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Revision: 1.528
Committed: Mon Nov 30 09:19:46 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.527: +1 -7 lines
Log Message:
2.91

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
5 root 1.515 - (maps) add gorokh_final mapset from crossfire.
6 root 1.516 - (maps) block most vault-type mlab locations, open up
7     imperial converters for anybody to use.
8 root 1.519 - (maps, arch) replace all permanent stat potions by random
9     variants.
10 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
11 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
12     real player object on player changes.
13 root 1.522 - diseases and maybe other things could sometimes reduce the speed
14     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
15     much grief.
16 root 1.523 - speed_left randomisation was, apparently, totally broken.
17     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
18     of the speed slot internally and in map save files. among other
19     things, this gets rid of all the abs (speed) calls.
20     - reduce map file save files by using abridged keywords aliases.
21 root 1.494 - shop specialisation calculation was totally broken.
22 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
23     now enforced.
24 root 1.498 - fix magic mapping, which only worked for inate spell casting.
25 root 1.495 - godgiven items will now be explicitly described as such.
26 root 1.524 - (arch) dded a quiver of bolts.
27 root 1.504 - materialnames would change "randomly" on every load, only
28     set the material when the materialname was not set before.
29 root 1.497 - balancing change, halve rod recharge speed (instead
30     of 4.8s, the standard rods now recharge in ~10s. not a solution,
31     but still.
32 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
33 root 1.509 the costly flag-checking loop in most cases and using a simple
34     repeat-cache for speed_left.
35 root 1.507 - always delay stats update for players on insert/remove till
36     next tick/command, which saves a lot of cpu cycles on drop/take.
37 root 1.514 - add hint about havign to run to attach unaggressive npcs.
38 root 1.494 - pet monster level was not displayed correctly in "showpets index".
39     - clean up floating point conversions and many similar nitpicks.
40 root 1.502 - fix hanuk altar.
41 root 1.504 - overhaul material system to be much faster, and having less bugs, but
42     still having a lot of cruft :/.
43 root 1.502 - add marble shop floor.
44 root 1.494 - move gcc specifics to new file include/compiler.h.
45     - unrecognised cfpod directives could cause undefined behaviour.
46 root 1.505 - added boes' marble shop to steinwandstadt.
47 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
48     - optimise mapspace updates.
49     - cache volume/items per mapspace.
50 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
51     decrease).
52 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
53     have led to weird item multiplications.
54 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
55 elmex 1.501 - fixed crash bug in learn_spell command.
56 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
57 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
58     from perl to c++.
59 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
60     and use it in some "inner" loops.
61 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
62 elmex 1.511 - fixed jeweler experience output to not be floating point.
63 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
64 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
65 root 1.518 - try to prefetch memory inside process_objects, which can give
66     enourmous speed gains.
67     - make some small optimisation to the process_objects loop.
68 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
69     handling different chksum lengths.
70     - check for hash collisions in cfutil.
71     - reduce face checksum size from 6 to 4 bytes.
72 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
73 root 1.523 - removed weather-specific attributes.
74     - fixed genkeywords dependency.
75     - do not clear "randomitems" slot for world underlays.
76     - use "sl" as short-hand for speed_left in save-files, just to make them
77     smaller.
78 root 1.517 - in general, don't crash on value-less resource file lines
79     anymore, due to get_str never returning a 0-pointer.
80 elmex 1.521 - code cleanup in move_symptom.
81 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
82 root 1.494
83 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
84 root 1.481 - some Andrew Madloch wanted, despite being specifically told
85     multiple times that the Deliantra parts additions are under AGPL,
86 root 1.487 lock up the source code of the server within his company.
87 root 1.481 some reorganisations have been done to the sourcecode to make
88     it clearer that this violates the Affero GPL. Help to keep
89     Deliantra free software even for the coming generations
90     and be wary of the promises of Andrew Madloch, he has nothing
91 root 1.487 good in mind for free software.
92 root 1.480 - clarify which files of the server are 100% AGPL.
93 root 1.481 - minor reorganisation, move some GPL code into other files.
94 root 1.483 - implement viewpoint (which is like observe, but only for the map,
95     not stats etc.).
96 root 1.484 - replace magic mapping overlay by a flying bird exposing area
97     on the worldmap (ext/magic_mapping.ext).
98 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
99     - @find results in npc dialogue is now stored in $find.
100 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
101 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
102 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
103     dm instead.
104 root 1.456 - (maps) add town portal to celvear.
105 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
106     mapsets from crossfire, together with associated archetypes.
107 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
108     - (maps) define a new whalingoutpost region.
109 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
110     and most archetypes that go with them (without stoning and swallow effects),
111     casino tokens and stock certificates are also missing.
112 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
113     and santo dominion.
114 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
115     to go with them. also adjusted archetypes to be more korrekt "gotisch".
116 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
117 root 1.460 - properly close client-side dialogue when the player is teleported away.
118 root 1.459 - map-tags did not properly close it's database tables or wait
119     for a quiescent state, causing memory corruption on reload.
120 root 1.454 - support "stat.xyz" accessor in match expressions.
121 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
122 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
123     fixes long answers from npc dialogue).
124 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
125 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
126     and to not add a "put your code here" force needlessly.
127 root 1.463 - (arch) fix or improve many plurals.
128 root 1.465 - markers do no longer add a force if the slaying field is unset.
