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Revision: 1.530
Committed: Sat Dec 12 03:17:20 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.529: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.529 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
14     disk, not when it already was in memory.
15     - logging in did not properly unapply all skills.
16    
17 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
18 root 1.515 - (maps) add gorokh_final mapset from crossfire.
19 root 1.516 - (maps) block most vault-type mlab locations, open up
20     imperial converters for anybody to use.
21 root 1.519 - (maps, arch) replace all permanent stat potions by random
22     variants.
23 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
24 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
25     real player object on player changes.
26 root 1.522 - diseases and maybe other things could sometimes reduce the speed
27     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
28     much grief.
29 root 1.523 - speed_left randomisation was, apparently, totally broken.
30     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
31     of the speed slot internally and in map save files. among other
32     things, this gets rid of all the abs (speed) calls.
33     - reduce map file save files by using abridged keywords aliases.
34 root 1.494 - shop specialisation calculation was totally broken.
35 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
36     now enforced.
37 root 1.498 - fix magic mapping, which only worked for inate spell casting.
38 root 1.495 - godgiven items will now be explicitly described as such.
39 root 1.524 - (arch) dded a quiver of bolts.
40 root 1.504 - materialnames would change "randomly" on every load, only
41     set the material when the materialname was not set before.
42 root 1.497 - balancing change, halve rod recharge speed (instead
43     of 4.8s, the standard rods now recharge in ~10s. not a solution,
44     but still.
45 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
46 root 1.509 the costly flag-checking loop in most cases and using a simple
47     repeat-cache for speed_left.
48 root 1.507 - always delay stats update for players on insert/remove till
49     next tick/command, which saves a lot of cpu cycles on drop/take.
50 root 1.514 - add hint about havign to run to attach unaggressive npcs.
51 root 1.494 - pet monster level was not displayed correctly in "showpets index".
52     - clean up floating point conversions and many similar nitpicks.
53 root 1.502 - fix hanuk altar.
54 root 1.504 - overhaul material system to be much faster, and having less bugs, but
55     still having a lot of cruft :/.
56 root 1.502 - add marble shop floor.
57 root 1.494 - move gcc specifics to new file include/compiler.h.
58     - unrecognised cfpod directives could cause undefined behaviour.
59 root 1.505 - added boes' marble shop to steinwandstadt.
60 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
61     - optimise mapspace updates.
62     - cache volume/items per mapspace.
63 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
64     decrease).
65 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
66     have led to weird item multiplications.
67 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
68 elmex 1.501 - fixed crash bug in learn_spell command.
69 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
70 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
71     from perl to c++.
72 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
73     and use it in some "inner" loops.
74 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
75 elmex 1.511 - fixed jeweler experience output to not be floating point.
76 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
77 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
78 root 1.518 - try to prefetch memory inside process_objects, which can give
79     enourmous speed gains.
80     - make some small optimisation to the process_objects loop.
81 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
82     handling different chksum lengths.
83     - check for hash collisions in cfutil.
84     - reduce face checksum size from 6 to 4 bytes.
85 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
86 root 1.523 - removed weather-specific attributes.
87     - fixed genkeywords dependency.
88     - do not clear "randomitems" slot for world underlays.
89     - use "sl" as short-hand for speed_left in save-files, just to make them
90     smaller.
91 root 1.517 - in general, don't crash on value-less resource file lines
92     anymore, due to get_str never returning a 0-pointer.
93 elmex 1.521 - code cleanup in move_symptom.
94 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
95 root 1.494
96 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
97 root 1.481 - some Andrew Madloch wanted, despite being specifically told
98     multiple times that the Deliantra parts additions are under AGPL,
99 root 1.487 lock up the source code of the server within his company.
100 root 1.481 some reorganisations have been done to the sourcecode to make
101     it clearer that this violates the Affero GPL. Help to keep
102     Deliantra free software even for the coming generations
103     and be wary of the promises of Andrew Madloch, he has nothing
104 root 1.487 good in mind for free software.
105 root 1.480 - clarify which files of the server are 100% AGPL.
106 root 1.481 - minor reorganisation, move some GPL code into other files.
107 root 1.483 - implement viewpoint (which is like observe, but only for the map,
108     not stats etc.).
109 root 1.484 - replace magic mapping overlay by a flying bird exposing area
110     on the worldmap (ext/magic_mapping.ext).
111 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
112     - @find results in npc dialogue is now stored in $find.
113 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
114 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
115 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
116     dm instead.
117 root 1.456 - (maps) add town portal to celvear.
118 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
119     mapsets from crossfire, together with associated archetypes.
120 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
121     - (maps) define a new whalingoutpost region.
122 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
123     and most archetypes that go with them (without stoning and swallow effects),
124     casino tokens and stock certificates are also missing.
125 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
126     and santo dominion.
127 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
128     to go with them. also adjusted archetypes to be more korrekt "gotisch".
129 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
130 root 1.460 - properly close client-side dialogue when the player is teleported away.
131 root 1.459 - map-tags did not properly close it's database tables or wait
132     for a quiescent state, causing memory corruption on reload.
133 root 1.454 - support "stat.xyz" accessor in match expressions.
134 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
135 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
136     fixes long answers from npc dialogue).
137 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
138 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
139     and to not add a "put your code here" force needlessly.
140 root 1.463 - (arch) fix or improve many plurals.
