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Revision: 1.531
Committed: Thu Dec 17 01:04:37 2009 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.530: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.529 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
14     disk, not when it already was in memory.
15     - logging in did not properly unapply all skills.
16 root 1.531 - (maps) make the invite quest marking much more obvious.
17 root 1.530
18 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
19 root 1.515 - (maps) add gorokh_final mapset from crossfire.
20 root 1.516 - (maps) block most vault-type mlab locations, open up
21     imperial converters for anybody to use.
22 root 1.519 - (maps, arch) replace all permanent stat potions by random
23     variants.
24 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
25 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
26     real player object on player changes.
27 root 1.522 - diseases and maybe other things could sometimes reduce the speed
28     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
29     much grief.
30 root 1.523 - speed_left randomisation was, apparently, totally broken.
31     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
32     of the speed slot internally and in map save files. among other
33     things, this gets rid of all the abs (speed) calls.
34     - reduce map file save files by using abridged keywords aliases.
35 root 1.494 - shop specialisation calculation was totally broken.
36 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
37     now enforced.
38 root 1.498 - fix magic mapping, which only worked for inate spell casting.
39 root 1.495 - godgiven items will now be explicitly described as such.
40 root 1.524 - (arch) dded a quiver of bolts.
41 root 1.504 - materialnames would change "randomly" on every load, only
42     set the material when the materialname was not set before.
43 root 1.497 - balancing change, halve rod recharge speed (instead
44     of 4.8s, the standard rods now recharge in ~10s. not a solution,
45     but still.
46 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
47 root 1.509 the costly flag-checking loop in most cases and using a simple
48     repeat-cache for speed_left.
49 root 1.507 - always delay stats update for players on insert/remove till
50     next tick/command, which saves a lot of cpu cycles on drop/take.
51 root 1.514 - add hint about havign to run to attach unaggressive npcs.
52 root 1.494 - pet monster level was not displayed correctly in "showpets index".
53     - clean up floating point conversions and many similar nitpicks.
54 root 1.502 - fix hanuk altar.
55 root 1.504 - overhaul material system to be much faster, and having less bugs, but
56     still having a lot of cruft :/.
57 root 1.502 - add marble shop floor.
58 root 1.494 - move gcc specifics to new file include/compiler.h.
59     - unrecognised cfpod directives could cause undefined behaviour.
60 root 1.505 - added boes' marble shop to steinwandstadt.
61 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
62     - optimise mapspace updates.
63     - cache volume/items per mapspace.
64 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
65     decrease).
66 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
67     have led to weird item multiplications.
68 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
69 elmex 1.501 - fixed crash bug in learn_spell command.
70 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
71 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
72     from perl to c++.
73 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
74     and use it in some "inner" loops.
75 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
76 elmex 1.511 - fixed jeweler experience output to not be floating point.
77 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
78 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
79 root 1.518 - try to prefetch memory inside process_objects, which can give
80     enourmous speed gains.
81     - make some small optimisation to the process_objects loop.
82 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
83     handling different chksum lengths.
84     - check for hash collisions in cfutil.
85     - reduce face checksum size from 6 to 4 bytes.
86 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
87 root 1.523 - removed weather-specific attributes.
88     - fixed genkeywords dependency.
89     - do not clear "randomitems" slot for world underlays.
90     - use "sl" as short-hand for speed_left in save-files, just to make them
91     smaller.
92 root 1.517 - in general, don't crash on value-less resource file lines
93     anymore, due to get_str never returning a 0-pointer.
94 elmex 1.521 - code cleanup in move_symptom.
95 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
96 root 1.494
97 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
98 root 1.481 - some Andrew Madloch wanted, despite being specifically told
99     multiple times that the Deliantra parts additions are under AGPL,
100 root 1.487 lock up the source code of the server within his company.
101 root 1.481 some reorganisations have been done to the sourcecode to make
102     it clearer that this violates the Affero GPL. Help to keep
103     Deliantra free software even for the coming generations
104     and be wary of the promises of Andrew Madloch, he has nothing
105 root 1.487 good in mind for free software.
106 root 1.480 - clarify which files of the server are 100% AGPL.
107 root 1.481 - minor reorganisation, move some GPL code into other files.
108 root 1.483 - implement viewpoint (which is like observe, but only for the map,
109     not stats etc.).
110 root 1.484 - replace magic mapping overlay by a flying bird exposing area
111     on the worldmap (ext/magic_mapping.ext).
112 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
113     - @find results in npc dialogue is now stored in $find.
114 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
115 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
116 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
117     dm instead.
118 root 1.456 - (maps) add town portal to celvear.
119 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
120     mapsets from crossfire, together with associated archetypes.
121 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
122     - (maps) define a new whalingoutpost region.
123 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
124     and most archetypes that go with them (without stoning and swallow effects),
125     casino tokens and stock certificates are also missing.
126 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
127     and santo dominion.
128 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
129     to go with them. also adjusted archetypes to be more korrekt "gotisch".
130 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
131 root 1.460 - properly close client-side dialogue when the player is teleported away.
132 root 1.459 - map-tags did not properly close it's database tables or wait
133     for a quiescent state, causing memory corruption on reload.
134 root 1.454 - support "stat.xyz" accessor in match expressions.
135 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
136 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
137     fixes long answers from npc dialogue).
138 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
139 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
140     and to not add a "put your code here" force needlessly.
