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Revision: 1.527
Committed: Sun Nov 29 17:41:07 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.526: +1 -0 lines
Log Message:
-instance, some los fiddling

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.469 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6 root 1.475 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 root 1.479 TODO: cast invisible...
8 root 1.493
9 root 1.525 TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10 root 1.526 TODO: cf:objecT::find_by_count!!11
11 root 1.515 - (maps) add gorokh_final mapset from crossfire.
12 root 1.516 - (maps) block most vault-type mlab locations, open up
13     imperial converters for anybody to use.
14 root 1.519 - (maps, arch) replace all permanent stat potions by random
15     variants.
16 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
17 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
18     real player object on player changes.
19 root 1.522 - diseases and maybe other things could sometimes reduce the speed
20     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
21     much grief.
22 root 1.523 - speed_left randomisation was, apparently, totally broken.
23     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
24     of the speed slot internally and in map save files. among other
25     things, this gets rid of all the abs (speed) calls.
26     - reduce map file save files by using abridged keywords aliases.
27 root 1.494 - shop specialisation calculation was totally broken.
28 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
29     now enforced.
30 root 1.498 - fix magic mapping, which only worked for inate spell casting.
31 root 1.495 - godgiven items will now be explicitly described as such.
32 root 1.524 - (arch) dded a quiver of bolts.
33 root 1.504 - materialnames would change "randomly" on every load, only
34     set the material when the materialname was not set before.
35 root 1.497 - balancing change, halve rod recharge speed (instead
36     of 4.8s, the standard rods now recharge in ~10s. not a solution,
37     but still.
38 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
39 root 1.509 the costly flag-checking loop in most cases and using a simple
40     repeat-cache for speed_left.
41 root 1.507 - always delay stats update for players on insert/remove till
42     next tick/command, which saves a lot of cpu cycles on drop/take.
43 root 1.514 - add hint about havign to run to attach unaggressive npcs.
44 root 1.494 - pet monster level was not displayed correctly in "showpets index".
45     - clean up floating point conversions and many similar nitpicks.
46 root 1.502 - fix hanuk altar.
47 root 1.504 - overhaul material system to be much faster, and having less bugs, but
48     still having a lot of cruft :/.
49 root 1.502 - add marble shop floor.
50 root 1.494 - move gcc specifics to new file include/compiler.h.
51     - unrecognised cfpod directives could cause undefined behaviour.
52 root 1.505 - added boes' marble shop to steinwandstadt.
53 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
54     - optimise mapspace updates.
55     - cache volume/items per mapspace.
56 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
57     decrease).
58 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
59     have led to weird item multiplications.
60 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
61 elmex 1.501 - fixed crash bug in learn_spell command.
62 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
63 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
64     from perl to c++.
65 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
66     and use it in some "inner" loops.
67 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
68 elmex 1.511 - fixed jeweler experience output to not be floating point.
69 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
70 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
71 root 1.518 - try to prefetch memory inside process_objects, which can give
72     enourmous speed gains.
73     - make some small optimisation to the process_objects loop.
74 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
75     handling different chksum lengths.
76     - check for hash collisions in cfutil.
77     - reduce face checksum size from 6 to 4 bytes.
78 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
79 root 1.523 - removed weather-specific attributes.
80     - fixed genkeywords dependency.
81     - do not clear "randomitems" slot for world underlays.
82     - use "sl" as short-hand for speed_left in save-files, just to make them
83     smaller.
84 root 1.517 - in general, don't crash on value-less resource file lines
85     anymore, due to get_str never returning a 0-pointer.
86 elmex 1.521 - code cleanup in move_symptom.
87 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
88 root 1.494
89 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
90 root 1.481 - some Andrew Madloch wanted, despite being specifically told
91     multiple times that the Deliantra parts additions are under AGPL,
92 root 1.487 lock up the source code of the server within his company.
93 root 1.481 some reorganisations have been done to the sourcecode to make
94     it clearer that this violates the Affero GPL. Help to keep
95     Deliantra free software even for the coming generations
96     and be wary of the promises of Andrew Madloch, he has nothing
97 root 1.487 good in mind for free software.
98 root 1.480 - clarify which files of the server are 100% AGPL.
99 root 1.481 - minor reorganisation, move some GPL code into other files.
100 root 1.483 - implement viewpoint (which is like observe, but only for the map,
101     not stats etc.).
102 root 1.484 - replace magic mapping overlay by a flying bird exposing area
103     on the worldmap (ext/magic_mapping.ext).
104 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
105     - @find results in npc dialogue is now stored in $find.
106 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
107 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
108 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
109     dm instead.
110 root 1.456 - (maps) add town portal to celvear.
111 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
112     mapsets from crossfire, together with associated archetypes.
113 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
114     - (maps) define a new whalingoutpost region.
115 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
116     and most archetypes that go with them (without stoning and swallow effects),
117     casino tokens and stock certificates are also missing.
118 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
119     and santo dominion.
120 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
121     to go with them. also adjusted archetypes to be more korrekt "gotisch".
122 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
123 root 1.460 - properly close client-side dialogue when the player is teleported away.
124 root 1.459 - map-tags did not properly close it's database tables or wait
125     for a quiescent state, causing memory corruption on reload.
126 root 1.454 - support "stat.xyz" accessor in match expressions.
127 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
128 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
129     fixes long answers from npc dialogue).
