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Revision: 1.538
Committed: Tue Dec 29 02:56:09 2009 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.537: +12 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13    
14     - (maps) improve tindervale maps slightly.
15    
16 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
17 root 1.532 - the destruction spell could/would corrupt server memory quite often.
18 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
19     disk, not when it already was in memory.
20 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
21     avoiding livelock during high-load emergency saves.
22 root 1.530 - logging in did not properly unapply all skills.
23 root 1.531 - (maps) make the invite quest marking much more obvious.
24 root 1.533 - (arch) fix warrior archetype names.
25 root 1.532 - map prefetching never prefetch upwards.
26 root 1.534 - wizpass no longer makes you non-blocking.
27 root 1.536 - (maps) add light to some of the special maps, add troll
28     map.
29 root 1.530
30 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
31 root 1.515 - (maps) add gorokh_final mapset from crossfire.
32 root 1.516 - (maps) block most vault-type mlab locations, open up
33     imperial converters for anybody to use.
34 root 1.519 - (maps, arch) replace all permanent stat potions by random
35     variants.
36 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
37 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
38     real player object on player changes.
39 root 1.522 - diseases and maybe other things could sometimes reduce the speed
40     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
41     much grief.
42 root 1.523 - speed_left randomisation was, apparently, totally broken.
43     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
44     of the speed slot internally and in map save files. among other
45     things, this gets rid of all the abs (speed) calls.
46     - reduce map file save files by using abridged keywords aliases.
47 root 1.494 - shop specialisation calculation was totally broken.
48 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
49     now enforced.
50 root 1.498 - fix magic mapping, which only worked for inate spell casting.
51 root 1.495 - godgiven items will now be explicitly described as such.
52 root 1.524 - (arch) dded a quiver of bolts.
53 root 1.504 - materialnames would change "randomly" on every load, only
54     set the material when the materialname was not set before.
55 root 1.497 - balancing change, halve rod recharge speed (instead
56     of 4.8s, the standard rods now recharge in ~10s. not a solution,
57     but still.
58 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
59 root 1.509 the costly flag-checking loop in most cases and using a simple
60     repeat-cache for speed_left.
61 root 1.507 - always delay stats update for players on insert/remove till
62     next tick/command, which saves a lot of cpu cycles on drop/take.
63 root 1.514 - add hint about havign to run to attach unaggressive npcs.
64 root 1.494 - pet monster level was not displayed correctly in "showpets index".
65     - clean up floating point conversions and many similar nitpicks.
66 root 1.502 - fix hanuk altar.
67 root 1.504 - overhaul material system to be much faster, and having less bugs, but
68     still having a lot of cruft :/.
69 root 1.502 - add marble shop floor.
70 root 1.494 - move gcc specifics to new file include/compiler.h.
71     - unrecognised cfpod directives could cause undefined behaviour.
72 root 1.505 - added boes' marble shop to steinwandstadt.
73 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
74     - optimise mapspace updates.
75     - cache volume/items per mapspace.
76 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
77     decrease).
78 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
79     have led to weird item multiplications.
80 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
81 elmex 1.501 - fixed crash bug in learn_spell command.
82 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
83 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
84     from perl to c++.
85 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
86     and use it in some "inner" loops.
87 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
88 elmex 1.511 - fixed jeweler experience output to not be floating point.
89 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
90 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
91 root 1.518 - try to prefetch memory inside process_objects, which can give
92     enourmous speed gains.
93     - make some small optimisation to the process_objects loop.
94 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
95     handling different chksum lengths.
96     - check for hash collisions in cfutil.
97     - reduce face checksum size from 6 to 4 bytes.
98 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
99 root 1.523 - removed weather-specific attributes.
100     - fixed genkeywords dependency.
101     - do not clear "randomitems" slot for world underlays.
102     - use "sl" as short-hand for speed_left in save-files, just to make them
103     smaller.
104 root 1.517 - in general, don't crash on value-less resource file lines
105     anymore, due to get_str never returning a 0-pointer.
106 elmex 1.521 - code cleanup in move_symptom.
107 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
108 root 1.494
109 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
110 root 1.481 - some Andrew Madloch wanted, despite being specifically told
111     multiple times that the Deliantra parts additions are under AGPL,
112 root 1.487 lock up the source code of the server within his company.
113 root 1.481 some reorganisations have been done to the sourcecode to make
114     it clearer that this violates the Affero GPL. Help to keep
115     Deliantra free software even for the coming generations
116     and be wary of the promises of Andrew Madloch, he has nothing
117 root 1.487 good in mind for free software.
118 root 1.480 - clarify which files of the server are 100% AGPL.
119 root 1.481 - minor reorganisation, move some GPL code into other files.
120 root 1.483 - implement viewpoint (which is like observe, but only for the map,
121     not stats etc.).
122 root 1.484 - replace magic mapping overlay by a flying bird exposing area
123     on the worldmap (ext/magic_mapping.ext).
124 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
125     - @find results in npc dialogue is now stored in $find.
126 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
127 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
128 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
129     dm instead.
130 root 1.456 - (maps) add town portal to celvear.
131 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
132     mapsets from crossfire, together with associated archetypes.
133 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
134     - (maps) define a new whalingoutpost region.
135 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
136     and most archetypes that go with them (without stoning and swallow effects),
137     casino tokens and stock certificates are also missing.
138 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
139     and santo dominion.
