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Revision: 1.532
Committed: Fri Dec 18 03:49:46 2009 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.531: +5 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.529 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.532 TODO: maps used in last cycle can be swapped out
14     - the destruction spell could/would corrupt server memory quite often.
15 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
16     disk, not when it already was in memory.
17 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
18     avoiding livelock during high-load emergency saves.
19 root 1.530 - logging in did not properly unapply all skills.
20 root 1.531 - (maps) make the invite quest marking much more obvious.
21 root 1.532 - map prefetching never prefetch upwards.
22 root 1.530
23 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
24 root 1.515 - (maps) add gorokh_final mapset from crossfire.
25 root 1.516 - (maps) block most vault-type mlab locations, open up
26     imperial converters for anybody to use.
27 root 1.519 - (maps, arch) replace all permanent stat potions by random
28     variants.
29 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
30 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
31     real player object on player changes.
32 root 1.522 - diseases and maybe other things could sometimes reduce the speed
33     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
34     much grief.
35 root 1.523 - speed_left randomisation was, apparently, totally broken.
36     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
37     of the speed slot internally and in map save files. among other
38     things, this gets rid of all the abs (speed) calls.
39     - reduce map file save files by using abridged keywords aliases.
40 root 1.494 - shop specialisation calculation was totally broken.
41 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
42     now enforced.
43 root 1.498 - fix magic mapping, which only worked for inate spell casting.
44 root 1.495 - godgiven items will now be explicitly described as such.
45 root 1.524 - (arch) dded a quiver of bolts.
46 root 1.504 - materialnames would change "randomly" on every load, only
47     set the material when the materialname was not set before.
48 root 1.497 - balancing change, halve rod recharge speed (instead
49     of 4.8s, the standard rods now recharge in ~10s. not a solution,
50     but still.
51 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
52 root 1.509 the costly flag-checking loop in most cases and using a simple
53     repeat-cache for speed_left.
54 root 1.507 - always delay stats update for players on insert/remove till
55     next tick/command, which saves a lot of cpu cycles on drop/take.
56 root 1.514 - add hint about havign to run to attach unaggressive npcs.
57 root 1.494 - pet monster level was not displayed correctly in "showpets index".
58     - clean up floating point conversions and many similar nitpicks.
59 root 1.502 - fix hanuk altar.
60 root 1.504 - overhaul material system to be much faster, and having less bugs, but
61     still having a lot of cruft :/.
62 root 1.502 - add marble shop floor.
63 root 1.494 - move gcc specifics to new file include/compiler.h.
64     - unrecognised cfpod directives could cause undefined behaviour.
65 root 1.505 - added boes' marble shop to steinwandstadt.
66 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
67     - optimise mapspace updates.
68     - cache volume/items per mapspace.
69 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
70     decrease).
71 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
72     have led to weird item multiplications.
73 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
74 elmex 1.501 - fixed crash bug in learn_spell command.
75 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
76 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
77     from perl to c++.
78 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
79     and use it in some "inner" loops.
80 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
81 elmex 1.511 - fixed jeweler experience output to not be floating point.
82 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
83 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
84 root 1.518 - try to prefetch memory inside process_objects, which can give
85     enourmous speed gains.
86     - make some small optimisation to the process_objects loop.
87 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
88     handling different chksum lengths.
89     - check for hash collisions in cfutil.
90     - reduce face checksum size from 6 to 4 bytes.
91 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
92 root 1.523 - removed weather-specific attributes.
93     - fixed genkeywords dependency.
94     - do not clear "randomitems" slot for world underlays.
95     - use "sl" as short-hand for speed_left in save-files, just to make them
96     smaller.
97 root 1.517 - in general, don't crash on value-less resource file lines
98     anymore, due to get_str never returning a 0-pointer.
99 elmex 1.521 - code cleanup in move_symptom.
100 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
101 root 1.494
102 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
103 root 1.481 - some Andrew Madloch wanted, despite being specifically told
104     multiple times that the Deliantra parts additions are under AGPL,
105 root 1.487 lock up the source code of the server within his company.
106 root 1.481 some reorganisations have been done to the sourcecode to make
107     it clearer that this violates the Affero GPL. Help to keep
108     Deliantra free software even for the coming generations
109     and be wary of the promises of Andrew Madloch, he has nothing
110 root 1.487 good in mind for free software.
111 root 1.480 - clarify which files of the server are 100% AGPL.
112 root 1.481 - minor reorganisation, move some GPL code into other files.
113 root 1.483 - implement viewpoint (which is like observe, but only for the map,
114     not stats etc.).
115 root 1.484 - replace magic mapping overlay by a flying bird exposing area
116     on the worldmap (ext/magic_mapping.ext).
117 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
118     - @find results in npc dialogue is now stored in $find.
119 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
120 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
121 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
122     dm instead.
123 root 1.456 - (maps) add town portal to celvear.
124 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
125     mapsets from crossfire, together with associated archetypes.
126 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
127     - (maps) define a new whalingoutpost region.
128 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
129     and most archetypes that go with them (without stoning and swallow effects),
130     casino tokens and stock certificates are also missing.
131 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
132     and santo dominion.
133 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
134     to go with them. also adjusted archetypes to be more korrekt "gotisch".
135 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
136 root 1.460 - properly close client-side dialogue when the player is teleported away.
137 root 1.459 - map-tags did not properly close it's database tables or wait
138     for a quiescent state, causing memory corruption on reload.
