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Revision: 1.534
Committed: Fri Dec 18 21:25:27 2009 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.533: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.529 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.532 TODO: maps used in last cycle can be swapped out
14     - the destruction spell could/would corrupt server memory quite often.
15 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
16     disk, not when it already was in memory.
17 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
18     avoiding livelock during high-load emergency saves.
19 root 1.530 - logging in did not properly unapply all skills.
20 root 1.531 - (maps) make the invite quest marking much more obvious.
21 root 1.533 - (arch) fix warrior archetype names.
22 root 1.532 - map prefetching never prefetch upwards.
23 root 1.534 - wizpass no longer makes you non-blocking.
24 root 1.530
25 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
26 root 1.515 - (maps) add gorokh_final mapset from crossfire.
27 root 1.516 - (maps) block most vault-type mlab locations, open up
28     imperial converters for anybody to use.
29 root 1.519 - (maps, arch) replace all permanent stat potions by random
30     variants.
31 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
32 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
33     real player object on player changes.
34 root 1.522 - diseases and maybe other things could sometimes reduce the speed
35     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
36     much grief.
37 root 1.523 - speed_left randomisation was, apparently, totally broken.
38     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
39     of the speed slot internally and in map save files. among other
40     things, this gets rid of all the abs (speed) calls.
41     - reduce map file save files by using abridged keywords aliases.
42 root 1.494 - shop specialisation calculation was totally broken.
43 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
44     now enforced.
45 root 1.498 - fix magic mapping, which only worked for inate spell casting.
46 root 1.495 - godgiven items will now be explicitly described as such.
47 root 1.524 - (arch) dded a quiver of bolts.
48 root 1.504 - materialnames would change "randomly" on every load, only
49     set the material when the materialname was not set before.
50 root 1.497 - balancing change, halve rod recharge speed (instead
51     of 4.8s, the standard rods now recharge in ~10s. not a solution,
52     but still.
53 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
54 root 1.509 the costly flag-checking loop in most cases and using a simple
55     repeat-cache for speed_left.
56 root 1.507 - always delay stats update for players on insert/remove till
57     next tick/command, which saves a lot of cpu cycles on drop/take.
58 root 1.514 - add hint about havign to run to attach unaggressive npcs.
59 root 1.494 - pet monster level was not displayed correctly in "showpets index".
60     - clean up floating point conversions and many similar nitpicks.
61 root 1.502 - fix hanuk altar.
62 root 1.504 - overhaul material system to be much faster, and having less bugs, but
63     still having a lot of cruft :/.
64 root 1.502 - add marble shop floor.
65 root 1.494 - move gcc specifics to new file include/compiler.h.
66     - unrecognised cfpod directives could cause undefined behaviour.
67 root 1.505 - added boes' marble shop to steinwandstadt.
68 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
69     - optimise mapspace updates.
70     - cache volume/items per mapspace.
71 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
72     decrease).
73 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
74     have led to weird item multiplications.
75 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
76 elmex 1.501 - fixed crash bug in learn_spell command.
77 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
78 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
79     from perl to c++.
80 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
81     and use it in some "inner" loops.
82 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
83 elmex 1.511 - fixed jeweler experience output to not be floating point.
84 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
85 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
86 root 1.518 - try to prefetch memory inside process_objects, which can give
87     enourmous speed gains.
88     - make some small optimisation to the process_objects loop.
89 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
90     handling different chksum lengths.
91     - check for hash collisions in cfutil.
92     - reduce face checksum size from 6 to 4 bytes.
93 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
94 root 1.523 - removed weather-specific attributes.
95     - fixed genkeywords dependency.
96     - do not clear "randomitems" slot for world underlays.
97     - use "sl" as short-hand for speed_left in save-files, just to make them
98     smaller.
99 root 1.517 - in general, don't crash on value-less resource file lines
100     anymore, due to get_str never returning a 0-pointer.
101 elmex 1.521 - code cleanup in move_symptom.
102 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
103 root 1.494
104 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
105 root 1.481 - some Andrew Madloch wanted, despite being specifically told
106     multiple times that the Deliantra parts additions are under AGPL,
107 root 1.487 lock up the source code of the server within his company.
108 root 1.481 some reorganisations have been done to the sourcecode to make
109     it clearer that this violates the Affero GPL. Help to keep
110     Deliantra free software even for the coming generations
111     and be wary of the promises of Andrew Madloch, he has nothing
112 root 1.487 good in mind for free software.
113 root 1.480 - clarify which files of the server are 100% AGPL.
114 root 1.481 - minor reorganisation, move some GPL code into other files.
115 root 1.483 - implement viewpoint (which is like observe, but only for the map,
116     not stats etc.).
117 root 1.484 - replace magic mapping overlay by a flying bird exposing area
118     on the worldmap (ext/magic_mapping.ext).
119 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
120     - @find results in npc dialogue is now stored in $find.
121 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
122 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
123 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
124     dm instead.
125 root 1.456 - (maps) add town portal to celvear.
126 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
127     mapsets from crossfire, together with associated archetypes.
128 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
129     - (maps) define a new whalingoutpost region.
130 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
131     and most archetypes that go with them (without stoning and swallow effects),
132     casino tokens and stock certificates are also missing.
133 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
134     and santo dominion.
135 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
136     to go with them. also adjusted archetypes to be more korrekt "gotisch".
137 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
138 root 1.460 - properly close client-side dialogue when the player is teleported away.