129 root 1.466 - sped up search-items implementation, but it's still horrible.
130 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
131 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
132     used to reogianise the illogical arch tree a bit.
133 root 1.479 - (maps) import most map names from crossfire.
134 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
135 root 1.483 - fly_high movement gives better los, ignoring blocksview.
136 root 1.488 - the addexp command should now honour skill names with spaces.
137 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
138 root 1.491 - (arch) added many more buildable marble floors.
139 root 1.490 - major namespace cleanup: save 45kb by making functions static
140     that were unnecessarily global.
141 root 1.452
142 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
143 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
144 root 1.451 - fix a memory buffer overflow in the book code.
145 root 1.429 - add @check, @find npc dialogue commands.
146     - (maps) add a number of town interiors.
147 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
148 root 1.451 - (maps) add celvear area from cfextended.
149 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
150     - (server,maps) fix bug causing some library books not to be chained down,
151     cause Scorn/Navar libraries not to have inscribable books.
152 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
153 sf-marcmagus 1.433 inappropriate item power.
154 root 1.448 - (maps) fix intwell balancing issue.
155 root 1.437 - improve the look of generated books.
156 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
157     - fix bug where players could bypass no_drop by putting items in containers.
158 root 1.430 - consecutive commands arriving at the same time in the server would be
159     corrupted if the length was >255.
160 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
161 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
162     and perl.
163 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
164     functionality (and more) inside the same object using the match expressions.
165     - create simpler match expression compiles in many common cases.
166 root 1.439 - reduce object size by removing obsolete "seen_by" member.
167 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
168     of the new dynbuf::splice function (which gave an unexpected net win
169     in code size...).
170 root 1.442 - the server will no longer complain (and subtly fail) when an object
171     being removed from a map causes another object to get removed.
172 root 1.441 - banish strncpy from the server, speed up and simplify sending item
173     descriptions to the client considerably.
174 root 1.442 - add new "in head" set modifier for matches.
175     - new BLOCKED_MOVE event added.
176     - mapscript archetype now has activate_on_xxx true by default, as similar
177     connected elements.
178 root 1.448 - (maps) imported all styles from cfextended except
179 root 1.444 floorstyles/land_plots and monsterstyles.
180 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
181 root 1.446 - don't crash when treasure lists are empty / supply new empty
182     treasurelist for randomitems when none can be found.
183     - implement cf::map::static_maps and use it in map-tags.ext.
184 root 1.449 - fix a bug in map-tag scanning when moving tags.
185 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
186     for a reaction.
187 root 1.447 - implement new "loadall" map loading command, purely for debugging.
188 root 1.429
189 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
190 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
191     but not horns (to make them more useful for content-creators).
192 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
193     2) it skipped spell effects and 3) it didn't handle the case where
194     and object was destroyed while iterating over it correctly. all this
195     allowed players to sometimes walk onto spaces they should not be able to
196     walk on.
197 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
198 root 1.399 - examining an object now dumps the serialised object form when the user
199 root 1.404 is a wizard (wizlook).
200 root 1.421 - altars no longer accept unpaid items.
201 root 1.411 - party spells didn't work all that well.
202 root 1.424 - added complex object matching framework (cf::match), and make altars
203     and pedestals use it.
204 root 1.425 - identified skill-tools show what skill they grant.
205 root 1.399 - display the duration of change_ability spells when examining them
206     (missing: protection spells, but they are a hack...).
207 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
208     adding more variety to the different mushrooms.
209 root 1.398 - fix a minor cfpod formatting bug.
210 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
211     the hintmode setting on the settings page.
212 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
213 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
214 root 1.399 - enable the object loader to also dump archetypes.
215 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
216 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
217 root 1.402 - force the initial face when loading an object that is time-animated
218     or a monster, so it does not have to be specified anymore.
219 root 1.403 - fix a bug where recasting an ability changing spell could shorten
220     its remaining duration.
221 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
222 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
223 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
224     up splay operations as well.
225 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
226 root 1.412 - implement introspection data for C++ classes (%REFLECT).
227 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
228 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
229 root 1.419 - fix transmutation alchemy.
230 root 1.424 - speed up many frequently-invoked C->perl callbacks.
231 root 1.419 - added complex object matching framework, to be used in altars and the like.
232 root 1.426 - switch to YAML::XS from YAML.
233 root 1.396
234 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
235 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
236     that ultimately was not helpful to catch it :)
237 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
238     all callers to use either one or the other, as appropriate. This
239     fixes the (rather fragile) light spell, maybe others.
240     - fixed an overflow and exploit in the bank/payment code.
241     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
242 elmex 1.384 to explain the skill a bit more.
243 root 1.389 - removed a buggy check for zero attacktype. So that we might find
244 elmex 1.388 the real bugs in the archs/maps/objects.
245 elmex 1.394 - Fixed enabling torches with lighters.
246 elmex 1.387 - (maps) Added Heaven Town region.
247     - (arch+maps) Fixed & normalized warriors on map
248     /quests/peterm/CTower/Barracks.
249 root 1.392 - fix the light spell (and possibly diseases and other lights).
250 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
251 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
252     a long time ago, and similar cases are still to be found in the maps.
253     - make the socket_timeout configurable in the code (but not yet for users).
254 root 1.393 - earth wall health bar is now correct.