141 root 1.465 - markers do no longer add a force if the slaying field is unset.
142 root 1.466 - sped up search-items implementation, but it's still horrible.
143 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
144 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
145     used to reogianise the illogical arch tree a bit.
146 root 1.479 - (maps) import most map names from crossfire.
147 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
148 root 1.483 - fly_high movement gives better los, ignoring blocksview.
149 root 1.488 - the addexp command should now honour skill names with spaces.
150 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
151 root 1.491 - (arch) added many more buildable marble floors.
152 root 1.490 - major namespace cleanup: save 45kb by making functions static
153     that were unnecessarily global.
154 root 1.452
155 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
156 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
157 root 1.451 - fix a memory buffer overflow in the book code.
158 root 1.429 - add @check, @find npc dialogue commands.
159     - (maps) add a number of town interiors.
160 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
161 root 1.451 - (maps) add celvear area from cfextended.
162 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
163     - (server,maps) fix bug causing some library books not to be chained down,
164     cause Scorn/Navar libraries not to have inscribable books.
165 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
166 sf-marcmagus 1.433 inappropriate item power.
167 root 1.448 - (maps) fix intwell balancing issue.
168 root 1.437 - improve the look of generated books.
169 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
170     - fix bug where players could bypass no_drop by putting items in containers.
171 root 1.430 - consecutive commands arriving at the same time in the server would be
172     corrupted if the length was >255.
173 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
174 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
175     and perl.
176 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
177     functionality (and more) inside the same object using the match expressions.
178     - create simpler match expression compiles in many common cases.
179 root 1.439 - reduce object size by removing obsolete "seen_by" member.
180 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
181     of the new dynbuf::splice function (which gave an unexpected net win
182     in code size...).
183 root 1.442 - the server will no longer complain (and subtly fail) when an object
184     being removed from a map causes another object to get removed.
185 root 1.441 - banish strncpy from the server, speed up and simplify sending item
186     descriptions to the client considerably.
187 root 1.442 - add new "in head" set modifier for matches.
188     - new BLOCKED_MOVE event added.
189     - mapscript archetype now has activate_on_xxx true by default, as similar
190     connected elements.
191 root 1.448 - (maps) imported all styles from cfextended except
192 root 1.444 floorstyles/land_plots and monsterstyles.
193 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
194 root 1.446 - don't crash when treasure lists are empty / supply new empty
195     treasurelist for randomitems when none can be found.
196     - implement cf::map::static_maps and use it in map-tags.ext.
197 root 1.449 - fix a bug in map-tag scanning when moving tags.
198 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
199     for a reaction.
200 root 1.447 - implement new "loadall" map loading command, purely for debugging.
201 root 1.429
202 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
203 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
204     but not horns (to make them more useful for content-creators).
205 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
206     2) it skipped spell effects and 3) it didn't handle the case where
207     and object was destroyed while iterating over it correctly. all this
208     allowed players to sometimes walk onto spaces they should not be able to
209     walk on.
210 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
211 root 1.399 - examining an object now dumps the serialised object form when the user
212 root 1.404 is a wizard (wizlook).
213 root 1.421 - altars no longer accept unpaid items.
214 root 1.411 - party spells didn't work all that well.
215 root 1.424 - added complex object matching framework (cf::match), and make altars
216     and pedestals use it.
217 root 1.425 - identified skill-tools show what skill they grant.
218 root 1.399 - display the duration of change_ability spells when examining them
219     (missing: protection spells, but they are a hack...).
220 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
221     adding more variety to the different mushrooms.
222 root 1.398 - fix a minor cfpod formatting bug.
223 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
224     the hintmode setting on the settings page.
225 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
226 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
227 root 1.399 - enable the object loader to also dump archetypes.
228 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
229 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
230 root 1.402 - force the initial face when loading an object that is time-animated
231     or a monster, so it does not have to be specified anymore.
232 root 1.403 - fix a bug where recasting an ability changing spell could shorten
233     its remaining duration.
234 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
235 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
236 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
237     up splay operations as well.
238 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
239 root 1.412 - implement introspection data for C++ classes (%REFLECT).
240 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
241 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
242 root 1.419 - fix transmutation alchemy.
243 root 1.424 - speed up many frequently-invoked C->perl callbacks.
244 root 1.419 - added complex object matching framework, to be used in altars and the like.
245 root 1.426 - switch to YAML::XS from YAML.
246 root 1.396
247 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
248 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
249     that ultimately was not helpful to catch it :)
250 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
251     all callers to use either one or the other, as appropriate. This
252     fixes the (rather fragile) light spell, maybe others.
253     - fixed an overflow and exploit in the bank/payment code.
254     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
255 elmex 1.384 to explain the skill a bit more.
256 root 1.389 - removed a buggy check for zero attacktype. So that we might find
257 elmex 1.388 the real bugs in the archs/maps/objects.
258 elmex 1.394 - Fixed enabling torches with lighters.
259 elmex 1.387 - (maps) Added Heaven Town region.
260     - (arch+maps) Fixed & normalized warriors on map
261     /quests/peterm/CTower/Barracks.
262 root 1.392 - fix the light spell (and possibly diseases and other lights).
263 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
264 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
265     a long time ago, and similar cases are still to be found in the maps.
266     - make the socket_timeout configurable in the code (but not yet for users).