139 root 1.459 - map-tags did not properly close it's database tables or wait
140     for a quiescent state, causing memory corruption on reload.
141 root 1.454 - support "stat.xyz" accessor in match expressions.
142 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
143 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
144     fixes long answers from npc dialogue).
145 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
146 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
147     and to not add a "put your code here" force needlessly.
148 root 1.463 - (arch) fix or improve many plurals.
149 root 1.465 - markers do no longer add a force if the slaying field is unset.
150 root 1.466 - sped up search-items implementation, but it's still horrible.
151 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
152 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
153     used to reogianise the illogical arch tree a bit.
154 root 1.479 - (maps) import most map names from crossfire.
155 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
156 root 1.483 - fly_high movement gives better los, ignoring blocksview.
157 root 1.488 - the addexp command should now honour skill names with spaces.
158 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
159 root 1.491 - (arch) added many more buildable marble floors.
160 root 1.490 - major namespace cleanup: save 45kb by making functions static
161     that were unnecessarily global.
162 root 1.452
163 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
164 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
165 root 1.451 - fix a memory buffer overflow in the book code.
166 root 1.429 - add @check, @find npc dialogue commands.
167     - (maps) add a number of town interiors.
168 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
169 root 1.451 - (maps) add celvear area from cfextended.
170 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
171     - (server,maps) fix bug causing some library books not to be chained down,
172     cause Scorn/Navar libraries not to have inscribable books.
173 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
174 sf-marcmagus 1.433 inappropriate item power.
175 root 1.448 - (maps) fix intwell balancing issue.
176 root 1.437 - improve the look of generated books.
177 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
178     - fix bug where players could bypass no_drop by putting items in containers.
179 root 1.430 - consecutive commands arriving at the same time in the server would be
180     corrupted if the length was >255.
181 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
182 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
183     and perl.
184 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
185     functionality (and more) inside the same object using the match expressions.
186     - create simpler match expression compiles in many common cases.
187 root 1.439 - reduce object size by removing obsolete "seen_by" member.
188 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
189     of the new dynbuf::splice function (which gave an unexpected net win
190     in code size...).
191 root 1.442 - the server will no longer complain (and subtly fail) when an object
192     being removed from a map causes another object to get removed.
193 root 1.441 - banish strncpy from the server, speed up and simplify sending item
194     descriptions to the client considerably.
195 root 1.442 - add new "in head" set modifier for matches.
196     - new BLOCKED_MOVE event added.
197     - mapscript archetype now has activate_on_xxx true by default, as similar
198     connected elements.
199 root 1.448 - (maps) imported all styles from cfextended except
200 root 1.444 floorstyles/land_plots and monsterstyles.
201 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
202 root 1.446 - don't crash when treasure lists are empty / supply new empty
203     treasurelist for randomitems when none can be found.
204     - implement cf::map::static_maps and use it in map-tags.ext.
205 root 1.449 - fix a bug in map-tag scanning when moving tags.
206 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
207     for a reaction.
208 root 1.447 - implement new "loadall" map loading command, purely for debugging.
209 root 1.429
210 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
211 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
212     but not horns (to make them more useful for content-creators).
213 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
214     2) it skipped spell effects and 3) it didn't handle the case where
215     and object was destroyed while iterating over it correctly. all this
216     allowed players to sometimes walk onto spaces they should not be able to
217     walk on.
218 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
219 root 1.399 - examining an object now dumps the serialised object form when the user
220 root 1.404 is a wizard (wizlook).
221 root 1.421 - altars no longer accept unpaid items.
222 root 1.411 - party spells didn't work all that well.
223 root 1.424 - added complex object matching framework (cf::match), and make altars
224     and pedestals use it.
225 root 1.425 - identified skill-tools show what skill they grant.
226 root 1.399 - display the duration of change_ability spells when examining them
227     (missing: protection spells, but they are a hack...).
228 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
229     adding more variety to the different mushrooms.
230 root 1.398 - fix a minor cfpod formatting bug.
231 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
232     the hintmode setting on the settings page.
233 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
234 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
235 root 1.399 - enable the object loader to also dump archetypes.
236 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
237 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
238 root 1.402 - force the initial face when loading an object that is time-animated
239     or a monster, so it does not have to be specified anymore.
240 root 1.403 - fix a bug where recasting an ability changing spell could shorten
241     its remaining duration.
242 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
243 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
244 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
245     up splay operations as well.
246 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
247 root 1.412 - implement introspection data for C++ classes (%REFLECT).
248 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
249 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
250 root 1.419 - fix transmutation alchemy.
251 root 1.424 - speed up many frequently-invoked C->perl callbacks.
252 root 1.419 - added complex object matching framework, to be used in altars and the like.
253 root 1.426 - switch to YAML::XS from YAML.
254 root 1.396
255 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
256 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
257     that ultimately was not helpful to catch it :)
258 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
259     all callers to use either one or the other, as appropriate. This
260     fixes the (rather fragile) light spell, maybe others.
261     - fixed an overflow and exploit in the bank/payment code.
262     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
263 elmex 1.384 to explain the skill a bit more.
264 root 1.389 - removed a buggy check for zero attacktype. So that we might find
265 elmex 1.388 the real bugs in the archs/maps/objects.
266 elmex 1.394 - Fixed enabling torches with lighters.
267 elmex 1.387 - (maps) Added Heaven Town region.