130 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
131 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
132     and to not add a "put your code here" force needlessly.
133 root 1.463 - (arch) fix or improve many plurals.
134 root 1.465 - markers do no longer add a force if the slaying field is unset.
135 root 1.466 - sped up search-items implementation, but it's still horrible.
136 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
137 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
138     used to reogianise the illogical arch tree a bit.
139 root 1.479 - (maps) import most map names from crossfire.
140 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
141 root 1.483 - fly_high movement gives better los, ignoring blocksview.
142 root 1.488 - the addexp command should now honour skill names with spaces.
143 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
144 root 1.491 - (arch) added many more buildable marble floors.
145 root 1.490 - major namespace cleanup: save 45kb by making functions static
146     that were unnecessarily global.
147 root 1.452
148 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
149 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
150 root 1.451 - fix a memory buffer overflow in the book code.
151 root 1.429 - add @check, @find npc dialogue commands.
152     - (maps) add a number of town interiors.
153 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
154 root 1.451 - (maps) add celvear area from cfextended.
155 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
156     - (server,maps) fix bug causing some library books not to be chained down,
157     cause Scorn/Navar libraries not to have inscribable books.
158 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
159 sf-marcmagus 1.433 inappropriate item power.
160 root 1.448 - (maps) fix intwell balancing issue.
161 root 1.437 - improve the look of generated books.
162 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
163     - fix bug where players could bypass no_drop by putting items in containers.
164 root 1.430 - consecutive commands arriving at the same time in the server would be
165     corrupted if the length was >255.
166 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
167 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
168     and perl.
169 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
170     functionality (and more) inside the same object using the match expressions.
171     - create simpler match expression compiles in many common cases.
172 root 1.439 - reduce object size by removing obsolete "seen_by" member.
173 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
174     of the new dynbuf::splice function (which gave an unexpected net win
175     in code size...).
176 root 1.442 - the server will no longer complain (and subtly fail) when an object
177     being removed from a map causes another object to get removed.
178 root 1.441 - banish strncpy from the server, speed up and simplify sending item
179     descriptions to the client considerably.
180 root 1.442 - add new "in head" set modifier for matches.
181     - new BLOCKED_MOVE event added.
182     - mapscript archetype now has activate_on_xxx true by default, as similar
183     connected elements.
184 root 1.448 - (maps) imported all styles from cfextended except
185 root 1.444 floorstyles/land_plots and monsterstyles.
186 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
187 root 1.446 - don't crash when treasure lists are empty / supply new empty
188     treasurelist for randomitems when none can be found.
189     - implement cf::map::static_maps and use it in map-tags.ext.
190 root 1.449 - fix a bug in map-tag scanning when moving tags.
191 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
192     for a reaction.
193 root 1.447 - implement new "loadall" map loading command, purely for debugging.
194 root 1.429
195 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
196 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
197     but not horns (to make them more useful for content-creators).
198 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
199     2) it skipped spell effects and 3) it didn't handle the case where
200     and object was destroyed while iterating over it correctly. all this
201     allowed players to sometimes walk onto spaces they should not be able to
202     walk on.
203 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
204 root 1.399 - examining an object now dumps the serialised object form when the user
205 root 1.404 is a wizard (wizlook).
206 root 1.421 - altars no longer accept unpaid items.
207 root 1.411 - party spells didn't work all that well.
208 root 1.424 - added complex object matching framework (cf::match), and make altars
209     and pedestals use it.
210 root 1.425 - identified skill-tools show what skill they grant.
211 root 1.399 - display the duration of change_ability spells when examining them
212     (missing: protection spells, but they are a hack...).
213 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
214     adding more variety to the different mushrooms.
215 root 1.398 - fix a minor cfpod formatting bug.
216 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
217     the hintmode setting on the settings page.
218 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
219 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
220 root 1.399 - enable the object loader to also dump archetypes.
221 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
222 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
223 root 1.402 - force the initial face when loading an object that is time-animated
224     or a monster, so it does not have to be specified anymore.
225 root 1.403 - fix a bug where recasting an ability changing spell could shorten
226     its remaining duration.
227 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
228 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
229 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
230     up splay operations as well.
231 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
232 root 1.412 - implement introspection data for C++ classes (%REFLECT).
233 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
234 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
235 root 1.419 - fix transmutation alchemy.
236 root 1.424 - speed up many frequently-invoked C->perl callbacks.
237 root 1.419 - added complex object matching framework, to be used in altars and the like.
238 root 1.426 - switch to YAML::XS from YAML.
239 root 1.396
240 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
241 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
242     that ultimately was not helpful to catch it :)
243 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
244     all callers to use either one or the other, as appropriate. This
245     fixes the (rather fragile) light spell, maybe others.
246     - fixed an overflow and exploit in the bank/payment code.
247     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
248 elmex 1.384 to explain the skill a bit more.
249 root 1.389 - removed a buggy check for zero attacktype. So that we might find
250 elmex 1.388 the real bugs in the archs/maps/objects.
251 elmex 1.394 - Fixed enabling torches with lighters.
252 elmex 1.387 - (maps) Added Heaven Town region.
253     - (arch+maps) Fixed & normalized warriors on map
254     /quests/peterm/CTower/Barracks.
255 root 1.392 - fix the light spell (and possibly diseases and other lights).
