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Revision: 1.535
Committed: Mon Dec 21 10:24:31 2009 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.534: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.529 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.532 TODO: maps used in last cycle can be swapped out
14     - the destruction spell could/would corrupt server memory quite often.
15 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
16     disk, not when it already was in memory.
17 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
18     avoiding livelock during high-load emergency saves.
19 root 1.530 - logging in did not properly unapply all skills.
20 root 1.531 - (maps) make the invite quest marking much more obvious.
21 root 1.533 - (arch) fix warrior archetype names.
22 root 1.532 - map prefetching never prefetch upwards.
23 root 1.534 - wizpass no longer makes you non-blocking.
24 root 1.535 - (maps) add light to some of the special maps.
25 root 1.530
26 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
27 root 1.515 - (maps) add gorokh_final mapset from crossfire.
28 root 1.516 - (maps) block most vault-type mlab locations, open up
29     imperial converters for anybody to use.
30 root 1.519 - (maps, arch) replace all permanent stat potions by random
31     variants.
32 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
33 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
34     real player object on player changes.
35 root 1.522 - diseases and maybe other things could sometimes reduce the speed
36     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
37     much grief.
38 root 1.523 - speed_left randomisation was, apparently, totally broken.
39     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
40     of the speed slot internally and in map save files. among other
41     things, this gets rid of all the abs (speed) calls.
42     - reduce map file save files by using abridged keywords aliases.
43 root 1.494 - shop specialisation calculation was totally broken.
44 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
45     now enforced.
46 root 1.498 - fix magic mapping, which only worked for inate spell casting.
47 root 1.495 - godgiven items will now be explicitly described as such.
48 root 1.524 - (arch) dded a quiver of bolts.
49 root 1.504 - materialnames would change "randomly" on every load, only
50     set the material when the materialname was not set before.
51 root 1.497 - balancing change, halve rod recharge speed (instead
52     of 4.8s, the standard rods now recharge in ~10s. not a solution,
53     but still.
54 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
55 root 1.509 the costly flag-checking loop in most cases and using a simple
56     repeat-cache for speed_left.
57 root 1.507 - always delay stats update for players on insert/remove till
58     next tick/command, which saves a lot of cpu cycles on drop/take.
59 root 1.514 - add hint about havign to run to attach unaggressive npcs.
60 root 1.494 - pet monster level was not displayed correctly in "showpets index".
61     - clean up floating point conversions and many similar nitpicks.
62 root 1.502 - fix hanuk altar.
63 root 1.504 - overhaul material system to be much faster, and having less bugs, but
64     still having a lot of cruft :/.
65 root 1.502 - add marble shop floor.
66 root 1.494 - move gcc specifics to new file include/compiler.h.
67     - unrecognised cfpod directives could cause undefined behaviour.
68 root 1.505 - added boes' marble shop to steinwandstadt.
69 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
70     - optimise mapspace updates.
71     - cache volume/items per mapspace.
72 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
73     decrease).
74 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
75     have led to weird item multiplications.
76 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
77 elmex 1.501 - fixed crash bug in learn_spell command.
78 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
79 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
80     from perl to c++.
81 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
82     and use it in some "inner" loops.
83 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
84 elmex 1.511 - fixed jeweler experience output to not be floating point.
85 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
86 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
87 root 1.518 - try to prefetch memory inside process_objects, which can give
88     enourmous speed gains.
89     - make some small optimisation to the process_objects loop.
90 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
91     handling different chksum lengths.
92     - check for hash collisions in cfutil.
93     - reduce face checksum size from 6 to 4 bytes.
94 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
95 root 1.523 - removed weather-specific attributes.
96     - fixed genkeywords dependency.
97     - do not clear "randomitems" slot for world underlays.
98     - use "sl" as short-hand for speed_left in save-files, just to make them
99     smaller.
100 root 1.517 - in general, don't crash on value-less resource file lines
101     anymore, due to get_str never returning a 0-pointer.
102 elmex 1.521 - code cleanup in move_symptom.
103 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
104 root 1.494
105 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
106 root 1.481 - some Andrew Madloch wanted, despite being specifically told
107     multiple times that the Deliantra parts additions are under AGPL,
108 root 1.487 lock up the source code of the server within his company.
109 root 1.481 some reorganisations have been done to the sourcecode to make
110     it clearer that this violates the Affero GPL. Help to keep
111     Deliantra free software even for the coming generations
112     and be wary of the promises of Andrew Madloch, he has nothing
113 root 1.487 good in mind for free software.
114 root 1.480 - clarify which files of the server are 100% AGPL.
115 root 1.481 - minor reorganisation, move some GPL code into other files.
116 root 1.483 - implement viewpoint (which is like observe, but only for the map,
117     not stats etc.).
118 root 1.484 - replace magic mapping overlay by a flying bird exposing area
119     on the worldmap (ext/magic_mapping.ext).
120 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
121     - @find results in npc dialogue is now stored in $find.
122 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
123 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
124 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
125     dm instead.
126 root 1.456 - (maps) add town portal to celvear.
127 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
128     mapsets from crossfire, together with associated archetypes.
129 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
130     - (maps) define a new whalingoutpost region.
131 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
132     and most archetypes that go with them (without stoning and swallow effects),
133     casino tokens and stock certificates are also missing.
134 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
135     and santo dominion.
136 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
137     to go with them. also adjusted archetypes to be more korrekt "gotisch".