141 root 1.463 - (arch) fix or improve many plurals.
142 root 1.465 - markers do no longer add a force if the slaying field is unset.
143 root 1.466 - sped up search-items implementation, but it's still horrible.
144 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
145 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
146     used to reogianise the illogical arch tree a bit.
147 root 1.479 - (maps) import most map names from crossfire.
148 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
149 root 1.483 - fly_high movement gives better los, ignoring blocksview.
150 root 1.488 - the addexp command should now honour skill names with spaces.
151 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
152 root 1.491 - (arch) added many more buildable marble floors.
153 root 1.490 - major namespace cleanup: save 45kb by making functions static
154     that were unnecessarily global.
155 root 1.452
156 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
157 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
158 root 1.451 - fix a memory buffer overflow in the book code.
159 root 1.429 - add @check, @find npc dialogue commands.
160     - (maps) add a number of town interiors.
161 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
162 root 1.451 - (maps) add celvear area from cfextended.
163 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
164     - (server,maps) fix bug causing some library books not to be chained down,
165     cause Scorn/Navar libraries not to have inscribable books.
166 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
167 sf-marcmagus 1.433 inappropriate item power.
168 root 1.448 - (maps) fix intwell balancing issue.
169 root 1.437 - improve the look of generated books.
170 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
171     - fix bug where players could bypass no_drop by putting items in containers.
172 root 1.430 - consecutive commands arriving at the same time in the server would be
173     corrupted if the length was >255.
174 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
175 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
176     and perl.
177 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
178     functionality (and more) inside the same object using the match expressions.
179     - create simpler match expression compiles in many common cases.
180 root 1.439 - reduce object size by removing obsolete "seen_by" member.
181 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
182     of the new dynbuf::splice function (which gave an unexpected net win
183     in code size...).
184 root 1.442 - the server will no longer complain (and subtly fail) when an object
185     being removed from a map causes another object to get removed.
186 root 1.441 - banish strncpy from the server, speed up and simplify sending item
187     descriptions to the client considerably.
188 root 1.442 - add new "in head" set modifier for matches.
189     - new BLOCKED_MOVE event added.
190     - mapscript archetype now has activate_on_xxx true by default, as similar
191     connected elements.
192 root 1.448 - (maps) imported all styles from cfextended except
193 root 1.444 floorstyles/land_plots and monsterstyles.
194 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
195 root 1.446 - don't crash when treasure lists are empty / supply new empty
196     treasurelist for randomitems when none can be found.
197     - implement cf::map::static_maps and use it in map-tags.ext.
198 root 1.449 - fix a bug in map-tag scanning when moving tags.
199 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
200     for a reaction.
201 root 1.447 - implement new "loadall" map loading command, purely for debugging.
202 root 1.429
203 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
204 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
205     but not horns (to make them more useful for content-creators).
206 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
207     2) it skipped spell effects and 3) it didn't handle the case where
208     and object was destroyed while iterating over it correctly. all this
209     allowed players to sometimes walk onto spaces they should not be able to
210     walk on.
211 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
212 root 1.399 - examining an object now dumps the serialised object form when the user
213 root 1.404 is a wizard (wizlook).
214 root 1.421 - altars no longer accept unpaid items.
215 root 1.411 - party spells didn't work all that well.
216 root 1.424 - added complex object matching framework (cf::match), and make altars
217     and pedestals use it.
218 root 1.425 - identified skill-tools show what skill they grant.
219 root 1.399 - display the duration of change_ability spells when examining them
220     (missing: protection spells, but they are a hack...).
221 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
222     adding more variety to the different mushrooms.
223 root 1.398 - fix a minor cfpod formatting bug.
224 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
225     the hintmode setting on the settings page.
226 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
227 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
228 root 1.399 - enable the object loader to also dump archetypes.
229 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
230 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
231 root 1.402 - force the initial face when loading an object that is time-animated
232     or a monster, so it does not have to be specified anymore.
233 root 1.403 - fix a bug where recasting an ability changing spell could shorten
234     its remaining duration.
235 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
236 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
237 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
238     up splay operations as well.
239 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
240 root 1.412 - implement introspection data for C++ classes (%REFLECT).
241 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
242 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
243 root 1.419 - fix transmutation alchemy.
244 root 1.424 - speed up many frequently-invoked C->perl callbacks.
245 root 1.419 - added complex object matching framework, to be used in altars and the like.
246 root 1.426 - switch to YAML::XS from YAML.
247 root 1.396
248 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
249 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
250     that ultimately was not helpful to catch it :)
251 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
252     all callers to use either one or the other, as appropriate. This
253     fixes the (rather fragile) light spell, maybe others.
254     - fixed an overflow and exploit in the bank/payment code.
255     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
256 elmex 1.384 to explain the skill a bit more.
257 root 1.389 - removed a buggy check for zero attacktype. So that we might find
258 elmex 1.388 the real bugs in the archs/maps/objects.
259 elmex 1.394 - Fixed enabling torches with lighters.
260 elmex 1.387 - (maps) Added Heaven Town region.
261     - (arch+maps) Fixed & normalized warriors on map
262     /quests/peterm/CTower/Barracks.
263 root 1.392 - fix the light spell (and possibly diseases and other lights).
264 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
265 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
266     a long time ago, and similar cases are still to be found in the maps.
