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Revision: 1.543
Committed: Tue Jan 5 16:16:37 2010 UTC (14 years, 4 months ago) by elmex
Branch: MAIN
Changes since 1.542: +1 -0 lines
Log Message:
extended safe env.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
16     in lorak.
17 root 1.538 - (maps) improve tindervale maps slightly.
18 root 1.540 - (arch) fix filth archetype.
19 root 1.541 - do not try to connect to an irc server unless explicitly configured.
20 root 1.542 - do not expect decltype() to be available in gcc 4.4.
21 elmex 1.543 - extended the safe perl environment by loops.
22 root 1.538
23 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
24 root 1.532 - the destruction spell could/would corrupt server memory quite often.
25 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
26     disk, not when it already was in memory.
27 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
28     avoiding livelock during high-load emergency saves.
29 root 1.530 - logging in did not properly unapply all skills.
30 root 1.531 - (maps) make the invite quest marking much more obvious.
31 root 1.533 - (arch) fix warrior archetype names.
32 root 1.532 - map prefetching never prefetch upwards.
33 root 1.534 - wizpass no longer makes you non-blocking.
34 root 1.536 - (maps) add light to some of the special maps, add troll
35     map.
36 root 1.530
37 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
38 root 1.515 - (maps) add gorokh_final mapset from crossfire.
39 root 1.516 - (maps) block most vault-type mlab locations, open up
40     imperial converters for anybody to use.
41 root 1.519 - (maps, arch) replace all permanent stat potions by random
42     variants.
43 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
44 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
45     real player object on player changes.
46 root 1.522 - diseases and maybe other things could sometimes reduce the speed
47     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
48     much grief.
49 root 1.523 - speed_left randomisation was, apparently, totally broken.
50     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
51     of the speed slot internally and in map save files. among other
52     things, this gets rid of all the abs (speed) calls.
53     - reduce map file save files by using abridged keywords aliases.
54 root 1.494 - shop specialisation calculation was totally broken.
55 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
56     now enforced.
57 root 1.498 - fix magic mapping, which only worked for inate spell casting.
58 root 1.495 - godgiven items will now be explicitly described as such.
59 root 1.524 - (arch) dded a quiver of bolts.
60 root 1.504 - materialnames would change "randomly" on every load, only
61     set the material when the materialname was not set before.
62 root 1.497 - balancing change, halve rod recharge speed (instead
63     of 4.8s, the standard rods now recharge in ~10s. not a solution,
64     but still.
65 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
66 root 1.509 the costly flag-checking loop in most cases and using a simple
67     repeat-cache for speed_left.
68 root 1.507 - always delay stats update for players on insert/remove till
69     next tick/command, which saves a lot of cpu cycles on drop/take.
70 root 1.514 - add hint about havign to run to attach unaggressive npcs.
71 root 1.494 - pet monster level was not displayed correctly in "showpets index".
72     - clean up floating point conversions and many similar nitpicks.
73 root 1.502 - fix hanuk altar.
74 root 1.504 - overhaul material system to be much faster, and having less bugs, but
75     still having a lot of cruft :/.
76 root 1.502 - add marble shop floor.
77 root 1.494 - move gcc specifics to new file include/compiler.h.
78     - unrecognised cfpod directives could cause undefined behaviour.
79 root 1.505 - added boes' marble shop to steinwandstadt.
80 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
81     - optimise mapspace updates.
82     - cache volume/items per mapspace.
83 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
84     decrease).
85 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
86     have led to weird item multiplications.
87 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
88 elmex 1.501 - fixed crash bug in learn_spell command.
89 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
90 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
91     from perl to c++.
92 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
93     and use it in some "inner" loops.
94 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
95 elmex 1.511 - fixed jeweler experience output to not be floating point.
96 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
97 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
98 root 1.518 - try to prefetch memory inside process_objects, which can give
99     enourmous speed gains.
100     - make some small optimisation to the process_objects loop.
101 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
102     handling different chksum lengths.
103     - check for hash collisions in cfutil.
104     - reduce face checksum size from 6 to 4 bytes.
105 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
106 root 1.523 - removed weather-specific attributes.
107     - fixed genkeywords dependency.
108     - do not clear "randomitems" slot for world underlays.
109     - use "sl" as short-hand for speed_left in save-files, just to make them
110     smaller.
111 root 1.517 - in general, don't crash on value-less resource file lines
112     anymore, due to get_str never returning a 0-pointer.
113 elmex 1.521 - code cleanup in move_symptom.
114 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
115 root 1.494
116 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
117 root 1.481 - some Andrew Madloch wanted, despite being specifically told
118     multiple times that the Deliantra parts additions are under AGPL,
119 root 1.487 lock up the source code of the server within his company.
120 root 1.481 some reorganisations have been done to the sourcecode to make
121     it clearer that this violates the Affero GPL. Help to keep
122     Deliantra free software even for the coming generations
123     and be wary of the promises of Andrew Madloch, he has nothing
124 root 1.487 good in mind for free software.
125 root 1.480 - clarify which files of the server are 100% AGPL.
126 root 1.481 - minor reorganisation, move some GPL code into other files.
127 root 1.483 - implement viewpoint (which is like observe, but only for the map,
128     not stats etc.).
129 root 1.484 - replace magic mapping overlay by a flying bird exposing area
130     on the worldmap (ext/magic_mapping.ext).
131 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
132     - @find results in npc dialogue is now stored in $find.
133 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
134 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
135 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
136     dm instead.