138 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
139 root 1.460 - properly close client-side dialogue when the player is teleported away.
140 root 1.459 - map-tags did not properly close it's database tables or wait
141     for a quiescent state, causing memory corruption on reload.
142 root 1.454 - support "stat.xyz" accessor in match expressions.
143 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
144 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
145     fixes long answers from npc dialogue).
146 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
147 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
148     and to not add a "put your code here" force needlessly.
149 root 1.463 - (arch) fix or improve many plurals.
150 root 1.465 - markers do no longer add a force if the slaying field is unset.
151 root 1.466 - sped up search-items implementation, but it's still horrible.
152 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
153 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
154     used to reogianise the illogical arch tree a bit.
155 root 1.479 - (maps) import most map names from crossfire.
156 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
157 root 1.483 - fly_high movement gives better los, ignoring blocksview.
158 root 1.488 - the addexp command should now honour skill names with spaces.
159 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
160 root 1.491 - (arch) added many more buildable marble floors.
161 root 1.490 - major namespace cleanup: save 45kb by making functions static
162     that were unnecessarily global.
163 root 1.452
164 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
165 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
166 root 1.451 - fix a memory buffer overflow in the book code.
167 root 1.429 - add @check, @find npc dialogue commands.
168     - (maps) add a number of town interiors.
169 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
170 root 1.451 - (maps) add celvear area from cfextended.
171 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
172     - (server,maps) fix bug causing some library books not to be chained down,
173     cause Scorn/Navar libraries not to have inscribable books.
174 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
175 sf-marcmagus 1.433 inappropriate item power.
176 root 1.448 - (maps) fix intwell balancing issue.
177 root 1.437 - improve the look of generated books.
178 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
179     - fix bug where players could bypass no_drop by putting items in containers.
180 root 1.430 - consecutive commands arriving at the same time in the server would be
181     corrupted if the length was >255.
182 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
183 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
184     and perl.
185 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
186     functionality (and more) inside the same object using the match expressions.
187     - create simpler match expression compiles in many common cases.
188 root 1.439 - reduce object size by removing obsolete "seen_by" member.
189 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
190     of the new dynbuf::splice function (which gave an unexpected net win
191     in code size...).
192 root 1.442 - the server will no longer complain (and subtly fail) when an object
193     being removed from a map causes another object to get removed.
194 root 1.441 - banish strncpy from the server, speed up and simplify sending item
195     descriptions to the client considerably.
196 root 1.442 - add new "in head" set modifier for matches.
197     - new BLOCKED_MOVE event added.
198     - mapscript archetype now has activate_on_xxx true by default, as similar
199     connected elements.
200 root 1.448 - (maps) imported all styles from cfextended except
201 root 1.444 floorstyles/land_plots and monsterstyles.
202 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
203 root 1.446 - don't crash when treasure lists are empty / supply new empty
204     treasurelist for randomitems when none can be found.
205     - implement cf::map::static_maps and use it in map-tags.ext.
206 root 1.449 - fix a bug in map-tag scanning when moving tags.
207 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
208     for a reaction.
209 root 1.447 - implement new "loadall" map loading command, purely for debugging.
210 root 1.429
211 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
212 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
213     but not horns (to make them more useful for content-creators).
214 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
215     2) it skipped spell effects and 3) it didn't handle the case where
216     and object was destroyed while iterating over it correctly. all this
217     allowed players to sometimes walk onto spaces they should not be able to
218     walk on.
219 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
220 root 1.399 - examining an object now dumps the serialised object form when the user
221 root 1.404 is a wizard (wizlook).
222 root 1.421 - altars no longer accept unpaid items.
223 root 1.411 - party spells didn't work all that well.
224 root 1.424 - added complex object matching framework (cf::match), and make altars
225     and pedestals use it.
226 root 1.425 - identified skill-tools show what skill they grant.
227 root 1.399 - display the duration of change_ability spells when examining them
228     (missing: protection spells, but they are a hack...).
229 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
230     adding more variety to the different mushrooms.
231 root 1.398 - fix a minor cfpod formatting bug.
232 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
233     the hintmode setting on the settings page.
234 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
235 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
236 root 1.399 - enable the object loader to also dump archetypes.
237 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
238 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
239 root 1.402 - force the initial face when loading an object that is time-animated
240     or a monster, so it does not have to be specified anymore.
241 root 1.403 - fix a bug where recasting an ability changing spell could shorten
242     its remaining duration.
243 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
244 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
245 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
246     up splay operations as well.
247 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
248 root 1.412 - implement introspection data for C++ classes (%REFLECT).
249 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
250 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
251 root 1.419 - fix transmutation alchemy.
252 root 1.424 - speed up many frequently-invoked C->perl callbacks.
253 root 1.419 - added complex object matching framework, to be used in altars and the like.
254 root 1.426 - switch to YAML::XS from YAML.
255 root 1.396
256 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
257 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
258     that ultimately was not helpful to catch it :)
259 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
260     all callers to use either one or the other, as appropriate. This
261     fixes the (rather fragile) light spell, maybe others.
262     - fixed an overflow and exploit in the bank/payment code.
263     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
264 elmex 1.384 to explain the skill a bit more.
265 root 1.389 - removed a buggy check for zero attacktype. So that we might find
266 elmex 1.388 the real bugs in the archs/maps/objects.
267 elmex 1.394 - Fixed enabling torches with lighters.
