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Revision: 1.541
Committed: Tue Jan 5 08:35:24 2010 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.540: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
16     in lorak.
17 root 1.538 - (maps) improve tindervale maps slightly.
18 root 1.540 - (arch) fix filth archetype.
19 root 1.541 - do not try to connect to an irc server unless explicitly configured.
20 root 1.538
21 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
22 root 1.532 - the destruction spell could/would corrupt server memory quite often.
23 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
24     disk, not when it already was in memory.
25 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
26     avoiding livelock during high-load emergency saves.
27 root 1.530 - logging in did not properly unapply all skills.
28 root 1.531 - (maps) make the invite quest marking much more obvious.
29 root 1.533 - (arch) fix warrior archetype names.
30 root 1.532 - map prefetching never prefetch upwards.
31 root 1.534 - wizpass no longer makes you non-blocking.
32 root 1.536 - (maps) add light to some of the special maps, add troll
33     map.
34 root 1.530
35 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
36 root 1.515 - (maps) add gorokh_final mapset from crossfire.
37 root 1.516 - (maps) block most vault-type mlab locations, open up
38     imperial converters for anybody to use.
39 root 1.519 - (maps, arch) replace all permanent stat potions by random
40     variants.
41 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
42 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
43     real player object on player changes.
44 root 1.522 - diseases and maybe other things could sometimes reduce the speed
45     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
46     much grief.
47 root 1.523 - speed_left randomisation was, apparently, totally broken.
48     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
49     of the speed slot internally and in map save files. among other
50     things, this gets rid of all the abs (speed) calls.
51     - reduce map file save files by using abridged keywords aliases.
52 root 1.494 - shop specialisation calculation was totally broken.
53 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
54     now enforced.
55 root 1.498 - fix magic mapping, which only worked for inate spell casting.
56 root 1.495 - godgiven items will now be explicitly described as such.
57 root 1.524 - (arch) dded a quiver of bolts.
58 root 1.504 - materialnames would change "randomly" on every load, only
59     set the material when the materialname was not set before.
60 root 1.497 - balancing change, halve rod recharge speed (instead
61     of 4.8s, the standard rods now recharge in ~10s. not a solution,
62     but still.
63 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
64 root 1.509 the costly flag-checking loop in most cases and using a simple
65     repeat-cache for speed_left.
66 root 1.507 - always delay stats update for players on insert/remove till
67     next tick/command, which saves a lot of cpu cycles on drop/take.
68 root 1.514 - add hint about havign to run to attach unaggressive npcs.
69 root 1.494 - pet monster level was not displayed correctly in "showpets index".
70     - clean up floating point conversions and many similar nitpicks.
71 root 1.502 - fix hanuk altar.
72 root 1.504 - overhaul material system to be much faster, and having less bugs, but
73     still having a lot of cruft :/.
74 root 1.502 - add marble shop floor.
75 root 1.494 - move gcc specifics to new file include/compiler.h.
76     - unrecognised cfpod directives could cause undefined behaviour.
77 root 1.505 - added boes' marble shop to steinwandstadt.
78 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
79     - optimise mapspace updates.
80     - cache volume/items per mapspace.
81 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
82     decrease).
83 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
84     have led to weird item multiplications.
85 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
86 elmex 1.501 - fixed crash bug in learn_spell command.
87 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
88 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
89     from perl to c++.
90 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
91     and use it in some "inner" loops.
92 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
93 elmex 1.511 - fixed jeweler experience output to not be floating point.
94 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
95 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
96 root 1.518 - try to prefetch memory inside process_objects, which can give
97     enourmous speed gains.
98     - make some small optimisation to the process_objects loop.
99 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
100     handling different chksum lengths.
101     - check for hash collisions in cfutil.
102     - reduce face checksum size from 6 to 4 bytes.
103 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
104 root 1.523 - removed weather-specific attributes.
105     - fixed genkeywords dependency.
106     - do not clear "randomitems" slot for world underlays.
107     - use "sl" as short-hand for speed_left in save-files, just to make them
108     smaller.
109 root 1.517 - in general, don't crash on value-less resource file lines
110     anymore, due to get_str never returning a 0-pointer.
111 elmex 1.521 - code cleanup in move_symptom.
112 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
113 root 1.494
114 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
115 root 1.481 - some Andrew Madloch wanted, despite being specifically told
116     multiple times that the Deliantra parts additions are under AGPL,
117 root 1.487 lock up the source code of the server within his company.
118 root 1.481 some reorganisations have been done to the sourcecode to make
119     it clearer that this violates the Affero GPL. Help to keep
120     Deliantra free software even for the coming generations
121     and be wary of the promises of Andrew Madloch, he has nothing
122 root 1.487 good in mind for free software.
123 root 1.480 - clarify which files of the server are 100% AGPL.
124 root 1.481 - minor reorganisation, move some GPL code into other files.
125 root 1.483 - implement viewpoint (which is like observe, but only for the map,
126     not stats etc.).
127 root 1.484 - replace magic mapping overlay by a flying bird exposing area
128     on the worldmap (ext/magic_mapping.ext).
129 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
130     - @find results in npc dialogue is now stored in $find.
131 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
132 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
133 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
134     dm instead.
135 root 1.456 - (maps) add town portal to celvear.
136 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
137     mapsets from crossfire, together with associated archetypes.
138 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
139     - (maps) define a new whalingoutpost region.
