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Revision: 1.542
Committed: Tue Jan 5 09:01:22 2010 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.541: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
16     in lorak.
17 root 1.538 - (maps) improve tindervale maps slightly.
18 root 1.540 - (arch) fix filth archetype.
19 root 1.541 - do not try to connect to an irc server unless explicitly configured.
20 root 1.542 - do not expect decltype() to be available in gcc 4.4.
21 root 1.538
22 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
23 root 1.532 - the destruction spell could/would corrupt server memory quite often.
24 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
25     disk, not when it already was in memory.
26 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
27     avoiding livelock during high-load emergency saves.
28 root 1.530 - logging in did not properly unapply all skills.
29 root 1.531 - (maps) make the invite quest marking much more obvious.
30 root 1.533 - (arch) fix warrior archetype names.
31 root 1.532 - map prefetching never prefetch upwards.
32 root 1.534 - wizpass no longer makes you non-blocking.
33 root 1.536 - (maps) add light to some of the special maps, add troll
34     map.
35 root 1.530
36 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
37 root 1.515 - (maps) add gorokh_final mapset from crossfire.
38 root 1.516 - (maps) block most vault-type mlab locations, open up
39     imperial converters for anybody to use.
40 root 1.519 - (maps, arch) replace all permanent stat potions by random
41     variants.
42 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
43 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
44     real player object on player changes.
45 root 1.522 - diseases and maybe other things could sometimes reduce the speed
46     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
47     much grief.
48 root 1.523 - speed_left randomisation was, apparently, totally broken.
49     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
50     of the speed slot internally and in map save files. among other
51     things, this gets rid of all the abs (speed) calls.
52     - reduce map file save files by using abridged keywords aliases.
53 root 1.494 - shop specialisation calculation was totally broken.
54 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
55     now enforced.
56 root 1.498 - fix magic mapping, which only worked for inate spell casting.
57 root 1.495 - godgiven items will now be explicitly described as such.
58 root 1.524 - (arch) dded a quiver of bolts.
59 root 1.504 - materialnames would change "randomly" on every load, only
60     set the material when the materialname was not set before.
61 root 1.497 - balancing change, halve rod recharge speed (instead
62     of 4.8s, the standard rods now recharge in ~10s. not a solution,
63     but still.
64 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
65 root 1.509 the costly flag-checking loop in most cases and using a simple
66     repeat-cache for speed_left.
67 root 1.507 - always delay stats update for players on insert/remove till
68     next tick/command, which saves a lot of cpu cycles on drop/take.
69 root 1.514 - add hint about havign to run to attach unaggressive npcs.
70 root 1.494 - pet monster level was not displayed correctly in "showpets index".
71     - clean up floating point conversions and many similar nitpicks.
72 root 1.502 - fix hanuk altar.
73 root 1.504 - overhaul material system to be much faster, and having less bugs, but
74     still having a lot of cruft :/.
75 root 1.502 - add marble shop floor.
76 root 1.494 - move gcc specifics to new file include/compiler.h.
77     - unrecognised cfpod directives could cause undefined behaviour.
78 root 1.505 - added boes' marble shop to steinwandstadt.
79 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
80     - optimise mapspace updates.
81     - cache volume/items per mapspace.
82 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
83     decrease).
84 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
85     have led to weird item multiplications.
86 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
87 elmex 1.501 - fixed crash bug in learn_spell command.
88 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
89 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
90     from perl to c++.
91 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
92     and use it in some "inner" loops.
93 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
94 elmex 1.511 - fixed jeweler experience output to not be floating point.
95 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
96 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
97 root 1.518 - try to prefetch memory inside process_objects, which can give
98     enourmous speed gains.
99     - make some small optimisation to the process_objects loop.
100 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
101     handling different chksum lengths.
102     - check for hash collisions in cfutil.
103     - reduce face checksum size from 6 to 4 bytes.
104 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
105 root 1.523 - removed weather-specific attributes.
106     - fixed genkeywords dependency.
107     - do not clear "randomitems" slot for world underlays.
108     - use "sl" as short-hand for speed_left in save-files, just to make them
109     smaller.
110 root 1.517 - in general, don't crash on value-less resource file lines
111     anymore, due to get_str never returning a 0-pointer.
112 elmex 1.521 - code cleanup in move_symptom.
113 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
114 root 1.494
115 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
116 root 1.481 - some Andrew Madloch wanted, despite being specifically told
117     multiple times that the Deliantra parts additions are under AGPL,
118 root 1.487 lock up the source code of the server within his company.
119 root 1.481 some reorganisations have been done to the sourcecode to make
120     it clearer that this violates the Affero GPL. Help to keep
121     Deliantra free software even for the coming generations
122     and be wary of the promises of Andrew Madloch, he has nothing
123 root 1.487 good in mind for free software.
124 root 1.480 - clarify which files of the server are 100% AGPL.
125 root 1.481 - minor reorganisation, move some GPL code into other files.
126 root 1.483 - implement viewpoint (which is like observe, but only for the map,
127     not stats etc.).
128 root 1.484 - replace magic mapping overlay by a flying bird exposing area
129     on the worldmap (ext/magic_mapping.ext).
130 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
131     - @find results in npc dialogue is now stored in $find.
132 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
133 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
134 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
135     dm instead.
136 root 1.456 - (maps) add town portal to celvear.
137 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
138     mapsets from crossfire, together with associated archetypes.
139 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
140     - (maps) define a new whalingoutpost region.