268 elmex 1.387 - (maps) Added Heaven Town region.
269     - (arch+maps) Fixed & normalized warriors on map
270     /quests/peterm/CTower/Barracks.
271 root 1.392 - fix the light spell (and possibly diseases and other lights).
272 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
273 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
274     a long time ago, and similar cases are still to be found in the maps.
275     - make the socket_timeout configurable in the code (but not yet for users).
276 root 1.393 - earth wall health bar is now correct.
277 elmex 1.384
278 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
279 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
280     freeze with IO::AIO anymore due this change.
281 root 1.364 - avoid a crash when a player tries to apply a lighter.
282 root 1.376 - allow a spell argument for dimension door.
283 root 1.362 - move shop item listing and some otherstuff into the info tab.
284 root 1.360 - avoid crashes when non-players cast party spells.
285 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
286 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
287     - small improvement of the number of potions in shops
288     (by Job Vranish).
289     - added a few party spells (by Job Vranish).
290 root 1.362 - use a common message dynbuf.
291 root 1.364 - destroying tear down objects will now use the full hp range
292     for animation and will only destroy/lastframe when hp < 0.
293     - allow monsters to use earth to dust.
294     - use manhattan distance for get_rangevector_from_mapcoord, just as
295     in get_rangevector.
296     - los updates now correctly take tiled maps into account.
297     - do los updates even on maps without darkness.
298 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
299 root 1.375 - upgrade to IO::AIO 3.21.
300 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
301 elmex 1.373 - properly catching exceptions from callback in irc.ext.
302 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
303 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
304 elmex 1.368 - (arch) added hint about usage to Slag Ex.
305 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
306     like the rest.
307 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
308 root 1.378 - (arch+maps) added rate limited converter and adjusted
309     /elmex/mana_fountain.
310     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
311     - reduce size of casting_time, move_status, attack_movement,
312     last_heal and last_sp slots, squeezing some more space out of struct
313 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
314     anywhere.
315 root 1.358
316 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
317     - fixed bug in alchemy, where finding the right object for enhancements
318     didn't work.
319 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
320     effects (w.r.t. put_more) per mapspace, to give the server a chance
321     to survive a hundred deathsheads.
322 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
323     disastrous bug of unfortunately unknown proportions...
324 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
325 root 1.343 - use gender-neutral place descriptions for invite.
326 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
327     Thanks go to Lisa Larsen!
328 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
329     anymore).
330 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
331 root 1.345 - use better dependency tracking for include/keyword.h.
332 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
333     so it is possible to invite somebody out of some stck-till-death traps,
334 root 1.346 or simply to commit suicide.
335 root 1.352 - replace the "ignoring delayed commands" message by something more useful
336     (cf. cunning gnome freezeing issue).
337 elmex 1.349 - various fixes for weapon improvements.
338 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
339 root 1.353 - support T and G sequences in cfpod.
340 root 1.343
341 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
342 root 1.339 - convert me command from per-map to chat, which makes more sense, also
343     document it.
344 elmex 1.336 - more than one spellbooks of same class can now be given
345     in class selection.
346 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
347     spell rebalancements.
348 elmex 1.338 - the IRC gateway filters IRC colors now.
349 elmex 1.336
350 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
351 root 1.331 - (arch) fix quiver of Holding Bolts.
352 root 1.332 - applying unpaid items will now examine them.
353 root 1.330 - add "What" column to body command, showing items in that slot.
354 elmex 1.329 - redesigned and rebalanced lamps and torches.
355 root 1.330 - add "..." to item names that have been shortened.
356     - fixed "assign" function that squeezes strings into fixed length.
357 elmex 1.333 - add cursed effect to lamps and (some) torches.
358 elmex 1.334 - fixed bad assigned crafting skills and their tools.
359 root 1.312
360 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
361 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
362 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
363 root 1.312 - make monster smell logic dependent on their wisdom stat.
364 root 1.324 - put the death reason into a separate tab.
365     - converted "connected" slot to string, cleanly got rid of some ugly
366     hacks such as the path_attuned hack.
367 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
368     - replace one-at-a-time hash by faster than smaller FNV-1a hash
369     when hashing strings.
370 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
371 elmex 1.320 whether the right cauldron is used.
372 root 1.313 - considerably optimise shared string implementation by
373 root 1.316 making its null value a compiletime constant.
374 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
375     as well as using shstr_cmp to pass shared stringsa round efficiently,
376     for lots of code size savings.
377 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
378     they are sleeping: generators now check for the sleeping flag.
379 root 1.318 - tell gcc not to excessively inline some perl interface functions.
380 root 1.322 - remove marking rune length limit.
381 root 1.323 - fix formatting of cfpod when a verbatim block was following
382     a single newline.
383     - move resistances, statistics and showpets command output into tabs.
384 root 1.326 - implement map scripts that can replace the boulder logic without
385     having to write extensions.
386 root 1.310
387 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
388 root 1.302 - fix a longstanding bug that teared multipart monsters
389     at map boundaries apart.
390 root 1.292 - temporarily make permanently invisible player visible when
391     he/she makes noise.
392 root 1.284 - fix being able to see through walls a bit.
393 root 1.303 - improve look at output.
394 root 1.285 - completely replaced the line of sight algorithm with a variant
395     of spiral fov capable of visibility grades and arbitrary
396     shadow angles, that uses less memory and less code.