140 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
141     and most archetypes that go with them (without stoning and swallow effects),
142     casino tokens and stock certificates are also missing.
143 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
144     and santo dominion.
145 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
146     to go with them. also adjusted archetypes to be more korrekt "gotisch".
147 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
148 root 1.460 - properly close client-side dialogue when the player is teleported away.
149 root 1.459 - map-tags did not properly close it's database tables or wait
150     for a quiescent state, causing memory corruption on reload.
151 root 1.454 - support "stat.xyz" accessor in match expressions.
152 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
153 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
154     fixes long answers from npc dialogue).
155 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
156 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
157     and to not add a "put your code here" force needlessly.
158 root 1.463 - (arch) fix or improve many plurals.
159 root 1.465 - markers do no longer add a force if the slaying field is unset.
160 root 1.466 - sped up search-items implementation, but it's still horrible.
161 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
162 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
163     used to reogianise the illogical arch tree a bit.
164 root 1.479 - (maps) import most map names from crossfire.
165 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
166 root 1.483 - fly_high movement gives better los, ignoring blocksview.
167 root 1.488 - the addexp command should now honour skill names with spaces.
168 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
169 root 1.491 - (arch) added many more buildable marble floors.
170 root 1.490 - major namespace cleanup: save 45kb by making functions static
171     that were unnecessarily global.
172 root 1.452
173 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
174 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
175 root 1.451 - fix a memory buffer overflow in the book code.
176 root 1.429 - add @check, @find npc dialogue commands.
177     - (maps) add a number of town interiors.
178 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
179 root 1.451 - (maps) add celvear area from cfextended.
180 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
181     - (server,maps) fix bug causing some library books not to be chained down,
182     cause Scorn/Navar libraries not to have inscribable books.
183 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
184 sf-marcmagus 1.433 inappropriate item power.
185 root 1.448 - (maps) fix intwell balancing issue.
186 root 1.437 - improve the look of generated books.
187 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
188     - fix bug where players could bypass no_drop by putting items in containers.
189 root 1.430 - consecutive commands arriving at the same time in the server would be
190     corrupted if the length was >255.
191 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
192 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
193     and perl.
194 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
195     functionality (and more) inside the same object using the match expressions.
196     - create simpler match expression compiles in many common cases.
197 root 1.439 - reduce object size by removing obsolete "seen_by" member.
198 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
199     of the new dynbuf::splice function (which gave an unexpected net win
200     in code size...).
201 root 1.442 - the server will no longer complain (and subtly fail) when an object
202     being removed from a map causes another object to get removed.
203 root 1.441 - banish strncpy from the server, speed up and simplify sending item
204     descriptions to the client considerably.
205 root 1.442 - add new "in head" set modifier for matches.
206     - new BLOCKED_MOVE event added.
207     - mapscript archetype now has activate_on_xxx true by default, as similar
208     connected elements.
209 root 1.448 - (maps) imported all styles from cfextended except
210 root 1.444 floorstyles/land_plots and monsterstyles.
211 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
212 root 1.446 - don't crash when treasure lists are empty / supply new empty
213     treasurelist for randomitems when none can be found.
214     - implement cf::map::static_maps and use it in map-tags.ext.
215 root 1.449 - fix a bug in map-tag scanning when moving tags.
216 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
217     for a reaction.
218 root 1.447 - implement new "loadall" map loading command, purely for debugging.
219 root 1.429
220 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
221 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
222     but not horns (to make them more useful for content-creators).
223 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
224     2) it skipped spell effects and 3) it didn't handle the case where
225     and object was destroyed while iterating over it correctly. all this
226     allowed players to sometimes walk onto spaces they should not be able to
227     walk on.
228 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
229 root 1.399 - examining an object now dumps the serialised object form when the user
230 root 1.404 is a wizard (wizlook).
231 root 1.421 - altars no longer accept unpaid items.
232 root 1.411 - party spells didn't work all that well.
233 root 1.424 - added complex object matching framework (cf::match), and make altars
234     and pedestals use it.
235 root 1.425 - identified skill-tools show what skill they grant.
236 root 1.399 - display the duration of change_ability spells when examining them
237     (missing: protection spells, but they are a hack...).
238 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
239     adding more variety to the different mushrooms.
240 root 1.398 - fix a minor cfpod formatting bug.
241 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
242     the hintmode setting on the settings page.
243 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
244 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
245 root 1.399 - enable the object loader to also dump archetypes.
246 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
247 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
248 root 1.402 - force the initial face when loading an object that is time-animated
249     or a monster, so it does not have to be specified anymore.
250 root 1.403 - fix a bug where recasting an ability changing spell could shorten
251     its remaining duration.
252 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
253 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
254 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
255     up splay operations as well.
256 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
257 root 1.412 - implement introspection data for C++ classes (%REFLECT).
258 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
259 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
260 root 1.419 - fix transmutation alchemy.
261 root 1.424 - speed up many frequently-invoked C->perl callbacks.
262 root 1.419 - added complex object matching framework, to be used in altars and the like.
263 root 1.426 - switch to YAML::XS from YAML.
264 root 1.396
265 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
266 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
267     that ultimately was not helpful to catch it :)
268 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
269     all callers to use either one or the other, as appropriate. This
270     fixes the (rather fragile) light spell, maybe others.
271     - fixed an overflow and exploit in the bank/payment code.
272     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
273 elmex 1.384 to explain the skill a bit more.
