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Revision: 1.533
Committed: Fri Dec 18 07:35:26 2009 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.532: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.529 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.532 TODO: maps used in last cycle can be swapped out
14     - the destruction spell could/would corrupt server memory quite often.
15 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
16     disk, not when it already was in memory.
17 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
18     avoiding livelock during high-load emergency saves.
19 root 1.530 - logging in did not properly unapply all skills.
20 root 1.531 - (maps) make the invite quest marking much more obvious.
21 root 1.533 - (arch) fix warrior archetype names.
22 root 1.532 - map prefetching never prefetch upwards.
23 root 1.530
24 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
25 root 1.515 - (maps) add gorokh_final mapset from crossfire.
26 root 1.516 - (maps) block most vault-type mlab locations, open up
27     imperial converters for anybody to use.
28 root 1.519 - (maps, arch) replace all permanent stat potions by random
29     variants.
30 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
31 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
32     real player object on player changes.
33 root 1.522 - diseases and maybe other things could sometimes reduce the speed
34     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
35     much grief.
36 root 1.523 - speed_left randomisation was, apparently, totally broken.
37     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
38     of the speed slot internally and in map save files. among other
39     things, this gets rid of all the abs (speed) calls.
40     - reduce map file save files by using abridged keywords aliases.
41 root 1.494 - shop specialisation calculation was totally broken.
42 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
43     now enforced.
44 root 1.498 - fix magic mapping, which only worked for inate spell casting.
45 root 1.495 - godgiven items will now be explicitly described as such.
46 root 1.524 - (arch) dded a quiver of bolts.
47 root 1.504 - materialnames would change "randomly" on every load, only
48     set the material when the materialname was not set before.
49 root 1.497 - balancing change, halve rod recharge speed (instead
50     of 4.8s, the standard rods now recharge in ~10s. not a solution,
51     but still.
52 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
53 root 1.509 the costly flag-checking loop in most cases and using a simple
54     repeat-cache for speed_left.
55 root 1.507 - always delay stats update for players on insert/remove till
56     next tick/command, which saves a lot of cpu cycles on drop/take.
57 root 1.514 - add hint about havign to run to attach unaggressive npcs.
58 root 1.494 - pet monster level was not displayed correctly in "showpets index".
59     - clean up floating point conversions and many similar nitpicks.
60 root 1.502 - fix hanuk altar.
61 root 1.504 - overhaul material system to be much faster, and having less bugs, but
62     still having a lot of cruft :/.
63 root 1.502 - add marble shop floor.
64 root 1.494 - move gcc specifics to new file include/compiler.h.
65     - unrecognised cfpod directives could cause undefined behaviour.
66 root 1.505 - added boes' marble shop to steinwandstadt.
67 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
68     - optimise mapspace updates.
69     - cache volume/items per mapspace.
70 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
71     decrease).
72 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
73     have led to weird item multiplications.
74 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
75 elmex 1.501 - fixed crash bug in learn_spell command.
76 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
77 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
78     from perl to c++.
79 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
80     and use it in some "inner" loops.
81 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
82 elmex 1.511 - fixed jeweler experience output to not be floating point.
83 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
84 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
85 root 1.518 - try to prefetch memory inside process_objects, which can give
86     enourmous speed gains.
87     - make some small optimisation to the process_objects loop.
88 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
89     handling different chksum lengths.
90     - check for hash collisions in cfutil.
91     - reduce face checksum size from 6 to 4 bytes.
92 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
93 root 1.523 - removed weather-specific attributes.
94     - fixed genkeywords dependency.
95     - do not clear "randomitems" slot for world underlays.
96     - use "sl" as short-hand for speed_left in save-files, just to make them
97     smaller.
98 root 1.517 - in general, don't crash on value-less resource file lines
99     anymore, due to get_str never returning a 0-pointer.
100 elmex 1.521 - code cleanup in move_symptom.
101 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
102 root 1.494
103 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
104 root 1.481 - some Andrew Madloch wanted, despite being specifically told
105     multiple times that the Deliantra parts additions are under AGPL,
106 root 1.487 lock up the source code of the server within his company.
107 root 1.481 some reorganisations have been done to the sourcecode to make
108     it clearer that this violates the Affero GPL. Help to keep
109     Deliantra free software even for the coming generations
110     and be wary of the promises of Andrew Madloch, he has nothing
111 root 1.487 good in mind for free software.
112 root 1.480 - clarify which files of the server are 100% AGPL.
113 root 1.481 - minor reorganisation, move some GPL code into other files.
114 root 1.483 - implement viewpoint (which is like observe, but only for the map,
115     not stats etc.).
116 root 1.484 - replace magic mapping overlay by a flying bird exposing area
117     on the worldmap (ext/magic_mapping.ext).
118 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
119     - @find results in npc dialogue is now stored in $find.
120 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
121 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
122 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
123     dm instead.
124 root 1.456 - (maps) add town portal to celvear.
125 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
126     mapsets from crossfire, together with associated archetypes.
127 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
128     - (maps) define a new whalingoutpost region.
129 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
130     and most archetypes that go with them (without stoning and swallow effects),
131     casino tokens and stock certificates are also missing.
132 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
133     and santo dominion.
134 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
135     to go with them. also adjusted archetypes to be more korrekt "gotisch".
136 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
137 root 1.460 - properly close client-side dialogue when the player is teleported away.
