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Revision: 1.526
Committed: Sun Nov 29 17:26:28 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.525: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.525 TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10 root 1.526 TODO: cf:objecT::find_by_count!!11
11 root 1.515 - (maps) add gorokh_final mapset from crossfire.
12 root 1.516 - (maps) block most vault-type mlab locations, open up
13     imperial converters for anybody to use.
14 root 1.519 - (maps, arch) replace all permanent stat potions by random
15     variants.
16 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
17 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
18     real player object on player changes.
19 root 1.522 - diseases and maybe other things could sometimes reduce the speed
20     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
21     much grief.
22 root 1.523 - speed_left randomisation was, apparently, totally broken.
23     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
24     of the speed slot internally and in map save files. among other
25     things, this gets rid of all the abs (speed) calls.
26     - reduce map file save files by using abridged keywords aliases.
27 root 1.494 - shop specialisation calculation was totally broken.
28 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
29     now enforced.
30 root 1.498 - fix magic mapping, which only worked for inate spell casting.
31 root 1.495 - godgiven items will now be explicitly described as such.
32 root 1.524 - (arch) dded a quiver of bolts.
33 root 1.504 - materialnames would change "randomly" on every load, only
34     set the material when the materialname was not set before.
35 root 1.497 - balancing change, halve rod recharge speed (instead
36     of 4.8s, the standard rods now recharge in ~10s. not a solution,
37     but still.
38 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
39 root 1.509 the costly flag-checking loop in most cases and using a simple
40     repeat-cache for speed_left.
41 root 1.507 - always delay stats update for players on insert/remove till
42     next tick/command, which saves a lot of cpu cycles on drop/take.
43 root 1.514 - add hint about havign to run to attach unaggressive npcs.
44 root 1.494 - pet monster level was not displayed correctly in "showpets index".
45     - clean up floating point conversions and many similar nitpicks.
46 root 1.502 - fix hanuk altar.
47 root 1.504 - overhaul material system to be much faster, and having less bugs, but
48     still having a lot of cruft :/.
49 root 1.502 - add marble shop floor.
50 root 1.494 - move gcc specifics to new file include/compiler.h.
51     - unrecognised cfpod directives could cause undefined behaviour.
52 root 1.505 - added boes' marble shop to steinwandstadt.
53 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
54     - optimise mapspace updates.
55     - cache volume/items per mapspace.
56 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
57     decrease).
58 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
59     have led to weird item multiplications.
60 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
61 elmex 1.501 - fixed crash bug in learn_spell command.
62 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
63 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
64     from perl to c++.
65 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
66     and use it in some "inner" loops.
67 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
68 elmex 1.511 - fixed jeweler experience output to not be floating point.
69 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
70 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
71 root 1.518 - try to prefetch memory inside process_objects, which can give
72     enourmous speed gains.
73     - make some small optimisation to the process_objects loop.
74 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
75     handling different chksum lengths.
76     - check for hash collisions in cfutil.
77     - reduce face checksum size from 6 to 4 bytes.
78 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
79 root 1.523 - removed weather-specific attributes.
80     - fixed genkeywords dependency.
81     - do not clear "randomitems" slot for world underlays.
82     - use "sl" as short-hand for speed_left in save-files, just to make them
83     smaller.
84 root 1.517 - in general, don't crash on value-less resource file lines
85     anymore, due to get_str never returning a 0-pointer.
86 elmex 1.521 - code cleanup in move_symptom.
87 root 1.494
88 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
89 root 1.481 - some Andrew Madloch wanted, despite being specifically told
90     multiple times that the Deliantra parts additions are under AGPL,
91 root 1.487 lock up the source code of the server within his company.
92 root 1.481 some reorganisations have been done to the sourcecode to make
93     it clearer that this violates the Affero GPL. Help to keep
94     Deliantra free software even for the coming generations
95     and be wary of the promises of Andrew Madloch, he has nothing
96 root 1.487 good in mind for free software.
97 root 1.480 - clarify which files of the server are 100% AGPL.
98 root 1.481 - minor reorganisation, move some GPL code into other files.
99 root 1.483 - implement viewpoint (which is like observe, but only for the map,
100     not stats etc.).
101 root 1.484 - replace magic mapping overlay by a flying bird exposing area
102     on the worldmap (ext/magic_mapping.ext).
103 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
104     - @find results in npc dialogue is now stored in $find.
105 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
106 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
107 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
108     dm instead.
109 root 1.456 - (maps) add town portal to celvear.
110 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
111     mapsets from crossfire, together with associated archetypes.
112 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
113     - (maps) define a new whalingoutpost region.
114 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
115     and most archetypes that go with them (without stoning and swallow effects),
116     casino tokens and stock certificates are also missing.
117 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
118     and santo dominion.
119 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
120     to go with them. also adjusted archetypes to be more korrekt "gotisch".
121 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
122 root 1.460 - properly close client-side dialogue when the player is teleported away.
123 root 1.459 - map-tags did not properly close it's database tables or wait
124     for a quiescent state, causing memory corruption on reload.
125 root 1.454 - support "stat.xyz" accessor in match expressions.
126 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
127 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
128     fixes long answers from npc dialogue).
129 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
130 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
131     and to not add a "put your code here" force needlessly.
132 root 1.463 - (arch) fix or improve many plurals.