274 root 1.389 - removed a buggy check for zero attacktype. So that we might find
275 elmex 1.388 the real bugs in the archs/maps/objects.
276 elmex 1.394 - Fixed enabling torches with lighters.
277 elmex 1.387 - (maps) Added Heaven Town region.
278     - (arch+maps) Fixed & normalized warriors on map
279     /quests/peterm/CTower/Barracks.
280 root 1.392 - fix the light spell (and possibly diseases and other lights).
281 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
282 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
283     a long time ago, and similar cases are still to be found in the maps.
284     - make the socket_timeout configurable in the code (but not yet for users).
285 root 1.393 - earth wall health bar is now correct.
286 elmex 1.384
287 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
288 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
289     freeze with IO::AIO anymore due this change.
290 root 1.364 - avoid a crash when a player tries to apply a lighter.
291 root 1.376 - allow a spell argument for dimension door.
292 root 1.362 - move shop item listing and some otherstuff into the info tab.
293 root 1.360 - avoid crashes when non-players cast party spells.
294 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
295 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
296     - small improvement of the number of potions in shops
297     (by Job Vranish).
298     - added a few party spells (by Job Vranish).
299 root 1.362 - use a common message dynbuf.
300 root 1.364 - destroying tear down objects will now use the full hp range
301     for animation and will only destroy/lastframe when hp < 0.
302     - allow monsters to use earth to dust.
303     - use manhattan distance for get_rangevector_from_mapcoord, just as
304     in get_rangevector.
305     - los updates now correctly take tiled maps into account.
306     - do los updates even on maps without darkness.
307 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
308 root 1.375 - upgrade to IO::AIO 3.21.
309 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
310 elmex 1.373 - properly catching exceptions from callback in irc.ext.
311 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
312 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
313 elmex 1.368 - (arch) added hint about usage to Slag Ex.
314 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
315     like the rest.
316 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
317 root 1.378 - (arch+maps) added rate limited converter and adjusted
318     /elmex/mana_fountain.
319     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
320     - reduce size of casting_time, move_status, attack_movement,
321     last_heal and last_sp slots, squeezing some more space out of struct
322 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
323     anywhere.
324 root 1.358
325 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
326     - fixed bug in alchemy, where finding the right object for enhancements
327     didn't work.
328 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
329     effects (w.r.t. put_more) per mapspace, to give the server a chance
330     to survive a hundred deathsheads.
331 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
332     disastrous bug of unfortunately unknown proportions...
333 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
334 root 1.343 - use gender-neutral place descriptions for invite.
335 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
336     Thanks go to Lisa Larsen!
337 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
338     anymore).
339 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
340 root 1.345 - use better dependency tracking for include/keyword.h.
341 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
342     so it is possible to invite somebody out of some stck-till-death traps,
343 root 1.346 or simply to commit suicide.
344 root 1.352 - replace the "ignoring delayed commands" message by something more useful
345     (cf. cunning gnome freezeing issue).
346 elmex 1.349 - various fixes for weapon improvements.
347 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
348 root 1.353 - support T and G sequences in cfpod.
349 root 1.343
350 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
351 root 1.339 - convert me command from per-map to chat, which makes more sense, also
352     document it.
353 elmex 1.336 - more than one spellbooks of same class can now be given
354     in class selection.
355 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
356     spell rebalancements.
357 elmex 1.338 - the IRC gateway filters IRC colors now.
358 elmex 1.336
359 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
360 root 1.331 - (arch) fix quiver of Holding Bolts.
361 root 1.332 - applying unpaid items will now examine them.
362 root 1.330 - add "What" column to body command, showing items in that slot.
363 elmex 1.329 - redesigned and rebalanced lamps and torches.
364 root 1.330 - add "..." to item names that have been shortened.
365     - fixed "assign" function that squeezes strings into fixed length.
366 elmex 1.333 - add cursed effect to lamps and (some) torches.
367 elmex 1.334 - fixed bad assigned crafting skills and their tools.
368 root 1.312
369 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
370 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
371 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
372 root 1.312 - make monster smell logic dependent on their wisdom stat.
373 root 1.324 - put the death reason into a separate tab.
374     - converted "connected" slot to string, cleanly got rid of some ugly
375     hacks such as the path_attuned hack.
376 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
377     - replace one-at-a-time hash by faster than smaller FNV-1a hash
378     when hashing strings.
379 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
380 elmex 1.320 whether the right cauldron is used.
381 root 1.313 - considerably optimise shared string implementation by
382 root 1.316 making its null value a compiletime constant.
383 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
384     as well as using shstr_cmp to pass shared stringsa round efficiently,
385     for lots of code size savings.
386 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
387     they are sleeping: generators now check for the sleeping flag.
388 root 1.318 - tell gcc not to excessively inline some perl interface functions.
389 root 1.322 - remove marking rune length limit.
390 root 1.323 - fix formatting of cfpod when a verbatim block was following
391     a single newline.
392     - move resistances, statistics and showpets command output into tabs.
393 root 1.326 - implement map scripts that can replace the boulder logic without
394     having to write extensions.
395 root 1.310
396 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
397 root 1.302 - fix a longstanding bug that teared multipart monsters
398     at map boundaries apart.
399 root 1.292 - temporarily make permanently invisible player visible when
400     he/she makes noise.
401 root 1.284 - fix being able to see through walls a bit.
402 root 1.303 - improve look at output.