267 root 1.393 - earth wall health bar is now correct.
268 elmex 1.384
269 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
270 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
271     freeze with IO::AIO anymore due this change.
272 root 1.364 - avoid a crash when a player tries to apply a lighter.
273 root 1.376 - allow a spell argument for dimension door.
274 root 1.362 - move shop item listing and some otherstuff into the info tab.
275 root 1.360 - avoid crashes when non-players cast party spells.
276 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
277 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
278     - small improvement of the number of potions in shops
279     (by Job Vranish).
280     - added a few party spells (by Job Vranish).
281 root 1.362 - use a common message dynbuf.
282 root 1.364 - destroying tear down objects will now use the full hp range
283     for animation and will only destroy/lastframe when hp < 0.
284     - allow monsters to use earth to dust.
285     - use manhattan distance for get_rangevector_from_mapcoord, just as
286     in get_rangevector.
287     - los updates now correctly take tiled maps into account.
288     - do los updates even on maps without darkness.
289 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
290 root 1.375 - upgrade to IO::AIO 3.21.
291 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
292 elmex 1.373 - properly catching exceptions from callback in irc.ext.
293 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
294 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
295 elmex 1.368 - (arch) added hint about usage to Slag Ex.
296 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
297     like the rest.
298 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
299 root 1.378 - (arch+maps) added rate limited converter and adjusted
300     /elmex/mana_fountain.
301     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
302     - reduce size of casting_time, move_status, attack_movement,
303     last_heal and last_sp slots, squeezing some more space out of struct
304 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
305     anywhere.
306 root 1.358
307 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
308     - fixed bug in alchemy, where finding the right object for enhancements
309     didn't work.
310 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
311     effects (w.r.t. put_more) per mapspace, to give the server a chance
312     to survive a hundred deathsheads.
313 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
314     disastrous bug of unfortunately unknown proportions...
315 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
316 root 1.343 - use gender-neutral place descriptions for invite.
317 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
318     Thanks go to Lisa Larsen!
319 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
320     anymore).
321 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
322 root 1.345 - use better dependency tracking for include/keyword.h.
323 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
324     so it is possible to invite somebody out of some stck-till-death traps,
325 root 1.346 or simply to commit suicide.
326 root 1.352 - replace the "ignoring delayed commands" message by something more useful
327     (cf. cunning gnome freezeing issue).
328 elmex 1.349 - various fixes for weapon improvements.
329 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
330 root 1.353 - support T and G sequences in cfpod.
331 root 1.343
332 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
333 root 1.339 - convert me command from per-map to chat, which makes more sense, also
334     document it.
335 elmex 1.336 - more than one spellbooks of same class can now be given
336     in class selection.
337 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
338     spell rebalancements.
339 elmex 1.338 - the IRC gateway filters IRC colors now.
340 elmex 1.336
341 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
342 root 1.331 - (arch) fix quiver of Holding Bolts.
343 root 1.332 - applying unpaid items will now examine them.
344 root 1.330 - add "What" column to body command, showing items in that slot.
345 elmex 1.329 - redesigned and rebalanced lamps and torches.
346 root 1.330 - add "..." to item names that have been shortened.
347     - fixed "assign" function that squeezes strings into fixed length.
348 elmex 1.333 - add cursed effect to lamps and (some) torches.
349 elmex 1.334 - fixed bad assigned crafting skills and their tools.
350 root 1.312
351 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
352 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
353 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
354 root 1.312 - make monster smell logic dependent on their wisdom stat.
355 root 1.324 - put the death reason into a separate tab.
356     - converted "connected" slot to string, cleanly got rid of some ugly
357     hacks such as the path_attuned hack.
358 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
359     - replace one-at-a-time hash by faster than smaller FNV-1a hash
360     when hashing strings.
361 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
362 elmex 1.320 whether the right cauldron is used.
363 root 1.313 - considerably optimise shared string implementation by
364 root 1.316 making its null value a compiletime constant.
365 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
366     as well as using shstr_cmp to pass shared stringsa round efficiently,
367     for lots of code size savings.
368 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
369     they are sleeping: generators now check for the sleeping flag.
370 root 1.318 - tell gcc not to excessively inline some perl interface functions.
371 root 1.322 - remove marking rune length limit.
372 root 1.323 - fix formatting of cfpod when a verbatim block was following
373     a single newline.
374     - move resistances, statistics and showpets command output into tabs.
375 root 1.326 - implement map scripts that can replace the boulder logic without
376     having to write extensions.
377 root 1.310
378 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
379 root 1.302 - fix a longstanding bug that teared multipart monsters
380     at map boundaries apart.
381 root 1.292 - temporarily make permanently invisible player visible when
382     he/she makes noise.
383 root 1.284 - fix being able to see through walls a bit.
384 root 1.303 - improve look at output.
385 root 1.285 - completely replaced the line of sight algorithm with a variant
386     of spiral fov capable of visibility grades and arbitrary
387     shadow angles, that uses less memory and less code.
388     - the new los code supports arbitrary map rectangles and loosens
389 root 1.310 other restrictions of the old code, supporting further optimisations.
390     - update los if blocksview-objects are inserted in a map, not just when
391 root 1.287 removed (e.g. for summon fog).
392 root 1.303 - permanent invisibility doesn't make immune against making noise:
393     implement a noise system that allows monsters to locate the player
394     when he/she makes noise.