138 root 1.459 - map-tags did not properly close it's database tables or wait
139     for a quiescent state, causing memory corruption on reload.
140 root 1.454 - support "stat.xyz" accessor in match expressions.
141 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
142 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
143     fixes long answers from npc dialogue).
144 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
145 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
146     and to not add a "put your code here" force needlessly.
147 root 1.463 - (arch) fix or improve many plurals.
148 root 1.465 - markers do no longer add a force if the slaying field is unset.
149 root 1.466 - sped up search-items implementation, but it's still horrible.
150 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
151 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
152     used to reogianise the illogical arch tree a bit.
153 root 1.479 - (maps) import most map names from crossfire.
154 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
155 root 1.483 - fly_high movement gives better los, ignoring blocksview.
156 root 1.488 - the addexp command should now honour skill names with spaces.
157 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
158 root 1.491 - (arch) added many more buildable marble floors.
159 root 1.490 - major namespace cleanup: save 45kb by making functions static
160     that were unnecessarily global.
161 root 1.452
162 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
163 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
164 root 1.451 - fix a memory buffer overflow in the book code.
165 root 1.429 - add @check, @find npc dialogue commands.
166     - (maps) add a number of town interiors.
167 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
168 root 1.451 - (maps) add celvear area from cfextended.
169 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
170     - (server,maps) fix bug causing some library books not to be chained down,
171     cause Scorn/Navar libraries not to have inscribable books.
172 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
173 sf-marcmagus 1.433 inappropriate item power.
174 root 1.448 - (maps) fix intwell balancing issue.
175 root 1.437 - improve the look of generated books.
176 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
177     - fix bug where players could bypass no_drop by putting items in containers.
178 root 1.430 - consecutive commands arriving at the same time in the server would be
179     corrupted if the length was >255.
180 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
181 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
182     and perl.
183 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
184     functionality (and more) inside the same object using the match expressions.
185     - create simpler match expression compiles in many common cases.
186 root 1.439 - reduce object size by removing obsolete "seen_by" member.
187 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
188     of the new dynbuf::splice function (which gave an unexpected net win
189     in code size...).
190 root 1.442 - the server will no longer complain (and subtly fail) when an object
191     being removed from a map causes another object to get removed.
192 root 1.441 - banish strncpy from the server, speed up and simplify sending item
193     descriptions to the client considerably.
194 root 1.442 - add new "in head" set modifier for matches.
195     - new BLOCKED_MOVE event added.
196     - mapscript archetype now has activate_on_xxx true by default, as similar
197     connected elements.
198 root 1.448 - (maps) imported all styles from cfextended except
199 root 1.444 floorstyles/land_plots and monsterstyles.
200 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
201 root 1.446 - don't crash when treasure lists are empty / supply new empty
202     treasurelist for randomitems when none can be found.
203     - implement cf::map::static_maps and use it in map-tags.ext.
204 root 1.449 - fix a bug in map-tag scanning when moving tags.
205 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
206     for a reaction.
207 root 1.447 - implement new "loadall" map loading command, purely for debugging.
208 root 1.429
209 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
210 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
211     but not horns (to make them more useful for content-creators).
212 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
213     2) it skipped spell effects and 3) it didn't handle the case where
214     and object was destroyed while iterating over it correctly. all this
215     allowed players to sometimes walk onto spaces they should not be able to
216     walk on.
217 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
218 root 1.399 - examining an object now dumps the serialised object form when the user
219 root 1.404 is a wizard (wizlook).
220 root 1.421 - altars no longer accept unpaid items.
221 root 1.411 - party spells didn't work all that well.
222 root 1.424 - added complex object matching framework (cf::match), and make altars
223     and pedestals use it.
224 root 1.425 - identified skill-tools show what skill they grant.
225 root 1.399 - display the duration of change_ability spells when examining them
226     (missing: protection spells, but they are a hack...).
227 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
228     adding more variety to the different mushrooms.
229 root 1.398 - fix a minor cfpod formatting bug.
230 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
231     the hintmode setting on the settings page.
232 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
233 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
234 root 1.399 - enable the object loader to also dump archetypes.
235 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
236 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
237 root 1.402 - force the initial face when loading an object that is time-animated
238     or a monster, so it does not have to be specified anymore.
239 root 1.403 - fix a bug where recasting an ability changing spell could shorten
240     its remaining duration.
241 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
242 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
243 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
244     up splay operations as well.
245 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
246 root 1.412 - implement introspection data for C++ classes (%REFLECT).
247 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
248 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
249 root 1.419 - fix transmutation alchemy.
250 root 1.424 - speed up many frequently-invoked C->perl callbacks.
251 root 1.419 - added complex object matching framework, to be used in altars and the like.
252 root 1.426 - switch to YAML::XS from YAML.
253 root 1.396
254 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
255 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
256     that ultimately was not helpful to catch it :)
257 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
258     all callers to use either one or the other, as appropriate. This
259     fixes the (rather fragile) light spell, maybe others.
260     - fixed an overflow and exploit in the bank/payment code.
261     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
262 elmex 1.384 to explain the skill a bit more.
263 root 1.389 - removed a buggy check for zero attacktype. So that we might find
264 elmex 1.388 the real bugs in the archs/maps/objects.
265 elmex 1.394 - Fixed enabling torches with lighters.
266 elmex 1.387 - (maps) Added Heaven Town region.
