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Revision: 1.524
Committed: Sun Nov 29 11:44:43 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.523: +1 -0 lines
Log Message:
add quiver of bolts

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.515 - (maps) add gorokh_final mapset from crossfire.
10 root 1.516 - (maps) block most vault-type mlab locations, open up
11     imperial converters for anybody to use.
12 root 1.519 - (maps, arch) replace all permanent stat potions by random
13     variants.
14 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
15 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
16     real player object on player changes.
17 root 1.522 - diseases and maybe other things could sometimes reduce the speed
18     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
19     much grief.
20 root 1.523 - speed_left randomisation was, apparently, totally broken.
21     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
22     of the speed slot internally and in map save files. among other
23     things, this gets rid of all the abs (speed) calls.
24     - reduce map file save files by using abridged keywords aliases.
25 root 1.494 - shop specialisation calculation was totally broken.
26 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
27     now enforced.
28 root 1.498 - fix magic mapping, which only worked for inate spell casting.
29 root 1.495 - godgiven items will now be explicitly described as such.
30 root 1.524 - (arch) dded a quiver of bolts.
31 root 1.504 - materialnames would change "randomly" on every load, only
32     set the material when the materialname was not set before.
33 root 1.497 - balancing change, halve rod recharge speed (instead
34     of 4.8s, the standard rods now recharge in ~10s. not a solution,
35     but still.
36 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
37 root 1.509 the costly flag-checking loop in most cases and using a simple
38     repeat-cache for speed_left.
39 root 1.507 - always delay stats update for players on insert/remove till
40     next tick/command, which saves a lot of cpu cycles on drop/take.
41 root 1.514 - add hint about havign to run to attach unaggressive npcs.
42 root 1.494 - pet monster level was not displayed correctly in "showpets index".
43     - clean up floating point conversions and many similar nitpicks.
44 root 1.502 - fix hanuk altar.
45 root 1.504 - overhaul material system to be much faster, and having less bugs, but
46     still having a lot of cruft :/.
47 root 1.502 - add marble shop floor.
48 root 1.494 - move gcc specifics to new file include/compiler.h.
49     - unrecognised cfpod directives could cause undefined behaviour.
50 root 1.505 - added boes' marble shop to steinwandstadt.
51 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
52     - optimise mapspace updates.
53     - cache volume/items per mapspace.
54 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
55     decrease).
56 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
57     have led to weird item multiplications.
58 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
59 elmex 1.501 - fixed crash bug in learn_spell command.
60 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
61 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
62     from perl to c++.
63 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
64     and use it in some "inner" loops.
65 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
66 elmex 1.511 - fixed jeweler experience output to not be floating point.
67 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
68 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
69 root 1.518 - try to prefetch memory inside process_objects, which can give
70     enourmous speed gains.
71     - make some small optimisation to the process_objects loop.
72 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
73     handling different chksum lengths.
74     - check for hash collisions in cfutil.
75     - reduce face checksum size from 6 to 4 bytes.
76 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
77 root 1.523 - removed weather-specific attributes.
78     - fixed genkeywords dependency.
79     - do not clear "randomitems" slot for world underlays.
80     - use "sl" as short-hand for speed_left in save-files, just to make them
81     smaller.
82 root 1.517 - in general, don't crash on value-less resource file lines
83     anymore, due to get_str never returning a 0-pointer.
84 elmex 1.521 - code cleanup in move_symptom.
85 root 1.494
86 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
87 root 1.481 - some Andrew Madloch wanted, despite being specifically told
88     multiple times that the Deliantra parts additions are under AGPL,
89 root 1.487 lock up the source code of the server within his company.
90 root 1.481 some reorganisations have been done to the sourcecode to make
91     it clearer that this violates the Affero GPL. Help to keep
92     Deliantra free software even for the coming generations
93     and be wary of the promises of Andrew Madloch, he has nothing
94 root 1.487 good in mind for free software.
95 root 1.480 - clarify which files of the server are 100% AGPL.
96 root 1.481 - minor reorganisation, move some GPL code into other files.
97 root 1.483 - implement viewpoint (which is like observe, but only for the map,
98     not stats etc.).
99 root 1.484 - replace magic mapping overlay by a flying bird exposing area
100     on the worldmap (ext/magic_mapping.ext).
101 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
102     - @find results in npc dialogue is now stored in $find.
103 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
104 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
105 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
106     dm instead.
107 root 1.456 - (maps) add town portal to celvear.
108 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
109     mapsets from crossfire, together with associated archetypes.
110 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
111     - (maps) define a new whalingoutpost region.
112 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
113     and most archetypes that go with them (without stoning and swallow effects),
114     casino tokens and stock certificates are also missing.
115 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
116     and santo dominion.
117 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
118     to go with them. also adjusted archetypes to be more korrekt "gotisch".
119 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
120 root 1.460 - properly close client-side dialogue when the player is teleported away.
121 root 1.459 - map-tags did not properly close it's database tables or wait
122     for a quiescent state, causing memory corruption on reload.
123 root 1.454 - support "stat.xyz" accessor in match expressions.
124 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
125 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
126     fixes long answers from npc dialogue).
127 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
128 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
129     and to not add a "put your code here" force needlessly.
130 root 1.463 - (arch) fix or improve many plurals.
131 root 1.465 - markers do no longer add a force if the slaying field is unset.