133 root 1.465 - markers do no longer add a force if the slaying field is unset.
134 root 1.466 - sped up search-items implementation, but it's still horrible.
135 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
136 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
137     used to reogianise the illogical arch tree a bit.
138 root 1.479 - (maps) import most map names from crossfire.
139 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
140 root 1.483 - fly_high movement gives better los, ignoring blocksview.
141 root 1.488 - the addexp command should now honour skill names with spaces.
142 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
143 root 1.491 - (arch) added many more buildable marble floors.
144 root 1.490 - major namespace cleanup: save 45kb by making functions static
145     that were unnecessarily global.
146 root 1.452
147 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
148 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
149 root 1.451 - fix a memory buffer overflow in the book code.
150 root 1.429 - add @check, @find npc dialogue commands.
151     - (maps) add a number of town interiors.
152 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
153 root 1.451 - (maps) add celvear area from cfextended.
154 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
155     - (server,maps) fix bug causing some library books not to be chained down,
156     cause Scorn/Navar libraries not to have inscribable books.
157 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
158 sf-marcmagus 1.433 inappropriate item power.
159 root 1.448 - (maps) fix intwell balancing issue.
160 root 1.437 - improve the look of generated books.
161 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
162     - fix bug where players could bypass no_drop by putting items in containers.
163 root 1.430 - consecutive commands arriving at the same time in the server would be
164     corrupted if the length was >255.
165 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
166 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
167     and perl.
168 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
169     functionality (and more) inside the same object using the match expressions.
170     - create simpler match expression compiles in many common cases.
171 root 1.439 - reduce object size by removing obsolete "seen_by" member.
172 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
173     of the new dynbuf::splice function (which gave an unexpected net win
174     in code size...).
175 root 1.442 - the server will no longer complain (and subtly fail) when an object
176     being removed from a map causes another object to get removed.
177 root 1.441 - banish strncpy from the server, speed up and simplify sending item
178     descriptions to the client considerably.
179 root 1.442 - add new "in head" set modifier for matches.
180     - new BLOCKED_MOVE event added.
181     - mapscript archetype now has activate_on_xxx true by default, as similar
182     connected elements.
183 root 1.448 - (maps) imported all styles from cfextended except
184 root 1.444 floorstyles/land_plots and monsterstyles.
185 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
186 root 1.446 - don't crash when treasure lists are empty / supply new empty
187     treasurelist for randomitems when none can be found.
188     - implement cf::map::static_maps and use it in map-tags.ext.
189 root 1.449 - fix a bug in map-tag scanning when moving tags.
190 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
191     for a reaction.
192 root 1.447 - implement new "loadall" map loading command, purely for debugging.
193 root 1.429
194 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
195 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
196     but not horns (to make them more useful for content-creators).
197 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
198     2) it skipped spell effects and 3) it didn't handle the case where
199     and object was destroyed while iterating over it correctly. all this
200     allowed players to sometimes walk onto spaces they should not be able to
201     walk on.
202 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
203 root 1.399 - examining an object now dumps the serialised object form when the user
204 root 1.404 is a wizard (wizlook).
205 root 1.421 - altars no longer accept unpaid items.
206 root 1.411 - party spells didn't work all that well.
207 root 1.424 - added complex object matching framework (cf::match), and make altars
208     and pedestals use it.
209 root 1.425 - identified skill-tools show what skill they grant.
210 root 1.399 - display the duration of change_ability spells when examining them
211     (missing: protection spells, but they are a hack...).
212 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
213     adding more variety to the different mushrooms.
214 root 1.398 - fix a minor cfpod formatting bug.
215 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
216     the hintmode setting on the settings page.
217 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
218 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
219 root 1.399 - enable the object loader to also dump archetypes.
220 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
221 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
222 root 1.402 - force the initial face when loading an object that is time-animated
223     or a monster, so it does not have to be specified anymore.
224 root 1.403 - fix a bug where recasting an ability changing spell could shorten
225     its remaining duration.
226 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
227 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
228 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
229     up splay operations as well.
230 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
231 root 1.412 - implement introspection data for C++ classes (%REFLECT).
232 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
233 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
234 root 1.419 - fix transmutation alchemy.
235 root 1.424 - speed up many frequently-invoked C->perl callbacks.
236 root 1.419 - added complex object matching framework, to be used in altars and the like.
237 root 1.426 - switch to YAML::XS from YAML.
238 root 1.396
239 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
240 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
241     that ultimately was not helpful to catch it :)
242 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
243     all callers to use either one or the other, as appropriate. This
244     fixes the (rather fragile) light spell, maybe others.
245     - fixed an overflow and exploit in the bank/payment code.
246     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
247 elmex 1.384 to explain the skill a bit more.
248 root 1.389 - removed a buggy check for zero attacktype. So that we might find
249 elmex 1.388 the real bugs in the archs/maps/objects.
250 elmex 1.394 - Fixed enabling torches with lighters.
251 elmex 1.387 - (maps) Added Heaven Town region.
252     - (arch+maps) Fixed & normalized warriors on map
253     /quests/peterm/CTower/Barracks.
254 root 1.392 - fix the light spell (and possibly diseases and other lights).
255 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
256 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
257     a long time ago, and similar cases are still to be found in the maps.
258     - make the socket_timeout configurable in the code (but not yet for users).