403 root 1.285 - completely replaced the line of sight algorithm with a variant
404     of spiral fov capable of visibility grades and arbitrary
405     shadow angles, that uses less memory and less code.
406     - the new los code supports arbitrary map rectangles and loosens
407 root 1.310 other restrictions of the old code, supporting further optimisations.
408     - update los if blocksview-objects are inserted in a map, not just when
409 root 1.287 removed (e.g. for summon fog).
410 root 1.303 - permanent invisibility doesn't make immune against making noise:
411     implement a noise system that allows monsters to locate the player
412     when he/she makes noise.
413     - implement a primitive smell system that monsters can use to track
414     players.
415 elmex 1.288 - create bomb now also works when casted by door traps.
416 elmex 1.290 - (arch) new torch graphics.
417 root 1.289 - (maps) considerably soften the subway spider.
418 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
419     the guards from being killed by players.
420 root 1.310 - (maps) lots of tweaks in and around scorn.
421     - (maps) use special non-blocksview jungle, mountain and
422     darkforest freely on the worldmap, to get gradual sight obstacles
423     instead of total blackout in those areas.
424 root 1.289 - no maximum darkness for outdoor maps anymore.
425 root 1.291 - add more hints, fix some messages.
426 root 1.292 - fix a bug: firing rods should tell you something about them.
427     - make light additive even within players.
428 root 1.293 - darken xrays effect a bit.
429     - improve handling of los changes when inserting or removing
430     objects, not perfect yet.
431     - make map darkness signed (formerly unsigned) to allow
432 root 1.294 ambient lighting and centrally manage darkness as an offset.
433     - revamped, fixed and documented the server calendrics, also
434     tell users the current time and data, to improve awareness.
435     - implement proper wizlook flag and handling of wizlook, instead
436     of dumbly just clearing los once.
437 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
438     and has a smaller runtime variance.
439 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
440     making them actually useful.
441     - see_in_dark now increases the viewing radius by 3.
442 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
443     speedup, as well as in many other places.
444 root 1.299 - remove support for extended map infos - these are not used
445     by the deliantra client and removing them gives us a 10% speedup
446     when sending map changes.
447 root 1.300 - remove most gcfclient and other client bug workarounds, as well
448     as now obsolete protocol versions, simplying the code.
449 root 1.301 - optimise and simplify generation of random numbers.
450 root 1.303 - correctly provide a non-zero default density for materials, to
451     avoid crashes, fix other bugs in the material handling code.
452     - fix volume calculations.
453     - fix cfpod parsing when multiple verbatim blocks were separated by
454     newlines.
455 root 1.305 - increase monster detection radius from wis/5 to wis/3.
456 root 1.306 - remove old pickup modes.
457     - remove obsolete disarm and search commands (search wasn't working
458     anyways).
459 root 1.308 - fix a crash when an npc applied a sign.
460 root 1.284
461 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
462 root 1.283 - this release is assumed to be very stable.
463     - (maps) radically redesigned and improved tutorial.
464 root 1.280 - directional casting no longer immediately removes the invisible effect.
465 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
466 root 1.272 - fix overflow in lighting calculations.
467     - negative glow radii can no longer cause total darkness.
468 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
469     only maximally-lit ones.
470 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
471     - swashbucklers got the oratory skill now.
472 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
473 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
474 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
475 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
476     (which was probably broken, too).
477 root 1.281 - support negative glow radii during daytime, too.
478     - use circular, not rectangular, viewing area.
479     - use minimum viewing distance of 2 in outdoor maps.
480     - negative glow is stronger than viewing area or lamps.
481 root 1.283 - (arch) new darkness spell face.
482 root 1.272
483 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
484     - (maps) completely redesigned scorn.
485 root 1.269 - "cast light" now works on oneself.
486 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
487     negative glow radii again (they were totally broken before).
488 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
489 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
490 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
491 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
492 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
493     back to the player.
494 root 1.251 - attuned/repell and spell base level system reworked.
495 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
496 root 1.247 be less erratic now.
497 root 1.248 - refuse to write the uuid file if the uuid is zero
498     (to avoid writing it in early crashes).
499 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
500     - speed up emergency_save by not syncing every file separately.
501     - no longer reattach perl to every object on reload, it's slow, and no longer
502     necessary since we don't nuke stashes anymore.
503     - do not bootstrap perl from the commandline args, use separate eval for
504     better error reporting.
505 root 1.259 - fix a crash when pushing cone spells met ice attacks.
506 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
507 root 1.255 - speed up map refresh in server a bit.
508 elmex 1.258 - refactored drop code and fixed some programming errors in it.
509 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
510 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
511 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
512     as the current weight of the inventory.
513 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
514     dragonfire has been introduced for the non-dragon players.
515 root 1.265 - remove unused "tooltype", "start_holding" object slots.
516     - change "weapontype" object slot to uint8.
517     - convert "hide" object slot into flag.
518     - reorder object members for better locality of reference and codesize
519     decrease.
520 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
521 root 1.267 - fix a crash when no skill could be found when killing amonster.
522 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
523     every completed aio operation.
524 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
525     and update mapspaces if necessary.
526 root 1.246
527 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
528 root 1.241 - removed all command line parsing, only env variables are supported
529     anymore.
530 root 1.239 - region-specific monsters will now once more be on the worldmap.
531 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
532 root 1.225 would grow out of bounds.
533 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
534 root 1.222 - fixed a double-escaping bug in the pod-parser.
535     - rewrote the cfpod parser in C++.