397     - the new los code supports arbitrary map rectangles and loosens
398 root 1.310 other restrictions of the old code, supporting further optimisations.
399     - update los if blocksview-objects are inserted in a map, not just when
400 root 1.287 removed (e.g. for summon fog).
401 root 1.303 - permanent invisibility doesn't make immune against making noise:
402     implement a noise system that allows monsters to locate the player
403     when he/she makes noise.
404     - implement a primitive smell system that monsters can use to track
405     players.
406 elmex 1.288 - create bomb now also works when casted by door traps.
407 elmex 1.290 - (arch) new torch graphics.
408 root 1.289 - (maps) considerably soften the subway spider.
409 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
410     the guards from being killed by players.
411 root 1.310 - (maps) lots of tweaks in and around scorn.
412     - (maps) use special non-blocksview jungle, mountain and
413     darkforest freely on the worldmap, to get gradual sight obstacles
414     instead of total blackout in those areas.
415 root 1.289 - no maximum darkness for outdoor maps anymore.
416 root 1.291 - add more hints, fix some messages.
417 root 1.292 - fix a bug: firing rods should tell you something about them.
418     - make light additive even within players.
419 root 1.293 - darken xrays effect a bit.
420     - improve handling of los changes when inserting or removing
421     objects, not perfect yet.
422     - make map darkness signed (formerly unsigned) to allow
423 root 1.294 ambient lighting and centrally manage darkness as an offset.
424     - revamped, fixed and documented the server calendrics, also
425     tell users the current time and data, to improve awareness.
426     - implement proper wizlook flag and handling of wizlook, instead
427     of dumbly just clearing los once.
428 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
429     and has a smaller runtime variance.
430 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
431     making them actually useful.
432     - see_in_dark now increases the viewing radius by 3.
433 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
434     speedup, as well as in many other places.
435 root 1.299 - remove support for extended map infos - these are not used
436     by the deliantra client and removing them gives us a 10% speedup
437     when sending map changes.
438 root 1.300 - remove most gcfclient and other client bug workarounds, as well
439     as now obsolete protocol versions, simplying the code.
440 root 1.301 - optimise and simplify generation of random numbers.
441 root 1.303 - correctly provide a non-zero default density for materials, to
442     avoid crashes, fix other bugs in the material handling code.
443     - fix volume calculations.
444     - fix cfpod parsing when multiple verbatim blocks were separated by
445     newlines.
446 root 1.305 - increase monster detection radius from wis/5 to wis/3.
447 root 1.306 - remove old pickup modes.
448     - remove obsolete disarm and search commands (search wasn't working
449     anyways).
450 root 1.308 - fix a crash when an npc applied a sign.
451 root 1.284
452 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
453 root 1.283 - this release is assumed to be very stable.
454     - (maps) radically redesigned and improved tutorial.
455 root 1.280 - directional casting no longer immediately removes the invisible effect.
456 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
457 root 1.272 - fix overflow in lighting calculations.
458     - negative glow radii can no longer cause total darkness.
459 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
460     only maximally-lit ones.
461 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
462     - swashbucklers got the oratory skill now.
463 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
464 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
465 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
466 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
467     (which was probably broken, too).
468 root 1.281 - support negative glow radii during daytime, too.
469     - use circular, not rectangular, viewing area.
470     - use minimum viewing distance of 2 in outdoor maps.
471     - negative glow is stronger than viewing area or lamps.
472 root 1.283 - (arch) new darkness spell face.
473 root 1.272
474 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
475     - (maps) completely redesigned scorn.
476 root 1.269 - "cast light" now works on oneself.
477 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
478     negative glow radii again (they were totally broken before).
479 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
480 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
481 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
482 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
483 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
484     back to the player.
485 root 1.251 - attuned/repell and spell base level system reworked.
486 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
487 root 1.247 be less erratic now.
488 root 1.248 - refuse to write the uuid file if the uuid is zero
489     (to avoid writing it in early crashes).
490 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
491     - speed up emergency_save by not syncing every file separately.
492     - no longer reattach perl to every object on reload, it's slow, and no longer
493     necessary since we don't nuke stashes anymore.
494     - do not bootstrap perl from the commandline args, use separate eval for
495     better error reporting.
496 root 1.259 - fix a crash when pushing cone spells met ice attacks.
497 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
498 root 1.255 - speed up map refresh in server a bit.
499 elmex 1.258 - refactored drop code and fixed some programming errors in it.
500 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
501 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
502 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
503     as the current weight of the inventory.
504 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
505     dragonfire has been introduced for the non-dragon players.
506 root 1.265 - remove unused "tooltype", "start_holding" object slots.
507     - change "weapontype" object slot to uint8.
508     - convert "hide" object slot into flag.
509     - reorder object members for better locality of reference and codesize
510     decrease.
511 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
512 root 1.267 - fix a crash when no skill could be found when killing amonster.
513 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
514     every completed aio operation.
515 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
516     and update mapspaces if necessary.
517 root 1.246
518 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
519 root 1.241 - removed all command line parsing, only env variables are supported
520     anymore.
521 root 1.239 - region-specific monsters will now once more be on the worldmap.
522 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
523 root 1.225 would grow out of bounds.
524 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
525 root 1.222 - fixed a double-escaping bug in the pod-parser.
526     - rewrote the cfpod parser in C++.
527     - hintmode moved to C++, players need to re-set their hintmode if
528     they dislike "show".