137 root 1.456 - (maps) add town portal to celvear.
138 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
139     mapsets from crossfire, together with associated archetypes.
140 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
141     - (maps) define a new whalingoutpost region.
142 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
143     and most archetypes that go with them (without stoning and swallow effects),
144     casino tokens and stock certificates are also missing.
145 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
146     and santo dominion.
147 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
148     to go with them. also adjusted archetypes to be more korrekt "gotisch".
149 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
150 root 1.460 - properly close client-side dialogue when the player is teleported away.
151 root 1.459 - map-tags did not properly close it's database tables or wait
152     for a quiescent state, causing memory corruption on reload.
153 root 1.454 - support "stat.xyz" accessor in match expressions.
154 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
155 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
156     fixes long answers from npc dialogue).
157 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
158 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
159     and to not add a "put your code here" force needlessly.
160 root 1.463 - (arch) fix or improve many plurals.
161 root 1.465 - markers do no longer add a force if the slaying field is unset.
162 root 1.466 - sped up search-items implementation, but it's still horrible.
163 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
164 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
165     used to reogianise the illogical arch tree a bit.
166 root 1.479 - (maps) import most map names from crossfire.
167 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
168 root 1.483 - fly_high movement gives better los, ignoring blocksview.
169 root 1.488 - the addexp command should now honour skill names with spaces.
170 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
171 root 1.491 - (arch) added many more buildable marble floors.
172 root 1.490 - major namespace cleanup: save 45kb by making functions static
173     that were unnecessarily global.
174 root 1.452
175 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
176 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
177 root 1.451 - fix a memory buffer overflow in the book code.
178 root 1.429 - add @check, @find npc dialogue commands.
179     - (maps) add a number of town interiors.
180 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
181 root 1.451 - (maps) add celvear area from cfextended.
182 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
183     - (server,maps) fix bug causing some library books not to be chained down,
184     cause Scorn/Navar libraries not to have inscribable books.
185 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
186 sf-marcmagus 1.433 inappropriate item power.
187 root 1.448 - (maps) fix intwell balancing issue.
188 root 1.437 - improve the look of generated books.
189 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
190     - fix bug where players could bypass no_drop by putting items in containers.
191 root 1.430 - consecutive commands arriving at the same time in the server would be
192     corrupted if the length was >255.
193 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
194 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
195     and perl.
196 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
197     functionality (and more) inside the same object using the match expressions.
198     - create simpler match expression compiles in many common cases.
199 root 1.439 - reduce object size by removing obsolete "seen_by" member.
200 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
201     of the new dynbuf::splice function (which gave an unexpected net win
202     in code size...).
203 root 1.442 - the server will no longer complain (and subtly fail) when an object
204     being removed from a map causes another object to get removed.
205 root 1.441 - banish strncpy from the server, speed up and simplify sending item
206     descriptions to the client considerably.
207 root 1.442 - add new "in head" set modifier for matches.
208     - new BLOCKED_MOVE event added.
209     - mapscript archetype now has activate_on_xxx true by default, as similar
210     connected elements.
211 root 1.448 - (maps) imported all styles from cfextended except
212 root 1.444 floorstyles/land_plots and monsterstyles.
213 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
214 root 1.446 - don't crash when treasure lists are empty / supply new empty
215     treasurelist for randomitems when none can be found.
216     - implement cf::map::static_maps and use it in map-tags.ext.
217 root 1.449 - fix a bug in map-tag scanning when moving tags.
218 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
219     for a reaction.
220 root 1.447 - implement new "loadall" map loading command, purely for debugging.
221 root 1.429
222 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
223 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
224     but not horns (to make them more useful for content-creators).
225 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
226     2) it skipped spell effects and 3) it didn't handle the case where
227     and object was destroyed while iterating over it correctly. all this
228     allowed players to sometimes walk onto spaces they should not be able to
229     walk on.
230 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
231 root 1.399 - examining an object now dumps the serialised object form when the user
232 root 1.404 is a wizard (wizlook).
233 root 1.421 - altars no longer accept unpaid items.
234 root 1.411 - party spells didn't work all that well.
235 root 1.424 - added complex object matching framework (cf::match), and make altars
236     and pedestals use it.
237 root 1.425 - identified skill-tools show what skill they grant.
238 root 1.399 - display the duration of change_ability spells when examining them
239     (missing: protection spells, but they are a hack...).
240 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
241     adding more variety to the different mushrooms.
242 root 1.398 - fix a minor cfpod formatting bug.
243 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
244     the hintmode setting on the settings page.
245 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
246 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
247 root 1.399 - enable the object loader to also dump archetypes.
248 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
249 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
250 root 1.402 - force the initial face when loading an object that is time-animated
251     or a monster, so it does not have to be specified anymore.
252 root 1.403 - fix a bug where recasting an ability changing spell could shorten
253     its remaining duration.
254 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
255 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
256 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
257     up splay operations as well.
258 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
259 root 1.412 - implement introspection data for C++ classes (%REFLECT).
260 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
261 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
262 root 1.419 - fix transmutation alchemy.
263 root 1.424 - speed up many frequently-invoked C->perl callbacks.
264 root 1.419 - added complex object matching framework, to be used in altars and the like.
265 root 1.426 - switch to YAML::XS from YAML.
266 root 1.396
267 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
268 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
269     that ultimately was not helpful to catch it :)
270 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
271     all callers to use either one or the other, as appropriate. This
272     fixes the (rather fragile) light spell, maybe others.