268     - (arch+maps) Fixed & normalized warriors on map
269     /quests/peterm/CTower/Barracks.
270 root 1.392 - fix the light spell (and possibly diseases and other lights).
271 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
272 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
273     a long time ago, and similar cases are still to be found in the maps.
274     - make the socket_timeout configurable in the code (but not yet for users).
275 root 1.393 - earth wall health bar is now correct.
276 elmex 1.384
277 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
278 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
279     freeze with IO::AIO anymore due this change.
280 root 1.364 - avoid a crash when a player tries to apply a lighter.
281 root 1.376 - allow a spell argument for dimension door.
282 root 1.362 - move shop item listing and some otherstuff into the info tab.
283 root 1.360 - avoid crashes when non-players cast party spells.
284 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
285 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
286     - small improvement of the number of potions in shops
287     (by Job Vranish).
288     - added a few party spells (by Job Vranish).
289 root 1.362 - use a common message dynbuf.
290 root 1.364 - destroying tear down objects will now use the full hp range
291     for animation and will only destroy/lastframe when hp < 0.
292     - allow monsters to use earth to dust.
293     - use manhattan distance for get_rangevector_from_mapcoord, just as
294     in get_rangevector.
295     - los updates now correctly take tiled maps into account.
296     - do los updates even on maps without darkness.
297 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
298 root 1.375 - upgrade to IO::AIO 3.21.
299 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
300 elmex 1.373 - properly catching exceptions from callback in irc.ext.
301 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
302 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
303 elmex 1.368 - (arch) added hint about usage to Slag Ex.
304 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
305     like the rest.
306 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
307 root 1.378 - (arch+maps) added rate limited converter and adjusted
308     /elmex/mana_fountain.
309     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
310     - reduce size of casting_time, move_status, attack_movement,
311     last_heal and last_sp slots, squeezing some more space out of struct
312 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
313     anywhere.
314 root 1.358
315 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
316     - fixed bug in alchemy, where finding the right object for enhancements
317     didn't work.
318 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
319     effects (w.r.t. put_more) per mapspace, to give the server a chance
320     to survive a hundred deathsheads.
321 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
322     disastrous bug of unfortunately unknown proportions...
323 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
324 root 1.343 - use gender-neutral place descriptions for invite.
325 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
326     Thanks go to Lisa Larsen!
327 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
328     anymore).
329 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
330 root 1.345 - use better dependency tracking for include/keyword.h.
331 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
332     so it is possible to invite somebody out of some stck-till-death traps,
333 root 1.346 or simply to commit suicide.
334 root 1.352 - replace the "ignoring delayed commands" message by something more useful
335     (cf. cunning gnome freezeing issue).
336 elmex 1.349 - various fixes for weapon improvements.
337 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
338 root 1.353 - support T and G sequences in cfpod.
339 root 1.343
340 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
341 root 1.339 - convert me command from per-map to chat, which makes more sense, also
342     document it.
343 elmex 1.336 - more than one spellbooks of same class can now be given
344     in class selection.
345 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
346     spell rebalancements.
347 elmex 1.338 - the IRC gateway filters IRC colors now.
348 elmex 1.336
349 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
350 root 1.331 - (arch) fix quiver of Holding Bolts.
351 root 1.332 - applying unpaid items will now examine them.
352 root 1.330 - add "What" column to body command, showing items in that slot.
353 elmex 1.329 - redesigned and rebalanced lamps and torches.
354 root 1.330 - add "..." to item names that have been shortened.
355     - fixed "assign" function that squeezes strings into fixed length.
356 elmex 1.333 - add cursed effect to lamps and (some) torches.
357 elmex 1.334 - fixed bad assigned crafting skills and their tools.
358 root 1.312
359 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
360 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
361 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
362 root 1.312 - make monster smell logic dependent on their wisdom stat.
363 root 1.324 - put the death reason into a separate tab.
364     - converted "connected" slot to string, cleanly got rid of some ugly
365     hacks such as the path_attuned hack.
366 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
367     - replace one-at-a-time hash by faster than smaller FNV-1a hash
368     when hashing strings.
369 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
370 elmex 1.320 whether the right cauldron is used.
371 root 1.313 - considerably optimise shared string implementation by
372 root 1.316 making its null value a compiletime constant.
373 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
374     as well as using shstr_cmp to pass shared stringsa round efficiently,
375     for lots of code size savings.
376 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
377     they are sleeping: generators now check for the sleeping flag.
378 root 1.318 - tell gcc not to excessively inline some perl interface functions.
379 root 1.322 - remove marking rune length limit.
380 root 1.323 - fix formatting of cfpod when a verbatim block was following
381     a single newline.
382     - move resistances, statistics and showpets command output into tabs.
383 root 1.326 - implement map scripts that can replace the boulder logic without
384     having to write extensions.
385 root 1.310
386 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
387 root 1.302 - fix a longstanding bug that teared multipart monsters
388     at map boundaries apart.
389 root 1.292 - temporarily make permanently invisible player visible when
390     he/she makes noise.
391 root 1.284 - fix being able to see through walls a bit.
392 root 1.303 - improve look at output.
393 root 1.285 - completely replaced the line of sight algorithm with a variant
394     of spiral fov capable of visibility grades and arbitrary
395     shadow angles, that uses less memory and less code.
396     - the new los code supports arbitrary map rectangles and loosens
397 root 1.310 other restrictions of the old code, supporting further optimisations.
