ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.539
Committed: Sat Jan 2 06:05:04 2010 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.538: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13    
14 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
15     in lorak.
16 root 1.538 - (maps) improve tindervale maps slightly.
17    
18 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
19 root 1.532 - the destruction spell could/would corrupt server memory quite often.
20 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
21     disk, not when it already was in memory.
22 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
23     avoiding livelock during high-load emergency saves.
24 root 1.530 - logging in did not properly unapply all skills.
25 root 1.531 - (maps) make the invite quest marking much more obvious.
26 root 1.533 - (arch) fix warrior archetype names.
27 root 1.532 - map prefetching never prefetch upwards.
28 root 1.534 - wizpass no longer makes you non-blocking.
29 root 1.536 - (maps) add light to some of the special maps, add troll
30     map.
31 root 1.530
32 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
33 root 1.515 - (maps) add gorokh_final mapset from crossfire.
34 root 1.516 - (maps) block most vault-type mlab locations, open up
35     imperial converters for anybody to use.
36 root 1.519 - (maps, arch) replace all permanent stat potions by random
37     variants.
38 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
39 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
40     real player object on player changes.
41 root 1.522 - diseases and maybe other things could sometimes reduce the speed
42     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
43     much grief.
44 root 1.523 - speed_left randomisation was, apparently, totally broken.
45     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
46     of the speed slot internally and in map save files. among other
47     things, this gets rid of all the abs (speed) calls.
48     - reduce map file save files by using abridged keywords aliases.
49 root 1.494 - shop specialisation calculation was totally broken.
50 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
51     now enforced.
52 root 1.498 - fix magic mapping, which only worked for inate spell casting.
53 root 1.495 - godgiven items will now be explicitly described as such.
54 root 1.524 - (arch) dded a quiver of bolts.
55 root 1.504 - materialnames would change "randomly" on every load, only
56     set the material when the materialname was not set before.
57 root 1.497 - balancing change, halve rod recharge speed (instead
58     of 4.8s, the standard rods now recharge in ~10s. not a solution,
59     but still.
60 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
61 root 1.509 the costly flag-checking loop in most cases and using a simple
62     repeat-cache for speed_left.
63 root 1.507 - always delay stats update for players on insert/remove till
64     next tick/command, which saves a lot of cpu cycles on drop/take.
65 root 1.514 - add hint about havign to run to attach unaggressive npcs.
66 root 1.494 - pet monster level was not displayed correctly in "showpets index".
67     - clean up floating point conversions and many similar nitpicks.
68 root 1.502 - fix hanuk altar.
69 root 1.504 - overhaul material system to be much faster, and having less bugs, but
70     still having a lot of cruft :/.
71 root 1.502 - add marble shop floor.
72 root 1.494 - move gcc specifics to new file include/compiler.h.
73     - unrecognised cfpod directives could cause undefined behaviour.
74 root 1.505 - added boes' marble shop to steinwandstadt.
75 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
76     - optimise mapspace updates.
77     - cache volume/items per mapspace.
78 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
79     decrease).
80 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
81     have led to weird item multiplications.
82 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
83 elmex 1.501 - fixed crash bug in learn_spell command.
84 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
85 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
86     from perl to c++.
87 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
88     and use it in some "inner" loops.
89 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
90 elmex 1.511 - fixed jeweler experience output to not be floating point.
91 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
92 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
93 root 1.518 - try to prefetch memory inside process_objects, which can give
94     enourmous speed gains.
95     - make some small optimisation to the process_objects loop.
96 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
97     handling different chksum lengths.
98     - check for hash collisions in cfutil.
99     - reduce face checksum size from 6 to 4 bytes.
100 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
101 root 1.523 - removed weather-specific attributes.
102     - fixed genkeywords dependency.
103     - do not clear "randomitems" slot for world underlays.
104     - use "sl" as short-hand for speed_left in save-files, just to make them
105     smaller.
106 root 1.517 - in general, don't crash on value-less resource file lines
107     anymore, due to get_str never returning a 0-pointer.
108 elmex 1.521 - code cleanup in move_symptom.
109 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
110 root 1.494
111 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
112 root 1.481 - some Andrew Madloch wanted, despite being specifically told
113     multiple times that the Deliantra parts additions are under AGPL,
114 root 1.487 lock up the source code of the server within his company.
115 root 1.481 some reorganisations have been done to the sourcecode to make
116     it clearer that this violates the Affero GPL. Help to keep
117     Deliantra free software even for the coming generations
118     and be wary of the promises of Andrew Madloch, he has nothing
119 root 1.487 good in mind for free software.
120 root 1.480 - clarify which files of the server are 100% AGPL.
121 root 1.481 - minor reorganisation, move some GPL code into other files.
122 root 1.483 - implement viewpoint (which is like observe, but only for the map,
123     not stats etc.).
124 root 1.484 - replace magic mapping overlay by a flying bird exposing area
125     on the worldmap (ext/magic_mapping.ext).
126 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
127     - @find results in npc dialogue is now stored in $find.
128 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
129 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
130 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
131     dm instead.
132 root 1.456 - (maps) add town portal to celvear.
133 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
134     mapsets from crossfire, together with associated archetypes.
135 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
136     - (maps) define a new whalingoutpost region.
137 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
138     and most archetypes that go with them (without stoning and swallow effects),
139     casino tokens and stock certificates are also missing.
140 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
141     and santo dominion.