141 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
142     and most archetypes that go with them (without stoning and swallow effects),
143     casino tokens and stock certificates are also missing.
144 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
145     and santo dominion.
146 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
147     to go with them. also adjusted archetypes to be more korrekt "gotisch".
148 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
149 root 1.460 - properly close client-side dialogue when the player is teleported away.
150 root 1.459 - map-tags did not properly close it's database tables or wait
151     for a quiescent state, causing memory corruption on reload.
152 root 1.454 - support "stat.xyz" accessor in match expressions.
153 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
154 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
155     fixes long answers from npc dialogue).
156 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
157 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
158     and to not add a "put your code here" force needlessly.
159 root 1.463 - (arch) fix or improve many plurals.
160 root 1.465 - markers do no longer add a force if the slaying field is unset.
161 root 1.466 - sped up search-items implementation, but it's still horrible.
162 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
163 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
164     used to reogianise the illogical arch tree a bit.
165 root 1.479 - (maps) import most map names from crossfire.
166 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
167 root 1.483 - fly_high movement gives better los, ignoring blocksview.
168 root 1.488 - the addexp command should now honour skill names with spaces.
169 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
170 root 1.491 - (arch) added many more buildable marble floors.
171 root 1.490 - major namespace cleanup: save 45kb by making functions static
172     that were unnecessarily global.
173 root 1.452
174 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
175 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
176 root 1.451 - fix a memory buffer overflow in the book code.
177 root 1.429 - add @check, @find npc dialogue commands.
178     - (maps) add a number of town interiors.
179 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
180 root 1.451 - (maps) add celvear area from cfextended.
181 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
182     - (server,maps) fix bug causing some library books not to be chained down,
183     cause Scorn/Navar libraries not to have inscribable books.
184 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
185 sf-marcmagus 1.433 inappropriate item power.
186 root 1.448 - (maps) fix intwell balancing issue.
187 root 1.437 - improve the look of generated books.
188 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
189     - fix bug where players could bypass no_drop by putting items in containers.
190 root 1.430 - consecutive commands arriving at the same time in the server would be
191     corrupted if the length was >255.
192 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
193 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
194     and perl.
195 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
196     functionality (and more) inside the same object using the match expressions.
197     - create simpler match expression compiles in many common cases.
198 root 1.439 - reduce object size by removing obsolete "seen_by" member.
199 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
200     of the new dynbuf::splice function (which gave an unexpected net win
201     in code size...).
202 root 1.442 - the server will no longer complain (and subtly fail) when an object
203     being removed from a map causes another object to get removed.
204 root 1.441 - banish strncpy from the server, speed up and simplify sending item
205     descriptions to the client considerably.
206 root 1.442 - add new "in head" set modifier for matches.
207     - new BLOCKED_MOVE event added.
208     - mapscript archetype now has activate_on_xxx true by default, as similar
209     connected elements.
210 root 1.448 - (maps) imported all styles from cfextended except
211 root 1.444 floorstyles/land_plots and monsterstyles.
212 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
213 root 1.446 - don't crash when treasure lists are empty / supply new empty
214     treasurelist for randomitems when none can be found.
215     - implement cf::map::static_maps and use it in map-tags.ext.
216 root 1.449 - fix a bug in map-tag scanning when moving tags.
217 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
218     for a reaction.
219 root 1.447 - implement new "loadall" map loading command, purely for debugging.
220 root 1.429
221 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
222 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
223     but not horns (to make them more useful for content-creators).
224 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
225     2) it skipped spell effects and 3) it didn't handle the case where
226     and object was destroyed while iterating over it correctly. all this
227     allowed players to sometimes walk onto spaces they should not be able to
228     walk on.
229 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
230 root 1.399 - examining an object now dumps the serialised object form when the user
231 root 1.404 is a wizard (wizlook).
232 root 1.421 - altars no longer accept unpaid items.
233 root 1.411 - party spells didn't work all that well.
234 root 1.424 - added complex object matching framework (cf::match), and make altars
235     and pedestals use it.
236 root 1.425 - identified skill-tools show what skill they grant.
237 root 1.399 - display the duration of change_ability spells when examining them
238     (missing: protection spells, but they are a hack...).
239 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
240     adding more variety to the different mushrooms.
241 root 1.398 - fix a minor cfpod formatting bug.
242 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
243     the hintmode setting on the settings page.
244 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
245 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
246 root 1.399 - enable the object loader to also dump archetypes.
247 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
248 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
249 root 1.402 - force the initial face when loading an object that is time-animated
250     or a monster, so it does not have to be specified anymore.
251 root 1.403 - fix a bug where recasting an ability changing spell could shorten
252     its remaining duration.
253 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
254 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
255 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
256     up splay operations as well.
257 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
258 root 1.412 - implement introspection data for C++ classes (%REFLECT).
259 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
260 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
261 root 1.419 - fix transmutation alchemy.
262 root 1.424 - speed up many frequently-invoked C->perl callbacks.
263 root 1.419 - added complex object matching framework, to be used in altars and the like.
264 root 1.426 - switch to YAML::XS from YAML.
265 root 1.396
266 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
267 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
268     that ultimately was not helpful to catch it :)
269 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
270     all callers to use either one or the other, as appropriate. This
271     fixes the (rather fragile) light spell, maybe others.
272     - fixed an overflow and exploit in the bank/payment code.
273     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
274 elmex 1.384 to explain the skill a bit more.