395     - implement a primitive smell system that monsters can use to track
396     players.
397 elmex 1.288 - create bomb now also works when casted by door traps.
398 elmex 1.290 - (arch) new torch graphics.
399 root 1.289 - (maps) considerably soften the subway spider.
400 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
401     the guards from being killed by players.
402 root 1.310 - (maps) lots of tweaks in and around scorn.
403     - (maps) use special non-blocksview jungle, mountain and
404     darkforest freely on the worldmap, to get gradual sight obstacles
405     instead of total blackout in those areas.
406 root 1.289 - no maximum darkness for outdoor maps anymore.
407 root 1.291 - add more hints, fix some messages.
408 root 1.292 - fix a bug: firing rods should tell you something about them.
409     - make light additive even within players.
410 root 1.293 - darken xrays effect a bit.
411     - improve handling of los changes when inserting or removing
412     objects, not perfect yet.
413     - make map darkness signed (formerly unsigned) to allow
414 root 1.294 ambient lighting and centrally manage darkness as an offset.
415     - revamped, fixed and documented the server calendrics, also
416     tell users the current time and data, to improve awareness.
417     - implement proper wizlook flag and handling of wizlook, instead
418     of dumbly just clearing los once.
419 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
420     and has a smaller runtime variance.
421 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
422     making them actually useful.
423     - see_in_dark now increases the viewing radius by 3.
424 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
425     speedup, as well as in many other places.
426 root 1.299 - remove support for extended map infos - these are not used
427     by the deliantra client and removing them gives us a 10% speedup
428     when sending map changes.
429 root 1.300 - remove most gcfclient and other client bug workarounds, as well
430     as now obsolete protocol versions, simplying the code.
431 root 1.301 - optimise and simplify generation of random numbers.
432 root 1.303 - correctly provide a non-zero default density for materials, to
433     avoid crashes, fix other bugs in the material handling code.
434     - fix volume calculations.
435     - fix cfpod parsing when multiple verbatim blocks were separated by
436     newlines.
437 root 1.305 - increase monster detection radius from wis/5 to wis/3.
438 root 1.306 - remove old pickup modes.
439     - remove obsolete disarm and search commands (search wasn't working
440     anyways).
441 root 1.308 - fix a crash when an npc applied a sign.
442 root 1.284
443 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
444 root 1.283 - this release is assumed to be very stable.
445     - (maps) radically redesigned and improved tutorial.
446 root 1.280 - directional casting no longer immediately removes the invisible effect.
447 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
448 root 1.272 - fix overflow in lighting calculations.
449     - negative glow radii can no longer cause total darkness.
450 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
451     only maximally-lit ones.
452 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
453     - swashbucklers got the oratory skill now.
454 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
455 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
456 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
457 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
458     (which was probably broken, too).
459 root 1.281 - support negative glow radii during daytime, too.
460     - use circular, not rectangular, viewing area.
461     - use minimum viewing distance of 2 in outdoor maps.
462     - negative glow is stronger than viewing area or lamps.
463 root 1.283 - (arch) new darkness spell face.
464 root 1.272
465 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
466     - (maps) completely redesigned scorn.
467 root 1.269 - "cast light" now works on oneself.
468 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
469     negative glow radii again (they were totally broken before).
470 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
471 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
472 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
473 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
474 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
475     back to the player.
476 root 1.251 - attuned/repell and spell base level system reworked.
477 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
478 root 1.247 be less erratic now.
479 root 1.248 - refuse to write the uuid file if the uuid is zero
480     (to avoid writing it in early crashes).
481 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
482     - speed up emergency_save by not syncing every file separately.
483     - no longer reattach perl to every object on reload, it's slow, and no longer
484     necessary since we don't nuke stashes anymore.
485     - do not bootstrap perl from the commandline args, use separate eval for
486     better error reporting.
487 root 1.259 - fix a crash when pushing cone spells met ice attacks.
488 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
489 root 1.255 - speed up map refresh in server a bit.
490 elmex 1.258 - refactored drop code and fixed some programming errors in it.
491 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
492 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
493 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
494     as the current weight of the inventory.
495 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
496     dragonfire has been introduced for the non-dragon players.
497 root 1.265 - remove unused "tooltype", "start_holding" object slots.
498     - change "weapontype" object slot to uint8.
499     - convert "hide" object slot into flag.
500     - reorder object members for better locality of reference and codesize
501     decrease.
502 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
503 root 1.267 - fix a crash when no skill could be found when killing amonster.
504 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
505     every completed aio operation.
506 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
507     and update mapspaces if necessary.
508 root 1.246
509 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
510 root 1.241 - removed all command line parsing, only env variables are supported
511     anymore.
512 root 1.239 - region-specific monsters will now once more be on the worldmap.
513 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
514 root 1.225 would grow out of bounds.
515 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
516 root 1.222 - fixed a double-escaping bug in the pod-parser.
517     - rewrote the cfpod parser in C++.
518     - hintmode moved to C++, players need to re-set their hintmode if
519     they dislike "show".
520 root 1.231 - fix RIP inscription.
521 root 1.239 - bump login name length from 18 to 20 char max.
522 root 1.231 - correctly support gender in emotes.
523     - correctly support gender in the death messages.
524     - correctly generate death messages for players only when they really die,
525     with increased information.