529 root 1.231 - fix RIP inscription.
530 root 1.239 - bump login name length from 18 to 20 char max.
531 root 1.231 - correctly support gender in emotes.
532     - correctly support gender in the death messages.
533     - correctly generate death messages for players only when they really die,
534     with increased information.
535 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
536     and data corruption (but apparently was never triggered).
537 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
538 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
539     data corruption bug.
540 root 1.223 - tweak coredumping/monitoring a bit.
541 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
542 root 1.227 - do not crash in the loader when an inventory object could not be loaded
543     (from a corrupted file).
544 root 1.241 - redid skills command to send output to proper channel.
545 root 1.233 - object->map is no longer refcounting.
546 root 1.228 - add FLAG_DEBUG for internal debugging.
547 root 1.231 - add NDI_VERBATIM flag to send_msg.
548 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
549 root 1.240 - player->exists is no longer a sync_job.
550 root 1.233 - split login.ext's player scheduler into
551     it's own player-scheduler.ext extension.
552 root 1.222
553 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
554 root 1.212 - require perl 5.10.
555 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
556 root 1.204 - swap player and observed count's on the map when observing.
557 root 1.205 - add (mostly untested) mapspace perl class and accessors.
558 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
559 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
560     could be found.
561 root 1.208 - pits now have a configurable "random spread" range and default
562 root 1.213 to a radius of two now.
563 root 1.212 - rewrite pay_player_arch.
564     - use a more stable perl_reload implementation.
565     - do not use Symbol::delete_package (causes crashes after perl-reload),
566     use our own, safer, clear_package instead.
567     - when asynchronously dumping core, close all file handles to allow
568     the server to restart concurrently.
569 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
570     sequences, without double-encoding. it should be faster, too.
571     - the above fixes wrong display of help tetx and many other issues.
572 root 1.216 - use lzf and frag packets for large messages for clients supporting them
573 root 1.218 (0.9976+), use it for long books and other messages.
574 root 1.210 - eradicate listen command and corresponding code.
575 root 1.211 - eradicate logs command.
576 root 1.218 - let the client log into the server log, used for crash backtraces.
577 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
578     old style spell objects with the spell magic bullet.
579 root 1.220 - (arch) fixed skill less rods in the archetypes
580 root 1.204
581 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
582 elmex 1.197 - made jeweler workbench larger and some other minor map
583     changes in jeweler town.
584 root 1.196 - fixed wrong item handling in jeweler skill code.
585 root 1.198 - (arch) use a special "key_random_map" for random map keys
586     that are used up.
587 root 1.199 - fix a crash when the player who was observed has logged out long
588     enough for his region/map to be gone.
589 root 1.200 - port to g++-4.3's incompatible tr1 changes.
590 root 1.201 - add some missing dependencies.
591 root 1.203 - log to /var/log/deliantra/ by default.
592     - hack observe code to enable smooth movmenet when observing.
593 elmex 1.195
594 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
595 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
596 root 1.179 - correctly move gsay to the party channel.
597 root 1.178 - fix a crash when animate weapon was used in some areas.
598 elmex 1.177 - fixed unnecessary identification of by converters created objects.
599 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
600     with NPCs.
601 elmex 1.175 - (arch) dragon scales got proper type now
602 root 1.193 - object::decrease would sometimes cause container weights to
603     be wrong, this has been fixed.
604 root 1.194 - do not send time updates for newly-seen items.
605 root 1.185 - thawing an icecube will once more drop its contents to the ground.
606 root 1.183 - fix cone spells etc. going through walls sometimes.
607 root 1.186 - fix a weight update bug that sometimes left containers
608     with wrong weights.
609 root 1.194 - added auto_apply event and extension for shop tiles.
610 root 1.172 - work around get_map_flags invoking perl and switching the stack.
611     - make sure the map is loaded when using a town portal return.
612 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
613     where healing spells didn't cost any grace.
614 root 1.173 - fix starvation kill reason.
615 root 1.174 - fix pk killer name message.
616 root 1.189 - don't let people apply signs with @match.
617 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
618     what seems to be the biggets memleak in the server).
619 elmex 1.171
620 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
621 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
622     - use anyevent to manage listen ports (this enables IPv6 support).
623 root 1.167 - server supports ipv6 client connections now.
624 root 1.168 - use newly-available Coro::AnyEvent.
625 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
626     to let it handle AIO requests.
627 root 1.167
628 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
629 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
630     processing considerably (especially in the client) and reduces data transfers
631     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
632 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
633     - (map) fixed npc dialogue in pup_land/s_f/special.
634     - bugfix: fix a crash when a player casts a swarm spell and then logs out
635     (swarm spells now stay in the player's inventory).
636 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
637 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
638     archetype *archname* (chairs of different facings were merged).
639     - bugfix: fix a potential crash issue in find_object_name (not used
640     normally).
641 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
642     (destruction, magic missile etc.).
643 root 1.163 - swarm spells without a direction now use various spiral patterns
644     instead of being fully random.
645 root 1.158 - update AnyEvent API to 3.4 and above.
646 root 1.156
647 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
648 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
649 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
650 root 1.152 - bugfix: the jumping skill now gives experience for jumping
651     and for attacking monsters. it also takes about one second to do a jump.
652 root 1.138 - bugfix: players couldn't starve in 2.53 :(
653 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
654 root 1.152 - bugfix: spell effects like word of recall are removed on death.