256 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
257 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
258     a long time ago, and similar cases are still to be found in the maps.
259     - make the socket_timeout configurable in the code (but not yet for users).
260 root 1.393 - earth wall health bar is now correct.
261 elmex 1.384
262 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
263 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
264     freeze with IO::AIO anymore due this change.
265 root 1.364 - avoid a crash when a player tries to apply a lighter.
266 root 1.376 - allow a spell argument for dimension door.
267 root 1.362 - move shop item listing and some otherstuff into the info tab.
268 root 1.360 - avoid crashes when non-players cast party spells.
269 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
270 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
271     - small improvement of the number of potions in shops
272     (by Job Vranish).
273     - added a few party spells (by Job Vranish).
274 root 1.362 - use a common message dynbuf.
275 root 1.364 - destroying tear down objects will now use the full hp range
276     for animation and will only destroy/lastframe when hp < 0.
277     - allow monsters to use earth to dust.
278     - use manhattan distance for get_rangevector_from_mapcoord, just as
279     in get_rangevector.
280     - los updates now correctly take tiled maps into account.
281     - do los updates even on maps without darkness.
282 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
283 root 1.375 - upgrade to IO::AIO 3.21.
284 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
285 elmex 1.373 - properly catching exceptions from callback in irc.ext.
286 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
287 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
288 elmex 1.368 - (arch) added hint about usage to Slag Ex.
289 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
290     like the rest.
291 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
292 root 1.378 - (arch+maps) added rate limited converter and adjusted
293     /elmex/mana_fountain.
294     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
295     - reduce size of casting_time, move_status, attack_movement,
296     last_heal and last_sp slots, squeezing some more space out of struct
297 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
298     anywhere.
299 root 1.358
300 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
301     - fixed bug in alchemy, where finding the right object for enhancements
302     didn't work.
303 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
304     effects (w.r.t. put_more) per mapspace, to give the server a chance
305     to survive a hundred deathsheads.
306 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
307     disastrous bug of unfortunately unknown proportions...
308 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
309 root 1.343 - use gender-neutral place descriptions for invite.
310 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
311     Thanks go to Lisa Larsen!
312 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
313     anymore).
314 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
315 root 1.345 - use better dependency tracking for include/keyword.h.
316 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
317     so it is possible to invite somebody out of some stck-till-death traps,
318 root 1.346 or simply to commit suicide.
319 root 1.352 - replace the "ignoring delayed commands" message by something more useful
320     (cf. cunning gnome freezeing issue).
321 elmex 1.349 - various fixes for weapon improvements.
322 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
323 root 1.353 - support T and G sequences in cfpod.
324 root 1.343
325 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
326 root 1.339 - convert me command from per-map to chat, which makes more sense, also
327     document it.
328 elmex 1.336 - more than one spellbooks of same class can now be given
329     in class selection.
330 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
331     spell rebalancements.
332 elmex 1.338 - the IRC gateway filters IRC colors now.
333 elmex 1.336
334 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
335 root 1.331 - (arch) fix quiver of Holding Bolts.
336 root 1.332 - applying unpaid items will now examine them.
337 root 1.330 - add "What" column to body command, showing items in that slot.
338 elmex 1.329 - redesigned and rebalanced lamps and torches.
339 root 1.330 - add "..." to item names that have been shortened.
340     - fixed "assign" function that squeezes strings into fixed length.
341 elmex 1.333 - add cursed effect to lamps and (some) torches.
342 elmex 1.334 - fixed bad assigned crafting skills and their tools.
343 root 1.312
344 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
345 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
346 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
347 root 1.312 - make monster smell logic dependent on their wisdom stat.
348 root 1.324 - put the death reason into a separate tab.
349     - converted "connected" slot to string, cleanly got rid of some ugly
350     hacks such as the path_attuned hack.
351 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
352     - replace one-at-a-time hash by faster than smaller FNV-1a hash
353     when hashing strings.
354 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
355 elmex 1.320 whether the right cauldron is used.
356 root 1.313 - considerably optimise shared string implementation by
357 root 1.316 making its null value a compiletime constant.
358 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
359     as well as using shstr_cmp to pass shared stringsa round efficiently,
360     for lots of code size savings.
361 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
362     they are sleeping: generators now check for the sleeping flag.
363 root 1.318 - tell gcc not to excessively inline some perl interface functions.
364 root 1.322 - remove marking rune length limit.
365 root 1.323 - fix formatting of cfpod when a verbatim block was following
366     a single newline.
367     - move resistances, statistics and showpets command output into tabs.
368 root 1.326 - implement map scripts that can replace the boulder logic without
369     having to write extensions.
370 root 1.310
371 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
372 root 1.302 - fix a longstanding bug that teared multipart monsters
373     at map boundaries apart.
374 root 1.292 - temporarily make permanently invisible player visible when
375     he/she makes noise.
376 root 1.284 - fix being able to see through walls a bit.
377 root 1.303 - improve look at output.
378 root 1.285 - completely replaced the line of sight algorithm with a variant
379     of spiral fov capable of visibility grades and arbitrary
380     shadow angles, that uses less memory and less code.
381     - the new los code supports arbitrary map rectangles and loosens
382 root 1.310 other restrictions of the old code, supporting further optimisations.
383     - update los if blocksview-objects are inserted in a map, not just when
384 root 1.287 removed (e.g. for summon fog).