139 root 1.454 - support "stat.xyz" accessor in match expressions.
140 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
141 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
142     fixes long answers from npc dialogue).
143 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
144 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
145     and to not add a "put your code here" force needlessly.
146 root 1.463 - (arch) fix or improve many plurals.
147 root 1.465 - markers do no longer add a force if the slaying field is unset.
148 root 1.466 - sped up search-items implementation, but it's still horrible.
149 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
150 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
151     used to reogianise the illogical arch tree a bit.
152 root 1.479 - (maps) import most map names from crossfire.
153 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
154 root 1.483 - fly_high movement gives better los, ignoring blocksview.
155 root 1.488 - the addexp command should now honour skill names with spaces.
156 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
157 root 1.491 - (arch) added many more buildable marble floors.
158 root 1.490 - major namespace cleanup: save 45kb by making functions static
159     that were unnecessarily global.
160 root 1.452
161 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
162 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
163 root 1.451 - fix a memory buffer overflow in the book code.
164 root 1.429 - add @check, @find npc dialogue commands.
165     - (maps) add a number of town interiors.
166 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
167 root 1.451 - (maps) add celvear area from cfextended.
168 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
169     - (server,maps) fix bug causing some library books not to be chained down,
170     cause Scorn/Navar libraries not to have inscribable books.
171 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
172 sf-marcmagus 1.433 inappropriate item power.
173 root 1.448 - (maps) fix intwell balancing issue.
174 root 1.437 - improve the look of generated books.
175 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
176     - fix bug where players could bypass no_drop by putting items in containers.
177 root 1.430 - consecutive commands arriving at the same time in the server would be
178     corrupted if the length was >255.
179 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
180 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
181     and perl.
182 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
183     functionality (and more) inside the same object using the match expressions.
184     - create simpler match expression compiles in many common cases.
185 root 1.439 - reduce object size by removing obsolete "seen_by" member.
186 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
187     of the new dynbuf::splice function (which gave an unexpected net win
188     in code size...).
189 root 1.442 - the server will no longer complain (and subtly fail) when an object
190     being removed from a map causes another object to get removed.
191 root 1.441 - banish strncpy from the server, speed up and simplify sending item
192     descriptions to the client considerably.
193 root 1.442 - add new "in head" set modifier for matches.
194     - new BLOCKED_MOVE event added.
195     - mapscript archetype now has activate_on_xxx true by default, as similar
196     connected elements.
197 root 1.448 - (maps) imported all styles from cfextended except
198 root 1.444 floorstyles/land_plots and monsterstyles.
199 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
200 root 1.446 - don't crash when treasure lists are empty / supply new empty
201     treasurelist for randomitems when none can be found.
202     - implement cf::map::static_maps and use it in map-tags.ext.
203 root 1.449 - fix a bug in map-tag scanning when moving tags.
204 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
205     for a reaction.
206 root 1.447 - implement new "loadall" map loading command, purely for debugging.
207 root 1.429
208 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
209 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
210     but not horns (to make them more useful for content-creators).
211 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
212     2) it skipped spell effects and 3) it didn't handle the case where
213     and object was destroyed while iterating over it correctly. all this
214     allowed players to sometimes walk onto spaces they should not be able to
215     walk on.
216 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
217 root 1.399 - examining an object now dumps the serialised object form when the user
218 root 1.404 is a wizard (wizlook).
219 root 1.421 - altars no longer accept unpaid items.
220 root 1.411 - party spells didn't work all that well.
221 root 1.424 - added complex object matching framework (cf::match), and make altars
222     and pedestals use it.
223 root 1.425 - identified skill-tools show what skill they grant.
224 root 1.399 - display the duration of change_ability spells when examining them
225     (missing: protection spells, but they are a hack...).
226 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
227     adding more variety to the different mushrooms.
228 root 1.398 - fix a minor cfpod formatting bug.
229 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
230     the hintmode setting on the settings page.
231 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
232 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
233 root 1.399 - enable the object loader to also dump archetypes.
234 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
235 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
236 root 1.402 - force the initial face when loading an object that is time-animated
237     or a monster, so it does not have to be specified anymore.
238 root 1.403 - fix a bug where recasting an ability changing spell could shorten
239     its remaining duration.
240 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
241 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
242 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
243     up splay operations as well.
244 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
245 root 1.412 - implement introspection data for C++ classes (%REFLECT).
246 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
247 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
248 root 1.419 - fix transmutation alchemy.
249 root 1.424 - speed up many frequently-invoked C->perl callbacks.
250 root 1.419 - added complex object matching framework, to be used in altars and the like.
251 root 1.426 - switch to YAML::XS from YAML.
252 root 1.396
253 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
254 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
255     that ultimately was not helpful to catch it :)
256 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
257     all callers to use either one or the other, as appropriate. This
258     fixes the (rather fragile) light spell, maybe others.
259     - fixed an overflow and exploit in the bank/payment code.
260     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
261 elmex 1.384 to explain the skill a bit more.
262 root 1.389 - removed a buggy check for zero attacktype. So that we might find
263 elmex 1.388 the real bugs in the archs/maps/objects.
264 elmex 1.394 - Fixed enabling torches with lighters.
265 elmex 1.387 - (maps) Added Heaven Town region.
266     - (arch+maps) Fixed & normalized warriors on map
267     /quests/peterm/CTower/Barracks.