267     - (arch+maps) Fixed & normalized warriors on map
268     /quests/peterm/CTower/Barracks.
269 root 1.392 - fix the light spell (and possibly diseases and other lights).
270 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
271 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
272     a long time ago, and similar cases are still to be found in the maps.
273     - make the socket_timeout configurable in the code (but not yet for users).
274 root 1.393 - earth wall health bar is now correct.
275 elmex 1.384
276 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
277 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
278     freeze with IO::AIO anymore due this change.
279 root 1.364 - avoid a crash when a player tries to apply a lighter.
280 root 1.376 - allow a spell argument for dimension door.
281 root 1.362 - move shop item listing and some otherstuff into the info tab.
282 root 1.360 - avoid crashes when non-players cast party spells.
283 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
284 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
285     - small improvement of the number of potions in shops
286     (by Job Vranish).
287     - added a few party spells (by Job Vranish).
288 root 1.362 - use a common message dynbuf.
289 root 1.364 - destroying tear down objects will now use the full hp range
290     for animation and will only destroy/lastframe when hp < 0.
291     - allow monsters to use earth to dust.
292     - use manhattan distance for get_rangevector_from_mapcoord, just as
293     in get_rangevector.
294     - los updates now correctly take tiled maps into account.
295     - do los updates even on maps without darkness.
296 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
297 root 1.375 - upgrade to IO::AIO 3.21.
298 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
299 elmex 1.373 - properly catching exceptions from callback in irc.ext.
300 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
301 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
302 elmex 1.368 - (arch) added hint about usage to Slag Ex.
303 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
304     like the rest.
305 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
306 root 1.378 - (arch+maps) added rate limited converter and adjusted
307     /elmex/mana_fountain.
308     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
309     - reduce size of casting_time, move_status, attack_movement,
310     last_heal and last_sp slots, squeezing some more space out of struct
311 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
312     anywhere.
313 root 1.358
314 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
315     - fixed bug in alchemy, where finding the right object for enhancements
316     didn't work.
317 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
318     effects (w.r.t. put_more) per mapspace, to give the server a chance
319     to survive a hundred deathsheads.
320 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
321     disastrous bug of unfortunately unknown proportions...
322 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
323 root 1.343 - use gender-neutral place descriptions for invite.
324 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
325     Thanks go to Lisa Larsen!
326 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
327     anymore).
328 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
329 root 1.345 - use better dependency tracking for include/keyword.h.
330 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
331     so it is possible to invite somebody out of some stck-till-death traps,
332 root 1.346 or simply to commit suicide.
333 root 1.352 - replace the "ignoring delayed commands" message by something more useful
334     (cf. cunning gnome freezeing issue).
335 elmex 1.349 - various fixes for weapon improvements.
336 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
337 root 1.353 - support T and G sequences in cfpod.
338 root 1.343
339 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
340 root 1.339 - convert me command from per-map to chat, which makes more sense, also
341     document it.
342 elmex 1.336 - more than one spellbooks of same class can now be given
343     in class selection.
344 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
345     spell rebalancements.
346 elmex 1.338 - the IRC gateway filters IRC colors now.
347 elmex 1.336
348 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
349 root 1.331 - (arch) fix quiver of Holding Bolts.
350 root 1.332 - applying unpaid items will now examine them.
351 root 1.330 - add "What" column to body command, showing items in that slot.
352 elmex 1.329 - redesigned and rebalanced lamps and torches.
353 root 1.330 - add "..." to item names that have been shortened.
354     - fixed "assign" function that squeezes strings into fixed length.
355 elmex 1.333 - add cursed effect to lamps and (some) torches.
356 elmex 1.334 - fixed bad assigned crafting skills and their tools.
357 root 1.312
358 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
359 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
360 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
361 root 1.312 - make monster smell logic dependent on their wisdom stat.
362 root 1.324 - put the death reason into a separate tab.
363     - converted "connected" slot to string, cleanly got rid of some ugly
364     hacks such as the path_attuned hack.
365 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
366     - replace one-at-a-time hash by faster than smaller FNV-1a hash
367     when hashing strings.
368 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
369 elmex 1.320 whether the right cauldron is used.
370 root 1.313 - considerably optimise shared string implementation by
371 root 1.316 making its null value a compiletime constant.
372 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
373     as well as using shstr_cmp to pass shared stringsa round efficiently,
374     for lots of code size savings.
375 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
376     they are sleeping: generators now check for the sleeping flag.
377 root 1.318 - tell gcc not to excessively inline some perl interface functions.
378 root 1.322 - remove marking rune length limit.
379 root 1.323 - fix formatting of cfpod when a verbatim block was following
380     a single newline.
381     - move resistances, statistics and showpets command output into tabs.
382 root 1.326 - implement map scripts that can replace the boulder logic without
383     having to write extensions.
384 root 1.310
385 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
386 root 1.302 - fix a longstanding bug that teared multipart monsters
387     at map boundaries apart.
388 root 1.292 - temporarily make permanently invisible player visible when
389     he/she makes noise.
390 root 1.284 - fix being able to see through walls a bit.
391 root 1.303 - improve look at output.
392 root 1.285 - completely replaced the line of sight algorithm with a variant
393     of spiral fov capable of visibility grades and arbitrary
394     shadow angles, that uses less memory and less code.
395     - the new los code supports arbitrary map rectangles and loosens
396 root 1.310 other restrictions of the old code, supporting further optimisations.