142 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
143     to go with them. also adjusted archetypes to be more korrekt "gotisch".
144 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
145 root 1.460 - properly close client-side dialogue when the player is teleported away.
146 root 1.459 - map-tags did not properly close it's database tables or wait
147     for a quiescent state, causing memory corruption on reload.
148 root 1.454 - support "stat.xyz" accessor in match expressions.
149 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
150 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
151     fixes long answers from npc dialogue).
152 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
153 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
154     and to not add a "put your code here" force needlessly.
155 root 1.463 - (arch) fix or improve many plurals.
156 root 1.465 - markers do no longer add a force if the slaying field is unset.
157 root 1.466 - sped up search-items implementation, but it's still horrible.
158 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
159 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
160     used to reogianise the illogical arch tree a bit.
161 root 1.479 - (maps) import most map names from crossfire.
162 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
163 root 1.483 - fly_high movement gives better los, ignoring blocksview.
164 root 1.488 - the addexp command should now honour skill names with spaces.
165 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
166 root 1.491 - (arch) added many more buildable marble floors.
167 root 1.490 - major namespace cleanup: save 45kb by making functions static
168     that were unnecessarily global.
169 root 1.452
170 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
171 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
172 root 1.451 - fix a memory buffer overflow in the book code.
173 root 1.429 - add @check, @find npc dialogue commands.
174     - (maps) add a number of town interiors.
175 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
176 root 1.451 - (maps) add celvear area from cfextended.
177 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
178     - (server,maps) fix bug causing some library books not to be chained down,
179     cause Scorn/Navar libraries not to have inscribable books.
180 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
181 sf-marcmagus 1.433 inappropriate item power.
182 root 1.448 - (maps) fix intwell balancing issue.
183 root 1.437 - improve the look of generated books.
184 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
185     - fix bug where players could bypass no_drop by putting items in containers.
186 root 1.430 - consecutive commands arriving at the same time in the server would be
187     corrupted if the length was >255.
188 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
189 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
190     and perl.
191 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
192     functionality (and more) inside the same object using the match expressions.
193     - create simpler match expression compiles in many common cases.
194 root 1.439 - reduce object size by removing obsolete "seen_by" member.
195 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
196     of the new dynbuf::splice function (which gave an unexpected net win
197     in code size...).
198 root 1.442 - the server will no longer complain (and subtly fail) when an object
199     being removed from a map causes another object to get removed.
200 root 1.441 - banish strncpy from the server, speed up and simplify sending item
201     descriptions to the client considerably.
202 root 1.442 - add new "in head" set modifier for matches.
203     - new BLOCKED_MOVE event added.
204     - mapscript archetype now has activate_on_xxx true by default, as similar
205     connected elements.
206 root 1.448 - (maps) imported all styles from cfextended except
207 root 1.444 floorstyles/land_plots and monsterstyles.
208 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
209 root 1.446 - don't crash when treasure lists are empty / supply new empty
210     treasurelist for randomitems when none can be found.
211     - implement cf::map::static_maps and use it in map-tags.ext.
212 root 1.449 - fix a bug in map-tag scanning when moving tags.
213 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
214     for a reaction.
215 root 1.447 - implement new "loadall" map loading command, purely for debugging.
216 root 1.429
217 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
218 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
219     but not horns (to make them more useful for content-creators).
220 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
221     2) it skipped spell effects and 3) it didn't handle the case where
222     and object was destroyed while iterating over it correctly. all this
223     allowed players to sometimes walk onto spaces they should not be able to
224     walk on.
225 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
226 root 1.399 - examining an object now dumps the serialised object form when the user
227 root 1.404 is a wizard (wizlook).
228 root 1.421 - altars no longer accept unpaid items.
229 root 1.411 - party spells didn't work all that well.
230 root 1.424 - added complex object matching framework (cf::match), and make altars
231     and pedestals use it.
232 root 1.425 - identified skill-tools show what skill they grant.
233 root 1.399 - display the duration of change_ability spells when examining them
234     (missing: protection spells, but they are a hack...).
235 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
236     adding more variety to the different mushrooms.
237 root 1.398 - fix a minor cfpod formatting bug.
238 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
239     the hintmode setting on the settings page.
240 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
241 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
242 root 1.399 - enable the object loader to also dump archetypes.
243 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
244 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
245 root 1.402 - force the initial face when loading an object that is time-animated
246     or a monster, so it does not have to be specified anymore.
247 root 1.403 - fix a bug where recasting an ability changing spell could shorten
248     its remaining duration.
249 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
250 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
251 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
252     up splay operations as well.
253 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
254 root 1.412 - implement introspection data for C++ classes (%REFLECT).
255 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
256 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
257 root 1.419 - fix transmutation alchemy.
258 root 1.424 - speed up many frequently-invoked C->perl callbacks.
259 root 1.419 - added complex object matching framework, to be used in altars and the like.
260 root 1.426 - switch to YAML::XS from YAML.
261 root 1.396
262 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
263 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
264     that ultimately was not helpful to catch it :)
265 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
266     all callers to use either one or the other, as appropriate. This
267     fixes the (rather fragile) light spell, maybe others.
268     - fixed an overflow and exploit in the bank/payment code.
269     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
270 elmex 1.384 to explain the skill a bit more.
271 root 1.389 - removed a buggy check for zero attacktype. So that we might find
272 elmex 1.388 the real bugs in the archs/maps/objects.