273     - fixed an overflow and exploit in the bank/payment code.
274     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
275 elmex 1.384 to explain the skill a bit more.
276 root 1.389 - removed a buggy check for zero attacktype. So that we might find
277 elmex 1.388 the real bugs in the archs/maps/objects.
278 elmex 1.394 - Fixed enabling torches with lighters.
279 elmex 1.387 - (maps) Added Heaven Town region.
280     - (arch+maps) Fixed & normalized warriors on map
281     /quests/peterm/CTower/Barracks.
282 root 1.392 - fix the light spell (and possibly diseases and other lights).
283 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
284 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
285     a long time ago, and similar cases are still to be found in the maps.
286     - make the socket_timeout configurable in the code (but not yet for users).
287 root 1.393 - earth wall health bar is now correct.
288 elmex 1.384
289 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
290 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
291     freeze with IO::AIO anymore due this change.
292 root 1.364 - avoid a crash when a player tries to apply a lighter.
293 root 1.376 - allow a spell argument for dimension door.
294 root 1.362 - move shop item listing and some otherstuff into the info tab.
295 root 1.360 - avoid crashes when non-players cast party spells.
296 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
297 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
298     - small improvement of the number of potions in shops
299     (by Job Vranish).
300     - added a few party spells (by Job Vranish).
301 root 1.362 - use a common message dynbuf.
302 root 1.364 - destroying tear down objects will now use the full hp range
303     for animation and will only destroy/lastframe when hp < 0.
304     - allow monsters to use earth to dust.
305     - use manhattan distance for get_rangevector_from_mapcoord, just as
306     in get_rangevector.
307     - los updates now correctly take tiled maps into account.
308     - do los updates even on maps without darkness.
309 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
310 root 1.375 - upgrade to IO::AIO 3.21.
311 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
312 elmex 1.373 - properly catching exceptions from callback in irc.ext.
313 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
314 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
315 elmex 1.368 - (arch) added hint about usage to Slag Ex.
316 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
317     like the rest.
318 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
319 root 1.378 - (arch+maps) added rate limited converter and adjusted
320     /elmex/mana_fountain.
321     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
322     - reduce size of casting_time, move_status, attack_movement,
323     last_heal and last_sp slots, squeezing some more space out of struct
324 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
325     anywhere.
326 root 1.358
327 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
328     - fixed bug in alchemy, where finding the right object for enhancements
329     didn't work.
330 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
331     effects (w.r.t. put_more) per mapspace, to give the server a chance
332     to survive a hundred deathsheads.
333 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
334     disastrous bug of unfortunately unknown proportions...
335 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
336 root 1.343 - use gender-neutral place descriptions for invite.
337 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
338     Thanks go to Lisa Larsen!
339 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
340     anymore).
341 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
342 root 1.345 - use better dependency tracking for include/keyword.h.
343 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
344     so it is possible to invite somebody out of some stck-till-death traps,
345 root 1.346 or simply to commit suicide.
346 root 1.352 - replace the "ignoring delayed commands" message by something more useful
347     (cf. cunning gnome freezeing issue).
348 elmex 1.349 - various fixes for weapon improvements.
349 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
350 root 1.353 - support T and G sequences in cfpod.
351 root 1.343
352 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
353 root 1.339 - convert me command from per-map to chat, which makes more sense, also
354     document it.
355 elmex 1.336 - more than one spellbooks of same class can now be given
356     in class selection.
357 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
358     spell rebalancements.
359 elmex 1.338 - the IRC gateway filters IRC colors now.
360 elmex 1.336
361 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
362 root 1.331 - (arch) fix quiver of Holding Bolts.
363 root 1.332 - applying unpaid items will now examine them.
364 root 1.330 - add "What" column to body command, showing items in that slot.
365 elmex 1.329 - redesigned and rebalanced lamps and torches.
366 root 1.330 - add "..." to item names that have been shortened.
367     - fixed "assign" function that squeezes strings into fixed length.
368 elmex 1.333 - add cursed effect to lamps and (some) torches.
369 elmex 1.334 - fixed bad assigned crafting skills and their tools.
370 root 1.312
371 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
372 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
373 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
374 root 1.312 - make monster smell logic dependent on their wisdom stat.
375 root 1.324 - put the death reason into a separate tab.
376     - converted "connected" slot to string, cleanly got rid of some ugly
377     hacks such as the path_attuned hack.
378 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
379     - replace one-at-a-time hash by faster than smaller FNV-1a hash
380     when hashing strings.
381 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
382 elmex 1.320 whether the right cauldron is used.
383 root 1.313 - considerably optimise shared string implementation by
384 root 1.316 making its null value a compiletime constant.
385 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
386     as well as using shstr_cmp to pass shared stringsa round efficiently,
387     for lots of code size savings.
388 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
389     they are sleeping: generators now check for the sleeping flag.
390 root 1.318 - tell gcc not to excessively inline some perl interface functions.
391 root 1.322 - remove marking rune length limit.
392 root 1.323 - fix formatting of cfpod when a verbatim block was following
393     a single newline.
394     - move resistances, statistics and showpets command output into tabs.
395 root 1.326 - implement map scripts that can replace the boulder logic without
396     having to write extensions.
397 root 1.310
398 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
399 root 1.302 - fix a longstanding bug that teared multipart monsters
400     at map boundaries apart.
401 root 1.292 - temporarily make permanently invisible player visible when
402     he/she makes noise.