275 root 1.389 - removed a buggy check for zero attacktype. So that we might find
276 elmex 1.388 the real bugs in the archs/maps/objects.
277 elmex 1.394 - Fixed enabling torches with lighters.
278 elmex 1.387 - (maps) Added Heaven Town region.
279     - (arch+maps) Fixed & normalized warriors on map
280     /quests/peterm/CTower/Barracks.
281 root 1.392 - fix the light spell (and possibly diseases and other lights).
282 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
283 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
284     a long time ago, and similar cases are still to be found in the maps.
285     - make the socket_timeout configurable in the code (but not yet for users).
286 root 1.393 - earth wall health bar is now correct.
287 elmex 1.384
288 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
289 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
290     freeze with IO::AIO anymore due this change.
291 root 1.364 - avoid a crash when a player tries to apply a lighter.
292 root 1.376 - allow a spell argument for dimension door.
293 root 1.362 - move shop item listing and some otherstuff into the info tab.
294 root 1.360 - avoid crashes when non-players cast party spells.
295 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
296 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
297     - small improvement of the number of potions in shops
298     (by Job Vranish).
299     - added a few party spells (by Job Vranish).
300 root 1.362 - use a common message dynbuf.
301 root 1.364 - destroying tear down objects will now use the full hp range
302     for animation and will only destroy/lastframe when hp < 0.
303     - allow monsters to use earth to dust.
304     - use manhattan distance for get_rangevector_from_mapcoord, just as
305     in get_rangevector.
306     - los updates now correctly take tiled maps into account.
307     - do los updates even on maps without darkness.
308 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
309 root 1.375 - upgrade to IO::AIO 3.21.
310 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
311 elmex 1.373 - properly catching exceptions from callback in irc.ext.
312 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
313 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
314 elmex 1.368 - (arch) added hint about usage to Slag Ex.
315 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
316     like the rest.
317 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
318 root 1.378 - (arch+maps) added rate limited converter and adjusted
319     /elmex/mana_fountain.
320     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
321     - reduce size of casting_time, move_status, attack_movement,
322     last_heal and last_sp slots, squeezing some more space out of struct
323 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
324     anywhere.
325 root 1.358
326 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
327     - fixed bug in alchemy, where finding the right object for enhancements
328     didn't work.
329 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
330     effects (w.r.t. put_more) per mapspace, to give the server a chance
331     to survive a hundred deathsheads.
332 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
333     disastrous bug of unfortunately unknown proportions...
334 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
335 root 1.343 - use gender-neutral place descriptions for invite.
336 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
337     Thanks go to Lisa Larsen!
338 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
339     anymore).
340 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
341 root 1.345 - use better dependency tracking for include/keyword.h.
342 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
343     so it is possible to invite somebody out of some stck-till-death traps,
344 root 1.346 or simply to commit suicide.
345 root 1.352 - replace the "ignoring delayed commands" message by something more useful
346     (cf. cunning gnome freezeing issue).
347 elmex 1.349 - various fixes for weapon improvements.
348 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
349 root 1.353 - support T and G sequences in cfpod.
350 root 1.343
351 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
352 root 1.339 - convert me command from per-map to chat, which makes more sense, also
353     document it.
354 elmex 1.336 - more than one spellbooks of same class can now be given
355     in class selection.
356 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
357     spell rebalancements.
358 elmex 1.338 - the IRC gateway filters IRC colors now.
359 elmex 1.336
360 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
361 root 1.331 - (arch) fix quiver of Holding Bolts.
362 root 1.332 - applying unpaid items will now examine them.
363 root 1.330 - add "What" column to body command, showing items in that slot.
364 elmex 1.329 - redesigned and rebalanced lamps and torches.
365 root 1.330 - add "..." to item names that have been shortened.
366     - fixed "assign" function that squeezes strings into fixed length.
367 elmex 1.333 - add cursed effect to lamps and (some) torches.
368 elmex 1.334 - fixed bad assigned crafting skills and their tools.
369 root 1.312
370 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
371 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
372 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
373 root 1.312 - make monster smell logic dependent on their wisdom stat.
374 root 1.324 - put the death reason into a separate tab.
375     - converted "connected" slot to string, cleanly got rid of some ugly
376     hacks such as the path_attuned hack.
377 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
378     - replace one-at-a-time hash by faster than smaller FNV-1a hash
379     when hashing strings.
380 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
381 elmex 1.320 whether the right cauldron is used.
382 root 1.313 - considerably optimise shared string implementation by
383 root 1.316 making its null value a compiletime constant.
384 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
385     as well as using shstr_cmp to pass shared stringsa round efficiently,
386     for lots of code size savings.
387 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
388     they are sleeping: generators now check for the sleeping flag.
389 root 1.318 - tell gcc not to excessively inline some perl interface functions.
390 root 1.322 - remove marking rune length limit.
391 root 1.323 - fix formatting of cfpod when a verbatim block was following
392     a single newline.
393     - move resistances, statistics and showpets command output into tabs.
394 root 1.326 - implement map scripts that can replace the boulder logic without
395     having to write extensions.
396 root 1.310
397 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
398 root 1.302 - fix a longstanding bug that teared multipart monsters
399     at map boundaries apart.
400 root 1.292 - temporarily make permanently invisible player visible when
401     he/she makes noise.
402 root 1.284 - fix being able to see through walls a bit.
403 root 1.303 - improve look at output.