273 elmex 1.394 - Fixed enabling torches with lighters.
274 elmex 1.387 - (maps) Added Heaven Town region.
275     - (arch+maps) Fixed & normalized warriors on map
276     /quests/peterm/CTower/Barracks.
277 root 1.392 - fix the light spell (and possibly diseases and other lights).
278 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
279 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
280     a long time ago, and similar cases are still to be found in the maps.
281     - make the socket_timeout configurable in the code (but not yet for users).
282 root 1.393 - earth wall health bar is now correct.
283 elmex 1.384
284 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
285 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
286     freeze with IO::AIO anymore due this change.
287 root 1.364 - avoid a crash when a player tries to apply a lighter.
288 root 1.376 - allow a spell argument for dimension door.
289 root 1.362 - move shop item listing and some otherstuff into the info tab.
290 root 1.360 - avoid crashes when non-players cast party spells.
291 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
292 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
293     - small improvement of the number of potions in shops
294     (by Job Vranish).
295     - added a few party spells (by Job Vranish).
296 root 1.362 - use a common message dynbuf.
297 root 1.364 - destroying tear down objects will now use the full hp range
298     for animation and will only destroy/lastframe when hp < 0.
299     - allow monsters to use earth to dust.
300     - use manhattan distance for get_rangevector_from_mapcoord, just as
301     in get_rangevector.
302     - los updates now correctly take tiled maps into account.
303     - do los updates even on maps without darkness.
304 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
305 root 1.375 - upgrade to IO::AIO 3.21.
306 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
307 elmex 1.373 - properly catching exceptions from callback in irc.ext.
308 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
309 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
310 elmex 1.368 - (arch) added hint about usage to Slag Ex.
311 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
312     like the rest.
313 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
314 root 1.378 - (arch+maps) added rate limited converter and adjusted
315     /elmex/mana_fountain.
316     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
317     - reduce size of casting_time, move_status, attack_movement,
318     last_heal and last_sp slots, squeezing some more space out of struct
319 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
320     anywhere.
321 root 1.358
322 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
323     - fixed bug in alchemy, where finding the right object for enhancements
324     didn't work.
325 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
326     effects (w.r.t. put_more) per mapspace, to give the server a chance
327     to survive a hundred deathsheads.
328 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
329     disastrous bug of unfortunately unknown proportions...
330 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
331 root 1.343 - use gender-neutral place descriptions for invite.
332 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
333     Thanks go to Lisa Larsen!
334 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
335     anymore).
336 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
337 root 1.345 - use better dependency tracking for include/keyword.h.
338 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
339     so it is possible to invite somebody out of some stck-till-death traps,
340 root 1.346 or simply to commit suicide.
341 root 1.352 - replace the "ignoring delayed commands" message by something more useful
342     (cf. cunning gnome freezeing issue).
343 elmex 1.349 - various fixes for weapon improvements.
344 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
345 root 1.353 - support T and G sequences in cfpod.
346 root 1.343
347 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
348 root 1.339 - convert me command from per-map to chat, which makes more sense, also
349     document it.
350 elmex 1.336 - more than one spellbooks of same class can now be given
351     in class selection.
352 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
353     spell rebalancements.
354 elmex 1.338 - the IRC gateway filters IRC colors now.
355 elmex 1.336
356 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
357 root 1.331 - (arch) fix quiver of Holding Bolts.
358 root 1.332 - applying unpaid items will now examine them.
359 root 1.330 - add "What" column to body command, showing items in that slot.
360 elmex 1.329 - redesigned and rebalanced lamps and torches.
361 root 1.330 - add "..." to item names that have been shortened.
362     - fixed "assign" function that squeezes strings into fixed length.
363 elmex 1.333 - add cursed effect to lamps and (some) torches.
364 elmex 1.334 - fixed bad assigned crafting skills and their tools.
365 root 1.312
366 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
367 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
368 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
369 root 1.312 - make monster smell logic dependent on their wisdom stat.
370 root 1.324 - put the death reason into a separate tab.
371     - converted "connected" slot to string, cleanly got rid of some ugly
372     hacks such as the path_attuned hack.
373 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
374     - replace one-at-a-time hash by faster than smaller FNV-1a hash
375     when hashing strings.
376 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
377 elmex 1.320 whether the right cauldron is used.
378 root 1.313 - considerably optimise shared string implementation by
379 root 1.316 making its null value a compiletime constant.
380 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
381     as well as using shstr_cmp to pass shared stringsa round efficiently,
382     for lots of code size savings.
383 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
384     they are sleeping: generators now check for the sleeping flag.
385 root 1.318 - tell gcc not to excessively inline some perl interface functions.
386 root 1.322 - remove marking rune length limit.
387 root 1.323 - fix formatting of cfpod when a verbatim block was following
388     a single newline.
389     - move resistances, statistics and showpets command output into tabs.
390 root 1.326 - implement map scripts that can replace the boulder logic without
391     having to write extensions.
392 root 1.310
393 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
394 root 1.302 - fix a longstanding bug that teared multipart monsters
395     at map boundaries apart.
396 root 1.292 - temporarily make permanently invisible player visible when
397     he/she makes noise.
398 root 1.284 - fix being able to see through walls a bit.
399 root 1.303 - improve look at output.
400 root 1.285 - completely replaced the line of sight algorithm with a variant
401     of spiral fov capable of visibility grades and arbitrary
402     shadow angles, that uses less memory and less code.