403 root 1.284 - fix being able to see through walls a bit.
404 root 1.303 - improve look at output.
405 root 1.285 - completely replaced the line of sight algorithm with a variant
406     of spiral fov capable of visibility grades and arbitrary
407     shadow angles, that uses less memory and less code.
408     - the new los code supports arbitrary map rectangles and loosens
409 root 1.310 other restrictions of the old code, supporting further optimisations.
410     - update los if blocksview-objects are inserted in a map, not just when
411 root 1.287 removed (e.g. for summon fog).
412 root 1.303 - permanent invisibility doesn't make immune against making noise:
413     implement a noise system that allows monsters to locate the player
414     when he/she makes noise.
415     - implement a primitive smell system that monsters can use to track
416     players.
417 elmex 1.288 - create bomb now also works when casted by door traps.
418 elmex 1.290 - (arch) new torch graphics.
419 root 1.289 - (maps) considerably soften the subway spider.
420 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
421     the guards from being killed by players.
422 root 1.310 - (maps) lots of tweaks in and around scorn.
423     - (maps) use special non-blocksview jungle, mountain and
424     darkforest freely on the worldmap, to get gradual sight obstacles
425     instead of total blackout in those areas.
426 root 1.289 - no maximum darkness for outdoor maps anymore.
427 root 1.291 - add more hints, fix some messages.
428 root 1.292 - fix a bug: firing rods should tell you something about them.
429     - make light additive even within players.
430 root 1.293 - darken xrays effect a bit.
431     - improve handling of los changes when inserting or removing
432     objects, not perfect yet.
433     - make map darkness signed (formerly unsigned) to allow
434 root 1.294 ambient lighting and centrally manage darkness as an offset.
435     - revamped, fixed and documented the server calendrics, also
436     tell users the current time and data, to improve awareness.
437     - implement proper wizlook flag and handling of wizlook, instead
438     of dumbly just clearing los once.
439 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
440     and has a smaller runtime variance.
441 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
442     making them actually useful.
443     - see_in_dark now increases the viewing radius by 3.
444 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
445     speedup, as well as in many other places.
446 root 1.299 - remove support for extended map infos - these are not used
447     by the deliantra client and removing them gives us a 10% speedup
448     when sending map changes.
449 root 1.300 - remove most gcfclient and other client bug workarounds, as well
450     as now obsolete protocol versions, simplying the code.
451 root 1.301 - optimise and simplify generation of random numbers.
452 root 1.303 - correctly provide a non-zero default density for materials, to
453     avoid crashes, fix other bugs in the material handling code.
454     - fix volume calculations.
455     - fix cfpod parsing when multiple verbatim blocks were separated by
456     newlines.
457 root 1.305 - increase monster detection radius from wis/5 to wis/3.
458 root 1.306 - remove old pickup modes.
459     - remove obsolete disarm and search commands (search wasn't working
460     anyways).
461 root 1.308 - fix a crash when an npc applied a sign.
462 root 1.284
463 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
464 root 1.283 - this release is assumed to be very stable.
465     - (maps) radically redesigned and improved tutorial.
466 root 1.280 - directional casting no longer immediately removes the invisible effect.
467 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
468 root 1.272 - fix overflow in lighting calculations.
469     - negative glow radii can no longer cause total darkness.
470 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
471     only maximally-lit ones.
472 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
473     - swashbucklers got the oratory skill now.
474 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
475 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
476 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
477 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
478     (which was probably broken, too).
479 root 1.281 - support negative glow radii during daytime, too.
480     - use circular, not rectangular, viewing area.
481     - use minimum viewing distance of 2 in outdoor maps.
482     - negative glow is stronger than viewing area or lamps.
483 root 1.283 - (arch) new darkness spell face.
484 root 1.272
485 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
486     - (maps) completely redesigned scorn.
487 root 1.269 - "cast light" now works on oneself.
488 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
489     negative glow radii again (they were totally broken before).
490 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
491 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
492 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
493 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
494 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
495     back to the player.
496 root 1.251 - attuned/repell and spell base level system reworked.
497 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
498 root 1.247 be less erratic now.
499 root 1.248 - refuse to write the uuid file if the uuid is zero
500     (to avoid writing it in early crashes).
501 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
502     - speed up emergency_save by not syncing every file separately.
503     - no longer reattach perl to every object on reload, it's slow, and no longer
504     necessary since we don't nuke stashes anymore.
505     - do not bootstrap perl from the commandline args, use separate eval for
506     better error reporting.
507 root 1.259 - fix a crash when pushing cone spells met ice attacks.
508 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
509 root 1.255 - speed up map refresh in server a bit.
510 elmex 1.258 - refactored drop code and fixed some programming errors in it.
511 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
512 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
513 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
514     as the current weight of the inventory.
515 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
516     dragonfire has been introduced for the non-dragon players.
517 root 1.265 - remove unused "tooltype", "start_holding" object slots.
518     - change "weapontype" object slot to uint8.
519     - convert "hide" object slot into flag.
520     - reorder object members for better locality of reference and codesize
521     decrease.
522 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
523 root 1.267 - fix a crash when no skill could be found when killing amonster.
524 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
525     every completed aio operation.
526 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
527     and update mapspaces if necessary.
528 root 1.246
529 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
530 root 1.241 - removed all command line parsing, only env variables are supported
531     anymore.
532 root 1.239 - region-specific monsters will now once more be on the worldmap.