268 root 1.392 - fix the light spell (and possibly diseases and other lights).
269 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
270 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
271     a long time ago, and similar cases are still to be found in the maps.
272     - make the socket_timeout configurable in the code (but not yet for users).
273 root 1.393 - earth wall health bar is now correct.
274 elmex 1.384
275 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
276 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
277     freeze with IO::AIO anymore due this change.
278 root 1.364 - avoid a crash when a player tries to apply a lighter.
279 root 1.376 - allow a spell argument for dimension door.
280 root 1.362 - move shop item listing and some otherstuff into the info tab.
281 root 1.360 - avoid crashes when non-players cast party spells.
282 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
283 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
284     - small improvement of the number of potions in shops
285     (by Job Vranish).
286     - added a few party spells (by Job Vranish).
287 root 1.362 - use a common message dynbuf.
288 root 1.364 - destroying tear down objects will now use the full hp range
289     for animation and will only destroy/lastframe when hp < 0.
290     - allow monsters to use earth to dust.
291     - use manhattan distance for get_rangevector_from_mapcoord, just as
292     in get_rangevector.
293     - los updates now correctly take tiled maps into account.
294     - do los updates even on maps without darkness.
295 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
296 root 1.375 - upgrade to IO::AIO 3.21.
297 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
298 elmex 1.373 - properly catching exceptions from callback in irc.ext.
299 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
300 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
301 elmex 1.368 - (arch) added hint about usage to Slag Ex.
302 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
303     like the rest.
304 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
305 root 1.378 - (arch+maps) added rate limited converter and adjusted
306     /elmex/mana_fountain.
307     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
308     - reduce size of casting_time, move_status, attack_movement,
309     last_heal and last_sp slots, squeezing some more space out of struct
310 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
311     anywhere.
312 root 1.358
313 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
314     - fixed bug in alchemy, where finding the right object for enhancements
315     didn't work.
316 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
317     effects (w.r.t. put_more) per mapspace, to give the server a chance
318     to survive a hundred deathsheads.
319 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
320     disastrous bug of unfortunately unknown proportions...
321 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
322 root 1.343 - use gender-neutral place descriptions for invite.
323 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
324     Thanks go to Lisa Larsen!
325 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
326     anymore).
327 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
328 root 1.345 - use better dependency tracking for include/keyword.h.
329 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
330     so it is possible to invite somebody out of some stck-till-death traps,
331 root 1.346 or simply to commit suicide.
332 root 1.352 - replace the "ignoring delayed commands" message by something more useful
333     (cf. cunning gnome freezeing issue).
334 elmex 1.349 - various fixes for weapon improvements.
335 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
336 root 1.353 - support T and G sequences in cfpod.
337 root 1.343
338 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
339 root 1.339 - convert me command from per-map to chat, which makes more sense, also
340     document it.
341 elmex 1.336 - more than one spellbooks of same class can now be given
342     in class selection.
343 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
344     spell rebalancements.
345 elmex 1.338 - the IRC gateway filters IRC colors now.
346 elmex 1.336
347 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
348 root 1.331 - (arch) fix quiver of Holding Bolts.
349 root 1.332 - applying unpaid items will now examine them.
350 root 1.330 - add "What" column to body command, showing items in that slot.
351 elmex 1.329 - redesigned and rebalanced lamps and torches.
352 root 1.330 - add "..." to item names that have been shortened.
353     - fixed "assign" function that squeezes strings into fixed length.
354 elmex 1.333 - add cursed effect to lamps and (some) torches.
355 elmex 1.334 - fixed bad assigned crafting skills and their tools.
356 root 1.312
357 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
358 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
359 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
360 root 1.312 - make monster smell logic dependent on their wisdom stat.
361 root 1.324 - put the death reason into a separate tab.
362     - converted "connected" slot to string, cleanly got rid of some ugly
363     hacks such as the path_attuned hack.
364 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
365     - replace one-at-a-time hash by faster than smaller FNV-1a hash
366     when hashing strings.
367 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
368 elmex 1.320 whether the right cauldron is used.
369 root 1.313 - considerably optimise shared string implementation by
370 root 1.316 making its null value a compiletime constant.
371 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
372     as well as using shstr_cmp to pass shared stringsa round efficiently,
373     for lots of code size savings.
374 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
375     they are sleeping: generators now check for the sleeping flag.
376 root 1.318 - tell gcc not to excessively inline some perl interface functions.
377 root 1.322 - remove marking rune length limit.
378 root 1.323 - fix formatting of cfpod when a verbatim block was following
379     a single newline.
380     - move resistances, statistics and showpets command output into tabs.
381 root 1.326 - implement map scripts that can replace the boulder logic without
382     having to write extensions.
383 root 1.310
384 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
385 root 1.302 - fix a longstanding bug that teared multipart monsters
386     at map boundaries apart.
387 root 1.292 - temporarily make permanently invisible player visible when
388     he/she makes noise.
389 root 1.284 - fix being able to see through walls a bit.
390 root 1.303 - improve look at output.
391 root 1.285 - completely replaced the line of sight algorithm with a variant
392     of spiral fov capable of visibility grades and arbitrary
393     shadow angles, that uses less memory and less code.
394     - the new los code supports arbitrary map rectangles and loosens
395 root 1.310 other restrictions of the old code, supporting further optimisations.