398     - update los if blocksview-objects are inserted in a map, not just when
399 root 1.287 removed (e.g. for summon fog).
400 root 1.303 - permanent invisibility doesn't make immune against making noise:
401     implement a noise system that allows monsters to locate the player
402     when he/she makes noise.
403     - implement a primitive smell system that monsters can use to track
404     players.
405 elmex 1.288 - create bomb now also works when casted by door traps.
406 elmex 1.290 - (arch) new torch graphics.
407 root 1.289 - (maps) considerably soften the subway spider.
408 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
409     the guards from being killed by players.
410 root 1.310 - (maps) lots of tweaks in and around scorn.
411     - (maps) use special non-blocksview jungle, mountain and
412     darkforest freely on the worldmap, to get gradual sight obstacles
413     instead of total blackout in those areas.
414 root 1.289 - no maximum darkness for outdoor maps anymore.
415 root 1.291 - add more hints, fix some messages.
416 root 1.292 - fix a bug: firing rods should tell you something about them.
417     - make light additive even within players.
418 root 1.293 - darken xrays effect a bit.
419     - improve handling of los changes when inserting or removing
420     objects, not perfect yet.
421     - make map darkness signed (formerly unsigned) to allow
422 root 1.294 ambient lighting and centrally manage darkness as an offset.
423     - revamped, fixed and documented the server calendrics, also
424     tell users the current time and data, to improve awareness.
425     - implement proper wizlook flag and handling of wizlook, instead
426     of dumbly just clearing los once.
427 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
428     and has a smaller runtime variance.
429 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
430     making them actually useful.
431     - see_in_dark now increases the viewing radius by 3.
432 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
433     speedup, as well as in many other places.
434 root 1.299 - remove support for extended map infos - these are not used
435     by the deliantra client and removing them gives us a 10% speedup
436     when sending map changes.
437 root 1.300 - remove most gcfclient and other client bug workarounds, as well
438     as now obsolete protocol versions, simplying the code.
439 root 1.301 - optimise and simplify generation of random numbers.
440 root 1.303 - correctly provide a non-zero default density for materials, to
441     avoid crashes, fix other bugs in the material handling code.
442     - fix volume calculations.
443     - fix cfpod parsing when multiple verbatim blocks were separated by
444     newlines.
445 root 1.305 - increase monster detection radius from wis/5 to wis/3.
446 root 1.306 - remove old pickup modes.
447     - remove obsolete disarm and search commands (search wasn't working
448     anyways).
449 root 1.308 - fix a crash when an npc applied a sign.
450 root 1.284
451 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
452 root 1.283 - this release is assumed to be very stable.
453     - (maps) radically redesigned and improved tutorial.
454 root 1.280 - directional casting no longer immediately removes the invisible effect.
455 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
456 root 1.272 - fix overflow in lighting calculations.
457     - negative glow radii can no longer cause total darkness.
458 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
459     only maximally-lit ones.
460 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
461     - swashbucklers got the oratory skill now.
462 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
463 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
464 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
465 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
466     (which was probably broken, too).
467 root 1.281 - support negative glow radii during daytime, too.
468     - use circular, not rectangular, viewing area.
469     - use minimum viewing distance of 2 in outdoor maps.
470     - negative glow is stronger than viewing area or lamps.
471 root 1.283 - (arch) new darkness spell face.
472 root 1.272
473 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
474     - (maps) completely redesigned scorn.
475 root 1.269 - "cast light" now works on oneself.
476 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
477     negative glow radii again (they were totally broken before).
478 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
479 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
480 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
481 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
482 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
483     back to the player.
484 root 1.251 - attuned/repell and spell base level system reworked.
485 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
486 root 1.247 be less erratic now.
487 root 1.248 - refuse to write the uuid file if the uuid is zero
488     (to avoid writing it in early crashes).
489 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
490     - speed up emergency_save by not syncing every file separately.
491     - no longer reattach perl to every object on reload, it's slow, and no longer
492     necessary since we don't nuke stashes anymore.
493     - do not bootstrap perl from the commandline args, use separate eval for
494     better error reporting.
495 root 1.259 - fix a crash when pushing cone spells met ice attacks.
496 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
497 root 1.255 - speed up map refresh in server a bit.
498 elmex 1.258 - refactored drop code and fixed some programming errors in it.
499 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
500 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
501 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
502     as the current weight of the inventory.
503 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
504     dragonfire has been introduced for the non-dragon players.
505 root 1.265 - remove unused "tooltype", "start_holding" object slots.
506     - change "weapontype" object slot to uint8.
507     - convert "hide" object slot into flag.
508     - reorder object members for better locality of reference and codesize
509     decrease.
510 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
511 root 1.267 - fix a crash when no skill could be found when killing amonster.
512 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
513     every completed aio operation.
514 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
515     and update mapspaces if necessary.
516 root 1.246
517 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
518 root 1.241 - removed all command line parsing, only env variables are supported
519     anymore.
520 root 1.239 - region-specific monsters will now once more be on the worldmap.
521 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
522 root 1.225 would grow out of bounds.
523 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
524 root 1.222 - fixed a double-escaping bug in the pod-parser.
525     - rewrote the cfpod parser in C++.
526     - hintmode moved to C++, players need to re-set their hintmode if
527     they dislike "show".
528 root 1.231 - fix RIP inscription.