132 root 1.466 - sped up search-items implementation, but it's still horrible.
133 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
134 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
135     used to reogianise the illogical arch tree a bit.
136 root 1.479 - (maps) import most map names from crossfire.
137 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
138 root 1.483 - fly_high movement gives better los, ignoring blocksview.
139 root 1.488 - the addexp command should now honour skill names with spaces.
140 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
141 root 1.491 - (arch) added many more buildable marble floors.
142 root 1.490 - major namespace cleanup: save 45kb by making functions static
143     that were unnecessarily global.
144 root 1.452
145 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
146 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
147 root 1.451 - fix a memory buffer overflow in the book code.
148 root 1.429 - add @check, @find npc dialogue commands.
149     - (maps) add a number of town interiors.
150 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
151 root 1.451 - (maps) add celvear area from cfextended.
152 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
153     - (server,maps) fix bug causing some library books not to be chained down,
154     cause Scorn/Navar libraries not to have inscribable books.
155 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
156 sf-marcmagus 1.433 inappropriate item power.
157 root 1.448 - (maps) fix intwell balancing issue.
158 root 1.437 - improve the look of generated books.
159 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
160     - fix bug where players could bypass no_drop by putting items in containers.
161 root 1.430 - consecutive commands arriving at the same time in the server would be
162     corrupted if the length was >255.
163 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
164 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
165     and perl.
166 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
167     functionality (and more) inside the same object using the match expressions.
168     - create simpler match expression compiles in many common cases.
169 root 1.439 - reduce object size by removing obsolete "seen_by" member.
170 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
171     of the new dynbuf::splice function (which gave an unexpected net win
172     in code size...).
173 root 1.442 - the server will no longer complain (and subtly fail) when an object
174     being removed from a map causes another object to get removed.
175 root 1.441 - banish strncpy from the server, speed up and simplify sending item
176     descriptions to the client considerably.
177 root 1.442 - add new "in head" set modifier for matches.
178     - new BLOCKED_MOVE event added.
179     - mapscript archetype now has activate_on_xxx true by default, as similar
180     connected elements.
181 root 1.448 - (maps) imported all styles from cfextended except
182 root 1.444 floorstyles/land_plots and monsterstyles.
183 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
184 root 1.446 - don't crash when treasure lists are empty / supply new empty
185     treasurelist for randomitems when none can be found.
186     - implement cf::map::static_maps and use it in map-tags.ext.
187 root 1.449 - fix a bug in map-tag scanning when moving tags.
188 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
189     for a reaction.
190 root 1.447 - implement new "loadall" map loading command, purely for debugging.
191 root 1.429
192 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
193 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
194     but not horns (to make them more useful for content-creators).
195 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
196     2) it skipped spell effects and 3) it didn't handle the case where
197     and object was destroyed while iterating over it correctly. all this
198     allowed players to sometimes walk onto spaces they should not be able to
199     walk on.
200 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
201 root 1.399 - examining an object now dumps the serialised object form when the user
202 root 1.404 is a wizard (wizlook).
203 root 1.421 - altars no longer accept unpaid items.
204 root 1.411 - party spells didn't work all that well.
205 root 1.424 - added complex object matching framework (cf::match), and make altars
206     and pedestals use it.
207 root 1.425 - identified skill-tools show what skill they grant.
208 root 1.399 - display the duration of change_ability spells when examining them
209     (missing: protection spells, but they are a hack...).
210 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
211     adding more variety to the different mushrooms.
212 root 1.398 - fix a minor cfpod formatting bug.
213 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
214     the hintmode setting on the settings page.
215 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
216 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
217 root 1.399 - enable the object loader to also dump archetypes.
218 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
219 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
220 root 1.402 - force the initial face when loading an object that is time-animated
221     or a monster, so it does not have to be specified anymore.
222 root 1.403 - fix a bug where recasting an ability changing spell could shorten
223     its remaining duration.
224 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
225 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
226 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
227     up splay operations as well.
228 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
229 root 1.412 - implement introspection data for C++ classes (%REFLECT).
230 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
231 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
232 root 1.419 - fix transmutation alchemy.
233 root 1.424 - speed up many frequently-invoked C->perl callbacks.
234 root 1.419 - added complex object matching framework, to be used in altars and the like.
235 root 1.426 - switch to YAML::XS from YAML.
236 root 1.396
237 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
238 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
239     that ultimately was not helpful to catch it :)
240 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
241     all callers to use either one or the other, as appropriate. This
242     fixes the (rather fragile) light spell, maybe others.
243     - fixed an overflow and exploit in the bank/payment code.
244     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
245 elmex 1.384 to explain the skill a bit more.
246 root 1.389 - removed a buggy check for zero attacktype. So that we might find
247 elmex 1.388 the real bugs in the archs/maps/objects.
248 elmex 1.394 - Fixed enabling torches with lighters.
249 elmex 1.387 - (maps) Added Heaven Town region.
250     - (arch+maps) Fixed & normalized warriors on map
251     /quests/peterm/CTower/Barracks.
252 root 1.392 - fix the light spell (and possibly diseases and other lights).
253 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
254 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
255     a long time ago, and similar cases are still to be found in the maps.
256     - make the socket_timeout configurable in the code (but not yet for users).
257 root 1.393 - earth wall health bar is now correct.