267     - make the socket_timeout configurable in the code (but not yet for users).
268 root 1.393 - earth wall health bar is now correct.
269 elmex 1.384
270 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
271 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
272     freeze with IO::AIO anymore due this change.
273 root 1.364 - avoid a crash when a player tries to apply a lighter.
274 root 1.376 - allow a spell argument for dimension door.
275 root 1.362 - move shop item listing and some otherstuff into the info tab.
276 root 1.360 - avoid crashes when non-players cast party spells.
277 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
278 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
279     - small improvement of the number of potions in shops
280     (by Job Vranish).
281     - added a few party spells (by Job Vranish).
282 root 1.362 - use a common message dynbuf.
283 root 1.364 - destroying tear down objects will now use the full hp range
284     for animation and will only destroy/lastframe when hp < 0.
285     - allow monsters to use earth to dust.
286     - use manhattan distance for get_rangevector_from_mapcoord, just as
287     in get_rangevector.
288     - los updates now correctly take tiled maps into account.
289     - do los updates even on maps without darkness.
290 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
291 root 1.375 - upgrade to IO::AIO 3.21.
292 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
293 elmex 1.373 - properly catching exceptions from callback in irc.ext.
294 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
295 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
296 elmex 1.368 - (arch) added hint about usage to Slag Ex.
297 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
298     like the rest.
299 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
300 root 1.378 - (arch+maps) added rate limited converter and adjusted
301     /elmex/mana_fountain.
302     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
303     - reduce size of casting_time, move_status, attack_movement,
304     last_heal and last_sp slots, squeezing some more space out of struct
305 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
306     anywhere.
307 root 1.358
308 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
309     - fixed bug in alchemy, where finding the right object for enhancements
310     didn't work.
311 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
312     effects (w.r.t. put_more) per mapspace, to give the server a chance
313     to survive a hundred deathsheads.
314 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
315     disastrous bug of unfortunately unknown proportions...
316 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
317 root 1.343 - use gender-neutral place descriptions for invite.
318 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
319     Thanks go to Lisa Larsen!
320 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
321     anymore).
322 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
323 root 1.345 - use better dependency tracking for include/keyword.h.
324 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
325     so it is possible to invite somebody out of some stck-till-death traps,
326 root 1.346 or simply to commit suicide.
327 root 1.352 - replace the "ignoring delayed commands" message by something more useful
328     (cf. cunning gnome freezeing issue).
329 elmex 1.349 - various fixes for weapon improvements.
330 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
331 root 1.353 - support T and G sequences in cfpod.
332 root 1.343
333 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
334 root 1.339 - convert me command from per-map to chat, which makes more sense, also
335     document it.
336 elmex 1.336 - more than one spellbooks of same class can now be given
337     in class selection.
338 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
339     spell rebalancements.
340 elmex 1.338 - the IRC gateway filters IRC colors now.
341 elmex 1.336
342 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
343 root 1.331 - (arch) fix quiver of Holding Bolts.
344 root 1.332 - applying unpaid items will now examine them.
345 root 1.330 - add "What" column to body command, showing items in that slot.
346 elmex 1.329 - redesigned and rebalanced lamps and torches.
347 root 1.330 - add "..." to item names that have been shortened.
348     - fixed "assign" function that squeezes strings into fixed length.
349 elmex 1.333 - add cursed effect to lamps and (some) torches.
350 elmex 1.334 - fixed bad assigned crafting skills and their tools.
351 root 1.312
352 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
353 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
354 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
355 root 1.312 - make monster smell logic dependent on their wisdom stat.
356 root 1.324 - put the death reason into a separate tab.
357     - converted "connected" slot to string, cleanly got rid of some ugly
358     hacks such as the path_attuned hack.
359 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
360     - replace one-at-a-time hash by faster than smaller FNV-1a hash
361     when hashing strings.
362 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
363 elmex 1.320 whether the right cauldron is used.
364 root 1.313 - considerably optimise shared string implementation by
365 root 1.316 making its null value a compiletime constant.
366 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
367     as well as using shstr_cmp to pass shared stringsa round efficiently,
368     for lots of code size savings.
369 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
370     they are sleeping: generators now check for the sleeping flag.
371 root 1.318 - tell gcc not to excessively inline some perl interface functions.
372 root 1.322 - remove marking rune length limit.
373 root 1.323 - fix formatting of cfpod when a verbatim block was following
374     a single newline.
375     - move resistances, statistics and showpets command output into tabs.
376 root 1.326 - implement map scripts that can replace the boulder logic without
377     having to write extensions.
378 root 1.310
379 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
380 root 1.302 - fix a longstanding bug that teared multipart monsters
381     at map boundaries apart.
382 root 1.292 - temporarily make permanently invisible player visible when
383     he/she makes noise.
384 root 1.284 - fix being able to see through walls a bit.
385 root 1.303 - improve look at output.
386 root 1.285 - completely replaced the line of sight algorithm with a variant
387     of spiral fov capable of visibility grades and arbitrary
388     shadow angles, that uses less memory and less code.
389     - the new los code supports arbitrary map rectangles and loosens
390 root 1.310 other restrictions of the old code, supporting further optimisations.
391     - update los if blocksview-objects are inserted in a map, not just when
392 root 1.287 removed (e.g. for summon fog).