529 root 1.239 - bump login name length from 18 to 20 char max.
530 root 1.231 - correctly support gender in emotes.
531     - correctly support gender in the death messages.
532     - correctly generate death messages for players only when they really die,
533     with increased information.
534 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
535     and data corruption (but apparently was never triggered).
536 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
537 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
538     data corruption bug.
539 root 1.223 - tweak coredumping/monitoring a bit.
540 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
541 root 1.227 - do not crash in the loader when an inventory object could not be loaded
542     (from a corrupted file).
543 root 1.241 - redid skills command to send output to proper channel.
544 root 1.233 - object->map is no longer refcounting.
545 root 1.228 - add FLAG_DEBUG for internal debugging.
546 root 1.231 - add NDI_VERBATIM flag to send_msg.
547 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
548 root 1.240 - player->exists is no longer a sync_job.
549 root 1.233 - split login.ext's player scheduler into
550     it's own player-scheduler.ext extension.
551 root 1.222
552 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
553 root 1.212 - require perl 5.10.
554 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
555 root 1.204 - swap player and observed count's on the map when observing.
556 root 1.205 - add (mostly untested) mapspace perl class and accessors.
557 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
558 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
559     could be found.
560 root 1.208 - pits now have a configurable "random spread" range and default
561 root 1.213 to a radius of two now.
562 root 1.212 - rewrite pay_player_arch.
563     - use a more stable perl_reload implementation.
564     - do not use Symbol::delete_package (causes crashes after perl-reload),
565     use our own, safer, clear_package instead.
566     - when asynchronously dumping core, close all file handles to allow
567     the server to restart concurrently.
568 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
569     sequences, without double-encoding. it should be faster, too.
570     - the above fixes wrong display of help tetx and many other issues.
571 root 1.216 - use lzf and frag packets for large messages for clients supporting them
572 root 1.218 (0.9976+), use it for long books and other messages.
573 root 1.210 - eradicate listen command and corresponding code.
574 root 1.211 - eradicate logs command.
575 root 1.218 - let the client log into the server log, used for crash backtraces.
576 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
577     old style spell objects with the spell magic bullet.
578 root 1.220 - (arch) fixed skill less rods in the archetypes
579 root 1.204
580 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
581 elmex 1.197 - made jeweler workbench larger and some other minor map
582     changes in jeweler town.
583 root 1.196 - fixed wrong item handling in jeweler skill code.
584 root 1.198 - (arch) use a special "key_random_map" for random map keys
585     that are used up.
586 root 1.199 - fix a crash when the player who was observed has logged out long
587     enough for his region/map to be gone.
588 root 1.200 - port to g++-4.3's incompatible tr1 changes.
589 root 1.201 - add some missing dependencies.
590 root 1.203 - log to /var/log/deliantra/ by default.
591     - hack observe code to enable smooth movmenet when observing.
592 elmex 1.195
593 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
594 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
595 root 1.179 - correctly move gsay to the party channel.
596 root 1.178 - fix a crash when animate weapon was used in some areas.
597 elmex 1.177 - fixed unnecessary identification of by converters created objects.
598 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
599     with NPCs.
600 elmex 1.175 - (arch) dragon scales got proper type now
601 root 1.193 - object::decrease would sometimes cause container weights to
602     be wrong, this has been fixed.
603 root 1.194 - do not send time updates for newly-seen items.
604 root 1.185 - thawing an icecube will once more drop its contents to the ground.
605 root 1.183 - fix cone spells etc. going through walls sometimes.
606 root 1.186 - fix a weight update bug that sometimes left containers
607     with wrong weights.
608 root 1.194 - added auto_apply event and extension for shop tiles.
609 root 1.172 - work around get_map_flags invoking perl and switching the stack.
610     - make sure the map is loaded when using a town portal return.
611 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
612     where healing spells didn't cost any grace.
613 root 1.173 - fix starvation kill reason.
614 root 1.174 - fix pk killer name message.
615 root 1.189 - don't let people apply signs with @match.
616 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
617     what seems to be the biggets memleak in the server).
618 elmex 1.171
619 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
620 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
621     - use anyevent to manage listen ports (this enables IPv6 support).
622 root 1.167 - server supports ipv6 client connections now.
623 root 1.168 - use newly-available Coro::AnyEvent.
624 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
625     to let it handle AIO requests.
626 root 1.167
627 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
628 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
629     processing considerably (especially in the client) and reduces data transfers
630     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
631 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
632     - (map) fixed npc dialogue in pup_land/s_f/special.
633     - bugfix: fix a crash when a player casts a swarm spell and then logs out
634     (swarm spells now stay in the player's inventory).
635 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
636 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
637     archetype *archname* (chairs of different facings were merged).
638     - bugfix: fix a potential crash issue in find_object_name (not used
639     normally).
640 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
641     (destruction, magic missile etc.).
642 root 1.163 - swarm spells without a direction now use various spiral patterns
643     instead of being fully random.
644 root 1.158 - update AnyEvent API to 3.4 and above.
645 root 1.156
646 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
647 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
648 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
649 root 1.152 - bugfix: the jumping skill now gives experience for jumping
650     and for attacking monsters. it also takes about one second to do a jump.
651 root 1.138 - bugfix: players couldn't starve in 2.53 :(
652 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
653 root 1.152 - bugfix: spell effects like word of recall are removed on death.
654 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
655     were created outside a map.