258 elmex 1.384
259 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
260 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
261     freeze with IO::AIO anymore due this change.
262 root 1.364 - avoid a crash when a player tries to apply a lighter.
263 root 1.376 - allow a spell argument for dimension door.
264 root 1.362 - move shop item listing and some otherstuff into the info tab.
265 root 1.360 - avoid crashes when non-players cast party spells.
266 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
267 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
268     - small improvement of the number of potions in shops
269     (by Job Vranish).
270     - added a few party spells (by Job Vranish).
271 root 1.362 - use a common message dynbuf.
272 root 1.364 - destroying tear down objects will now use the full hp range
273     for animation and will only destroy/lastframe when hp < 0.
274     - allow monsters to use earth to dust.
275     - use manhattan distance for get_rangevector_from_mapcoord, just as
276     in get_rangevector.
277     - los updates now correctly take tiled maps into account.
278     - do los updates even on maps without darkness.
279 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
280 root 1.375 - upgrade to IO::AIO 3.21.
281 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
282 elmex 1.373 - properly catching exceptions from callback in irc.ext.
283 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
284 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
285 elmex 1.368 - (arch) added hint about usage to Slag Ex.
286 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
287     like the rest.
288 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
289 root 1.378 - (arch+maps) added rate limited converter and adjusted
290     /elmex/mana_fountain.
291     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
292     - reduce size of casting_time, move_status, attack_movement,
293     last_heal and last_sp slots, squeezing some more space out of struct
294 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
295     anywhere.
296 root 1.358
297 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
298     - fixed bug in alchemy, where finding the right object for enhancements
299     didn't work.
300 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
301     effects (w.r.t. put_more) per mapspace, to give the server a chance
302     to survive a hundred deathsheads.
303 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
304     disastrous bug of unfortunately unknown proportions...
305 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
306 root 1.343 - use gender-neutral place descriptions for invite.
307 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
308     Thanks go to Lisa Larsen!
309 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
310     anymore).
311 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
312 root 1.345 - use better dependency tracking for include/keyword.h.
313 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
314     so it is possible to invite somebody out of some stck-till-death traps,
315 root 1.346 or simply to commit suicide.
316 root 1.352 - replace the "ignoring delayed commands" message by something more useful
317     (cf. cunning gnome freezeing issue).
318 elmex 1.349 - various fixes for weapon improvements.
319 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
320 root 1.353 - support T and G sequences in cfpod.
321 root 1.343
322 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
323 root 1.339 - convert me command from per-map to chat, which makes more sense, also
324     document it.
325 elmex 1.336 - more than one spellbooks of same class can now be given
326     in class selection.
327 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
328     spell rebalancements.
329 elmex 1.338 - the IRC gateway filters IRC colors now.
330 elmex 1.336
331 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
332 root 1.331 - (arch) fix quiver of Holding Bolts.
333 root 1.332 - applying unpaid items will now examine them.
334 root 1.330 - add "What" column to body command, showing items in that slot.
335 elmex 1.329 - redesigned and rebalanced lamps and torches.
336 root 1.330 - add "..." to item names that have been shortened.
337     - fixed "assign" function that squeezes strings into fixed length.
338 elmex 1.333 - add cursed effect to lamps and (some) torches.
339 elmex 1.334 - fixed bad assigned crafting skills and their tools.
340 root 1.312
341 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
342 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
343 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
344 root 1.312 - make monster smell logic dependent on their wisdom stat.
345 root 1.324 - put the death reason into a separate tab.
346     - converted "connected" slot to string, cleanly got rid of some ugly
347     hacks such as the path_attuned hack.
348 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
349     - replace one-at-a-time hash by faster than smaller FNV-1a hash
350     when hashing strings.
351 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
352 elmex 1.320 whether the right cauldron is used.
353 root 1.313 - considerably optimise shared string implementation by
354 root 1.316 making its null value a compiletime constant.
355 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
356     as well as using shstr_cmp to pass shared stringsa round efficiently,
357     for lots of code size savings.
358 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
359     they are sleeping: generators now check for the sleeping flag.
360 root 1.318 - tell gcc not to excessively inline some perl interface functions.
361 root 1.322 - remove marking rune length limit.
362 root 1.323 - fix formatting of cfpod when a verbatim block was following
363     a single newline.
364     - move resistances, statistics and showpets command output into tabs.
365 root 1.326 - implement map scripts that can replace the boulder logic without
366     having to write extensions.
367 root 1.310
368 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
369 root 1.302 - fix a longstanding bug that teared multipart monsters
370     at map boundaries apart.
371 root 1.292 - temporarily make permanently invisible player visible when
372     he/she makes noise.
373 root 1.284 - fix being able to see through walls a bit.
374 root 1.303 - improve look at output.
375 root 1.285 - completely replaced the line of sight algorithm with a variant
376     of spiral fov capable of visibility grades and arbitrary
377     shadow angles, that uses less memory and less code.
378     - the new los code supports arbitrary map rectangles and loosens
379 root 1.310 other restrictions of the old code, supporting further optimisations.
380     - update los if blocksview-objects are inserted in a map, not just when
381 root 1.287 removed (e.g. for summon fog).
382 root 1.303 - permanent invisibility doesn't make immune against making noise:
383     implement a noise system that allows monsters to locate the player
384     when he/she makes noise.
385     - implement a primitive smell system that monsters can use to track
386     players.