393 root 1.303 - permanent invisibility doesn't make immune against making noise:
394     implement a noise system that allows monsters to locate the player
395     when he/she makes noise.
396     - implement a primitive smell system that monsters can use to track
397     players.
398 elmex 1.288 - create bomb now also works when casted by door traps.
399 elmex 1.290 - (arch) new torch graphics.
400 root 1.289 - (maps) considerably soften the subway spider.
401 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
402     the guards from being killed by players.
403 root 1.310 - (maps) lots of tweaks in and around scorn.
404     - (maps) use special non-blocksview jungle, mountain and
405     darkforest freely on the worldmap, to get gradual sight obstacles
406     instead of total blackout in those areas.
407 root 1.289 - no maximum darkness for outdoor maps anymore.
408 root 1.291 - add more hints, fix some messages.
409 root 1.292 - fix a bug: firing rods should tell you something about them.
410     - make light additive even within players.
411 root 1.293 - darken xrays effect a bit.
412     - improve handling of los changes when inserting or removing
413     objects, not perfect yet.
414     - make map darkness signed (formerly unsigned) to allow
415 root 1.294 ambient lighting and centrally manage darkness as an offset.
416     - revamped, fixed and documented the server calendrics, also
417     tell users the current time and data, to improve awareness.
418     - implement proper wizlook flag and handling of wizlook, instead
419     of dumbly just clearing los once.
420 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
421     and has a smaller runtime variance.
422 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
423     making them actually useful.
424     - see_in_dark now increases the viewing radius by 3.
425 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
426     speedup, as well as in many other places.
427 root 1.299 - remove support for extended map infos - these are not used
428     by the deliantra client and removing them gives us a 10% speedup
429     when sending map changes.
430 root 1.300 - remove most gcfclient and other client bug workarounds, as well
431     as now obsolete protocol versions, simplying the code.
432 root 1.301 - optimise and simplify generation of random numbers.
433 root 1.303 - correctly provide a non-zero default density for materials, to
434     avoid crashes, fix other bugs in the material handling code.
435     - fix volume calculations.
436     - fix cfpod parsing when multiple verbatim blocks were separated by
437     newlines.
438 root 1.305 - increase monster detection radius from wis/5 to wis/3.
439 root 1.306 - remove old pickup modes.
440     - remove obsolete disarm and search commands (search wasn't working
441     anyways).
442 root 1.308 - fix a crash when an npc applied a sign.
443 root 1.284
444 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
445 root 1.283 - this release is assumed to be very stable.
446     - (maps) radically redesigned and improved tutorial.
447 root 1.280 - directional casting no longer immediately removes the invisible effect.
448 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
449 root 1.272 - fix overflow in lighting calculations.
450     - negative glow radii can no longer cause total darkness.
451 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
452     only maximally-lit ones.
453 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
454     - swashbucklers got the oratory skill now.
455 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
456 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
457 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
458 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
459     (which was probably broken, too).
460 root 1.281 - support negative glow radii during daytime, too.
461     - use circular, not rectangular, viewing area.
462     - use minimum viewing distance of 2 in outdoor maps.
463     - negative glow is stronger than viewing area or lamps.
464 root 1.283 - (arch) new darkness spell face.
465 root 1.272
466 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
467     - (maps) completely redesigned scorn.
468 root 1.269 - "cast light" now works on oneself.
469 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
470     negative glow radii again (they were totally broken before).
471 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
472 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
473 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
474 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
475 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
476     back to the player.
477 root 1.251 - attuned/repell and spell base level system reworked.
478 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
479 root 1.247 be less erratic now.
480 root 1.248 - refuse to write the uuid file if the uuid is zero
481     (to avoid writing it in early crashes).
482 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
483     - speed up emergency_save by not syncing every file separately.
484     - no longer reattach perl to every object on reload, it's slow, and no longer
485     necessary since we don't nuke stashes anymore.
486     - do not bootstrap perl from the commandline args, use separate eval for
487     better error reporting.
488 root 1.259 - fix a crash when pushing cone spells met ice attacks.
489 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
490 root 1.255 - speed up map refresh in server a bit.
491 elmex 1.258 - refactored drop code and fixed some programming errors in it.
492 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
493 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
494 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
495     as the current weight of the inventory.
496 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
497     dragonfire has been introduced for the non-dragon players.
498 root 1.265 - remove unused "tooltype", "start_holding" object slots.
499     - change "weapontype" object slot to uint8.
500     - convert "hide" object slot into flag.
501     - reorder object members for better locality of reference and codesize
502     decrease.
503 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
504 root 1.267 - fix a crash when no skill could be found when killing amonster.
505 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
506     every completed aio operation.
507 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
508     and update mapspaces if necessary.
509 root 1.246
510 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
511 root 1.241 - removed all command line parsing, only env variables are supported
512     anymore.
513 root 1.239 - region-specific monsters will now once more be on the worldmap.
514 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
515 root 1.225 would grow out of bounds.
516 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
517 root 1.222 - fixed a double-escaping bug in the pod-parser.
518     - rewrote the cfpod parser in C++.
519     - hintmode moved to C++, players need to re-set their hintmode if
520     they dislike "show".
521 root 1.231 - fix RIP inscription.
522 root 1.239 - bump login name length from 18 to 20 char max.
523 root 1.231 - correctly support gender in emotes.
524     - correctly support gender in the death messages.