656 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
657     (fixed by reversing the logic).
658 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
659 root 1.153 - bugfix: the random map generator no longer leaks key objects.
660 root 1.154 - bugfix: support random maps >127x127.
661 root 1.152 - (maps) fixed the death certificate system in nimbus.
662 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
663 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
664 root 1.147 - (arch) give ball lightning a real name.
665 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
666 root 1.155 - support cfpod in ex replies (client item tooltips).
667 root 1.143 - unapply item in range slow when readying a spell.
668 root 1.148 - bugfix: account for rounding errors in weight updates.
669 root 1.139 - remove synchronous mkdir in chargen_race_done.
670     - fix per-race starting maps.
671 root 1.142 - check hiscore on suicide and quit as well.
672 root 1.138 - tell players when they are starving.
673 root 1.133 - get rid of costly object_from_name conversion for altar effects.
674     - fix map difficulty calculation for generators.
675 root 1.146 - slightly more intelligent handling of "is_animated" flag.
676 root 1.149 - support no_drop map header flag (before it was only available internally).
677 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
678 root 1.133
679 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
680 root 1.119 - bugfix: custom skill settings were not saved by the server.
681     - bugfix: remove did not actually remove items from the inventory, leaving
682 root 1.116 ghost items.
683 root 1.119 - bugfix: properly update items identified on the ground.
684 root 1.120 - bugfix: use localtime_r in the logger thread.
685 root 1.122 - bugfix: player starvation will now give the correct kill reason.
686     - bugfix: archetype reloads could crash the server.
687 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
688 elmex 1.114 player is not logged in.
689 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
690 root 1.117 server startup.
691 root 1.128 - bugfix: fix the door surround check in the random map generator.
692     - (maps) fix heaven quest difficulty progression.
693     - (maps) fix some random map styles.
694     - dropping items a shop is not interested in won't sell them anymore.
695     - rods and horns with a too low maximum charge allow now at least one discharge.
696     - implement kill & death statistics.
697     - random map preparation is no longer synchronous.
698     - rewrite find_style in perl, no longer does synchronous I/O.
699     - improve random map specials placement.
700     - make the killer a real object pointer instead of a string, improved
701     kill reason messages.
702 root 1.117 - take advantage of new aio_close and aio_chmod.
703 root 1.128 - implement archetype::get, object::deep_clone and update callers.
704 root 1.125 - change_abil is much faster.
705 root 1.126 - update the floorbox more often to work around the reverses item order
706     display in clients.
707 root 1.125 - cleaned up object copying by encapsulating it to a single place.
708 root 1.126 - add hints to the invite messages.
709 root 1.127 - rewrote key<->value pair handling.
710 root 1.128 - use an independent random number generator for the random map generator.
711 elmex 1.113
712 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
713 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
714     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
715     - completely automate the weight handling, should fix all weight
716     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
717 root 1.103 - reloading archetypes while a user was in the character creation phase
718     could crash the server.
719 root 1.106 - fix a nontrivial number of cases of code commented similar
720     to "is this really correct?", as many of those cases are now handles
721     automatically by lower level code.
722     - replace many ad-hoc checks for client visibility by object::visible_to,
723     should result in broader applicability of functions using it.
724 root 1.104 - merge items with different arch pointers refering to the same arch
725     (due to archetype reloads).
726 root 1.106 - refactored the object remove/insert functions and most related
727     functions (decrease, split, merge_ob etc.).
728 root 1.105 - make it compile better on freebsd (reported by pippijn).
729 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
730 root 1.108 - fix the longstanding "container stays open" bug.
731 root 1.107 - improved floorbox updating to be incremental and other protocol
732     optimisations.
733     - get rid of update_after_inventory_change and only do update stats
734     for weight once/tick/player at max.
735 root 1.109 - rewrite party commands, use party channel.
736 root 1.103
737 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
738 root 1.97 - properly link against libgthread as that is needed to make the slice
739     allocator thread-safe.
740 root 1.91 - support perls not compiled with 64 bit support (though this is not a
741     recommended configuration) (reported by Samuel Gondouin).
742 root 1.94 - always put godgiven items into the player inventory, never any containers.
743 root 1.92 - (maps, arch) the scorn go club was founded!
744 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
745 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
746     became a real spell-class.
747 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
748     - (arch) considerably strengthened spark shower and destruction.
749     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
750     finally reloadable at runtime.
751     - changed archetype loading algorithm to only require one pass and
752     use delayed resolving of references.
753 root 1.101 - examine command now uses the examine infobox.
754 root 1.102 - implement an "incremental garbage collector" for archetypes.
755 root 1.98 - enable slice allocator again.
756 root 1.96 - implement optional free memory poisoning.
757 root 1.91
758 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
759 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
760 root 1.85 skill.
761 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
762     names (also update all maps to use money instead of coins).
763 root 1.78 - add uuid accessors to perl.
764     - add coin names and archetype accessors to perl.
765 root 1.80 - fix runtime uuid file format to use "." instead of ",".
766 root 1.78 - change perl extensions to not use hardcoded coins and values.
767 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
768     and be more parsimonous of uuid usage by the exact value out on exit.
769 root 1.86 - write log messages in another thread, removing another sync point.
770     - support multi-line log messages in a nicer way.
771 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
772 root 1.81 - fix a minor memleak in the random map generator.
773     - some parts of the random map generator are not coroutine-safe,
774     so only call it "single-threaded".