397     - update los if blocksview-objects are inserted in a map, not just when
398 root 1.287 removed (e.g. for summon fog).
399 root 1.303 - permanent invisibility doesn't make immune against making noise:
400     implement a noise system that allows monsters to locate the player
401     when he/she makes noise.
402     - implement a primitive smell system that monsters can use to track
403     players.
404 elmex 1.288 - create bomb now also works when casted by door traps.
405 elmex 1.290 - (arch) new torch graphics.
406 root 1.289 - (maps) considerably soften the subway spider.
407 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
408     the guards from being killed by players.
409 root 1.310 - (maps) lots of tweaks in and around scorn.
410     - (maps) use special non-blocksview jungle, mountain and
411     darkforest freely on the worldmap, to get gradual sight obstacles
412     instead of total blackout in those areas.
413 root 1.289 - no maximum darkness for outdoor maps anymore.
414 root 1.291 - add more hints, fix some messages.
415 root 1.292 - fix a bug: firing rods should tell you something about them.
416     - make light additive even within players.
417 root 1.293 - darken xrays effect a bit.
418     - improve handling of los changes when inserting or removing
419     objects, not perfect yet.
420     - make map darkness signed (formerly unsigned) to allow
421 root 1.294 ambient lighting and centrally manage darkness as an offset.
422     - revamped, fixed and documented the server calendrics, also
423     tell users the current time and data, to improve awareness.
424     - implement proper wizlook flag and handling of wizlook, instead
425     of dumbly just clearing los once.
426 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
427     and has a smaller runtime variance.
428 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
429     making them actually useful.
430     - see_in_dark now increases the viewing radius by 3.
431 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
432     speedup, as well as in many other places.
433 root 1.299 - remove support for extended map infos - these are not used
434     by the deliantra client and removing them gives us a 10% speedup
435     when sending map changes.
436 root 1.300 - remove most gcfclient and other client bug workarounds, as well
437     as now obsolete protocol versions, simplying the code.
438 root 1.301 - optimise and simplify generation of random numbers.
439 root 1.303 - correctly provide a non-zero default density for materials, to
440     avoid crashes, fix other bugs in the material handling code.
441     - fix volume calculations.
442     - fix cfpod parsing when multiple verbatim blocks were separated by
443     newlines.
444 root 1.305 - increase monster detection radius from wis/5 to wis/3.
445 root 1.306 - remove old pickup modes.
446     - remove obsolete disarm and search commands (search wasn't working
447     anyways).
448 root 1.308 - fix a crash when an npc applied a sign.
449 root 1.284
450 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
451 root 1.283 - this release is assumed to be very stable.
452     - (maps) radically redesigned and improved tutorial.
453 root 1.280 - directional casting no longer immediately removes the invisible effect.
454 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
455 root 1.272 - fix overflow in lighting calculations.
456     - negative glow radii can no longer cause total darkness.
457 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
458     only maximally-lit ones.
459 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
460     - swashbucklers got the oratory skill now.
461 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
462 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
463 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
464 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
465     (which was probably broken, too).
466 root 1.281 - support negative glow radii during daytime, too.
467     - use circular, not rectangular, viewing area.
468     - use minimum viewing distance of 2 in outdoor maps.
469     - negative glow is stronger than viewing area or lamps.
470 root 1.283 - (arch) new darkness spell face.
471 root 1.272
472 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
473     - (maps) completely redesigned scorn.
474 root 1.269 - "cast light" now works on oneself.
475 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
476     negative glow radii again (they were totally broken before).
477 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
478 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
479 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
480 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
481 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
482     back to the player.
483 root 1.251 - attuned/repell and spell base level system reworked.
484 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
485 root 1.247 be less erratic now.
486 root 1.248 - refuse to write the uuid file if the uuid is zero
487     (to avoid writing it in early crashes).
488 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
489     - speed up emergency_save by not syncing every file separately.
490     - no longer reattach perl to every object on reload, it's slow, and no longer
491     necessary since we don't nuke stashes anymore.
492     - do not bootstrap perl from the commandline args, use separate eval for
493     better error reporting.
494 root 1.259 - fix a crash when pushing cone spells met ice attacks.
495 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
496 root 1.255 - speed up map refresh in server a bit.
497 elmex 1.258 - refactored drop code and fixed some programming errors in it.
498 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
499 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
500 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
501     as the current weight of the inventory.
502 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
503     dragonfire has been introduced for the non-dragon players.
504 root 1.265 - remove unused "tooltype", "start_holding" object slots.
505     - change "weapontype" object slot to uint8.
506     - convert "hide" object slot into flag.
507     - reorder object members for better locality of reference and codesize
508     decrease.
509 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
510 root 1.267 - fix a crash when no skill could be found when killing amonster.
511 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
512     every completed aio operation.
513 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
514     and update mapspaces if necessary.
515 root 1.246
516 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
517 root 1.241 - removed all command line parsing, only env variables are supported
518     anymore.
519 root 1.239 - region-specific monsters will now once more be on the worldmap.
520 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
521 root 1.225 would grow out of bounds.
522 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
523 root 1.222 - fixed a double-escaping bug in the pod-parser.
524     - rewrote the cfpod parser in C++.
525     - hintmode moved to C++, players need to re-set their hintmode if
526     they dislike "show".
527 root 1.231 - fix RIP inscription.