387 elmex 1.288 - create bomb now also works when casted by door traps.
388 elmex 1.290 - (arch) new torch graphics.
389 root 1.289 - (maps) considerably soften the subway spider.
390 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
391     the guards from being killed by players.
392 root 1.310 - (maps) lots of tweaks in and around scorn.
393     - (maps) use special non-blocksview jungle, mountain and
394     darkforest freely on the worldmap, to get gradual sight obstacles
395     instead of total blackout in those areas.
396 root 1.289 - no maximum darkness for outdoor maps anymore.
397 root 1.291 - add more hints, fix some messages.
398 root 1.292 - fix a bug: firing rods should tell you something about them.
399     - make light additive even within players.
400 root 1.293 - darken xrays effect a bit.
401     - improve handling of los changes when inserting or removing
402     objects, not perfect yet.
403     - make map darkness signed (formerly unsigned) to allow
404 root 1.294 ambient lighting and centrally manage darkness as an offset.
405     - revamped, fixed and documented the server calendrics, also
406     tell users the current time and data, to improve awareness.
407     - implement proper wizlook flag and handling of wizlook, instead
408     of dumbly just clearing los once.
409 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
410     and has a smaller runtime variance.
411 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
412     making them actually useful.
413     - see_in_dark now increases the viewing radius by 3.
414 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
415     speedup, as well as in many other places.
416 root 1.299 - remove support for extended map infos - these are not used
417     by the deliantra client and removing them gives us a 10% speedup
418     when sending map changes.
419 root 1.300 - remove most gcfclient and other client bug workarounds, as well
420     as now obsolete protocol versions, simplying the code.
421 root 1.301 - optimise and simplify generation of random numbers.
422 root 1.303 - correctly provide a non-zero default density for materials, to
423     avoid crashes, fix other bugs in the material handling code.
424     - fix volume calculations.
425     - fix cfpod parsing when multiple verbatim blocks were separated by
426     newlines.
427 root 1.305 - increase monster detection radius from wis/5 to wis/3.
428 root 1.306 - remove old pickup modes.
429     - remove obsolete disarm and search commands (search wasn't working
430     anyways).
431 root 1.308 - fix a crash when an npc applied a sign.
432 root 1.284
433 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
434 root 1.283 - this release is assumed to be very stable.
435     - (maps) radically redesigned and improved tutorial.
436 root 1.280 - directional casting no longer immediately removes the invisible effect.
437 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
438 root 1.272 - fix overflow in lighting calculations.
439     - negative glow radii can no longer cause total darkness.
440 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
441     only maximally-lit ones.
442 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
443     - swashbucklers got the oratory skill now.
444 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
445 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
446 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
447 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
448     (which was probably broken, too).
449 root 1.281 - support negative glow radii during daytime, too.
450     - use circular, not rectangular, viewing area.
451     - use minimum viewing distance of 2 in outdoor maps.
452     - negative glow is stronger than viewing area or lamps.
453 root 1.283 - (arch) new darkness spell face.
454 root 1.272
455 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
456     - (maps) completely redesigned scorn.
457 root 1.269 - "cast light" now works on oneself.
458 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
459     negative glow radii again (they were totally broken before).
460 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
461 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
462 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
463 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
464 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
465     back to the player.
466 root 1.251 - attuned/repell and spell base level system reworked.
467 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
468 root 1.247 be less erratic now.
469 root 1.248 - refuse to write the uuid file if the uuid is zero
470     (to avoid writing it in early crashes).
471 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
472     - speed up emergency_save by not syncing every file separately.
473     - no longer reattach perl to every object on reload, it's slow, and no longer
474     necessary since we don't nuke stashes anymore.
475     - do not bootstrap perl from the commandline args, use separate eval for
476     better error reporting.
477 root 1.259 - fix a crash when pushing cone spells met ice attacks.
478 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
479 root 1.255 - speed up map refresh in server a bit.
480 elmex 1.258 - refactored drop code and fixed some programming errors in it.
481 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
482 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
483 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
484     as the current weight of the inventory.
485 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
486     dragonfire has been introduced for the non-dragon players.
487 root 1.265 - remove unused "tooltype", "start_holding" object slots.
488     - change "weapontype" object slot to uint8.
489     - convert "hide" object slot into flag.
490     - reorder object members for better locality of reference and codesize
491     decrease.
492 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
493 root 1.267 - fix a crash when no skill could be found when killing amonster.
494 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
495     every completed aio operation.
496 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
497     and update mapspaces if necessary.
498 root 1.246
499 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
500 root 1.241 - removed all command line parsing, only env variables are supported
501     anymore.
502 root 1.239 - region-specific monsters will now once more be on the worldmap.
503 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
504 root 1.225 would grow out of bounds.
505 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
506 root 1.222 - fixed a double-escaping bug in the pod-parser.
507     - rewrote the cfpod parser in C++.
508     - hintmode moved to C++, players need to re-set their hintmode if
509     they dislike "show".
510 root 1.231 - fix RIP inscription.
511 root 1.239 - bump login name length from 18 to 20 char max.
512 root 1.231 - correctly support gender in emotes.
513     - correctly support gender in the death messages.
514     - correctly generate death messages for players only when they really die,
515     with increased information.
516 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
517     and data corruption (but apparently was never triggered).
518 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
519 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
520     data corruption bug.