404 root 1.285 - completely replaced the line of sight algorithm with a variant
405     of spiral fov capable of visibility grades and arbitrary
406     shadow angles, that uses less memory and less code.
407     - the new los code supports arbitrary map rectangles and loosens
408 root 1.310 other restrictions of the old code, supporting further optimisations.
409     - update los if blocksview-objects are inserted in a map, not just when
410 root 1.287 removed (e.g. for summon fog).
411 root 1.303 - permanent invisibility doesn't make immune against making noise:
412     implement a noise system that allows monsters to locate the player
413     when he/she makes noise.
414     - implement a primitive smell system that monsters can use to track
415     players.
416 elmex 1.288 - create bomb now also works when casted by door traps.
417 elmex 1.290 - (arch) new torch graphics.
418 root 1.289 - (maps) considerably soften the subway spider.
419 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
420     the guards from being killed by players.
421 root 1.310 - (maps) lots of tweaks in and around scorn.
422     - (maps) use special non-blocksview jungle, mountain and
423     darkforest freely on the worldmap, to get gradual sight obstacles
424     instead of total blackout in those areas.
425 root 1.289 - no maximum darkness for outdoor maps anymore.
426 root 1.291 - add more hints, fix some messages.
427 root 1.292 - fix a bug: firing rods should tell you something about them.
428     - make light additive even within players.
429 root 1.293 - darken xrays effect a bit.
430     - improve handling of los changes when inserting or removing
431     objects, not perfect yet.
432     - make map darkness signed (formerly unsigned) to allow
433 root 1.294 ambient lighting and centrally manage darkness as an offset.
434     - revamped, fixed and documented the server calendrics, also
435     tell users the current time and data, to improve awareness.
436     - implement proper wizlook flag and handling of wizlook, instead
437     of dumbly just clearing los once.
438 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
439     and has a smaller runtime variance.
440 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
441     making them actually useful.
442     - see_in_dark now increases the viewing radius by 3.
443 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
444     speedup, as well as in many other places.
445 root 1.299 - remove support for extended map infos - these are not used
446     by the deliantra client and removing them gives us a 10% speedup
447     when sending map changes.
448 root 1.300 - remove most gcfclient and other client bug workarounds, as well
449     as now obsolete protocol versions, simplying the code.
450 root 1.301 - optimise and simplify generation of random numbers.
451 root 1.303 - correctly provide a non-zero default density for materials, to
452     avoid crashes, fix other bugs in the material handling code.
453     - fix volume calculations.
454     - fix cfpod parsing when multiple verbatim blocks were separated by
455     newlines.
456 root 1.305 - increase monster detection radius from wis/5 to wis/3.
457 root 1.306 - remove old pickup modes.
458     - remove obsolete disarm and search commands (search wasn't working
459     anyways).
460 root 1.308 - fix a crash when an npc applied a sign.
461 root 1.284
462 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
463 root 1.283 - this release is assumed to be very stable.
464     - (maps) radically redesigned and improved tutorial.
465 root 1.280 - directional casting no longer immediately removes the invisible effect.
466 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
467 root 1.272 - fix overflow in lighting calculations.
468     - negative glow radii can no longer cause total darkness.
469 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
470     only maximally-lit ones.
471 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
472     - swashbucklers got the oratory skill now.
473 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
474 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
475 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
476 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
477     (which was probably broken, too).
478 root 1.281 - support negative glow radii during daytime, too.
479     - use circular, not rectangular, viewing area.
480     - use minimum viewing distance of 2 in outdoor maps.
481     - negative glow is stronger than viewing area or lamps.
482 root 1.283 - (arch) new darkness spell face.
483 root 1.272
484 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
485     - (maps) completely redesigned scorn.
486 root 1.269 - "cast light" now works on oneself.
487 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
488     negative glow radii again (they were totally broken before).
489 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
490 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
491 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
492 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
493 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
494     back to the player.
495 root 1.251 - attuned/repell and spell base level system reworked.
496 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
497 root 1.247 be less erratic now.
498 root 1.248 - refuse to write the uuid file if the uuid is zero
499     (to avoid writing it in early crashes).
500 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
501     - speed up emergency_save by not syncing every file separately.
502     - no longer reattach perl to every object on reload, it's slow, and no longer
503     necessary since we don't nuke stashes anymore.
504     - do not bootstrap perl from the commandline args, use separate eval for
505     better error reporting.
506 root 1.259 - fix a crash when pushing cone spells met ice attacks.
507 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
508 root 1.255 - speed up map refresh in server a bit.
509 elmex 1.258 - refactored drop code and fixed some programming errors in it.
510 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
511 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
512 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
513     as the current weight of the inventory.
514 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
515     dragonfire has been introduced for the non-dragon players.
516 root 1.265 - remove unused "tooltype", "start_holding" object slots.
517     - change "weapontype" object slot to uint8.
518     - convert "hide" object slot into flag.
519     - reorder object members for better locality of reference and codesize
520     decrease.
521 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
522 root 1.267 - fix a crash when no skill could be found when killing amonster.
523 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
524     every completed aio operation.
525 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
526     and update mapspaces if necessary.
527 root 1.246
528 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
529 root 1.241 - removed all command line parsing, only env variables are supported
530     anymore.
531 root 1.239 - region-specific monsters will now once more be on the worldmap.
532 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
533 root 1.225 would grow out of bounds.
534 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
535 root 1.222 - fixed a double-escaping bug in the pod-parser.