403     - the new los code supports arbitrary map rectangles and loosens
404 root 1.310 other restrictions of the old code, supporting further optimisations.
405     - update los if blocksview-objects are inserted in a map, not just when
406 root 1.287 removed (e.g. for summon fog).
407 root 1.303 - permanent invisibility doesn't make immune against making noise:
408     implement a noise system that allows monsters to locate the player
409     when he/she makes noise.
410     - implement a primitive smell system that monsters can use to track
411     players.
412 elmex 1.288 - create bomb now also works when casted by door traps.
413 elmex 1.290 - (arch) new torch graphics.
414 root 1.289 - (maps) considerably soften the subway spider.
415 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
416     the guards from being killed by players.
417 root 1.310 - (maps) lots of tweaks in and around scorn.
418     - (maps) use special non-blocksview jungle, mountain and
419     darkforest freely on the worldmap, to get gradual sight obstacles
420     instead of total blackout in those areas.
421 root 1.289 - no maximum darkness for outdoor maps anymore.
422 root 1.291 - add more hints, fix some messages.
423 root 1.292 - fix a bug: firing rods should tell you something about them.
424     - make light additive even within players.
425 root 1.293 - darken xrays effect a bit.
426     - improve handling of los changes when inserting or removing
427     objects, not perfect yet.
428     - make map darkness signed (formerly unsigned) to allow
429 root 1.294 ambient lighting and centrally manage darkness as an offset.
430     - revamped, fixed and documented the server calendrics, also
431     tell users the current time and data, to improve awareness.
432     - implement proper wizlook flag and handling of wizlook, instead
433     of dumbly just clearing los once.
434 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
435     and has a smaller runtime variance.
436 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
437     making them actually useful.
438     - see_in_dark now increases the viewing radius by 3.
439 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
440     speedup, as well as in many other places.
441 root 1.299 - remove support for extended map infos - these are not used
442     by the deliantra client and removing them gives us a 10% speedup
443     when sending map changes.
444 root 1.300 - remove most gcfclient and other client bug workarounds, as well
445     as now obsolete protocol versions, simplying the code.
446 root 1.301 - optimise and simplify generation of random numbers.
447 root 1.303 - correctly provide a non-zero default density for materials, to
448     avoid crashes, fix other bugs in the material handling code.
449     - fix volume calculations.
450     - fix cfpod parsing when multiple verbatim blocks were separated by
451     newlines.
452 root 1.305 - increase monster detection radius from wis/5 to wis/3.
453 root 1.306 - remove old pickup modes.
454     - remove obsolete disarm and search commands (search wasn't working
455     anyways).
456 root 1.308 - fix a crash when an npc applied a sign.
457 root 1.284
458 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
459 root 1.283 - this release is assumed to be very stable.
460     - (maps) radically redesigned and improved tutorial.
461 root 1.280 - directional casting no longer immediately removes the invisible effect.
462 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
463 root 1.272 - fix overflow in lighting calculations.
464     - negative glow radii can no longer cause total darkness.
465 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
466     only maximally-lit ones.
467 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
468     - swashbucklers got the oratory skill now.
469 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
470 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
471 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
472 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
473     (which was probably broken, too).
474 root 1.281 - support negative glow radii during daytime, too.
475     - use circular, not rectangular, viewing area.
476     - use minimum viewing distance of 2 in outdoor maps.
477     - negative glow is stronger than viewing area or lamps.
478 root 1.283 - (arch) new darkness spell face.
479 root 1.272
480 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
481     - (maps) completely redesigned scorn.
482 root 1.269 - "cast light" now works on oneself.
483 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
484     negative glow radii again (they were totally broken before).
485 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
486 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
487 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
488 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
489 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
490     back to the player.
491 root 1.251 - attuned/repell and spell base level system reworked.
492 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
493 root 1.247 be less erratic now.
494 root 1.248 - refuse to write the uuid file if the uuid is zero
495     (to avoid writing it in early crashes).
496 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
497     - speed up emergency_save by not syncing every file separately.
498     - no longer reattach perl to every object on reload, it's slow, and no longer
499     necessary since we don't nuke stashes anymore.
500     - do not bootstrap perl from the commandline args, use separate eval for
501     better error reporting.
502 root 1.259 - fix a crash when pushing cone spells met ice attacks.
503 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
504 root 1.255 - speed up map refresh in server a bit.
505 elmex 1.258 - refactored drop code and fixed some programming errors in it.
506 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
507 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
508 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
509     as the current weight of the inventory.
510 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
511     dragonfire has been introduced for the non-dragon players.
512 root 1.265 - remove unused "tooltype", "start_holding" object slots.
513     - change "weapontype" object slot to uint8.
514     - convert "hide" object slot into flag.
515     - reorder object members for better locality of reference and codesize
516     decrease.
517 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
518 root 1.267 - fix a crash when no skill could be found when killing amonster.
519 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
520     every completed aio operation.
521 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
522     and update mapspaces if necessary.
523 root 1.246
524 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
525 root 1.241 - removed all command line parsing, only env variables are supported
526     anymore.
527 root 1.239 - region-specific monsters will now once more be on the worldmap.
528 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
529 root 1.225 would grow out of bounds.
530 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
531 root 1.222 - fixed a double-escaping bug in the pod-parser.
532     - rewrote the cfpod parser in C++.
533     - hintmode moved to C++, players need to re-set their hintmode if
534     they dislike "show".