525     - correctly generate death messages for players only when they really die,
526     with increased information.
527 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
528     and data corruption (but apparently was never triggered).
529 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
530 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
531     data corruption bug.
532 root 1.223 - tweak coredumping/monitoring a bit.
533 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
534 root 1.227 - do not crash in the loader when an inventory object could not be loaded
535     (from a corrupted file).
536 root 1.241 - redid skills command to send output to proper channel.
537 root 1.233 - object->map is no longer refcounting.
538 root 1.228 - add FLAG_DEBUG for internal debugging.
539 root 1.231 - add NDI_VERBATIM flag to send_msg.
540 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
541 root 1.240 - player->exists is no longer a sync_job.
542 root 1.233 - split login.ext's player scheduler into
543     it's own player-scheduler.ext extension.
544 root 1.222
545 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
546 root 1.212 - require perl 5.10.
547 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
548 root 1.204 - swap player and observed count's on the map when observing.
549 root 1.205 - add (mostly untested) mapspace perl class and accessors.
550 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
551 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
552     could be found.
553 root 1.208 - pits now have a configurable "random spread" range and default
554 root 1.213 to a radius of two now.
555 root 1.212 - rewrite pay_player_arch.
556     - use a more stable perl_reload implementation.
557     - do not use Symbol::delete_package (causes crashes after perl-reload),
558     use our own, safer, clear_package instead.
559     - when asynchronously dumping core, close all file handles to allow
560     the server to restart concurrently.
561 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
562     sequences, without double-encoding. it should be faster, too.
563     - the above fixes wrong display of help tetx and many other issues.
564 root 1.216 - use lzf and frag packets for large messages for clients supporting them
565 root 1.218 (0.9976+), use it for long books and other messages.
566 root 1.210 - eradicate listen command and corresponding code.
567 root 1.211 - eradicate logs command.
568 root 1.218 - let the client log into the server log, used for crash backtraces.
569 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
570     old style spell objects with the spell magic bullet.
571 root 1.220 - (arch) fixed skill less rods in the archetypes
572 root 1.204
573 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
574 elmex 1.197 - made jeweler workbench larger and some other minor map
575     changes in jeweler town.
576 root 1.196 - fixed wrong item handling in jeweler skill code.
577 root 1.198 - (arch) use a special "key_random_map" for random map keys
578     that are used up.
579 root 1.199 - fix a crash when the player who was observed has logged out long
580     enough for his region/map to be gone.
581 root 1.200 - port to g++-4.3's incompatible tr1 changes.
582 root 1.201 - add some missing dependencies.
583 root 1.203 - log to /var/log/deliantra/ by default.
584     - hack observe code to enable smooth movmenet when observing.
585 elmex 1.195
586 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
587 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
588 root 1.179 - correctly move gsay to the party channel.
589 root 1.178 - fix a crash when animate weapon was used in some areas.
590 elmex 1.177 - fixed unnecessary identification of by converters created objects.
591 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
592     with NPCs.
593 elmex 1.175 - (arch) dragon scales got proper type now
594 root 1.193 - object::decrease would sometimes cause container weights to
595     be wrong, this has been fixed.
596 root 1.194 - do not send time updates for newly-seen items.
597 root 1.185 - thawing an icecube will once more drop its contents to the ground.
598 root 1.183 - fix cone spells etc. going through walls sometimes.
599 root 1.186 - fix a weight update bug that sometimes left containers
600     with wrong weights.
601 root 1.194 - added auto_apply event and extension for shop tiles.
602 root 1.172 - work around get_map_flags invoking perl and switching the stack.
603     - make sure the map is loaded when using a town portal return.
604 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
605     where healing spells didn't cost any grace.
606 root 1.173 - fix starvation kill reason.
607 root 1.174 - fix pk killer name message.
608 root 1.189 - don't let people apply signs with @match.
609 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
610     what seems to be the biggets memleak in the server).
611 elmex 1.171
612 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
613 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
614     - use anyevent to manage listen ports (this enables IPv6 support).
615 root 1.167 - server supports ipv6 client connections now.
616 root 1.168 - use newly-available Coro::AnyEvent.
617 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
618     to let it handle AIO requests.
619 root 1.167
620 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
621 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
622     processing considerably (especially in the client) and reduces data transfers
623     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
624 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
625     - (map) fixed npc dialogue in pup_land/s_f/special.
626     - bugfix: fix a crash when a player casts a swarm spell and then logs out
627     (swarm spells now stay in the player's inventory).
628 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
629 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
630     archetype *archname* (chairs of different facings were merged).
631     - bugfix: fix a potential crash issue in find_object_name (not used
632     normally).
633 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
634     (destruction, magic missile etc.).
635 root 1.163 - swarm spells without a direction now use various spiral patterns
636     instead of being fully random.
637 root 1.158 - update AnyEvent API to 3.4 and above.
638 root 1.156
639 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
640 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
641 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
642 root 1.152 - bugfix: the jumping skill now gives experience for jumping
643     and for attacking monsters. it also takes about one second to do a jump.
644 root 1.138 - bugfix: players couldn't starve in 2.53 :(
645 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
646 root 1.152 - bugfix: spell effects like word of recall are removed on death.
647 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
648     were created outside a map.
649 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
650     (fixed by reversing the logic).
651 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
652 root 1.153 - bugfix: the random map generator no longer leaks key objects.