536     - rewrote the cfpod parser in C++.
537     - hintmode moved to C++, players need to re-set their hintmode if
538     they dislike "show".
539 root 1.231 - fix RIP inscription.
540 root 1.239 - bump login name length from 18 to 20 char max.
541 root 1.231 - correctly support gender in emotes.
542     - correctly support gender in the death messages.
543     - correctly generate death messages for players only when they really die,
544     with increased information.
545 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
546     and data corruption (but apparently was never triggered).
547 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
548 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
549     data corruption bug.
550 root 1.223 - tweak coredumping/monitoring a bit.
551 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
552 root 1.227 - do not crash in the loader when an inventory object could not be loaded
553     (from a corrupted file).
554 root 1.241 - redid skills command to send output to proper channel.
555 root 1.233 - object->map is no longer refcounting.
556 root 1.228 - add FLAG_DEBUG for internal debugging.
557 root 1.231 - add NDI_VERBATIM flag to send_msg.
558 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
559 root 1.240 - player->exists is no longer a sync_job.
560 root 1.233 - split login.ext's player scheduler into
561     it's own player-scheduler.ext extension.
562 root 1.222
563 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
564 root 1.212 - require perl 5.10.
565 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
566 root 1.204 - swap player and observed count's on the map when observing.
567 root 1.205 - add (mostly untested) mapspace perl class and accessors.
568 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
569 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
570     could be found.
571 root 1.208 - pits now have a configurable "random spread" range and default
572 root 1.213 to a radius of two now.
573 root 1.212 - rewrite pay_player_arch.
574     - use a more stable perl_reload implementation.
575     - do not use Symbol::delete_package (causes crashes after perl-reload),
576     use our own, safer, clear_package instead.
577     - when asynchronously dumping core, close all file handles to allow
578     the server to restart concurrently.
579 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
580     sequences, without double-encoding. it should be faster, too.
581     - the above fixes wrong display of help tetx and many other issues.
582 root 1.216 - use lzf and frag packets for large messages for clients supporting them
583 root 1.218 (0.9976+), use it for long books and other messages.
584 root 1.210 - eradicate listen command and corresponding code.
585 root 1.211 - eradicate logs command.
586 root 1.218 - let the client log into the server log, used for crash backtraces.
587 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
588     old style spell objects with the spell magic bullet.
589 root 1.220 - (arch) fixed skill less rods in the archetypes
590 root 1.204
591 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
592 elmex 1.197 - made jeweler workbench larger and some other minor map
593     changes in jeweler town.
594 root 1.196 - fixed wrong item handling in jeweler skill code.
595 root 1.198 - (arch) use a special "key_random_map" for random map keys
596     that are used up.
597 root 1.199 - fix a crash when the player who was observed has logged out long
598     enough for his region/map to be gone.
599 root 1.200 - port to g++-4.3's incompatible tr1 changes.
600 root 1.201 - add some missing dependencies.
601 root 1.203 - log to /var/log/deliantra/ by default.
602     - hack observe code to enable smooth movmenet when observing.
603 elmex 1.195
604 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
605 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
606 root 1.179 - correctly move gsay to the party channel.
607 root 1.178 - fix a crash when animate weapon was used in some areas.
608 elmex 1.177 - fixed unnecessary identification of by converters created objects.
609 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
610     with NPCs.
611 elmex 1.175 - (arch) dragon scales got proper type now
612 root 1.193 - object::decrease would sometimes cause container weights to
613     be wrong, this has been fixed.
614 root 1.194 - do not send time updates for newly-seen items.
615 root 1.185 - thawing an icecube will once more drop its contents to the ground.
616 root 1.183 - fix cone spells etc. going through walls sometimes.
617 root 1.186 - fix a weight update bug that sometimes left containers
618     with wrong weights.
619 root 1.194 - added auto_apply event and extension for shop tiles.
620 root 1.172 - work around get_map_flags invoking perl and switching the stack.
621     - make sure the map is loaded when using a town portal return.
622 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
623     where healing spells didn't cost any grace.
624 root 1.173 - fix starvation kill reason.
625 root 1.174 - fix pk killer name message.
626 root 1.189 - don't let people apply signs with @match.
627 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
628     what seems to be the biggets memleak in the server).
629 elmex 1.171
630 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
631 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
632     - use anyevent to manage listen ports (this enables IPv6 support).
633 root 1.167 - server supports ipv6 client connections now.
634 root 1.168 - use newly-available Coro::AnyEvent.
635 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
636     to let it handle AIO requests.
637 root 1.167
638 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
639 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
640     processing considerably (especially in the client) and reduces data transfers
641     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
642 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
643     - (map) fixed npc dialogue in pup_land/s_f/special.
644     - bugfix: fix a crash when a player casts a swarm spell and then logs out
645     (swarm spells now stay in the player's inventory).
646 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
647 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
648     archetype *archname* (chairs of different facings were merged).
649     - bugfix: fix a potential crash issue in find_object_name (not used
650     normally).
651 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
652     (destruction, magic missile etc.).
653 root 1.163 - swarm spells without a direction now use various spiral patterns
654     instead of being fully random.
655 root 1.158 - update AnyEvent API to 3.4 and above.
656 root 1.156
657 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
658 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
659 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
660 root 1.152 - bugfix: the jumping skill now gives experience for jumping
661     and for attacking monsters. it also takes about one second to do a jump.