385 root 1.303 - permanent invisibility doesn't make immune against making noise:
386     implement a noise system that allows monsters to locate the player
387     when he/she makes noise.
388     - implement a primitive smell system that monsters can use to track
389     players.
390 elmex 1.288 - create bomb now also works when casted by door traps.
391 elmex 1.290 - (arch) new torch graphics.
392 root 1.289 - (maps) considerably soften the subway spider.
393 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
394     the guards from being killed by players.
395 root 1.310 - (maps) lots of tweaks in and around scorn.
396     - (maps) use special non-blocksview jungle, mountain and
397     darkforest freely on the worldmap, to get gradual sight obstacles
398     instead of total blackout in those areas.
399 root 1.289 - no maximum darkness for outdoor maps anymore.
400 root 1.291 - add more hints, fix some messages.
401 root 1.292 - fix a bug: firing rods should tell you something about them.
402     - make light additive even within players.
403 root 1.293 - darken xrays effect a bit.
404     - improve handling of los changes when inserting or removing
405     objects, not perfect yet.
406     - make map darkness signed (formerly unsigned) to allow
407 root 1.294 ambient lighting and centrally manage darkness as an offset.
408     - revamped, fixed and documented the server calendrics, also
409     tell users the current time and data, to improve awareness.
410     - implement proper wizlook flag and handling of wizlook, instead
411     of dumbly just clearing los once.
412 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
413     and has a smaller runtime variance.
414 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
415     making them actually useful.
416     - see_in_dark now increases the viewing radius by 3.
417 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
418     speedup, as well as in many other places.
419 root 1.299 - remove support for extended map infos - these are not used
420     by the deliantra client and removing them gives us a 10% speedup
421     when sending map changes.
422 root 1.300 - remove most gcfclient and other client bug workarounds, as well
423     as now obsolete protocol versions, simplying the code.
424 root 1.301 - optimise and simplify generation of random numbers.
425 root 1.303 - correctly provide a non-zero default density for materials, to
426     avoid crashes, fix other bugs in the material handling code.
427     - fix volume calculations.
428     - fix cfpod parsing when multiple verbatim blocks were separated by
429     newlines.
430 root 1.305 - increase monster detection radius from wis/5 to wis/3.
431 root 1.306 - remove old pickup modes.
432     - remove obsolete disarm and search commands (search wasn't working
433     anyways).
434 root 1.308 - fix a crash when an npc applied a sign.
435 root 1.284
436 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
437 root 1.283 - this release is assumed to be very stable.
438     - (maps) radically redesigned and improved tutorial.
439 root 1.280 - directional casting no longer immediately removes the invisible effect.
440 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
441 root 1.272 - fix overflow in lighting calculations.
442     - negative glow radii can no longer cause total darkness.
443 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
444     only maximally-lit ones.
445 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
446     - swashbucklers got the oratory skill now.
447 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
448 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
449 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
450 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
451     (which was probably broken, too).
452 root 1.281 - support negative glow radii during daytime, too.
453     - use circular, not rectangular, viewing area.
454     - use minimum viewing distance of 2 in outdoor maps.
455     - negative glow is stronger than viewing area or lamps.
456 root 1.283 - (arch) new darkness spell face.
457 root 1.272
458 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
459     - (maps) completely redesigned scorn.
460 root 1.269 - "cast light" now works on oneself.
461 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
462     negative glow radii again (they were totally broken before).
463 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
464 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
465 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
466 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
467 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
468     back to the player.
469 root 1.251 - attuned/repell and spell base level system reworked.
470 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
471 root 1.247 be less erratic now.
472 root 1.248 - refuse to write the uuid file if the uuid is zero
473     (to avoid writing it in early crashes).
474 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
475     - speed up emergency_save by not syncing every file separately.
476     - no longer reattach perl to every object on reload, it's slow, and no longer
477     necessary since we don't nuke stashes anymore.
478     - do not bootstrap perl from the commandline args, use separate eval for
479     better error reporting.
480 root 1.259 - fix a crash when pushing cone spells met ice attacks.
481 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
482 root 1.255 - speed up map refresh in server a bit.
483 elmex 1.258 - refactored drop code and fixed some programming errors in it.
484 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
485 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
486 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
487     as the current weight of the inventory.
488 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
489     dragonfire has been introduced for the non-dragon players.
490 root 1.265 - remove unused "tooltype", "start_holding" object slots.
491     - change "weapontype" object slot to uint8.
492     - convert "hide" object slot into flag.
493     - reorder object members for better locality of reference and codesize
494     decrease.
495 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
496 root 1.267 - fix a crash when no skill could be found when killing amonster.
497 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
498     every completed aio operation.
499 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
500     and update mapspaces if necessary.
501 root 1.246
502 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
503 root 1.241 - removed all command line parsing, only env variables are supported
504     anymore.
505 root 1.239 - region-specific monsters will now once more be on the worldmap.
506 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
507 root 1.225 would grow out of bounds.
508 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
509 root 1.222 - fixed a double-escaping bug in the pod-parser.
510     - rewrote the cfpod parser in C++.
511     - hintmode moved to C++, players need to re-set their hintmode if
512     they dislike "show".
513 root 1.231 - fix RIP inscription.
514 root 1.239 - bump login name length from 18 to 20 char max.
515 root 1.231 - correctly support gender in emotes.