775     - major cleanup of memory management in random map generator.
776 root 1.87 - slight refactoring of the random map generator, faster too.
777 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
778     bookkeeping bug.
779 root 1.87 - work around "player is on active list" problem by deactivating player
780     after loading.
781 root 1.81 - garbage collect shstr's more evenly and adaptively only when
782     there have in fact been allocations.
783 root 1.82 - fix object::insert to do as documented and insert into the env
784     if necessary.
785     - fix cf::map::unique_maps.
786     - fix nrof overflow check in can_merge_slow.
787     - fix converter code to handle >31 bit values.
788 elmex 1.83 - added support for the player_sold flag
789 root 1.84 - converters no longer accept unpaid items.
790 root 1.88 - canonicalize random map meta files for better unification.
791 root 1.77
792 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
793 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
794     when mlockall has been used.
795 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
796 root 1.72 - use separate thread for ticker timing (and more in the future).
797     this greatly increases timing accuracy and gets rid of an enourmous
798     number of gettimeofday calls.
799 root 1.82 - use a separate thread to signal aio completion, for lower latency.
800 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
801 root 1.71
802 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
803 root 1.68 - rebalanced default experience table to be more exponential
804     and much easier up to level ~40, then moderately harder.
805 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
806 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
807     - do not exit on reload/load errors but properly cleanup.
808 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
809 root 1.66
810 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
811 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
812     (this fixes the jeweler skill).
813 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
814 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
815 root 1.63 - move tombstone to real map if player died due to cave-in (even if
816     it has reset, which is better than putting it on the savebed, also as
817 root 1.321 proof that the player didn't use a savebed).
818 root 1.59
819 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
820 root 1.56 - work around perl bug in configure perl module version check.
821 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
822 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
823 root 1.52 - fix a bug in animate_weapon, causing a crash.
824 root 1.54 - no longer exit when a coroutine throws an exception.
825 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
826 root 1.53 - fix the "<player> is nuts" message.
827 root 1.58 - fix an exception at logout due to the json_coder being gone.
828 root 1.43 - upgrade to EV version 2.0 API.
829 root 1.47 - when players don't apply a savebed correctly but stand above one,
830     do not move or kill them.
831 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
832 root 1.43 - implement generic framework for server-side resource files.
833     - implement resource file update event.
834     - hook experience table update into the framework.
835     - move jeweler.yaml to resources (arch/).
836 root 1.44 - switch from Crossfire to Deliantra perl module.
837     - implement json2json arch filter.
838 root 1.45 - implement widget protocol version 2, support for ui templates.
839 root 1.54 - mapinfo is now handled fully asynchronously.
840 root 1.48 - ext/irc: also log irc messages.
841 root 1.51 - ext/schmorplog: write user stat files asynchronously.
842 root 1.43
843 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
844 elmex 1.41 - limited the number of items that can be picked up and dropped
845 root 1.42 as temporary measurement against bad performance or dropping things
846     (this lead to long freezes and triggered the watchdog).
847 elmex 1.41 - improved the performance of the drop command a bit.
848 root 1.38 - switch from Event to EV for higher performance, easier usage,
849     less bugs...
850 root 1.39 - updated to release version of the gnu affero license.
851 root 1.38
852 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
853 root 1.36 - more thoroughly rename the binaries, contact addresses.
854     - update the copyrights.
855 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
856     crashes.
857 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
858     potentially causing crashes.
859 root 1.35 - assign weapons on user load time, not login-time, avoiding
860     crashes.
861    
862 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
863 root 1.32 - fixed an important bug that caused passwords to be forgotten.
864 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
865     in some of the maps.
866 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
867     which is now trivial to do.
868 root 1.33 - removed all traces of the old (and never working) plug-in interface
869     (70kb code less on amd64).
870 root 1.34 - improve/tune scheduling priorities.
871     - fix some freezing bugs.
872     - fix a memory corruption problem in dynbuf.printf.
873     - use channels for chat and many informational commands.
874     - improved the tutorial.
875     - create missile is now fixed.
876     - race fields must now contain archetypes.
877     - jumping skill now works as advertised.
878 root 1.31
879 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
880 root 1.24 - relicense under the gnu affero license.
881 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
882 root 1.24 - implement server-side framework for generic resources.
883     - use resource framework for server-provided ambient
884     music.
885 root 1.27 - save object owners (players only atm).
886 root 1.24 - replace limited sound api with server-provided sound effects.
887     - new sc (sound control) protocol command.
888     - improve fxix protocol to include types.
889     - exactly fill tcp segments, if possible.
890     - output-rate is now an upper limit, the server will automatically
891     (and quite perfectly) adjust to the network conditions, ensuring
892     low latency even during bulk transfers (music, images, sounds etc.).
893     - implement server-side widgets (i.e. client widgets controlled
894     in the server side). this will allow future expansion without
895     having to upgrade clients.
896     - implement a (artwork) world map with realtime player position
897     tracking.
898     - new and more efficient extcmd (server still supports old extcmd
899     protocol).
900 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
901     calcluation that could be easily exploited by users.
902     - rebalanced diseases to spread more naturally/evenly.
903     - completely asynchronous map loading even for tiled maps.
904 root 1.24 - replace simple messaging protocol with channels carrying metadata
905     (similar to message types, but more directed at the user).