662 root 1.138 - bugfix: players couldn't starve in 2.53 :(
663 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
664 root 1.152 - bugfix: spell effects like word of recall are removed on death.
665 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
666     were created outside a map.
667 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
668     (fixed by reversing the logic).
669 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
670 root 1.153 - bugfix: the random map generator no longer leaks key objects.
671 root 1.154 - bugfix: support random maps >127x127.
672 root 1.152 - (maps) fixed the death certificate system in nimbus.
673 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
674 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
675 root 1.147 - (arch) give ball lightning a real name.
676 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
677 root 1.155 - support cfpod in ex replies (client item tooltips).
678 root 1.143 - unapply item in range slow when readying a spell.
679 root 1.148 - bugfix: account for rounding errors in weight updates.
680 root 1.139 - remove synchronous mkdir in chargen_race_done.
681     - fix per-race starting maps.
682 root 1.142 - check hiscore on suicide and quit as well.
683 root 1.138 - tell players when they are starving.
684 root 1.133 - get rid of costly object_from_name conversion for altar effects.
685     - fix map difficulty calculation for generators.
686 root 1.146 - slightly more intelligent handling of "is_animated" flag.
687 root 1.149 - support no_drop map header flag (before it was only available internally).
688 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
689 root 1.133
690 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
691 root 1.119 - bugfix: custom skill settings were not saved by the server.
692     - bugfix: remove did not actually remove items from the inventory, leaving
693 root 1.116 ghost items.
694 root 1.119 - bugfix: properly update items identified on the ground.
695 root 1.120 - bugfix: use localtime_r in the logger thread.
696 root 1.122 - bugfix: player starvation will now give the correct kill reason.
697     - bugfix: archetype reloads could crash the server.
698 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
699 elmex 1.114 player is not logged in.
700 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
701 root 1.117 server startup.
702 root 1.128 - bugfix: fix the door surround check in the random map generator.
703     - (maps) fix heaven quest difficulty progression.
704     - (maps) fix some random map styles.
705     - dropping items a shop is not interested in won't sell them anymore.
706     - rods and horns with a too low maximum charge allow now at least one discharge.
707     - implement kill & death statistics.
708     - random map preparation is no longer synchronous.
709     - rewrite find_style in perl, no longer does synchronous I/O.
710     - improve random map specials placement.
711     - make the killer a real object pointer instead of a string, improved
712     kill reason messages.
713 root 1.117 - take advantage of new aio_close and aio_chmod.
714 root 1.128 - implement archetype::get, object::deep_clone and update callers.
715 root 1.125 - change_abil is much faster.
716 root 1.126 - update the floorbox more often to work around the reverses item order
717     display in clients.
718 root 1.125 - cleaned up object copying by encapsulating it to a single place.
719 root 1.126 - add hints to the invite messages.
720 root 1.127 - rewrote key<->value pair handling.
721 root 1.128 - use an independent random number generator for the random map generator.
722 elmex 1.113
723 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
724 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
725     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
726     - completely automate the weight handling, should fix all weight
727     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
728 root 1.103 - reloading archetypes while a user was in the character creation phase
729     could crash the server.
730 root 1.106 - fix a nontrivial number of cases of code commented similar
731     to "is this really correct?", as many of those cases are now handles
732     automatically by lower level code.
733     - replace many ad-hoc checks for client visibility by object::visible_to,
734     should result in broader applicability of functions using it.
735 root 1.104 - merge items with different arch pointers refering to the same arch
736     (due to archetype reloads).
737 root 1.106 - refactored the object remove/insert functions and most related
738     functions (decrease, split, merge_ob etc.).
739 root 1.105 - make it compile better on freebsd (reported by pippijn).
740 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
741 root 1.108 - fix the longstanding "container stays open" bug.
742 root 1.107 - improved floorbox updating to be incremental and other protocol
743     optimisations.
744     - get rid of update_after_inventory_change and only do update stats
745     for weight once/tick/player at max.
746 root 1.109 - rewrite party commands, use party channel.
747 root 1.103
748 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
749 root 1.97 - properly link against libgthread as that is needed to make the slice
750     allocator thread-safe.
751 root 1.91 - support perls not compiled with 64 bit support (though this is not a
752     recommended configuration) (reported by Samuel Gondouin).
753 root 1.94 - always put godgiven items into the player inventory, never any containers.
754 root 1.92 - (maps, arch) the scorn go club was founded!
755 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
756 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
757     became a real spell-class.
758 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
759     - (arch) considerably strengthened spark shower and destruction.
760     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
761     finally reloadable at runtime.
762     - changed archetype loading algorithm to only require one pass and
763     use delayed resolving of references.
764 root 1.101 - examine command now uses the examine infobox.
765 root 1.102 - implement an "incremental garbage collector" for archetypes.
766 root 1.98 - enable slice allocator again.
767 root 1.96 - implement optional free memory poisoning.
768 root 1.91
769 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
770 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
771 root 1.85 skill.
772 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
773     names (also update all maps to use money instead of coins).
774 root 1.78 - add uuid accessors to perl.
775     - add coin names and archetype accessors to perl.
776 root 1.80 - fix runtime uuid file format to use "." instead of ",".
777 root 1.78 - change perl extensions to not use hardcoded coins and values.
778 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
779     and be more parsimonous of uuid usage by the exact value out on exit.
780 root 1.86 - write log messages in another thread, removing another sync point.
781     - support multi-line log messages in a nicer way.
782 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
783 root 1.81 - fix a minor memleak in the random map generator.