255 elmex 1.384
256 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
257 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
258     freeze with IO::AIO anymore due this change.
259 root 1.364 - avoid a crash when a player tries to apply a lighter.
260 root 1.376 - allow a spell argument for dimension door.
261 root 1.362 - move shop item listing and some otherstuff into the info tab.
262 root 1.360 - avoid crashes when non-players cast party spells.
263 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
264 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
265     - small improvement of the number of potions in shops
266     (by Job Vranish).
267     - added a few party spells (by Job Vranish).
268 root 1.362 - use a common message dynbuf.
269 root 1.364 - destroying tear down objects will now use the full hp range
270     for animation and will only destroy/lastframe when hp < 0.
271     - allow monsters to use earth to dust.
272     - use manhattan distance for get_rangevector_from_mapcoord, just as
273     in get_rangevector.
274     - los updates now correctly take tiled maps into account.
275     - do los updates even on maps without darkness.
276 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
277 root 1.375 - upgrade to IO::AIO 3.21.
278 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
279 elmex 1.373 - properly catching exceptions from callback in irc.ext.
280 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
281 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
282 elmex 1.368 - (arch) added hint about usage to Slag Ex.
283 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
284     like the rest.
285 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
286 root 1.378 - (arch+maps) added rate limited converter and adjusted
287     /elmex/mana_fountain.
288     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
289     - reduce size of casting_time, move_status, attack_movement,
290     last_heal and last_sp slots, squeezing some more space out of struct
291 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
292     anywhere.
293 root 1.358
294 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
295     - fixed bug in alchemy, where finding the right object for enhancements
296     didn't work.
297 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
298     effects (w.r.t. put_more) per mapspace, to give the server a chance
299     to survive a hundred deathsheads.
300 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
301     disastrous bug of unfortunately unknown proportions...
302 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
303 root 1.343 - use gender-neutral place descriptions for invite.
304 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
305     Thanks go to Lisa Larsen!
306 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
307     anymore).
308 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
309 root 1.345 - use better dependency tracking for include/keyword.h.
310 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
311     so it is possible to invite somebody out of some stck-till-death traps,
312 root 1.346 or simply to commit suicide.
313 root 1.352 - replace the "ignoring delayed commands" message by something more useful
314     (cf. cunning gnome freezeing issue).
315 elmex 1.349 - various fixes for weapon improvements.
316 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
317 root 1.353 - support T and G sequences in cfpod.
318 root 1.343
319 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
320 root 1.339 - convert me command from per-map to chat, which makes more sense, also
321     document it.
322 elmex 1.336 - more than one spellbooks of same class can now be given
323     in class selection.
324 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
325     spell rebalancements.
326 elmex 1.338 - the IRC gateway filters IRC colors now.
327 elmex 1.336
328 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
329 root 1.331 - (arch) fix quiver of Holding Bolts.
330 root 1.332 - applying unpaid items will now examine them.
331 root 1.330 - add "What" column to body command, showing items in that slot.
332 elmex 1.329 - redesigned and rebalanced lamps and torches.
333 root 1.330 - add "..." to item names that have been shortened.
334     - fixed "assign" function that squeezes strings into fixed length.
335 elmex 1.333 - add cursed effect to lamps and (some) torches.
336 elmex 1.334 - fixed bad assigned crafting skills and their tools.
337 root 1.312
338 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
339 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
340 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
341 root 1.312 - make monster smell logic dependent on their wisdom stat.
342 root 1.324 - put the death reason into a separate tab.
343     - converted "connected" slot to string, cleanly got rid of some ugly
344     hacks such as the path_attuned hack.
345 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
346     - replace one-at-a-time hash by faster than smaller FNV-1a hash
347     when hashing strings.
348 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
349 elmex 1.320 whether the right cauldron is used.
350 root 1.313 - considerably optimise shared string implementation by
351 root 1.316 making its null value a compiletime constant.
352 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
353     as well as using shstr_cmp to pass shared stringsa round efficiently,
354     for lots of code size savings.
355 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
356     they are sleeping: generators now check for the sleeping flag.
357 root 1.318 - tell gcc not to excessively inline some perl interface functions.
358 root 1.322 - remove marking rune length limit.
359 root 1.323 - fix formatting of cfpod when a verbatim block was following
360     a single newline.
361     - move resistances, statistics and showpets command output into tabs.
362 root 1.326 - implement map scripts that can replace the boulder logic without
363     having to write extensions.
364 root 1.310
365 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
366 root 1.302 - fix a longstanding bug that teared multipart monsters
367     at map boundaries apart.
368 root 1.292 - temporarily make permanently invisible player visible when
369     he/she makes noise.
370 root 1.284 - fix being able to see through walls a bit.
371 root 1.303 - improve look at output.
372 root 1.285 - completely replaced the line of sight algorithm with a variant
373     of spiral fov capable of visibility grades and arbitrary
374     shadow angles, that uses less memory and less code.
375     - the new los code supports arbitrary map rectangles and loosens
376 root 1.310 other restrictions of the old code, supporting further optimisations.
377     - update los if blocksview-objects are inserted in a map, not just when
378 root 1.287 removed (e.g. for summon fog).
379 root 1.303 - permanent invisibility doesn't make immune against making noise:
380     implement a noise system that allows monsters to locate the player
381     when he/she makes noise.