140 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
141     to go with them. also adjusted archetypes to be more korrekt "gotisch".
142 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
143 root 1.460 - properly close client-side dialogue when the player is teleported away.
144 root 1.459 - map-tags did not properly close it's database tables or wait
145     for a quiescent state, causing memory corruption on reload.
146 root 1.454 - support "stat.xyz" accessor in match expressions.
147 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
148 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
149     fixes long answers from npc dialogue).
150 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
151 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
152     and to not add a "put your code here" force needlessly.
153 root 1.463 - (arch) fix or improve many plurals.
154 root 1.465 - markers do no longer add a force if the slaying field is unset.
155 root 1.466 - sped up search-items implementation, but it's still horrible.
156 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
157 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
158     used to reogianise the illogical arch tree a bit.
159 root 1.479 - (maps) import most map names from crossfire.
160 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
161 root 1.483 - fly_high movement gives better los, ignoring blocksview.
162 root 1.488 - the addexp command should now honour skill names with spaces.
163 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
164 root 1.491 - (arch) added many more buildable marble floors.
165 root 1.490 - major namespace cleanup: save 45kb by making functions static
166     that were unnecessarily global.
167 root 1.452
168 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
169 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
170 root 1.451 - fix a memory buffer overflow in the book code.
171 root 1.429 - add @check, @find npc dialogue commands.
172     - (maps) add a number of town interiors.
173 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
174 root 1.451 - (maps) add celvear area from cfextended.
175 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
176     - (server,maps) fix bug causing some library books not to be chained down,
177     cause Scorn/Navar libraries not to have inscribable books.
178 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
179 sf-marcmagus 1.433 inappropriate item power.
180 root 1.448 - (maps) fix intwell balancing issue.
181 root 1.437 - improve the look of generated books.
182 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
183     - fix bug where players could bypass no_drop by putting items in containers.
184 root 1.430 - consecutive commands arriving at the same time in the server would be
185     corrupted if the length was >255.
186 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
187 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
188     and perl.
189 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
190     functionality (and more) inside the same object using the match expressions.
191     - create simpler match expression compiles in many common cases.
192 root 1.439 - reduce object size by removing obsolete "seen_by" member.
193 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
194     of the new dynbuf::splice function (which gave an unexpected net win
195     in code size...).
196 root 1.442 - the server will no longer complain (and subtly fail) when an object
197     being removed from a map causes another object to get removed.
198 root 1.441 - banish strncpy from the server, speed up and simplify sending item
199     descriptions to the client considerably.
200 root 1.442 - add new "in head" set modifier for matches.
201     - new BLOCKED_MOVE event added.
202     - mapscript archetype now has activate_on_xxx true by default, as similar
203     connected elements.
204 root 1.448 - (maps) imported all styles from cfextended except
205 root 1.444 floorstyles/land_plots and monsterstyles.
206 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
207 root 1.446 - don't crash when treasure lists are empty / supply new empty
208     treasurelist for randomitems when none can be found.
209     - implement cf::map::static_maps and use it in map-tags.ext.
210 root 1.449 - fix a bug in map-tag scanning when moving tags.
211 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
212     for a reaction.
213 root 1.447 - implement new "loadall" map loading command, purely for debugging.
214 root 1.429
215 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
216 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
217     but not horns (to make them more useful for content-creators).
218 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
219     2) it skipped spell effects and 3) it didn't handle the case where
220     and object was destroyed while iterating over it correctly. all this
221     allowed players to sometimes walk onto spaces they should not be able to
222     walk on.
223 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
224 root 1.399 - examining an object now dumps the serialised object form when the user
225 root 1.404 is a wizard (wizlook).
226 root 1.421 - altars no longer accept unpaid items.
227 root 1.411 - party spells didn't work all that well.
228 root 1.424 - added complex object matching framework (cf::match), and make altars
229     and pedestals use it.
230 root 1.425 - identified skill-tools show what skill they grant.
231 root 1.399 - display the duration of change_ability spells when examining them
232     (missing: protection spells, but they are a hack...).
233 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
234     adding more variety to the different mushrooms.
235 root 1.398 - fix a minor cfpod formatting bug.
236 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
237     the hintmode setting on the settings page.
238 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
239 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
240 root 1.399 - enable the object loader to also dump archetypes.
241 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
242 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
243 root 1.402 - force the initial face when loading an object that is time-animated
244     or a monster, so it does not have to be specified anymore.
245 root 1.403 - fix a bug where recasting an ability changing spell could shorten
246     its remaining duration.
247 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
248 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
249 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
250     up splay operations as well.
251 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
252 root 1.412 - implement introspection data for C++ classes (%REFLECT).
253 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
254 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
255 root 1.419 - fix transmutation alchemy.
256 root 1.424 - speed up many frequently-invoked C->perl callbacks.
257 root 1.419 - added complex object matching framework, to be used in altars and the like.
258 root 1.426 - switch to YAML::XS from YAML.
259 root 1.396
260 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
261 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
262     that ultimately was not helpful to catch it :)
263 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
264     all callers to use either one or the other, as appropriate. This
265     fixes the (rather fragile) light spell, maybe others.
266     - fixed an overflow and exploit in the bank/payment code.
267     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
268 elmex 1.384 to explain the skill a bit more.
269 root 1.389 - removed a buggy check for zero attacktype. So that we might find
270 elmex 1.388 the real bugs in the archs/maps/objects.