653 root 1.154 - bugfix: support random maps >127x127.
654 root 1.152 - (maps) fixed the death certificate system in nimbus.
655 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
656 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
657 root 1.147 - (arch) give ball lightning a real name.
658 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
659 root 1.155 - support cfpod in ex replies (client item tooltips).
660 root 1.143 - unapply item in range slow when readying a spell.
661 root 1.148 - bugfix: account for rounding errors in weight updates.
662 root 1.139 - remove synchronous mkdir in chargen_race_done.
663     - fix per-race starting maps.
664 root 1.142 - check hiscore on suicide and quit as well.
665 root 1.138 - tell players when they are starving.
666 root 1.133 - get rid of costly object_from_name conversion for altar effects.
667     - fix map difficulty calculation for generators.
668 root 1.146 - slightly more intelligent handling of "is_animated" flag.
669 root 1.149 - support no_drop map header flag (before it was only available internally).
670 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
671 root 1.133
672 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
673 root 1.119 - bugfix: custom skill settings were not saved by the server.
674     - bugfix: remove did not actually remove items from the inventory, leaving
675 root 1.116 ghost items.
676 root 1.119 - bugfix: properly update items identified on the ground.
677 root 1.120 - bugfix: use localtime_r in the logger thread.
678 root 1.122 - bugfix: player starvation will now give the correct kill reason.
679     - bugfix: archetype reloads could crash the server.
680 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
681 elmex 1.114 player is not logged in.
682 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
683 root 1.117 server startup.
684 root 1.128 - bugfix: fix the door surround check in the random map generator.
685     - (maps) fix heaven quest difficulty progression.
686     - (maps) fix some random map styles.
687     - dropping items a shop is not interested in won't sell them anymore.
688     - rods and horns with a too low maximum charge allow now at least one discharge.
689     - implement kill & death statistics.
690     - random map preparation is no longer synchronous.
691     - rewrite find_style in perl, no longer does synchronous I/O.
692     - improve random map specials placement.
693     - make the killer a real object pointer instead of a string, improved
694     kill reason messages.
695 root 1.117 - take advantage of new aio_close and aio_chmod.
696 root 1.128 - implement archetype::get, object::deep_clone and update callers.
697 root 1.125 - change_abil is much faster.
698 root 1.126 - update the floorbox more often to work around the reverses item order
699     display in clients.
700 root 1.125 - cleaned up object copying by encapsulating it to a single place.
701 root 1.126 - add hints to the invite messages.
702 root 1.127 - rewrote key<->value pair handling.
703 root 1.128 - use an independent random number generator for the random map generator.
704 elmex 1.113
705 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
706 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
707     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
708     - completely automate the weight handling, should fix all weight
709     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
710 root 1.103 - reloading archetypes while a user was in the character creation phase
711     could crash the server.
712 root 1.106 - fix a nontrivial number of cases of code commented similar
713     to "is this really correct?", as many of those cases are now handles
714     automatically by lower level code.
715     - replace many ad-hoc checks for client visibility by object::visible_to,
716     should result in broader applicability of functions using it.
717 root 1.104 - merge items with different arch pointers refering to the same arch
718     (due to archetype reloads).
719 root 1.106 - refactored the object remove/insert functions and most related
720     functions (decrease, split, merge_ob etc.).
721 root 1.105 - make it compile better on freebsd (reported by pippijn).
722 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
723 root 1.108 - fix the longstanding "container stays open" bug.
724 root 1.107 - improved floorbox updating to be incremental and other protocol
725     optimisations.
726     - get rid of update_after_inventory_change and only do update stats
727     for weight once/tick/player at max.
728 root 1.109 - rewrite party commands, use party channel.
729 root 1.103
730 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
731 root 1.97 - properly link against libgthread as that is needed to make the slice
732     allocator thread-safe.
733 root 1.91 - support perls not compiled with 64 bit support (though this is not a
734     recommended configuration) (reported by Samuel Gondouin).
735 root 1.94 - always put godgiven items into the player inventory, never any containers.
736 root 1.92 - (maps, arch) the scorn go club was founded!
737 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
738 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
739     became a real spell-class.
740 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
741     - (arch) considerably strengthened spark shower and destruction.
742     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
743     finally reloadable at runtime.
744     - changed archetype loading algorithm to only require one pass and
745     use delayed resolving of references.
746 root 1.101 - examine command now uses the examine infobox.
747 root 1.102 - implement an "incremental garbage collector" for archetypes.
748 root 1.98 - enable slice allocator again.
749 root 1.96 - implement optional free memory poisoning.
750 root 1.91
751 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
752 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
753 root 1.85 skill.
754 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
755     names (also update all maps to use money instead of coins).
756 root 1.78 - add uuid accessors to perl.
757     - add coin names and archetype accessors to perl.
758 root 1.80 - fix runtime uuid file format to use "." instead of ",".
759 root 1.78 - change perl extensions to not use hardcoded coins and values.
760 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
761     and be more parsimonous of uuid usage by the exact value out on exit.
762 root 1.86 - write log messages in another thread, removing another sync point.
763     - support multi-line log messages in a nicer way.
764 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
765 root 1.81 - fix a minor memleak in the random map generator.
766     - some parts of the random map generator are not coroutine-safe,
767     so only call it "single-threaded".
768     - major cleanup of memory management in random map generator.