655 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
656     were created outside a map.
657 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
658     (fixed by reversing the logic).
659 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
660 root 1.153 - bugfix: the random map generator no longer leaks key objects.
661 root 1.154 - bugfix: support random maps >127x127.
662 root 1.152 - (maps) fixed the death certificate system in nimbus.
663 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
664 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
665 root 1.147 - (arch) give ball lightning a real name.
666 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
667 root 1.155 - support cfpod in ex replies (client item tooltips).
668 root 1.143 - unapply item in range slow when readying a spell.
669 root 1.148 - bugfix: account for rounding errors in weight updates.
670 root 1.139 - remove synchronous mkdir in chargen_race_done.
671     - fix per-race starting maps.
672 root 1.142 - check hiscore on suicide and quit as well.
673 root 1.138 - tell players when they are starving.
674 root 1.133 - get rid of costly object_from_name conversion for altar effects.
675     - fix map difficulty calculation for generators.
676 root 1.146 - slightly more intelligent handling of "is_animated" flag.
677 root 1.149 - support no_drop map header flag (before it was only available internally).
678 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
679 root 1.133
680 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
681 root 1.119 - bugfix: custom skill settings were not saved by the server.
682     - bugfix: remove did not actually remove items from the inventory, leaving
683 root 1.116 ghost items.
684 root 1.119 - bugfix: properly update items identified on the ground.
685 root 1.120 - bugfix: use localtime_r in the logger thread.
686 root 1.122 - bugfix: player starvation will now give the correct kill reason.
687     - bugfix: archetype reloads could crash the server.
688 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
689 elmex 1.114 player is not logged in.
690 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
691 root 1.117 server startup.
692 root 1.128 - bugfix: fix the door surround check in the random map generator.
693     - (maps) fix heaven quest difficulty progression.
694     - (maps) fix some random map styles.
695     - dropping items a shop is not interested in won't sell them anymore.
696     - rods and horns with a too low maximum charge allow now at least one discharge.
697     - implement kill & death statistics.
698     - random map preparation is no longer synchronous.
699     - rewrite find_style in perl, no longer does synchronous I/O.
700     - improve random map specials placement.
701     - make the killer a real object pointer instead of a string, improved
702     kill reason messages.
703 root 1.117 - take advantage of new aio_close and aio_chmod.
704 root 1.128 - implement archetype::get, object::deep_clone and update callers.
705 root 1.125 - change_abil is much faster.
706 root 1.126 - update the floorbox more often to work around the reverses item order
707     display in clients.
708 root 1.125 - cleaned up object copying by encapsulating it to a single place.
709 root 1.126 - add hints to the invite messages.
710 root 1.127 - rewrote key<->value pair handling.
711 root 1.128 - use an independent random number generator for the random map generator.
712 elmex 1.113
713 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
714 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
715     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
716     - completely automate the weight handling, should fix all weight
717     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
718 root 1.103 - reloading archetypes while a user was in the character creation phase
719     could crash the server.
720 root 1.106 - fix a nontrivial number of cases of code commented similar
721     to "is this really correct?", as many of those cases are now handles
722     automatically by lower level code.
723     - replace many ad-hoc checks for client visibility by object::visible_to,
724     should result in broader applicability of functions using it.
725 root 1.104 - merge items with different arch pointers refering to the same arch
726     (due to archetype reloads).
727 root 1.106 - refactored the object remove/insert functions and most related
728     functions (decrease, split, merge_ob etc.).
729 root 1.105 - make it compile better on freebsd (reported by pippijn).
730 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
731 root 1.108 - fix the longstanding "container stays open" bug.
732 root 1.107 - improved floorbox updating to be incremental and other protocol
733     optimisations.
734     - get rid of update_after_inventory_change and only do update stats
735     for weight once/tick/player at max.
736 root 1.109 - rewrite party commands, use party channel.
737 root 1.103
738 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
739 root 1.97 - properly link against libgthread as that is needed to make the slice
740     allocator thread-safe.
741 root 1.91 - support perls not compiled with 64 bit support (though this is not a
742     recommended configuration) (reported by Samuel Gondouin).
743 root 1.94 - always put godgiven items into the player inventory, never any containers.
744 root 1.92 - (maps, arch) the scorn go club was founded!
745 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
746 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
747     became a real spell-class.
748 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
749     - (arch) considerably strengthened spark shower and destruction.
750     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
751     finally reloadable at runtime.
752     - changed archetype loading algorithm to only require one pass and
753     use delayed resolving of references.
754 root 1.101 - examine command now uses the examine infobox.
755 root 1.102 - implement an "incremental garbage collector" for archetypes.
756 root 1.98 - enable slice allocator again.
757 root 1.96 - implement optional free memory poisoning.
758 root 1.91
759 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
760 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
761 root 1.85 skill.
762 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
763     names (also update all maps to use money instead of coins).
764 root 1.78 - add uuid accessors to perl.
765     - add coin names and archetype accessors to perl.
766 root 1.80 - fix runtime uuid file format to use "." instead of ",".
767 root 1.78 - change perl extensions to not use hardcoded coins and values.
768 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
769     and be more parsimonous of uuid usage by the exact value out on exit.
770 root 1.86 - write log messages in another thread, removing another sync point.
771     - support multi-line log messages in a nicer way.
772 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
773 root 1.81 - fix a minor memleak in the random map generator.