382     - implement a primitive smell system that monsters can use to track
383     players.
384 elmex 1.288 - create bomb now also works when casted by door traps.
385 elmex 1.290 - (arch) new torch graphics.
386 root 1.289 - (maps) considerably soften the subway spider.
387 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
388     the guards from being killed by players.
389 root 1.310 - (maps) lots of tweaks in and around scorn.
390     - (maps) use special non-blocksview jungle, mountain and
391     darkforest freely on the worldmap, to get gradual sight obstacles
392     instead of total blackout in those areas.
393 root 1.289 - no maximum darkness for outdoor maps anymore.
394 root 1.291 - add more hints, fix some messages.
395 root 1.292 - fix a bug: firing rods should tell you something about them.
396     - make light additive even within players.
397 root 1.293 - darken xrays effect a bit.
398     - improve handling of los changes when inserting or removing
399     objects, not perfect yet.
400     - make map darkness signed (formerly unsigned) to allow
401 root 1.294 ambient lighting and centrally manage darkness as an offset.
402     - revamped, fixed and documented the server calendrics, also
403     tell users the current time and data, to improve awareness.
404     - implement proper wizlook flag and handling of wizlook, instead
405     of dumbly just clearing los once.
406 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
407     and has a smaller runtime variance.
408 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
409     making them actually useful.
410     - see_in_dark now increases the viewing radius by 3.
411 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
412     speedup, as well as in many other places.
413 root 1.299 - remove support for extended map infos - these are not used
414     by the deliantra client and removing them gives us a 10% speedup
415     when sending map changes.
416 root 1.300 - remove most gcfclient and other client bug workarounds, as well
417     as now obsolete protocol versions, simplying the code.
418 root 1.301 - optimise and simplify generation of random numbers.
419 root 1.303 - correctly provide a non-zero default density for materials, to
420     avoid crashes, fix other bugs in the material handling code.
421     - fix volume calculations.
422     - fix cfpod parsing when multiple verbatim blocks were separated by
423     newlines.
424 root 1.305 - increase monster detection radius from wis/5 to wis/3.
425 root 1.306 - remove old pickup modes.
426     - remove obsolete disarm and search commands (search wasn't working
427     anyways).
428 root 1.308 - fix a crash when an npc applied a sign.
429 root 1.284
430 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
431 root 1.283 - this release is assumed to be very stable.
432     - (maps) radically redesigned and improved tutorial.
433 root 1.280 - directional casting no longer immediately removes the invisible effect.
434 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
435 root 1.272 - fix overflow in lighting calculations.
436     - negative glow radii can no longer cause total darkness.
437 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
438     only maximally-lit ones.
439 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
440     - swashbucklers got the oratory skill now.
441 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
442 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
443 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
444 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
445     (which was probably broken, too).
446 root 1.281 - support negative glow radii during daytime, too.
447     - use circular, not rectangular, viewing area.
448     - use minimum viewing distance of 2 in outdoor maps.
449     - negative glow is stronger than viewing area or lamps.
450 root 1.283 - (arch) new darkness spell face.
451 root 1.272
452 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
453     - (maps) completely redesigned scorn.
454 root 1.269 - "cast light" now works on oneself.
455 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
456     negative glow radii again (they were totally broken before).
457 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
458 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
459 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
460 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
461 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
462     back to the player.
463 root 1.251 - attuned/repell and spell base level system reworked.
464 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
465 root 1.247 be less erratic now.
466 root 1.248 - refuse to write the uuid file if the uuid is zero
467     (to avoid writing it in early crashes).
468 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
469     - speed up emergency_save by not syncing every file separately.
470     - no longer reattach perl to every object on reload, it's slow, and no longer
471     necessary since we don't nuke stashes anymore.
472     - do not bootstrap perl from the commandline args, use separate eval for
473     better error reporting.
474 root 1.259 - fix a crash when pushing cone spells met ice attacks.
475 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
476 root 1.255 - speed up map refresh in server a bit.
477 elmex 1.258 - refactored drop code and fixed some programming errors in it.
478 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
479 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
480 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
481     as the current weight of the inventory.
482 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
483     dragonfire has been introduced for the non-dragon players.
484 root 1.265 - remove unused "tooltype", "start_holding" object slots.
485     - change "weapontype" object slot to uint8.
486     - convert "hide" object slot into flag.
487     - reorder object members for better locality of reference and codesize
488     decrease.
489 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
490 root 1.267 - fix a crash when no skill could be found when killing amonster.
491 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
492     every completed aio operation.
493 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
494     and update mapspaces if necessary.
495 root 1.246
496 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
497 root 1.241 - removed all command line parsing, only env variables are supported
498     anymore.
499 root 1.239 - region-specific monsters will now once more be on the worldmap.
500 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
501 root 1.225 would grow out of bounds.
502 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
503 root 1.222 - fixed a double-escaping bug in the pod-parser.
504     - rewrote the cfpod parser in C++.
505     - hintmode moved to C++, players need to re-set their hintmode if
506     they dislike "show".
507 root 1.231 - fix RIP inscription.
508 root 1.239 - bump login name length from 18 to 20 char max.
509 root 1.231 - correctly support gender in emotes.
510     - correctly support gender in the death messages.
511     - correctly generate death messages for players only when they really die,
512     with increased information.
513 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
514     and data corruption (but apparently was never triggered).