536     - hintmode moved to C++, players need to re-set their hintmode if
537     they dislike "show".
538 root 1.231 - fix RIP inscription.
539 root 1.239 - bump login name length from 18 to 20 char max.
540 root 1.231 - correctly support gender in emotes.
541     - correctly support gender in the death messages.
542     - correctly generate death messages for players only when they really die,
543     with increased information.
544 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
545     and data corruption (but apparently was never triggered).
546 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
547 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
548     data corruption bug.
549 root 1.223 - tweak coredumping/monitoring a bit.
550 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
551 root 1.227 - do not crash in the loader when an inventory object could not be loaded
552     (from a corrupted file).
553 root 1.241 - redid skills command to send output to proper channel.
554 root 1.233 - object->map is no longer refcounting.
555 root 1.228 - add FLAG_DEBUG for internal debugging.
556 root 1.231 - add NDI_VERBATIM flag to send_msg.
557 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
558 root 1.240 - player->exists is no longer a sync_job.
559 root 1.233 - split login.ext's player scheduler into
560     it's own player-scheduler.ext extension.
561 root 1.222
562 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
563 root 1.212 - require perl 5.10.
564 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
565 root 1.204 - swap player and observed count's on the map when observing.
566 root 1.205 - add (mostly untested) mapspace perl class and accessors.
567 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
568 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
569     could be found.
570 root 1.208 - pits now have a configurable "random spread" range and default
571 root 1.213 to a radius of two now.
572 root 1.212 - rewrite pay_player_arch.
573     - use a more stable perl_reload implementation.
574     - do not use Symbol::delete_package (causes crashes after perl-reload),
575     use our own, safer, clear_package instead.
576     - when asynchronously dumping core, close all file handles to allow
577     the server to restart concurrently.
578 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
579     sequences, without double-encoding. it should be faster, too.
580     - the above fixes wrong display of help tetx and many other issues.
581 root 1.216 - use lzf and frag packets for large messages for clients supporting them
582 root 1.218 (0.9976+), use it for long books and other messages.
583 root 1.210 - eradicate listen command and corresponding code.
584 root 1.211 - eradicate logs command.
585 root 1.218 - let the client log into the server log, used for crash backtraces.
586 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
587     old style spell objects with the spell magic bullet.
588 root 1.220 - (arch) fixed skill less rods in the archetypes
589 root 1.204
590 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
591 elmex 1.197 - made jeweler workbench larger and some other minor map
592     changes in jeweler town.
593 root 1.196 - fixed wrong item handling in jeweler skill code.
594 root 1.198 - (arch) use a special "key_random_map" for random map keys
595     that are used up.
596 root 1.199 - fix a crash when the player who was observed has logged out long
597     enough for his region/map to be gone.
598 root 1.200 - port to g++-4.3's incompatible tr1 changes.
599 root 1.201 - add some missing dependencies.
600 root 1.203 - log to /var/log/deliantra/ by default.
601     - hack observe code to enable smooth movmenet when observing.
602 elmex 1.195
603 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
604 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
605 root 1.179 - correctly move gsay to the party channel.
606 root 1.178 - fix a crash when animate weapon was used in some areas.
607 elmex 1.177 - fixed unnecessary identification of by converters created objects.
608 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
609     with NPCs.
610 elmex 1.175 - (arch) dragon scales got proper type now
611 root 1.193 - object::decrease would sometimes cause container weights to
612     be wrong, this has been fixed.
613 root 1.194 - do not send time updates for newly-seen items.
614 root 1.185 - thawing an icecube will once more drop its contents to the ground.
615 root 1.183 - fix cone spells etc. going through walls sometimes.
616 root 1.186 - fix a weight update bug that sometimes left containers
617     with wrong weights.
618 root 1.194 - added auto_apply event and extension for shop tiles.
619 root 1.172 - work around get_map_flags invoking perl and switching the stack.
620     - make sure the map is loaded when using a town portal return.
621 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
622     where healing spells didn't cost any grace.
623 root 1.173 - fix starvation kill reason.
624 root 1.174 - fix pk killer name message.
625 root 1.189 - don't let people apply signs with @match.
626 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
627     what seems to be the biggets memleak in the server).
628 elmex 1.171
629 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
630 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
631     - use anyevent to manage listen ports (this enables IPv6 support).
632 root 1.167 - server supports ipv6 client connections now.
633 root 1.168 - use newly-available Coro::AnyEvent.
634 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
635     to let it handle AIO requests.
636 root 1.167
637 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
638 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
639     processing considerably (especially in the client) and reduces data transfers
640     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
641 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
642     - (map) fixed npc dialogue in pup_land/s_f/special.
643     - bugfix: fix a crash when a player casts a swarm spell and then logs out
644     (swarm spells now stay in the player's inventory).
645 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
646 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
647     archetype *archname* (chairs of different facings were merged).
648     - bugfix: fix a potential crash issue in find_object_name (not used
649     normally).
650 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
651     (destruction, magic missile etc.).
652 root 1.163 - swarm spells without a direction now use various spiral patterns
653     instead of being fully random.
654 root 1.158 - update AnyEvent API to 3.4 and above.
655 root 1.156
656 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
657 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
658 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
659 root 1.152 - bugfix: the jumping skill now gives experience for jumping
660     and for attacking monsters. it also takes about one second to do a jump.
661 root 1.138 - bugfix: players couldn't starve in 2.53 :(
662 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
663 root 1.152 - bugfix: spell effects like word of recall are removed on death.