271 elmex 1.394 - Fixed enabling torches with lighters.
272 elmex 1.387 - (maps) Added Heaven Town region.
273     - (arch+maps) Fixed & normalized warriors on map
274     /quests/peterm/CTower/Barracks.
275 root 1.392 - fix the light spell (and possibly diseases and other lights).
276 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
277 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
278     a long time ago, and similar cases are still to be found in the maps.
279     - make the socket_timeout configurable in the code (but not yet for users).
280 root 1.393 - earth wall health bar is now correct.
281 elmex 1.384
282 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
283 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
284     freeze with IO::AIO anymore due this change.
285 root 1.364 - avoid a crash when a player tries to apply a lighter.
286 root 1.376 - allow a spell argument for dimension door.
287 root 1.362 - move shop item listing and some otherstuff into the info tab.
288 root 1.360 - avoid crashes when non-players cast party spells.
289 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
290 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
291     - small improvement of the number of potions in shops
292     (by Job Vranish).
293     - added a few party spells (by Job Vranish).
294 root 1.362 - use a common message dynbuf.
295 root 1.364 - destroying tear down objects will now use the full hp range
296     for animation and will only destroy/lastframe when hp < 0.
297     - allow monsters to use earth to dust.
298     - use manhattan distance for get_rangevector_from_mapcoord, just as
299     in get_rangevector.
300     - los updates now correctly take tiled maps into account.
301     - do los updates even on maps without darkness.
302 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
303 root 1.375 - upgrade to IO::AIO 3.21.
304 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
305 elmex 1.373 - properly catching exceptions from callback in irc.ext.
306 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
307 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
308 elmex 1.368 - (arch) added hint about usage to Slag Ex.
309 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
310     like the rest.
311 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
312 root 1.378 - (arch+maps) added rate limited converter and adjusted
313     /elmex/mana_fountain.
314     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
315     - reduce size of casting_time, move_status, attack_movement,
316     last_heal and last_sp slots, squeezing some more space out of struct
317 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
318     anywhere.
319 root 1.358
320 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
321     - fixed bug in alchemy, where finding the right object for enhancements
322     didn't work.
323 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
324     effects (w.r.t. put_more) per mapspace, to give the server a chance
325     to survive a hundred deathsheads.
326 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
327     disastrous bug of unfortunately unknown proportions...
328 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
329 root 1.343 - use gender-neutral place descriptions for invite.
330 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
331     Thanks go to Lisa Larsen!
332 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
333     anymore).
334 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
335 root 1.345 - use better dependency tracking for include/keyword.h.
336 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
337     so it is possible to invite somebody out of some stck-till-death traps,
338 root 1.346 or simply to commit suicide.
339 root 1.352 - replace the "ignoring delayed commands" message by something more useful
340     (cf. cunning gnome freezeing issue).
341 elmex 1.349 - various fixes for weapon improvements.
342 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
343 root 1.353 - support T and G sequences in cfpod.
344 root 1.343
345 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
346 root 1.339 - convert me command from per-map to chat, which makes more sense, also
347     document it.
348 elmex 1.336 - more than one spellbooks of same class can now be given
349     in class selection.
350 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
351     spell rebalancements.
352 elmex 1.338 - the IRC gateway filters IRC colors now.
353 elmex 1.336
354 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
355 root 1.331 - (arch) fix quiver of Holding Bolts.
356 root 1.332 - applying unpaid items will now examine them.
357 root 1.330 - add "What" column to body command, showing items in that slot.
358 elmex 1.329 - redesigned and rebalanced lamps and torches.
359 root 1.330 - add "..." to item names that have been shortened.
360     - fixed "assign" function that squeezes strings into fixed length.
361 elmex 1.333 - add cursed effect to lamps and (some) torches.
362 elmex 1.334 - fixed bad assigned crafting skills and their tools.
363 root 1.312
364 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
365 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
366 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
367 root 1.312 - make monster smell logic dependent on their wisdom stat.
368 root 1.324 - put the death reason into a separate tab.
369     - converted "connected" slot to string, cleanly got rid of some ugly
370     hacks such as the path_attuned hack.
371 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
372     - replace one-at-a-time hash by faster than smaller FNV-1a hash
373     when hashing strings.
374 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
375 elmex 1.320 whether the right cauldron is used.
376 root 1.313 - considerably optimise shared string implementation by
377 root 1.316 making its null value a compiletime constant.
378 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
379     as well as using shstr_cmp to pass shared stringsa round efficiently,
380     for lots of code size savings.
381 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
382     they are sleeping: generators now check for the sleeping flag.
383 root 1.318 - tell gcc not to excessively inline some perl interface functions.
384 root 1.322 - remove marking rune length limit.
385 root 1.323 - fix formatting of cfpod when a verbatim block was following
386     a single newline.
387     - move resistances, statistics and showpets command output into tabs.
388 root 1.326 - implement map scripts that can replace the boulder logic without
389     having to write extensions.
390 root 1.310
391 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
392 root 1.302 - fix a longstanding bug that teared multipart monsters
393     at map boundaries apart.
394 root 1.292 - temporarily make permanently invisible player visible when
395     he/she makes noise.
396 root 1.284 - fix being able to see through walls a bit.
397 root 1.303 - improve look at output.
398 root 1.285 - completely replaced the line of sight algorithm with a variant
399     of spiral fov capable of visibility grades and arbitrary
400     shadow angles, that uses less memory and less code.