259 root 1.393 - earth wall health bar is now correct.
260 elmex 1.384
261 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
262 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
263     freeze with IO::AIO anymore due this change.
264 root 1.364 - avoid a crash when a player tries to apply a lighter.
265 root 1.376 - allow a spell argument for dimension door.
266 root 1.362 - move shop item listing and some otherstuff into the info tab.
267 root 1.360 - avoid crashes when non-players cast party spells.
268 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
269 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
270     - small improvement of the number of potions in shops
271     (by Job Vranish).
272     - added a few party spells (by Job Vranish).
273 root 1.362 - use a common message dynbuf.
274 root 1.364 - destroying tear down objects will now use the full hp range
275     for animation and will only destroy/lastframe when hp < 0.
276     - allow monsters to use earth to dust.
277     - use manhattan distance for get_rangevector_from_mapcoord, just as
278     in get_rangevector.
279     - los updates now correctly take tiled maps into account.
280     - do los updates even on maps without darkness.
281 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
282 root 1.375 - upgrade to IO::AIO 3.21.
283 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
284 elmex 1.373 - properly catching exceptions from callback in irc.ext.
285 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
286 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
287 elmex 1.368 - (arch) added hint about usage to Slag Ex.
288 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
289     like the rest.
290 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
291 root 1.378 - (arch+maps) added rate limited converter and adjusted
292     /elmex/mana_fountain.
293     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
294     - reduce size of casting_time, move_status, attack_movement,
295     last_heal and last_sp slots, squeezing some more space out of struct
296 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
297     anywhere.
298 root 1.358
299 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
300     - fixed bug in alchemy, where finding the right object for enhancements
301     didn't work.
302 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
303     effects (w.r.t. put_more) per mapspace, to give the server a chance
304     to survive a hundred deathsheads.
305 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
306     disastrous bug of unfortunately unknown proportions...
307 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
308 root 1.343 - use gender-neutral place descriptions for invite.
309 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
310     Thanks go to Lisa Larsen!
311 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
312     anymore).
313 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
314 root 1.345 - use better dependency tracking for include/keyword.h.
315 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
316     so it is possible to invite somebody out of some stck-till-death traps,
317 root 1.346 or simply to commit suicide.
318 root 1.352 - replace the "ignoring delayed commands" message by something more useful
319     (cf. cunning gnome freezeing issue).
320 elmex 1.349 - various fixes for weapon improvements.
321 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
322 root 1.353 - support T and G sequences in cfpod.
323 root 1.343
324 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
325 root 1.339 - convert me command from per-map to chat, which makes more sense, also
326     document it.
327 elmex 1.336 - more than one spellbooks of same class can now be given
328     in class selection.
329 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
330     spell rebalancements.
331 elmex 1.338 - the IRC gateway filters IRC colors now.
332 elmex 1.336
333 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
334 root 1.331 - (arch) fix quiver of Holding Bolts.
335 root 1.332 - applying unpaid items will now examine them.
336 root 1.330 - add "What" column to body command, showing items in that slot.
337 elmex 1.329 - redesigned and rebalanced lamps and torches.
338 root 1.330 - add "..." to item names that have been shortened.
339     - fixed "assign" function that squeezes strings into fixed length.
340 elmex 1.333 - add cursed effect to lamps and (some) torches.
341 elmex 1.334 - fixed bad assigned crafting skills and their tools.
342 root 1.312
343 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
344 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
345 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
346 root 1.312 - make monster smell logic dependent on their wisdom stat.
347 root 1.324 - put the death reason into a separate tab.
348     - converted "connected" slot to string, cleanly got rid of some ugly
349     hacks such as the path_attuned hack.
350 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
351     - replace one-at-a-time hash by faster than smaller FNV-1a hash
352     when hashing strings.
353 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
354 elmex 1.320 whether the right cauldron is used.
355 root 1.313 - considerably optimise shared string implementation by
356 root 1.316 making its null value a compiletime constant.
357 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
358     as well as using shstr_cmp to pass shared stringsa round efficiently,
359     for lots of code size savings.
360 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
361     they are sleeping: generators now check for the sleeping flag.
362 root 1.318 - tell gcc not to excessively inline some perl interface functions.
363 root 1.322 - remove marking rune length limit.
364 root 1.323 - fix formatting of cfpod when a verbatim block was following
365     a single newline.
366     - move resistances, statistics and showpets command output into tabs.
367 root 1.326 - implement map scripts that can replace the boulder logic without
368     having to write extensions.
369 root 1.310
370 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
371 root 1.302 - fix a longstanding bug that teared multipart monsters
372     at map boundaries apart.
373 root 1.292 - temporarily make permanently invisible player visible when
374     he/she makes noise.
375 root 1.284 - fix being able to see through walls a bit.
376 root 1.303 - improve look at output.
377 root 1.285 - completely replaced the line of sight algorithm with a variant
378     of spiral fov capable of visibility grades and arbitrary
379     shadow angles, that uses less memory and less code.
380     - the new los code supports arbitrary map rectangles and loosens
381 root 1.310 other restrictions of the old code, supporting further optimisations.
382     - update los if blocksview-objects are inserted in a map, not just when
383 root 1.287 removed (e.g. for summon fog).
384 root 1.303 - permanent invisibility doesn't make immune against making noise:
385     implement a noise system that allows monsters to locate the player
386     when he/she makes noise.