774     - some parts of the random map generator are not coroutine-safe,
775     so only call it "single-threaded".
776     - major cleanup of memory management in random map generator.
777 root 1.87 - slight refactoring of the random map generator, faster too.
778 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
779     bookkeeping bug.
780 root 1.87 - work around "player is on active list" problem by deactivating player
781     after loading.
782 root 1.81 - garbage collect shstr's more evenly and adaptively only when
783     there have in fact been allocations.
784 root 1.82 - fix object::insert to do as documented and insert into the env
785     if necessary.
786     - fix cf::map::unique_maps.
787     - fix nrof overflow check in can_merge_slow.
788     - fix converter code to handle >31 bit values.
789 elmex 1.83 - added support for the player_sold flag
790 root 1.84 - converters no longer accept unpaid items.
791 root 1.88 - canonicalize random map meta files for better unification.
792 root 1.77
793 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
794 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
795     when mlockall has been used.
796 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
797 root 1.72 - use separate thread for ticker timing (and more in the future).
798     this greatly increases timing accuracy and gets rid of an enourmous
799     number of gettimeofday calls.
800 root 1.82 - use a separate thread to signal aio completion, for lower latency.
801 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
802 root 1.71
803 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
804 root 1.68 - rebalanced default experience table to be more exponential
805     and much easier up to level ~40, then moderately harder.
806 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
807 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
808     - do not exit on reload/load errors but properly cleanup.
809 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
810 root 1.66
811 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
812 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
813     (this fixes the jeweler skill).
814 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
815 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
816 root 1.63 - move tombstone to real map if player died due to cave-in (even if
817     it has reset, which is better than putting it on the savebed, also as
818 root 1.321 proof that the player didn't use a savebed).
819 root 1.59
820 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
821 root 1.56 - work around perl bug in configure perl module version check.
822 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
823 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
824 root 1.52 - fix a bug in animate_weapon, causing a crash.
825 root 1.54 - no longer exit when a coroutine throws an exception.
826 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
827 root 1.53 - fix the "<player> is nuts" message.
828 root 1.58 - fix an exception at logout due to the json_coder being gone.
829 root 1.43 - upgrade to EV version 2.0 API.
830 root 1.47 - when players don't apply a savebed correctly but stand above one,
831     do not move or kill them.
832 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
833 root 1.43 - implement generic framework for server-side resource files.
834     - implement resource file update event.
835     - hook experience table update into the framework.
836     - move jeweler.yaml to resources (arch/).
837 root 1.44 - switch from Crossfire to Deliantra perl module.
838     - implement json2json arch filter.
839 root 1.45 - implement widget protocol version 2, support for ui templates.
840 root 1.54 - mapinfo is now handled fully asynchronously.
841 root 1.48 - ext/irc: also log irc messages.
842 root 1.51 - ext/schmorplog: write user stat files asynchronously.
843 root 1.43
844 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
845 elmex 1.41 - limited the number of items that can be picked up and dropped
846 root 1.42 as temporary measurement against bad performance or dropping things
847     (this lead to long freezes and triggered the watchdog).
848 elmex 1.41 - improved the performance of the drop command a bit.
849 root 1.38 - switch from Event to EV for higher performance, easier usage,
850     less bugs...
851 root 1.39 - updated to release version of the gnu affero license.
852 root 1.38
853 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
854 root 1.36 - more thoroughly rename the binaries, contact addresses.
855     - update the copyrights.
856 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
857     crashes.
858 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
859     potentially causing crashes.
860 root 1.35 - assign weapons on user load time, not login-time, avoiding
861     crashes.
862    
863 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
864 root 1.32 - fixed an important bug that caused passwords to be forgotten.
865 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
866     in some of the maps.
867 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
868     which is now trivial to do.
869 root 1.33 - removed all traces of the old (and never working) plug-in interface
870     (70kb code less on amd64).
871 root 1.34 - improve/tune scheduling priorities.
872     - fix some freezing bugs.
873     - fix a memory corruption problem in dynbuf.printf.
874     - use channels for chat and many informational commands.
875     - improved the tutorial.
876     - create missile is now fixed.
877     - race fields must now contain archetypes.
878     - jumping skill now works as advertised.
879 root 1.31
880 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
881 root 1.24 - relicense under the gnu affero license.
882 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
883 root 1.24 - implement server-side framework for generic resources.
884     - use resource framework for server-provided ambient
885     music.
886 root 1.27 - save object owners (players only atm).
887 root 1.24 - replace limited sound api with server-provided sound effects.
888     - new sc (sound control) protocol command.
889     - improve fxix protocol to include types.
890     - exactly fill tcp segments, if possible.
891     - output-rate is now an upper limit, the server will automatically
892     (and quite perfectly) adjust to the network conditions, ensuring
893     low latency even during bulk transfers (music, images, sounds etc.).
894     - implement server-side widgets (i.e. client widgets controlled
895     in the server side). this will allow future expansion without
896     having to upgrade clients.
897     - implement a (artwork) world map with realtime player position
898     tracking.
899     - new and more efficient extcmd (server still supports old extcmd
900     protocol).
901 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
902     calcluation that could be easily exploited by users.
903     - rebalanced diseases to spread more naturally/evenly.
904     - completely asynchronous map loading even for tiled maps.
905 root 1.24 - replace simple messaging protocol with channels carrying metadata
906     (similar to message types, but more directed at the user).