528 root 1.239 - bump login name length from 18 to 20 char max.
529 root 1.231 - correctly support gender in emotes.
530     - correctly support gender in the death messages.
531     - correctly generate death messages for players only when they really die,
532     with increased information.
533 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
534     and data corruption (but apparently was never triggered).
535 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
536 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
537     data corruption bug.
538 root 1.223 - tweak coredumping/monitoring a bit.
539 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
540 root 1.227 - do not crash in the loader when an inventory object could not be loaded
541     (from a corrupted file).
542 root 1.241 - redid skills command to send output to proper channel.
543 root 1.233 - object->map is no longer refcounting.
544 root 1.228 - add FLAG_DEBUG for internal debugging.
545 root 1.231 - add NDI_VERBATIM flag to send_msg.
546 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
547 root 1.240 - player->exists is no longer a sync_job.
548 root 1.233 - split login.ext's player scheduler into
549     it's own player-scheduler.ext extension.
550 root 1.222
551 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
552 root 1.212 - require perl 5.10.
553 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
554 root 1.204 - swap player and observed count's on the map when observing.
555 root 1.205 - add (mostly untested) mapspace perl class and accessors.
556 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
557 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
558     could be found.
559 root 1.208 - pits now have a configurable "random spread" range and default
560 root 1.213 to a radius of two now.
561 root 1.212 - rewrite pay_player_arch.
562     - use a more stable perl_reload implementation.
563     - do not use Symbol::delete_package (causes crashes after perl-reload),
564     use our own, safer, clear_package instead.
565     - when asynchronously dumping core, close all file handles to allow
566     the server to restart concurrently.
567 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
568     sequences, without double-encoding. it should be faster, too.
569     - the above fixes wrong display of help tetx and many other issues.
570 root 1.216 - use lzf and frag packets for large messages for clients supporting them
571 root 1.218 (0.9976+), use it for long books and other messages.
572 root 1.210 - eradicate listen command and corresponding code.
573 root 1.211 - eradicate logs command.
574 root 1.218 - let the client log into the server log, used for crash backtraces.
575 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
576     old style spell objects with the spell magic bullet.
577 root 1.220 - (arch) fixed skill less rods in the archetypes
578 root 1.204
579 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
580 elmex 1.197 - made jeweler workbench larger and some other minor map
581     changes in jeweler town.
582 root 1.196 - fixed wrong item handling in jeweler skill code.
583 root 1.198 - (arch) use a special "key_random_map" for random map keys
584     that are used up.
585 root 1.199 - fix a crash when the player who was observed has logged out long
586     enough for his region/map to be gone.
587 root 1.200 - port to g++-4.3's incompatible tr1 changes.
588 root 1.201 - add some missing dependencies.
589 root 1.203 - log to /var/log/deliantra/ by default.
590     - hack observe code to enable smooth movmenet when observing.
591 elmex 1.195
592 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
593 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
594 root 1.179 - correctly move gsay to the party channel.
595 root 1.178 - fix a crash when animate weapon was used in some areas.
596 elmex 1.177 - fixed unnecessary identification of by converters created objects.
597 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
598     with NPCs.
599 elmex 1.175 - (arch) dragon scales got proper type now
600 root 1.193 - object::decrease would sometimes cause container weights to
601     be wrong, this has been fixed.
602 root 1.194 - do not send time updates for newly-seen items.
603 root 1.185 - thawing an icecube will once more drop its contents to the ground.
604 root 1.183 - fix cone spells etc. going through walls sometimes.
605 root 1.186 - fix a weight update bug that sometimes left containers
606     with wrong weights.
607 root 1.194 - added auto_apply event and extension for shop tiles.
608 root 1.172 - work around get_map_flags invoking perl and switching the stack.
609     - make sure the map is loaded when using a town portal return.
610 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
611     where healing spells didn't cost any grace.
612 root 1.173 - fix starvation kill reason.
613 root 1.174 - fix pk killer name message.
614 root 1.189 - don't let people apply signs with @match.
615 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
616     what seems to be the biggets memleak in the server).
617 elmex 1.171
618 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
619 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
620     - use anyevent to manage listen ports (this enables IPv6 support).
621 root 1.167 - server supports ipv6 client connections now.
622 root 1.168 - use newly-available Coro::AnyEvent.
623 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
624     to let it handle AIO requests.
625 root 1.167
626 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
627 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
628     processing considerably (especially in the client) and reduces data transfers
629     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
630 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
631     - (map) fixed npc dialogue in pup_land/s_f/special.
632     - bugfix: fix a crash when a player casts a swarm spell and then logs out
633     (swarm spells now stay in the player's inventory).
634 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
635 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
636     archetype *archname* (chairs of different facings were merged).
637     - bugfix: fix a potential crash issue in find_object_name (not used
638     normally).
639 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
640     (destruction, magic missile etc.).
641 root 1.163 - swarm spells without a direction now use various spiral patterns
642     instead of being fully random.
643 root 1.158 - update AnyEvent API to 3.4 and above.
644 root 1.156
645 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
646 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
647 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
648 root 1.152 - bugfix: the jumping skill now gives experience for jumping
649     and for attacking monsters. it also takes about one second to do a jump.
650 root 1.138 - bugfix: players couldn't starve in 2.53 :(
651 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
652 root 1.152 - bugfix: spell effects like word of recall are removed on death.
653 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
654     were created outside a map.
