correct kill reason.
667     - bugfix: archetype reloads could crash the server.
668 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
669 elmex 1.114 player is not logged in.
670 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
671 root 1.117 server startup.
672 root 1.128 - bugfix: fix the door surround check in the random map generator.
673     - (maps) fix heaven quest difficulty progression.
674     - (maps) fix some random map styles.
675     - dropping items a shop is not interested in won't sell them anymore.
676     - rods and horns with a too low maximum charge allow now at least one discharge.
677     - implement kill & death statistics.
678     - random map preparation is no longer synchronous.
679     - rewrite find_style in perl, no longer does synchronous I/O.
680     - improve random map specials placement.
681     - make the killer a real object pointer instead of a string, improved
682     kill reason messages.
683 root 1.117 - take advantage of new aio_close and aio_chmod.
684 root 1.128 - implement archetype::get, object::deep_clone and update callers.
685 root 1.125 - change_abil is much faster.
686 root 1.126 - update the floorbox more often to work around the reverses item order
687     display in clients.
688 root 1.125 - cleaned up object copying by encapsulating it to a single place.
689 root 1.126 - add hints to the invite messages.
690 root 1.127 - rewrote key<->value pair handling.
691 root 1.128 - use an independent random number generator for the random map generator.
692 elmex 1.113
693 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
694 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
695     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
696     - completely automate the weight handling, should fix all weight
697     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
698 root 1.103 - reloading archetypes while a user was in the character creation phase
699     could crash the server.
700 root 1.106 - fix a nontrivial number of cases of code commented similar
701     to "is this really correct?", as many of those cases are now handles
702     automatically by lower level code.
703     - replace many ad-hoc checks for client visibility by object::visible_to,
704     should result in broader applicability of functions using it.
705 root 1.104 - merge items with different arch pointers refering to the same arch
706     (due to archetype reloads).
707 root 1.106 - refactored the object remove/insert functions and most related
708     functions (decrease, split, merge_ob etc.).
709 root 1.105 - make it compile better on freebsd (reported by pippijn).
710 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
711 root 1.108 - fix the longstanding "container stays open" bug.
712 root 1.107 - improved floorbox updating to be incremental and other protocol
713     optimisations.
714     - get rid of update_after_inventory_change and only do update stats
715     for weight once/tick/player at max.
716 root 1.109 - rewrite party commands, use party channel.
717 root 1.103
718 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
719 root 1.97 - properly link against libgthread as that is needed to make the slice
720     allocator thread-safe.
721 root 1.91 - support perls not compiled with 64 bit support (though this is not a
722     recommended configuration) (reported by Samuel Gondouin).
723 root 1.94 - always put godgiven items into the player inventory, never any containers.
724 root 1.92 - (maps, arch) the scorn go club was founded!
725 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
726 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
727     became a real spell-class.
728 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
729     - (arch) considerably strengthened spark shower and destruction.
730     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
731     finally reloadable at runtime.
732     - changed archetype loading algorithm to only require one pass and
733     use delayed resolving of references.
734 root 1.101 - examine command now uses the examine infobox.
735 root 1.102 - implement an "incremental garbage collector" for archetypes.
736 root 1.98 - enable slice allocator again.
737 root 1.96 - implement optional free memory poisoning.
738 root 1.91
739 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
740 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
741 root 1.85 skill.
742 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
743     names (also update all maps to use money instead of coins).
744 root 1.78 - add uuid accessors to perl.
745     - add coin names and archetype accessors to perl.
746 root 1.80 - fix runtime uuid file format to use "." instead of ",".
747 root 1.78 - change perl extensions to not use hardcoded coins and values.
748 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
749     and be more parsimonous of uuid usage by the exact value out on exit.
750 root 1.86 - write log messages in another thread, removing another sync point.
751     - support multi-line log messages in a nicer way.
752 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
753 root 1.81 - fix a minor memleak in the random map generator.
754     - some parts of the random map generator are not coroutine-safe,
755     so only call it "single-threaded".
756     - major cleanup of memory management in random map generator.
757 root 1.87 - slight refactoring of the random map generator, faster too.
758 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
759     bookkeeping bug.
760 root 1.87 - work around "player is on active list" problem by deactivating player
761     after loading.
762 root 1.81 - garbage collect shstr's more evenly and adaptively only when
763     there have in fact been allocations.
764 root 1.82 - fix object::insert to do as documented and insert into the env
765     if necessary.
766     - fix cf::map::unique_maps.
767     - fix nrof overflow check in can_merge_slow.
768     - fix converter code to handle >31 bit values.
769 elmex 1.83 - added support for the player_sold flag
770 root 1.84 - converters no longer accept unpaid items.
771 root 1.88 - canonicalize random map meta files for better unification.
772 root 1.77
773 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
774 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
775     when mlockall has been used.
776 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
777 root 1.72 - use separate thread for ticker timing (and more in the future).
778     this greatly increases timing accuracy and gets rid of an enourmous
779     number of gettimeofday calls.