396     - update los if blocksview-objects are inserted in a map, not just when
397 root 1.287 removed (e.g. for summon fog).
398 root 1.303 - permanent invisibility doesn't make immune against making noise:
399     implement a noise system that allows monsters to locate the player
400     when he/she makes noise.
401     - implement a primitive smell system that monsters can use to track
402     players.
403 elmex 1.288 - create bomb now also works when casted by door traps.
404 elmex 1.290 - (arch) new torch graphics.
405 root 1.289 - (maps) considerably soften the subway spider.
406 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
407     the guards from being killed by players.
408 root 1.310 - (maps) lots of tweaks in and around scorn.
409     - (maps) use special non-blocksview jungle, mountain and
410     darkforest freely on the worldmap, to get gradual sight obstacles
411     instead of total blackout in those areas.
412 root 1.289 - no maximum darkness for outdoor maps anymore.
413 root 1.291 - add more hints, fix some messages.
414 root 1.292 - fix a bug: firing rods should tell you something about them.
415     - make light additive even within players.
416 root 1.293 - darken xrays effect a bit.
417     - improve handling of los changes when inserting or removing
418     objects, not perfect yet.
419     - make map darkness signed (formerly unsigned) to allow
420 root 1.294 ambient lighting and centrally manage darkness as an offset.
421     - revamped, fixed and documented the server calendrics, also
422     tell users the current time and data, to improve awareness.
423     - implement proper wizlook flag and handling of wizlook, instead
424     of dumbly just clearing los once.
425 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
426     and has a smaller runtime variance.
427 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
428     making them actually useful.
429     - see_in_dark now increases the viewing radius by 3.
430 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
431     speedup, as well as in many other places.
432 root 1.299 - remove support for extended map infos - these are not used
433     by the deliantra client and removing them gives us a 10% speedup
434     when sending map changes.
435 root 1.300 - remove most gcfclient and other client bug workarounds, as well
436     as now obsolete protocol versions, simplying the code.
437 root 1.301 - optimise and simplify generation of random numbers.
438 root 1.303 - correctly provide a non-zero default density for materials, to
439     avoid crashes, fix other bugs in the material handling code.
440     - fix volume calculations.
441     - fix cfpod parsing when multiple verbatim blocks were separated by
442     newlines.
443 root 1.305 - increase monster detection radius from wis/5 to wis/3.
444 root 1.306 - remove old pickup modes.
445     - remove obsolete disarm and search commands (search wasn't working
446     anyways).
447 root 1.308 - fix a crash when an npc applied a sign.
448 root 1.284
449 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
450 root 1.283 - this release is assumed to be very stable.
451     - (maps) radically redesigned and improved tutorial.
452 root 1.280 - directional casting no longer immediately removes the invisible effect.
453 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
454 root 1.272 - fix overflow in lighting calculations.
455     - negative glow radii can no longer cause total darkness.
456 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
457     only maximally-lit ones.
458 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
459     - swashbucklers got the oratory skill now.
460 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
461 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
462 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
463 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
464     (which was probably broken, too).
465 root 1.281 - support negative glow radii during daytime, too.
466     - use circular, not rectangular, viewing area.
467     - use minimum viewing distance of 2 in outdoor maps.
468     - negative glow is stronger than viewing area or lamps.
469 root 1.283 - (arch) new darkness spell face.
470 root 1.272
471 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
472     - (maps) completely redesigned scorn.
473 root 1.269 - "cast light" now works on oneself.
474 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
475     negative glow radii again (they were totally broken before).
476 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
477 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
478 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
479 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
480 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
481     back to the player.
482 root 1.251 - attuned/repell and spell base level system reworked.
483 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
484 root 1.247 be less erratic now.
485 root 1.248 - refuse to write the uuid file if the uuid is zero
486     (to avoid writing it in early crashes).
487 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
488     - speed up emergency_save by not syncing every file separately.
489     - no longer reattach perl to every object on reload, it's slow, and no longer
490     necessary since we don't nuke stashes anymore.
491     - do not bootstrap perl from the commandline args, use separate eval for
492     better error reporting.
493 root 1.259 - fix a crash when pushing cone spells met ice attacks.
494 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
495 root 1.255 - speed up map refresh in server a bit.
496 elmex 1.258 - refactored drop code and fixed some programming errors in it.
497 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
498 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
499 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
500     as the current weight of the inventory.
501 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
502     dragonfire has been introduced for the non-dragon players.
503 root 1.265 - remove unused "tooltype", "start_holding" object slots.
504     - change "weapontype" object slot to uint8.
505     - convert "hide" object slot into flag.
506     - reorder object members for better locality of reference and codesize
507     decrease.
508 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
509 root 1.267 - fix a crash when no skill could be found when killing amonster.
510 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
511     every completed aio operation.
512 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
513     and update mapspaces if necessary.
514 root 1.246
515 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
516 root 1.241 - removed all command line parsing, only env variables are supported
517     anymore.
518 root 1.239 - region-specific monsters will now once more be on the worldmap.
519 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
520 root 1.225 would grow out of bounds.
521 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
522 root 1.222 - fixed a double-escaping bug in the pod-parser.
523     - rewrote the cfpod parser in C++.
524     - hintmode moved to C++, players need to re-set their hintmode if
525     they dislike "show".
526 root 1.231 - fix RIP inscription.
527 root 1.239 - bump login name length from 18 to 20 char max.