401     - the new los code supports arbitrary map rectangles and loosens
402 root 1.310 other restrictions of the old code, supporting further optimisations.
403     - update los if blocksview-objects are inserted in a map, not just when
404 root 1.287 removed (e.g. for summon fog).
405 root 1.303 - permanent invisibility doesn't make immune against making noise:
406     implement a noise system that allows monsters to locate the player
407     when he/she makes noise.
408     - implement a primitive smell system that monsters can use to track
409     players.
410 elmex 1.288 - create bomb now also works when casted by door traps.
411 elmex 1.290 - (arch) new torch graphics.
412 root 1.289 - (maps) considerably soften the subway spider.
413 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
414     the guards from being killed by players.
415 root 1.310 - (maps) lots of tweaks in and around scorn.
416     - (maps) use special non-blocksview jungle, mountain and
417     darkforest freely on the worldmap, to get gradual sight obstacles
418     instead of total blackout in those areas.
419 root 1.289 - no maximum darkness for outdoor maps anymore.
420 root 1.291 - add more hints, fix some messages.
421 root 1.292 - fix a bug: firing rods should tell you something about them.
422     - make light additive even within players.
423 root 1.293 - darken xrays effect a bit.
424     - improve handling of los changes when inserting or removing
425     objects, not perfect yet.
426     - make map darkness signed (formerly unsigned) to allow
427 root 1.294 ambient lighting and centrally manage darkness as an offset.
428     - revamped, fixed and documented the server calendrics, also
429     tell users the current time and data, to improve awareness.
430     - implement proper wizlook flag and handling of wizlook, instead
431     of dumbly just clearing los once.
432 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
433     and has a smaller runtime variance.
434 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
435     making them actually useful.
436     - see_in_dark now increases the viewing radius by 3.
437 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
438     speedup, as well as in many other places.
439 root 1.299 - remove support for extended map infos - these are not used
440     by the deliantra client and removing them gives us a 10% speedup
441     when sending map changes.
442 root 1.300 - remove most gcfclient and other client bug workarounds, as well
443     as now obsolete protocol versions, simplying the code.
444 root 1.301 - optimise and simplify generation of random numbers.
445 root 1.303 - correctly provide a non-zero default density for materials, to
446     avoid crashes, fix other bugs in the material handling code.
447     - fix volume calculations.
448     - fix cfpod parsing when multiple verbatim blocks were separated by
449     newlines.
450 root 1.305 - increase monster detection radius from wis/5 to wis/3.
451 root 1.306 - remove old pickup modes.
452     - remove obsolete disarm and search commands (search wasn't working
453     anyways).
454 root 1.308 - fix a crash when an npc applied a sign.
455 root 1.284
456 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
457 root 1.283 - this release is assumed to be very stable.
458     - (maps) radically redesigned and improved tutorial.
459 root 1.280 - directional casting no longer immediately removes the invisible effect.
460 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
461 root 1.272 - fix overflow in lighting calculations.
462     - negative glow radii can no longer cause total darkness.
463 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
464     only maximally-lit ones.
465 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
466     - swashbucklers got the oratory skill now.
467 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
468 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
469 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
470 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
471     (which was probably broken, too).
472 root 1.281 - support negative glow radii during daytime, too.
473     - use circular, not rectangular, viewing area.
474     - use minimum viewing distance of 2 in outdoor maps.
475     - negative glow is stronger than viewing area or lamps.
476 root 1.283 - (arch) new darkness spell face.
477 root 1.272
478 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
479     - (maps) completely redesigned scorn.
480 root 1.269 - "cast light" now works on oneself.
481 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
482     negative glow radii again (they were totally broken before).
483 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
484 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
485 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
486 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
487 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
488     back to the player.
489 root 1.251 - attuned/repell and spell base level system reworked.
490 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
491 root 1.247 be less erratic now.
492 root 1.248 - refuse to write the uuid file if the uuid is zero
493     (to avoid writing it in early crashes).
494 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
495     - speed up emergency_save by not syncing every file separately.
496     - no longer reattach perl to every object on reload, it's slow, and no longer
497     necessary since we don't nuke stashes anymore.
498     - do not bootstrap perl from the commandline args, use separate eval for
499     better error reporting.
500 root 1.259 - fix a crash when pushing cone spells met ice attacks.
501 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
502 root 1.255 - speed up map refresh in server a bit.
503 elmex 1.258 - refactored drop code and fixed some programming errors in it.
504 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
505 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
506 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
507     as the current weight of the inventory.
508 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
509     dragonfire has been introduced for the non-dragon players.
510 root 1.265 - remove unused "tooltype", "start_holding" object slots.
511     - change "weapontype" object slot to uint8.
512     - convert "hide" object slot into flag.
513     - reorder object members for better locality of reference and codesize
514     decrease.
515 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
516 root 1.267 - fix a crash when no skill could be found when killing amonster.
517 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
518     every completed aio operation.
519 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
520     and update mapspaces if necessary.
521 root 1.246
522 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
523 root 1.241 - removed all command line parsing, only env variables are supported
524     anymore.
525 root 1.239 - region-specific monsters will now once more be on the worldmap.
526 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
527 root 1.225 would grow out of bounds.
528 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
529 root 1.222 - fixed a double-escaping bug in the pod-parser.
530     - rewrote the cfpod parser in C++.
531     - hintmode moved to C++, players need to re-set their hintmode if
532     they dislike "show".