535 root 1.231 - fix RIP inscription.
536 root 1.239 - bump login name length from 18 to 20 char max.
537 root 1.231 - correctly support gender in emotes.
538     - correctly support gender in the death messages.
539     - correctly generate death messages for players only when they really die,
540     with increased information.
541 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
542     and data corruption (but apparently was never triggered).
543 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
544 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
545     data corruption bug.
546 root 1.223 - tweak coredumping/monitoring a bit.
547 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
548 root 1.227 - do not crash in the loader when an inventory object could not be loaded
549     (from a corrupted file).
550 root 1.241 - redid skills command to send output to proper channel.
551 root 1.233 - object->map is no longer refcounting.
552 root 1.228 - add FLAG_DEBUG for internal debugging.
553 root 1.231 - add NDI_VERBATIM flag to send_msg.
554 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
555 root 1.240 - player->exists is no longer a sync_job.
556 root 1.233 - split login.ext's player scheduler into
557     it's own player-scheduler.ext extension.
558 root 1.222
559 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
560 root 1.212 - require perl 5.10.
561 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
562 root 1.204 - swap player and observed count's on the map when observing.
563 root 1.205 - add (mostly untested) mapspace perl class and accessors.
564 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
565 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
566     could be found.
567 root 1.208 - pits now have a configurable "random spread" range and default
568 root 1.213 to a radius of two now.
569 root 1.212 - rewrite pay_player_arch.
570     - use a more stable perl_reload implementation.
571     - do not use Symbol::delete_package (causes crashes after perl-reload),
572     use our own, safer, clear_package instead.
573     - when asynchronously dumping core, close all file handles to allow
574     the server to restart concurrently.
575 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
576     sequences, without double-encoding. it should be faster, too.
577     - the above fixes wrong display of help tetx and many other issues.
578 root 1.216 - use lzf and frag packets for large messages for clients supporting them
579 root 1.218 (0.9976+), use it for long books and other messages.
580 root 1.210 - eradicate listen command and corresponding code.
581 root 1.211 - eradicate logs command.
582 root 1.218 - let the client log into the server log, used for crash backtraces.
583 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
584     old style spell objects with the spell magic bullet.
585 root 1.220 - (arch) fixed skill less rods in the archetypes
586 root 1.204
587 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
588 elmex 1.197 - made jeweler workbench larger and some other minor map
589     changes in jeweler town.
590 root 1.196 - fixed wrong item handling in jeweler skill code.
591 root 1.198 - (arch) use a special "key_random_map" for random map keys
592     that are used up.
593 root 1.199 - fix a crash when the player who was observed has logged out long
594     enough for his region/map to be gone.
595 root 1.200 - port to g++-4.3's incompatible tr1 changes.
596 root 1.201 - add some missing dependencies.
597 root 1.203 - log to /var/log/deliantra/ by default.
598     - hack observe code to enable smooth movmenet when observing.
599 elmex 1.195
600 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
601 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
602 root 1.179 - correctly move gsay to the party channel.
603 root 1.178 - fix a crash when animate weapon was used in some areas.
604 elmex 1.177 - fixed unnecessary identification of by converters created objects.
605 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
606     with NPCs.
607 elmex 1.175 - (arch) dragon scales got proper type now
608 root 1.193 - object::decrease would sometimes cause container weights to
609     be wrong, this has been fixed.
610 root 1.194 - do not send time updates for newly-seen items.
611 root 1.185 - thawing an icecube will once more drop its contents to the ground.
612 root 1.183 - fix cone spells etc. going through walls sometimes.
613 root 1.186 - fix a weight update bug that sometimes left containers
614     with wrong weights.
615 root 1.194 - added auto_apply event and extension for shop tiles.
616 root 1.172 - work around get_map_flags invoking perl and switching the stack.
617     - make sure the map is loaded when using a town portal return.
618 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
619     where healing spells didn't cost any grace.
620 root 1.173 - fix starvation kill reason.
621 root 1.174 - fix pk killer name message.
622 root 1.189 - don't let people apply signs with @match.
623 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
624     what seems to be the biggets memleak in the server).
625 elmex 1.171
626 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
627 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
628     - use anyevent to manage listen ports (this enables IPv6 support).
629 root 1.167 - server supports ipv6 client connections now.
630 root 1.168 - use newly-available Coro::AnyEvent.
631 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
632     to let it handle AIO requests.
633 root 1.167
634 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
635 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
636     processing considerably (especially in the client) and reduces data transfers
637     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
638 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
639     - (map) fixed npc dialogue in pup_land/s_f/special.
640     - bugfix: fix a crash when a player casts a swarm spell and then logs out
641     (swarm spells now stay in the player's inventory).
642 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
643 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
644     archetype *archname* (chairs of different facings were merged).
645     - bugfix: fix a potential crash issue in find_object_name (not used
646     normally).
647 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
648     (destruction, magic missile etc.).
649 root 1.163 - swarm spells without a direction now use various spiral patterns
650     instead of being fully random.
651 root 1.158 - update AnyEvent API to 3.4 and above.
652 root 1.156
653 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
654 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
655 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
656 root 1.152 - bugfix: the jumping skill now gives experience for jumping
657     and for attacking monsters. it also takes about one second to do a jump.
658 root 1.138 - bugfix: players couldn't starve in 2.53 :(
659 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
660 root 1.152 - bugfix: spell effects like word of recall are removed on death.