780 root 1.82 - use a separate thread to signal aio completion, for lower latency.
781 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
782 root 1.71
783 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
784 root 1.68 - rebalanced default experience table to be more exponential
785     and much easier up to level ~40, then moderately harder.
786 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
787 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
788     - do not exit on reload/load errors but properly cleanup.
789 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
790 root 1.66
791 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
792 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
793     (this fixes the jeweler skill).
794 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
795 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
796 root 1.63 - move tombstone to real map if player died due to cave-in (even if
797     it has reset, which is better than putting it on the savebed, also as
798 root 1.321 proof that the player didn't use a savebed).
799 root 1.59
800 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
801 root 1.56 - work around perl bug in configure perl module version check.
802 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
803 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
804 root 1.52 - fix a bug in animate_weapon, causing a crash.
805 root 1.54 - no longer exit when a coroutine throws an exception.
806 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
807 root 1.53 - fix the "<player> is nuts" message.
808 root 1.58 - fix an exception at logout due to the json_coder being gone.
809 root 1.43 - upgrade to EV version 2.0 API.
810 root 1.47 - when players don't apply a savebed correctly but stand above one,
811     do not move or kill them.
812 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
813 root 1.43 - implement generic framework for server-side resource files.
814     - implement resource file update event.
815     - hook experience table update into the framework.
816     - move jeweler.yaml to resources (arch/).
817 root 1.44 - switch from Crossfire to Deliantra perl module.
818     - implement json2json arch filter.
819 root 1.45 - implement widget protocol version 2, support for ui templates.
820 root 1.54 - mapinfo is now handled fully asynchronously.
821 root 1.48 - ext/irc: also log irc messages.
822 root 1.51 - ext/schmorplog: write user stat files asynchronously.
823 root 1.43
824 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
825 elmex 1.41 - limited the number of items that can be picked up and dropped
826 root 1.42 as temporary measurement against bad performance or dropping things
827     (this lead to long freezes and triggered the watchdog).
828 elmex 1.41 - improved the performance of the drop command a bit.
829 root 1.38 - switch from Event to EV for higher performance, easier usage,
830     less bugs...
831 root 1.39 - updated to release version of the gnu affero license.
832 root 1.38
833 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
834 root 1.36 - more thoroughly rename the binaries, contact addresses.
835     - update the copyrights.
836 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
837     crashes.
838 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
839     potentially causing crashes.
840 root 1.35 - assign weapons on user load time, not login-time, avoiding
841     crashes.
842    
843 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
844 root 1.32 - fixed an important bug that caused passwords to be forgotten.
845 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
846     in some of the maps.
847 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
848     which is now trivial to do.
849 root 1.33 - removed all traces of the old (and never working) plug-in interface
850     (70kb code less on amd64).
851 root 1.34 - improve/tune scheduling priorities.
852     - fix some freezing bugs.
853     - fix a memory corruption problem in dynbuf.printf.
854     - use channels for chat and many informational commands.
855     - improved the tutorial.
856     - create missile is now fixed.
857     - race fields must now contain archetypes.
858     - jumping skill now works as advertised.
859 root 1.31
860 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
861 root 1.24 - relicense under the gnu affero license.
862 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
863 root 1.24 - implement server-side framework for generic resources.
864     - use resource framework for server-provided ambient
865     music.
866 root 1.27 - save object owners (players only atm).
867 root 1.24 - replace limited sound api with server-provided sound effects.
868     - new sc (sound control) protocol command.
869     - improve fxix protocol to include types.
870     - exactly fill tcp segments, if possible.
871     - output-rate is now an upper limit, the server will automatically
872     (and quite perfectly) adjust to the network conditions, ensuring
873     low latency even during bulk transfers (music, images, sounds etc.).
874     - implement server-side widgets (i.e. client widgets controlled
875     in the server side). this will allow future expansion without
876     having to upgrade clients.
877     - implement a (artwork) world map with realtime player position
878     tracking.
879     - new and more efficient extcmd (server still supports old extcmd
880     protocol).
881 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
882     calcluation that could be easily exploited by users.
883     - rebalanced diseases to spread more naturally/evenly.
884     - completely asynchronous map loading even for tiled maps.
885 root 1.24 - replace simple messaging protocol with channels carrying metadata
886     (similar to message types, but more directed at the user).
887     - reduce command processing latency by a whopping 120ms by
888     reordering some processing steps inside the server. this directly
889     reduces lag by 120ms.
890     - actually send spell faces to the client.
891 root 1.23 - implement player genders.
892 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
893     otherwise return to savebed and possible kill if the log-out
894     was for too long.
895     - fast socket-dead detection (kick player after 8 seconds without ack).
896     - greatly reduce the cpu time needed to draw maps _again_.
897     - archetypes are now subclasses of objects.
898     - rebalanced shop greed and approval functions to be more realistic
899     (and likely match the actual intention).