533 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
534 root 1.225 would grow out of bounds.
535 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
536 root 1.222 - fixed a double-escaping bug in the pod-parser.
537     - rewrote the cfpod parser in C++.
538     - hintmode moved to C++, players need to re-set their hintmode if
539     they dislike "show".
540 root 1.231 - fix RIP inscription.
541 root 1.239 - bump login name length from 18 to 20 char max.
542 root 1.231 - correctly support gender in emotes.
543     - correctly support gender in the death messages.
544     - correctly generate death messages for players only when they really die,
545     with increased information.
546 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
547     and data corruption (but apparently was never triggered).
548 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
549 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
550     data corruption bug.
551 root 1.223 - tweak coredumping/monitoring a bit.
552 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
553 root 1.227 - do not crash in the loader when an inventory object could not be loaded
554     (from a corrupted file).
555 root 1.241 - redid skills command to send output to proper channel.
556 root 1.233 - object->map is no longer refcounting.
557 root 1.228 - add FLAG_DEBUG for internal debugging.
558 root 1.231 - add NDI_VERBATIM flag to send_msg.
559 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
560 root 1.240 - player->exists is no longer a sync_job.
561 root 1.233 - split login.ext's player scheduler into
562     it's own player-scheduler.ext extension.
563 root 1.222
564 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
565 root 1.212 - require perl 5.10.
566 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
567 root 1.204 - swap player and observed count's on the map when observing.
568 root 1.205 - add (mostly untested) mapspace perl class and accessors.
569 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
570 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
571     could be found.
572 root 1.208 - pits now have a configurable "random spread" range and default
573 root 1.213 to a radius of two now.
574 root 1.212 - rewrite pay_player_arch.
575     - use a more stable perl_reload implementation.
576     - do not use Symbol::delete_package (causes crashes after perl-reload),
577     use our own, safer, clear_package instead.
578     - when asynchronously dumping core, close all file handles to allow
579     the server to restart concurrently.
580 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
581     sequences, without double-encoding. it should be faster, too.
582     - the above fixes wrong display of help tetx and many other issues.
583 root 1.216 - use lzf and frag packets for large messages for clients supporting them
584 root 1.218 (0.9976+), use it for long books and other messages.
585 root 1.210 - eradicate listen command and corresponding code.
586 root 1.211 - eradicate logs command.
587 root 1.218 - let the client log into the server log, used for crash backtraces.
588 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
589     old style spell objects with the spell magic bullet.
590 root 1.220 - (arch) fixed skill less rods in the archetypes
591 root 1.204
592 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
593 elmex 1.197 - made jeweler workbench larger and some other minor map
594     changes in jeweler town.
595 root 1.196 - fixed wrong item handling in jeweler skill code.
596 root 1.198 - (arch) use a special "key_random_map" for random map keys
597     that are used up.
598 root 1.199 - fix a crash when the player who was observed has logged out long
599     enough for his region/map to be gone.
600 root 1.200 - port to g++-4.3's incompatible tr1 changes.
601 root 1.201 - add some missing dependencies.
602 root 1.203 - log to /var/log/deliantra/ by default.
603     - hack observe code to enable smooth movmenet when observing.
604 elmex 1.195
605 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
606 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
607 root 1.179 - correctly move gsay to the party channel.
608 root 1.178 - fix a crash when animate weapon was used in some areas.
609 elmex 1.177 - fixed unnecessary identification of by converters created objects.
610 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
611     with NPCs.
612 elmex 1.175 - (arch) dragon scales got proper type now
613 root 1.193 - object::decrease would sometimes cause container weights to
614     be wrong, this has been fixed.
615 root 1.194 - do not send time updates for newly-seen items.
616 root 1.185 - thawing an icecube will once more drop its contents to the ground.
617 root 1.183 - fix cone spells etc. going through walls sometimes.
618 root 1.186 - fix a weight update bug that sometimes left containers
619     with wrong weights.
620 root 1.194 - added auto_apply event and extension for shop tiles.
621 root 1.172 - work around get_map_flags invoking perl and switching the stack.
622     - make sure the map is loaded when using a town portal return.
623 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
624     where healing spells didn't cost any grace.
625 root 1.173 - fix starvation kill reason.
626 root 1.174 - fix pk killer name message.
627 root 1.189 - don't let people apply signs with @match.
628 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
629     what seems to be the biggets memleak in the server).
630 elmex 1.171
631 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
632 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
633     - use anyevent to manage listen ports (this enables IPv6 support).
634 root 1.167 - server supports ipv6 client connections now.
635 root 1.168 - use newly-available Coro::AnyEvent.
636 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
637     to let it handle AIO requests.
638 root 1.167
639 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
640 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
641     processing considerably (especially in the client) and reduces data transfers
642     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
643 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
644     - (map) fixed npc dialogue in pup_land/s_f/special.
645     - bugfix: fix a crash when a player casts a swarm spell and then logs out
646     (swarm spells now stay in the player's inventory).
647 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
648 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
649     archetype *archname* (chairs of different facings were merged).
650     - bugfix: fix a potential crash issue in find_object_name (not used
651     normally).
652 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
653     (destruction, magic missile etc.).
654 root 1.163 - swarm spells without a direction now use various spiral patterns
655     instead of being fully random.
656 root 1.158 - update AnyEvent API to 3.4 and above.
657 root 1.156
658 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
659 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
660 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
661 root 1.152 - bugfix: the jumping skill now gives experience for jumping
662     and for attacking monsters. it also takes about one second to do a jump.