387     - implement a primitive smell system that monsters can use to track
388     players.
389 elmex 1.288 - create bomb now also works when casted by door traps.
390 elmex 1.290 - (arch) new torch graphics.
391 root 1.289 - (maps) considerably soften the subway spider.
392 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
393     the guards from being killed by players.
394 root 1.310 - (maps) lots of tweaks in and around scorn.
395     - (maps) use special non-blocksview jungle, mountain and
396     darkforest freely on the worldmap, to get gradual sight obstacles
397     instead of total blackout in those areas.
398 root 1.289 - no maximum darkness for outdoor maps anymore.
399 root 1.291 - add more hints, fix some messages.
400 root 1.292 - fix a bug: firing rods should tell you something about them.
401     - make light additive even within players.
402 root 1.293 - darken xrays effect a bit.
403     - improve handling of los changes when inserting or removing
404     objects, not perfect yet.
405     - make map darkness signed (formerly unsigned) to allow
406 root 1.294 ambient lighting and centrally manage darkness as an offset.
407     - revamped, fixed and documented the server calendrics, also
408     tell users the current time and data, to improve awareness.
409     - implement proper wizlook flag and handling of wizlook, instead
410     of dumbly just clearing los once.
411 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
412     and has a smaller runtime variance.
413 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
414     making them actually useful.
415     - see_in_dark now increases the viewing radius by 3.
416 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
417     speedup, as well as in many other places.
418 root 1.299 - remove support for extended map infos - these are not used
419     by the deliantra client and removing them gives us a 10% speedup
420     when sending map changes.
421 root 1.300 - remove most gcfclient and other client bug workarounds, as well
422     as now obsolete protocol versions, simplying the code.
423 root 1.301 - optimise and simplify generation of random numbers.
424 root 1.303 - correctly provide a non-zero default density for materials, to
425     avoid crashes, fix other bugs in the material handling code.
426     - fix volume calculations.
427     - fix cfpod parsing when multiple verbatim blocks were separated by
428     newlines.
429 root 1.305 - increase monster detection radius from wis/5 to wis/3.
430 root 1.306 - remove old pickup modes.
431     - remove obsolete disarm and search commands (search wasn't working
432     anyways).
433 root 1.308 - fix a crash when an npc applied a sign.
434 root 1.284
435 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
436 root 1.283 - this release is assumed to be very stable.
437     - (maps) radically redesigned and improved tutorial.
438 root 1.280 - directional casting no longer immediately removes the invisible effect.
439 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
440 root 1.272 - fix overflow in lighting calculations.
441     - negative glow radii can no longer cause total darkness.
442 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
443     only maximally-lit ones.
444 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
445     - swashbucklers got the oratory skill now.
446 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
447 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
448 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
449 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
450     (which was probably broken, too).
451 root 1.281 - support negative glow radii during daytime, too.
452     - use circular, not rectangular, viewing area.
453     - use minimum viewing distance of 2 in outdoor maps.
454     - negative glow is stronger than viewing area or lamps.
455 root 1.283 - (arch) new darkness spell face.
456 root 1.272
457 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
458     - (maps) completely redesigned scorn.
459 root 1.269 - "cast light" now works on oneself.
460 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
461     negative glow radii again (they were totally broken before).
462 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
463 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
464 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
465 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
466 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
467     back to the player.
468 root 1.251 - attuned/repell and spell base level system reworked.
469 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
470 root 1.247 be less erratic now.
471 root 1.248 - refuse to write the uuid file if the uuid is zero
472     (to avoid writing it in early crashes).
473 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
474     - speed up emergency_save by not syncing every file separately.
475     - no longer reattach perl to every object on reload, it's slow, and no longer
476     necessary since we don't nuke stashes anymore.
477     - do not bootstrap perl from the commandline args, use separate eval for
478     better error reporting.
479 root 1.259 - fix a crash when pushing cone spells met ice attacks.
480 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
481 root 1.255 - speed up map refresh in server a bit.
482 elmex 1.258 - refactored drop code and fixed some programming errors in it.
483 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
484 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
485 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
486     as the current weight of the inventory.
487 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
488     dragonfire has been introduced for the non-dragon players.
489 root 1.265 - remove unused "tooltype", "start_holding" object slots.
490     - change "weapontype" object slot to uint8.
491     - convert "hide" object slot into flag.
492     - reorder object members for better locality of reference and codesize
493     decrease.
494 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
495 root 1.267 - fix a crash when no skill could be found when killing amonster.
496 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
497     every completed aio operation.
498 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
499     and update mapspaces if necessary.
500 root 1.246
501 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
502 root 1.241 - removed all command line parsing, only env variables are supported
503     anymore.
504 root 1.239 - region-specific monsters will now once more be on the worldmap.
505 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
506 root 1.225 would grow out of bounds.
507 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
508 root 1.222 - fixed a double-escaping bug in the pod-parser.
509     - rewrote the cfpod parser in C++.
510     - hintmode moved to C++, players need to re-set their hintmode if
511     they dislike "show".
512 root 1.231 - fix RIP inscription.
513 root 1.239 - bump login name length from 18 to 20 char max.
514 root 1.231 - correctly support gender in emotes.
515     - correctly support gender in the death messages.
516     - correctly generate death messages for players only when they really die,
517     with increased information.