533 root 1.231 - fix RIP inscription.
534 root 1.239 - bump login name length from 18 to 20 char max.
535 root 1.231 - correctly support gender in emotes.
536     - correctly support gender in the death messages.
537     - correctly generate death messages for players only when they really die,
538     with increased information.
539 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
540     and data corruption (but apparently was never triggered).
541 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
542 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
543     data corruption bug.
544 root 1.223 - tweak coredumping/monitoring a bit.
545 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
546 root 1.227 - do not crash in the loader when an inventory object could not be loaded
547     (from a corrupted file).
548 root 1.241 - redid skills command to send output to proper channel.
549 root 1.233 - object->map is no longer refcounting.
550 root 1.228 - add FLAG_DEBUG for internal debugging.
551 root 1.231 - add NDI_VERBATIM flag to send_msg.
552 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
553 root 1.240 - player->exists is no longer a sync_job.
554 root 1.233 - split login.ext's player scheduler into
555     it's own player-scheduler.ext extension.
556 root 1.222
557 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
558 root 1.212 - require perl 5.10.
559 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
560 root 1.204 - swap player and observed count's on the map when observing.
561 root 1.205 - add (mostly untested) mapspace perl class and accessors.
562 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
563 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
564     could be found.
565 root 1.208 - pits now have a configurable "random spread" range and default
566 root 1.213 to a radius of two now.
567 root 1.212 - rewrite pay_player_arch.
568     - use a more stable perl_reload implementation.
569     - do not use Symbol::delete_package (causes crashes after perl-reload),
570     use our own, safer, clear_package instead.
571     - when asynchronously dumping core, close all file handles to allow
572     the server to restart concurrently.
573 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
574     sequences, without double-encoding. it should be faster, too.
575     - the above fixes wrong display of help tetx and many other issues.
576 root 1.216 - use lzf and frag packets for large messages for clients supporting them
577 root 1.218 (0.9976+), use it for long books and other messages.
578 root 1.210 - eradicate listen command and corresponding code.
579 root 1.211 - eradicate logs command.
580 root 1.218 - let the client log into the server log, used for crash backtraces.
581 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
582     old style spell objects with the spell magic bullet.
583 root 1.220 - (arch) fixed skill less rods in the archetypes
584 root 1.204
585 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
586 elmex 1.197 - made jeweler workbench larger and some other minor map
587     changes in jeweler town.
588 root 1.196 - fixed wrong item handling in jeweler skill code.
589 root 1.198 - (arch) use a special "key_random_map" for random map keys
590     that are used up.
591 root 1.199 - fix a crash when the player who was observed has logged out long
592     enough for his region/map to be gone.
593 root 1.200 - port to g++-4.3's incompatible tr1 changes.
594 root 1.201 - add some missing dependencies.
595 root 1.203 - log to /var/log/deliantra/ by default.
596     - hack observe code to enable smooth movmenet when observing.
597 elmex 1.195
598 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
599 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
600 root 1.179 - correctly move gsay to the party channel.
601 root 1.178 - fix a crash when animate weapon was used in some areas.
602 elmex 1.177 - fixed unnecessary identification of by converters created objects.
603 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
604     with NPCs.
605 elmex 1.175 - (arch) dragon scales got proper type now
606 root 1.193 - object::decrease would sometimes cause container weights to
607     be wrong, this has been fixed.
608 root 1.194 - do not send time updates for newly-seen items.
609 root 1.185 - thawing an icecube will once more drop its contents to the ground.
610 root 1.183 - fix cone spells etc. going through walls sometimes.
611 root 1.186 - fix a weight update bug that sometimes left containers
612     with wrong weights.
613 root 1.194 - added auto_apply event and extension for shop tiles.
614 root 1.172 - work around get_map_flags invoking perl and switching the stack.
615     - make sure the map is loaded when using a town portal return.
616 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
617     where healing spells didn't cost any grace.
618 root 1.173 - fix starvation kill reason.
619 root 1.174 - fix pk killer name message.
620 root 1.189 - don't let people apply signs with @match.
621 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
622     what seems to be the biggets memleak in the server).
623 elmex 1.171
624 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
625 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
626     - use anyevent to manage listen ports (this enables IPv6 support).
627 root 1.167 - server supports ipv6 client connections now.
628 root 1.168 - use newly-available Coro::AnyEvent.
629 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
630     to let it handle AIO requests.
631 root 1.167
632 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
633 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
634     processing considerably (especially in the client) and reduces data transfers
635     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
636 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
637     - (map) fixed npc dialogue in pup_land/s_f/special.
638     - bugfix: fix a crash when a player casts a swarm spell and then logs out
639     (swarm spells now stay in the player's inventory).
640 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
641 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
642     archetype *archname* (chairs of different facings were merged).
643     - bugfix: fix a potential crash issue in find_object_name (not used
644     normally).
645 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
646     (destruction, magic missile etc.).
647 root 1.163 - swarm spells without a direction now use various spiral patterns
648     instead of being fully random.
649 root 1.158 - update AnyEvent API to 3.4 and above.
650 root 1.156
651 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
652 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
653 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
654 root 1.152 - bugfix: the jumping skill now gives experience for jumping
655     and for attacking monsters. it also takes about one second to do a jump.
656 root 1.138 - bugfix: players couldn't starve in 2.53 :(
657 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
658 root 1.152 - bugfix: spell effects like word of recall are removed on death.