663 root 1.138 - bugfix: players couldn't starve in 2.53 :(
664 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
665 root 1.152 - bugfix: spell effects like word of recall are removed on death.
666 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
667     were created outside a map.
668 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
669     (fixed by reversing the logic).
670 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
671 root 1.153 - bugfix: the random map generator no longer leaks key objects.
672 root 1.154 - bugfix: support random maps >127x127.
673 root 1.152 - (maps) fixed the death certificate system in nimbus.
674 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
675 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
676 root 1.147 - (arch) give ball lightning a real name.
677 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
678 root 1.155 - support cfpod in ex replies (client item tooltips).
679 root 1.143 - unapply item in range slow when readying a spell.
680 root 1.148 - bugfix: account for rounding errors in weight updates.
681 root 1.139 - remove synchronous mkdir in chargen_race_done.
682     - fix per-race starting maps.
683 root 1.142 - check hiscore on suicide and quit as well.
684 root 1.138 - tell players when they are starving.
685 root 1.133 - get rid of costly object_from_name conversion for altar effects.
686     - fix map difficulty calculation for generators.
687 root 1.146 - slightly more intelligent handling of "is_animated" flag.
688 root 1.149 - support no_drop map header flag (before it was only available internally).
689 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
690 root 1.133
691 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
692 root 1.119 - bugfix: custom skill settings were not saved by the server.
693     - bugfix: remove did not actually remove items from the inventory, leaving
694 root 1.116 ghost items.
695 root 1.119 - bugfix: properly update items identified on the ground.
696 root 1.120 - bugfix: use localtime_r in the logger thread.
697 root 1.122 - bugfix: player starvation will now give the correct kill reason.
698     - bugfix: archetype reloads could crash the server.
699 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
700 elmex 1.114 player is not logged in.
701 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
702 root 1.117 server startup.
703 root 1.128 - bugfix: fix the door surround check in the random map generator.
704     - (maps) fix heaven quest difficulty progression.
705     - (maps) fix some random map styles.
706     - dropping items a shop is not interested in won't sell them anymore.
707     - rods and horns with a too low maximum charge allow now at least one discharge.
708     - implement kill & death statistics.
709     - random map preparation is no longer synchronous.
710     - rewrite find_style in perl, no longer does synchronous I/O.
711     - improve random map specials placement.
712     - make the killer a real object pointer instead of a string, improved
713     kill reason messages.
714 root 1.117 - take advantage of new aio_close and aio_chmod.
715 root 1.128 - implement archetype::get, object::deep_clone and update callers.
716 root 1.125 - change_abil is much faster.
717 root 1.126 - update the floorbox more often to work around the reverses item order
718     display in clients.
719 root 1.125 - cleaned up object copying by encapsulating it to a single place.
720 root 1.126 - add hints to the invite messages.
721 root 1.127 - rewrote key<->value pair handling.
722 root 1.128 - use an independent random number generator for the random map generator.
723 elmex 1.113
724 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
725 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
726     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
727     - completely automate the weight handling, should fix all weight
728     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
729 root 1.103 - reloading archetypes while a user was in the character creation phase
730     could crash the server.
731 root 1.106 - fix a nontrivial number of cases of code commented similar
732     to "is this really correct?", as many of those cases are now handles
733     automatically by lower level code.
734     - replace many ad-hoc checks for client visibility by object::visible_to,
735     should result in broader applicability of functions using it.
736 root 1.104 - merge items with different arch pointers refering to the same arch
737     (due to archetype reloads).
738 root 1.106 - refactored the object remove/insert functions and most related
739     functions (decrease, split, merge_ob etc.).
740 root 1.105 - make it compile better on freebsd (reported by pippijn).
741 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
742 root 1.108 - fix the longstanding "container stays open" bug.
743 root 1.107 - improved floorbox updating to be incremental and other protocol
744     optimisations.
745     - get rid of update_after_inventory_change and only do update stats
746     for weight once/tick/player at max.
747 root 1.109 - rewrite party commands, use party channel.
748 root 1.103
749 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
750 root 1.97 - properly link against libgthread as that is needed to make the slice
751     allocator thread-safe.
752 root 1.91 - support perls not compiled with 64 bit support (though this is not a
753     recommended configuration) (reported by Samuel Gondouin).
754 root 1.94 - always put godgiven items into the player inventory, never any containers.
755 root 1.92 - (maps, arch) the scorn go club was founded!
756 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
757 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
758     became a real spell-class.
759 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
760     - (arch) considerably strengthened spark shower and destruction.
761     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
762     finally reloadable at runtime.
763     - changed archetype loading algorithm to only require one pass and
764     use delayed resolving of references.
765 root 1.101 - examine command now uses the examine infobox.
766 root 1.102 - implement an "incremental garbage collector" for archetypes.
767 root 1.98 - enable slice allocator again.
768 root 1.96 - implement optional free memory poisoning.
769 root 1.91
770 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
771 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
772 root 1.85 skill.
773 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
774     names (also update all maps to use money instead of coins).
775 root 1.78 - add uuid accessors to perl.
776     - add coin names and archetype accessors to perl.
777 root 1.80 - fix runtime uuid file format to use "." instead of ",".
778 root 1.78 - change perl extensions to not use hardcoded coins and values.
779 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
780     and be more parsimonous of uuid usage by the exact value out on exit.
781 root 1.86 - write log messages in another thread, removing another sync point.