516     - correctly support gender in the death messages.
517     - correctly generate death messages for players only when they really die,
518     with increased information.
519 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
520     and data corruption (but apparently was never triggered).
521 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
522 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
523     data corruption bug.
524 root 1.223 - tweak coredumping/monitoring a bit.
525 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
526 root 1.227 - do not crash in the loader when an inventory object could not be loaded
527     (from a corrupted file).
528 root 1.241 - redid skills command to send output to proper channel.
529 root 1.233 - object->map is no longer refcounting.
530 root 1.228 - add FLAG_DEBUG for internal debugging.
531 root 1.231 - add NDI_VERBATIM flag to send_msg.
532 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
533 root 1.240 - player->exists is no longer a sync_job.
534 root 1.233 - split login.ext's player scheduler into
535     it's own player-scheduler.ext extension.
536 root 1.222
537 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
538 root 1.212 - require perl 5.10.
539 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
540 root 1.204 - swap player and observed count's on the map when observing.
541 root 1.205 - add (mostly untested) mapspace perl class and accessors.
542 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
543 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
544     could be found.
545 root 1.208 - pits now have a configurable "random spread" range and default
546 root 1.213 to a radius of two now.
547 root 1.212 - rewrite pay_player_arch.
548     - use a more stable perl_reload implementation.
549     - do not use Symbol::delete_package (causes crashes after perl-reload),
550     use our own, safer, clear_package instead.
551     - when asynchronously dumping core, close all file handles to allow
552     the server to restart concurrently.
553 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
554     sequences, without double-encoding. it should be faster, too.
555     - the above fixes wrong display of help tetx and many other issues.
556 root 1.216 - use lzf and frag packets for large messages for clients supporting them
557 root 1.218 (0.9976+), use it for long books and other messages.
558 root 1.210 - eradicate listen command and corresponding code.
559 root 1.211 - eradicate logs command.
560 root 1.218 - let the client log into the server log, used for crash backtraces.
561 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
562     old style spell objects with the spell magic bullet.
563 root 1.220 - (arch) fixed skill less rods in the archetypes
564 root 1.204
565 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
566 elmex 1.197 - made jeweler workbench larger and some other minor map
567     changes in jeweler town.
568 root 1.196 - fixed wrong item handling in jeweler skill code.
569 root 1.198 - (arch) use a special "key_random_map" for random map keys
570     that are used up.
571 root 1.199 - fix a crash when the player who was observed has logged out long
572     enough for his region/map to be gone.
573 root 1.200 - port to g++-4.3's incompatible tr1 changes.
574 root 1.201 - add some missing dependencies.
575 root 1.203 - log to /var/log/deliantra/ by default.
576     - hack observe code to enable smooth movmenet when observing.
577 elmex 1.195
578 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
579 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
580 root 1.179 - correctly move gsay to the party channel.
581 root 1.178 - fix a crash when animate weapon was used in some areas.
582 elmex 1.177 - fixed unnecessary identification of by converters created objects.
583 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
584     with NPCs.
585 elmex 1.175 - (arch) dragon scales got proper type now
586 root 1.193 - object::decrease would sometimes cause container weights to
587     be wrong, this has been fixed.
588 root 1.194 - do not send time updates for newly-seen items.
589 root 1.185 - thawing an icecube will once more drop its contents to the ground.
590 root 1.183 - fix cone spells etc. going through walls sometimes.
591 root 1.186 - fix a weight update bug that sometimes left containers
592     with wrong weights.
593 root 1.194 - added auto_apply event and extension for shop tiles.
594 root 1.172 - work around get_map_flags invoking perl and switching the stack.
595     - make sure the map is loaded when using a town portal return.
596 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
597     where healing spells didn't cost any grace.
598 root 1.173 - fix starvation kill reason.
599 root 1.174 - fix pk killer name message.
600 root 1.189 - don't let people apply signs with @match.
601 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
602     what seems to be the biggets memleak in the server).
603 elmex 1.171
604 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
605 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
606     - use anyevent to manage listen ports (this enables IPv6 support).
607 root 1.167 - server supports ipv6 client connections now.
608 root 1.168 - use newly-available Coro::AnyEvent.
609 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
610     to let it handle AIO requests.
611 root 1.167
612 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
613 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
614     processing considerably (especially in the client) and reduces data transfers
615     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
616 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
617     - (map) fixed npc dialogue in pup_land/s_f/special.
618     - bugfix: fix a crash when a player casts a swarm spell and then logs out
619     (swarm spells now stay in the player's inventory).
620 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
621 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
622     archetype *archname* (chairs of different facings were merged).
623     - bugfix: fix a potential crash issue in find_object_name (not used
624     normally).
625 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
626     (destruction, magic missile etc.).
627 root 1.163 - swarm spells without a direction now use various spiral patterns
628     instead of being fully random.
629 root 1.158 - update AnyEvent API to 3.4 and above.
630 root 1.156
631 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
632 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
633 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
634 root 1.152 - bugfix: the jumping skill now gives experience for jumping
635     and for attacking monsters. it also takes about one second to do a jump.
636 root 1.138 - bugfix: players couldn't starve in 2.53 :(
637 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
638 root 1.152 - bugfix: spell effects like word of recall are removed on death.
639 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
640     were created outside a map.
641 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
642     (fixed by reversing the logic).
643 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
644 root 1.153 - bugfix: the random map generator no longer leaks key objects.