906     - reduce command processing latency by a whopping 120ms by
907     reordering some processing steps inside the server. this directly
908     reduces lag by 120ms.
909     - actually send spell faces to the client.
910 root 1.23 - implement player genders.
911 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
912     otherwise return to savebed and possible kill if the log-out
913     was for too long.
914     - fast socket-dead detection (kick player after 8 seconds without ack).
915     - greatly reduce the cpu time needed to draw maps _again_.
916     - archetypes are now subclasses of objects.
917     - rebalanced shop greed and approval functions to be more realistic
918     (and likely match the actual intention).
919 root 1.23 - implement "crossfire pod" format for messages, with working bold,
920     italic, gender-specific text, paragraphs etc.
921 root 1.24 - implemented hint framework, players can opt to receive hints.
922     - implemented (long) book framework, added some books from the cf wiki.
923 root 1.23 - implement generic message framework that uses xml, utf8 for the client
924     protocol and is capable of transmitting generic meta information.
925 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
926     - replace the nexus by a per-player tutorial map that teaches stuff
927     better than the newbie house.
928 root 1.18 - fix the magicmap colours.
929 root 1.19 - optimise map update even more by removing unneeded code and checks.
930     - decouple map and stats update from pl->ob and use pl->observe instead.
931     - implement observe command.
932 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
933     calls with a simple comparison.
934     - fix a latent crossfire bug that could crash the server because the
935     map refresh did not update the mapspace.
936 root 1.24 - support custom keys for regions and maps, regions are now
937     refcount-managed.
938     - allow worldmap overlays anywhere in the 000..999 range.
939     - new system to acquire time slices for background jobs, to reduce
940     jitter.
941 root 1.27 - semi-persistent object-referencing framework (currently only players
942     supported).
943 root 1.22 - dependency tracking for perl extensions.
944 root 1.24 - new slag-ex extension for cleaning cauldrons.
945     - fix invoke result processing.
946     - there are even less i/o syncpoints in the server now.
947 root 1.29 - added map-tags extension that scans all maps for object tags
948     and records them in the database (not used yet).
949 root 1.28 - metaserver 2 support.
950 root 1.22 - many more bugfixes and minor optimisations.
951 root 1.16
952 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
953 root 1.14 - optimised event invocation (non-wanted events can now be
954     skipped with 4-5 inlined instructions).
955 root 1.12 - complete rewrite of town_portal: it now creates a portal
956     to the "nearest" town only, travel is only possible
957 root 1.13 to the town and back, anybody can use it (also removes
958     one of the remaining syncpoints in the server).
959 root 1.10 - complete rewrite of the range/attack skill slot system:
960     there are now two slots, one for combat, one for ranged
961     attacks.
962     - introduce the concept of a current weapon (either a ranged
963     or a combat weapon/skill/tool) and switch between them as
964     needed.
965     - rewrite bow code so bows get more useful: apply damage,
966     attacktype and other stats to the arrows and treat
967     bows as weapons. also rebalance the missile weapons skill
968     so its damage increases with level.
969     - rewrite the complete player speed logic: weapon_speed now
970     works as documented and there are no unnatural speed boosts.
971 root 1.6 - implement a utility - cfutil - that simplifies arch and map
972     installation, replacing the old collect scripts and
973 root 1.9 simplying deployment by scaling and cutting faces as required.
974     - simplify the map protocol extensively by taking advantage
975     of missing bigfaces, speeding up map generation immensely.
976 root 1.6 - implement inherit keyword allowing archetypes to inherit from
977     other archetypes.
978     - rationalise archetype, region and treasurelist file format
979     into a single file format and make them reloadable asynchronously.
980 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
981     reloadable at runtime.
982 root 1.6 - implement 64x64 faceset support.
983     - implement fxixsx protocol that saves
984     a lot of bandwidth over the old image/face/smooth packets
985 root 1.11 and allows images > packetsize, incremental and background
986     transfers.
987 root 1.6 - implement a bandwidth-saving smoothing protocol that works
988     on a face basis as opposed to a mapspace basis.
989 root 1.7 - the server can now rate-limit image uploads to not exceed
990     a certain (client-configurable) speed while guarenteeing full
991     freedom of movement.
992 root 1.8 - implement new ex command to request item descriptions.
993     - implement new msg command for in-game messages with meta
994     information (using xml).
995 root 1.9 - enforce utf-8 for all text messages.
996 root 1.13 - added micropather (not used yet).
997 root 1.6 - many, many bugfixes.
998 root 1.1
999 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1000 root 1.1 - make coroapi accessible to cf+.
1001     - moved map handling logic completely to perl
1002     - per player maps are now marked in the map
1003 root 1.2 - maps are saved completely differently now,
1004     and much more often.
1005 root 1.17 - rewrote map header parser and writer, to be much faster.
1006 pippijn 1.4 - maps and players are now (in the average case) loaded
1007 root 1.2 and saved completely asynchronously, I/O contention will no
1008     longer freeze the server.
1009 pippijn 1.4 - players and maps can be loaded anytime, without the player
1010 root 1.2 being logged in.
1011 root 1.1 - automatically generate method interfaces for perl from headers
1012     - unbundled freezethaw
1013     - mostly rewrote common/map.C
1014     - completely rewrite server/swap.C
1015     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1016     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1017     - better message for apply failures due to applymode
1018     - removed most all of the weather code
1019     - unified logging to stderr and file
1020     - too many minor changes to document