782     - support multi-line log messages in a nicer way.
783 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
784 root 1.81 - fix a minor memleak in the random map generator.
785     - some parts of the random map generator are not coroutine-safe,
786     so only call it "single-threaded".
787     - major cleanup of memory management in random map generator.
788 root 1.87 - slight refactoring of the random map generator, faster too.
789 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
790     bookkeeping bug.
791 root 1.87 - work around "player is on active list" problem by deactivating player
792     after loading.
793 root 1.81 - garbage collect shstr's more evenly and adaptively only when
794     there have in fact been allocations.
795 root 1.82 - fix object::insert to do as documented and insert into the env
796     if necessary.
797     - fix cf::map::unique_maps.
798     - fix nrof overflow check in can_merge_slow.
799     - fix converter code to handle >31 bit values.
800 elmex 1.83 - added support for the player_sold flag
801 root 1.84 - converters no longer accept unpaid items.
802 root 1.88 - canonicalize random map meta files for better unification.
803 root 1.77
804 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
805 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
806     when mlockall has been used.
807 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
808 root 1.72 - use separate thread for ticker timing (and more in the future).
809     this greatly increases timing accuracy and gets rid of an enourmous
810     number of gettimeofday calls.
811 root 1.82 - use a separate thread to signal aio completion, for lower latency.
812 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
813 root 1.71
814 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
815 root 1.68 - rebalanced default experience table to be more exponential
816     and much easier up to level ~40, then moderately harder.
817 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
818 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
819     - do not exit on reload/load errors but properly cleanup.
820 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
821 root 1.66
822 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
823 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
824     (this fixes the jeweler skill).
825 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
826 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
827 root 1.63 - move tombstone to real map if player died due to cave-in (even if
828     it has reset, which is better than putting it on the savebed, also as
829 root 1.321 proof that the player didn't use a savebed).
830 root 1.59
831 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
832 root 1.56 - work around perl bug in configure perl module version check.
833 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
834 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
835 root 1.52 - fix a bug in animate_weapon, causing a crash.
836 root 1.54 - no longer exit when a coroutine throws an exception.
837 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
838 root 1.53 - fix the "<player> is nuts" message.
839 root 1.58 - fix an exception at logout due to the json_coder being gone.
840 root 1.43 - upgrade to EV version 2.0 API.
841 root 1.47 - when players don't apply a savebed correctly but stand above one,
842     do not move or kill them.
843 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
844 root 1.43 - implement generic framework for server-side resource files.
845     - implement resource file update event.
846     - hook experience table update into the framework.
847     - move jeweler.yaml to resources (arch/).
848 root 1.44 - switch from Crossfire to Deliantra perl module.
849     - implement json2json arch filter.
850 root 1.45 - implement widget protocol version 2, support for ui templates.
851 root 1.54 - mapinfo is now handled fully asynchronously.
852 root 1.48 - ext/irc: also log irc messages.
853 root 1.51 - ext/schmorplog: write user stat files asynchronously.
854 root 1.43
855 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
856 elmex 1.41 - limited the number of items that can be picked up and dropped
857 root 1.42 as temporary measurement against bad performance or dropping things
858     (this lead to long freezes and triggered the watchdog).
859 elmex 1.41 - improved the performance of the drop command a bit.
860 root 1.38 - switch from Event to EV for higher performance, easier usage,
861     less bugs...
862 root 1.39 - updated to release version of the gnu affero license.
863 root 1.38
864 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
865 root 1.36 - more thoroughly rename the binaries, contact addresses.
866     - update the copyrights.
867 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
868     crashes.
869 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
870     potentially causing crashes.
871 root 1.35 - assign weapons on user load time, not login-time, avoiding
872     crashes.
873    
874 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
875 root 1.32 - fixed an important bug that caused passwords to be forgotten.
876 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
877     in some of the maps.
878 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
879     which is now trivial to do.
880 root 1.33 - removed all traces of the old (and never working) plug-in interface
881     (70kb code less on amd64).
882 root 1.34 - improve/tune scheduling priorities.
883     - fix some freezing bugs.
884     - fix a memory corruption problem in dynbuf.printf.
885     - use channels for chat and many informational commands.
886     - improved the tutorial.
887     - create missile is now fixed.
888     - race fields must now contain archetypes.
889     - jumping skill now works as advertised.
890 root 1.31
891 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
892 root 1.24 - relicense under the gnu affero license.
893 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
894 root 1.24 - implement server-side framework for generic resources.
895     - use resource framework for server-provided ambient
896     music.
897 root 1.27 - save object owners (players only atm).
898 root 1.24 - replace limited sound api with server-provided sound effects.
899     - new sc (sound control) protocol command.
900     - improve fxix protocol to include types.
901     - exactly fill tcp segments, if possible.
902     - output-rate is now an upper limit, the server will automatically
903     (and quite perfectly) adjust to the network conditions, ensuring
904     low latency even during bulk transfers (music, images, sounds etc.).
905     - implement server-side widgets (i.e. client widgets controlled
906     in the server side). this will allow future expansion without
907     having to upgrade clients.
908     - implement a (artwork) world map with realtime player position
909     tracking.
910     - new and more efficient extcmd (server still supports old extcmd
911     protocol).
912 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
913     calcluation that could be easily exploited by users.
914     - rebalanced diseases to spread more naturally/evenly.
915     - completely asynchronous map loading even for tiled maps.
916 root 1.24 - replace simple messaging protocol with channels carrying metadata
917     (similar to message types, but more directed at the user).