784     - some parts of the random map generator are not coroutine-safe,
785     so only call it "single-threaded".
786     - major cleanup of memory management in random map generator.
787 root 1.87 - slight refactoring of the random map generator, faster too.
788 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
789     bookkeeping bug.
790 root 1.87 - work around "player is on active list" problem by deactivating player
791     after loading.
792 root 1.81 - garbage collect shstr's more evenly and adaptively only when
793     there have in fact been allocations.
794 root 1.82 - fix object::insert to do as documented and insert into the env
795     if necessary.
796     - fix cf::map::unique_maps.
797     - fix nrof overflow check in can_merge_slow.
798     - fix converter code to handle >31 bit values.
799 elmex 1.83 - added support for the player_sold flag
800 root 1.84 - converters no longer accept unpaid items.
801 root 1.88 - canonicalize random map meta files for better unification.
802 root 1.77
803 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
804 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
805     when mlockall has been used.
806 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
807 root 1.72 - use separate thread for ticker timing (and more in the future).
808     this greatly increases timing accuracy and gets rid of an enourmous
809     number of gettimeofday calls.
810 root 1.82 - use a separate thread to signal aio completion, for lower latency.
811 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
812 root 1.71
813 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
814 root 1.68 - rebalanced default experience table to be more exponential
815     and much easier up to level ~40, then moderately harder.
816 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
817 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
818     - do not exit on reload/load errors but properly cleanup.
819 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
820 root 1.66
821 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
822 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
823     (this fixes the jeweler skill).
824 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
825 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
826 root 1.63 - move tombstone to real map if player died due to cave-in (even if
827     it has reset, which is better than putting it on the savebed, also as
828 root 1.321 proof that the player didn't use a savebed).
829 root 1.59
830 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
831 root 1.56 - work around perl bug in configure perl module version check.
832 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
833 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
834 root 1.52 - fix a bug in animate_weapon, causing a crash.
835 root 1.54 - no longer exit when a coroutine throws an exception.
836 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
837 root 1.53 - fix the "<player> is nuts" message.
838 root 1.58 - fix an exception at logout due to the json_coder being gone.
839 root 1.43 - upgrade to EV version 2.0 API.
840 root 1.47 - when players don't apply a savebed correctly but stand above one,
841     do not move or kill them.
842 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
843 root 1.43 - implement generic framework for server-side resource files.
844     - implement resource file update event.
845     - hook experience table update into the framework.
846     - move jeweler.yaml to resources (arch/).
847 root 1.44 - switch from Crossfire to Deliantra perl module.
848     - implement json2json arch filter.
849 root 1.45 - implement widget protocol version 2, support for ui templates.
850 root 1.54 - mapinfo is now handled fully asynchronously.
851 root 1.48 - ext/irc: also log irc messages.
852 root 1.51 - ext/schmorplog: write user stat files asynchronously.
853 root 1.43
854 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
855 elmex 1.41 - limited the number of items that can be picked up and dropped
856 root 1.42 as temporary measurement against bad performance or dropping things
857     (this lead to long freezes and triggered the watchdog).
858 elmex 1.41 - improved the performance of the drop command a bit.
859 root 1.38 - switch from Event to EV for higher performance, easier usage,
860     less bugs...
861 root 1.39 - updated to release version of the gnu affero license.
862 root 1.38
863 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
864 root 1.36 - more thoroughly rename the binaries, contact addresses.
865     - update the copyrights.
866 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
867     crashes.
868 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
869     potentially causing crashes.
870 root 1.35 - assign weapons on user load time, not login-time, avoiding
871     crashes.
872    
873 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
874 root 1.32 - fixed an important bug that caused passwords to be forgotten.
875 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
876     in some of the maps.
877 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
878     which is now trivial to do.
879 root 1.33 - removed all traces of the old (and never working) plug-in interface
880     (70kb code less on amd64).
881 root 1.34 - improve/tune scheduling priorities.
882     - fix some freezing bugs.
883     - fix a memory corruption problem in dynbuf.printf.
884     - use channels for chat and many informational commands.
885     - improved the tutorial.
886     - create missile is now fixed.
887     - race fields must now contain archetypes.
888     - jumping skill now works as advertised.
889 root 1.31
890 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
891 root 1.24 - relicense under the gnu affero license.
892 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
893 root 1.24 - implement server-side framework for generic resources.
894     - use resource framework for server-provided ambient
895     music.
896 root 1.27 - save object owners (players only atm).
897 root 1.24 - replace limited sound api with server-provided sound effects.
898     - new sc (sound control) protocol command.
899     - improve fxix protocol to include types.
900     - exactly fill tcp segments, if possible.
901     - output-rate is now an upper limit, the server will automatically
902     (and quite perfectly) adjust to the network conditions, ensuring
903     low latency even during bulk transfers (music, images, sounds etc.).
904     - implement server-side widgets (i.e. client widgets controlled
905     in the server side). this will allow future expansion without
906     having to upgrade clients.
907     - implement a (artwork) world map with realtime player position
908     tracking.
909     - new and more efficient extcmd (server still supports old extcmd
910     protocol).
911 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
912     calcluation that could be easily exploited by users.
913     - rebalanced diseases to spread more naturally/evenly.
914     - completely asynchronous map loading even for tiled maps.
915 root 1.24 - replace simple messaging protocol with channels carrying metadata
916     (similar to message types, but more directed at the user).