515 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
516 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
517     data corruption bug.
518 root 1.223 - tweak coredumping/monitoring a bit.
519 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
520 root 1.227 - do not crash in the loader when an inventory object could not be loaded
521     (from a corrupted file).
522 root 1.241 - redid skills command to send output to proper channel.
523 root 1.233 - object->map is no longer refcounting.
524 root 1.228 - add FLAG_DEBUG for internal debugging.
525 root 1.231 - add NDI_VERBATIM flag to send_msg.
526 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
527 root 1.240 - player->exists is no longer a sync_job.
528 root 1.233 - split login.ext's player scheduler into
529     it's own player-scheduler.ext extension.
530 root 1.222
531 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
532 root 1.212 - require perl 5.10.
533 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
534 root 1.204 - swap player and observed count's on the map when observing.
535 root 1.205 - add (mostly untested) mapspace perl class and accessors.
536 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
537 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
538     could be found.
539 root 1.208 - pits now have a configurable "random spread" range and default
540 root 1.213 to a radius of two now.
541 root 1.212 - rewrite pay_player_arch.
542     - use a more stable perl_reload implementation.
543     - do not use Symbol::delete_package (causes crashes after perl-reload),
544     use our own, safer, clear_package instead.
545     - when asynchronously dumping core, close all file handles to allow
546     the server to restart concurrently.
547 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
548     sequences, without double-encoding. it should be faster, too.
549     - the above fixes wrong display of help tetx and many other issues.
550 root 1.216 - use lzf and frag packets for large messages for clients supporting them
551 root 1.218 (0.9976+), use it for long books and other messages.
552 root 1.210 - eradicate listen command and corresponding code.
553 root 1.211 - eradicate logs command.
554 root 1.218 - let the client log into the server log, used for crash backtraces.
555 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
556     old style spell objects with the spell magic bullet.
557 root 1.220 - (arch) fixed skill less rods in the archetypes
558 root 1.204
559 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
560 elmex 1.197 - made jeweler workbench larger and some other minor map
561     changes in jeweler town.
562 root 1.196 - fixed wrong item handling in jeweler skill code.
563 root 1.198 - (arch) use a special "key_random_map" for random map keys
564     that are used up.
565 root 1.199 - fix a crash when the player who was observed has logged out long
566     enough for his region/map to be gone.
567 root 1.200 - port to g++-4.3's incompatible tr1 changes.
568 root 1.201 - add some missing dependencies.
569 root 1.203 - log to /var/log/deliantra/ by default.
570     - hack observe code to enable smooth movmenet when observing.
571 elmex 1.195
572 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
573 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
574 root 1.179 - correctly move gsay to the party channel.
575 root 1.178 - fix a crash when animate weapon was used in some areas.
576 elmex 1.177 - fixed unnecessary identification of by converters created objects.
577 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
578     with NPCs.
579 elmex 1.175 - (arch) dragon scales got proper type now
580 root 1.193 - object::decrease would sometimes cause container weights to
581     be wrong, this has been fixed.
582 root 1.194 - do not send time updates for newly-seen items.
583 root 1.185 - thawing an icecube will once more drop its contents to the ground.
584 root 1.183 - fix cone spells etc. going through walls sometimes.
585 root 1.186 - fix a weight update bug that sometimes left containers
586     with wrong weights.
587 root 1.194 - added auto_apply event and extension for shop tiles.
588 root 1.172 - work around get_map_flags invoking perl and switching the stack.
589     - make sure the map is loaded when using a town portal return.
590 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
591     where healing spells didn't cost any grace.
592 root 1.173 - fix starvation kill reason.
593 root 1.174 - fix pk killer name message.
594 root 1.189 - don't let people apply signs with @match.
595 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
596     what seems to be the biggets memleak in the server).
597 elmex 1.171
598 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
599 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
600     - use anyevent to manage listen ports (this enables IPv6 support).
601 root 1.167 - server supports ipv6 client connections now.
602 root 1.168 - use newly-available Coro::AnyEvent.
603 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
604     to let it handle AIO requests.
605 root 1.167
606 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
607 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
608     processing considerably (especially in the client) and reduces data transfers
609     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
610 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
611     - (map) fixed npc dialogue in pup_land/s_f/special.
612     - bugfix: fix a crash when a player casts a swarm spell and then logs out
613     (swarm spells now stay in the player's inventory).
614 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
615 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
616     archetype *archname* (chairs of different facings were merged).
617     - bugfix: fix a potential crash issue in find_object_name (not used
618     normally).
619 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
620     (destruction, magic missile etc.).
621 root 1.163 - swarm spells without a direction now use various spiral patterns
622     instead of being fully random.
623 root 1.158 - update AnyEvent API to 3.4 and above.
624 root 1.156
625 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
626 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
627 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
628 root 1.152 - bugfix: the jumping skill now gives experience for jumping
629     and for attacking monsters. it also takes about one second to do a jump.
630 root 1.138 - bugfix: players couldn't starve in 2.53 :(
631 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
632 root 1.152 - bugfix: spell effects like word of recall are removed on death.
633 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
634     were created outside a map.
635 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
636     (fixed by reversing the logic).
637 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
638 root 1.153 - bugfix: the random map generator no longer leaks key objects.
639 root 1.154 - bugfix: support random maps >127x127.
640 root 1.152 - (maps) fixed the death certificate system in nimbus.