518 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
519     and data corruption (but apparently was never triggered).
520 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
521 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
522     data corruption bug.
523 root 1.223 - tweak coredumping/monitoring a bit.
524 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
525 root 1.227 - do not crash in the loader when an inventory object could not be loaded
526     (from a corrupted file).
527 root 1.241 - redid skills command to send output to proper channel.
528 root 1.233 - object->map is no longer refcounting.
529 root 1.228 - add FLAG_DEBUG for internal debugging.
530 root 1.231 - add NDI_VERBATIM flag to send_msg.
531 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
532 root 1.240 - player->exists is no longer a sync_job.
533 root 1.233 - split login.ext's player scheduler into
534     it's own player-scheduler.ext extension.
535 root 1.222
536 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
537 root 1.212 - require perl 5.10.
538 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
539 root 1.204 - swap player and observed count's on the map when observing.
540 root 1.205 - add (mostly untested) mapspace perl class and accessors.
541 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
542 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
543     could be found.
544 root 1.208 - pits now have a configurable "random spread" range and default
545 root 1.213 to a radius of two now.
546 root 1.212 - rewrite pay_player_arch.
547     - use a more stable perl_reload implementation.
548     - do not use Symbol::delete_package (causes crashes after perl-reload),
549     use our own, safer, clear_package instead.
550     - when asynchronously dumping core, close all file handles to allow
551     the server to restart concurrently.
552 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
553     sequences, without double-encoding. it should be faster, too.
554     - the above fixes wrong display of help tetx and many other issues.
555 root 1.216 - use lzf and frag packets for large messages for clients supporting them
556 root 1.218 (0.9976+), use it for long books and other messages.
557 root 1.210 - eradicate listen command and corresponding code.
558 root 1.211 - eradicate logs command.
559 root 1.218 - let the client log into the server log, used for crash backtraces.
560 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
561     old style spell objects with the spell magic bullet.
562 root 1.220 - (arch) fixed skill less rods in the archetypes
563 root 1.204
564 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
565 elmex 1.197 - made jeweler workbench larger and some other minor map
566     changes in jeweler town.
567 root 1.196 - fixed wrong item handling in jeweler skill code.
568 root 1.198 - (arch) use a special "key_random_map" for random map keys
569     that are used up.
570 root 1.199 - fix a crash when the player who was observed has logged out long
571     enough for his region/map to be gone.
572 root 1.200 - port to g++-4.3's incompatible tr1 changes.
573 root 1.201 - add some missing dependencies.
574 root 1.203 - log to /var/log/deliantra/ by default.
575     - hack observe code to enable smooth movmenet when observing.
576 elmex 1.195
577 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
578 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
579 root 1.179 - correctly move gsay to the party channel.
580 root 1.178 - fix a crash when animate weapon was used in some areas.
581 elmex 1.177 - fixed unnecessary identification of by converters created objects.
582 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
583     with NPCs.
584 elmex 1.175 - (arch) dragon scales got proper type now
585 root 1.193 - object::decrease would sometimes cause container weights to
586     be wrong, this has been fixed.
587 root 1.194 - do not send time updates for newly-seen items.
588 root 1.185 - thawing an icecube will once more drop its contents to the ground.
589 root 1.183 - fix cone spells etc. going through walls sometimes.
590 root 1.186 - fix a weight update bug that sometimes left containers
591     with wrong weights.
592 root 1.194 - added auto_apply event and extension for shop tiles.
593 root 1.172 - work around get_map_flags invoking perl and switching the stack.
594     - make sure the map is loaded when using a town portal return.
595 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
596     where healing spells didn't cost any grace.
597 root 1.173 - fix starvation kill reason.
598 root 1.174 - fix pk killer name message.
599 root 1.189 - don't let people apply signs with @match.
600 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
601     what seems to be the biggets memleak in the server).
602 elmex 1.171
603 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
604 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
605     - use anyevent to manage listen ports (this enables IPv6 support).
606 root 1.167 - server supports ipv6 client connections now.
607 root 1.168 - use newly-available Coro::AnyEvent.
608 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
609     to let it handle AIO requests.
610 root 1.167
611 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
612 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
613     processing considerably (especially in the client) and reduces data transfers
614     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
615 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
616     - (map) fixed npc dialogue in pup_land/s_f/special.
617     - bugfix: fix a crash when a player casts a swarm spell and then logs out
618     (swarm spells now stay in the player's inventory).
619 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
620 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
621     archetype *archname* (chairs of different facings were merged).
622     - bugfix: fix a potential crash issue in find_object_name (not used
623     normally).
624 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
625     (destruction, magic missile etc.).
626 root 1.163 - swarm spells without a direction now use various spiral patterns
627     instead of being fully random.
628 root 1.158 - update AnyEvent API to 3.4 and above.
629 root 1.156
630 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
631 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
632 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
633 root 1.152 - bugfix: the jumping skill now gives experience for jumping
634     and for attacking monsters. it also takes about one second to do a jump.
635 root 1.138 - bugfix: players couldn't starve in 2.53 :(
636 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
637 root 1.152 - bugfix: spell effects like word of recall are removed on death.
638 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
639     were created outside a map.
640 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
641     (fixed by reversing the logic).
642 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
643 root 1.153 - bugfix: the random map generator no longer leaks key objects.