769 root 1.87 - slight refactoring of the random map generator, faster too.
770 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
771     bookkeeping bug.
772 root 1.87 - work around "player is on active list" problem by deactivating player
773     after loading.
774 root 1.81 - garbage collect shstr's more evenly and adaptively only when
775     there have in fact been allocations.
776 root 1.82 - fix object::insert to do as documented and insert into the env
777     if necessary.
778     - fix cf::map::unique_maps.
779     - fix nrof overflow check in can_merge_slow.
780     - fix converter code to handle >31 bit values.
781 elmex 1.83 - added support for the player_sold flag
782 root 1.84 - converters no longer accept unpaid items.
783 root 1.88 - canonicalize random map meta files for better unification.
784 root 1.77
785 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
786 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
787     when mlockall has been used.
788 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
789 root 1.72 - use separate thread for ticker timing (and more in the future).
790     this greatly increases timing accuracy and gets rid of an enourmous
791     number of gettimeofday calls.
792 root 1.82 - use a separate thread to signal aio completion, for lower latency.
793 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
794 root 1.71
795 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
796 root 1.68 - rebalanced default experience table to be more exponential
797     and much easier up to level ~40, then moderately harder.
798 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
799 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
800     - do not exit on reload/load errors but properly cleanup.
801 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
802 root 1.66
803 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
804 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
805     (this fixes the jeweler skill).
806 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
807 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
808 root 1.63 - move tombstone to real map if player died due to cave-in (even if
809     it has reset, which is better than putting it on the savebed, also as
810 root 1.321 proof that the player didn't use a savebed).
811 root 1.59
812 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
813 root 1.56 - work around perl bug in configure perl module version check.
814 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
815 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
816 root 1.52 - fix a bug in animate_weapon, causing a crash.
817 root 1.54 - no longer exit when a coroutine throws an exception.
818 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
819 root 1.53 - fix the "<player> is nuts" message.
820 root 1.58 - fix an exception at logout due to the json_coder being gone.
821 root 1.43 - upgrade to EV version 2.0 API.
822 root 1.47 - when players don't apply a savebed correctly but stand above one,
823     do not move or kill them.
824 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
825 root 1.43 - implement generic framework for server-side resource files.
826     - implement resource file update event.
827     - hook experience table update into the framework.
828     - move jeweler.yaml to resources (arch/).
829 root 1.44 - switch from Crossfire to Deliantra perl module.
830     - implement json2json arch filter.
831 root 1.45 - implement widget protocol version 2, support for ui templates.
832 root 1.54 - mapinfo is now handled fully asynchronously.
833 root 1.48 - ext/irc: also log irc messages.
834 root 1.51 - ext/schmorplog: write user stat files asynchronously.
835 root 1.43
836 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
837 elmex 1.41 - limited the number of items that can be picked up and dropped
838 root 1.42 as temporary measurement against bad performance or dropping things
839     (this lead to long freezes and triggered the watchdog).
840 elmex 1.41 - improved the performance of the drop command a bit.
841 root 1.38 - switch from Event to EV for higher performance, easier usage,
842     less bugs...
843 root 1.39 - updated to release version of the gnu affero license.
844 root 1.38
845 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
846 root 1.36 - more thoroughly rename the binaries, contact addresses.
847     - update the copyrights.
848 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
849     crashes.
850 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
851     potentially causing crashes.
852 root 1.35 - assign weapons on user load time, not login-time, avoiding
853     crashes.
854    
855 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
856 root 1.32 - fixed an important bug that caused passwords to be forgotten.
857 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
858     in some of the maps.
859 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
860     which is now trivial to do.
861 root 1.33 - removed all traces of the old (and never working) plug-in interface
862     (70kb code less on amd64).
863 root 1.34 - improve/tune scheduling priorities.
864     - fix some freezing bugs.
865     - fix a memory corruption problem in dynbuf.printf.
866     - use channels for chat and many informational commands.
867     - improved the tutorial.
868     - create missile is now fixed.
869     - race fields must now contain archetypes.
870     - jumping skill now works as advertised.
871 root 1.31
872 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
873 root 1.24 - relicense under the gnu affero license.
874 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
875 root 1.24 - implement server-side framework for generic resources.
876     - use resource framework for server-provided ambient
877     music.
878 root 1.27 - save object owners (players only atm).
879 root 1.24 - replace limited sound api with server-provided sound effects.
880     - new sc (sound control) protocol command.
881     - improve fxix protocol to include types.
882     - exactly fill tcp segments, if possible.
883     - output-rate is now an upper limit, the server will automatically
884     (and quite perfectly) adjust to the network conditions, ensuring
885     low latency even during bulk transfers (music, images, sounds etc.).
886     - implement server-side widgets (i.e. client widgets controlled
887     in the server side). this will allow future expansion without
888     having to upgrade clients.
889     - implement a (artwork) world map with realtime player position
890     tracking.
891     - new and more efficient extcmd (server still supports old extcmd
892     protocol).
893 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
894     calcluation that could be easily exploited by users.
895     - rebalanced diseases to spread more naturally/evenly.
896     - completely asynchronous map loading even for tiled maps.
897 root 1.24 - replace simple messaging protocol with channels carrying metadata
898     (similar to message types, but more directed at the user).
899     - reduce command processing latency by a whopping 120ms by
900     reordering some processing steps inside the server. this directly
901     reduces lag by 120ms.