664 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
665     were created outside a map.
666 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
667     (fixed by reversing the logic).
668 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
669 root 1.153 - bugfix: the random map generator no longer leaks key objects.
670 root 1.154 - bugfix: support random maps >127x127.
671 root 1.152 - (maps) fixed the death certificate system in nimbus.
672 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
673 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
674 root 1.147 - (arch) give ball lightning a real name.
675 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
676 root 1.155 - support cfpod in ex replies (client item tooltips).
677 root 1.143 - unapply item in range slow when readying a spell.
678 root 1.148 - bugfix: account for rounding errors in weight updates.
679 root 1.139 - remove synchronous mkdir in chargen_race_done.
680     - fix per-race starting maps.
681 root 1.142 - check hiscore on suicide and quit as well.
682 root 1.138 - tell players when they are starving.
683 root 1.133 - get rid of costly object_from_name conversion for altar effects.
684     - fix map difficulty calculation for generators.
685 root 1.146 - slightly more intelligent handling of "is_animated" flag.
686 root 1.149 - support no_drop map header flag (before it was only available internally).
687 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
688 root 1.133
689 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
690 root 1.119 - bugfix: custom skill settings were not saved by the server.
691     - bugfix: remove did not actually remove items from the inventory, leaving
692 root 1.116 ghost items.
693 root 1.119 - bugfix: properly update items identified on the ground.
694 root 1.120 - bugfix: use localtime_r in the logger thread.
695 root 1.122 - bugfix: player starvation will now give the correct kill reason.
696     - bugfix: archetype reloads could crash the server.
697 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
698 elmex 1.114 player is not logged in.
699 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
700 root 1.117 server startup.
701 root 1.128 - bugfix: fix the door surround check in the random map generator.
702     - (maps) fix heaven quest difficulty progression.
703     - (maps) fix some random map styles.
704     - dropping items a shop is not interested in won't sell them anymore.
705     - rods and horns with a too low maximum charge allow now at least one discharge.
706     - implement kill & death statistics.
707     - random map preparation is no longer synchronous.
708     - rewrite find_style in perl, no longer does synchronous I/O.
709     - improve random map specials placement.
710     - make the killer a real object pointer instead of a string, improved
711     kill reason messages.
712 root 1.117 - take advantage of new aio_close and aio_chmod.
713 root 1.128 - implement archetype::get, object::deep_clone and update callers.
714 root 1.125 - change_abil is much faster.
715 root 1.126 - update the floorbox more often to work around the reverses item order
716     display in clients.
717 root 1.125 - cleaned up object copying by encapsulating it to a single place.
718 root 1.126 - add hints to the invite messages.
719 root 1.127 - rewrote key<->value pair handling.
720 root 1.128 - use an independent random number generator for the random map generator.
721 elmex 1.113
722 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
723 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
724     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
725     - completely automate the weight handling, should fix all weight
726     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
727 root 1.103 - reloading archetypes while a user was in the character creation phase
728     could crash the server.
729 root 1.106 - fix a nontrivial number of cases of code commented similar
730     to "is this really correct?", as many of those cases are now handles
731     automatically by lower level code.
732     - replace many ad-hoc checks for client visibility by object::visible_to,
733     should result in broader applicability of functions using it.
734 root 1.104 - merge items with different arch pointers refering to the same arch
735     (due to archetype reloads).
736 root 1.106 - refactored the object remove/insert functions and most related
737     functions (decrease, split, merge_ob etc.).
738 root 1.105 - make it compile better on freebsd (reported by pippijn).
739 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
740 root 1.108 - fix the longstanding "container stays open" bug.
741 root 1.107 - improved floorbox updating to be incremental and other protocol
742     optimisations.
743     - get rid of update_after_inventory_change and only do update stats
744     for weight once/tick/player at max.
745 root 1.109 - rewrite party commands, use party channel.
746 root 1.103
747 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
748 root 1.97 - properly link against libgthread as that is needed to make the slice
749     allocator thread-safe.
750 root 1.91 - support perls not compiled with 64 bit support (though this is not a
751     recommended configuration) (reported by Samuel Gondouin).
752 root 1.94 - always put godgiven items into the player inventory, never any containers.
753 root 1.92 - (maps, arch) the scorn go club was founded!
754 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
755 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
756     became a real spell-class.
757 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
758     - (arch) considerably strengthened spark shower and destruction.
759     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
760     finally reloadable at runtime.
761     - changed archetype loading algorithm to only require one pass and
762     use delayed resolving of references.
763 root 1.101 - examine command now uses the examine infobox.
764 root 1.102 - implement an "incremental garbage collector" for archetypes.
765 root 1.98 - enable slice allocator again.
766 root 1.96 - implement optional free memory poisoning.
767 root 1.91
768 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
769 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
770 root 1.85 skill.
771 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
772     names (also update all maps to use money instead of coins).
773 root 1.78 - add uuid accessors to perl.
774     - add coin names and archetype accessors to perl.
775 root 1.80 - fix runtime uuid file format to use "." instead of ",".
776 root 1.78 - change perl extensions to not use hardcoded coins and values.
777 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
778     and be more parsimonous of uuid usage by the exact value out on exit.
779 root 1.86 - write log messages in another thread, removing another sync point.
780     - support multi-line log messages in a nicer way.
781 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
782 root 1.81 - fix a minor memleak in the random map generator.