644 root 1.154 - bugfix: support random maps >127x127.
645 root 1.152 - (maps) fixed the death certificate system in nimbus.
646 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
647 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
648 root 1.147 - (arch) give ball lightning a real name.
649 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
650 root 1.155 - support cfpod in ex replies (client item tooltips).
651 root 1.143 - unapply item in range slow when readying a spell.
652 root 1.148 - bugfix: account for rounding errors in weight updates.
653 root 1.139 - remove synchronous mkdir in chargen_race_done.
654     - fix per-race starting maps.
655 root 1.142 - check hiscore on suicide and quit as well.
656 root 1.138 - tell players when they are starving.
657 root 1.133 - get rid of costly object_from_name conversion for altar effects.
658     - fix map difficulty calculation for generators.
659 root 1.146 - slightly more intelligent handling of "is_animated" flag.
660 root 1.149 - support no_drop map header flag (before it was only available internally).
661 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
662 root 1.133
663 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
664 root 1.119 - bugfix: custom skill settings were not saved by the server.
665     - bugfix: remove did not actually remove items from the inventory, leaving
666 root 1.116 ghost items.
667 root 1.119 - bugfix: properly update items identified on the ground.
668 root 1.120 - bugfix: use localtime_r in the logger thread.
669 root 1.122 - bugfix: player starvation will now give the correct kill reason.
670     - bugfix: archetype reloads could crash the server.
671 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
672 elmex 1.114 player is not logged in.
673 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
674 root 1.117 server startup.
675 root 1.128 - bugfix: fix the door surround check in the random map generator.
676     - (maps) fix heaven quest difficulty progression.
677     - (maps) fix some random map styles.
678     - dropping items a shop is not interested in won't sell them anymore.
679     - rods and horns with a too low maximum charge allow now at least one discharge.
680     - implement kill & death statistics.
681     - random map preparation is no longer synchronous.
682     - rewrite find_style in perl, no longer does synchronous I/O.
683     - improve random map specials placement.
684     - make the killer a real object pointer instead of a string, improved
685     kill reason messages.
686 root 1.117 - take advantage of new aio_close and aio_chmod.
687 root 1.128 - implement archetype::get, object::deep_clone and update callers.
688 root 1.125 - change_abil is much faster.
689 root 1.126 - update the floorbox more often to work around the reverses item order
690     display in clients.
691 root 1.125 - cleaned up object copying by encapsulating it to a single place.
692 root 1.126 - add hints to the invite messages.
693 root 1.127 - rewrote key<->value pair handling.
694 root 1.128 - use an independent random number generator for the random map generator.
695 elmex 1.113
696 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
697 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
698     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
699     - completely automate the weight handling, should fix all weight
700     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
701 root 1.103 - reloading archetypes while a user was in the character creation phase
702     could crash the server.
703 root 1.106 - fix a nontrivial number of cases of code commented similar
704     to "is this really correct?", as many of those cases are now handles
705     automatically by lower level code.
706     - replace many ad-hoc checks for client visibility by object::visible_to,
707     should result in broader applicability of functions using it.
708 root 1.104 - merge items with different arch pointers refering to the same arch
709     (due to archetype reloads).
710 root 1.106 - refactored the object remove/insert functions and most related
711     functions (decrease, split, merge_ob etc.).
712 root 1.105 - make it compile better on freebsd (reported by pippijn).
713 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
714 root 1.108 - fix the longstanding "container stays open" bug.
715 root 1.107 - improved floorbox updating to be incremental and other protocol
716     optimisations.
717     - get rid of update_after_inventory_change and only do update stats
718     for weight once/tick/player at max.
719 root 1.109 - rewrite party commands, use party channel.
720 root 1.103
721 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
722 root 1.97 - properly link against libgthread as that is needed to make the slice
723     allocator thread-safe.
724 root 1.91 - support perls not compiled with 64 bit support (though this is not a
725     recommended configuration) (reported by Samuel Gondouin).
726 root 1.94 - always put godgiven items into the player inventory, never any containers.
727 root 1.92 - (maps, arch) the scorn go club was founded!
728 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
729 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
730     became a real spell-class.
731 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
732     - (arch) considerably strengthened spark shower and destruction.
733     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
734     finally reloadable at runtime.
735     - changed archetype loading algorithm to only require one pass and
736     use delayed resolving of references.
737 root 1.101 - examine command now uses the examine infobox.
738 root 1.102 - implement an "incremental garbage collector" for archetypes.
739 root 1.98 - enable slice allocator again.
740 root 1.96 - implement optional free memory poisoning.
741 root 1.91
742 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
743 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
744 root 1.85 skill.
745 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
746     names (also update all maps to use money instead of coins).
747 root 1.78 - add uuid accessors to perl.
748     - add coin names and archetype accessors to perl.
749 root 1.80 - fix runtime uuid file format to use "." instead of ",".
750 root 1.78 - change perl extensions to not use hardcoded coins and values.
751 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
752     and be more parsimonous of uuid usage by the exact value out on exit.
753 root 1.86 - write log messages in another thread, removing another sync point.
754     - support multi-line log messages in a nicer way.
755 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
756 root 1.81 - fix a minor memleak in the random map generator.
757     - some parts of the random map generator are not coroutine-safe,
758     so only call it "single-threaded".
759     - major cleanup of memory management in random map generator.