659 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
660     were created outside a map.
661 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
662     (fixed by reversing the logic).
663 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
664 root 1.153 - bugfix: the random map generator no longer leaks key objects.
665 root 1.154 - bugfix: support random maps >127x127.
666 root 1.152 - (maps) fixed the death certificate system in nimbus.
667 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
668 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
669 root 1.147 - (arch) give ball lightning a real name.
670 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
671 root 1.155 - support cfpod in ex replies (client item tooltips).
672 root 1.143 - unapply item in range slow when readying a spell.
673 root 1.148 - bugfix: account for rounding errors in weight updates.
674 root 1.139 - remove synchronous mkdir in chargen_race_done.
675     - fix per-race starting maps.
676 root 1.142 - check hiscore on suicide and quit as well.
677 root 1.138 - tell players when they are starving.
678 root 1.133 - get rid of costly object_from_name conversion for altar effects.
679     - fix map difficulty calculation for generators.
680 root 1.146 - slightly more intelligent handling of "is_animated" flag.
681 root 1.149 - support no_drop map header flag (before it was only available internally).
682 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
683 root 1.133
684 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
685 root 1.119 - bugfix: custom skill settings were not saved by the server.
686     - bugfix: remove did not actually remove items from the inventory, leaving
687 root 1.116 ghost items.
688 root 1.119 - bugfix: properly update items identified on the ground.
689 root 1.120 - bugfix: use localtime_r in the logger thread.
690 root 1.122 - bugfix: player starvation will now give the correct kill reason.
691     - bugfix: archetype reloads could crash the server.
692 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
693 elmex 1.114 player is not logged in.
694 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
695 root 1.117 server startup.
696 root 1.128 - bugfix: fix the door surround check in the random map generator.
697     - (maps) fix heaven quest difficulty progression.
698     - (maps) fix some random map styles.
699     - dropping items a shop is not interested in won't sell them anymore.
700     - rods and horns with a too low maximum charge allow now at least one discharge.
701     - implement kill & death statistics.
702     - random map preparation is no longer synchronous.
703     - rewrite find_style in perl, no longer does synchronous I/O.
704     - improve random map specials placement.
705     - make the killer a real object pointer instead of a string, improved
706     kill reason messages.
707 root 1.117 - take advantage of new aio_close and aio_chmod.
708 root 1.128 - implement archetype::get, object::deep_clone and update callers.
709 root 1.125 - change_abil is much faster.
710 root 1.126 - update the floorbox more often to work around the reverses item order
711     display in clients.
712 root 1.125 - cleaned up object copying by encapsulating it to a single place.
713 root 1.126 - add hints to the invite messages.
714 root 1.127 - rewrote key<->value pair handling.
715 root 1.128 - use an independent random number generator for the random map generator.
716 elmex 1.113
717 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
718 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
719     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
720     - completely automate the weight handling, should fix all weight
721     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
722 root 1.103 - reloading archetypes while a user was in the character creation phase
723     could crash the server.
724 root 1.106 - fix a nontrivial number of cases of code commented similar
725     to "is this really correct?", as many of those cases are now handles
726     automatically by lower level code.
727     - replace many ad-hoc checks for client visibility by object::visible_to,
728     should result in broader applicability of functions using it.
729 root 1.104 - merge items with different arch pointers refering to the same arch
730     (due to archetype reloads).
731 root 1.106 - refactored the object remove/insert functions and most related
732     functions (decrease, split, merge_ob etc.).
733 root 1.105 - make it compile better on freebsd (reported by pippijn).
734 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
735 root 1.108 - fix the longstanding "container stays open" bug.
736 root 1.107 - improved floorbox updating to be incremental and other protocol
737     optimisations.
738     - get rid of update_after_inventory_change and only do update stats
739     for weight once/tick/player at max.
740 root 1.109 - rewrite party commands, use party channel.
741 root 1.103
742 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
743 root 1.97 - properly link against libgthread as that is needed to make the slice
744     allocator thread-safe.
745 root 1.91 - support perls not compiled with 64 bit support (though this is not a
746     recommended configuration) (reported by Samuel Gondouin).
747 root 1.94 - always put godgiven items into the player inventory, never any containers.
748 root 1.92 - (maps, arch) the scorn go club was founded!
749 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
750 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
751     became a real spell-class.
752 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
753     - (arch) considerably strengthened spark shower and destruction.
754     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
755     finally reloadable at runtime.
756     - changed archetype loading algorithm to only require one pass and
757     use delayed resolving of references.
758 root 1.101 - examine command now uses the examine infobox.
759 root 1.102 - implement an "incremental garbage collector" for archetypes.
760 root 1.98 - enable slice allocator again.
761 root 1.96 - implement optional free memory poisoning.
762 root 1.91
763 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
764 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
765 root 1.85 skill.
766 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
767     names (also update all maps to use money instead of coins).
768 root 1.78 - add uuid accessors to perl.
769     - add coin names and archetype accessors to perl.
770 root 1.80 - fix runtime uuid file format to use "." instead of ",".
771 root 1.78 - change perl extensions to not use hardcoded coins and values.
772 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
773     and be more parsimonous of uuid usage by the exact value out on exit.
774 root 1.86 - write log messages in another thread, removing another sync point.
775     - support multi-line log messages in a nicer way.
776 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
777 root 1.81 - fix a minor memleak in the random map generator.