526 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
527     and data corruption (but apparently was never triggered).
528 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
529 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
530     data corruption bug.
531 root 1.223 - tweak coredumping/monitoring a bit.
532 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
533 root 1.227 - do not crash in the loader when an inventory object could not be loaded
534     (from a corrupted file).
535 root 1.241 - redid skills command to send output to proper channel.
536 root 1.233 - object->map is no longer refcounting.
537 root 1.228 - add FLAG_DEBUG for internal debugging.
538 root 1.231 - add NDI_VERBATIM flag to send_msg.
539 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
540 root 1.240 - player->exists is no longer a sync_job.
541 root 1.233 - split login.ext's player scheduler into
542     it's own player-scheduler.ext extension.
543 root 1.222
544 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
545 root 1.212 - require perl 5.10.
546 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
547 root 1.204 - swap player and observed count's on the map when observing.
548 root 1.205 - add (mostly untested) mapspace perl class and accessors.
549 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
550 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
551     could be found.
552 root 1.208 - pits now have a configurable "random spread" range and default
553 root 1.213 to a radius of two now.
554 root 1.212 - rewrite pay_player_arch.
555     - use a more stable perl_reload implementation.
556     - do not use Symbol::delete_package (causes crashes after perl-reload),
557     use our own, safer, clear_package instead.
558     - when asynchronously dumping core, close all file handles to allow
559     the server to restart concurrently.
560 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
561     sequences, without double-encoding. it should be faster, too.
562     - the above fixes wrong display of help tetx and many other issues.
563 root 1.216 - use lzf and frag packets for large messages for clients supporting them
564 root 1.218 (0.9976+), use it for long books and other messages.
565 root 1.210 - eradicate listen command and corresponding code.
566 root 1.211 - eradicate logs command.
567 root 1.218 - let the client log into the server log, used for crash backtraces.
568 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
569     old style spell objects with the spell magic bullet.
570 root 1.220 - (arch) fixed skill less rods in the archetypes
571 root 1.204
572 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
573 elmex 1.197 - made jeweler workbench larger and some other minor map
574     changes in jeweler town.
575 root 1.196 - fixed wrong item handling in jeweler skill code.
576 root 1.198 - (arch) use a special "key_random_map" for random map keys
577     that are used up.
578 root 1.199 - fix a crash when the player who was observed has logged out long
579     enough for his region/map to be gone.
580 root 1.200 - port to g++-4.3's incompatible tr1 changes.
581 root 1.201 - add some missing dependencies.
582 root 1.203 - log to /var/log/deliantra/ by default.
583     - hack observe code to enable smooth movmenet when observing.
584 elmex 1.195
585 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
586 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
587 root 1.179 - correctly move gsay to the party channel.
588 root 1.178 - fix a crash when animate weapon was used in some areas.
589 elmex 1.177 - fixed unnecessary identification of by converters created objects.
590 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
591     with NPCs.
592 elmex 1.175 - (arch) dragon scales got proper type now
593 root 1.193 - object::decrease would sometimes cause container weights to
594     be wrong, this has been fixed.
595 root 1.194 - do not send time updates for newly-seen items.
596 root 1.185 - thawing an icecube will once more drop its contents to the ground.
597 root 1.183 - fix cone spells etc. going through walls sometimes.
598 root 1.186 - fix a weight update bug that sometimes left containers
599     with wrong weights.
600 root 1.194 - added auto_apply event and extension for shop tiles.
601 root 1.172 - work around get_map_flags invoking perl and switching the stack.
602     - make sure the map is loaded when using a town portal return.
603 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
604     where healing spells didn't cost any grace.
605 root 1.173 - fix starvation kill reason.
606 root 1.174 - fix pk killer name message.
607 root 1.189 - don't let people apply signs with @match.
608 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
609     what seems to be the biggets memleak in the server).
610 elmex 1.171
611 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
612 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
613     - use anyevent to manage listen ports (this enables IPv6 support).
614 root 1.167 - server supports ipv6 client connections now.
615 root 1.168 - use newly-available Coro::AnyEvent.
616 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
617     to let it handle AIO requests.
618 root 1.167
619 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
620 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
621     processing considerably (especially in the client) and reduces data transfers
622     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
623 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
624     - (map) fixed npc dialogue in pup_land/s_f/special.
625     - bugfix: fix a crash when a player casts a swarm spell and then logs out
626     (swarm spells now stay in the player's inventory).
627 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
628 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
629     archetype *archname* (chairs of different facings were merged).
630     - bugfix: fix a potential crash issue in find_object_name (not used
631     normally).
632 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
633     (destruction, magic missile etc.).
634 root 1.163 - swarm spells without a direction now use various spiral patterns
635     instead of being fully random.
636 root 1.158 - update AnyEvent API to 3.4 and above.
637 root 1.156
638 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
639 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
640 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
641 root 1.152 - bugfix: the jumping skill now gives experience for jumping
642     and for attacking monsters. it also takes about one second to do a jump.
643 root 1.138 - bugfix: players couldn't starve in 2.53 :(
644 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
645 root 1.152 - bugfix: spell effects like word of recall are removed on death.
646 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
647     were created outside a map.
648 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
649     (fixed by reversing the logic).
650 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
651 root 1.153 - bugfix: the random map generator no longer leaks key objects.