655 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
656     (fixed by reversing the logic).
657 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
658 root 1.153 - bugfix: the random map generator no longer leaks key objects.
659 root 1.154 - bugfix: support random maps >127x127.
660 root 1.152 - (maps) fixed the death certificate system in nimbus.
661 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
662 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
663 root 1.147 - (arch) give ball lightning a real name.
664 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
665 root 1.155 - support cfpod in ex replies (client item tooltips).
666 root 1.143 - unapply item in range slow when readying a spell.
667 root 1.148 - bugfix: account for rounding errors in weight updates.
668 root 1.139 - remove synchronous mkdir in chargen_race_done.
669     - fix per-race starting maps.
670 root 1.142 - check hiscore on suicide and quit as well.
671 root 1.138 - tell players when they are starving.
672 root 1.133 - get rid of costly object_from_name conversion for altar effects.
673     - fix map difficulty calculation for generators.
674 root 1.146 - slightly more intelligent handling of "is_animated" flag.
675 root 1.149 - support no_drop map header flag (before it was only available internally).
676 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
677 root 1.133
678 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
679 root 1.119 - bugfix: custom skill settings were not saved by the server.
680     - bugfix: remove did not actually remove items from the inventory, leaving
681 root 1.116 ghost items.
682 root 1.119 - bugfix: properly update items identified on the ground.
683 root 1.120 - bugfix: use localtime_r in the logger thread.
684 root 1.122 - bugfix: player starvation will now give the correct kill reason.
685     - bugfix: archetype reloads could crash the server.
686 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
687 elmex 1.114 player is not logged in.
688 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
689 root 1.117 server startup.
690 root 1.128 - bugfix: fix the door surround check in the random map generator.
691     - (maps) fix heaven quest difficulty progression.
692     - (maps) fix some random map styles.
693     - dropping items a shop is not interested in won't sell them anymore.
694     - rods and horns with a too low maximum charge allow now at least one discharge.
695     - implement kill & death statistics.
696     - random map preparation is no longer synchronous.
697     - rewrite find_style in perl, no longer does synchronous I/O.
698     - improve random map specials placement.
699     - make the killer a real object pointer instead of a string, improved
700     kill reason messages.
701 root 1.117 - take advantage of new aio_close and aio_chmod.
702 root 1.128 - implement archetype::get, object::deep_clone and update callers.
703 root 1.125 - change_abil is much faster.
704 root 1.126 - update the floorbox more often to work around the reverses item order
705     display in clients.
706 root 1.125 - cleaned up object copying by encapsulating it to a single place.
707 root 1.126 - add hints to the invite messages.
708 root 1.127 - rewrote key<->value pair handling.
709 root 1.128 - use an independent random number generator for the random map generator.
710 elmex 1.113
711 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
712 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
713     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
714     - completely automate the weight handling, should fix all weight
715     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
716 root 1.103 - reloading archetypes while a user was in the character creation phase
717     could crash the server.
718 root 1.106 - fix a nontrivial number of cases of code commented similar
719     to "is this really correct?", as many of those cases are now handles
720     automatically by lower level code.
721     - replace many ad-hoc checks for client visibility by object::visible_to,
722     should result in broader applicability of functions using it.
723 root 1.104 - merge items with different arch pointers refering to the same arch
724     (due to archetype reloads).
725 root 1.106 - refactored the object remove/insert functions and most related
726     functions (decrease, split, merge_ob etc.).
727 root 1.105 - make it compile better on freebsd (reported by pippijn).
728 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
729 root 1.108 - fix the longstanding "container stays open" bug.
730 root 1.107 - improved floorbox updating to be incremental and other protocol
731     optimisations.
732     - get rid of update_after_inventory_change and only do update stats
733     for weight once/tick/player at max.
734 root 1.109 - rewrite party commands, use party channel.
735 root 1.103
736 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
737 root 1.97 - properly link against libgthread as that is needed to make the slice
738     allocator thread-safe.
739 root 1.91 - support perls not compiled with 64 bit support (though this is not a
740     recommended configuration) (reported by Samuel Gondouin).
741 root 1.94 - always put godgiven items into the player inventory, never any containers.
742 root 1.92 - (maps, arch) the scorn go club was founded!
743 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
744 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
745     became a real spell-class.
746 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
747     - (arch) considerably strengthened spark shower and destruction.
748     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
749     finally reloadable at runtime.
750     - changed archetype loading algorithm to only require one pass and
751     use delayed resolving of references.
752 root 1.101 - examine command now uses the examine infobox.
753 root 1.102 - implement an "incremental garbage collector" for archetypes.
754 root 1.98 - enable slice allocator again.
755 root 1.96 - implement optional free memory poisoning.
756 root 1.91
757 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
758 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
759 root 1.85 skill.
760 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
761     names (also update all maps to use money instead of coins).
762 root 1.78 - add uuid accessors to perl.
763     - add coin names and archetype accessors to perl.
764 root 1.80 - fix runtime uuid file format to use "." instead of ",".
765 root 1.78 - change perl extensions to not use hardcoded coins and values.
766 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
767     and be more parsimonous of uuid usage by the exact value out on exit.
768 root 1.86 - write log messages in another thread, removing another sync point.
769     - support multi-line log messages in a nicer way.
770 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
771 root 1.81 - fix a minor memleak in the random map generator.
772     - some parts of the random map generator are not coroutine-safe,
773     so only call it "single-threaded".