645 root 1.154 - bugfix: support random maps >127x127.
646 root 1.152 - (maps) fixed the death certificate system in nimbus.
647 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
648 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
649 root 1.147 - (arch) give ball lightning a real name.
650 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
651 root 1.155 - support cfpod in ex replies (client item tooltips).
652 root 1.143 - unapply item in range slow when readying a spell.
653 root 1.148 - bugfix: account for rounding errors in weight updates.
654 root 1.139 - remove synchronous mkdir in chargen_race_done.
655     - fix per-race starting maps.
656 root 1.142 - check hiscore on suicide and quit as well.
657 root 1.138 - tell players when they are starving.
658 root 1.133 - get rid of costly object_from_name conversion for altar effects.
659     - fix map difficulty calculation for generators.
660 root 1.146 - slightly more intelligent handling of "is_animated" flag.
661 root 1.149 - support no_drop map header flag (before it was only available internally).
662 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
663 root 1.133
664 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
665 root 1.119 - bugfix: custom skill settings were not saved by the server.
666     - bugfix: remove did not actually remove items from the inventory, leaving
667 root 1.116 ghost items.
668 root 1.119 - bugfix: properly update items identified on the ground.
669 root 1.120 - bugfix: use localtime_r in the logger thread.
670 root 1.122 - bugfix: player starvation will now give the correct kill reason.
671     - bugfix: archetype reloads could crash the server.
672 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
673 elmex 1.114 player is not logged in.
674 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
675 root 1.117 server startup.
676 root 1.128 - bugfix: fix the door surround check in the random map generator.
677     - (maps) fix heaven quest difficulty progression.
678     - (maps) fix some random map styles.
679     - dropping items a shop is not interested in won't sell them anymore.
680     - rods and horns with a too low maximum charge allow now at least one discharge.
681     - implement kill & death statistics.
682     - random map preparation is no longer synchronous.
683     - rewrite find_style in perl, no longer does synchronous I/O.
684     - improve random map specials placement.
685     - make the killer a real object pointer instead of a string, improved
686     kill reason messages.
687 root 1.117 - take advantage of new aio_close and aio_chmod.
688 root 1.128 - implement archetype::get, object::deep_clone and update callers.
689 root 1.125 - change_abil is much faster.
690 root 1.126 - update the floorbox more often to work around the reverses item order
691     display in clients.
692 root 1.125 - cleaned up object copying by encapsulating it to a single place.
693 root 1.126 - add hints to the invite messages.
694 root 1.127 - rewrote key<->value pair handling.
695 root 1.128 - use an independent random number generator for the random map generator.
696 elmex 1.113
697 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
698 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
699     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
700     - completely automate the weight handling, should fix all weight
701     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
702 root 1.103 - reloading archetypes while a user was in the character creation phase
703     could crash the server.
704 root 1.106 - fix a nontrivial number of cases of code commented similar
705     to "is this really correct?", as many of those cases are now handles
706     automatically by lower level code.
707     - replace many ad-hoc checks for client visibility by object::visible_to,
708     should result in broader applicability of functions using it.
709 root 1.104 - merge items with different arch pointers refering to the same arch
710     (due to archetype reloads).
711 root 1.106 - refactored the object remove/insert functions and most related
712     functions (decrease, split, merge_ob etc.).
713 root 1.105 - make it compile better on freebsd (reported by pippijn).
714 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
715 root 1.108 - fix the longstanding "container stays open" bug.
716 root 1.107 - improved floorbox updating to be incremental and other protocol
717     optimisations.
718     - get rid of update_after_inventory_change and only do update stats
719     for weight once/tick/player at max.
720 root 1.109 - rewrite party commands, use party channel.
721 root 1.103
722 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
723 root 1.97 - properly link against libgthread as that is needed to make the slice
724     allocator thread-safe.
725 root 1.91 - support perls not compiled with 64 bit support (though this is not a
726     recommended configuration) (reported by Samuel Gondouin).
727 root 1.94 - always put godgiven items into the player inventory, never any containers.
728 root 1.92 - (maps, arch) the scorn go club was founded!
729 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
730 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
731     became a real spell-class.
732 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
733     - (arch) considerably strengthened spark shower and destruction.
734     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
735     finally reloadable at runtime.
736     - changed archetype loading algorithm to only require one pass and
737     use delayed resolving of references.
738 root 1.101 - examine command now uses the examine infobox.
739 root 1.102 - implement an "incremental garbage collector" for archetypes.
740 root 1.98 - enable slice allocator again.
741 root 1.96 - implement optional free memory poisoning.
742 root 1.91
743 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
744 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
745 root 1.85 skill.
746 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
747     names (also update all maps to use money instead of coins).
748 root 1.78 - add uuid accessors to perl.
749     - add coin names and archetype accessors to perl.
750 root 1.80 - fix runtime uuid file format to use "." instead of ",".
751 root 1.78 - change perl extensions to not use hardcoded coins and values.
752 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
753     and be more parsimonous of uuid usage by the exact value out on exit.
754 root 1.86 - write log messages in another thread, removing another sync point.
755     - support multi-line log messages in a nicer way.
756 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
757 root 1.81 - fix a minor memleak in the random map generator.
758     - some parts of the random map generator are not coroutine-safe,
759     so only call it "single-threaded".