661 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
662     were created outside a map.
663 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
664     (fixed by reversing the logic).
665 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
666 root 1.153 - bugfix: the random map generator no longer leaks key objects.
667 root 1.154 - bugfix: support random maps >127x127.
668 root 1.152 - (maps) fixed the death certificate system in nimbus.
669 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
670 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
671 root 1.147 - (arch) give ball lightning a real name.
672 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
673 root 1.155 - support cfpod in ex replies (client item tooltips).
674 root 1.143 - unapply item in range slow when readying a spell.
675 root 1.148 - bugfix: account for rounding errors in weight updates.
676 root 1.139 - remove synchronous mkdir in chargen_race_done.
677     - fix per-race starting maps.
678 root 1.142 - check hiscore on suicide and quit as well.
679 root 1.138 - tell players when they are starving.
680 root 1.133 - get rid of costly object_from_name conversion for altar effects.
681     - fix map difficulty calculation for generators.
682 root 1.146 - slightly more intelligent handling of "is_animated" flag.
683 root 1.149 - support no_drop map header flag (before it was only available internally).
684 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
685 root 1.133
686 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
687 root 1.119 - bugfix: custom skill settings were not saved by the server.
688     - bugfix: remove did not actually remove items from the inventory, leaving
689 root 1.116 ghost items.
690 root 1.119 - bugfix: properly update items identified on the ground.
691 root 1.120 - bugfix: use localtime_r in the logger thread.
692 root 1.122 - bugfix: player starvation will now give the correct kill reason.
693     - bugfix: archetype reloads could crash the server.
694 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
695 elmex 1.114 player is not logged in.
696 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
697 root 1.117 server startup.
698 root 1.128 - bugfix: fix the door surround check in the random map generator.
699     - (maps) fix heaven quest difficulty progression.
700     - (maps) fix some random map styles.
701     - dropping items a shop is not interested in won't sell them anymore.
702     - rods and horns with a too low maximum charge allow now at least one discharge.
703     - implement kill & death statistics.
704     - random map preparation is no longer synchronous.
705     - rewrite find_style in perl, no longer does synchronous I/O.
706     - improve random map specials placement.
707     - make the killer a real object pointer instead of a string, improved
708     kill reason messages.
709 root 1.117 - take advantage of new aio_close and aio_chmod.
710 root 1.128 - implement archetype::get, object::deep_clone and update callers.
711 root 1.125 - change_abil is much faster.
712 root 1.126 - update the floorbox more often to work around the reverses item order
713     display in clients.
714 root 1.125 - cleaned up object copying by encapsulating it to a single place.
715 root 1.126 - add hints to the invite messages.
716 root 1.127 - rewrote key<->value pair handling.
717 root 1.128 - use an independent random number generator for the random map generator.
718 elmex 1.113
719 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
720 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
721     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
722     - completely automate the weight handling, should fix all weight
723     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
724 root 1.103 - reloading archetypes while a user was in the character creation phase
725     could crash the server.
726 root 1.106 - fix a nontrivial number of cases of code commented similar
727     to "is this really correct?", as many of those cases are now handles
728     automatically by lower level code.
729     - replace many ad-hoc checks for client visibility by object::visible_to,
730     should result in broader applicability of functions using it.
731 root 1.104 - merge items with different arch pointers refering to the same arch
732     (due to archetype reloads).
733 root 1.106 - refactored the object remove/insert functions and most related
734     functions (decrease, split, merge_ob etc.).
735 root 1.105 - make it compile better on freebsd (reported by pippijn).
736 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
737 root 1.108 - fix the longstanding "container stays open" bug.
738 root 1.107 - improved floorbox updating to be incremental and other protocol
739     optimisations.
740     - get rid of update_after_inventory_change and only do update stats
741     for weight once/tick/player at max.
742 root 1.109 - rewrite party commands, use party channel.
743 root 1.103
744 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
745 root 1.97 - properly link against libgthread as that is needed to make the slice
746     allocator thread-safe.
747 root 1.91 - support perls not compiled with 64 bit support (though this is not a
748     recommended configuration) (reported by Samuel Gondouin).
749 root 1.94 - always put godgiven items into the player inventory, never any containers.
750 root 1.92 - (maps, arch) the scorn go club was founded!
751 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
752 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
753     became a real spell-class.
754 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
755     - (arch) considerably strengthened spark shower and destruction.
756     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
757     finally reloadable at runtime.
758     - changed archetype loading algorithm to only require one pass and
759     use delayed resolving of references.
760 root 1.101 - examine command now uses the examine infobox.
761 root 1.102 - implement an "incremental garbage collector" for archetypes.
762 root 1.98 - enable slice allocator again.
763 root 1.96 - implement optional free memory poisoning.
764 root 1.91
765 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
766 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
767 root 1.85 skill.
768 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
769     names (also update all maps to use money instead of coins).
770 root 1.78 - add uuid accessors to perl.
771     - add coin names and archetype accessors to perl.
772 root 1.80 - fix runtime uuid file format to use "." instead of ",".
773 root 1.78 - change perl extensions to not use hardcoded coins and values.
774 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
775     and be more parsimonous of uuid usage by the exact value out on exit.
776 root 1.86 - write log messages in another thread, removing another sync point.
777     - support multi-line log messages in a nicer way.
778 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
779 root 1.81 - fix a minor memleak in the random map generator.