521 root 1.223 - tweak coredumping/monitoring a bit.
522 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
523 root 1.227 - do not crash in the loader when an inventory object could not be loaded
524     (from a corrupted file).
525 root 1.241 - redid skills command to send output to proper channel.
526 root 1.233 - object->map is no longer refcounting.
527 root 1.228 - add FLAG_DEBUG for internal debugging.
528 root 1.231 - add NDI_VERBATIM flag to send_msg.
529 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
530 root 1.240 - player->exists is no longer a sync_job.
531 root 1.233 - split login.ext's player scheduler into
532     it's own player-scheduler.ext extension.
533 root 1.222
534 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
535 root 1.212 - require perl 5.10.
536 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
537 root 1.204 - swap player and observed count's on the map when observing.
538 root 1.205 - add (mostly untested) mapspace perl class and accessors.
539 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
540 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
541     could be found.
542 root 1.208 - pits now have a configurable "random spread" range and default
543 root 1.213 to a radius of two now.
544 root 1.212 - rewrite pay_player_arch.
545     - use a more stable perl_reload implementation.
546     - do not use Symbol::delete_package (causes crashes after perl-reload),
547     use our own, safer, clear_package instead.
548     - when asynchronously dumping core, close all file handles to allow
549     the server to restart concurrently.
550 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
551     sequences, without double-encoding. it should be faster, too.
552     - the above fixes wrong display of help tetx and many other issues.
553 root 1.216 - use lzf and frag packets for large messages for clients supporting them
554 root 1.218 (0.9976+), use it for long books and other messages.
555 root 1.210 - eradicate listen command and corresponding code.
556 root 1.211 - eradicate logs command.
557 root 1.218 - let the client log into the server log, used for crash backtraces.
558 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
559     old style spell objects with the spell magic bullet.
560 root 1.220 - (arch) fixed skill less rods in the archetypes
561 root 1.204
562 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
563 elmex 1.197 - made jeweler workbench larger and some other minor map
564     changes in jeweler town.
565 root 1.196 - fixed wrong item handling in jeweler skill code.
566 root 1.198 - (arch) use a special "key_random_map" for random map keys
567     that are used up.
568 root 1.199 - fix a crash when the player who was observed has logged out long
569     enough for his region/map to be gone.
570 root 1.200 - port to g++-4.3's incompatible tr1 changes.
571 root 1.201 - add some missing dependencies.
572 root 1.203 - log to /var/log/deliantra/ by default.
573     - hack observe code to enable smooth movmenet when observing.
574 elmex 1.195
575 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
576 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
577 root 1.179 - correctly move gsay to the party channel.
578 root 1.178 - fix a crash when animate weapon was used in some areas.
579 elmex 1.177 - fixed unnecessary identification of by converters created objects.
580 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
581     with NPCs.
582 elmex 1.175 - (arch) dragon scales got proper type now
583 root 1.193 - object::decrease would sometimes cause container weights to
584     be wrong, this has been fixed.
585 root 1.194 - do not send time updates for newly-seen items.
586 root 1.185 - thawing an icecube will once more drop its contents to the ground.
587 root 1.183 - fix cone spells etc. going through walls sometimes.
588 root 1.186 - fix a weight update bug that sometimes left containers
589     with wrong weights.
590 root 1.194 - added auto_apply event and extension for shop tiles.
591 root 1.172 - work around get_map_flags invoking perl and switching the stack.
592     - make sure the map is loaded when using a town portal return.
593 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
594     where healing spells didn't cost any grace.
595 root 1.173 - fix starvation kill reason.
596 root 1.174 - fix pk killer name message.
597 root 1.189 - don't let people apply signs with @match.
598 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
599     what seems to be the biggets memleak in the server).
600 elmex 1.171
601 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
602 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
603     - use anyevent to manage listen ports (this enables IPv6 support).
604 root 1.167 - server supports ipv6 client connections now.
605 root 1.168 - use newly-available Coro::AnyEvent.
606 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
607     to let it handle AIO requests.
608 root 1.167
609 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
610 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
611     processing considerably (especially in the client) and reduces data transfers
612     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
613 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
614     - (map) fixed npc dialogue in pup_land/s_f/special.
615     - bugfix: fix a crash when a player casts a swarm spell and then logs out
616     (swarm spells now stay in the player's inventory).
617 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
618 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
619     archetype *archname* (chairs of different facings were merged).
620     - bugfix: fix a potential crash issue in find_object_name (not used
621     normally).
622 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
623     (destruction, magic missile etc.).
624 root 1.163 - swarm spells without a direction now use various spiral patterns
625     instead of being fully random.
626 root 1.158 - update AnyEvent API to 3.4 and above.
627 root 1.156
628 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
629 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
630 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
631 root 1.152 - bugfix: the jumping skill now gives experience for jumping
632     and for attacking monsters. it also takes about one second to do a jump.
633 root 1.138 - bugfix: players couldn't starve in 2.53 :(
634 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
635 root 1.152 - bugfix: spell effects like word of recall are removed on death.
636 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
637     were created outside a map.
638 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
639     (fixed by reversing the logic).
640 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
641 root 1.153 - bugfix: the random map generator no longer leaks key objects.
642 root 1.154 - bugfix: support random maps >127x127.
643 root 1.152 - (maps) fixed the death certificate system in nimbus.