778     - some parts of the random map generator are not coroutine-safe,
779     so only call it "single-threaded".
780     - major cleanup of memory management in random map generator.
781 root 1.87 - slight refactoring of the random map generator, faster too.
782 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
783     bookkeeping bug.
784 root 1.87 - work around "player is on active list" problem by deactivating player
785     after loading.
786 root 1.81 - garbage collect shstr's more evenly and adaptively only when
787     there have in fact been allocations.
788 root 1.82 - fix object::insert to do as documented and insert into the env
789     if necessary.
790     - fix cf::map::unique_maps.
791     - fix nrof overflow check in can_merge_slow.
792     - fix converter code to handle >31 bit values.
793 elmex 1.83 - added support for the player_sold flag
794 root 1.84 - converters no longer accept unpaid items.
795 root 1.88 - canonicalize random map meta files for better unification.
796 root 1.77
797 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
798 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
799     when mlockall has been used.
800 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
801 root 1.72 - use separate thread for ticker timing (and more in the future).
802     this greatly increases timing accuracy and gets rid of an enourmous
803     number of gettimeofday calls.
804 root 1.82 - use a separate thread to signal aio completion, for lower latency.
805 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
806 root 1.71
807 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
808 root 1.68 - rebalanced default experience table to be more exponential
809     and much easier up to level ~40, then moderately harder.
810 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
811 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
812     - do not exit on reload/load errors but properly cleanup.
813 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
814 root 1.66
815 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
816 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
817     (this fixes the jeweler skill).
818 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
819 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
820 root 1.63 - move tombstone to real map if player died due to cave-in (even if
821     it has reset, which is better than putting it on the savebed, also as
822 root 1.321 proof that the player didn't use a savebed).
823 root 1.59
824 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
825 root 1.56 - work around perl bug in configure perl module version check.
826 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
827 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
828 root 1.52 - fix a bug in animate_weapon, causing a crash.
829 root 1.54 - no longer exit when a coroutine throws an exception.
830 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
831 root 1.53 - fix the "<player> is nuts" message.
832 root 1.58 - fix an exception at logout due to the json_coder being gone.
833 root 1.43 - upgrade to EV version 2.0 API.
834 root 1.47 - when players don't apply a savebed correctly but stand above one,
835     do not move or kill them.
836 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
837 root 1.43 - implement generic framework for server-side resource files.
838     - implement resource file update event.
839     - hook experience table update into the framework.
840     - move jeweler.yaml to resources (arch/).
841 root 1.44 - switch from Crossfire to Deliantra perl module.
842     - implement json2json arch filter.
843 root 1.45 - implement widget protocol version 2, support for ui templates.
844 root 1.54 - mapinfo is now handled fully asynchronously.
845 root 1.48 - ext/irc: also log irc messages.
846 root 1.51 - ext/schmorplog: write user stat files asynchronously.
847 root 1.43
848 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
849 elmex 1.41 - limited the number of items that can be picked up and dropped
850 root 1.42 as temporary measurement against bad performance or dropping things
851     (this lead to long freezes and triggered the watchdog).
852 elmex 1.41 - improved the performance of the drop command a bit.
853 root 1.38 - switch from Event to EV for higher performance, easier usage,
854     less bugs...
855 root 1.39 - updated to release version of the gnu affero license.
856 root 1.38
857 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
858 root 1.36 - more thoroughly rename the binaries, contact addresses.
859     - update the copyrights.
860 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
861     crashes.
862 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
863     potentially causing crashes.
864 root 1.35 - assign weapons on user load time, not login-time, avoiding
865     crashes.
866    
867 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
868 root 1.32 - fixed an important bug that caused passwords to be forgotten.
869 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
870     in some of the maps.
871 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
872     which is now trivial to do.
873 root 1.33 - removed all traces of the old (and never working) plug-in interface
874     (70kb code less on amd64).
875 root 1.34 - improve/tune scheduling priorities.
876     - fix some freezing bugs.
877     - fix a memory corruption problem in dynbuf.printf.
878     - use channels for chat and many informational commands.
879     - improved the tutorial.
880     - create missile is now fixed.
881     - race fields must now contain archetypes.
882     - jumping skill now works as advertised.
883 root 1.31
884 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
885 root 1.24 - relicense under the gnu affero license.
886 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
887 root 1.24 - implement server-side framework for generic resources.
888     - use resource framework for server-provided ambient
889     music.
890 root 1.27 - save object owners (players only atm).
891 root 1.24 - replace limited sound api with server-provided sound effects.
892     - new sc (sound control) protocol command.
893     - improve fxix protocol to include types.
894     - exactly fill tcp segments, if possible.
895     - output-rate is now an upper limit, the server will automatically
896     (and quite perfectly) adjust to the network conditions, ensuring
897     low latency even during bulk transfers (music, images, sounds etc.).
898     - implement server-side widgets (i.e. client widgets controlled
899     in the server side). this will allow future expansion without
900     having to upgrade clients.
901     - implement a (artwork) world map with realtime player position
902     tracking.
903     - new and more efficient extcmd (server still supports old extcmd
904     protocol).
905 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
906     calcluation that could be easily exploited by users.
907     - rebalanced diseases to spread more naturally/evenly.
908     - completely asynchronous map loading even for tiled maps.
909 root 1.24 - replace simple messaging protocol with channels carrying metadata
910     (similar to message types, but more directed at the user).