783     - some parts of the random map generator are not coroutine-safe,
784     so only call it "single-threaded".
785     - major cleanup of memory management in random map generator.
786 root 1.87 - slight refactoring of the random map generator, faster too.
787 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
788     bookkeeping bug.
789 root 1.87 - work around "player is on active list" problem by deactivating player
790     after loading.
791 root 1.81 - garbage collect shstr's more evenly and adaptively only when
792     there have in fact been allocations.
793 root 1.82 - fix object::insert to do as documented and insert into the env
794     if necessary.
795     - fix cf::map::unique_maps.
796     - fix nrof overflow check in can_merge_slow.
797     - fix converter code to handle >31 bit values.
798 elmex 1.83 - added support for the player_sold flag
799 root 1.84 - converters no longer accept unpaid items.
800 root 1.88 - canonicalize random map meta files for better unification.
801 root 1.77
802 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
803 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
804     when mlockall has been used.
805 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
806 root 1.72 - use separate thread for ticker timing (and more in the future).
807     this greatly increases timing accuracy and gets rid of an enourmous
808     number of gettimeofday calls.
809 root 1.82 - use a separate thread to signal aio completion, for lower latency.
810 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
811 root 1.71
812 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
813 root 1.68 - rebalanced default experience table to be more exponential
814     and much easier up to level ~40, then moderately harder.
815 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
816 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
817     - do not exit on reload/load errors but properly cleanup.
818 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
819 root 1.66
820 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
821 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
822     (this fixes the jeweler skill).
823 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
824 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
825 root 1.63 - move tombstone to real map if player died due to cave-in (even if
826     it has reset, which is better than putting it on the savebed, also as
827 root 1.321 proof that the player didn't use a savebed).
828 root 1.59
829 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
830 root 1.56 - work around perl bug in configure perl module version check.
831 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
832 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
833 root 1.52 - fix a bug in animate_weapon, causing a crash.
834 root 1.54 - no longer exit when a coroutine throws an exception.
835 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
836 root 1.53 - fix the "<player> is nuts" message.
837 root 1.58 - fix an exception at logout due to the json_coder being gone.
838 root 1.43 - upgrade to EV version 2.0 API.
839 root 1.47 - when players don't apply a savebed correctly but stand above one,
840     do not move or kill them.
841 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
842 root 1.43 - implement generic framework for server-side resource files.
843     - implement resource file update event.
844     - hook experience table update into the framework.
845     - move jeweler.yaml to resources (arch/).
846 root 1.44 - switch from Crossfire to Deliantra perl module.
847     - implement json2json arch filter.
848 root 1.45 - implement widget protocol version 2, support for ui templates.
849 root 1.54 - mapinfo is now handled fully asynchronously.
850 root 1.48 - ext/irc: also log irc messages.
851 root 1.51 - ext/schmorplog: write user stat files asynchronously.
852 root 1.43
853 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
854 elmex 1.41 - limited the number of items that can be picked up and dropped
855 root 1.42 as temporary measurement against bad performance or dropping things
856     (this lead to long freezes and triggered the watchdog).
857 elmex 1.41 - improved the performance of the drop command a bit.
858 root 1.38 - switch from Event to EV for higher performance, easier usage,
859     less bugs...
860 root 1.39 - updated to release version of the gnu affero license.
861 root 1.38
862 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
863 root 1.36 - more thoroughly rename the binaries, contact addresses.
864     - update the copyrights.
865 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
866     crashes.
867 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
868     potentially causing crashes.
869 root 1.35 - assign weapons on user load time, not login-time, avoiding
870     crashes.
871    
872 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
873 root 1.32 - fixed an important bug that caused passwords to be forgotten.
874 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
875     in some of the maps.
876 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
877     which is now trivial to do.
878 root 1.33 - removed all traces of the old (and never working) plug-in interface
879     (70kb code less on amd64).
880 root 1.34 - improve/tune scheduling priorities.
881     - fix some freezing bugs.
882     - fix a memory corruption problem in dynbuf.printf.
883     - use channels for chat and many informational commands.
884     - improved the tutorial.
885     - create missile is now fixed.
886     - race fields must now contain archetypes.
887     - jumping skill now works as advertised.
888 root 1.31
889 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
890 root 1.24 - relicense under the gnu affero license.
891 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
892 root 1.24 - implement server-side framework for generic resources.
893     - use resource framework for server-provided ambient
894     music.
895 root 1.27 - save object owners (players only atm).
896 root 1.24 - replace limited sound api with server-provided sound effects.
897     - new sc (sound control) protocol command.
898     - improve fxix protocol to include types.
899     - exactly fill tcp segments, if possible.
900     - output-rate is now an upper limit, the server will automatically
901     (and quite perfectly) adjust to the network conditions, ensuring
902     low latency even during bulk transfers (music, images, sounds etc.).
903     - implement server-side widgets (i.e. client widgets controlled
904     in the server side). this will allow future expansion without
905     having to upgrade clients.
906     - implement a (artwork) world map with realtime player position
907     tracking.
908     - new and more efficient extcmd (server still supports old extcmd
909     protocol).
910 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
911     calcluation that could be easily exploited by users.
912     - rebalanced diseases to spread more naturally/evenly.
913     - completely asynchronous map loading even for tiled maps.
914 root 1.24 - replace simple messaging protocol with channels carrying metadata
915     (similar to message types, but more directed at the user).