644 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
645 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
646 root 1.147 - (arch) give ball lightning a real name.
647 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
648 root 1.155 - support cfpod in ex replies (client item tooltips).
649 root 1.143 - unapply item in range slow when readying a spell.
650 root 1.148 - bugfix: account for rounding errors in weight updates.
651 root 1.139 - remove synchronous mkdir in chargen_race_done.
652     - fix per-race starting maps.
653 root 1.142 - check hiscore on suicide and quit as well.
654 root 1.138 - tell players when they are starving.
655 root 1.133 - get rid of costly object_from_name conversion for altar effects.
656     - fix map difficulty calculation for generators.
657 root 1.146 - slightly more intelligent handling of "is_animated" flag.
658 root 1.149 - support no_drop map header flag (before it was only available internally).
659 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
660 root 1.133
661 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
662 root 1.119 - bugfix: custom skill settings were not saved by the server.
663     - bugfix: remove did not actually remove items from the inventory, leaving
664 root 1.116 ghost items.
665 root 1.119 - bugfix: properly update items identified on the ground.
666 root 1.120 - bugfix: use localtime_r in the logger thread.
667 root 1.122 - bugfix: player starvation will now give the correct kill reason.
668     - bugfix: archetype reloads could crash the server.
669 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
670 elmex 1.114 player is not logged in.
671 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
672 root 1.117 server startup.
673 root 1.128 - bugfix: fix the door surround check in the random map generator.
674     - (maps) fix heaven quest difficulty progression.
675     - (maps) fix some random map styles.
676     - dropping items a shop is not interested in won't sell them anymore.
677     - rods and horns with a too low maximum charge allow now at least one discharge.
678     - implement kill & death statistics.
679     - random map preparation is no longer synchronous.
680     - rewrite find_style in perl, no longer does synchronous I/O.
681     - improve random map specials placement.
682     - make the killer a real object pointer instead of a string, improved
683     kill reason messages.
684 root 1.117 - take advantage of new aio_close and aio_chmod.
685 root 1.128 - implement archetype::get, object::deep_clone and update callers.
686 root 1.125 - change_abil is much faster.
687 root 1.126 - update the floorbox more often to work around the reverses item order
688     display in clients.
689 root 1.125 - cleaned up object copying by encapsulating it to a single place.
690 root 1.126 - add hints to the invite messages.
691 root 1.127 - rewrote key<->value pair handling.
692 root 1.128 - use an independent random number generator for the random map generator.
693 elmex 1.113
694 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
695 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
696     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
697     - completely automate the weight handling, should fix all weight
698     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
699 root 1.103 - reloading archetypes while a user was in the character creation phase
700     could crash the server.
701 root 1.106 - fix a nontrivial number of cases of code commented similar
702     to "is this really correct?", as many of those cases are now handles
703     automatically by lower level code.
704     - replace many ad-hoc checks for client visibility by object::visible_to,
705     should result in broader applicability of functions using it.
706 root 1.104 - merge items with different arch pointers refering to the same arch
707     (due to archetype reloads).
708 root 1.106 - refactored the object remove/insert functions and most related
709     functions (decrease, split, merge_ob etc.).
710 root 1.105 - make it compile better on freebsd (reported by pippijn).
711 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
712 root 1.108 - fix the longstanding "container stays open" bug.
713 root 1.107 - improved floorbox updating to be incremental and other protocol
714     optimisations.
715     - get rid of update_after_inventory_change and only do update stats
716     for weight once/tick/player at max.
717 root 1.109 - rewrite party commands, use party channel.
718 root 1.103
719 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
720 root 1.97 - properly link against libgthread as that is needed to make the slice
721     allocator thread-safe.
722 root 1.91 - support perls not compiled with 64 bit support (though this is not a
723     recommended configuration) (reported by Samuel Gondouin).
724 root 1.94 - always put godgiven items into the player inventory, never any containers.
725 root 1.92 - (maps, arch) the scorn go club was founded!
726 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
727 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
728     became a real spell-class.
729 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
730     - (arch) considerably strengthened spark shower and destruction.
731     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
732     finally reloadable at runtime.
733     - changed archetype loading algorithm to only require one pass and
734     use delayed resolving of references.
735 root 1.101 - examine command now uses the examine infobox.
736 root 1.102 - implement an "incremental garbage collector" for archetypes.
737 root 1.98 - enable slice allocator again.
738 root 1.96 - implement optional free memory poisoning.
739 root 1.91
740 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
741 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
742 root 1.85 skill.
743 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
744     names (also update all maps to use money instead of coins).
745 root 1.78 - add uuid accessors to perl.
746     - add coin names and archetype accessors to perl.
747 root 1.80 - fix runtime uuid file format to use "." instead of ",".
748 root 1.78 - change perl extensions to not use hardcoded coins and values.
749 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
750     and be more parsimonous of uuid usage by the exact value out on exit.
751 root 1.86 - write log messages in another thread, removing another sync point.
752     - support multi-line log messages in a nicer way.
753 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
754 root 1.81 - fix a minor memleak in the random map generator.
755     - some parts of the random map generator are not coroutine-safe,
756     so only call it "single-threaded".
757     - major cleanup of memory management in random map generator.
758 root 1.87 - slight refactoring of the random map generator, faster too.
759 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
760     bookkeeping bug.