911     - reduce command processing latency by a whopping 120ms by
912     reordering some processing steps inside the server. this directly
913     reduces lag by 120ms.
914     - actually send spell faces to the client.
915 root 1.23 - implement player genders.
916 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
917     otherwise return to savebed and possible kill if the log-out
918     was for too long.
919     - fast socket-dead detection (kick player after 8 seconds without ack).
920     - greatly reduce the cpu time needed to draw maps _again_.
921     - archetypes are now subclasses of objects.
922     - rebalanced shop greed and approval functions to be more realistic
923     (and likely match the actual intention).
924 root 1.23 - implement "crossfire pod" format for messages, with working bold,
925     italic, gender-specific text, paragraphs etc.
926 root 1.24 - implemented hint framework, players can opt to receive hints.
927     - implemented (long) book framework, added some books from the cf wiki.
928 root 1.23 - implement generic message framework that uses xml, utf8 for the client
929     protocol and is capable of transmitting generic meta information.
930 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
931     - replace the nexus by a per-player tutorial map that teaches stuff
932     better than the newbie house.
933 root 1.18 - fix the magicmap colours.
934 root 1.19 - optimise map update even more by removing unneeded code and checks.
935     - decouple map and stats update from pl->ob and use pl->observe instead.
936     - implement observe command.
937 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
938     calls with a simple comparison.
939     - fix a latent crossfire bug that could crash the server because the
940     map refresh did not update the mapspace.
941 root 1.24 - support custom keys for regions and maps, regions are now
942     refcount-managed.
943     - allow worldmap overlays anywhere in the 000..999 range.
944     - new system to acquire time slices for background jobs, to reduce
945     jitter.
946 root 1.27 - semi-persistent object-referencing framework (currently only players
947     supported).
948 root 1.22 - dependency tracking for perl extensions.
949 root 1.24 - new slag-ex extension for cleaning cauldrons.
950     - fix invoke result processing.
951     - there are even less i/o syncpoints in the server now.
952 root 1.29 - added map-tags extension that scans all maps for object tags
953     and records them in the database (not used yet).
954 root 1.28 - metaserver 2 support.
955 root 1.22 - many more bugfixes and minor optimisations.
956 root 1.16
957 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
958 root 1.14 - optimised event invocation (non-wanted events can now be
959     skipped with 4-5 inlined instructions).
960 root 1.12 - complete rewrite of town_portal: it now creates a portal
961     to the "nearest" town only, travel is only possible
962 root 1.13 to the town and back, anybody can use it (also removes
963     one of the remaining syncpoints in the server).
964 root 1.10 - complete rewrite of the range/attack skill slot system:
965     there are now two slots, one for combat, one for ranged
966     attacks.
967     - introduce the concept of a current weapon (either a ranged
968     or a combat weapon/skill/tool) and switch between them as
969     needed.
970     - rewrite bow code so bows get more useful: apply damage,
971     attacktype and other stats to the arrows and treat
972     bows as weapons. also rebalance the missile weapons skill
973     so its damage increases with level.
974     - rewrite the complete player speed logic: weapon_speed now
975     works as documented and there are no unnatural speed boosts.
976 root 1.6 - implement a utility - cfutil - that simplifies arch and map
977     installation, replacing the old collect scripts and
978 root 1.9 simplying deployment by scaling and cutting faces as required.
979     - simplify the map protocol extensively by taking advantage
980     of missing bigfaces, speeding up map generation immensely.
981 root 1.6 - implement inherit keyword allowing archetypes to inherit from
982     other archetypes.
983     - rationalise archetype, region and treasurelist file format
984     into a single file format and make them reloadable asynchronously.
985 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
986     reloadable at runtime.
987 root 1.6 - implement 64x64 faceset support.
988     - implement fxixsx protocol that saves
989     a lot of bandwidth over the old image/face/smooth packets
990 root 1.11 and allows images > packetsize, incremental and background
991     transfers.
992 root 1.6 - implement a bandwidth-saving smoothing protocol that works
993     on a face basis as opposed to a mapspace basis.
994 root 1.7 - the server can now rate-limit image uploads to not exceed
995     a certain (client-configurable) speed while guarenteeing full
996     freedom of movement.
997 root 1.8 - implement new ex command to request item descriptions.
998     - implement new msg command for in-game messages with meta
999     information (using xml).
1000 root 1.9 - enforce utf-8 for all text messages.
1001 root 1.13 - added micropather (not used yet).
1002 root 1.6 - many, many bugfixes.
1003 root 1.1
1004 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1005 root 1.1 - make coroapi accessible to cf+.
1006     - moved map handling logic completely to perl
1007     - per player maps are now marked in the map
1008 root 1.2 - maps are saved completely differently now,
1009     and much more often.
1010 root 1.17 - rewrote map header parser and writer, to be much faster.
1011 pippijn 1.4 - maps and players are now (in the average case) loaded
1012 root 1.2 and saved completely asynchronously, I/O contention will no
1013     longer freeze the server.
1014 pippijn 1.4 - players and maps can be loaded anytime, without the player
1015 root 1.2 being logged in.
1016 root 1.1 - automatically generate method interfaces for perl from headers
1017     - unbundled freezethaw
1018     - mostly rewrote common/map.C
1019     - completely rewrite server/swap.C
1020     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1021     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1022     - better message for apply failures due to applymode
1023     - removed most all of the weather code
1024     - unified logging to stderr and file
1025     - too many minor changes to document