918     - reduce command processing latency by a whopping 120ms by
919     reordering some processing steps inside the server. this directly
920     reduces lag by 120ms.
921     - actually send spell faces to the client.
922 root 1.23 - implement player genders.
923 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
924     otherwise return to savebed and possible kill if the log-out
925     was for too long.
926     - fast socket-dead detection (kick player after 8 seconds without ack).
927     - greatly reduce the cpu time needed to draw maps _again_.
928     - archetypes are now subclasses of objects.
929     - rebalanced shop greed and approval functions to be more realistic
930     (and likely match the actual intention).
931 root 1.23 - implement "crossfire pod" format for messages, with working bold,
932     italic, gender-specific text, paragraphs etc.
933 root 1.24 - implemented hint framework, players can opt to receive hints.
934     - implemented (long) book framework, added some books from the cf wiki.
935 root 1.23 - implement generic message framework that uses xml, utf8 for the client
936     protocol and is capable of transmitting generic meta information.
937 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
938     - replace the nexus by a per-player tutorial map that teaches stuff
939     better than the newbie house.
940 root 1.18 - fix the magicmap colours.
941 root 1.19 - optimise map update even more by removing unneeded code and checks.
942     - decouple map and stats update from pl->ob and use pl->observe instead.
943     - implement observe command.
944 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
945     calls with a simple comparison.
946     - fix a latent crossfire bug that could crash the server because the
947     map refresh did not update the mapspace.
948 root 1.24 - support custom keys for regions and maps, regions are now
949     refcount-managed.
950     - allow worldmap overlays anywhere in the 000..999 range.
951     - new system to acquire time slices for background jobs, to reduce
952     jitter.
953 root 1.27 - semi-persistent object-referencing framework (currently only players
954     supported).
955 root 1.22 - dependency tracking for perl extensions.
956 root 1.24 - new slag-ex extension for cleaning cauldrons.
957     - fix invoke result processing.
958     - there are even less i/o syncpoints in the server now.
959 root 1.29 - added map-tags extension that scans all maps for object tags
960     and records them in the database (not used yet).
961 root 1.28 - metaserver 2 support.
962 root 1.22 - many more bugfixes and minor optimisations.
963 root 1.16
964 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
965 root 1.14 - optimised event invocation (non-wanted events can now be
966     skipped with 4-5 inlined instructions).
967 root 1.12 - complete rewrite of town_portal: it now creates a portal
968     to the "nearest" town only, travel is only possible
969 root 1.13 to the town and back, anybody can use it (also removes
970     one of the remaining syncpoints in the server).
971 root 1.10 - complete rewrite of the range/attack skill slot system:
972     there are now two slots, one for combat, one for ranged
973     attacks.
974     - introduce the concept of a current weapon (either a ranged
975     or a combat weapon/skill/tool) and switch between them as
976     needed.
977     - rewrite bow code so bows get more useful: apply damage,
978     attacktype and other stats to the arrows and treat
979     bows as weapons. also rebalance the missile weapons skill
980     so its damage increases with level.
981     - rewrite the complete player speed logic: weapon_speed now
982     works as documented and there are no unnatural speed boosts.
983 root 1.6 - implement a utility - cfutil - that simplifies arch and map
984     installation, replacing the old collect scripts and
985 root 1.9 simplying deployment by scaling and cutting faces as required.
986     - simplify the map protocol extensively by taking advantage
987     of missing bigfaces, speeding up map generation immensely.
988 root 1.6 - implement inherit keyword allowing archetypes to inherit from
989     other archetypes.
990     - rationalise archetype, region and treasurelist file format
991     into a single file format and make them reloadable asynchronously.
992 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
993     reloadable at runtime.
994 root 1.6 - implement 64x64 faceset support.
995     - implement fxixsx protocol that saves
996     a lot of bandwidth over the old image/face/smooth packets
997 root 1.11 and allows images > packetsize, incremental and background
998     transfers.
999 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1000     on a face basis as opposed to a mapspace basis.
1001 root 1.7 - the server can now rate-limit image uploads to not exceed
1002     a certain (client-configurable) speed while guarenteeing full
1003     freedom of movement.
1004 root 1.8 - implement new ex command to request item descriptions.
1005     - implement new msg command for in-game messages with meta
1006     information (using xml).
1007 root 1.9 - enforce utf-8 for all text messages.
1008 root 1.13 - added micropather (not used yet).
1009 root 1.6 - many, many bugfixes.
1010 root 1.1
1011 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1012 root 1.1 - make coroapi accessible to cf+.
1013     - moved map handling logic completely to perl
1014     - per player maps are now marked in the map
1015 root 1.2 - maps are saved completely differently now,
1016     and much more often.
1017 root 1.17 - rewrote map header parser and writer, to be much faster.
1018 pippijn 1.4 - maps and players are now (in the average case) loaded
1019 root 1.2 and saved completely asynchronously, I/O contention will no
1020     longer freeze the server.
1021 pippijn 1.4 - players and maps can be loaded anytime, without the player
1022 root 1.2 being logged in.
1023 root 1.1 - automatically generate method interfaces for perl from headers
1024     - unbundled freezethaw
1025     - mostly rewrote common/map.C
1026     - completely rewrite server/swap.C
1027     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1028     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1029     - better message for apply failures due to applymode
1030     - removed most all of the weather code
1031     - unified logging to stderr and file
1032     - too many minor changes to document