652 root 1.154 - bugfix: support random maps >127x127.
653 root 1.152 - (maps) fixed the death certificate system in nimbus.
654 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
655 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
656 root 1.147 - (arch) give ball lightning a real name.
657 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
658 root 1.155 - support cfpod in ex replies (client item tooltips).
659 root 1.143 - unapply item in range slow when readying a spell.
660 root 1.148 - bugfix: account for rounding errors in weight updates.
661 root 1.139 - remove synchronous mkdir in chargen_race_done.
662     - fix per-race starting maps.
663 root 1.142 - check hiscore on suicide and quit as well.
664 root 1.138 - tell players when they are starving.
665 root 1.133 - get rid of costly object_from_name conversion for altar effects.
666     - fix map difficulty calculation for generators.
667 root 1.146 - slightly more intelligent handling of "is_animated" flag.
668 root 1.149 - support no_drop map header flag (before it was only available internally).
669 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
670 root 1.133
671 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
672 root 1.119 - bugfix: custom skill settings were not saved by the server.
673     - bugfix: remove did not actually remove items from the inventory, leaving
674 root 1.116 ghost items.
675 root 1.119 - bugfix: properly update items identified on the ground.
676 root 1.120 - bugfix: use localtime_r in the logger thread.
677 root 1.122 - bugfix: player starvation will now give the correct kill reason.
678     - bugfix: archetype reloads could crash the server.
679 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
680 elmex 1.114 player is not logged in.
681 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
682 root 1.117 server startup.
683 root 1.128 - bugfix: fix the door surround check in the random map generator.
684     - (maps) fix heaven quest difficulty progression.
685     - (maps) fix some random map styles.
686     - dropping items a shop is not interested in won't sell them anymore.
687     - rods and horns with a too low maximum charge allow now at least one discharge.
688     - implement kill & death statistics.
689     - random map preparation is no longer synchronous.
690     - rewrite find_style in perl, no longer does synchronous I/O.
691     - improve random map specials placement.
692     - make the killer a real object pointer instead of a string, improved
693     kill reason messages.
694 root 1.117 - take advantage of new aio_close and aio_chmod.
695 root 1.128 - implement archetype::get, object::deep_clone and update callers.
696 root 1.125 - change_abil is much faster.
697 root 1.126 - update the floorbox more often to work around the reverses item order
698     display in clients.
699 root 1.125 - cleaned up object copying by encapsulating it to a single place.
700 root 1.126 - add hints to the invite messages.
701 root 1.127 - rewrote key<->value pair handling.
702 root 1.128 - use an independent random number generator for the random map generator.
703 elmex 1.113
704 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
705 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
706     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
707     - completely automate the weight handling, should fix all weight
708     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
709 root 1.103 - reloading archetypes while a user was in the character creation phase
710     could crash the server.
711 root 1.106 - fix a nontrivial number of cases of code commented similar
712     to "is this really correct?", as many of those cases are now handles
713     automatically by lower level code.
714     - replace many ad-hoc checks for client visibility by object::visible_to,
715     should result in broader applicability of functions using it.
716 root 1.104 - merge items with different arch pointers refering to the same arch
717     (due to archetype reloads).
718 root 1.106 - refactored the object remove/insert functions and most related
719     functions (decrease, split, merge_ob etc.).
720 root 1.105 - make it compile better on freebsd (reported by pippijn).
721 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
722 root 1.108 - fix the longstanding "container stays open" bug.
723 root 1.107 - improved floorbox updating to be incremental and other protocol
724     optimisations.
725     - get rid of update_after_inventory_change and only do update stats
726     for weight once/tick/player at max.
727 root 1.109 - rewrite party commands, use party channel.
728 root 1.103
729 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
730 root 1.97 - properly link against libgthread as that is needed to make the slice
731     allocator thread-safe.
732 root 1.91 - support perls not compiled with 64 bit support (though this is not a
733     recommended configuration) (reported by Samuel Gondouin).
734 root 1.94 - always put godgiven items into the player inventory, never any containers.
735 root 1.92 - (maps, arch) the scorn go club was founded!
736 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
737 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
738     became a real spell-class.
739 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
740     - (arch) considerably strengthened spark shower and destruction.
741     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
742     finally reloadable at runtime.
743     - changed archetype loading algorithm to only require one pass and
744     use delayed resolving of references.
745 root 1.101 - examine command now uses the examine infobox.
746 root 1.102 - implement an "incremental garbage collector" for archetypes.
747 root 1.98 - enable slice allocator again.
748 root 1.96 - implement optional free memory poisoning.
749 root 1.91
750 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
751 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
752 root 1.85 skill.
753 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
754     names (also update all maps to use money instead of coins).
755 root 1.78 - add uuid accessors to perl.
756     - add coin names and archetype accessors to perl.
757 root 1.80 - fix runtime uuid file format to use "." instead of ",".
758 root 1.78 - change perl extensions to not use hardcoded coins and values.
759 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
760     and be more parsimonous of uuid usage by the exact value out on exit.
761 root 1.86 - write log messages in another thread, removing another sync point.
762     - support multi-line log messages in a nicer way.
763 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
764 root 1.81 - fix a minor memleak in the random map generator.
765     - some parts of the random map generator are not coroutine-safe,
766     so only call it "single-threaded".
767     - major cleanup of memory management in random map generator.