528 root 1.231 - correctly support gender in emotes.
529     - correctly support gender in the death messages.
530     - correctly generate death messages for players only when they really die,
531     with increased information.
532 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
533     and data corruption (but apparently was never triggered).
534 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
535 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
536     data corruption bug.
537 root 1.223 - tweak coredumping/monitoring a bit.
538 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
539 root 1.227 - do not crash in the loader when an inventory object could not be loaded
540     (from a corrupted file).
541 root 1.241 - redid skills command to send output to proper channel.
542 root 1.233 - object->map is no longer refcounting.
543 root 1.228 - add FLAG_DEBUG for internal debugging.
544 root 1.231 - add NDI_VERBATIM flag to send_msg.
545 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
546 root 1.240 - player->exists is no longer a sync_job.
547 root 1.233 - split login.ext's player scheduler into
548     it's own player-scheduler.ext extension.
549 root 1.222
550 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
551 root 1.212 - require perl 5.10.
552 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
553 root 1.204 - swap player and observed count's on the map when observing.
554 root 1.205 - add (mostly untested) mapspace perl class and accessors.
555 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
556 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
557     could be found.
558 root 1.208 - pits now have a configurable "random spread" range and default
559 root 1.213 to a radius of two now.
560 root 1.212 - rewrite pay_player_arch.
561     - use a more stable perl_reload implementation.
562     - do not use Symbol::delete_package (causes crashes after perl-reload),
563     use our own, safer, clear_package instead.
564     - when asynchronously dumping core, close all file handles to allow
565     the server to restart concurrently.
566 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
567     sequences, without double-encoding. it should be faster, too.
568     - the above fixes wrong display of help tetx and many other issues.
569 root 1.216 - use lzf and frag packets for large messages for clients supporting them
570 root 1.218 (0.9976+), use it for long books and other messages.
571 root 1.210 - eradicate listen command and corresponding code.
572 root 1.211 - eradicate logs command.
573 root 1.218 - let the client log into the server log, used for crash backtraces.
574 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
575     old style spell objects with the spell magic bullet.
576 root 1.220 - (arch) fixed skill less rods in the archetypes
577 root 1.204
578 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
579 elmex 1.197 - made jeweler workbench larger and some other minor map
580     changes in jeweler town.
581 root 1.196 - fixed wrong item handling in jeweler skill code.
582 root 1.198 - (arch) use a special "key_random_map" for random map keys
583     that are used up.
584 root 1.199 - fix a crash when the player who was observed has logged out long
585     enough for his region/map to be gone.
586 root 1.200 - port to g++-4.3's incompatible tr1 changes.
587 root 1.201 - add some missing dependencies.
588 root 1.203 - log to /var/log/deliantra/ by default.
589     - hack observe code to enable smooth movmenet when observing.
590 elmex 1.195
591 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
592 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
593 root 1.179 - correctly move gsay to the party channel.
594 root 1.178 - fix a crash when animate weapon was used in some areas.
595 elmex 1.177 - fixed unnecessary identification of by converters created objects.
596 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
597     with NPCs.
598 elmex 1.175 - (arch) dragon scales got proper type now
599 root 1.193 - object::decrease would sometimes cause container weights to
600     be wrong, this has been fixed.
601 root 1.194 - do not send time updates for newly-seen items.
602 root 1.185 - thawing an icecube will once more drop its contents to the ground.
603 root 1.183 - fix cone spells etc. going through walls sometimes.
604 root 1.186 - fix a weight update bug that sometimes left containers
605     with wrong weights.
606 root 1.194 - added auto_apply event and extension for shop tiles.
607 root 1.172 - work around get_map_flags invoking perl and switching the stack.
608     - make sure the map is loaded when using a town portal return.
609 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
610     where healing spells didn't cost any grace.
611 root 1.173 - fix starvation kill reason.
612 root 1.174 - fix pk killer name message.
613 root 1.189 - don't let people apply signs with @match.
614 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
615     what seems to be the biggets memleak in the server).
616 elmex 1.171
617 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
618 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
619     - use anyevent to manage listen ports (this enables IPv6 support).
620 root 1.167 - server supports ipv6 client connections now.
621 root 1.168 - use newly-available Coro::AnyEvent.
622 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
623     to let it handle AIO requests.
624 root 1.167
625 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
626 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
627     processing considerably (especially in the client) and reduces data transfers
628     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
629 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
630     - (map) fixed npc dialogue in pup_land/s_f/special.
631     - bugfix: fix a crash when a player casts a swarm spell and then logs out
632     (swarm spells now stay in the player's inventory).
633 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
634 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
635     archetype *archname* (chairs of different facings were merged).
636     - bugfix: fix a potential crash issue in find_object_name (not used
637     normally).
638 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
639     (destruction, magic missile etc.).
640 root 1.163 - swarm spells without a direction now use various spiral patterns
641     instead of being fully random.
642 root 1.158 - update AnyEvent API to 3.4 and above.
643 root 1.156
644 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
645 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
646 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
647 root 1.152 - bugfix: the jumping skill now gives experience for jumping
648     and for attacking monsters. it also takes about one second to do a jump.
649 root 1.138 - bugfix: players couldn't starve in 2.53 :(
650 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
651 root 1.152 - bugfix: spell effects like word of recall are removed on death.
652 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
653     were created outside a map.
654 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
655     (fixed by reversing the logic).