641 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
642 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
643 root 1.147 - (arch) give ball lightning a real name.
644 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
645 root 1.155 - support cfpod in ex replies (client item tooltips).
646 root 1.143 - unapply item in range slow when readying a spell.
647 root 1.148 - bugfix: account for rounding errors in weight updates.
648 root 1.139 - remove synchronous mkdir in chargen_race_done.
649     - fix per-race starting maps.
650 root 1.142 - check hiscore on suicide and quit as well.
651 root 1.138 - tell players when they are starving.
652 root 1.133 - get rid of costly object_from_name conversion for altar effects.
653     - fix map difficulty calculation for generators.
654 root 1.146 - slightly more intelligent handling of "is_animated" flag.
655 root 1.149 - support no_drop map header flag (before it was only available internally).
656 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
657 root 1.133
658 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
659 root 1.119 - bugfix: custom skill settings were not saved by the server.
660     - bugfix: remove did not actually remove items from the inventory, leaving
661 root 1.116 ghost items.
662 root 1.119 - bugfix: properly update items identified on the ground.
663 root 1.120 - bugfix: use localtime_r in the logger thread.
664 root 1.122 - bugfix: player starvation will now give the correct kill reason.
665     - bugfix: archetype reloads could crash the server.
666 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
667 elmex 1.114 player is not logged in.
668 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
669 root 1.117 server startup.
670 root 1.128 - bugfix: fix the door surround check in the random map generator.
671     - (maps) fix heaven quest difficulty progression.
672     - (maps) fix some random map styles.
673     - dropping items a shop is not interested in won't sell them anymore.
674     - rods and horns with a too low maximum charge allow now at least one discharge.
675     - implement kill & death statistics.
676     - random map preparation is no longer synchronous.
677     - rewrite find_style in perl, no longer does synchronous I/O.
678     - improve random map specials placement.
679     - make the killer a real object pointer instead of a string, improved
680     kill reason messages.
681 root 1.117 - take advantage of new aio_close and aio_chmod.
682 root 1.128 - implement archetype::get, object::deep_clone and update callers.
683 root 1.125 - change_abil is much faster.
684 root 1.126 - update the floorbox more often to work around the reverses item order
685     display in clients.
686 root 1.125 - cleaned up object copying by encapsulating it to a single place.
687 root 1.126 - add hints to the invite messages.
688 root 1.127 - rewrote key<->value pair handling.
689 root 1.128 - use an independent random number generator for the random map generator.
690 elmex 1.113
691 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
692 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
693     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
694     - completely automate the weight handling, should fix all weight
695     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
696 root 1.103 - reloading archetypes while a user was in the character creation phase
697     could crash the server.
698 root 1.106 - fix a nontrivial number of cases of code commented similar
699     to "is this really correct?", as many of those cases are now handles
700     automatically by lower level code.
701     - replace many ad-hoc checks for client visibility by object::visible_to,
702     should result in broader applicability of functions using it.
703 root 1.104 - merge items with different arch pointers refering to the same arch
704     (due to archetype reloads).
705 root 1.106 - refactored the object remove/insert functions and most related
706     functions (decrease, split, merge_ob etc.).
707 root 1.105 - make it compile better on freebsd (reported by pippijn).
708 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
709 root 1.108 - fix the longstanding "container stays open" bug.
710 root 1.107 - improved floorbox updating to be incremental and other protocol
711     optimisations.
712     - get rid of update_after_inventory_change and only do update stats
713     for weight once/tick/player at max.
714 root 1.109 - rewrite party commands, use party channel.
715 root 1.103
716 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
717 root 1.97 - properly link against libgthread as that is needed to make the slice
718     allocator thread-safe.
719 root 1.91 - support perls not compiled with 64 bit support (though this is not a
720     recommended configuration) (reported by Samuel Gondouin).
721 root 1.94 - always put godgiven items into the player inventory, never any containers.
722 root 1.92 - (maps, arch) the scorn go club was founded!
723 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
724 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
725     became a real spell-class.
726 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
727     - (arch) considerably strengthened spark shower and destruction.
728     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
729     finally reloadable at runtime.
730     - changed archetype loading algorithm to only require one pass and
731     use delayed resolving of references.
732 root 1.101 - examine command now uses the examine infobox.
733 root 1.102 - implement an "incremental garbage collector" for archetypes.
734 root 1.98 - enable slice allocator again.
735 root 1.96 - implement optional free memory poisoning.
736 root 1.91
737 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
738 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
739 root 1.85 skill.
740 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
741     names (also update all maps to use money instead of coins).
742 root 1.78 - add uuid accessors to perl.
743     - add coin names and archetype accessors to perl.
744 root 1.80 - fix runtime uuid file format to use "." instead of ",".
745 root 1.78 - change perl extensions to not use hardcoded coins and values.
746 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
747     and be more parsimonous of uuid usage by the exact value out on exit.
748 root 1.86 - write log messages in another thread, removing another sync point.
749     - support multi-line log messages in a nicer way.
750 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
751 root 1.81 - fix a minor memleak in the random map generator.
752     - some parts of the random map generator are not coroutine-safe,
753     so only call it "single-threaded".
754     - major cleanup of memory management in random map generator.
755 root 1.87 - slight refactoring of the random map generator, faster too.
756 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
757     bookkeeping bug.