761 root 1.87 - work around "player is on active list" problem by deactivating player
762     after loading.
763 root 1.81 - garbage collect shstr's more evenly and adaptively only when
764     there have in fact been allocations.
765 root 1.82 - fix object::insert to do as documented and insert into the env
766     if necessary.
767     - fix cf::map::unique_maps.
768     - fix nrof overflow check in can_merge_slow.
769     - fix converter code to handle >31 bit values.
770 elmex 1.83 - added support for the player_sold flag
771 root 1.84 - converters no longer accept unpaid items.
772 root 1.88 - canonicalize random map meta files for better unification.
773 root 1.77
774 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
775 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
776     when mlockall has been used.
777 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
778 root 1.72 - use separate thread for ticker timing (and more in the future).
779     this greatly increases timing accuracy and gets rid of an enourmous
780     number of gettimeofday calls.
781 root 1.82 - use a separate thread to signal aio completion, for lower latency.
782 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
783 root 1.71
784 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
785 root 1.68 - rebalanced default experience table to be more exponential
786     and much easier up to level ~40, then moderately harder.
787 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
788 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
789     - do not exit on reload/load errors but properly cleanup.
790 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
791 root 1.66
792 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
793 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
794     (this fixes the jeweler skill).
795 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
796 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
797 root 1.63 - move tombstone to real map if player died due to cave-in (even if
798     it has reset, which is better than putting it on the savebed, also as
799 root 1.321 proof that the player didn't use a savebed).
800 root 1.59
801 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
802 root 1.56 - work around perl bug in configure perl module version check.
803 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
804 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
805 root 1.52 - fix a bug in animate_weapon, causing a crash.
806 root 1.54 - no longer exit when a coroutine throws an exception.
807 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
808 root 1.53 - fix the "<player> is nuts" message.
809 root 1.58 - fix an exception at logout due to the json_coder being gone.
810 root 1.43 - upgrade to EV version 2.0 API.
811 root 1.47 - when players don't apply a savebed correctly but stand above one,
812     do not move or kill them.
813 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
814 root 1.43 - implement generic framework for server-side resource files.
815     - implement resource file update event.
816     - hook experience table update into the framework.
817     - move jeweler.yaml to resources (arch/).
818 root 1.44 - switch from Crossfire to Deliantra perl module.
819     - implement json2json arch filter.
820 root 1.45 - implement widget protocol version 2, support for ui templates.
821 root 1.54 - mapinfo is now handled fully asynchronously.
822 root 1.48 - ext/irc: also log irc messages.
823 root 1.51 - ext/schmorplog: write user stat files asynchronously.
824 root 1.43
825 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
826 elmex 1.41 - limited the number of items that can be picked up and dropped
827 root 1.42 as temporary measurement against bad performance or dropping things
828     (this lead to long freezes and triggered the watchdog).
829 elmex 1.41 - improved the performance of the drop command a bit.
830 root 1.38 - switch from Event to EV for higher performance, easier usage,
831     less bugs...
832 root 1.39 - updated to release version of the gnu affero license.
833 root 1.38
834 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
835 root 1.36 - more thoroughly rename the binaries, contact addresses.
836     - update the copyrights.
837 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
838     crashes.
839 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
840     potentially causing crashes.
841 root 1.35 - assign weapons on user load time, not login-time, avoiding
842     crashes.
843    
844 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
845 root 1.32 - fixed an important bug that caused passwords to be forgotten.
846 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
847     in some of the maps.
848 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
849     which is now trivial to do.
850 root 1.33 - removed all traces of the old (and never working) plug-in interface
851     (70kb code less on amd64).
852 root 1.34 - improve/tune scheduling priorities.
853     - fix some freezing bugs.
854     - fix a memory corruption problem in dynbuf.printf.
855     - use channels for chat and many informational commands.
856     - improved the tutorial.
857     - create missile is now fixed.
858     - race fields must now contain archetypes.
859     - jumping skill now works as advertised.
860 root 1.31
861 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
862 root 1.24 - relicense under the gnu affero license.
863 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
864 root 1.24 - implement server-side framework for generic resources.
865     - use resource framework for server-provided ambient
866     music.
867 root 1.27 - save object owners (players only atm).
868 root 1.24 - replace limited sound api with server-provided sound effects.
869     - new sc (sound control) protocol command.
870     - improve fxix protocol to include types.
871     - exactly fill tcp segments, if possible.
872     - output-rate is now an upper limit, the server will automatically
873     (and quite perfectly) adjust to the network conditions, ensuring
874     low latency even during bulk transfers (music, images, sounds etc.).
875     - implement server-side widgets (i.e. client widgets controlled
876     in the server side). this will allow future expansion without
877     having to upgrade clients.
878     - implement a (artwork) world map with realtime player position
879     tracking.
880     - new and more efficient extcmd (server still supports old extcmd
881     protocol).
882 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
883     calcluation that could be easily exploited by users.
884     - rebalanced diseases to spread more naturally/evenly.
885     - completely asynchronous map loading even for tiled maps.
886 root 1.24 - replace simple messaging protocol with channels carrying metadata
887     (similar to message types, but more directed at the user).
888     - reduce command processing latency by a whopping 120ms by
889     reordering some processing steps inside the server. this directly
890     reduces lag by 120ms.
891     - actually send spell faces to the client.
892 root 1.23 - implement player genders.