656 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
657 root 1.153 - bugfix: the random map generator no longer leaks key objects.
658 root 1.154 - bugfix: support random maps >127x127.
659 root 1.152 - (maps) fixed the death certificate system in nimbus.
660 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
661 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
662 root 1.147 - (arch) give ball lightning a real name.
663 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
664 root 1.155 - support cfpod in ex replies (client item tooltips).
665 root 1.143 - unapply item in range slow when readying a spell.
666 root 1.148 - bugfix: account for rounding errors in weight updates.
667 root 1.139 - remove synchronous mkdir in chargen_race_done.
668     - fix per-race starting maps.
669 root 1.142 - check hiscore on suicide and quit as well.
670 root 1.138 - tell players when they are starving.
671 root 1.133 - get rid of costly object_from_name conversion for altar effects.
672     - fix map difficulty calculation for generators.
673 root 1.146 - slightly more intelligent handling of "is_animated" flag.
674 root 1.149 - support no_drop map header flag (before it was only available internally).
675 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
676 root 1.133
677 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
678 root 1.119 - bugfix: custom skill settings were not saved by the server.
679     - bugfix: remove did not actually remove items from the inventory, leaving
680 root 1.116 ghost items.
681 root 1.119 - bugfix: properly update items identified on the ground.
682 root 1.120 - bugfix: use localtime_r in the logger thread.
683 root 1.122 - bugfix: player starvation will now give the correct kill reason.
684     - bugfix: archetype reloads could crash the server.
685 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
686 elmex 1.114 player is not logged in.
687 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
688 root 1.117 server startup.
689 root 1.128 - bugfix: fix the door surround check in the random map generator.
690     - (maps) fix heaven quest difficulty progression.
691     - (maps) fix some random map styles.
692     - dropping items a shop is not interested in won't sell them anymore.
693     - rods and horns with a too low maximum charge allow now at least one discharge.
694     - implement kill & death statistics.
695     - random map preparation is no longer synchronous.
696     - rewrite find_style in perl, no longer does synchronous I/O.
697     - improve random map specials placement.
698     - make the killer a real object pointer instead of a string, improved
699     kill reason messages.
700 root 1.117 - take advantage of new aio_close and aio_chmod.
701 root 1.128 - implement archetype::get, object::deep_clone and update callers.
702 root 1.125 - change_abil is much faster.
703 root 1.126 - update the floorbox more often to work around the reverses item order
704     display in clients.
705 root 1.125 - cleaned up object copying by encapsulating it to a single place.
706 root 1.126 - add hints to the invite messages.
707 root 1.127 - rewrote key<->value pair handling.
708 root 1.128 - use an independent random number generator for the random map generator.
709 elmex 1.113
710 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
711 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
712     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
713     - completely automate the weight handling, should fix all weight
714     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
715 root 1.103 - reloading archetypes while a user was in the character creation phase
716     could crash the server.
717 root 1.106 - fix a nontrivial number of cases of code commented similar
718     to "is this really correct?", as many of those cases are now handles
719     automatically by lower level code.
720     - replace many ad-hoc checks for client visibility by object::visible_to,
721     should result in broader applicability of functions using it.
722 root 1.104 - merge items with different arch pointers refering to the same arch
723     (due to archetype reloads).
724 root 1.106 - refactored the object remove/insert functions and most related
725     functions (decrease, split, merge_ob etc.).
726 root 1.105 - make it compile better on freebsd (reported by pippijn).
727 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
728 root 1.108 - fix the longstanding "container stays open" bug.
729 root 1.107 - improved floorbox updating to be incremental and other protocol
730     optimisations.
731     - get rid of update_after_inventory_change and only do update stats
732     for weight once/tick/player at max.
733 root 1.109 - rewrite party commands, use party channel.
734 root 1.103
735 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
736 root 1.97 - properly link against libgthread as that is needed to make the slice
737     allocator thread-safe.
738 root 1.91 - support perls not compiled with 64 bit support (though this is not a
739     recommended configuration) (reported by Samuel Gondouin).
740 root 1.94 - always put godgiven items into the player inventory, never any containers.
741 root 1.92 - (maps, arch) the scorn go club was founded!
742 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
743 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
744     became a real spell-class.
745 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
746     - (arch) considerably strengthened spark shower and destruction.
747     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
748     finally reloadable at runtime.
749     - changed archetype loading algorithm to only require one pass and
750     use delayed resolving of references.
751 root 1.101 - examine command now uses the examine infobox.
752 root 1.102 - implement an "incremental garbage collector" for archetypes.
753 root 1.98 - enable slice allocator again.
754 root 1.96 - implement optional free memory poisoning.
755 root 1.91
756 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
757 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
758 root 1.85 skill.
759 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
760     names (also update all maps to use money instead of coins).
761 root 1.78 - add uuid accessors to perl.
762     - add coin names and archetype accessors to perl.
763 root 1.80 - fix runtime uuid file format to use "." instead of ",".
764 root 1.78 - change perl extensions to not use hardcoded coins and values.
765 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
766     and be more parsimonous of uuid usage by the exact value out on exit.
767 root 1.86 - write log messages in another thread, removing another sync point.
768     - support multi-line log messages in a nicer way.
769 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
770 root 1.81 - fix a minor memleak in the random map generator.
771     - some parts of the random map generator are not coroutine-safe,
772     so only call it "single-threaded".