758 root 1.87 - work around "player is on active list" problem by deactivating player
759     after loading.
760 root 1.81 - garbage collect shstr's more evenly and adaptively only when
761     there have in fact been allocations.
762 root 1.82 - fix object::insert to do as documented and insert into the env
763     if necessary.
764     - fix cf::map::unique_maps.
765     - fix nrof overflow check in can_merge_slow.
766     - fix converter code to handle >31 bit values.
767 elmex 1.83 - added support for the player_sold flag
768 root 1.84 - converters no longer accept unpaid items.
769 root 1.88 - canonicalize random map meta files for better unification.
770 root 1.77
771 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
772 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
773     when mlockall has been used.
774 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
775 root 1.72 - use separate thread for ticker timing (and more in the future).
776     this greatly increases timing accuracy and gets rid of an enourmous
777     number of gettimeofday calls.
778 root 1.82 - use a separate thread to signal aio completion, for lower latency.
779 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
780 root 1.71
781 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
782 root 1.68 - rebalanced default experience table to be more exponential
783     and much easier up to level ~40, then moderately harder.
784 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
785 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
786     - do not exit on reload/load errors but properly cleanup.
787 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
788 root 1.66
789 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
790 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
791     (this fixes the jeweler skill).
792 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
793 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
794 root 1.63 - move tombstone to real map if player died due to cave-in (even if
795     it has reset, which is better than putting it on the savebed, also as
796 root 1.321 proof that the player didn't use a savebed).
797 root 1.59
798 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
799 root 1.56 - work around perl bug in configure perl module version check.
800 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
801 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
802 root 1.52 - fix a bug in animate_weapon, causing a crash.
803 root 1.54 - no longer exit when a coroutine throws an exception.
804 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
805 root 1.53 - fix the "<player> is nuts" message.
806 root 1.58 - fix an exception at logout due to the json_coder being gone.
807 root 1.43 - upgrade to EV version 2.0 API.
808 root 1.47 - when players don't apply a savebed correctly but stand above one,
809     do not move or kill them.
810 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
811 root 1.43 - implement generic framework for server-side resource files.
812     - implement resource file update event.
813     - hook experience table update into the framework.
814     - move jeweler.yaml to resources (arch/).
815 root 1.44 - switch from Crossfire to Deliantra perl module.
816     - implement json2json arch filter.
817 root 1.45 - implement widget protocol version 2, support for ui templates.
818 root 1.54 - mapinfo is now handled fully asynchronously.
819 root 1.48 - ext/irc: also log irc messages.
820 root 1.51 - ext/schmorplog: write user stat files asynchronously.
821 root 1.43
822 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
823 elmex 1.41 - limited the number of items that can be picked up and dropped
824 root 1.42 as temporary measurement against bad performance or dropping things
825     (this lead to long freezes and triggered the watchdog).
826 elmex 1.41 - improved the performance of the drop command a bit.
827 root 1.38 - switch from Event to EV for higher performance, easier usage,
828     less bugs...
829 root 1.39 - updated to release version of the gnu affero license.
830 root 1.38
831 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
832 root 1.36 - more thoroughly rename the binaries, contact addresses.
833     - update the copyrights.
834 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
835     crashes.
836 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
837     potentially causing crashes.
838 root 1.35 - assign weapons on user load time, not login-time, avoiding
839     crashes.
840    
841 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
842 root 1.32 - fixed an important bug that caused passwords to be forgotten.
843 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
844     in some of the maps.
845 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
846     which is now trivial to do.
847 root 1.33 - removed all traces of the old (and never working) plug-in interface
848     (70kb code less on amd64).
849 root 1.34 - improve/tune scheduling priorities.
850     - fix some freezing bugs.
851     - fix a memory corruption problem in dynbuf.printf.
852     - use channels for chat and many informational commands.
853     - improved the tutorial.
854     - create missile is now fixed.
855     - race fields must now contain archetypes.
856     - jumping skill now works as advertised.
857 root 1.31
858 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
859 root 1.24 - relicense under the gnu affero license.
860 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
861 root 1.24 - implement server-side framework for generic resources.
862     - use resource framework for server-provided ambient
863     music.
864 root 1.27 - save object owners (players only atm).
865 root 1.24 - replace limited sound api with server-provided sound effects.
866     - new sc (sound control) protocol command.
867     - improve fxix protocol to include types.
868     - exactly fill tcp segments, if possible.
869     - output-rate is now an upper limit, the server will automatically
870     (and quite perfectly) adjust to the network conditions, ensuring
871     low latency even during bulk transfers (music, images, sounds etc.).
872     - implement server-side widgets (i.e. client widgets controlled
873     in the server side). this will allow future expansion without
874     having to upgrade clients.
875     - implement a (artwork) world map with realtime player position
876     tracking.
877     - new and more efficient extcmd (server still supports old extcmd
878     protocol).
879 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
880     calcluation that could be easily exploited by users.
881     - rebalanced diseases to spread more naturally/evenly.
882     - completely asynchronous map loading even for tiled maps.
883 root 1.24 - replace simple messaging protocol with channels carrying metadata
884     (similar to message types, but more directed at the user).
885     - reduce command processing latency by a whopping 120ms by
886     reordering some processing steps inside the server. this directly
887     reduces lag by 120ms.
888     - actually send spell faces to the client.