780     - some parts of the random map generator are not coroutine-safe,
781     so only call it "single-threaded".
782     - major cleanup of memory management in random map generator.
783 root 1.87 - slight refactoring of the random map generator, faster too.
784 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
785     bookkeeping bug.
786 root 1.87 - work around "player is on active list" problem by deactivating player
787     after loading.
788 root 1.81 - garbage collect shstr's more evenly and adaptively only when
789     there have in fact been allocations.
790 root 1.82 - fix object::insert to do as documented and insert into the env
791     if necessary.
792     - fix cf::map::unique_maps.
793     - fix nrof overflow check in can_merge_slow.
794     - fix converter code to handle >31 bit values.
795 elmex 1.83 - added support for the player_sold flag
796 root 1.84 - converters no longer accept unpaid items.
797 root 1.88 - canonicalize random map meta files for better unification.
798 root 1.77
799 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
800 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
801     when mlockall has been used.
802 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
803 root 1.72 - use separate thread for ticker timing (and more in the future).
804     this greatly increases timing accuracy and gets rid of an enourmous
805     number of gettimeofday calls.
806 root 1.82 - use a separate thread to signal aio completion, for lower latency.
807 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
808 root 1.71
809 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
810 root 1.68 - rebalanced default experience table to be more exponential
811     and much easier up to level ~40, then moderately harder.
812 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
813 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
814     - do not exit on reload/load errors but properly cleanup.
815 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
816 root 1.66
817 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
818 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
819     (this fixes the jeweler skill).
820 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
821 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
822 root 1.63 - move tombstone to real map if player died due to cave-in (even if
823     it has reset, which is better than putting it on the savebed, also as
824 root 1.321 proof that the player didn't use a savebed).
825 root 1.59
826 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
827 root 1.56 - work around perl bug in configure perl module version check.
828 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
829 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
830 root 1.52 - fix a bug in animate_weapon, causing a crash.
831 root 1.54 - no longer exit when a coroutine throws an exception.
832 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
833 root 1.53 - fix the "<player> is nuts" message.
834 root 1.58 - fix an exception at logout due to the json_coder being gone.
835 root 1.43 - upgrade to EV version 2.0 API.
836 root 1.47 - when players don't apply a savebed correctly but stand above one,
837     do not move or kill them.
838 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
839 root 1.43 - implement generic framework for server-side resource files.
840     - implement resource file update event.
841     - hook experience table update into the framework.
842     - move jeweler.yaml to resources (arch/).
843 root 1.44 - switch from Crossfire to Deliantra perl module.
844     - implement json2json arch filter.
845 root 1.45 - implement widget protocol version 2, support for ui templates.
846 root 1.54 - mapinfo is now handled fully asynchronously.
847 root 1.48 - ext/irc: also log irc messages.
848 root 1.51 - ext/schmorplog: write user stat files asynchronously.
849 root 1.43
850 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
851 elmex 1.41 - limited the number of items that can be picked up and dropped
852 root 1.42 as temporary measurement against bad performance or dropping things
853     (this lead to long freezes and triggered the watchdog).
854 elmex 1.41 - improved the performance of the drop command a bit.
855 root 1.38 - switch from Event to EV for higher performance, easier usage,
856     less bugs...
857 root 1.39 - updated to release version of the gnu affero license.
858 root 1.38
859 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
860 root 1.36 - more thoroughly rename the binaries, contact addresses.
861     - update the copyrights.
862 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
863     crashes.
864 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
865     potentially causing crashes.
866 root 1.35 - assign weapons on user load time, not login-time, avoiding
867     crashes.
868    
869 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
870 root 1.32 - fixed an important bug that caused passwords to be forgotten.
871 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
872     in some of the maps.
873 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
874     which is now trivial to do.
875 root 1.33 - removed all traces of the old (and never working) plug-in interface
876     (70kb code less on amd64).
877 root 1.34 - improve/tune scheduling priorities.
878     - fix some freezing bugs.
879     - fix a memory corruption problem in dynbuf.printf.
880     - use channels for chat and many informational commands.
881     - improved the tutorial.
882     - create missile is now fixed.
883     - race fields must now contain archetypes.
884     - jumping skill now works as advertised.
885 root 1.31
886 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
887 root 1.24 - relicense under the gnu affero license.
888 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
889 root 1.24 - implement server-side framework for generic resources.
890     - use resource framework for server-provided ambient
891     music.
892 root 1.27 - save object owners (players only atm).
893 root 1.24 - replace limited sound api with server-provided sound effects.
894     - new sc (sound control) protocol command.
895     - improve fxix protocol to include types.
896     - exactly fill tcp segments, if possible.
897     - output-rate is now an upper limit, the server will automatically
898     (and quite perfectly) adjust to the network conditions, ensuring
899     low latency even during bulk transfers (music, images, sounds etc.).
900     - implement server-side widgets (i.e. client widgets controlled
901     in the server side). this will allow future expansion without
902     having to upgrade clients.
903     - implement a (artwork) world map with realtime player position
904     tracking.
905     - new and more efficient extcmd (server still supports old extcmd
906     protocol).
907 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
908     calcluation that could be easily exploited by users.
909     - rebalanced diseases to spread more naturally/evenly.
910     - completely asynchronous map loading even for tiled maps.
911 root 1.24 - replace simple messaging protocol with channels carrying metadata
912     (similar to message types, but more directed at the user).