760     - major cleanup of memory management in random map generator.
761 root 1.87 - slight refactoring of the random map generator, faster too.
762 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
763     bookkeeping bug.
764 root 1.87 - work around "player is on active list" problem by deactivating player
765     after loading.
766 root 1.81 - garbage collect shstr's more evenly and adaptively only when
767     there have in fact been allocations.
768 root 1.82 - fix object::insert to do as documented and insert into the env
769     if necessary.
770     - fix cf::map::unique_maps.
771     - fix nrof overflow check in can_merge_slow.
772     - fix converter code to handle >31 bit values.
773 elmex 1.83 - added support for the player_sold flag
774 root 1.84 - converters no longer accept unpaid items.
775 root 1.88 - canonicalize random map meta files for better unification.
776 root 1.77
777 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
778 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
779     when mlockall has been used.
780 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
781 root 1.72 - use separate thread for ticker timing (and more in the future).
782     this greatly increases timing accuracy and gets rid of an enourmous
783     number of gettimeofday calls.
784 root 1.82 - use a separate thread to signal aio completion, for lower latency.
785 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
786 root 1.71
787 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
788 root 1.68 - rebalanced default experience table to be more exponential
789     and much easier up to level ~40, then moderately harder.
790 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
791 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
792     - do not exit on reload/load errors but properly cleanup.
793 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
794 root 1.66
795 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
796 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
797     (this fixes the jeweler skill).
798 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
799 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
800 root 1.63 - move tombstone to real map if player died due to cave-in (even if
801     it has reset, which is better than putting it on the savebed, also as
802 root 1.321 proof that the player didn't use a savebed).
803 root 1.59
804 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
805 root 1.56 - work around perl bug in configure perl module version check.
806 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
807 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
808 root 1.52 - fix a bug in animate_weapon, causing a crash.
809 root 1.54 - no longer exit when a coroutine throws an exception.
810 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
811 root 1.53 - fix the "<player> is nuts" message.
812 root 1.58 - fix an exception at logout due to the json_coder being gone.
813 root 1.43 - upgrade to EV version 2.0 API.
814 root 1.47 - when players don't apply a savebed correctly but stand above one,
815     do not move or kill them.
816 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
817 root 1.43 - implement generic framework for server-side resource files.
818     - implement resource file update event.
819     - hook experience table update into the framework.
820     - move jeweler.yaml to resources (arch/).
821 root 1.44 - switch from Crossfire to Deliantra perl module.
822     - implement json2json arch filter.
823 root 1.45 - implement widget protocol version 2, support for ui templates.
824 root 1.54 - mapinfo is now handled fully asynchronously.
825 root 1.48 - ext/irc: also log irc messages.
826 root 1.51 - ext/schmorplog: write user stat files asynchronously.
827 root 1.43
828 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
829 elmex 1.41 - limited the number of items that can be picked up and dropped
830 root 1.42 as temporary measurement against bad performance or dropping things
831     (this lead to long freezes and triggered the watchdog).
832 elmex 1.41 - improved the performance of the drop command a bit.
833 root 1.38 - switch from Event to EV for higher performance, easier usage,
834     less bugs...
835 root 1.39 - updated to release version of the gnu affero license.
836 root 1.38
837 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
838 root 1.36 - more thoroughly rename the binaries, contact addresses.
839     - update the copyrights.
840 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
841     crashes.
842 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
843     potentially causing crashes.
844 root 1.35 - assign weapons on user load time, not login-time, avoiding
845     crashes.
846    
847 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
848 root 1.32 - fixed an important bug that caused passwords to be forgotten.
849 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
850     in some of the maps.
851 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
852     which is now trivial to do.
853 root 1.33 - removed all traces of the old (and never working) plug-in interface
854     (70kb code less on amd64).
855 root 1.34 - improve/tune scheduling priorities.
856     - fix some freezing bugs.
857     - fix a memory corruption problem in dynbuf.printf.
858     - use channels for chat and many informational commands.
859     - improved the tutorial.
860     - create missile is now fixed.
861     - race fields must now contain archetypes.
862     - jumping skill now works as advertised.
863 root 1.31
864 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
865 root 1.24 - relicense under the gnu affero license.
866 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
867 root 1.24 - implement server-side framework for generic resources.
868     - use resource framework for server-provided ambient
869     music.
870 root 1.27 - save object owners (players only atm).
871 root 1.24 - replace limited sound api with server-provided sound effects.
872     - new sc (sound control) protocol command.
873     - improve fxix protocol to include types.
874     - exactly fill tcp segments, if possible.
875     - output-rate is now an upper limit, the server will automatically
876     (and quite perfectly) adjust to the network conditions, ensuring
877     low latency even during bulk transfers (music, images, sounds etc.).
878     - implement server-side widgets (i.e. client widgets controlled
879     in the server side). this will allow future expansion without
880     having to upgrade clients.
881     - implement a (artwork) world map with realtime player position
882     tracking.
883     - new and more efficient extcmd (server still supports old extcmd
884     protocol).
885 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
886     calcluation that could be easily exploited by users.
887     - rebalanced diseases to spread more naturally/evenly.
888     - completely asynchronous map loading even for tiled maps.
889 root 1.24 - replace simple messaging protocol with channels carrying metadata
890     (similar to message types, but more directed at the user).