760 root 1.87 - slight refactoring of the random map generator, faster too.
761 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
762     bookkeeping bug.
763 root 1.87 - work around "player is on active list" problem by deactivating player
764     after loading.
765 root 1.81 - garbage collect shstr's more evenly and adaptively only when
766     there have in fact been allocations.
767 root 1.82 - fix object::insert to do as documented and insert into the env
768     if necessary.
769     - fix cf::map::unique_maps.
770     - fix nrof overflow check in can_merge_slow.
771     - fix converter code to handle >31 bit values.
772 elmex 1.83 - added support for the player_sold flag
773 root 1.84 - converters no longer accept unpaid items.
774 root 1.88 - canonicalize random map meta files for better unification.
775 root 1.77
776 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
777 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
778     when mlockall has been used.
779 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
780 root 1.72 - use separate thread for ticker timing (and more in the future).
781     this greatly increases timing accuracy and gets rid of an enourmous
782     number of gettimeofday calls.
783 root 1.82 - use a separate thread to signal aio completion, for lower latency.
784 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
785 root 1.71
786 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
787 root 1.68 - rebalanced default experience table to be more exponential
788     and much easier up to level ~40, then moderately harder.
789 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
790 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
791     - do not exit on reload/load errors but properly cleanup.
792 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
793 root 1.66
794 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
795 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
796     (this fixes the jeweler skill).
797 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
798 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
799 root 1.63 - move tombstone to real map if player died due to cave-in (even if
800     it has reset, which is better than putting it on the savebed, also as
801 root 1.321 proof that the player didn't use a savebed).
802 root 1.59
803 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
804 root 1.56 - work around perl bug in configure perl module version check.
805 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
806 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
807 root 1.52 - fix a bug in animate_weapon, causing a crash.
808 root 1.54 - no longer exit when a coroutine throws an exception.
809 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
810 root 1.53 - fix the "<player> is nuts" message.
811 root 1.58 - fix an exception at logout due to the json_coder being gone.
812 root 1.43 - upgrade to EV version 2.0 API.
813 root 1.47 - when players don't apply a savebed correctly but stand above one,
814     do not move or kill them.
815 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
816 root 1.43 - implement generic framework for server-side resource files.
817     - implement resource file update event.
818     - hook experience table update into the framework.
819     - move jeweler.yaml to resources (arch/).
820 root 1.44 - switch from Crossfire to Deliantra perl module.
821     - implement json2json arch filter.
822 root 1.45 - implement widget protocol version 2, support for ui templates.
823 root 1.54 - mapinfo is now handled fully asynchronously.
824 root 1.48 - ext/irc: also log irc messages.
825 root 1.51 - ext/schmorplog: write user stat files asynchronously.
826 root 1.43
827 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
828 elmex 1.41 - limited the number of items that can be picked up and dropped
829 root 1.42 as temporary measurement against bad performance or dropping things
830     (this lead to long freezes and triggered the watchdog).
831 elmex 1.41 - improved the performance of the drop command a bit.
832 root 1.38 - switch from Event to EV for higher performance, easier usage,
833     less bugs...
834 root 1.39 - updated to release version of the gnu affero license.
835 root 1.38
836 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
837 root 1.36 - more thoroughly rename the binaries, contact addresses.
838     - update the copyrights.
839 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
840     crashes.
841 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
842     potentially causing crashes.
843 root 1.35 - assign weapons on user load time, not login-time, avoiding
844     crashes.
845    
846 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
847 root 1.32 - fixed an important bug that caused passwords to be forgotten.
848 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
849     in some of the maps.
850 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
851     which is now trivial to do.
852 root 1.33 - removed all traces of the old (and never working) plug-in interface
853     (70kb code less on amd64).
854 root 1.34 - improve/tune scheduling priorities.
855     - fix some freezing bugs.
856     - fix a memory corruption problem in dynbuf.printf.
857     - use channels for chat and many informational commands.
858     - improved the tutorial.
859     - create missile is now fixed.
860     - race fields must now contain archetypes.
861     - jumping skill now works as advertised.
862 root 1.31
863 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
864 root 1.24 - relicense under the gnu affero license.
865 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
866 root 1.24 - implement server-side framework for generic resources.
867     - use resource framework for server-provided ambient
868     music.
869 root 1.27 - save object owners (players only atm).
870 root 1.24 - replace limited sound api with server-provided sound effects.
871     - new sc (sound control) protocol command.
872     - improve fxix protocol to include types.
873     - exactly fill tcp segments, if possible.
874     - output-rate is now an upper limit, the server will automatically
875     (and quite perfectly) adjust to the network conditions, ensuring
876     low latency even during bulk transfers (music, images, sounds etc.).
877     - implement server-side widgets (i.e. client widgets controlled
878     in the server side). this will allow future expansion without
879     having to upgrade clients.
880     - implement a (artwork) world map with realtime player position
881     tracking.
882     - new and more efficient extcmd (server still supports old extcmd
883     protocol).
884 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
885     calcluation that could be easily exploited by users.
886     - rebalanced diseases to spread more naturally/evenly.
887     - completely asynchronous map loading even for tiled maps.
888 root 1.24 - replace simple messaging protocol with channels carrying metadata
889     (similar to message types, but more directed at the user).
890     - reduce command processing latency by a whopping 120ms by
891     reordering some processing steps inside the server. this directly
892     reduces lag by 120ms.