900 root 1.23 - implement "crossfire pod" format for messages, with working bold,
901     italic, gender-specific text, paragraphs etc.
902 root 1.24 - implemented hint framework, players can opt to receive hints.
903     - implemented (long) book framework, added some books from the cf wiki.
904 root 1.23 - implement generic message framework that uses xml, utf8 for the client
905     protocol and is capable of transmitting generic meta information.
906 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
907     - replace the nexus by a per-player tutorial map that teaches stuff
908     better than the newbie house.
909 root 1.18 - fix the magicmap colours.
910 root 1.19 - optimise map update even more by removing unneeded code and checks.
911     - decouple map and stats update from pl->ob and use pl->observe instead.
912     - implement observe command.
913 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
914     calls with a simple comparison.
915     - fix a latent crossfire bug that could crash the server because the
916     map refresh did not update the mapspace.
917 root 1.24 - support custom keys for regions and maps, regions are now
918     refcount-managed.
919     - allow worldmap overlays anywhere in the 000..999 range.
920     - new system to acquire time slices for background jobs, to reduce
921     jitter.
922 root 1.27 - semi-persistent object-referencing framework (currently only players
923     supported).
924 root 1.22 - dependency tracking for perl extensions.
925 root 1.24 - new slag-ex extension for cleaning cauldrons.
926     - fix invoke result processing.
927     - there are even less i/o syncpoints in the server now.
928 root 1.29 - added map-tags extension that scans all maps for object tags
929     and records them in the database (not used yet).
930 root 1.28 - metaserver 2 support.
931 root 1.22 - many more bugfixes and minor optimisations.
932 root 1.16
933 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
934 root 1.14 - optimised event invocation (non-wanted events can now be
935     skipped with 4-5 inlined instructions).
936 root 1.12 - complete rewrite of town_portal: it now creates a portal
937     to the "nearest" town only, travel is only possible
938 root 1.13 to the town and back, anybody can use it (also removes
939     one of the remaining syncpoints in the server).
940 root 1.10 - complete rewrite of the range/attack skill slot system:
941     there are now two slots, one for combat, one for ranged
942     attacks.
943     - introduce the concept of a current weapon (either a ranged
944     or a combat weapon/skill/tool) and switch between them as
945     needed.
946     - rewrite bow code so bows get more useful: apply damage,
947     attacktype and other stats to the arrows and treat
948     bows as weapons. also rebalance the missile weapons skill
949     so its damage increases with level.
950     - rewrite the complete player speed logic: weapon_speed now
951     works as documented and there are no unnatural speed boosts.
952 root 1.6 - implement a utility - cfutil - that simplifies arch and map
953     installation, replacing the old collect scripts and
954 root 1.9 simplying deployment by scaling and cutting faces as required.
955     - simplify the map protocol extensively by taking advantage
956     of missing bigfaces, speeding up map generation immensely.
957 root 1.6 - implement inherit keyword allowing archetypes to inherit from
958     other archetypes.
959     - rationalise archetype, region and treasurelist file format
960     into a single file format and make them reloadable asynchronously.
961 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
962     reloadable at runtime.
963 root 1.6 - implement 64x64 faceset support.
964     - implement fxixsx protocol that saves
965     a lot of bandwidth over the old image/face/smooth packets
966 root 1.11 and allows images > packetsize, incremental and background
967     transfers.
968 root 1.6 - implement a bandwidth-saving smoothing protocol that works
969     on a face basis as opposed to a mapspace basis.
970 root 1.7 - the server can now rate-limit image uploads to not exceed
971     a certain (client-configurable) speed while guarenteeing full
972     freedom of movement.
973 root 1.8 - implement new ex command to request item descriptions.
974     - implement new msg command for in-game messages with meta
975     information (using xml).
976 root 1.9 - enforce utf-8 for all text messages.
977 root 1.13 - added micropather (not used yet).
978 root 1.6 - many, many bugfixes.
979 root 1.1
980 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
981 root 1.1 - make coroapi accessible to cf+.
982     - moved map handling logic completely to perl
983     - per player maps are now marked in the map
984 root 1.2 - maps are saved completely differently now,
985     and much more often.
986 root 1.17 - rewrote map header parser and writer, to be much faster.
987 pippijn 1.4 - maps and players are now (in the average case) loaded
988 root 1.2 and saved completely asynchronously, I/O contention will no
989     longer freeze the server.
990 pippijn 1.4 - players and maps can be loaded anytime, without the player
991 root 1.2 being logged in.
992 root 1.1 - automatically generate method interfaces for perl from headers
993     - unbundled freezethaw
994     - mostly rewrote common/map.C
995     - completely rewrite server/swap.C
996     - introduced "runtime", the CCT clock (corrected crossfire time) :)
997     - introduced new keyword for map files: file_format_version (integer, server version: 0)
998     - better message for apply failures due to applymode
999     - removed most all of the weather code
1000     - unified logging to stderr and file
1001     - too many minor changes to document