773     - major cleanup of memory management in random map generator.
774 root 1.87 - slight refactoring of the random map generator, faster too.
775 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
776     bookkeeping bug.
777 root 1.87 - work around "player is on active list" problem by deactivating player
778     after loading.
779 root 1.81 - garbage collect shstr's more evenly and adaptively only when
780     there have in fact been allocations.
781 root 1.82 - fix object::insert to do as documented and insert into the env
782     if necessary.
783     - fix cf::map::unique_maps.
784     - fix nrof overflow check in can_merge_slow.
785     - fix converter code to handle >31 bit values.
786 elmex 1.83 - added support for the player_sold flag
787 root 1.84 - converters no longer accept unpaid items.
788 root 1.88 - canonicalize random map meta files for better unification.
789 root 1.77
790 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
791 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
792     when mlockall has been used.
793 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
794 root 1.72 - use separate thread for ticker timing (and more in the future).
795     this greatly increases timing accuracy and gets rid of an enourmous
796     number of gettimeofday calls.
797 root 1.82 - use a separate thread to signal aio completion, for lower latency.
798 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
799 root 1.71
800 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
801 root 1.68 - rebalanced default experience table to be more exponential
802     and much easier up to level ~40, then moderately harder.
803 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
804 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
805     - do not exit on reload/load errors but properly cleanup.
806 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
807 root 1.66
808 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
809 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
810     (this fixes the jeweler skill).
811 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
812 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
813 root 1.63 - move tombstone to real map if player died due to cave-in (even if
814     it has reset, which is better than putting it on the savebed, also as
815 root 1.321 proof that the player didn't use a savebed).
816 root 1.59
817 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
818 root 1.56 - work around perl bug in configure perl module version check.
819 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
820 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
821 root 1.52 - fix a bug in animate_weapon, causing a crash.
822 root 1.54 - no longer exit when a coroutine throws an exception.
823 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
824 root 1.53 - fix the "<player> is nuts" message.
825 root 1.58 - fix an exception at logout due to the json_coder being gone.
826 root 1.43 - upgrade to EV version 2.0 API.
827 root 1.47 - when players don't apply a savebed correctly but stand above one,
828     do not move or kill them.
829 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
830 root 1.43 - implement generic framework for server-side resource files.
831     - implement resource file update event.
832     - hook experience table update into the framework.
833     - move jeweler.yaml to resources (arch/).
834 root 1.44 - switch from Crossfire to Deliantra perl module.
835     - implement json2json arch filter.
836 root 1.45 - implement widget protocol version 2, support for ui templates.
837 root 1.54 - mapinfo is now handled fully asynchronously.
838 root 1.48 - ext/irc: also log irc messages.
839 root 1.51 - ext/schmorplog: write user stat files asynchronously.
840 root 1.43
841 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
842 elmex 1.41 - limited the number of items that can be picked up and dropped
843 root 1.42 as temporary measurement against bad performance or dropping things
844     (this lead to long freezes and triggered the watchdog).
845 elmex 1.41 - improved the performance of the drop command a bit.
846 root 1.38 - switch from Event to EV for higher performance, easier usage,
847     less bugs...
848 root 1.39 - updated to release version of the gnu affero license.
849 root 1.38
850 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
851 root 1.36 - more thoroughly rename the binaries, contact addresses.
852     - update the copyrights.
853 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
854     crashes.
855 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
856     potentially causing crashes.
857 root 1.35 - assign weapons on user load time, not login-time, avoiding
858     crashes.
859    
860 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
861 root 1.32 - fixed an important bug that caused passwords to be forgotten.
862 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
863     in some of the maps.
864 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
865     which is now trivial to do.
866 root 1.33 - removed all traces of the old (and never working) plug-in interface
867     (70kb code less on amd64).
868 root 1.34 - improve/tune scheduling priorities.
869     - fix some freezing bugs.
870     - fix a memory corruption problem in dynbuf.printf.
871     - use channels for chat and many informational commands.
872     - improved the tutorial.
873     - create missile is now fixed.
874     - race fields must now contain archetypes.
875     - jumping skill now works as advertised.
876 root 1.31
877 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
878 root 1.24 - relicense under the gnu affero license.
879 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
880 root 1.24 - implement server-side framework for generic resources.
881     - use resource framework for server-provided ambient
882     music.
883 root 1.27 - save object owners (players only atm).
884 root 1.24 - replace limited sound api with server-provided sound effects.
885     - new sc (sound control) protocol command.
886     - improve fxix protocol to include types.
887     - exactly fill tcp segments, if possible.
888     - output-rate is now an upper limit, the server will automatically
889     (and quite perfectly) adjust to the network conditions, ensuring
890     low latency even during bulk transfers (music, images, sounds etc.).
891     - implement server-side widgets (i.e. client widgets controlled
892     in the server side). this will allow future expansion without
893     having to upgrade clients.
894     - implement a (artwork) world map with realtime player position
895     tracking.
896     - new and more efficient extcmd (server still supports old extcmd
897     protocol).
898 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
899     calcluation that could be easily exploited by users.
900     - rebalanced diseases to spread more naturally/evenly.
901     - completely asynchronous map loading even for tiled maps.
902 root 1.24 - replace simple messaging protocol with channels carrying metadata
903     (similar to message types, but more directed at the user).