768 root 1.87 - slight refactoring of the random map generator, faster too.
769 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
770     bookkeeping bug.
771 root 1.87 - work around "player is on active list" problem by deactivating player
772     after loading.
773 root 1.81 - garbage collect shstr's more evenly and adaptively only when
774     there have in fact been allocations.
775 root 1.82 - fix object::insert to do as documented and insert into the env
776     if necessary.
777     - fix cf::map::unique_maps.
778     - fix nrof overflow check in can_merge_slow.
779     - fix converter code to handle >31 bit values.
780 elmex 1.83 - added support for the player_sold flag
781 root 1.84 - converters no longer accept unpaid items.
782 root 1.88 - canonicalize random map meta files for better unification.
783 root 1.77
784 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
785 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
786     when mlockall has been used.
787 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
788 root 1.72 - use separate thread for ticker timing (and more in the future).
789     this greatly increases timing accuracy and gets rid of an enourmous
790     number of gettimeofday calls.
791 root 1.82 - use a separate thread to signal aio completion, for lower latency.
792 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
793 root 1.71
794 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
795 root 1.68 - rebalanced default experience table to be more exponential
796     and much easier up to level ~40, then moderately harder.
797 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
798 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
799     - do not exit on reload/load errors but properly cleanup.
800 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
801 root 1.66
802 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
803 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
804     (this fixes the jeweler skill).
805 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
806 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
807 root 1.63 - move tombstone to real map if player died due to cave-in (even if
808     it has reset, which is better than putting it on the savebed, also as
809 root 1.321 proof that the player didn't use a savebed).
810 root 1.59
811 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
812 root 1.56 - work around perl bug in configure perl module version check.
813 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
814 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
815 root 1.52 - fix a bug in animate_weapon, causing a crash.
816 root 1.54 - no longer exit when a coroutine throws an exception.
817 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
818 root 1.53 - fix the "<player> is nuts" message.
819 root 1.58 - fix an exception at logout due to the json_coder being gone.
820 root 1.43 - upgrade to EV version 2.0 API.
821 root 1.47 - when players don't apply a savebed correctly but stand above one,
822     do not move or kill them.
823 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
824 root 1.43 - implement generic framework for server-side resource files.
825     - implement resource file update event.
826     - hook experience table update into the framework.
827     - move jeweler.yaml to resources (arch/).
828 root 1.44 - switch from Crossfire to Deliantra perl module.
829     - implement json2json arch filter.
830 root 1.45 - implement widget protocol version 2, support for ui templates.
831 root 1.54 - mapinfo is now handled fully asynchronously.
832 root 1.48 - ext/irc: also log irc messages.
833 root 1.51 - ext/schmorplog: write user stat files asynchronously.
834 root 1.43
835 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
836 elmex 1.41 - limited the number of items that can be picked up and dropped
837 root 1.42 as temporary measurement against bad performance or dropping things
838     (this lead to long freezes and triggered the watchdog).
839 elmex 1.41 - improved the performance of the drop command a bit.
840 root 1.38 - switch from Event to EV for higher performance, easier usage,
841     less bugs...
842 root 1.39 - updated to release version of the gnu affero license.
843 root 1.38
844 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
845 root 1.36 - more thoroughly rename the binaries, contact addresses.
846     - update the copyrights.
847 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
848     crashes.
849 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
850     potentially causing crashes.
851 root 1.35 - assign weapons on user load time, not login-time, avoiding
852     crashes.
853    
854 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
855 root 1.32 - fixed an important bug that caused passwords to be forgotten.
856 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
857     in some of the maps.
858 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
859     which is now trivial to do.
860 root 1.33 - removed all traces of the old (and never working) plug-in interface
861     (70kb code less on amd64).
862 root 1.34 - improve/tune scheduling priorities.
863     - fix some freezing bugs.
864     - fix a memory corruption problem in dynbuf.printf.
865     - use channels for chat and many informational commands.
866     - improved the tutorial.
867     - create missile is now fixed.
868     - race fields must now contain archetypes.
869     - jumping skill now works as advertised.
870 root 1.31
871 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
872 root 1.24 - relicense under the gnu affero license.
873 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
874 root 1.24 - implement server-side framework for generic resources.
875     - use resource framework for server-provided ambient
876     music.
877 root 1.27 - save object owners (players only atm).
878 root 1.24 - replace limited sound api with server-provided sound effects.
879     - new sc (sound control) protocol command.
880     - improve fxix protocol to include types.
881     - exactly fill tcp segments, if possible.
882     - output-rate is now an upper limit, the server will automatically
883     (and quite perfectly) adjust to the network conditions, ensuring
884     low latency even during bulk transfers (music, images, sounds etc.).
885     - implement server-side widgets (i.e. client widgets controlled
886     in the server side). this will allow future expansion without
887     having to upgrade clients.
888     - implement a (artwork) world map with realtime player position
889     tracking.
890     - new and more efficient extcmd (server still supports old extcmd
891     protocol).
892 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
893     calcluation that could be easily exploited by users.
894     - rebalanced diseases to spread more naturally/evenly.
895     - completely asynchronous map loading even for tiled maps.
896 root 1.24 - replace simple messaging protocol with channels carrying metadata
897     (similar to message types, but more directed at the user).
898     - reduce command processing latency by a whopping 120ms by
899     reordering some processing steps inside the server. this directly
900     reduces lag by 120ms.