891     - reduce command processing latency by a whopping 120ms by
892     reordering some processing steps inside the server. this directly
893     reduces lag by 120ms.
894     - actually send spell faces to the client.
895 root 1.23 - implement player genders.
896 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
897     otherwise return to savebed and possible kill if the log-out
898     was for too long.
899     - fast socket-dead detection (kick player after 8 seconds without ack).
900     - greatly reduce the cpu time needed to draw maps _again_.
901     - archetypes are now subclasses of objects.
902     - rebalanced shop greed and approval functions to be more realistic
903     (and likely match the actual intention).
904 root 1.23 - implement "crossfire pod" format for messages, with working bold,
905     italic, gender-specific text, paragraphs etc.
906 root 1.24 - implemented hint framework, players can opt to receive hints.
907     - implemented (long) book framework, added some books from the cf wiki.
908 root 1.23 - implement generic message framework that uses xml, utf8 for the client
909     protocol and is capable of transmitting generic meta information.
910 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
911     - replace the nexus by a per-player tutorial map that teaches stuff
912     better than the newbie house.
913 root 1.18 - fix the magicmap colours.
914 root 1.19 - optimise map update even more by removing unneeded code and checks.
915     - decouple map and stats update from pl->ob and use pl->observe instead.
916     - implement observe command.
917 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
918     calls with a simple comparison.
919     - fix a latent crossfire bug that could crash the server because the
920     map refresh did not update the mapspace.
921 root 1.24 - support custom keys for regions and maps, regions are now
922     refcount-managed.
923     - allow worldmap overlays anywhere in the 000..999 range.
924     - new system to acquire time slices for background jobs, to reduce
925     jitter.
926 root 1.27 - semi-persistent object-referencing framework (currently only players
927     supported).
928 root 1.22 - dependency tracking for perl extensions.
929 root 1.24 - new slag-ex extension for cleaning cauldrons.
930     - fix invoke result processing.
931     - there are even less i/o syncpoints in the server now.
932 root 1.29 - added map-tags extension that scans all maps for object tags
933     and records them in the database (not used yet).
934 root 1.28 - metaserver 2 support.
935 root 1.22 - many more bugfixes and minor optimisations.
936 root 1.16
937 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
938 root 1.14 - optimised event invocation (non-wanted events can now be
939     skipped with 4-5 inlined instructions).
940 root 1.12 - complete rewrite of town_portal: it now creates a portal
941     to the "nearest" town only, travel is only possible
942 root 1.13 to the town and back, anybody can use it (also removes
943     one of the remaining syncpoints in the server).
944 root 1.10 - complete rewrite of the range/attack skill slot system:
945     there are now two slots, one for combat, one for ranged
946     attacks.
947     - introduce the concept of a current weapon (either a ranged
948     or a combat weapon/skill/tool) and switch between them as
949     needed.
950     - rewrite bow code so bows get more useful: apply damage,
951     attacktype and other stats to the arrows and treat
952     bows as weapons. also rebalance the missile weapons skill
953     so its damage increases with level.
954     - rewrite the complete player speed logic: weapon_speed now
955     works as documented and there are no unnatural speed boosts.
956 root 1.6 - implement a utility - cfutil - that simplifies arch and map
957     installation, replacing the old collect scripts and
958 root 1.9 simplying deployment by scaling and cutting faces as required.
959     - simplify the map protocol extensively by taking advantage
960     of missing bigfaces, speeding up map generation immensely.
961 root 1.6 - implement inherit keyword allowing archetypes to inherit from
962     other archetypes.
963     - rationalise archetype, region and treasurelist file format
964     into a single file format and make them reloadable asynchronously.
965 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
966     reloadable at runtime.
967 root 1.6 - implement 64x64 faceset support.
968     - implement fxixsx protocol that saves
969     a lot of bandwidth over the old image/face/smooth packets
970 root 1.11 and allows images > packetsize, incremental and background
971     transfers.
972 root 1.6 - implement a bandwidth-saving smoothing protocol that works
973     on a face basis as opposed to a mapspace basis.
974 root 1.7 - the server can now rate-limit image uploads to not exceed
975     a certain (client-configurable) speed while guarenteeing full
976     freedom of movement.
977 root 1.8 - implement new ex command to request item descriptions.
978     - implement new msg command for in-game messages with meta
979     information (using xml).
980 root 1.9 - enforce utf-8 for all text messages.
981 root 1.13 - added micropather (not used yet).
982 root 1.6 - many, many bugfixes.
983 root 1.1
984 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
985 root 1.1 - make coroapi accessible to cf+.
986     - moved map handling logic completely to perl
987     - per player maps are now marked in the map
988 root 1.2 - maps are saved completely differently now,
989     and much more often.
990 root 1.17 - rewrote map header parser and writer, to be much faster.
991 pippijn 1.4 - maps and players are now (in the average case) loaded
992 root 1.2 and saved completely asynchronously, I/O contention will no
993     longer freeze the server.
994 pippijn 1.4 - players and maps can be loaded anytime, without the player
995 root 1.2 being logged in.
996 root 1.1 - automatically generate method interfaces for perl from headers
997     - unbundled freezethaw
998     - mostly rewrote common/map.C
999     - completely rewrite server/swap.C
1000     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1001     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1002     - better message for apply failures due to applymode
1003     - removed most all of the weather code
1004     - unified logging to stderr and file
1005     - too many minor changes to document