917     - reduce command processing latency by a whopping 120ms by
918     reordering some processing steps inside the server. this directly
919     reduces lag by 120ms.
920     - actually send spell faces to the client.
921 root 1.23 - implement player genders.
922 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
923     otherwise return to savebed and possible kill if the log-out
924     was for too long.
925     - fast socket-dead detection (kick player after 8 seconds without ack).
926     - greatly reduce the cpu time needed to draw maps _again_.
927     - archetypes are now subclasses of objects.
928     - rebalanced shop greed and approval functions to be more realistic
929     (and likely match the actual intention).
930 root 1.23 - implement "crossfire pod" format for messages, with working bold,
931     italic, gender-specific text, paragraphs etc.
932 root 1.24 - implemented hint framework, players can opt to receive hints.
933     - implemented (long) book framework, added some books from the cf wiki.
934 root 1.23 - implement generic message framework that uses xml, utf8 for the client
935     protocol and is capable of transmitting generic meta information.
936 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
937     - replace the nexus by a per-player tutorial map that teaches stuff
938     better than the newbie house.
939 root 1.18 - fix the magicmap colours.
940 root 1.19 - optimise map update even more by removing unneeded code and checks.
941     - decouple map and stats update from pl->ob and use pl->observe instead.
942     - implement observe command.
943 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
944     calls with a simple comparison.
945     - fix a latent crossfire bug that could crash the server because the
946     map refresh did not update the mapspace.
947 root 1.24 - support custom keys for regions and maps, regions are now
948     refcount-managed.
949     - allow worldmap overlays anywhere in the 000..999 range.
950     - new system to acquire time slices for background jobs, to reduce
951     jitter.
952 root 1.27 - semi-persistent object-referencing framework (currently only players
953     supported).
954 root 1.22 - dependency tracking for perl extensions.
955 root 1.24 - new slag-ex extension for cleaning cauldrons.
956     - fix invoke result processing.
957     - there are even less i/o syncpoints in the server now.
958 root 1.29 - added map-tags extension that scans all maps for object tags
959     and records them in the database (not used yet).
960 root 1.28 - metaserver 2 support.
961 root 1.22 - many more bugfixes and minor optimisations.
962 root 1.16
963 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
964 root 1.14 - optimised event invocation (non-wanted events can now be
965     skipped with 4-5 inlined instructions).
966 root 1.12 - complete rewrite of town_portal: it now creates a portal
967     to the "nearest" town only, travel is only possible
968 root 1.13 to the town and back, anybody can use it (also removes
969     one of the remaining syncpoints in the server).
970 root 1.10 - complete rewrite of the range/attack skill slot system:
971     there are now two slots, one for combat, one for ranged
972     attacks.
973     - introduce the concept of a current weapon (either a ranged
974     or a combat weapon/skill/tool) and switch between them as
975     needed.
976     - rewrite bow code so bows get more useful: apply damage,
977     attacktype and other stats to the arrows and treat
978     bows as weapons. also rebalance the missile weapons skill
979     so its damage increases with level.
980     - rewrite the complete player speed logic: weapon_speed now
981     works as documented and there are no unnatural speed boosts.
982 root 1.6 - implement a utility - cfutil - that simplifies arch and map
983     installation, replacing the old collect scripts and
984 root 1.9 simplying deployment by scaling and cutting faces as required.
985     - simplify the map protocol extensively by taking advantage
986     of missing bigfaces, speeding up map generation immensely.
987 root 1.6 - implement inherit keyword allowing archetypes to inherit from
988     other archetypes.
989     - rationalise archetype, region and treasurelist file format
990     into a single file format and make them reloadable asynchronously.
991 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
992     reloadable at runtime.
993 root 1.6 - implement 64x64 faceset support.
994     - implement fxixsx protocol that saves
995     a lot of bandwidth over the old image/face/smooth packets
996 root 1.11 and allows images > packetsize, incremental and background
997     transfers.
998 root 1.6 - implement a bandwidth-saving smoothing protocol that works
999     on a face basis as opposed to a mapspace basis.
1000 root 1.7 - the server can now rate-limit image uploads to not exceed
1001     a certain (client-configurable) speed while guarenteeing full
1002     freedom of movement.
1003 root 1.8 - implement new ex command to request item descriptions.
1004     - implement new msg command for in-game messages with meta
1005     information (using xml).
1006 root 1.9 - enforce utf-8 for all text messages.
1007 root 1.13 - added micropather (not used yet).
1008 root 1.6 - many, many bugfixes.
1009 root 1.1
1010 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1011 root 1.1 - make coroapi accessible to cf+.
1012     - moved map handling logic completely to perl
1013     - per player maps are now marked in the map
1014 root 1.2 - maps are saved completely differently now,
1015     and much more often.
1016 root 1.17 - rewrote map header parser and writer, to be much faster.
1017 pippijn 1.4 - maps and players are now (in the average case) loaded
1018 root 1.2 and saved completely asynchronously, I/O contention will no
1019     longer freeze the server.
1020 pippijn 1.4 - players and maps can be loaded anytime, without the player
1021 root 1.2 being logged in.
1022 root 1.1 - automatically generate method interfaces for perl from headers
1023     - unbundled freezethaw
1024     - mostly rewrote common/map.C
1025     - completely rewrite server/swap.C
1026     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1027     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1028     - better message for apply failures due to applymode
1029     - removed most all of the weather code
1030     - unified logging to stderr and file
1031     - too many minor changes to document