907     - reduce command processing latency by a whopping 120ms by
908     reordering some processing steps inside the server. this directly
909     reduces lag by 120ms.
910     - actually send spell faces to the client.
911 root 1.23 - implement player genders.
912 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
913     otherwise return to savebed and possible kill if the log-out
914     was for too long.
915     - fast socket-dead detection (kick player after 8 seconds without ack).
916     - greatly reduce the cpu time needed to draw maps _again_.
917     - archetypes are now subclasses of objects.
918     - rebalanced shop greed and approval functions to be more realistic
919     (and likely match the actual intention).
920 root 1.23 - implement "crossfire pod" format for messages, with working bold,
921     italic, gender-specific text, paragraphs etc.
922 root 1.24 - implemented hint framework, players can opt to receive hints.
923     - implemented (long) book framework, added some books from the cf wiki.
924 root 1.23 - implement generic message framework that uses xml, utf8 for the client
925     protocol and is capable of transmitting generic meta information.
926 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
927     - replace the nexus by a per-player tutorial map that teaches stuff
928     better than the newbie house.
929 root 1.18 - fix the magicmap colours.
930 root 1.19 - optimise map update even more by removing unneeded code and checks.
931     - decouple map and stats update from pl->ob and use pl->observe instead.
932     - implement observe command.
933 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
934     calls with a simple comparison.
935     - fix a latent crossfire bug that could crash the server because the
936     map refresh did not update the mapspace.
937 root 1.24 - support custom keys for regions and maps, regions are now
938     refcount-managed.
939     - allow worldmap overlays anywhere in the 000..999 range.
940     - new system to acquire time slices for background jobs, to reduce
941     jitter.
942 root 1.27 - semi-persistent object-referencing framework (currently only players
943     supported).
944 root 1.22 - dependency tracking for perl extensions.
945 root 1.24 - new slag-ex extension for cleaning cauldrons.
946     - fix invoke result processing.
947     - there are even less i/o syncpoints in the server now.
948 root 1.29 - added map-tags extension that scans all maps for object tags
949     and records them in the database (not used yet).
950 root 1.28 - metaserver 2 support.
951 root 1.22 - many more bugfixes and minor optimisations.
952 root 1.16
953 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
954 root 1.14 - optimised event invocation (non-wanted events can now be
955     skipped with 4-5 inlined instructions).
956 root 1.12 - complete rewrite of town_portal: it now creates a portal
957     to the "nearest" town only, travel is only possible
958 root 1.13 to the town and back, anybody can use it (also removes
959     one of the remaining syncpoints in the server).
960 root 1.10 - complete rewrite of the range/attack skill slot system:
961     there are now two slots, one for combat, one for ranged
962     attacks.
963     - introduce the concept of a current weapon (either a ranged
964     or a combat weapon/skill/tool) and switch between them as
965     needed.
966     - rewrite bow code so bows get more useful: apply damage,
967     attacktype and other stats to the arrows and treat
968     bows as weapons. also rebalance the missile weapons skill
969     so its damage increases with level.
970     - rewrite the complete player speed logic: weapon_speed now
971     works as documented and there are no unnatural speed boosts.
972 root 1.6 - implement a utility - cfutil - that simplifies arch and map
973     installation, replacing the old collect scripts and
974 root 1.9 simplying deployment by scaling and cutting faces as required.
975     - simplify the map protocol extensively by taking advantage
976     of missing bigfaces, speeding up map generation immensely.
977 root 1.6 - implement inherit keyword allowing archetypes to inherit from
978     other archetypes.
979     - rationalise archetype, region and treasurelist file format
980     into a single file format and make them reloadable asynchronously.
981 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
982     reloadable at runtime.
983 root 1.6 - implement 64x64 faceset support.
984     - implement fxixsx protocol that saves
985     a lot of bandwidth over the old image/face/smooth packets
986 root 1.11 and allows images > packetsize, incremental and background
987     transfers.
988 root 1.6 - implement a bandwidth-saving smoothing protocol that works
989     on a face basis as opposed to a mapspace basis.
990 root 1.7 - the server can now rate-limit image uploads to not exceed
991     a certain (client-configurable) speed while guarenteeing full
992     freedom of movement.
993 root 1.8 - implement new ex command to request item descriptions.
994     - implement new msg command for in-game messages with meta
995     information (using xml).
996 root 1.9 - enforce utf-8 for all text messages.
997 root 1.13 - added micropather (not used yet).
998 root 1.6 - many, many bugfixes.
999 root 1.1
1000 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1001 root 1.1 - make coroapi accessible to cf+.
1002     - moved map handling logic completely to perl
1003     - per player maps are now marked in the map
1004 root 1.2 - maps are saved completely differently now,
1005     and much more often.
1006 root 1.17 - rewrote map header parser and writer, to be much faster.
1007 pippijn 1.4 - maps and players are now (in the average case) loaded
1008 root 1.2 and saved completely asynchronously, I/O contention will no
1009     longer freeze the server.
1010 pippijn 1.4 - players and maps can be loaded anytime, without the player
1011 root 1.2 being logged in.
1012 root 1.1 - automatically generate method interfaces for perl from headers
1013     - unbundled freezethaw
1014     - mostly rewrote common/map.C
1015     - completely rewrite server/swap.C
1016     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1017     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1018     - better message for apply failures due to applymode
1019     - removed most all of the weather code
1020     - unified logging to stderr and file
1021     - too many minor changes to document