904     - reduce command processing latency by a whopping 120ms by
905     reordering some processing steps inside the server. this directly
906     reduces lag by 120ms.
907     - actually send spell faces to the client.
908 root 1.23 - implement player genders.
909 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
910     otherwise return to savebed and possible kill if the log-out
911     was for too long.
912     - fast socket-dead detection (kick player after 8 seconds without ack).
913     - greatly reduce the cpu time needed to draw maps _again_.
914     - archetypes are now subclasses of objects.
915     - rebalanced shop greed and approval functions to be more realistic
916     (and likely match the actual intention).
917 root 1.23 - implement "crossfire pod" format for messages, with working bold,
918     italic, gender-specific text, paragraphs etc.
919 root 1.24 - implemented hint framework, players can opt to receive hints.
920     - implemented (long) book framework, added some books from the cf wiki.
921 root 1.23 - implement generic message framework that uses xml, utf8 for the client
922     protocol and is capable of transmitting generic meta information.
923 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
924     - replace the nexus by a per-player tutorial map that teaches stuff
925     better than the newbie house.
926 root 1.18 - fix the magicmap colours.
927 root 1.19 - optimise map update even more by removing unneeded code and checks.
928     - decouple map and stats update from pl->ob and use pl->observe instead.
929     - implement observe command.
930 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
931     calls with a simple comparison.
932     - fix a latent crossfire bug that could crash the server because the
933     map refresh did not update the mapspace.
934 root 1.24 - support custom keys for regions and maps, regions are now
935     refcount-managed.
936     - allow worldmap overlays anywhere in the 000..999 range.
937     - new system to acquire time slices for background jobs, to reduce
938     jitter.
939 root 1.27 - semi-persistent object-referencing framework (currently only players
940     supported).
941 root 1.22 - dependency tracking for perl extensions.
942 root 1.24 - new slag-ex extension for cleaning cauldrons.
943     - fix invoke result processing.
944     - there are even less i/o syncpoints in the server now.
945 root 1.29 - added map-tags extension that scans all maps for object tags
946     and records them in the database (not used yet).
947 root 1.28 - metaserver 2 support.
948 root 1.22 - many more bugfixes and minor optimisations.
949 root 1.16
950 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
951 root 1.14 - optimised event invocation (non-wanted events can now be
952     skipped with 4-5 inlined instructions).
953 root 1.12 - complete rewrite of town_portal: it now creates a portal
954     to the "nearest" town only, travel is only possible
955 root 1.13 to the town and back, anybody can use it (also removes
956     one of the remaining syncpoints in the server).
957 root 1.10 - complete rewrite of the range/attack skill slot system:
958     there are now two slots, one for combat, one for ranged
959     attacks.
960     - introduce the concept of a current weapon (either a ranged
961     or a combat weapon/skill/tool) and switch between them as
962     needed.
963     - rewrite bow code so bows get more useful: apply damage,
964     attacktype and other stats to the arrows and treat
965     bows as weapons. also rebalance the missile weapons skill
966     so its damage increases with level.
967     - rewrite the complete player speed logic: weapon_speed now
968     works as documented and there are no unnatural speed boosts.
969 root 1.6 - implement a utility - cfutil - that simplifies arch and map
970     installation, replacing the old collect scripts and
971 root 1.9 simplying deployment by scaling and cutting faces as required.
972     - simplify the map protocol extensively by taking advantage
973     of missing bigfaces, speeding up map generation immensely.
974 root 1.6 - implement inherit keyword allowing archetypes to inherit from
975     other archetypes.
976     - rationalise archetype, region and treasurelist file format
977     into a single file format and make them reloadable asynchronously.
978 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
979     reloadable at runtime.
980 root 1.6 - implement 64x64 faceset support.
981     - implement fxixsx protocol that saves
982     a lot of bandwidth over the old image/face/smooth packets
983 root 1.11 and allows images > packetsize, incremental and background
984     transfers.
985 root 1.6 - implement a bandwidth-saving smoothing protocol that works
986     on a face basis as opposed to a mapspace basis.
987 root 1.7 - the server can now rate-limit image uploads to not exceed
988     a certain (client-configurable) speed while guarenteeing full
989     freedom of movement.
990 root 1.8 - implement new ex command to request item descriptions.
991     - implement new msg command for in-game messages with meta
992     information (using xml).
993 root 1.9 - enforce utf-8 for all text messages.
994 root 1.13 - added micropather (not used yet).
995 root 1.6 - many, many bugfixes.
996 root 1.1
997 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
998 root 1.1 - make coroapi accessible to cf+.
999     - moved map handling logic completely to perl
1000     - per player maps are now marked in the map
1001 root 1.2 - maps are saved completely differently now,
1002     and much more often.
1003 root 1.17 - rewrote map header parser and writer, to be much faster.
1004 pippijn 1.4 - maps and players are now (in the average case) loaded
1005 root 1.2 and saved completely asynchronously, I/O contention will no
1006     longer freeze the server.
1007 pippijn 1.4 - players and maps can be loaded anytime, without the player
1008 root 1.2 being logged in.
1009 root 1.1 - automatically generate method interfaces for perl from headers
1010     - unbundled freezethaw
1011     - mostly rewrote common/map.C
1012     - completely rewrite server/swap.C
1013     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1014     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1015     - better message for apply failures due to applymode
1016     - removed most all of the weather code
1017     - unified logging to stderr and file
1018     - too many minor changes to document