901     - actually send spell faces to the client.
902 root 1.23 - implement player genders.
903 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
904     otherwise return to savebed and possible kill if the log-out
905     was for too long.
906     - fast socket-dead detection (kick player after 8 seconds without ack).
907     - greatly reduce the cpu time needed to draw maps _again_.
908     - archetypes are now subclasses of objects.
909     - rebalanced shop greed and approval functions to be more realistic
910     (and likely match the actual intention).
911 root 1.23 - implement "crossfire pod" format for messages, with working bold,
912     italic, gender-specific text, paragraphs etc.
913 root 1.24 - implemented hint framework, players can opt to receive hints.
914     - implemented (long) book framework, added some books from the cf wiki.
915 root 1.23 - implement generic message framework that uses xml, utf8 for the client
916     protocol and is capable of transmitting generic meta information.
917 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
918     - replace the nexus by a per-player tutorial map that teaches stuff
919     better than the newbie house.
920 root 1.18 - fix the magicmap colours.
921 root 1.19 - optimise map update even more by removing unneeded code and checks.
922     - decouple map and stats update from pl->ob and use pl->observe instead.
923     - implement observe command.
924 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
925     calls with a simple comparison.
926     - fix a latent crossfire bug that could crash the server because the
927     map refresh did not update the mapspace.
928 root 1.24 - support custom keys for regions and maps, regions are now
929     refcount-managed.
930     - allow worldmap overlays anywhere in the 000..999 range.
931     - new system to acquire time slices for background jobs, to reduce
932     jitter.
933 root 1.27 - semi-persistent object-referencing framework (currently only players
934     supported).
935 root 1.22 - dependency tracking for perl extensions.
936 root 1.24 - new slag-ex extension for cleaning cauldrons.
937     - fix invoke result processing.
938     - there are even less i/o syncpoints in the server now.
939 root 1.29 - added map-tags extension that scans all maps for object tags
940     and records them in the database (not used yet).
941 root 1.28 - metaserver 2 support.
942 root 1.22 - many more bugfixes and minor optimisations.
943 root 1.16
944 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
945 root 1.14 - optimised event invocation (non-wanted events can now be
946     skipped with 4-5 inlined instructions).
947 root 1.12 - complete rewrite of town_portal: it now creates a portal
948     to the "nearest" town only, travel is only possible
949 root 1.13 to the town and back, anybody can use it (also removes
950     one of the remaining syncpoints in the server).
951 root 1.10 - complete rewrite of the range/attack skill slot system:
952     there are now two slots, one for combat, one for ranged
953     attacks.
954     - introduce the concept of a current weapon (either a ranged
955     or a combat weapon/skill/tool) and switch between them as
956     needed.
957     - rewrite bow code so bows get more useful: apply damage,
958     attacktype and other stats to the arrows and treat
959     bows as weapons. also rebalance the missile weapons skill
960     so its damage increases with level.
961     - rewrite the complete player speed logic: weapon_speed now
962     works as documented and there are no unnatural speed boosts.
963 root 1.6 - implement a utility - cfutil - that simplifies arch and map
964     installation, replacing the old collect scripts and
965 root 1.9 simplying deployment by scaling and cutting faces as required.
966     - simplify the map protocol extensively by taking advantage
967     of missing bigfaces, speeding up map generation immensely.
968 root 1.6 - implement inherit keyword allowing archetypes to inherit from
969     other archetypes.
970     - rationalise archetype, region and treasurelist file format
971     into a single file format and make them reloadable asynchronously.
972 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
973     reloadable at runtime.
974 root 1.6 - implement 64x64 faceset support.
975     - implement fxixsx protocol that saves
976     a lot of bandwidth over the old image/face/smooth packets
977 root 1.11 and allows images > packetsize, incremental and background
978     transfers.
979 root 1.6 - implement a bandwidth-saving smoothing protocol that works
980     on a face basis as opposed to a mapspace basis.
981 root 1.7 - the server can now rate-limit image uploads to not exceed
982     a certain (client-configurable) speed while guarenteeing full
983     freedom of movement.
984 root 1.8 - implement new ex command to request item descriptions.
985     - implement new msg command for in-game messages with meta
986     information (using xml).
987 root 1.9 - enforce utf-8 for all text messages.
988 root 1.13 - added micropather (not used yet).
989 root 1.6 - many, many bugfixes.
990 root 1.1
991 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
992 root 1.1 - make coroapi accessible to cf+.
993     - moved map handling logic completely to perl
994     - per player maps are now marked in the map
995 root 1.2 - maps are saved completely differently now,
996     and much more often.
997 root 1.17 - rewrote map header parser and writer, to be much faster.
998 pippijn 1.4 - maps and players are now (in the average case) loaded
999 root 1.2 and saved completely asynchronously, I/O contention will no
1000     longer freeze the server.
1001 pippijn 1.4 - players and maps can be loaded anytime, without the player
1002 root 1.2 being logged in.
1003 root 1.1 - automatically generate method interfaces for perl from headers
1004     - unbundled freezethaw
1005     - mostly rewrote common/map.C
1006     - completely rewrite server/swap.C
1007     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1008     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1009     - better message for apply failures due to applymode
1010     - removed most all of the weather code
1011     - unified logging to stderr and file
1012     - too many minor changes to document