893 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
894     otherwise return to savebed and possible kill if the log-out
895     was for too long.
896     - fast socket-dead detection (kick player after 8 seconds without ack).
897     - greatly reduce the cpu time needed to draw maps _again_.
898     - archetypes are now subclasses of objects.
899     - rebalanced shop greed and approval functions to be more realistic
900     (and likely match the actual intention).
901 root 1.23 - implement "crossfire pod" format for messages, with working bold,
902     italic, gender-specific text, paragraphs etc.
903 root 1.24 - implemented hint framework, players can opt to receive hints.
904     - implemented (long) book framework, added some books from the cf wiki.
905 root 1.23 - implement generic message framework that uses xml, utf8 for the client
906     protocol and is capable of transmitting generic meta information.
907 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
908     - replace the nexus by a per-player tutorial map that teaches stuff
909     better than the newbie house.
910 root 1.18 - fix the magicmap colours.
911 root 1.19 - optimise map update even more by removing unneeded code and checks.
912     - decouple map and stats update from pl->ob and use pl->observe instead.
913     - implement observe command.
914 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
915     calls with a simple comparison.
916     - fix a latent crossfire bug that could crash the server because the
917     map refresh did not update the mapspace.
918 root 1.24 - support custom keys for regions and maps, regions are now
919     refcount-managed.
920     - allow worldmap overlays anywhere in the 000..999 range.
921     - new system to acquire time slices for background jobs, to reduce
922     jitter.
923 root 1.27 - semi-persistent object-referencing framework (currently only players
924     supported).
925 root 1.22 - dependency tracking for perl extensions.
926 root 1.24 - new slag-ex extension for cleaning cauldrons.
927     - fix invoke result processing.
928     - there are even less i/o syncpoints in the server now.
929 root 1.29 - added map-tags extension that scans all maps for object tags
930     and records them in the database (not used yet).
931 root 1.28 - metaserver 2 support.
932 root 1.22 - many more bugfixes and minor optimisations.
933 root 1.16
934 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
935 root 1.14 - optimised event invocation (non-wanted events can now be
936     skipped with 4-5 inlined instructions).
937 root 1.12 - complete rewrite of town_portal: it now creates a portal
938     to the "nearest" town only, travel is only possible
939 root 1.13 to the town and back, anybody can use it (also removes
940     one of the remaining syncpoints in the server).
941 root 1.10 - complete rewrite of the range/attack skill slot system:
942     there are now two slots, one for combat, one for ranged
943     attacks.
944     - introduce the concept of a current weapon (either a ranged
945     or a combat weapon/skill/tool) and switch between them as
946     needed.
947     - rewrite bow code so bows get more useful: apply damage,
948     attacktype and other stats to the arrows and treat
949     bows as weapons. also rebalance the missile weapons skill
950     so its damage increases with level.
951     - rewrite the complete player speed logic: weapon_speed now
952     works as documented and there are no unnatural speed boosts.
953 root 1.6 - implement a utility - cfutil - that simplifies arch and map
954     installation, replacing the old collect scripts and
955 root 1.9 simplying deployment by scaling and cutting faces as required.
956     - simplify the map protocol extensively by taking advantage
957     of missing bigfaces, speeding up map generation immensely.
958 root 1.6 - implement inherit keyword allowing archetypes to inherit from
959     other archetypes.
960     - rationalise archetype, region and treasurelist file format
961     into a single file format and make them reloadable asynchronously.
962 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
963     reloadable at runtime.
964 root 1.6 - implement 64x64 faceset support.
965     - implement fxixsx protocol that saves
966     a lot of bandwidth over the old image/face/smooth packets
967 root 1.11 and allows images > packetsize, incremental and background
968     transfers.
969 root 1.6 - implement a bandwidth-saving smoothing protocol that works
970     on a face basis as opposed to a mapspace basis.
971 root 1.7 - the server can now rate-limit image uploads to not exceed
972     a certain (client-configurable) speed while guarenteeing full
973     freedom of movement.
974 root 1.8 - implement new ex command to request item descriptions.
975     - implement new msg command for in-game messages with meta
976     information (using xml).
977 root 1.9 - enforce utf-8 for all text messages.
978 root 1.13 - added micropather (not used yet).
979 root 1.6 - many, many bugfixes.
980 root 1.1
981 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
982 root 1.1 - make coroapi accessible to cf+.
983     - moved map handling logic completely to perl
984     - per player maps are now marked in the map
985 root 1.2 - maps are saved completely differently now,
986     and much more often.
987 root 1.17 - rewrote map header parser and writer, to be much faster.
988 pippijn 1.4 - maps and players are now (in the average case) loaded
989 root 1.2 and saved completely asynchronously, I/O contention will no
990     longer freeze the server.
991 pippijn 1.4 - players and maps can be loaded anytime, without the player
992 root 1.2 being logged in.
993 root 1.1 - automatically generate method interfaces for perl from headers
994     - unbundled freezethaw
995     - mostly rewrote common/map.C
996     - completely rewrite server/swap.C
997     - introduced "runtime", the CCT clock (corrected crossfire time) :)
998     - introduced new keyword for map files: file_format_version (integer, server version: 0)
999     - better message for apply failures due to applymode
1000     - removed most all of the weather code
1001     - unified logging to stderr and file
1002     - too many minor changes to document