913     - reduce command processing latency by a whopping 120ms by
914     reordering some processing steps inside the server. this directly
915     reduces lag by 120ms.
916     - actually send spell faces to the client.
917 root 1.23 - implement player genders.
918 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
919     otherwise return to savebed and possible kill if the log-out
920     was for too long.
921     - fast socket-dead detection (kick player after 8 seconds without ack).
922     - greatly reduce the cpu time needed to draw maps _again_.
923     - archetypes are now subclasses of objects.
924     - rebalanced shop greed and approval functions to be more realistic
925     (and likely match the actual intention).
926 root 1.23 - implement "crossfire pod" format for messages, with working bold,
927     italic, gender-specific text, paragraphs etc.
928 root 1.24 - implemented hint framework, players can opt to receive hints.
929     - implemented (long) book framework, added some books from the cf wiki.
930 root 1.23 - implement generic message framework that uses xml, utf8 for the client
931     protocol and is capable of transmitting generic meta information.
932 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
933     - replace the nexus by a per-player tutorial map that teaches stuff
934     better than the newbie house.
935 root 1.18 - fix the magicmap colours.
936 root 1.19 - optimise map update even more by removing unneeded code and checks.
937     - decouple map and stats update from pl->ob and use pl->observe instead.
938     - implement observe command.
939 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
940     calls with a simple comparison.
941     - fix a latent crossfire bug that could crash the server because the
942     map refresh did not update the mapspace.
943 root 1.24 - support custom keys for regions and maps, regions are now
944     refcount-managed.
945     - allow worldmap overlays anywhere in the 000..999 range.
946     - new system to acquire time slices for background jobs, to reduce
947     jitter.
948 root 1.27 - semi-persistent object-referencing framework (currently only players
949     supported).
950 root 1.22 - dependency tracking for perl extensions.
951 root 1.24 - new slag-ex extension for cleaning cauldrons.
952     - fix invoke result processing.
953     - there are even less i/o syncpoints in the server now.
954 root 1.29 - added map-tags extension that scans all maps for object tags
955     and records them in the database (not used yet).
956 root 1.28 - metaserver 2 support.
957 root 1.22 - many more bugfixes and minor optimisations.
958 root 1.16
959 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
960 root 1.14 - optimised event invocation (non-wanted events can now be
961     skipped with 4-5 inlined instructions).
962 root 1.12 - complete rewrite of town_portal: it now creates a portal
963     to the "nearest" town only, travel is only possible
964 root 1.13 to the town and back, anybody can use it (also removes
965     one of the remaining syncpoints in the server).
966 root 1.10 - complete rewrite of the range/attack skill slot system:
967     there are now two slots, one for combat, one for ranged
968     attacks.
969     - introduce the concept of a current weapon (either a ranged
970     or a combat weapon/skill/tool) and switch between them as
971     needed.
972     - rewrite bow code so bows get more useful: apply damage,
973     attacktype and other stats to the arrows and treat
974     bows as weapons. also rebalance the missile weapons skill
975     so its damage increases with level.
976     - rewrite the complete player speed logic: weapon_speed now
977     works as documented and there are no unnatural speed boosts.
978 root 1.6 - implement a utility - cfutil - that simplifies arch and map
979     installation, replacing the old collect scripts and
980 root 1.9 simplying deployment by scaling and cutting faces as required.
981     - simplify the map protocol extensively by taking advantage
982     of missing bigfaces, speeding up map generation immensely.
983 root 1.6 - implement inherit keyword allowing archetypes to inherit from
984     other archetypes.
985     - rationalise archetype, region and treasurelist file format
986     into a single file format and make them reloadable asynchronously.
987 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
988     reloadable at runtime.
989 root 1.6 - implement 64x64 faceset support.
990     - implement fxixsx protocol that saves
991     a lot of bandwidth over the old image/face/smooth packets
992 root 1.11 and allows images > packetsize, incremental and background
993     transfers.
994 root 1.6 - implement a bandwidth-saving smoothing protocol that works
995     on a face basis as opposed to a mapspace basis.
996 root 1.7 - the server can now rate-limit image uploads to not exceed
997     a certain (client-configurable) speed while guarenteeing full
998     freedom of movement.
999 root 1.8 - implement new ex command to request item descriptions.
1000     - implement new msg command for in-game messages with meta
1001     information (using xml).
1002 root 1.9 - enforce utf-8 for all text messages.
1003 root 1.13 - added micropather (not used yet).
1004 root 1.6 - many, many bugfixes.
1005 root 1.1
1006 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1007 root 1.1 - make coroapi accessible to cf+.
1008     - moved map handling logic completely to perl
1009     - per player maps are now marked in the map
1010 root 1.2 - maps are saved completely differently now,
1011     and much more often.
1012 root 1.17 - rewrote map header parser and writer, to be much faster.
1013 pippijn 1.4 - maps and players are now (in the average case) loaded
1014 root 1.2 and saved completely asynchronously, I/O contention will no
1015     longer freeze the server.
1016 pippijn 1.4 - players and maps can be loaded anytime, without the player
1017 root 1.2 being logged in.
1018 root 1.1 - automatically generate method interfaces for perl from headers
1019     - unbundled freezethaw
1020     - mostly rewrote common/map.C
1021     - completely rewrite server/swap.C
1022     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1023     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1024     - better message for apply failures due to applymode
1025     - removed most all of the weather code
1026     - unified logging to stderr and file
1027     - too many minor changes to document