902     - actually send spell faces to the client.
903 root 1.23 - implement player genders.
904 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
905     otherwise return to savebed and possible kill if the log-out
906     was for too long.
907     - fast socket-dead detection (kick player after 8 seconds without ack).
908     - greatly reduce the cpu time needed to draw maps _again_.
909     - archetypes are now subclasses of objects.
910     - rebalanced shop greed and approval functions to be more realistic
911     (and likely match the actual intention).
912 root 1.23 - implement "crossfire pod" format for messages, with working bold,
913     italic, gender-specific text, paragraphs etc.
914 root 1.24 - implemented hint framework, players can opt to receive hints.
915     - implemented (long) book framework, added some books from the cf wiki.
916 root 1.23 - implement generic message framework that uses xml, utf8 for the client
917     protocol and is capable of transmitting generic meta information.
918 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
919     - replace the nexus by a per-player tutorial map that teaches stuff
920     better than the newbie house.
921 root 1.18 - fix the magicmap colours.
922 root 1.19 - optimise map update even more by removing unneeded code and checks.
923     - decouple map and stats update from pl->ob and use pl->observe instead.
924     - implement observe command.
925 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
926     calls with a simple comparison.
927     - fix a latent crossfire bug that could crash the server because the
928     map refresh did not update the mapspace.
929 root 1.24 - support custom keys for regions and maps, regions are now
930     refcount-managed.
931     - allow worldmap overlays anywhere in the 000..999 range.
932     - new system to acquire time slices for background jobs, to reduce
933     jitter.
934 root 1.27 - semi-persistent object-referencing framework (currently only players
935     supported).
936 root 1.22 - dependency tracking for perl extensions.
937 root 1.24 - new slag-ex extension for cleaning cauldrons.
938     - fix invoke result processing.
939     - there are even less i/o syncpoints in the server now.
940 root 1.29 - added map-tags extension that scans all maps for object tags
941     and records them in the database (not used yet).
942 root 1.28 - metaserver 2 support.
943 root 1.22 - many more bugfixes and minor optimisations.
944 root 1.16
945 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
946 root 1.14 - optimised event invocation (non-wanted events can now be
947     skipped with 4-5 inlined instructions).
948 root 1.12 - complete rewrite of town_portal: it now creates a portal
949     to the "nearest" town only, travel is only possible
950 root 1.13 to the town and back, anybody can use it (also removes
951     one of the remaining syncpoints in the server).
952 root 1.10 - complete rewrite of the range/attack skill slot system:
953     there are now two slots, one for combat, one for ranged
954     attacks.
955     - introduce the concept of a current weapon (either a ranged
956     or a combat weapon/skill/tool) and switch between them as
957     needed.
958     - rewrite bow code so bows get more useful: apply damage,
959     attacktype and other stats to the arrows and treat
960     bows as weapons. also rebalance the missile weapons skill
961     so its damage increases with level.
962     - rewrite the complete player speed logic: weapon_speed now
963     works as documented and there are no unnatural speed boosts.
964 root 1.6 - implement a utility - cfutil - that simplifies arch and map
965     installation, replacing the old collect scripts and
966 root 1.9 simplying deployment by scaling and cutting faces as required.
967     - simplify the map protocol extensively by taking advantage
968     of missing bigfaces, speeding up map generation immensely.
969 root 1.6 - implement inherit keyword allowing archetypes to inherit from
970     other archetypes.
971     - rationalise archetype, region and treasurelist file format
972     into a single file format and make them reloadable asynchronously.
973 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
974     reloadable at runtime.
975 root 1.6 - implement 64x64 faceset support.
976     - implement fxixsx protocol that saves
977     a lot of bandwidth over the old image/face/smooth packets
978 root 1.11 and allows images > packetsize, incremental and background
979     transfers.
980 root 1.6 - implement a bandwidth-saving smoothing protocol that works
981     on a face basis as opposed to a mapspace basis.
982 root 1.7 - the server can now rate-limit image uploads to not exceed
983     a certain (client-configurable) speed while guarenteeing full
984     freedom of movement.
985 root 1.8 - implement new ex command to request item descriptions.
986     - implement new msg command for in-game messages with meta
987     information (using xml).
988 root 1.9 - enforce utf-8 for all text messages.
989 root 1.13 - added micropather (not used yet).
990 root 1.6 - many, many bugfixes.
991 root 1.1
992 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
993 root 1.1 - make coroapi accessible to cf+.
994     - moved map handling logic completely to perl
995     - per player maps are now marked in the map
996 root 1.2 - maps are saved completely differently now,
997     and much more often.
998 root 1.17 - rewrote map header parser and writer, to be much faster.
999 pippijn 1.4 - maps and players are now (in the average case) loaded
1000 root 1.2 and saved completely asynchronously, I/O contention will no
1001     longer freeze the server.
1002 pippijn 1.4 - players and maps can be loaded anytime, without the player
1003 root 1.2 being logged in.
1004 root 1.1 - automatically generate method interfaces for perl from headers
1005     - unbundled freezethaw
1006     - mostly rewrote common/map.C
1007     - completely rewrite server/swap.C
1008     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1009     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1010     - better message for apply failures due to applymode
1011     - removed most all of the weather code
1012     - unified logging to stderr and file
1013     - too many minor changes to document