889 root 1.23 - implement player genders.
890 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
891     otherwise return to savebed and possible kill if the log-out
892     was for too long.
893     - fast socket-dead detection (kick player after 8 seconds without ack).
894     - greatly reduce the cpu time needed to draw maps _again_.
895     - archetypes are now subclasses of objects.
896     - rebalanced shop greed and approval functions to be more realistic
897     (and likely match the actual intention).
898 root 1.23 - implement "crossfire pod" format for messages, with working bold,
899     italic, gender-specific text, paragraphs etc.
900 root 1.24 - implemented hint framework, players can opt to receive hints.
901     - implemented (long) book framework, added some books from the cf wiki.
902 root 1.23 - implement generic message framework that uses xml, utf8 for the client
903     protocol and is capable of transmitting generic meta information.
904 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
905     - replace the nexus by a per-player tutorial map that teaches stuff
906     better than the newbie house.
907 root 1.18 - fix the magicmap colours.
908 root 1.19 - optimise map update even more by removing unneeded code and checks.
909     - decouple map and stats update from pl->ob and use pl->observe instead.
910     - implement observe command.
911 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
912     calls with a simple comparison.
913     - fix a latent crossfire bug that could crash the server because the
914     map refresh did not update the mapspace.
915 root 1.24 - support custom keys for regions and maps, regions are now
916     refcount-managed.
917     - allow worldmap overlays anywhere in the 000..999 range.
918     - new system to acquire time slices for background jobs, to reduce
919     jitter.
920 root 1.27 - semi-persistent object-referencing framework (currently only players
921     supported).
922 root 1.22 - dependency tracking for perl extensions.
923 root 1.24 - new slag-ex extension for cleaning cauldrons.
924     - fix invoke result processing.
925     - there are even less i/o syncpoints in the server now.
926 root 1.29 - added map-tags extension that scans all maps for object tags
927     and records them in the database (not used yet).
928 root 1.28 - metaserver 2 support.
929 root 1.22 - many more bugfixes and minor optimisations.
930 root 1.16
931 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
932 root 1.14 - optimised event invocation (non-wanted events can now be
933     skipped with 4-5 inlined instructions).
934 root 1.12 - complete rewrite of town_portal: it now creates a portal
935     to the "nearest" town only, travel is only possible
936 root 1.13 to the town and back, anybody can use it (also removes
937     one of the remaining syncpoints in the server).
938 root 1.10 - complete rewrite of the range/attack skill slot system:
939     there are now two slots, one for combat, one for ranged
940     attacks.
941     - introduce the concept of a current weapon (either a ranged
942     or a combat weapon/skill/tool) and switch between them as
943     needed.
944     - rewrite bow code so bows get more useful: apply damage,
945     attacktype and other stats to the arrows and treat
946     bows as weapons. also rebalance the missile weapons skill
947     so its damage increases with level.
948     - rewrite the complete player speed logic: weapon_speed now
949     works as documented and there are no unnatural speed boosts.
950 root 1.6 - implement a utility - cfutil - that simplifies arch and map
951     installation, replacing the old collect scripts and
952 root 1.9 simplying deployment by scaling and cutting faces as required.
953     - simplify the map protocol extensively by taking advantage
954     of missing bigfaces, speeding up map generation immensely.
955 root 1.6 - implement inherit keyword allowing archetypes to inherit from
956     other archetypes.
957     - rationalise archetype, region and treasurelist file format
958     into a single file format and make them reloadable asynchronously.
959 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
960     reloadable at runtime.
961 root 1.6 - implement 64x64 faceset support.
962     - implement fxixsx protocol that saves
963     a lot of bandwidth over the old image/face/smooth packets
964 root 1.11 and allows images > packetsize, incremental and background
965     transfers.
966 root 1.6 - implement a bandwidth-saving smoothing protocol that works
967     on a face basis as opposed to a mapspace basis.
968 root 1.7 - the server can now rate-limit image uploads to not exceed
969     a certain (client-configurable) speed while guarenteeing full
970     freedom of movement.
971 root 1.8 - implement new ex command to request item descriptions.
972     - implement new msg command for in-game messages with meta
973     information (using xml).
974 root 1.9 - enforce utf-8 for all text messages.
975 root 1.13 - added micropather (not used yet).
976 root 1.6 - many, many bugfixes.
977 root 1.1
978 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
979 root 1.1 - make coroapi accessible to cf+.
980     - moved map handling logic completely to perl
981     - per player maps are now marked in the map
982 root 1.2 - maps are saved completely differently now,
983     and much more often.
984 root 1.17 - rewrote map header parser and writer, to be much faster.
985 pippijn 1.4 - maps and players are now (in the average case) loaded
986 root 1.2 and saved completely asynchronously, I/O contention will no
987     longer freeze the server.
988 pippijn 1.4 - players and maps can be loaded anytime, without the player
989 root 1.2 being logged in.
990 root 1.1 - automatically generate method interfaces for perl from headers
991     - unbundled freezethaw
992     - mostly rewrote common/map.C
993     - completely rewrite server/swap.C
994     - introduced "runtime", the CCT clock (corrected crossfire time) :)
995     - introduced new keyword for map files: file_format_version (integer, server version: 0)
996     - better message for apply failures due to applymode
997     - removed most all of the weather code
998     - unified logging to stderr and file
999     - too many minor changes to document