893     - actually send spell faces to the client.
894 root 1.23 - implement player genders.
895 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
896     otherwise return to savebed and possible kill if the log-out
897     was for too long.
898     - fast socket-dead detection (kick player after 8 seconds without ack).
899     - greatly reduce the cpu time needed to draw maps _again_.
900     - archetypes are now subclasses of objects.
901     - rebalanced shop greed and approval functions to be more realistic
902     (and likely match the actual intention).
903 root 1.23 - implement "crossfire pod" format for messages, with working bold,
904     italic, gender-specific text, paragraphs etc.
905 root 1.24 - implemented hint framework, players can opt to receive hints.
906     - implemented (long) book framework, added some books from the cf wiki.
907 root 1.23 - implement generic message framework that uses xml, utf8 for the client
908     protocol and is capable of transmitting generic meta information.
909 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
910     - replace the nexus by a per-player tutorial map that teaches stuff
911     better than the newbie house.
912 root 1.18 - fix the magicmap colours.
913 root 1.19 - optimise map update even more by removing unneeded code and checks.
914     - decouple map and stats update from pl->ob and use pl->observe instead.
915     - implement observe command.
916 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
917     calls with a simple comparison.
918     - fix a latent crossfire bug that could crash the server because the
919     map refresh did not update the mapspace.
920 root 1.24 - support custom keys for regions and maps, regions are now
921     refcount-managed.
922     - allow worldmap overlays anywhere in the 000..999 range.
923     - new system to acquire time slices for background jobs, to reduce
924     jitter.
925 root 1.27 - semi-persistent object-referencing framework (currently only players
926     supported).
927 root 1.22 - dependency tracking for perl extensions.
928 root 1.24 - new slag-ex extension for cleaning cauldrons.
929     - fix invoke result processing.
930     - there are even less i/o syncpoints in the server now.
931 root 1.29 - added map-tags extension that scans all maps for object tags
932     and records them in the database (not used yet).
933 root 1.28 - metaserver 2 support.
934 root 1.22 - many more bugfixes and minor optimisations.
935 root 1.16
936 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
937 root 1.14 - optimised event invocation (non-wanted events can now be
938     skipped with 4-5 inlined instructions).
939 root 1.12 - complete rewrite of town_portal: it now creates a portal
940     to the "nearest" town only, travel is only possible
941 root 1.13 to the town and back, anybody can use it (also removes
942     one of the remaining syncpoints in the server).
943 root 1.10 - complete rewrite of the range/attack skill slot system:
944     there are now two slots, one for combat, one for ranged
945     attacks.
946     - introduce the concept of a current weapon (either a ranged
947     or a combat weapon/skill/tool) and switch between them as
948     needed.
949     - rewrite bow code so bows get more useful: apply damage,
950     attacktype and other stats to the arrows and treat
951     bows as weapons. also rebalance the missile weapons skill
952     so its damage increases with level.
953     - rewrite the complete player speed logic: weapon_speed now
954     works as documented and there are no unnatural speed boosts.
955 root 1.6 - implement a utility - cfutil - that simplifies arch and map
956     installation, replacing the old collect scripts and
957 root 1.9 simplying deployment by scaling and cutting faces as required.
958     - simplify the map protocol extensively by taking advantage
959     of missing bigfaces, speeding up map generation immensely.
960 root 1.6 - implement inherit keyword allowing archetypes to inherit from
961     other archetypes.
962     - rationalise archetype, region and treasurelist file format
963     into a single file format and make them reloadable asynchronously.
964 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
965     reloadable at runtime.
966 root 1.6 - implement 64x64 faceset support.
967     - implement fxixsx protocol that saves
968     a lot of bandwidth over the old image/face/smooth packets
969 root 1.11 and allows images > packetsize, incremental and background
970     transfers.
971 root 1.6 - implement a bandwidth-saving smoothing protocol that works
972     on a face basis as opposed to a mapspace basis.
973 root 1.7 - the server can now rate-limit image uploads to not exceed
974     a certain (client-configurable) speed while guarenteeing full
975     freedom of movement.
976 root 1.8 - implement new ex command to request item descriptions.
977     - implement new msg command for in-game messages with meta
978     information (using xml).
979 root 1.9 - enforce utf-8 for all text messages.
980 root 1.13 - added micropather (not used yet).
981 root 1.6 - many, many bugfixes.
982 root 1.1
983 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
984 root 1.1 - make coroapi accessible to cf+.
985     - moved map handling logic completely to perl
986     - per player maps are now marked in the map
987 root 1.2 - maps are saved completely differently now,
988     and much more often.
989 root 1.17 - rewrote map header parser and writer, to be much faster.
990 pippijn 1.4 - maps and players are now (in the average case) loaded
991 root 1.2 and saved completely asynchronously, I/O contention will no
992     longer freeze the server.
993 pippijn 1.4 - players and maps can be loaded anytime, without the player
994 root 1.2 being logged in.
995 root 1.1 - automatically generate method interfaces for perl from headers
996     - unbundled freezethaw
997     - mostly rewrote common/map.C
998     - completely rewrite server/swap.C
999     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1000     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1001     - better message for apply failures due to applymode
1002     - removed most all of the weather code
1003     - unified logging to stderr and file
1004     - too many minor changes to document