774     - major cleanup of memory management in random map generator.
775 root 1.87 - slight refactoring of the random map generator, faster too.
776 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
777     bookkeeping bug.
778 root 1.87 - work around "player is on active list" problem by deactivating player
779     after loading.
780 root 1.81 - garbage collect shstr's more evenly and adaptively only when
781     there have in fact been allocations.
782 root 1.82 - fix object::insert to do as documented and insert into the env
783     if necessary.
784     - fix cf::map::unique_maps.
785     - fix nrof overflow check in can_merge_slow.
786     - fix converter code to handle >31 bit values.
787 elmex 1.83 - added support for the player_sold flag
788 root 1.84 - converters no longer accept unpaid items.
789 root 1.88 - canonicalize random map meta files for better unification.
790 root 1.77
791 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
792 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
793     when mlockall has been used.
794 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
795 root 1.72 - use separate thread for ticker timing (and more in the future).
796     this greatly increases timing accuracy and gets rid of an enourmous
797     number of gettimeofday calls.
798 root 1.82 - use a separate thread to signal aio completion, for lower latency.
799 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
800 root 1.71
801 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
802 root 1.68 - rebalanced default experience table to be more exponential
803     and much easier up to level ~40, then moderately harder.
804 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
805 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
806     - do not exit on reload/load errors but properly cleanup.
807 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
808 root 1.66
809 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
810 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
811     (this fixes the jeweler skill).
812 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
813 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
814 root 1.63 - move tombstone to real map if player died due to cave-in (even if
815     it has reset, which is better than putting it on the savebed, also as
816 root 1.321 proof that the player didn't use a savebed).
817 root 1.59
818 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
819 root 1.56 - work around perl bug in configure perl module version check.
820 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
821 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
822 root 1.52 - fix a bug in animate_weapon, causing a crash.
823 root 1.54 - no longer exit when a coroutine throws an exception.
824 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
825 root 1.53 - fix the "<player> is nuts" message.
826 root 1.58 - fix an exception at logout due to the json_coder being gone.
827 root 1.43 - upgrade to EV version 2.0 API.
828 root 1.47 - when players don't apply a savebed correctly but stand above one,
829     do not move or kill them.
830 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
831 root 1.43 - implement generic framework for server-side resource files.
832     - implement resource file update event.
833     - hook experience table update into the framework.
834     - move jeweler.yaml to resources (arch/).
835 root 1.44 - switch from Crossfire to Deliantra perl module.
836     - implement json2json arch filter.
837 root 1.45 - implement widget protocol version 2, support for ui templates.
838 root 1.54 - mapinfo is now handled fully asynchronously.
839 root 1.48 - ext/irc: also log irc messages.
840 root 1.51 - ext/schmorplog: write user stat files asynchronously.
841 root 1.43
842 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
843 elmex 1.41 - limited the number of items that can be picked up and dropped
844 root 1.42 as temporary measurement against bad performance or dropping things
845     (this lead to long freezes and triggered the watchdog).
846 elmex 1.41 - improved the performance of the drop command a bit.
847 root 1.38 - switch from Event to EV for higher performance, easier usage,
848     less bugs...
849 root 1.39 - updated to release version of the gnu affero license.
850 root 1.38
851 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
852 root 1.36 - more thoroughly rename the binaries, contact addresses.
853     - update the copyrights.
854 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
855     crashes.
856 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
857     potentially causing crashes.
858 root 1.35 - assign weapons on user load time, not login-time, avoiding
859     crashes.
860    
861 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
862 root 1.32 - fixed an important bug that caused passwords to be forgotten.
863 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
864     in some of the maps.
865 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
866     which is now trivial to do.
867 root 1.33 - removed all traces of the old (and never working) plug-in interface
868     (70kb code less on amd64).
869 root 1.34 - improve/tune scheduling priorities.
870     - fix some freezing bugs.
871     - fix a memory corruption problem in dynbuf.printf.
872     - use channels for chat and many informational commands.
873     - improved the tutorial.
874     - create missile is now fixed.
875     - race fields must now contain archetypes.
876     - jumping skill now works as advertised.
877 root 1.31
878 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
879 root 1.24 - relicense under the gnu affero license.
880 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
881 root 1.24 - implement server-side framework for generic resources.
882     - use resource framework for server-provided ambient
883     music.
884 root 1.27 - save object owners (players only atm).
885 root 1.24 - replace limited sound api with server-provided sound effects.
886     - new sc (sound control) protocol command.
887     - improve fxix protocol to include types.
888     - exactly fill tcp segments, if possible.
889     - output-rate is now an upper limit, the server will automatically
890     (and quite perfectly) adjust to the network conditions, ensuring
891     low latency even during bulk transfers (music, images, sounds etc.).
892     - implement server-side widgets (i.e. client widgets controlled
893     in the server side). this will allow future expansion without
894     having to upgrade clients.
895     - implement a (artwork) world map with realtime player position
896     tracking.
897     - new and more efficient extcmd (server still supports old extcmd
898     protocol).
899 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
900     calcluation that could be easily exploited by users.
901     - rebalanced diseases to spread more naturally/evenly.
902     - completely asynchronous map loading even for tiled maps.
903 root 1.24 - replace simple messaging protocol with channels carrying metadata
904     (similar to message types, but more directed at the user).