916     - reduce command processing latency by a whopping 120ms by
917     reordering some processing steps inside the server. this directly
918     reduces lag by 120ms.
919     - actually send spell faces to the client.
920 root 1.23 - implement player genders.
921 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
922     otherwise return to savebed and possible kill if the log-out
923     was for too long.
924     - fast socket-dead detection (kick player after 8 seconds without ack).
925     - greatly reduce the cpu time needed to draw maps _again_.
926     - archetypes are now subclasses of objects.
927     - rebalanced shop greed and approval functions to be more realistic
928     (and likely match the actual intention).
929 root 1.23 - implement "crossfire pod" format for messages, with working bold,
930     italic, gender-specific text, paragraphs etc.
931 root 1.24 - implemented hint framework, players can opt to receive hints.
932     - implemented (long) book framework, added some books from the cf wiki.
933 root 1.23 - implement generic message framework that uses xml, utf8 for the client
934     protocol and is capable of transmitting generic meta information.
935 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
936     - replace the nexus by a per-player tutorial map that teaches stuff
937     better than the newbie house.
938 root 1.18 - fix the magicmap colours.
939 root 1.19 - optimise map update even more by removing unneeded code and checks.
940     - decouple map and stats update from pl->ob and use pl->observe instead.
941     - implement observe command.
942 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
943     calls with a simple comparison.
944     - fix a latent crossfire bug that could crash the server because the
945     map refresh did not update the mapspace.
946 root 1.24 - support custom keys for regions and maps, regions are now
947     refcount-managed.
948     - allow worldmap overlays anywhere in the 000..999 range.
949     - new system to acquire time slices for background jobs, to reduce
950     jitter.
951 root 1.27 - semi-persistent object-referencing framework (currently only players
952     supported).
953 root 1.22 - dependency tracking for perl extensions.
954 root 1.24 - new slag-ex extension for cleaning cauldrons.
955     - fix invoke result processing.
956     - there are even less i/o syncpoints in the server now.
957 root 1.29 - added map-tags extension that scans all maps for object tags
958     and records them in the database (not used yet).
959 root 1.28 - metaserver 2 support.
960 root 1.22 - many more bugfixes and minor optimisations.
961 root 1.16
962 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
963 root 1.14 - optimised event invocation (non-wanted events can now be
964     skipped with 4-5 inlined instructions).
965 root 1.12 - complete rewrite of town_portal: it now creates a portal
966     to the "nearest" town only, travel is only possible
967 root 1.13 to the town and back, anybody can use it (also removes
968     one of the remaining syncpoints in the server).
969 root 1.10 - complete rewrite of the range/attack skill slot system:
970     there are now two slots, one for combat, one for ranged
971     attacks.
972     - introduce the concept of a current weapon (either a ranged
973     or a combat weapon/skill/tool) and switch between them as
974     needed.
975     - rewrite bow code so bows get more useful: apply damage,
976     attacktype and other stats to the arrows and treat
977     bows as weapons. also rebalance the missile weapons skill
978     so its damage increases with level.
979     - rewrite the complete player speed logic: weapon_speed now
980     works as documented and there are no unnatural speed boosts.
981 root 1.6 - implement a utility - cfutil - that simplifies arch and map
982     installation, replacing the old collect scripts and
983 root 1.9 simplying deployment by scaling and cutting faces as required.
984     - simplify the map protocol extensively by taking advantage
985     of missing bigfaces, speeding up map generation immensely.
986 root 1.6 - implement inherit keyword allowing archetypes to inherit from
987     other archetypes.
988     - rationalise archetype, region and treasurelist file format
989     into a single file format and make them reloadable asynchronously.
990 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
991     reloadable at runtime.
992 root 1.6 - implement 64x64 faceset support.
993     - implement fxixsx protocol that saves
994     a lot of bandwidth over the old image/face/smooth packets
995 root 1.11 and allows images > packetsize, incremental and background
996     transfers.
997 root 1.6 - implement a bandwidth-saving smoothing protocol that works
998     on a face basis as opposed to a mapspace basis.
999 root 1.7 - the server can now rate-limit image uploads to not exceed
1000     a certain (client-configurable) speed while guarenteeing full
1001     freedom of movement.
1002 root 1.8 - implement new ex command to request item descriptions.
1003     - implement new msg command for in-game messages with meta
1004     information (using xml).
1005 root 1.9 - enforce utf-8 for all text messages.
1006 root 1.13 - added micropather (not used yet).
1007 root 1.6 - many, many bugfixes.
1008 root 1.1
1009 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1010 root 1.1 - make coroapi accessible to cf+.
1011     - moved map handling logic completely to perl
1012     - per player maps are now marked in the map
1013 root 1.2 - maps are saved completely differently now,
1014     and much more often.
1015 root 1.17 - rewrote map header parser and writer, to be much faster.
1016 pippijn 1.4 - maps and players are now (in the average case) loaded
1017 root 1.2 and saved completely asynchronously, I/O contention will no
1018     longer freeze the server.
1019 pippijn 1.4 - players and maps can be loaded anytime, without the player
1020 root 1.2 being logged in.
1021 root 1.1 - automatically generate method interfaces for perl from headers
1022     - unbundled freezethaw
1023     - mostly rewrote common/map.C
1024     - completely rewrite server/swap.C
1025     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1026     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1027     - better message for apply failures due to applymode
1028     - removed most all of the weather code
1029     - unified logging to stderr and file
1030     - too many minor changes to document