905     - reduce command processing latency by a whopping 120ms by
906     reordering some processing steps inside the server. this directly
907     reduces lag by 120ms.
908     - actually send spell faces to the client.
909 root 1.23 - implement player genders.
910 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
911     otherwise return to savebed and possible kill if the log-out
912     was for too long.
913     - fast socket-dead detection (kick player after 8 seconds without ack).
914     - greatly reduce the cpu time needed to draw maps _again_.
915     - archetypes are now subclasses of objects.
916     - rebalanced shop greed and approval functions to be more realistic
917     (and likely match the actual intention).
918 root 1.23 - implement "crossfire pod" format for messages, with working bold,
919     italic, gender-specific text, paragraphs etc.
920 root 1.24 - implemented hint framework, players can opt to receive hints.
921     - implemented (long) book framework, added some books from the cf wiki.
922 root 1.23 - implement generic message framework that uses xml, utf8 for the client
923     protocol and is capable of transmitting generic meta information.
924 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
925     - replace the nexus by a per-player tutorial map that teaches stuff
926     better than the newbie house.
927 root 1.18 - fix the magicmap colours.
928 root 1.19 - optimise map update even more by removing unneeded code and checks.
929     - decouple map and stats update from pl->ob and use pl->observe instead.
930     - implement observe command.
931 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
932     calls with a simple comparison.
933     - fix a latent crossfire bug that could crash the server because the
934     map refresh did not update the mapspace.
935 root 1.24 - support custom keys for regions and maps, regions are now
936     refcount-managed.
937     - allow worldmap overlays anywhere in the 000..999 range.
938     - new system to acquire time slices for background jobs, to reduce
939     jitter.
940 root 1.27 - semi-persistent object-referencing framework (currently only players
941     supported).
942 root 1.22 - dependency tracking for perl extensions.
943 root 1.24 - new slag-ex extension for cleaning cauldrons.
944     - fix invoke result processing.
945     - there are even less i/o syncpoints in the server now.
946 root 1.29 - added map-tags extension that scans all maps for object tags
947     and records them in the database (not used yet).
948 root 1.28 - metaserver 2 support.
949 root 1.22 - many more bugfixes and minor optimisations.
950 root 1.16
951 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
952 root 1.14 - optimised event invocation (non-wanted events can now be
953     skipped with 4-5 inlined instructions).
954 root 1.12 - complete rewrite of town_portal: it now creates a portal
955     to the "nearest" town only, travel is only possible
956 root 1.13 to the town and back, anybody can use it (also removes
957     one of the remaining syncpoints in the server).
958 root 1.10 - complete rewrite of the range/attack skill slot system:
959     there are now two slots, one for combat, one for ranged
960     attacks.
961     - introduce the concept of a current weapon (either a ranged
962     or a combat weapon/skill/tool) and switch between them as
963     needed.
964     - rewrite bow code so bows get more useful: apply damage,
965     attacktype and other stats to the arrows and treat
966     bows as weapons. also rebalance the missile weapons skill
967     so its damage increases with level.
968     - rewrite the complete player speed logic: weapon_speed now
969     works as documented and there are no unnatural speed boosts.
970 root 1.6 - implement a utility - cfutil - that simplifies arch and map
971     installation, replacing the old collect scripts and
972 root 1.9 simplying deployment by scaling and cutting faces as required.
973     - simplify the map protocol extensively by taking advantage
974     of missing bigfaces, speeding up map generation immensely.
975 root 1.6 - implement inherit keyword allowing archetypes to inherit from
976     other archetypes.
977     - rationalise archetype, region and treasurelist file format
978     into a single file format and make them reloadable asynchronously.
979 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
980     reloadable at runtime.
981 root 1.6 - implement 64x64 faceset support.
982     - implement fxixsx protocol that saves
983     a lot of bandwidth over the old image/face/smooth packets
984 root 1.11 and allows images > packetsize, incremental and background
985     transfers.
986 root 1.6 - implement a bandwidth-saving smoothing protocol that works
987     on a face basis as opposed to a mapspace basis.
988 root 1.7 - the server can now rate-limit image uploads to not exceed
989     a certain (client-configurable) speed while guarenteeing full
990     freedom of movement.
991 root 1.8 - implement new ex command to request item descriptions.
992     - implement new msg command for in-game messages with meta
993     information (using xml).
994 root 1.9 - enforce utf-8 for all text messages.
995 root 1.13 - added micropather (not used yet).
996 root 1.6 - many, many bugfixes.
997 root 1.1
998 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
999 root 1.1 - make coroapi accessible to cf+.
1000     - moved map handling logic completely to perl
1001     - per player maps are now marked in the map
1002 root 1.2 - maps are saved completely differently now,
1003     and much more often.
1004 root 1.17 - rewrote map header parser and writer, to be much faster.
1005 pippijn 1.4 - maps and players are now (in the average case) loaded
1006 root 1.2 and saved completely asynchronously, I/O contention will no
1007     longer freeze the server.
1008 pippijn 1.4 - players and maps can be loaded anytime, without the player
1009 root 1.2 being logged in.
1010 root 1.1 - automatically generate method interfaces for perl from headers
1011     - unbundled freezethaw
1012     - mostly rewrote common/map.C
1013     - completely rewrite server/swap.C
1014     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1015     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1016     - better message for apply failures due to applymode
1017     - removed most all of the weather code
1018     - unified logging to stderr and file
1019     - too many minor changes to document